Pe 4 Course Pack - Volleyball & Basketball
Pe 4 Course Pack - Volleyball & Basketball
1
TABLE OF CONTENTS
Preface 3
Volleyball 4
Basic Rules 6
Body Posture 8
Forearm Pass 11
Service 18
Basketball 24
Basic Rules 24
Dribbling 39
Lead-up Game 41
Dribbling Rubric 43
Passing Rubric 55
Shooting 56
Shooting Rubric 64
Volleyball Scoresheet 71
Basketball Scoresheet 72
2
Preface
Welcome to Team Sports!
The world of sports mirrors how one can play the game of school and life.
Good athletes stay in the game and play their best even when they are
losing. They know they will win some and lose some. They discipline
themselves. They practice with grueling regularity the necessary skills for
their sport. Education, life accomplishments, creative contributions in the
arts, sciences, business, and government involve similar perseverance
and self-discipline.
Some of you may be natural athletes, while others may have lesser
physical coordination. Do not worry! This course is for both the
kinesthetically intelligent and those that have still to discover their
kinesthetic gifts.
The drills are to be taken one at a time, and in the order that they are
presented. You cannot proceed to the next drill unless you finish the
previous one. Accomplishment of a drill is indicated by the teacher’s
signature at the bottom of the activity sheet. Participation in the
volleyball and basketball game plays during the mini-olympics is a
requirement of the course.
All descriptions and illustrations of the basic skills and drills are
copied from Hal Wissel’s book Baskeball: Steps to Success and
Barbara L. Viera’s & Bonnie Jill Fergurson’s book Volleybal: Steps
to Success. However, most of the Success Checks and the Success
Goals have been modified and adapted to fit the needs of my students.
The Performance-based Assessment Tools and Lead-up Games are
teacher-made. All clerical errors are mine.
THE GAME VOLLEYBALL
When there six players on a side, three are called front row players,
and three are called back row players. The three players in the front row
are called left front (LF), center front (CF), and right front (RF). Front
players are also called forward players. The three players in the back row
are called left back (LB), center back (CB), and right back (RB). Players
need to be in their correct rotational positions until the serve is executed.
This means that the players cannot overlap positions from front to back
or from side to side. After the serve, players are allowed to play in any
position on or off the court, with one restriction: Back row players cannot
leave the floor to hit the ball over the net from a position higher than the
top of the net when in front of the attack line.
Server must serve from behind the end line until after contact
Ball may be served underhand or overhand
Ball must be clearly visible to opponents before serve
Served ball may graze the net and drop to the other side for point
First game serve is determined by a volley, each subsequent game
shall be served by the previous game loser
Serve must be returned by a bump only. no setting or attacking a
serve
Scoring
Rotation
The Court
Net Height
Instructor:
Date:
Drill # 2
Forward and backward movement
Continuous movement
with the medium body
posture for 30 seconds
Instructor:
Date:
Activity 2
Forearm pass
Although the forearm pass is frequently used, you have better passing
control when utilizing the overhead pass. Therefore, if possible, use the
overhead pass. However, any hard driven ball – that is, a serve or a
spike – should be received with a forearm pass because open hands are
not strong enough to receive a ball hit with force. The forearm pass is
most often used to direct the ball to a teammate. It is important to
absorb the force of a hard-hit ball and direct the ball in such a way that
your teammate can execute an overhead pass or set on the next play.
This drill helps you practice contacting the ball at a low level and
projecting it forward. Because the ball is stationary, you can work on ball
contact and body position without worrying about moving to the ball. It
will be difficult to project the ball over your partner’s head if you do not
contact it with the arms away from the body.
Have a partner loosely hold the ball out toward you at waist level.
Using forearm pass technique, hit the ball out of your partner’s hands so
that it is directed back over your partner’s head. Your partner then
retrieves the ball, and the drill continues.
