Computer Addiction Power Point Presentation
Computer Addiction Power Point Presentation
Computer Addiction Power Point Presentation
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Dispute Disorder
Known academic authorities take stances in either supporting or opposing the existence of Internet addiction disorder (IAD) The American Medical Association declined to recommend to the American Psychiatric Association that they include IAD as a formal diagnosis in DSM-V and recommended further study of video game overuse Center for Internet Addiction Recovery (whose director is Kimberly S. Young),has lobbied for the recognition of net abuse as a distinct clinical disorder. Psychiatrist Dr. Goldberg states that Internet addiction disorder is not a true addiction and may in fact be no more than a symptom of other, existing disorders.
Reasons of addiction
To relieve of unpleasant and overwhelming feelings such as stress, loneliness, depression and anxiety. Provides pathological users with a way to express themselves that is considered more satisfying than previous methods of selfexpression A way of escaping from reality
Anxiety if access to computer denied Persistent need to spend excessive amount of time on the computer Neglecting other duties in order to spend time on the computer Forgoing social activities in order to spend time on the computer Compulsive need to spend time on the computer Feeling empty when not at the computer Feeling irritable when not at the computer Feeling depressed when not at the computer Lying to other people about amount of time spent on the computer Social Isolation Withdrawing from other pleasurable activities
Physical symptoms
Carpal Tunnel Syndrome Dry eyes or strained vision Back aches and neck aches Severe headaches Sleep disturbances Pronounced weight gain or weight loss
Morphological changes
A study analyzed Chinese college students who had been classified as computer addicts by the study designers and who used a computer around 10 hours a day, 6 days a week.
Scientists have found that compulsive internet use can produce morphological changes in the structure of the brain.
The study found reductions in the sizes of the dorsolateral prefrontal cortex, rostral anterior cingulate cortex, supplementary motor area and parts of the cerebellum compared to students deemed "not addicted" by the designers.
On the other hand, increases in the density of the right parahippocampal gyrus and a spot called the left posterior limb of the internal capsule were also found.
IA - Online Gambling
While gambling has been a well-documented problem for years, the availability of Internet gambling has made gambling far more accessible. It has also made it harder for recovering addicts to avoid relapse. Online or virtual casinos are open all day, every day for anyone with Internet access. People who dont live within close proximity of a traditional casino or betting track, for example, or even those who are too young to gain access, now find it much easier to gamble online.
IA - Cyber-relationships
When used responsibly, the Internet can be a great place to interact socially, meet new people, and even start romantic relationships. However, online relationships can often be more intense than those in real life. Another problem is that about 50% of people online lie about their age, weight, job, marital status, or gender. When online friends meet and the real-life person fails to match the online persona, it can create profound emotional disappointment.
Comorbidity
These disorders may also be the causes of IAD (accdg. to Kimberly Young) Depression (most common cause) ADHD Anxiety disorder Phobia Other related addictions involve Communication A.D. and Online Gaming addiction Dr. Maressa Orzack of McLean Hospital noted that primarily depression and bi-polar in its depressive swing were co-morbid features of pathological Internet use.
Measurement
Psychiatric Service Study
Conducted a study with 100 volunteers. Results showed that internet users who suffered from existing mental health issues spec. depression and social impairment had a higher risk of IAD.
IAT is the 1st validated instrument to assess IA. Youngs IAT combined with her survey report discovered the ff:
25% of Internet users reported becoming addicted to the Internet within the first 6 months online and 58% of the respondents met her criteria for Internet addiction within 1 year Respondents used the Internet an average of 38 hours a week. Respondents admitted to trying to cut down on their Internet use and failing despite significant problems it was causing. Nearly 80% of Internet addicts engaged in two-way communication forums such as chat rooms and interactive games.
Treatment
CBT Counseling (family and marriage) Corrective strategies such as ContentControl software Group support Treatment Center (ReStart) Psychotherapy Medication (to treat anxiety or depression)
Related articles
Violent Video Games Are a Risk Factor for Criminal Behavior and Aggression, New Evidence Shows Mar. 26, 2013 People are quick to point the finger or dismiss the effect of violent video games as a factor in criminal behavior. New evidence from Iowa State researchers demonstrates a link between video games and youth violence and delinquency. Journal Reference:: M. DeLisi, M. G. Vaughn, D. A. Gentile, C. A. Anderson, J. J. Shook. Violent Video Games, Delinquency, and Youth Violence: New Evidence. Youth Violence and Juvenile Justice, 2012; 11 (2): 132 DOI: 10.1177/1541204012460874
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Violent Video Games Reduce Brain Response to Violence and Increase Aggressive Behavior, Study Suggests
May 26, 2011 Scientists have known for years that playing violent video games causes players to become more aggressive. The findings of a new University of Missouri (MU) study provide one explanation for why this occurs: the brains of violent video game players become less responsive to violence, and this diminished brain response predicts an increase in aggression. Journal reference: University of Missouri-Columbia (2011, May 26). Violent video games reduce brain response to violence and increase aggressive behavior, study suggests. ScienceDaily. Retrieved July 8, 2013, from http://www.sciencedaily.com /releases/2011/05/110525151059.htm
References
http://www.helpguide.org/mental/internet_cybersex_ addiction.htm http://www.rightdiagnosis.com
M. DeLisi, M. G. Vaughn, D. A. Gentile, C. A. Anderson, J. J. Shook. Violent Video Games, Delinquency, and Youth Violence: New Evidence. Youth Violence and Juvenile Justice, 2012; 11 (2): 132 DOI: 10.1177/1541204012460874 University of Missouri-Columbia (2011, May 26). Violent video games reduce brain response to violence and increase aggressive behavior, study suggests. ScienceDaily. Retrieved July 8, 2013, from http://www.sciencedaily.com /releases/2011/05/110525151059.htm Modification in the Proposed Diagnostic Criteria for Internet Addiction, CyberPsychology and Behavior, Volume 4, Number 3, 2001, Mary Ann Liebert Inc., Keith W. Beard, Psy.D and Eve M. Wolf, Ph. D