We create trigger prototypes in a similar way as item prototypes:
Attributes that are specific for trigger prototypes:
Parameter | Description |
---|---|
Create enabled | If checked the trigger will be added in an enabled state. If unchecked, the trigger will be added to a discovered entity, but in a disabled state. |
Discover | If checked (default) the trigger will be added to a discovered entity. If unchecked, the trigger will not be added to a discovered entity, unless this setting is overridden in the discovery rule. |
When real triggers are created from the prototypes, there may be a need to be flexible as to what constant ('20' in our example) is used for comparison in the expression. See how user macros with context can be useful to accomplish such flexibility.
You can define dependencies between trigger prototypes. To do that, go to the Dependencies tab. A trigger prototype may depend on another trigger prototype from the same low-level discovery (LLD) rule or on a regular trigger. A trigger prototype may not depend on a trigger prototype from a different LLD rule or on a trigger created from trigger prototype. Host trigger prototype cannot depend on a trigger from a template.