Instructor:
Date:
Drill # 4
Partner pass
This drill allows you to pass a ball that is coming right at you. It is
good to work on passing consistency from the beginning. Here you are
forced to pass the ball the same distance all the time. Try also to work
on consistency in the height of the pass.
Have a partner toss you a ball; using your forearms, pass the ball
back to your partner. Your partner must be able to catch your pass
without taking more than one step in any direction.
O
X X
Instructor:
Date:
Drill # 5
Continuous bumping
This drill allows you to practice consistency in your form, adds some
footwork, and also assists you in letting the ball drop to you. Consistency
in the height of the pass is important.
10 consecutive bumps
while remaining in a 1-foot
square
Instructor:
Date:
Drill # 6
Passing to target
The tosser in this drill can control the difficulty level of the
drill. The tosser can begin by tossing right at the player and,
as the player becomes proficient, increase the challenge by
moving the toss to the left or right.
Instructor: _
Date:
Drill # 7
Pass and move
Instructor:
Date:
VOLLEYBALL FOREARM PASS RUBRIC
(checklist)
Total (10)
Comments:
Activity 3
Service
This drill gives you the opportunity to work on serving form without
being concerned about the distance needed to get the ball over the net.
Standing in a serving position approximately 20 feet from a wall is
painted a line at the proper net height. Toss and serve the ball into the
wall above the line.
Instructor:
Date:
DRILL # 9
Partner serve at the net
Accuracy!!!!!!
Result:
No. of outs:
No. of Netballs
Instructor:
Date:
Drill # 10
Endline serve
This drill helps you develop a feel for the amount of force
and the angle of direction needed to serve successfully on a full
court. You and your partner should stand on opposite end
lines. Serve cleanly back and forth to each other’s side of the
court.
Accuracy!!!!!!
Result:
No. of outs:
No. of Netballs
Instructor: _
Date:
VOLLEYBALL GAME RUBRIC
(Game Play)
P1 P2 P3 P4 P5 P6
The student
1. Warms up with the team.
2. Executes correct form when serving the
ball.
3. Directs the ball to open spaces in the
opponent’s court when returning a ball.
4. Stays in “home” position during
reception of a serve.
5. Performs the forearm pass using the
correct form.
6. Bump pass goes to the center of the
court.
7. Moves to prevent the ball from landing
on own side.
8. Communicates with teammates during
play.
9. Anticipate the angles of opponent’s
attack.
10. Applies the rules of the game correctly
during play.
Team Name:
Team Members:
P1
P2
P3
P4
P5
P6
FAIR PLAY RUBRIC FOR VOLLEYBALL
(Peer Assessment)
Your Name:
Opponent’s Name:
Instruction: Rate your opponent by encircling the appropriate number.
REMARKS:
VOLLEYBALL HAND SIGNALS:
Referees use several hand signals during a volleyball game. The hand signals are
given by the referee who first signals the fault and then indicates which team has
won a point. A point is indicated by one finger at the side of the court to indicate
the winner of the rally.
THE GAME OF BASKETBALL
Basic Rules
Each organized basketball team consists of five players, with two
teams on the court at one time. Most teams have additional players on
the bench that serve as substitutes throughout a game in case another
player is injured or fatigued. The court has two halves, each with a
basketball goal. The main objective of the game of basketball is to shoot
the basketball into the hoop on the basketball goal. In organized
basketball games, one goal equals two points. However, if you score a
goal from beyond the three-point arc, which is 23 feet 9 inches in the
National Basketball Association and 20 feet 9 for men (19 feet 9 for
women) in college, the goal is worth three points.
Offense and Defense
The team with the ball is the team on the offense, while the team
guarding the offensive team is on the defense. The defensive team's goal
is to try to block a shot, steal the ball or keep the offensive team from
scoring a goal.
In pickup games, there may be only four, six, or eight total players,
meaning that each team may consist of two, three, or four players per
team. In these cases, they play half-court or one-goal games instead of
full court or two-goal games. In many pickup games, a goal is worth one
point.
