Human Behavior in the
Built Environment
01 AN INTRODUCTION
01 What? 03 How? 05 When?
02 Why? 04 Who?
Beautiful Designs - Dysfunctional Designs
+ Form
Beautiful Design Beautiful Design
Bad Functions Good Functions
- Function + Function
Ugly Design Ugly Design
Bad Functions Good Functions
- Form
+ Form
Beautiful Design Beautiful Design
Bad Functions Good Functions
- Function + Function
Ugly Design Ugly Design
Bad Functions Good Functions
- Form
Helps you Helps you
Helps you Helps you
become a widen your
understand connect with
better scope of
your user reality
Designer thinking
Developer
Designer
Gap
Gap
User
(Zeisel, 1981)
Thoughts
Stimuli
Behavior Feelings
Is a discipline that uses structured
Environmental thinking to establish how the place you’re
in physically in uences the state you are
Psychology in mentally, which a ects your thoughts,
feelings and behaviors
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Humans: How humans
Needs, Cognitive How built a ect the built
abilities, environment environment to
Personal space, a ect humans’ re ect their
and behavior Behavior and personalities?
Health?
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Wrapping up!
- The built environment re ects the users (needs, history, culture,
feelings, scale, economy, climate,…etc.)
- The Architect role goes beyond drawing lines of walls and windows, he
creates environments and ful ll people needs in the process
- Some mes learning can be an interac ve process, your par cipa on is
as valuable as your tutor’s
Helps you Helps you
Helps you Helps you
become a widen your
understand connect with
better scope of
your user reality
Designer thinking
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