Topics: Overview Getting the Touch Zone Getting the Touch Distance Getting the Stabilized Position of a Pointable Converting from Leap Motion Coordinates to Application Coordinates TouchPoints Example Overview ï¼¬ï½ ï½ï½ã¯ã¿ãããèªèããããã®ä»®æ³å¹³é¢ãå®ç¾©ããã¢ããªã±ã¼ã·ã§ã³ã® 2D è¦ç´ ã¨ã®ç¸äºä½ç¨ã調æ´ãããã¨ãã§ãã¾ããä»®æ³å¹³é¢ã¯ã»ã¼ x-y å¹³é¢ã¨å¹³è¡ã«ãªã£ã¦ãã¦ãæãæã®ä½ç½®ãæ¤åºãã¾ããæããã¼ã«ãåæ¹ã«ç§»åããã¨Pointableãªãã¸ã§ã¯ãã¯ãã®ä»®æ³å¹³é¢ã¨è¿ãè·é¢ã«ããã触ããããã¿ããé¢ã¾ã§ã®è·é¢ã¨å ±ã«ã¬ãã¼ããã¾ãã ã¿ããã¾ã¼ã³ã¯ãLeap Motionã½ããã¦
{{#tags}}- {{label}}
{{/tags}}