The team with the ball advances down the court by either dribbling
or passing to a teammate. A player cannot stop dribbling unless he
intends to pass or shoot. Once he stops dribbling, he cannot begin
dribbling again unless a player from the other team knocks the ball away.
Time Violations
3 seconds in lane – being in the offensive free throw lane for 3 or more
seconds without a member of your team shooting
WARM-UP
Offensive Footwork
Defensive Footwork
SHOULDERS
ARMS
LEGS
Ankle Stretch: Stand with your feet flat on the floor. Slowly roll
your weight onto your heels, raising your toes off the floor; then
roll down onto your toes, raising your heels off the floor. Next,
slowly roll your weight onto the inside of your feet, raising the
outside of your feet off the floor; then roll down onto the outside of
your feet, raising the inside of your feet off the floor. Hold each
position for 8 seconds. Repeat each position 3 times. You can also
stretch your ankles by walking on your heels, toes, inside of your
feet, and outside of your feet. Walk for several steps in each
position before changing.
COOL-DOWN PERIOD
At the end of basketball practice, take about 5 minutes to cool down. This
is an excellent time to stretch, because your muscles are warm. Choose
at least one stretching exercise for each body part.
Activity 4
Offensive and defensive footwork
Balance means that you have your body parts under control and in
as state of readiness to make quick movements. Quickness is an asset
only if you can execute it properly. To rush or hurry is different from
being quick. If you rush – using unusual haste or performing too rapidly
– you’re apt to make mistakes. Rushing reflects a lack of emotional as
well as physical balance or control.
There are three basic hand positions. The first is keeping one hand
up on the side of your lead foot to pressure the shooter and your other
hand at your other hand at your side to protect against passes. A second
basic hand position is having both hands at waist level, palms up to
pressure the dribbler. In the third basic hand position you keep both
hands above your shoulders. This higher position has four advantages: It
forces lob or bounce passes, which are more readily intercepted, readies
the hands to block shots, prepares you to rebound with two hands, and
help prevent reaching fouls.
Drill # 11
36
STANCE DRILL
First assume your offensive stance. Then shift your weight to far
back on your heels. Next, lean too far forward, bending at the waist with
your weight forward on your toes. Then correct the stance, positioning
your head over your waist, raising your hands up and close to your body,
distributing weight evenly on the soles of the feet, flexing the knees, and
spreading your feet at least should-width apart. Have a partner try to
upset your balance in a backward direction by gently pushing you on your
shoulder or pulling you forward by one of your hands.
Instructor:
Date:
Drill # 12
37
FOOTFIRE DRILL
Instructor:
Date:
Activity 5
Dribbling
3
8
Dribbling is an integral part of basketball, and vital to individual and team
play. Like passing, it is a way of moving the ball. To maintain possession
of the ball while you move you have to dribble. At the start of the dribble
the ball must leave your hand before you lift your pivot foot from the
floor. While dribbling you may neither touch the ball simultaneously with
both hands nor allow it to come to a rest in your hand.
The ability to dribble with your weak hand as well as your strong hand is
a key to advancing your level of play. If you only well with your strong
hand, you can be overplayed to that side and be made virtually
ineffective. To protect the ball in dribbling you keep your body between
your defender and the ball. Dribbling allows you to move the ball by
yourself. By dribbling you can advance the ball up the court and evade
pressure by defenders.
HOW TO DRIBBLE
Use the control dribble when you are closely guarded and must keep the
ball protected and under control. A well-balanced stance, basic to the
control dribble, makes you a triple threat to shoot, pass, or drive. It
allows you to move quickly, change pace, and stop under control, while
keeping the ball protected. Keep your head up and see the rim of the
basket so you can see the entire court – open teammates and defenders.
Learn to dribble without looking at the ball. Keep your head over your
waist and your back straight. Your feet should be at least shoulder-width
apart, your weight evenly distributed on the balls of your feet, and your
knees flexed, preparing you to move. Keep the elbow of your dribbling
hand close to the body. Your dribbling hand should be in a relaxed
position, your thumb relaxed and your fingers comfortable spread.
