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Annotation in Indicator 2

The Research Based Learning Models that will be used in the lesson plan include: Direct Reading Thinking Activity to guide students in making predictions about a text before and after reading. Carousel Data Gathering allows students to move around "stations" in groups to discuss topics. Team Game Tournament divides students into groups to work through learning stages of a game together. Multiple Intelligences recognizes different types of intelligence and that students have a range of abilities. Cooperative Learning involves students working in small groups on tasks, either separately or together, to achieve a common goal.

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0% found this document useful (0 votes)
706 views1 page

Annotation in Indicator 2

The Research Based Learning Models that will be used in the lesson plan include: Direct Reading Thinking Activity to guide students in making predictions about a text before and after reading. Carousel Data Gathering allows students to move around "stations" in groups to discuss topics. Team Game Tournament divides students into groups to work through learning stages of a game together. Multiple Intelligences recognizes different types of intelligence and that students have a range of abilities. Cooperative Learning involves students working in small groups on tasks, either separately or together, to achieve a common goal.

Uploaded by

jon pantz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
  • Teacher Reflection Form

OBJECTIVE 2

RESEARCH BASED LEARNING MODEL

PROMPT #2
Use Research Based Learning Model in your Lesson Plan based on your idea on how to address learners needs.
Your strategies or Research Based Learning Model must be highlighted and annotated in this form

The Research Based Learning Models that I use for the classroom instruction are the following:

Direct Reading Thinking Activity- a comprehension strategy that guides students in asking questions about a
text, making predictions, and then reading to confirm or refute their predictions. The DRTA process encourages
students to be active and thoughtful readers, enhancing their comprehension.

Carousel Data Gathering is a communicative and interactive opportunity for students to get up and move around
a room in a circular fashion (much like a real carousel might do), stopping intermittingly to comment, discuss, or
respond (verbally or in writing) to probing headings/ questions/topics/themes posted. While taking part in
Carousel Brainstorming, small groups of students rotate around the classroom, stopping at various “stations” for a
designated period of time (usually 1-2 minutes). At each station, students activate their prior knowledge of a topic
or concept and share their ideas with their small group.

Team Game Tournament- this learning model emphasizes the learning process in which students work together
with their peers in the classroom. Typically, students are divided into groups of 4-6 students. When distributing
students into groups, teachers should consider the diversity of group members such as gender, race and
intelligence level. It was suggested by Slavin (2002) where the learning process is divided into learning stages
either class presentation, teamwork, game and team recognition.

Multiple Intelligences- This theory suggests that traditional psychometric views of intelligence are too limited.
Gardner first outlined his theory in his 1983 book Frames of Mind: The Theory of Multiple Intelligences, where he
suggested that all people have different kinds of "intelligences." In order to capture the full range of abilities and
talents that people possess, Gardner theorizes that people do not have just an intellectual capacity, but have many
kinds of intelligence, including musical, interpersonal, spatial-visual, and linguistic intelligences. While a student
might be particularly strong in a specific area, such as musical intelligence, he or she most likely possesses a range
of abilities. For example, an individual might be strong in verbal, musical, and naturalistic intelligence.

Cooperative Learning- a learning approach involves students working together on activities or learning tasks in a
group small enough to ensure that everyone participates. Students in the group may work on separate tasks
contributing to a common overall outcome, or work together on a shared task. Ross and Smyth (1995) describe
successful cooperative learning tasks as intellectually demanding, creative, open-ended, and involve higher order
thinking tasks. This learning approach was anchored to Social Interdependence Theory of Harold Kelly and John
Thibaut in 1959 through their book Social Psychology of Groups.

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