Your average Breshenham line drawing algorithm draws lines quickly, but not that nicely. Your average integer line renderer produces nasty jaggedy lines that can only be drawn between integer coordinates. I saw a nice anti-aliased line drawer in one of Michael Abrash's books, and decided to improve it to handle non-integer coordinates. A wu-line is not only better looking than a normal line, it
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Java ã§ãã¼ããããªã´ã³ (ç©´ããããªã´ã³, Donut Polygon, Polygon with Holes) ãæç»ããã«ã¯ java.awt.geom.Area ã¯ã©ã¹ã使ãã°è§£æ±ºã ãããªå³å½¢ãæ³å®ã ã½ã¼ã¹ã³ã¼ãã import java.awt.*; import java.awt.geom.*; import java.awt.image.*; import java.io.*; import javax.imageio.*; public class DonutPolygon { public static void main(String[] args) throws Exception { Polygon out1 = new Polygon(new int[]{60,180,240,180,30}, new int[]{60,30,90,240,150}, 5)
Relations of type multipolygon are used to represent areas (polygons), typically complex ones with holes inside, or consisting of multiple disjoint parts. They can also be useful to make the distinction between linear objects (e.g. a fence surrounding a property, tagged on the way) and the area inside (tagged on the multipolygon relation) without having to draw overlapping ways. Simple areas are m
Version 2.32 Alan Murta Advanced Interfaces Group Department of Computer Science University of Manchester Manchester M13 9PL, UK This document describes a C library implementation of a new polygon clipping algorithm. The techniques used are descended from Vatti's polygon clipping method [1]. Subject and clip polygons may be convex or concave, self-intersecting, contain holes, or be comprised of se
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