Dribble the ball off your finger pads with fingertip control, flexing your
wrist and fingers to impart force to the ball. Do not pump your arm.
Dribble the ball no higher than knee level and close to your body. Keep
the nondribbling hand in a protective position close to the ball. Position
your body between your defender and the ball.
The speed dribble is useful when you are not closely guarded, when you
must move the ball quickly on the open floor, and when you have a quick
drive to the basket. For speed dribbling use a high dribble at waist level,
keep your head up, and see the rim of the basket so you can see the
entire court – open teammates and defenders. Start by throwing the ball
out several feet and running after it. Remember, the ball must leave
your hand before you lift your pivot foot. Push the successive dribbles
out at waist level, flexing your wrist and fingers to put force on the ball.
Dribble the ball off your finger pads with fingertip control.
Lead-up Game 1
Freeze
Purpose of Activity: For students to practice recognizing and getting
into proper position when playing defense.
Instructions:
Find a partner. Play a one on oEne basketball with your partner to get
warmed up. You have 10 minutes to do this. When you hear the
teacher’s whistle, stop what you are doing and report to the center circle
of the basketball court for briefing.
After the briefing, go back to their court and continue playing one on one
with your partner, but this time you must freeze when the whistle
sounds. This is just a practice game to get you used to freezing when you
hear the whistle. As soon as you become good at freezing, we move on
to the real game.
Assessment:
A third person in a group will conduct a peer check every time the whistle
blows. She/He will be called the checker. When the whistle blows, the
checker will record whether the defensive player is in correct position.
Drill # 13
DRIBBLE WARM-UP
Instructor:
Date:
DRIBBLING RUBRIC
(checklist)
Head up
Knees bent
Comments:
Drill # 14
DRIbble cones
Five cones are set up. One each at the baseline, halfway between the
baseline and halfcourt and the opposite baseline, and at the opposite
baseline.
Crossover Dribbles:
Start at the baseline cone. Dribble at full speed with your strong hand.
After passing the next cone, immediately make a crossover dribble and
change the ball in front to your weak hand. Speed dribble with your weak
hand as soon as you go by the next cone, make a crossover dribble back
to your strong hand. Continue to the opposite baseline and return,
continuing to dribble at full speed and making a crossover dribble after
you pass each cone.
10 cones passed
without hitting
any
cones passes
using without hitting
any
cones passed
in one minute
Instructor:
Date:
Drill # 15
KNOCK THE BALL OUT OF THE CIRCLE
This drill develops your ability to dribble with your head up and to protect
the ball against pressure. Select a partner as an opponent. You will each
have a basketball and dribble within either the free throw circles, or
center circle, each of you trying to deflect the other’s basketball out of
the circle.
Your points:
Your partner’s points:
Instructor:
Date:
Activity 5
Passing and catching
At its best, basketball game is a game where five players move the ball
as a team. Good passing and catching are the essence of team play, the
skills that make basketball such a beautiful team sport.
Two basic reasons for passing are to move the ball for good shots
and to maintain possession of the ball, and thereby, to control the game.
A team that controls the ball with good passing and catching
provides few opportunities for the opposition to score. Knowing when
and where to pass under pressure not only provides your team a chance
to score, but also keeps your team from losing the ball through
interceptions – which often result in your opponent getting easy score.
Execute the bounce pass like the chest pass. Pass the ball so that it
bounces off the floor at a distance allowing it to be received about waist
level. To judge the correct distance, aim for a spot two thirds of the way
or a few feet in front of the target. Bouncing the ball too close to you
results in a high, slow bounce that is easily intercepted, but bouncing the
ball too close to the receiver makes it too low to handle. Remember –
the ball will go where the fingers direct it. Follow through by pointing
your fingers at the target with the palms of your hands facing down.
