Link tags: sketching

12

sparkline

Design for a Small Planet – Scott Jenson

So, let’s start with a simple premise: how can we make design less opaque and encourage teams to make small changes more efficiently? Not every product decision needs to be a big, complicated design process.

This checklist, in four parts, is meant to be a simple, lightweight way for the team to get the ‘gist’ of the issue and make a shared decision quickly. It’s a starting point, a way to get the critical information in once place so the entire team can understand and discuss. The four parts are:

  • Gather: Bring the right info together into a single place
  • Impact: List the size of the problem and possible risks
  • Sketch: Create a preliminary sketch of a solution
  • Team Huddle: Get the product team to discuss and agree on a solution.

Blade Runner Sketchbook (PDF)

I was sad to hear of the passing of Syd Mead last week. Here’s a sketchbook of his remarkable work for Blade Runner.

UX Workshop | Trys Mudford

I’m so, so happy that Trys has joined us at Clearleft!

Here, he recounts his first day, which just happened to coincide with an introductory UX workshop that went really well.

Sketchnotes from AEA Seattle | Krystal Higgins

I love Krystal’s sketchnotes from my talk at An Event Apart Seattle. Follows on nicely from Ethan’s too.

Sketching at Clearleft.

An interview with Batesy that gives a nice insight into life at Clearleft.

He’s sketching mad, that one!

A 5 day sprint with Clear Left exploring library self-service machine software – Leon Paternoster

Myself and Batesy spent last week in Ipswich doing an intense design sprint with Suffolk Libraries. Leon has written up process from his perspective as the client—I’ll try to get a case study up on the Clearleft website soon.

This is really great write-up; it captures the sense of organised chaos:

I can’t recommend this kind of research sprint enough. We got a report, detailed technical validation of an idea, mock ups and a plan for how to proceed, while getting staff and stakeholders involved in the project — all in the space of 5 days.

Paul Downey - just doodling - YouTube

A lovely little profile of Paul and his sketches.

The Web Is Agreement! The URI Is The Thing!

Paul Downey - just doodling

Guantanamo Bay Through The Eyes Of Artist Molly Crabapple

Molly Crabapple talks about her experiences sketching at Guantanamo Bay.

America, out of fear after September 11th, imprisoned many innocent men under the most brutal conditions, set up a Kafka-esque legal process that made it very, very hard for them to get their freedom, and is still keeping them there because of fear and political grandstanding.

d.construct 2012 - a set on Flickr

Eva-Lotta’s sketchnotes from this year’s dConstruct.

Sketching A New Mobile Web - Smashing Mobile | Smashing Mobile

A great article on the importance of sketching for mobile-first responsive designs, complete with practical ideas for workshopping.

UI Stencils - Welcome

I like this idea: stencils for common interface elements to be used with good ol' pen and paper.

moly_x_12

Follow the adventure of this group of artists from around the world, in a Japanese fold Moleskine sketchbook exchange.