EXECUTING THE OVERHEAD PASS
The overhead pass is used when you are closely guarded and
have to pass over your defender; that is, as an outlet pass to start a fast
break against pressing defenders and as a lob pass to a player cutting
backdoor to the basket. Like the sidearm bounce pass, the overhead
pass is an option for feeding the low post. Start in a balanced stance,
holding the ball above your forehead with your elbows in and flexed
about 90 degrees. Do not bring the ball behind your head from where it
takes longer to execute the pass or allows the ball to be stolen. Step in
the direction of the target, getting maximum power by extending your
legs and back. Quickly pass the ball, extending your arms and flexing
your wrists and fingers. Release the ball off the first and second fingers
of both hands. Follow through by pointing your fingers at the target,
palms down.
The sidearm pass is used when you are closely guarded and have
to pass around your defender. Like the overhead pass, a sidearm
bounce pass is an option for feeding the low post. Except for the start,
its execution is similar to the overhead pass. In the sidearm pass start
by moving the ball to one side – between your shoulder and hip – as
you step to the side. Do not bring the ball behind your body from
where it takes longer to execute the pass and the ball can also be
stolen. Follow through by pointing your fingers toward the target,
palms to the side.
You can use two hands for the sidearm pass, as in the overhead
pass, or one hand. With one hand, place your passing hand behind the
ball. Keep your nonpassing hand in front and on the ball until the point
of release so you can stop and make fakes when needed. You should
practice the sidearm pass as a one-handed pass with your weak, as well
as strong, hand.
CATCHING A PASS AWAY FROM THE SCORING AREA
When you are away from your scoring area and closely guarded,
give the passer a good target and meet the pass (go to the ball).
Catching the ball requires keeping your hands soft. Catch the ball with
your hands in a relaxed position, forming a natural cup with your palm
off the ball and your thumb and fingers relaxed – not spread. Give with
the ball as you catch it, bringing your arms and hands into position in
front of your chest. After receiving the pass, land with a one-two stop,
see the rim, and be ready to pass upcourt.
Drill # 16
Wall passing on the move
number of chest
passes in 30 seconds
Instructor:
Date:
5
2
Drill # 17
Line passing (pass & follow)
Your score:
a. chest passes
b. bounce passes
c. sidearm passes
d. overhead pass
Drill # 18
Bull in the ring
This is another fun passing drill with five players on offense and one
player on defense. Four teammates and you spread out equidistant
around the center circle or foul circle. One of you has a ball, and one
defender, placed in the middle of the circle (the bull in the ring), tries to
intercept, deflect, or touch a pass. The player with the ball may fake and
use any type pass to any player in the circle except the closest player t
either side. The passer may not hold the ball longer than 2 seconds
(counts). If the defensive player touches the ball or if the passer makes
a bad pass or violation, the passer becomes the defender in the middle,
with the defender going to offense.
Your score:
consecutive
passes without error
Instructor:
Date:
5
4
PASSING RUBRIC
(checklist)
Head up
Balanced stance
Comments:
Activity 6
shooting
The initial skill you must develop is an accurate shot. This forces
your defender to play you tight and become vulnerable to a fake, allowing
you to pass and drive as well as shoot. If you haven’t developed an
accurate shot, a defender can play back in anticipation of a drive or a
pass and be less susceptible to a fake. When you do not have the ball,
your defender can play further off you and be in better position to give
defensive help to a teammate guarding another player. To be successful,
a team must have players who can make the outside shot. A player who
cannot shoot well must compensate by being outstanding in other areas
to meet team needs.
Most players shoot seven basic shots: the one –hand set shot, free
throw, jump shot, three-point shot, hook shot, layup, and runner. These
shots all share certain basic mechanics including sight, balance, hand
position, elbow-in alignment, shooting rhythm, and follow-through. To
develop you shot, it is best to concentrate on only one or two mechanics
at a time. The following basic mechanics for the one-hand set shot,
basically the same mechanics used for the free throw can be applied to
the other shots with some adjustments.
Sight
Focus your eyes on the basket, aiming just over the front of the rim
for all except bank shots. Use a bank-shot instead when you are at a 45-
degree angle with the backboard. A 45-degree angle falls within the
distance between the box and the middle dash mark on the lane line.
The distance for the bank angle – called the 45-degree funnel – widens as
you move out. For shooting a bank shot aim for the top near corner of
the box on the backboard.
Sight your target as soon as possible and keep your eyes focused
on the target until the ball reaches the goal. Your eyes should never
follow the flight of the ball or your defender’s hand. Concentrating on the
target helps eliminate distractions, such as shouting, towel waving, an
opponent’s hand, or even a hard foul.
Balance
Flex your legs at the knees. This gives crucial power to your shot.
Beginning and fatigued players often fail to flex their knees, and then to
compensate for the lack of power from not using their legs, they tend to
throw the ball from behind the head or shove the ball from the hip – both
actions produce errors.
Your head should be over your waist and feet. Your head controls
your balance and should be slightly forward, inclining your shoulder and
upper body forward toward the basket. Your shoulders should be relaxed.
Hand Position
Place your hands fairly close together with both hands relaxed and
the fingers spread comfortably. Keep the thumb of your shooting hand
relaxed and not spread apart to avoid tension in your hand and forearm).
A relaxed hand position forms a natural cup, enabling the ball to contact
the pads of your fingers and not your palm.
Place your nonshooting (balance) hand slightly under the ball: The
weight of the ball balances on at least two fingers (the ring finger and the
little finger). The arm of your balance hand is in a comfortable position,
with the elbow pointing slightly back and to the side.
Place your shooting hand directly behind the ball, your index finger
directly at its midpoint. The ball is released off your index finger. On a
free throw there is time to align your index finger with the valve or
marking at the midpoint of the ball. Developing fingertip control and
touch leads to a soft, accurate shot.
Elbow-In Alignment
Shooting Rhythm
The initial force and rhythm for your shot comes from a down-and-
up motion of your legs. Start with your knees slightly flexed. Bend your
knees and then fully extend them in a down-and-up motion. As your legs
reach full extension, your back and shoulders extend in a smooth,
continuous upward direction.
The amount of force you should impart to the ball depends on the
range of the shot. For short distances the arm, wrist, and fingers provide
most of the force. Long-range outside shots require more force from
your legs, back, and shoulder. Smooth rhythm and a complete follow-
through will also improve long-range shooting.
An inside jump shot involves jumping and then shooting the ball at
the top of your jump with your arm, wrist, and fingers applying most of
the force. On a one-hand set shot, lift the ball simultaneously with the
upward extension of your legs, back, and shoulder.
As the shot starts the ball is tipped back from your balance hand to
your shooting hand. A good guide when tipping back the ball is to drop
your wrist back until there is a wrinkle in your skin. This angle provides a
quick release and consistent follow-through. Direct your arm, wrist, and
fingers straight toward the basket at a 45- to 60-degree angle, extending
your shooting arm completely at the elbow. The final force and control of
your shot comes from flexing your wrist and fingers forward and down.
Release the ball off your index finger with soft fingertip touch to impart
backspin on the ball and soften the shot. Keep your balance hand on the
ball until the point of release.
Follow-through
After releasing the ball off the index finger, keep your arm up and
fully extended with your index finger pointing straight to the target. The
palm of your shooting hand should face down, and the palm of your
balance hand should face up. Keep your eyes on the target. Hold your
arm up in a complete follow-through position until the ball reaches the
basket – then react to rebound or get into defensive position.
FREE THROW
Most players use the one-handed shot for a free throw, having
time to control each of the basic mechanics; sight, balance hand
position, elbow-in-alignment, shooting action and follow-through.
Once you receive the ball, position your feet making certain to line
up the ball (not your head) with the middle of the basket. Use the small
indentation mark in the floor at the exact middle of the free throw line
that was used to mark the free throw circle. Set your shooting foot
slightly to the outside of this mark, lining up the ball with the middle of
the basket.
Your score:
# shots made at 9 ft
# shots made at 12 ft
# shots made at 15 ft
Instructor:
Date:
SHOOTING RUBRIC
(checklist)
See target
Balanced stance
Extend elbow
Comments:
Drill # 20
Free throw practice
You should shoot a set number of free throws each day. Practice
sets of 10 free throws after other drills. Only on rare occasions does a
player shoot more than two free throws in a row during a game.
Likewise, in this drill never take more than two free throws without
moving off the line.
Your score:
# of Shots # of attempts Date
Instructor:
Date:
BASKETBALL GAME RUBRICS
(Game Play)
RUBRICS:
Court Movement P1 P2 P3 P4 P5
4 Student anticipates team cuts and passes
to person cutting to inside.
3 Student passes and catches while on the
go.
2 Student makes fast and accurate passes.
1 Student find ways to move ball legally.
Shot Execution
4 Student drives to basket to score.
3 Student is a scoring threat.
2 Student’s shots from outside are not forced
and are sometimes successful.
1 Student selects appropriate time to shoot
but is oftentimes unsuccessful.
Strategy
4 Student creates turn-overs; slows down
the ball on transition or gets to position
ahead of it; has skills to keep possession
when double-teamed.
3 Student gets open on offense; anticipates
transitions and tries to get there early;
switches from person to person or zone
defense.
2 Student changes direction as needed and
moves to cover defensive positions; plays
person to person without unnecessary
fouls.
1 Student does not play expected position;
does not drop back for defense as
necessary; does not cause unforced turn-
overs.
Rules
4 Student shows evidence of thoroughly
knowing and applying rules (no time
violation, no fouls; no travelling violations);
can answer any question on rules when
asked; and uses the rules to his/her
advantage.
3 Student shows evidence of generally
knowing the rules (few time and travelling
violations, no fouls); can answer most
questions on rules when asked; usually
uses rules to his/her advantage.
2 Student shows some evidence of knowing
rules (frequent time and travelling
violations, 1-2 fouls); and struggles with
some questions regarding rules.
1 Student is unfamiliar with rules; commits
many violations and fouls; and is unsure of
all questions asked on rules.
Team Name:
Team Members:
P1
P2
P3
P4
P5
FAIR PLAY RUBRIC FOR BASKETBALL
(Peer Assessment)
Your Name:
Opponent’s Name:
Instruction: Rate your opponent by encircling the appropriate number.
REMARKS:
ETIQUETTES AND SAFETY PROTOCOLS IN THE PLAYING COURT
(Role Play)
Instructions: Students are grouped into four (4) to act out four different
scenarios to demonstrate knowledge of etiquettes and safety
protocols in the playing courts.
Category 4 3 2 1
SOLUTION Point of view, Most of the point Very few of the None of the
arguments and of view, arguments points of view, points of view,
solutions and solutions arguments and arguments
proposed are very proposed are solutions and solutions
realistic and realistic and proposed are proposed is
logical. logical. realistic and realistic or
logical. logical.
CHARACTERS Portrayal of the The characters’ There is limited Characters are
characters’ roles, roles, feelings, communication not
feelings, motives, motives, and of characters’ established.
and situations is situations are roles, feelings, Feelings and
very convincing. adequately motives, and motives are
portrayed and situations. The not evident.
communicated to portrayal is half- Situations
the audience. heartedly done. appear very
artificial.
PROPS/ Props and The choice of The use of There are no
COSTUMES costumes are props and costumes and costumes and
very appropriate costumes are props props./ Those
and fit the acceptable enough contributes very used are not
characters and to make the play little to making appropriate
situations making moderately the play better. and distract
the role play entertaining. the viewer
highly engaging from the
and interesting. storyline.
SPEECH Dialogues are Only 75% of the Only 50% of the Less than 25%
very clear and dialogues can be dialogues can of the
easy to understood. be understood. dialogues can
understand. be
understood.
COMMENTS: