この記事は会員限定記事です

tags where the beginning of the second element implicitly closes the\n // first, causing a confusing mess.\n // https://html.spec.whatwg.org/multipage/syntax.html#special\n var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp']; // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n\n var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template', // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n // TODO: Distinguish by namespace here -- for , including it here\n // errs on the side of fewer warnings\n 'foreignObject', 'desc', 'title']; // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n\n var buttonScopeTags = inScopeTags.concat(['button']); // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n\n var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n var emptyAncestorInfo = {\n current: null,\n formTag: null,\n aTagInScope: null,\n buttonTagInScope: null,\n nobrTagInScope: null,\n pTagInButtonScope: null,\n listItemTagAutoclosing: null,\n dlItemTagAutoclosing: null\n };\n\n updatedAncestorInfo = function (oldInfo, tag) {\n var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n\n var info = {\n tag: tag\n };\n\n if (inScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.aTagInScope = null;\n ancestorInfo.buttonTagInScope = null;\n ancestorInfo.nobrTagInScope = null;\n }\n\n if (buttonScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.pTagInButtonScope = null;\n } // See rules for 'li', 'dd', 'dt' start tags in\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n\n\n if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n ancestorInfo.listItemTagAutoclosing = null;\n ancestorInfo.dlItemTagAutoclosing = null;\n }\n\n ancestorInfo.current = info;\n\n if (tag === 'form') {\n ancestorInfo.formTag = info;\n }\n\n if (tag === 'a') {\n ancestorInfo.aTagInScope = info;\n }\n\n if (tag === 'button') {\n ancestorInfo.buttonTagInScope = info;\n }\n\n if (tag === 'nobr') {\n ancestorInfo.nobrTagInScope = info;\n }\n\n if (tag === 'p') {\n ancestorInfo.pTagInButtonScope = info;\n }\n\n if (tag === 'li') {\n ancestorInfo.listItemTagAutoclosing = info;\n }\n\n if (tag === 'dd' || tag === 'dt') {\n ancestorInfo.dlItemTagAutoclosing = info;\n }\n\n return ancestorInfo;\n };\n /**\n * Returns whether\n */\n\n\n var isTagValidWithParent = function (tag, parentTag) {\n // First, let's check if we're in an unusual parsing mode...\n switch (parentTag) {\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n case 'select':\n return tag === 'option' || tag === 'optgroup' || tag === '#text';\n\n case 'optgroup':\n return tag === 'option' || tag === '#text';\n // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n // but\n\n case 'option':\n return tag === '#text';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n // No special behavior since these rules fall back to \"in body\" mode for\n // all except special table nodes which cause bad parsing behavior anyway.\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n\n case 'tr':\n return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n\n case 'tbody':\n case 'thead':\n case 'tfoot':\n return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n\n case 'colgroup':\n return tag === 'col' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n\n case 'table':\n return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n\n case 'head':\n return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n\n case 'html':\n return tag === 'head' || tag === 'body' || tag === 'frameset';\n\n case 'frameset':\n return tag === 'frame';\n\n case '#document':\n return tag === 'html';\n } // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n // where the parsing rules cause implicit opens or closes to be added.\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n\n\n switch (tag) {\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\n case 'rp':\n case 'rt':\n return impliedEndTags.indexOf(parentTag) === -1;\n\n case 'body':\n case 'caption':\n case 'col':\n case 'colgroup':\n case 'frameset':\n case 'frame':\n case 'head':\n case 'html':\n case 'tbody':\n case 'td':\n case 'tfoot':\n case 'th':\n case 'thead':\n case 'tr':\n // These tags are only valid with a few parents that have special child\n // parsing rules -- if we're down here, then none of those matched and\n // so we allow it only if we don't know what the parent is, as all other\n // cases are invalid.\n return parentTag == null;\n }\n\n return true;\n };\n /**\n * Returns whether\n */\n\n\n var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n switch (tag) {\n case 'address':\n case 'article':\n case 'aside':\n case 'blockquote':\n case 'center':\n case 'details':\n case 'dialog':\n case 'dir':\n case 'div':\n case 'dl':\n case 'fieldset':\n case 'figcaption':\n case 'figure':\n case 'footer':\n case 'header':\n case 'hgroup':\n case 'main':\n case 'menu':\n case 'nav':\n case 'ol':\n case 'p':\n case 'section':\n case 'summary':\n case 'ul':\n case 'pre':\n case 'listing':\n case 'table':\n case 'hr':\n case 'xmp':\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return ancestorInfo.pTagInButtonScope;\n\n case 'form':\n return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\n case 'li':\n return ancestorInfo.listItemTagAutoclosing;\n\n case 'dd':\n case 'dt':\n return ancestorInfo.dlItemTagAutoclosing;\n\n case 'button':\n return ancestorInfo.buttonTagInScope;\n\n case 'a':\n // Spec says something about storing a list of markers, but it sounds\n // equivalent to this check.\n return ancestorInfo.aTagInScope;\n\n case 'nobr':\n return ancestorInfo.nobrTagInScope;\n }\n\n return null;\n };\n\n var didWarn$1 = {};\n\n validateDOMNesting = function (childTag, childText, ancestorInfo) {\n ancestorInfo = ancestorInfo || emptyAncestorInfo;\n var parentInfo = ancestorInfo.current;\n var parentTag = parentInfo && parentInfo.tag;\n\n if (childText != null) {\n if (childTag != null) {\n error('validateDOMNesting: when childText is passed, childTag should be null');\n }\n\n childTag = '#text';\n }\n\n var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n var invalidParentOrAncestor = invalidParent || invalidAncestor;\n\n if (!invalidParentOrAncestor) {\n return;\n }\n\n var ancestorTag = invalidParentOrAncestor.tag;\n var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag;\n\n if (didWarn$1[warnKey]) {\n return;\n }\n\n didWarn$1[warnKey] = true;\n var tagDisplayName = childTag;\n var whitespaceInfo = '';\n\n if (childTag === '#text') {\n if (/\\S/.test(childText)) {\n tagDisplayName = 'Text nodes';\n } else {\n tagDisplayName = 'Whitespace text nodes';\n whitespaceInfo = \" Make sure you don't have any extra whitespace between tags on \" + 'each line of your source code.';\n }\n } else {\n tagDisplayName = '<' + childTag + '>';\n }\n\n if (invalidParent) {\n var info = '';\n\n if (ancestorTag === 'table' && childTag === 'tr') {\n info += ' Add a <tbody>, <thead> or <tfoot> to your code to match the DOM tree generated by ' + 'the browser.';\n }\n\n error('validateDOMNesting(...): %s cannot appear as a child of <%s>.%s%s', tagDisplayName, ancestorTag, whitespaceInfo, info);\n } else {\n error('validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>.', tagDisplayName, ancestorTag);\n }\n };\n}\n\nvar SUPPRESS_HYDRATION_WARNING$1;\n\n{\n SUPPRESS_HYDRATION_WARNING$1 = 'suppressHydrationWarning';\n}\n\nvar SUSPENSE_START_DATA = '$';\nvar SUSPENSE_END_DATA = '/$';\nvar SUSPENSE_PENDING_START_DATA = '$?';\nvar SUSPENSE_FALLBACK_START_DATA = '$!';\nvar STYLE$1 = 'style';\nvar eventsEnabled = null;\nvar selectionInformation = null;\n\nfunction shouldAutoFocusHostComponent(type, props) {\n switch (type) {\n case 'button':\n case 'input':\n case 'select':\n case 'textarea':\n return !!props.autoFocus;\n }\n\n return false;\n}\nfunction getRootHostContext(rootContainerInstance) {\n var type;\n var namespace;\n var nodeType = rootContainerInstance.nodeType;\n\n switch (nodeType) {\n case DOCUMENT_NODE:\n case DOCUMENT_FRAGMENT_NODE:\n {\n type = nodeType === DOCUMENT_NODE ? '#document' : '#fragment';\n var root = rootContainerInstance.documentElement;\n namespace = root ? root.namespaceURI : getChildNamespace(null, '');\n break;\n }\n\n default:\n {\n var container = nodeType === COMMENT_NODE ? rootContainerInstance.parentNode : rootContainerInstance;\n var ownNamespace = container.namespaceURI || null;\n type = container.tagName;\n namespace = getChildNamespace(ownNamespace, type);\n break;\n }\n }\n\n {\n var validatedTag = type.toLowerCase();\n var ancestorInfo = updatedAncestorInfo(null, validatedTag);\n return {\n namespace: namespace,\n ancestorInfo: ancestorInfo\n };\n }\n}\nfunction getChildHostContext(parentHostContext, type, rootContainerInstance) {\n {\n var parentHostContextDev = parentHostContext;\n var namespace = getChildNamespace(parentHostContextDev.namespace, type);\n var ancestorInfo = updatedAncestorInfo(parentHostContextDev.ancestorInfo, type);\n return {\n namespace: namespace,\n ancestorInfo: ancestorInfo\n };\n }\n}\nfunction getPublicInstance(instance) {\n return instance;\n}\nfunction prepareForCommit(containerInfo) {\n eventsEnabled = isEnabled();\n selectionInformation = getSelectionInformation();\n var activeInstance = null;\n\n setEnabled(false);\n return activeInstance;\n}\nfunction resetAfterCommit(containerInfo) {\n restoreSelection(selectionInformation);\n setEnabled(eventsEnabled);\n eventsEnabled = null;\n selectionInformation = null;\n}\nfunction createInstance(type, props, rootContainerInstance, hostContext, internalInstanceHandle) {\n var parentNamespace;\n\n {\n // TODO: take namespace into account when validating.\n var hostContextDev = hostContext;\n validateDOMNesting(type, null, hostContextDev.ancestorInfo);\n\n if (typeof props.children === 'string' || typeof props.children === 'number') {\n var string = '' + props.children;\n var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type);\n validateDOMNesting(null, string, ownAncestorInfo);\n }\n\n parentNamespace = hostContextDev.namespace;\n }\n\n var domElement = createElement(type, props, rootContainerInstance, parentNamespace);\n precacheFiberNode(internalInstanceHandle, domElement);\n updateFiberProps(domElement, props);\n return domElement;\n}\nfunction appendInitialChild(parentInstance, child) {\n parentInstance.appendChild(child);\n}\nfunction finalizeInitialChildren(domElement, type, props, rootContainerInstance, hostContext) {\n setInitialProperties(domElement, type, props, rootContainerInstance);\n return shouldAutoFocusHostComponent(type, props);\n}\nfunction prepareUpdate(domElement, type, oldProps, newProps, rootContainerInstance, hostContext) {\n {\n var hostContextDev = hostContext;\n\n if (typeof newProps.children !== typeof oldProps.children && (typeof newProps.children === 'string' || typeof newProps.children === 'number')) {\n var string = '' + newProps.children;\n var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type);\n validateDOMNesting(null, string, ownAncestorInfo);\n }\n }\n\n return diffProperties(domElement, type, oldProps, newProps);\n}\nfunction shouldSetTextContent(type, props) {\n return type === 'textarea' || type === 'option' || type === 'noscript' || typeof props.children === 'string' || typeof props.children === 'number' || typeof props.dangerouslySetInnerHTML === 'object' && props.dangerouslySetInnerHTML !== null && props.dangerouslySetInnerHTML.__html != null;\n}\nfunction createTextInstance(text, rootContainerInstance, hostContext, internalInstanceHandle) {\n {\n var hostContextDev = hostContext;\n validateDOMNesting(null, text, hostContextDev.ancestorInfo);\n }\n\n var textNode = createTextNode(text, rootContainerInstance);\n precacheFiberNode(internalInstanceHandle, textNode);\n return textNode;\n}\n// if a component just imports ReactDOM (e.g. for findDOMNode).\n// Some environments might not have setTimeout or clearTimeout.\n\nvar scheduleTimeout = typeof setTimeout === 'function' ? setTimeout : undefined;\nvar cancelTimeout = typeof clearTimeout === 'function' ? clearTimeout : undefined;\nvar noTimeout = -1; // -------------------\nfunction commitMount(domElement, type, newProps, internalInstanceHandle) {\n // Despite the naming that might imply otherwise, this method only\n // fires if there is an `Update` effect scheduled during mounting.\n // This happens if `finalizeInitialChildren` returns `true` (which it\n // does to implement the `autoFocus` attribute on the client). But\n // there are also other cases when this might happen (such as patching\n // up text content during hydration mismatch). So we'll check this again.\n if (shouldAutoFocusHostComponent(type, newProps)) {\n domElement.focus();\n }\n}\nfunction commitUpdate(domElement, updatePayload, type, oldProps, newProps, internalInstanceHandle) {\n // Update the props handle so that we know which props are the ones with\n // with current event handlers.\n updateFiberProps(domElement, newProps); // Apply the diff to the DOM node.\n\n updateProperties(domElement, updatePayload, type, oldProps, newProps);\n}\nfunction resetTextContent(domElement) {\n setTextContent(domElement, '');\n}\nfunction commitTextUpdate(textInstance, oldText, newText) {\n textInstance.nodeValue = newText;\n}\nfunction appendChild(parentInstance, child) {\n parentInstance.appendChild(child);\n}\nfunction appendChildToContainer(container, child) {\n var parentNode;\n\n if (container.nodeType === COMMENT_NODE) {\n parentNode = container.parentNode;\n parentNode.insertBefore(child, container);\n } else {\n parentNode = container;\n parentNode.appendChild(child);\n } // This container might be used for a portal.\n // If something inside a portal is clicked, that click should bubble\n // through the React tree. However, on Mobile Safari the click would\n // never bubble through the *DOM* tree unless an ancestor with onclick\n // event exists. So we wouldn't see it and dispatch it.\n // This is why we ensure that non React root containers have inline onclick\n // defined.\n // https://github.com/facebook/react/issues/11918\n\n\n var reactRootContainer = container._reactRootContainer;\n\n if ((reactRootContainer === null || reactRootContainer === undefined) && parentNode.onclick === null) {\n // TODO: This cast may not be sound for SVG, MathML or custom elements.\n trapClickOnNonInteractiveElement(parentNode);\n }\n}\nfunction insertBefore(parentInstance, child, beforeChild) {\n parentInstance.insertBefore(child, beforeChild);\n}\nfunction insertInContainerBefore(container, child, beforeChild) {\n if (container.nodeType === COMMENT_NODE) {\n container.parentNode.insertBefore(child, beforeChild);\n } else {\n container.insertBefore(child, beforeChild);\n }\n}\n\nfunction removeChild(parentInstance, child) {\n parentInstance.removeChild(child);\n}\nfunction removeChildFromContainer(container, child) {\n if (container.nodeType === COMMENT_NODE) {\n container.parentNode.removeChild(child);\n } else {\n container.removeChild(child);\n }\n}\nfunction hideInstance(instance) {\n // TODO: Does this work for all element types? What about MathML? Should we\n // pass host context to this method?\n instance = instance;\n var style = instance.style;\n\n if (typeof style.setProperty === 'function') {\n style.setProperty('display', 'none', 'important');\n } else {\n style.display = 'none';\n }\n}\nfunction hideTextInstance(textInstance) {\n textInstance.nodeValue = '';\n}\nfunction unhideInstance(instance, props) {\n instance = instance;\n var styleProp = props[STYLE$1];\n var display = styleProp !== undefined && styleProp !== null && styleProp.hasOwnProperty('display') ? styleProp.display : null;\n instance.style.display = dangerousStyleValue('display', display);\n}\nfunction unhideTextInstance(textInstance, text) {\n textInstance.nodeValue = text;\n}\nfunction clearContainer(container) {\n if (container.nodeType === ELEMENT_NODE) {\n container.textContent = '';\n } else if (container.nodeType === DOCUMENT_NODE) {\n var body = container.body;\n\n if (body != null) {\n body.textContent = '';\n }\n }\n} // -------------------\nfunction canHydrateInstance(instance, type, props) {\n if (instance.nodeType !== ELEMENT_NODE || type.toLowerCase() !== instance.nodeName.toLowerCase()) {\n return null;\n } // This has now been refined to an element node.\n\n\n return instance;\n}\nfunction canHydrateTextInstance(instance, text) {\n if (text === '' || instance.nodeType !== TEXT_NODE) {\n // Empty strings are not parsed by HTML so there won't be a correct match here.\n return null;\n } // This has now been refined to a text node.\n\n\n return instance;\n}\nfunction isSuspenseInstancePending(instance) {\n return instance.data === SUSPENSE_PENDING_START_DATA;\n}\nfunction isSuspenseInstanceFallback(instance) {\n return instance.data === SUSPENSE_FALLBACK_START_DATA;\n}\n\nfunction getNextHydratable(node) {\n // Skip non-hydratable nodes.\n for (; node != null; node = node.nextSibling) {\n var nodeType = node.nodeType;\n\n if (nodeType === ELEMENT_NODE || nodeType === TEXT_NODE) {\n break;\n }\n }\n\n return node;\n}\n\nfunction getNextHydratableSibling(instance) {\n return getNextHydratable(instance.nextSibling);\n}\nfunction getFirstHydratableChild(parentInstance) {\n return getNextHydratable(parentInstance.firstChild);\n}\nfunction hydrateInstance(instance, type, props, rootContainerInstance, hostContext, internalInstanceHandle) {\n precacheFiberNode(internalInstanceHandle, instance); // TODO: Possibly defer this until the commit phase where all the events\n // get attached.\n\n updateFiberProps(instance, props);\n var parentNamespace;\n\n {\n var hostContextDev = hostContext;\n parentNamespace = hostContextDev.namespace;\n }\n\n return diffHydratedProperties(instance, type, props, parentNamespace);\n}\nfunction hydrateTextInstance(textInstance, text, internalInstanceHandle) {\n precacheFiberNode(internalInstanceHandle, textInstance);\n return diffHydratedText(textInstance, text);\n}\nfunction getNextHydratableInstanceAfterSuspenseInstance(suspenseInstance) {\n var node = suspenseInstance.nextSibling; // Skip past all nodes within this suspense boundary.\n // There might be nested nodes so we need to keep track of how\n // deep we are and only break out when we're back on top.\n\n var depth = 0;\n\n while (node) {\n if (node.nodeType === COMMENT_NODE) {\n var data = node.data;\n\n if (data === SUSPENSE_END_DATA) {\n if (depth === 0) {\n return getNextHydratableSibling(node);\n } else {\n depth--;\n }\n } else if (data === SUSPENSE_START_DATA || data === SUSPENSE_FALLBACK_START_DATA || data === SUSPENSE_PENDING_START_DATA) {\n depth++;\n }\n }\n\n node = node.nextSibling;\n } // TODO: Warn, we didn't find the end comment boundary.\n\n\n return null;\n} // Returns the SuspenseInstance if this node is a direct child of a\n// SuspenseInstance. I.e. if its previous sibling is a Comment with\n// SUSPENSE_x_START_DATA. Otherwise, null.\n\nfunction getParentSuspenseInstance(targetInstance) {\n var node = targetInstance.previousSibling; // Skip past all nodes within this suspense boundary.\n // There might be nested nodes so we need to keep track of how\n // deep we are and only break out when we're back on top.\n\n var depth = 0;\n\n while (node) {\n if (node.nodeType === COMMENT_NODE) {\n var data = node.data;\n\n if (data === SUSPENSE_START_DATA || data === SUSPENSE_FALLBACK_START_DATA || data === SUSPENSE_PENDING_START_DATA) {\n if (depth === 0) {\n return node;\n } else {\n depth--;\n }\n } else if (data === SUSPENSE_END_DATA) {\n depth++;\n }\n }\n\n node = node.previousSibling;\n }\n\n return null;\n}\nfunction commitHydratedContainer(container) {\n // Retry if any event replaying was blocked on this.\n retryIfBlockedOn(container);\n}\nfunction commitHydratedSuspenseInstance(suspenseInstance) {\n // Retry if any event replaying was blocked on this.\n retryIfBlockedOn(suspenseInstance);\n}\nfunction didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, text) {\n {\n warnForUnmatchedText(textInstance, text);\n }\n}\nfunction didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, text) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) {\n warnForUnmatchedText(textInstance, text);\n }\n}\nfunction didNotHydrateContainerInstance(parentContainer, instance) {\n {\n if (instance.nodeType === ELEMENT_NODE) {\n warnForDeletedHydratableElement(parentContainer, instance);\n } else if (instance.nodeType === COMMENT_NODE) ; else {\n warnForDeletedHydratableText(parentContainer, instance);\n }\n }\n}\nfunction didNotHydrateInstance(parentType, parentProps, parentInstance, instance) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) {\n if (instance.nodeType === ELEMENT_NODE) {\n warnForDeletedHydratableElement(parentInstance, instance);\n } else if (instance.nodeType === COMMENT_NODE) ; else {\n warnForDeletedHydratableText(parentInstance, instance);\n }\n }\n}\nfunction didNotFindHydratableContainerInstance(parentContainer, type, props) {\n {\n warnForInsertedHydratedElement(parentContainer, type);\n }\n}\nfunction didNotFindHydratableContainerTextInstance(parentContainer, text) {\n {\n warnForInsertedHydratedText(parentContainer, text);\n }\n}\nfunction didNotFindHydratableInstance(parentType, parentProps, parentInstance, type, props) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) {\n warnForInsertedHydratedElement(parentInstance, type);\n }\n}\nfunction didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, text) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) {\n warnForInsertedHydratedText(parentInstance, text);\n }\n}\nfunction didNotFindHydratableSuspenseInstance(parentType, parentProps, parentInstance) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) ;\n}\nvar clientId = 0;\nfunction makeClientIdInDEV(warnOnAccessInDEV) {\n var id = 'r:' + (clientId++).toString(36);\n return {\n toString: function () {\n warnOnAccessInDEV();\n return id;\n },\n valueOf: function () {\n warnOnAccessInDEV();\n return id;\n }\n };\n}\nfunction isOpaqueHydratingObject(value) {\n return value !== null && typeof value === 'object' && value.$$typeof === REACT_OPAQUE_ID_TYPE;\n}\nfunction makeOpaqueHydratingObject(attemptToReadValue) {\n return {\n $$typeof: REACT_OPAQUE_ID_TYPE,\n toString: attemptToReadValue,\n valueOf: attemptToReadValue\n };\n}\nfunction preparePortalMount(portalInstance) {\n {\n listenToAllSupportedEvents(portalInstance);\n }\n}\n\nvar randomKey = Math.random().toString(36).slice(2);\nvar internalInstanceKey = '__reactFiber$' + randomKey;\nvar internalPropsKey = '__reactProps$' + randomKey;\nvar internalContainerInstanceKey = '__reactContainer$' + randomKey;\nvar internalEventHandlersKey = '__reactEvents$' + randomKey;\nfunction precacheFiberNode(hostInst, node) {\n node[internalInstanceKey] = hostInst;\n}\nfunction markContainerAsRoot(hostRoot, node) {\n node[internalContainerInstanceKey] = hostRoot;\n}\nfunction unmarkContainerAsRoot(node) {\n node[internalContainerInstanceKey] = null;\n}\nfunction isContainerMarkedAsRoot(node) {\n return !!node[internalContainerInstanceKey];\n} // Given a DOM node, return the closest HostComponent or HostText fiber ancestor.\n// If the target node is part of a hydrated or not yet rendered subtree, then\n// this may also return a SuspenseComponent or HostRoot to indicate that.\n// Conceptually the HostRoot fiber is a child of the Container node. So if you\n// pass the Container node as the targetNode, you will not actually get the\n// HostRoot back. To get to the HostRoot, you need to pass a child of it.\n// The same thing applies to Suspense boundaries.\n\nfunction getClosestInstanceFromNode(targetNode) {\n var targetInst = targetNode[internalInstanceKey];\n\n if (targetInst) {\n // Don't return HostRoot or SuspenseComponent here.\n return targetInst;\n } // If the direct event target isn't a React owned DOM node, we need to look\n // to see if one of its parents is a React owned DOM node.\n\n\n var parentNode = targetNode.parentNode;\n\n while (parentNode) {\n // We'll check if this is a container root that could include\n // React nodes in the future. We need to check this first because\n // if we're a child of a dehydrated container, we need to first\n // find that inner container before moving on to finding the parent\n // instance. Note that we don't check this field on the targetNode\n // itself because the fibers are conceptually between the container\n // node and the first child. It isn't surrounding the container node.\n // If it's not a container, we check if it's an instance.\n targetInst = parentNode[internalContainerInstanceKey] || parentNode[internalInstanceKey];\n\n if (targetInst) {\n // Since this wasn't the direct target of the event, we might have\n // stepped past dehydrated DOM nodes to get here. However they could\n // also have been non-React nodes. We need to answer which one.\n // If we the instance doesn't have any children, then there can't be\n // a nested suspense boundary within it. So we can use this as a fast\n // bailout. Most of the time, when people add non-React children to\n // the tree, it is using a ref to a child-less DOM node.\n // Normally we'd only need to check one of the fibers because if it\n // has ever gone from having children to deleting them or vice versa\n // it would have deleted the dehydrated boundary nested inside already.\n // However, since the HostRoot starts out with an alternate it might\n // have one on the alternate so we need to check in case this was a\n // root.\n var alternate = targetInst.alternate;\n\n if (targetInst.child !== null || alternate !== null && alternate.child !== null) {\n // Next we need to figure out if the node that skipped past is\n // nested within a dehydrated boundary and if so, which one.\n var suspenseInstance = getParentSuspenseInstance(targetNode);\n\n while (suspenseInstance !== null) {\n // We found a suspense instance. That means that we haven't\n // hydrated it yet. Even though we leave the comments in the\n // DOM after hydrating, and there are boundaries in the DOM\n // that could already be hydrated, we wouldn't have found them\n // through this pass since if the target is hydrated it would\n // have had an internalInstanceKey on it.\n // Let's get the fiber associated with the SuspenseComponent\n // as the deepest instance.\n var targetSuspenseInst = suspenseInstance[internalInstanceKey];\n\n if (targetSuspenseInst) {\n return targetSuspenseInst;\n } // If we don't find a Fiber on the comment, it might be because\n // we haven't gotten to hydrate it yet. There might still be a\n // parent boundary that hasn't above this one so we need to find\n // the outer most that is known.\n\n\n suspenseInstance = getParentSuspenseInstance(suspenseInstance); // If we don't find one, then that should mean that the parent\n // host component also hasn't hydrated yet. We can return it\n // below since it will bail out on the isMounted check later.\n }\n }\n\n return targetInst;\n }\n\n targetNode = parentNode;\n parentNode = targetNode.parentNode;\n }\n\n return null;\n}\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\n\nfunction getInstanceFromNode(node) {\n var inst = node[internalInstanceKey] || node[internalContainerInstanceKey];\n\n if (inst) {\n if (inst.tag === HostComponent || inst.tag === HostText || inst.tag === SuspenseComponent || inst.tag === HostRoot) {\n return inst;\n } else {\n return null;\n }\n }\n\n return null;\n}\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\n\nfunction getNodeFromInstance(inst) {\n if (inst.tag === HostComponent || inst.tag === HostText) {\n // In Fiber this, is just the state node right now. We assume it will be\n // a host component or host text.\n return inst.stateNode;\n } // Without this first invariant, passing a non-DOM-component triggers the next\n // invariant for a missing parent, which is super confusing.\n\n\n {\n {\n throw Error( \"getNodeFromInstance: Invalid argument.\" );\n }\n }\n}\nfunction getFiberCurrentPropsFromNode(node) {\n return node[internalPropsKey] || null;\n}\nfunction updateFiberProps(node, props) {\n node[internalPropsKey] = props;\n}\nfunction getEventListenerSet(node) {\n var elementListenerSet = node[internalEventHandlersKey];\n\n if (elementListenerSet === undefined) {\n elementListenerSet = node[internalEventHandlersKey] = new Set();\n }\n\n return elementListenerSet;\n}\n\nvar loggedTypeFailures = {};\nvar ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame;\n\nfunction setCurrentlyValidatingElement(element) {\n {\n if (element) {\n var owner = element._owner;\n var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null);\n ReactDebugCurrentFrame$1.setExtraStackFrame(stack);\n } else {\n ReactDebugCurrentFrame$1.setExtraStackFrame(null);\n }\n }\n}\n\nfunction checkPropTypes(typeSpecs, values, location, componentName, element) {\n {\n // $FlowFixMe This is okay but Flow doesn't know it.\n var has = Function.call.bind(Object.prototype.hasOwnProperty);\n\n for (var typeSpecName in typeSpecs) {\n if (has(typeSpecs, typeSpecName)) {\n var error$1 = void 0; // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n if (typeof typeSpecs[typeSpecName] !== 'function') {\n var err = Error((componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' + 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.');\n err.name = 'Invariant Violation';\n throw err;\n }\n\n error$1 = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED');\n } catch (ex) {\n error$1 = ex;\n }\n\n if (error$1 && !(error$1 instanceof Error)) {\n setCurrentlyValidatingElement(element);\n\n error('%s: type specification of %s' + ' `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error$1);\n\n setCurrentlyValidatingElement(null);\n }\n\n if (error$1 instanceof Error && !(error$1.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error$1.message] = true;\n setCurrentlyValidatingElement(element);\n\n error('Failed %s type: %s', location, error$1.message);\n\n setCurrentlyValidatingElement(null);\n }\n }\n }\n }\n}\n\nvar valueStack = [];\nvar fiberStack;\n\n{\n fiberStack = [];\n}\n\nvar index = -1;\n\nfunction createCursor(defaultValue) {\n return {\n current: defaultValue\n };\n}\n\nfunction pop(cursor, fiber) {\n if (index < 0) {\n {\n error('Unexpected pop.');\n }\n\n return;\n }\n\n {\n if (fiber !== fiberStack[index]) {\n error('Unexpected Fiber popped.');\n }\n }\n\n cursor.current = valueStack[index];\n valueStack[index] = null;\n\n {\n fiberStack[index] = null;\n }\n\n index--;\n}\n\nfunction push(cursor, value, fiber) {\n index++;\n valueStack[index] = cursor.current;\n\n {\n fiberStack[index] = fiber;\n }\n\n cursor.current = value;\n}\n\nvar warnedAboutMissingGetChildContext;\n\n{\n warnedAboutMissingGetChildContext = {};\n}\n\nvar emptyContextObject = {};\n\n{\n Object.freeze(emptyContextObject);\n} // A cursor to the current merged context object on the stack.\n\n\nvar contextStackCursor = createCursor(emptyContextObject); // A cursor to a boolean indicating whether the context has changed.\n\nvar didPerformWorkStackCursor = createCursor(false); // Keep track of the previous context object that was on the stack.\n// We use this to get access to the parent context after we have already\n// pushed the next context provider, and now need to merge their contexts.\n\nvar previousContext = emptyContextObject;\n\nfunction getUnmaskedContext(workInProgress, Component, didPushOwnContextIfProvider) {\n {\n if (didPushOwnContextIfProvider && isContextProvider(Component)) {\n // If the fiber is a context provider itself, when we read its context\n // we may have already pushed its own child context on the stack. A context\n // provider should not \"see\" its own child context. Therefore we read the\n // previous (parent) context instead for a context provider.\n return previousContext;\n }\n\n return contextStackCursor.current;\n }\n}\n\nfunction cacheContext(workInProgress, unmaskedContext, maskedContext) {\n {\n var instance = workInProgress.stateNode;\n instance.__reactInternalMemoizedUnmaskedChildContext = unmaskedContext;\n instance.__reactInternalMemoizedMaskedChildContext = maskedContext;\n }\n}\n\nfunction getMaskedContext(workInProgress, unmaskedContext) {\n {\n var type = workInProgress.type;\n var contextTypes = type.contextTypes;\n\n if (!contextTypes) {\n return emptyContextObject;\n } // Avoid recreating masked context unless unmasked context has changed.\n // Failing to do this will result in unnecessary calls to componentWillReceiveProps.\n // This may trigger infinite loops if componentWillReceiveProps calls setState.\n\n\n var instance = workInProgress.stateNode;\n\n if (instance && instance.__reactInternalMemoizedUnmaskedChildContext === unmaskedContext) {\n return instance.__reactInternalMemoizedMaskedChildContext;\n }\n\n var context = {};\n\n for (var key in contextTypes) {\n context[key] = unmaskedContext[key];\n }\n\n {\n var name = getComponentName(type) || 'Unknown';\n checkPropTypes(contextTypes, context, 'context', name);\n } // Cache unmasked context so we can avoid recreating masked context unless necessary.\n // Context is created before the class component is instantiated so check for instance.\n\n\n if (instance) {\n cacheContext(workInProgress, unmaskedContext, context);\n }\n\n return context;\n }\n}\n\nfunction hasContextChanged() {\n {\n return didPerformWorkStackCursor.current;\n }\n}\n\nfunction isContextProvider(type) {\n {\n var childContextTypes = type.childContextTypes;\n return childContextTypes !== null && childContextTypes !== undefined;\n }\n}\n\nfunction popContext(fiber) {\n {\n pop(didPerformWorkStackCursor, fiber);\n pop(contextStackCursor, fiber);\n }\n}\n\nfunction popTopLevelContextObject(fiber) {\n {\n pop(didPerformWorkStackCursor, fiber);\n pop(contextStackCursor, fiber);\n }\n}\n\nfunction pushTopLevelContextObject(fiber, context, didChange) {\n {\n if (!(contextStackCursor.current === emptyContextObject)) {\n {\n throw Error( \"Unexpected context found on stack. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n push(contextStackCursor, context, fiber);\n push(didPerformWorkStackCursor, didChange, fiber);\n }\n}\n\nfunction processChildContext(fiber, type, parentContext) {\n {\n var instance = fiber.stateNode;\n var childContextTypes = type.childContextTypes; // TODO (bvaughn) Replace this behavior with an invariant() in the future.\n // It has only been added in Fiber to match the (unintentional) behavior in Stack.\n\n if (typeof instance.getChildContext !== 'function') {\n {\n var componentName = getComponentName(type) || 'Unknown';\n\n if (!warnedAboutMissingGetChildContext[componentName]) {\n warnedAboutMissingGetChildContext[componentName] = true;\n\n error('%s.childContextTypes is specified but there is no getChildContext() method ' + 'on the instance. You can either define getChildContext() on %s or remove ' + 'childContextTypes from it.', componentName, componentName);\n }\n }\n\n return parentContext;\n }\n\n var childContext = instance.getChildContext();\n\n for (var contextKey in childContext) {\n if (!(contextKey in childContextTypes)) {\n {\n throw Error( (getComponentName(type) || 'Unknown') + \".getChildContext(): key \\\"\" + contextKey + \"\\\" is not defined in childContextTypes.\" );\n }\n }\n }\n\n {\n var name = getComponentName(type) || 'Unknown';\n checkPropTypes(childContextTypes, childContext, 'child context', name);\n }\n\n return _assign({}, parentContext, childContext);\n }\n}\n\nfunction pushContextProvider(workInProgress) {\n {\n var instance = workInProgress.stateNode; // We push the context as early as possible to ensure stack integrity.\n // If the instance does not exist yet, we will push null at first,\n // and replace it on the stack later when invalidating the context.\n\n var memoizedMergedChildContext = instance && instance.__reactInternalMemoizedMergedChildContext || emptyContextObject; // Remember the parent context so we can merge with it later.\n // Inherit the parent's did-perform-work value to avoid inadvertently blocking updates.\n\n previousContext = contextStackCursor.current;\n push(contextStackCursor, memoizedMergedChildContext, workInProgress);\n push(didPerformWorkStackCursor, didPerformWorkStackCursor.current, workInProgress);\n return true;\n }\n}\n\nfunction invalidateContextProvider(workInProgress, type, didChange) {\n {\n var instance = workInProgress.stateNode;\n\n if (!instance) {\n {\n throw Error( \"Expected to have an instance by this point. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n if (didChange) {\n // Merge parent and own context.\n // Skip this if we're not updating due to sCU.\n // This avoids unnecessarily recomputing memoized values.\n var mergedContext = processChildContext(workInProgress, type, previousContext);\n instance.__reactInternalMemoizedMergedChildContext = mergedContext; // Replace the old (or empty) context with the new one.\n // It is important to unwind the context in the reverse order.\n\n pop(didPerformWorkStackCursor, workInProgress);\n pop(contextStackCursor, workInProgress); // Now push the new context and mark that it has changed.\n\n push(contextStackCursor, mergedContext, workInProgress);\n push(didPerformWorkStackCursor, didChange, workInProgress);\n } else {\n pop(didPerformWorkStackCursor, workInProgress);\n push(didPerformWorkStackCursor, didChange, workInProgress);\n }\n }\n}\n\nfunction findCurrentUnmaskedContext(fiber) {\n {\n // Currently this is only used with renderSubtreeIntoContainer; not sure if it\n // makes sense elsewhere\n if (!(isFiberMounted(fiber) && fiber.tag === ClassComponent)) {\n {\n throw Error( \"Expected subtree parent to be a mounted class component. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var node = fiber;\n\n do {\n switch (node.tag) {\n case HostRoot:\n return node.stateNode.context;\n\n case ClassComponent:\n {\n var Component = node.type;\n\n if (isContextProvider(Component)) {\n return node.stateNode.__reactInternalMemoizedMergedChildContext;\n }\n\n break;\n }\n }\n\n node = node.return;\n } while (node !== null);\n\n {\n {\n throw Error( \"Found unexpected detached subtree parent. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n }\n}\n\nvar LegacyRoot = 0;\nvar BlockingRoot = 1;\nvar ConcurrentRoot = 2;\n\nvar rendererID = null;\nvar injectedHook = null;\nvar hasLoggedError = false;\nvar isDevToolsPresent = typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined';\nfunction injectInternals(internals) {\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n // No DevTools\n return false;\n }\n\n var hook = __REACT_DEVTOOLS_GLOBAL_HOOK__;\n\n if (hook.isDisabled) {\n // This isn't a real property on the hook, but it can be set to opt out\n // of DevTools integration and associated warnings and logs.\n // https://github.com/facebook/react/issues/3877\n return true;\n }\n\n if (!hook.supportsFiber) {\n {\n error('The installed version of React DevTools is too old and will not work ' + 'with the current version of React. Please update React DevTools. ' + 'https://reactjs.org/link/react-devtools');\n } // DevTools exists, even though it doesn't support Fiber.\n\n\n return true;\n }\n\n try {\n rendererID = hook.inject(internals); // We have successfully injected, so now it is safe to set up hooks.\n\n injectedHook = hook;\n } catch (err) {\n // Catch all errors because it is unsafe to throw during initialization.\n {\n error('React instrumentation encountered an error: %s.', err);\n }\n } // DevTools exists\n\n\n return true;\n}\nfunction onScheduleRoot(root, children) {\n {\n if (injectedHook && typeof injectedHook.onScheduleFiberRoot === 'function') {\n try {\n injectedHook.onScheduleFiberRoot(rendererID, root, children);\n } catch (err) {\n if ( !hasLoggedError) {\n hasLoggedError = true;\n\n error('React instrumentation encountered an error: %s', err);\n }\n }\n }\n }\n}\nfunction onCommitRoot(root, priorityLevel) {\n if (injectedHook && typeof injectedHook.onCommitFiberRoot === 'function') {\n try {\n var didError = (root.current.flags & DidCapture) === DidCapture;\n\n if (enableProfilerTimer) {\n injectedHook.onCommitFiberRoot(rendererID, root, priorityLevel, didError);\n } else {\n injectedHook.onCommitFiberRoot(rendererID, root, undefined, didError);\n }\n } catch (err) {\n {\n if (!hasLoggedError) {\n hasLoggedError = true;\n\n error('React instrumentation encountered an error: %s', err);\n }\n }\n }\n }\n}\nfunction onCommitUnmount(fiber) {\n if (injectedHook && typeof injectedHook.onCommitFiberUnmount === 'function') {\n try {\n injectedHook.onCommitFiberUnmount(rendererID, fiber);\n } catch (err) {\n {\n if (!hasLoggedError) {\n hasLoggedError = true;\n\n error('React instrumentation encountered an error: %s', err);\n }\n }\n }\n }\n}\n\nvar Scheduler_runWithPriority = Scheduler.unstable_runWithPriority,\n Scheduler_scheduleCallback = Scheduler.unstable_scheduleCallback,\n Scheduler_cancelCallback = Scheduler.unstable_cancelCallback,\n Scheduler_shouldYield = Scheduler.unstable_shouldYield,\n Scheduler_requestPaint = Scheduler.unstable_requestPaint,\n Scheduler_now$1 = Scheduler.unstable_now,\n Scheduler_getCurrentPriorityLevel = Scheduler.unstable_getCurrentPriorityLevel,\n Scheduler_ImmediatePriority = Scheduler.unstable_ImmediatePriority,\n Scheduler_UserBlockingPriority = Scheduler.unstable_UserBlockingPriority,\n Scheduler_NormalPriority = Scheduler.unstable_NormalPriority,\n Scheduler_LowPriority = Scheduler.unstable_LowPriority,\n Scheduler_IdlePriority = Scheduler.unstable_IdlePriority;\n\n{\n // Provide explicit error message when production+profiling bundle of e.g.\n // react-dom is used with production (non-profiling) bundle of\n // scheduler/tracing\n if (!(tracing.__interactionsRef != null && tracing.__interactionsRef.current != null)) {\n {\n throw Error( \"It is not supported to run the profiling version of a renderer (for example, `react-dom/profiling`) without also replacing the `scheduler/tracing` module with `scheduler/tracing-profiling`. Your bundler might have a setting for aliasing both modules. Learn more at https://reactjs.org/link/profiling\" );\n }\n }\n}\n\nvar fakeCallbackNode = {}; // Except for NoPriority, these correspond to Scheduler priorities. We use\n// ascending numbers so we can compare them like numbers. They start at 90 to\n// avoid clashing with Scheduler's priorities.\n\nvar ImmediatePriority$1 = 99;\nvar UserBlockingPriority$2 = 98;\nvar NormalPriority$1 = 97;\nvar LowPriority$1 = 96;\nvar IdlePriority$1 = 95; // NoPriority is the absence of priority. Also React-only.\n\nvar NoPriority$1 = 90;\nvar shouldYield = Scheduler_shouldYield;\nvar requestPaint = // Fall back gracefully if we're running an older version of Scheduler.\nScheduler_requestPaint !== undefined ? Scheduler_requestPaint : function () {};\nvar syncQueue = null;\nvar immediateQueueCallbackNode = null;\nvar isFlushingSyncQueue = false;\nvar initialTimeMs$1 = Scheduler_now$1(); // If the initial timestamp is reasonably small, use Scheduler's `now` directly.\n// This will be the case for modern browsers that support `performance.now`. In\n// older browsers, Scheduler falls back to `Date.now`, which returns a Unix\n// timestamp. In that case, subtract the module initialization time to simulate\n// the behavior of performance.now and keep our times small enough to fit\n// within 32 bits.\n// TODO: Consider lifting this into Scheduler.\n\nvar now = initialTimeMs$1 < 10000 ? Scheduler_now$1 : function () {\n return Scheduler_now$1() - initialTimeMs$1;\n};\nfunction getCurrentPriorityLevel() {\n switch (Scheduler_getCurrentPriorityLevel()) {\n case Scheduler_ImmediatePriority:\n return ImmediatePriority$1;\n\n case Scheduler_UserBlockingPriority:\n return UserBlockingPriority$2;\n\n case Scheduler_NormalPriority:\n return NormalPriority$1;\n\n case Scheduler_LowPriority:\n return LowPriority$1;\n\n case Scheduler_IdlePriority:\n return IdlePriority$1;\n\n default:\n {\n {\n throw Error( \"Unknown priority level.\" );\n }\n }\n\n }\n}\n\nfunction reactPriorityToSchedulerPriority(reactPriorityLevel) {\n switch (reactPriorityLevel) {\n case ImmediatePriority$1:\n return Scheduler_ImmediatePriority;\n\n case UserBlockingPriority$2:\n return Scheduler_UserBlockingPriority;\n\n case NormalPriority$1:\n return Scheduler_NormalPriority;\n\n case LowPriority$1:\n return Scheduler_LowPriority;\n\n case IdlePriority$1:\n return Scheduler_IdlePriority;\n\n default:\n {\n {\n throw Error( \"Unknown priority level.\" );\n }\n }\n\n }\n}\n\nfunction runWithPriority$1(reactPriorityLevel, fn) {\n var priorityLevel = reactPriorityToSchedulerPriority(reactPriorityLevel);\n return Scheduler_runWithPriority(priorityLevel, fn);\n}\nfunction scheduleCallback(reactPriorityLevel, callback, options) {\n var priorityLevel = reactPriorityToSchedulerPriority(reactPriorityLevel);\n return Scheduler_scheduleCallback(priorityLevel, callback, options);\n}\nfunction scheduleSyncCallback(callback) {\n // Push this callback into an internal queue. We'll flush these either in\n // the next tick, or earlier if something calls `flushSyncCallbackQueue`.\n if (syncQueue === null) {\n syncQueue = [callback]; // Flush the queue in the next tick, at the earliest.\n\n immediateQueueCallbackNode = Scheduler_scheduleCallback(Scheduler_ImmediatePriority, flushSyncCallbackQueueImpl);\n } else {\n // Push onto existing queue. Don't need to schedule a callback because\n // we already scheduled one when we created the queue.\n syncQueue.push(callback);\n }\n\n return fakeCallbackNode;\n}\nfunction cancelCallback(callbackNode) {\n if (callbackNode !== fakeCallbackNode) {\n Scheduler_cancelCallback(callbackNode);\n }\n}\nfunction flushSyncCallbackQueue() {\n if (immediateQueueCallbackNode !== null) {\n var node = immediateQueueCallbackNode;\n immediateQueueCallbackNode = null;\n Scheduler_cancelCallback(node);\n }\n\n flushSyncCallbackQueueImpl();\n}\n\nfunction flushSyncCallbackQueueImpl() {\n if (!isFlushingSyncQueue && syncQueue !== null) {\n // Prevent re-entrancy.\n isFlushingSyncQueue = true;\n var i = 0;\n\n {\n try {\n var _isSync2 = true;\n var _queue = syncQueue;\n runWithPriority$1(ImmediatePriority$1, function () {\n for (; i < _queue.length; i++) {\n var callback = _queue[i];\n\n do {\n callback = callback(_isSync2);\n } while (callback !== null);\n }\n });\n syncQueue = null;\n } catch (error) {\n // If something throws, leave the remaining callbacks on the queue.\n if (syncQueue !== null) {\n syncQueue = syncQueue.slice(i + 1);\n } // Resume flushing in the next tick\n\n\n Scheduler_scheduleCallback(Scheduler_ImmediatePriority, flushSyncCallbackQueue);\n throw error;\n } finally {\n isFlushingSyncQueue = false;\n }\n }\n }\n}\n\n// TODO: this is special because it gets imported during build.\nvar ReactVersion = '17.0.2';\n\nvar NoMode = 0;\nvar StrictMode = 1; // TODO: Remove BlockingMode and ConcurrentMode by reading from the root\n// tag instead\n\nvar BlockingMode = 2;\nvar ConcurrentMode = 4;\nvar ProfileMode = 8;\nvar DebugTracingMode = 16;\n\nvar ReactCurrentBatchConfig = ReactSharedInternals.ReactCurrentBatchConfig;\nvar NoTransition = 0;\nfunction requestCurrentTransition() {\n return ReactCurrentBatchConfig.transition;\n}\n\nvar ReactStrictModeWarnings = {\n recordUnsafeLifecycleWarnings: function (fiber, instance) {},\n flushPendingUnsafeLifecycleWarnings: function () {},\n recordLegacyContextWarning: function (fiber, instance) {},\n flushLegacyContextWarning: function () {},\n discardPendingWarnings: function () {}\n};\n\n{\n var findStrictRoot = function (fiber) {\n var maybeStrictRoot = null;\n var node = fiber;\n\n while (node !== null) {\n if (node.mode & StrictMode) {\n maybeStrictRoot = node;\n }\n\n node = node.return;\n }\n\n return maybeStrictRoot;\n };\n\n var setToSortedString = function (set) {\n var array = [];\n set.forEach(function (value) {\n array.push(value);\n });\n return array.sort().join(', ');\n };\n\n var pendingComponentWillMountWarnings = [];\n var pendingUNSAFE_ComponentWillMountWarnings = [];\n var pendingComponentWillReceivePropsWarnings = [];\n var pendingUNSAFE_ComponentWillReceivePropsWarnings = [];\n var pendingComponentWillUpdateWarnings = [];\n var pendingUNSAFE_ComponentWillUpdateWarnings = []; // Tracks components we have already warned about.\n\n var didWarnAboutUnsafeLifecycles = new Set();\n\n ReactStrictModeWarnings.recordUnsafeLifecycleWarnings = function (fiber, instance) {\n // Dedup strategy: Warn once per component.\n if (didWarnAboutUnsafeLifecycles.has(fiber.type)) {\n return;\n }\n\n if (typeof instance.componentWillMount === 'function' && // Don't warn about react-lifecycles-compat polyfilled components.\n instance.componentWillMount.__suppressDeprecationWarning !== true) {\n pendingComponentWillMountWarnings.push(fiber);\n }\n\n if (fiber.mode & StrictMode && typeof instance.UNSAFE_componentWillMount === 'function') {\n pendingUNSAFE_ComponentWillMountWarnings.push(fiber);\n }\n\n if (typeof instance.componentWillReceiveProps === 'function' && instance.componentWillReceiveProps.__suppressDeprecationWarning !== true) {\n pendingComponentWillReceivePropsWarnings.push(fiber);\n }\n\n if (fiber.mode & StrictMode && typeof instance.UNSAFE_componentWillReceiveProps === 'function') {\n pendingUNSAFE_ComponentWillReceivePropsWarnings.push(fiber);\n }\n\n if (typeof instance.componentWillUpdate === 'function' && instance.componentWillUpdate.__suppressDeprecationWarning !== true) {\n pendingComponentWillUpdateWarnings.push(fiber);\n }\n\n if (fiber.mode & StrictMode && typeof instance.UNSAFE_componentWillUpdate === 'function') {\n pendingUNSAFE_ComponentWillUpdateWarnings.push(fiber);\n }\n };\n\n ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings = function () {\n // We do an initial pass to gather component names\n var componentWillMountUniqueNames = new Set();\n\n if (pendingComponentWillMountWarnings.length > 0) {\n pendingComponentWillMountWarnings.forEach(function (fiber) {\n componentWillMountUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingComponentWillMountWarnings = [];\n }\n\n var UNSAFE_componentWillMountUniqueNames = new Set();\n\n if (pendingUNSAFE_ComponentWillMountWarnings.length > 0) {\n pendingUNSAFE_ComponentWillMountWarnings.forEach(function (fiber) {\n UNSAFE_componentWillMountUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingUNSAFE_ComponentWillMountWarnings = [];\n }\n\n var componentWillReceivePropsUniqueNames = new Set();\n\n if (pendingComponentWillReceivePropsWarnings.length > 0) {\n pendingComponentWillReceivePropsWarnings.forEach(function (fiber) {\n componentWillReceivePropsUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingComponentWillReceivePropsWarnings = [];\n }\n\n var UNSAFE_componentWillReceivePropsUniqueNames = new Set();\n\n if (pendingUNSAFE_ComponentWillReceivePropsWarnings.length > 0) {\n pendingUNSAFE_ComponentWillReceivePropsWarnings.forEach(function (fiber) {\n UNSAFE_componentWillReceivePropsUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingUNSAFE_ComponentWillReceivePropsWarnings = [];\n }\n\n var componentWillUpdateUniqueNames = new Set();\n\n if (pendingComponentWillUpdateWarnings.length > 0) {\n pendingComponentWillUpdateWarnings.forEach(function (fiber) {\n componentWillUpdateUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingComponentWillUpdateWarnings = [];\n }\n\n var UNSAFE_componentWillUpdateUniqueNames = new Set();\n\n if (pendingUNSAFE_ComponentWillUpdateWarnings.length > 0) {\n pendingUNSAFE_ComponentWillUpdateWarnings.forEach(function (fiber) {\n UNSAFE_componentWillUpdateUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingUNSAFE_ComponentWillUpdateWarnings = [];\n } // Finally, we flush all the warnings\n // UNSAFE_ ones before the deprecated ones, since they'll be 'louder'\n\n\n if (UNSAFE_componentWillMountUniqueNames.size > 0) {\n var sortedNames = setToSortedString(UNSAFE_componentWillMountUniqueNames);\n\n error('Using UNSAFE_componentWillMount in strict mode is not recommended and may indicate bugs in your code. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\\n\\n' + '* Move code with side effects to componentDidMount, and set initial state in the constructor.\\n' + '\\nPlease update the following components: %s', sortedNames);\n }\n\n if (UNSAFE_componentWillReceivePropsUniqueNames.size > 0) {\n var _sortedNames = setToSortedString(UNSAFE_componentWillReceivePropsUniqueNames);\n\n error('Using UNSAFE_componentWillReceiveProps in strict mode is not recommended ' + 'and may indicate bugs in your code. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\\n\\n' + '* Move data fetching code or side effects to componentDidUpdate.\\n' + \"* If you're updating state whenever props change, \" + 'refactor your code to use memoization techniques or move it to ' + 'static getDerivedStateFromProps. Learn more at: https://reactjs.org/link/derived-state\\n' + '\\nPlease update the following components: %s', _sortedNames);\n }\n\n if (UNSAFE_componentWillUpdateUniqueNames.size > 0) {\n var _sortedNames2 = setToSortedString(UNSAFE_componentWillUpdateUniqueNames);\n\n error('Using UNSAFE_componentWillUpdate in strict mode is not recommended ' + 'and may indicate bugs in your code. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\\n\\n' + '* Move data fetching code or side effects to componentDidUpdate.\\n' + '\\nPlease update the following components: %s', _sortedNames2);\n }\n\n if (componentWillMountUniqueNames.size > 0) {\n var _sortedNames3 = setToSortedString(componentWillMountUniqueNames);\n\n warn('componentWillMount has been renamed, and is not recommended for use. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\\n\\n' + '* Move code with side effects to componentDidMount, and set initial state in the constructor.\\n' + '* Rename componentWillMount to UNSAFE_componentWillMount to suppress ' + 'this warning in non-strict mode. In React 18.x, only the UNSAFE_ name will work. ' + 'To rename all deprecated lifecycles to their new names, you can run ' + '`npx react-codemod rename-unsafe-lifecycles` in your project source folder.\\n' + '\\nPlease update the following components: %s', _sortedNames3);\n }\n\n if (componentWillReceivePropsUniqueNames.size > 0) {\n var _sortedNames4 = setToSortedString(componentWillReceivePropsUniqueNames);\n\n warn('componentWillReceiveProps has been renamed, and is not recommended for use. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\\n\\n' + '* Move data fetching code or side effects to componentDidUpdate.\\n' + \"* If you're updating state whenever props change, refactor your \" + 'code to use memoization techniques or move it to ' + 'static getDerivedStateFromProps. Learn more at: https://reactjs.org/link/derived-state\\n' + '* Rename componentWillReceiveProps to UNSAFE_componentWillReceiveProps to suppress ' + 'this warning in non-strict mode. In React 18.x, only the UNSAFE_ name will work. ' + 'To rename all deprecated lifecycles to their new names, you can run ' + '`npx react-codemod rename-unsafe-lifecycles` in your project source folder.\\n' + '\\nPlease update the following components: %s', _sortedNames4);\n }\n\n if (componentWillUpdateUniqueNames.size > 0) {\n var _sortedNames5 = setToSortedString(componentWillUpdateUniqueNames);\n\n warn('componentWillUpdate has been renamed, and is not recommended for use. ' + 'See https://reactjs.org/link/unsafe-component-lifecycles for details.\\n\\n' + '* Move data fetching code or side effects to componentDidUpdate.\\n' + '* Rename componentWillUpdate to UNSAFE_componentWillUpdate to suppress ' + 'this warning in non-strict mode. In React 18.x, only the UNSAFE_ name will work. ' + 'To rename all deprecated lifecycles to their new names, you can run ' + '`npx react-codemod rename-unsafe-lifecycles` in your project source folder.\\n' + '\\nPlease update the following components: %s', _sortedNames5);\n }\n };\n\n var pendingLegacyContextWarning = new Map(); // Tracks components we have already warned about.\n\n var didWarnAboutLegacyContext = new Set();\n\n ReactStrictModeWarnings.recordLegacyContextWarning = function (fiber, instance) {\n var strictRoot = findStrictRoot(fiber);\n\n if (strictRoot === null) {\n error('Expected to find a StrictMode component in a strict mode tree. ' + 'This error is likely caused by a bug in React. Please file an issue.');\n\n return;\n } // Dedup strategy: Warn once per component.\n\n\n if (didWarnAboutLegacyContext.has(fiber.type)) {\n return;\n }\n\n var warningsForRoot = pendingLegacyContextWarning.get(strictRoot);\n\n if (fiber.type.contextTypes != null || fiber.type.childContextTypes != null || instance !== null && typeof instance.getChildContext === 'function') {\n if (warningsForRoot === undefined) {\n warningsForRoot = [];\n pendingLegacyContextWarning.set(strictRoot, warningsForRoot);\n }\n\n warningsForRoot.push(fiber);\n }\n };\n\n ReactStrictModeWarnings.flushLegacyContextWarning = function () {\n pendingLegacyContextWarning.forEach(function (fiberArray, strictRoot) {\n if (fiberArray.length === 0) {\n return;\n }\n\n var firstFiber = fiberArray[0];\n var uniqueNames = new Set();\n fiberArray.forEach(function (fiber) {\n uniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutLegacyContext.add(fiber.type);\n });\n var sortedNames = setToSortedString(uniqueNames);\n\n try {\n setCurrentFiber(firstFiber);\n\n error('Legacy context API has been detected within a strict-mode tree.' + '\\n\\nThe old API will be supported in all 16.x releases, but applications ' + 'using it should migrate to the new version.' + '\\n\\nPlease update the following components: %s' + '\\n\\nLearn more about this warning here: https://reactjs.org/link/legacy-context', sortedNames);\n } finally {\n resetCurrentFiber();\n }\n });\n };\n\n ReactStrictModeWarnings.discardPendingWarnings = function () {\n pendingComponentWillMountWarnings = [];\n pendingUNSAFE_ComponentWillMountWarnings = [];\n pendingComponentWillReceivePropsWarnings = [];\n pendingUNSAFE_ComponentWillReceivePropsWarnings = [];\n pendingComponentWillUpdateWarnings = [];\n pendingUNSAFE_ComponentWillUpdateWarnings = [];\n pendingLegacyContextWarning = new Map();\n };\n}\n\nfunction resolveDefaultProps(Component, baseProps) {\n if (Component && Component.defaultProps) {\n // Resolve default props. Taken from ReactElement\n var props = _assign({}, baseProps);\n\n var defaultProps = Component.defaultProps;\n\n for (var propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n\n return props;\n }\n\n return baseProps;\n}\n\n// Max 31 bit integer. The max integer size in V8 for 32-bit systems.\n// Math.pow(2, 30) - 1\n// 0b111111111111111111111111111111\nvar MAX_SIGNED_31_BIT_INT = 1073741823;\n\nvar valueCursor = createCursor(null);\nvar rendererSigil;\n\n{\n // Use this to detect multiple renderers using the same context\n rendererSigil = {};\n}\n\nvar currentlyRenderingFiber = null;\nvar lastContextDependency = null;\nvar lastContextWithAllBitsObserved = null;\nvar isDisallowedContextReadInDEV = false;\nfunction resetContextDependencies() {\n // This is called right before React yields execution, to ensure `readContext`\n // cannot be called outside the render phase.\n currentlyRenderingFiber = null;\n lastContextDependency = null;\n lastContextWithAllBitsObserved = null;\n\n {\n isDisallowedContextReadInDEV = false;\n }\n}\nfunction enterDisallowedContextReadInDEV() {\n {\n isDisallowedContextReadInDEV = true;\n }\n}\nfunction exitDisallowedContextReadInDEV() {\n {\n isDisallowedContextReadInDEV = false;\n }\n}\nfunction pushProvider(providerFiber, nextValue) {\n var context = providerFiber.type._context;\n\n {\n push(valueCursor, context._currentValue, providerFiber);\n context._currentValue = nextValue;\n\n {\n if (context._currentRenderer !== undefined && context._currentRenderer !== null && context._currentRenderer !== rendererSigil) {\n error('Detected multiple renderers concurrently rendering the ' + 'same context provider. This is currently unsupported.');\n }\n\n context._currentRenderer = rendererSigil;\n }\n }\n}\nfunction popProvider(providerFiber) {\n var currentValue = valueCursor.current;\n pop(valueCursor, providerFiber);\n var context = providerFiber.type._context;\n\n {\n context._currentValue = currentValue;\n }\n}\nfunction calculateChangedBits(context, newValue, oldValue) {\n if (objectIs(oldValue, newValue)) {\n // No change\n return 0;\n } else {\n var changedBits = typeof context._calculateChangedBits === 'function' ? context._calculateChangedBits(oldValue, newValue) : MAX_SIGNED_31_BIT_INT;\n\n {\n if ((changedBits & MAX_SIGNED_31_BIT_INT) !== changedBits) {\n error('calculateChangedBits: Expected the return value to be a ' + '31-bit integer. Instead received: %s', changedBits);\n }\n }\n\n return changedBits | 0;\n }\n}\nfunction scheduleWorkOnParentPath(parent, renderLanes) {\n // Update the child lanes of all the ancestors, including the alternates.\n var node = parent;\n\n while (node !== null) {\n var alternate = node.alternate;\n\n if (!isSubsetOfLanes(node.childLanes, renderLanes)) {\n node.childLanes = mergeLanes(node.childLanes, renderLanes);\n\n if (alternate !== null) {\n alternate.childLanes = mergeLanes(alternate.childLanes, renderLanes);\n }\n } else if (alternate !== null && !isSubsetOfLanes(alternate.childLanes, renderLanes)) {\n alternate.childLanes = mergeLanes(alternate.childLanes, renderLanes);\n } else {\n // Neither alternate was updated, which means the rest of the\n // ancestor path already has sufficient priority.\n break;\n }\n\n node = node.return;\n }\n}\nfunction propagateContextChange(workInProgress, context, changedBits, renderLanes) {\n var fiber = workInProgress.child;\n\n if (fiber !== null) {\n // Set the return pointer of the child to the work-in-progress fiber.\n fiber.return = workInProgress;\n }\n\n while (fiber !== null) {\n var nextFiber = void 0; // Visit this fiber.\n\n var list = fiber.dependencies;\n\n if (list !== null) {\n nextFiber = fiber.child;\n var dependency = list.firstContext;\n\n while (dependency !== null) {\n // Check if the context matches.\n if (dependency.context === context && (dependency.observedBits & changedBits) !== 0) {\n // Match! Schedule an update on this fiber.\n if (fiber.tag === ClassComponent) {\n // Schedule a force update on the work-in-progress.\n var update = createUpdate(NoTimestamp, pickArbitraryLane(renderLanes));\n update.tag = ForceUpdate; // TODO: Because we don't have a work-in-progress, this will add the\n // update to the current fiber, too, which means it will persist even if\n // this render is thrown away. Since it's a race condition, not sure it's\n // worth fixing.\n\n enqueueUpdate(fiber, update);\n }\n\n fiber.lanes = mergeLanes(fiber.lanes, renderLanes);\n var alternate = fiber.alternate;\n\n if (alternate !== null) {\n alternate.lanes = mergeLanes(alternate.lanes, renderLanes);\n }\n\n scheduleWorkOnParentPath(fiber.return, renderLanes); // Mark the updated lanes on the list, too.\n\n list.lanes = mergeLanes(list.lanes, renderLanes); // Since we already found a match, we can stop traversing the\n // dependency list.\n\n break;\n }\n\n dependency = dependency.next;\n }\n } else if (fiber.tag === ContextProvider) {\n // Don't scan deeper if this is a matching provider\n nextFiber = fiber.type === workInProgress.type ? null : fiber.child;\n } else {\n // Traverse down.\n nextFiber = fiber.child;\n }\n\n if (nextFiber !== null) {\n // Set the return pointer of the child to the work-in-progress fiber.\n nextFiber.return = fiber;\n } else {\n // No child. Traverse to next sibling.\n nextFiber = fiber;\n\n while (nextFiber !== null) {\n if (nextFiber === workInProgress) {\n // We're back to the root of this subtree. Exit.\n nextFiber = null;\n break;\n }\n\n var sibling = nextFiber.sibling;\n\n if (sibling !== null) {\n // Set the return pointer of the sibling to the work-in-progress fiber.\n sibling.return = nextFiber.return;\n nextFiber = sibling;\n break;\n } // No more siblings. Traverse up.\n\n\n nextFiber = nextFiber.return;\n }\n }\n\n fiber = nextFiber;\n }\n}\nfunction prepareToReadContext(workInProgress, renderLanes) {\n currentlyRenderingFiber = workInProgress;\n lastContextDependency = null;\n lastContextWithAllBitsObserved = null;\n var dependencies = workInProgress.dependencies;\n\n if (dependencies !== null) {\n var firstContext = dependencies.firstContext;\n\n if (firstContext !== null) {\n if (includesSomeLane(dependencies.lanes, renderLanes)) {\n // Context list has a pending update. Mark that this fiber performed work.\n markWorkInProgressReceivedUpdate();\n } // Reset the work-in-progress list\n\n\n dependencies.firstContext = null;\n }\n }\n}\nfunction readContext(context, observedBits) {\n {\n // This warning would fire if you read context inside a Hook like useMemo.\n // Unlike the class check below, it's not enforced in production for perf.\n if (isDisallowedContextReadInDEV) {\n error('Context can only be read while React is rendering. ' + 'In classes, you can read it in the render method or getDerivedStateFromProps. ' + 'In function components, you can read it directly in the function body, but not ' + 'inside Hooks like useReducer() or useMemo().');\n }\n }\n\n if (lastContextWithAllBitsObserved === context) ; else if (observedBits === false || observedBits === 0) ; else {\n var resolvedObservedBits; // Avoid deopting on observable arguments or heterogeneous types.\n\n if (typeof observedBits !== 'number' || observedBits === MAX_SIGNED_31_BIT_INT) {\n // Observe all updates.\n lastContextWithAllBitsObserved = context;\n resolvedObservedBits = MAX_SIGNED_31_BIT_INT;\n } else {\n resolvedObservedBits = observedBits;\n }\n\n var contextItem = {\n context: context,\n observedBits: resolvedObservedBits,\n next: null\n };\n\n if (lastContextDependency === null) {\n if (!(currentlyRenderingFiber !== null)) {\n {\n throw Error( \"Context can only be read while React is rendering. In classes, you can read it in the render method or getDerivedStateFromProps. In function components, you can read it directly in the function body, but not inside Hooks like useReducer() or useMemo().\" );\n }\n } // This is the first dependency for this component. Create a new list.\n\n\n lastContextDependency = contextItem;\n currentlyRenderingFiber.dependencies = {\n lanes: NoLanes,\n firstContext: contextItem,\n responders: null\n };\n } else {\n // Append a new context item.\n lastContextDependency = lastContextDependency.next = contextItem;\n }\n }\n\n return context._currentValue ;\n}\n\nvar UpdateState = 0;\nvar ReplaceState = 1;\nvar ForceUpdate = 2;\nvar CaptureUpdate = 3; // Global state that is reset at the beginning of calling `processUpdateQueue`.\n// It should only be read right after calling `processUpdateQueue`, via\n// `checkHasForceUpdateAfterProcessing`.\n\nvar hasForceUpdate = false;\nvar didWarnUpdateInsideUpdate;\nvar currentlyProcessingQueue;\n\n{\n didWarnUpdateInsideUpdate = false;\n currentlyProcessingQueue = null;\n}\n\nfunction initializeUpdateQueue(fiber) {\n var queue = {\n baseState: fiber.memoizedState,\n firstBaseUpdate: null,\n lastBaseUpdate: null,\n shared: {\n pending: null\n },\n effects: null\n };\n fiber.updateQueue = queue;\n}\nfunction cloneUpdateQueue(current, workInProgress) {\n // Clone the update queue from current. Unless it's already a clone.\n var queue = workInProgress.updateQueue;\n var currentQueue = current.updateQueue;\n\n if (queue === currentQueue) {\n var clone = {\n baseState: currentQueue.baseState,\n firstBaseUpdate: currentQueue.firstBaseUpdate,\n lastBaseUpdate: currentQueue.lastBaseUpdate,\n shared: currentQueue.shared,\n effects: currentQueue.effects\n };\n workInProgress.updateQueue = clone;\n }\n}\nfunction createUpdate(eventTime, lane) {\n var update = {\n eventTime: eventTime,\n lane: lane,\n tag: UpdateState,\n payload: null,\n callback: null,\n next: null\n };\n return update;\n}\nfunction enqueueUpdate(fiber, update) {\n var updateQueue = fiber.updateQueue;\n\n if (updateQueue === null) {\n // Only occurs if the fiber has been unmounted.\n return;\n }\n\n var sharedQueue = updateQueue.shared;\n var pending = sharedQueue.pending;\n\n if (pending === null) {\n // This is the first update. Create a circular list.\n update.next = update;\n } else {\n update.next = pending.next;\n pending.next = update;\n }\n\n sharedQueue.pending = update;\n\n {\n if (currentlyProcessingQueue === sharedQueue && !didWarnUpdateInsideUpdate) {\n error('An update (setState, replaceState, or forceUpdate) was scheduled ' + 'from inside an update function. Update functions should be pure, ' + 'with zero side-effects. Consider using componentDidUpdate or a ' + 'callback.');\n\n didWarnUpdateInsideUpdate = true;\n }\n }\n}\nfunction enqueueCapturedUpdate(workInProgress, capturedUpdate) {\n // Captured updates are updates that are thrown by a child during the render\n // phase. They should be discarded if the render is aborted. Therefore,\n // we should only put them on the work-in-progress queue, not the current one.\n var queue = workInProgress.updateQueue; // Check if the work-in-progress queue is a clone.\n\n var current = workInProgress.alternate;\n\n if (current !== null) {\n var currentQueue = current.updateQueue;\n\n if (queue === currentQueue) {\n // The work-in-progress queue is the same as current. This happens when\n // we bail out on a parent fiber that then captures an error thrown by\n // a child. Since we want to append the update only to the work-in\n // -progress queue, we need to clone the updates. We usually clone during\n // processUpdateQueue, but that didn't happen in this case because we\n // skipped over the parent when we bailed out.\n var newFirst = null;\n var newLast = null;\n var firstBaseUpdate = queue.firstBaseUpdate;\n\n if (firstBaseUpdate !== null) {\n // Loop through the updates and clone them.\n var update = firstBaseUpdate;\n\n do {\n var clone = {\n eventTime: update.eventTime,\n lane: update.lane,\n tag: update.tag,\n payload: update.payload,\n callback: update.callback,\n next: null\n };\n\n if (newLast === null) {\n newFirst = newLast = clone;\n } else {\n newLast.next = clone;\n newLast = clone;\n }\n\n update = update.next;\n } while (update !== null); // Append the captured update the end of the cloned list.\n\n\n if (newLast === null) {\n newFirst = newLast = capturedUpdate;\n } else {\n newLast.next = capturedUpdate;\n newLast = capturedUpdate;\n }\n } else {\n // There are no base updates.\n newFirst = newLast = capturedUpdate;\n }\n\n queue = {\n baseState: currentQueue.baseState,\n firstBaseUpdate: newFirst,\n lastBaseUpdate: newLast,\n shared: currentQueue.shared,\n effects: currentQueue.effects\n };\n workInProgress.updateQueue = queue;\n return;\n }\n } // Append the update to the end of the list.\n\n\n var lastBaseUpdate = queue.lastBaseUpdate;\n\n if (lastBaseUpdate === null) {\n queue.firstBaseUpdate = capturedUpdate;\n } else {\n lastBaseUpdate.next = capturedUpdate;\n }\n\n queue.lastBaseUpdate = capturedUpdate;\n}\n\nfunction getStateFromUpdate(workInProgress, queue, update, prevState, nextProps, instance) {\n switch (update.tag) {\n case ReplaceState:\n {\n var payload = update.payload;\n\n if (typeof payload === 'function') {\n // Updater function\n {\n enterDisallowedContextReadInDEV();\n }\n\n var nextState = payload.call(instance, prevState, nextProps);\n\n {\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n payload.call(instance, prevState, nextProps);\n } finally {\n reenableLogs();\n }\n }\n\n exitDisallowedContextReadInDEV();\n }\n\n return nextState;\n } // State object\n\n\n return payload;\n }\n\n case CaptureUpdate:\n {\n workInProgress.flags = workInProgress.flags & ~ShouldCapture | DidCapture;\n }\n // Intentional fallthrough\n\n case UpdateState:\n {\n var _payload = update.payload;\n var partialState;\n\n if (typeof _payload === 'function') {\n // Updater function\n {\n enterDisallowedContextReadInDEV();\n }\n\n partialState = _payload.call(instance, prevState, nextProps);\n\n {\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n _payload.call(instance, prevState, nextProps);\n } finally {\n reenableLogs();\n }\n }\n\n exitDisallowedContextReadInDEV();\n }\n } else {\n // Partial state object\n partialState = _payload;\n }\n\n if (partialState === null || partialState === undefined) {\n // Null and undefined are treated as no-ops.\n return prevState;\n } // Merge the partial state and the previous state.\n\n\n return _assign({}, prevState, partialState);\n }\n\n case ForceUpdate:\n {\n hasForceUpdate = true;\n return prevState;\n }\n }\n\n return prevState;\n}\n\nfunction processUpdateQueue(workInProgress, props, instance, renderLanes) {\n // This is always non-null on a ClassComponent or HostRoot\n var queue = workInProgress.updateQueue;\n hasForceUpdate = false;\n\n {\n currentlyProcessingQueue = queue.shared;\n }\n\n var firstBaseUpdate = queue.firstBaseUpdate;\n var lastBaseUpdate = queue.lastBaseUpdate; // Check if there are pending updates. If so, transfer them to the base queue.\n\n var pendingQueue = queue.shared.pending;\n\n if (pendingQueue !== null) {\n queue.shared.pending = null; // The pending queue is circular. Disconnect the pointer between first\n // and last so that it's non-circular.\n\n var lastPendingUpdate = pendingQueue;\n var firstPendingUpdate = lastPendingUpdate.next;\n lastPendingUpdate.next = null; // Append pending updates to base queue\n\n if (lastBaseUpdate === null) {\n firstBaseUpdate = firstPendingUpdate;\n } else {\n lastBaseUpdate.next = firstPendingUpdate;\n }\n\n lastBaseUpdate = lastPendingUpdate; // If there's a current queue, and it's different from the base queue, then\n // we need to transfer the updates to that queue, too. Because the base\n // queue is a singly-linked list with no cycles, we can append to both\n // lists and take advantage of structural sharing.\n // TODO: Pass `current` as argument\n\n var current = workInProgress.alternate;\n\n if (current !== null) {\n // This is always non-null on a ClassComponent or HostRoot\n var currentQueue = current.updateQueue;\n var currentLastBaseUpdate = currentQueue.lastBaseUpdate;\n\n if (currentLastBaseUpdate !== lastBaseUpdate) {\n if (currentLastBaseUpdate === null) {\n currentQueue.firstBaseUpdate = firstPendingUpdate;\n } else {\n currentLastBaseUpdate.next = firstPendingUpdate;\n }\n\n currentQueue.lastBaseUpdate = lastPendingUpdate;\n }\n }\n } // These values may change as we process the queue.\n\n\n if (firstBaseUpdate !== null) {\n // Iterate through the list of updates to compute the result.\n var newState = queue.baseState; // TODO: Don't need to accumulate this. Instead, we can remove renderLanes\n // from the original lanes.\n\n var newLanes = NoLanes;\n var newBaseState = null;\n var newFirstBaseUpdate = null;\n var newLastBaseUpdate = null;\n var update = firstBaseUpdate;\n\n do {\n var updateLane = update.lane;\n var updateEventTime = update.eventTime;\n\n if (!isSubsetOfLanes(renderLanes, updateLane)) {\n // Priority is insufficient. Skip this update. If this is the first\n // skipped update, the previous update/state is the new base\n // update/state.\n var clone = {\n eventTime: updateEventTime,\n lane: updateLane,\n tag: update.tag,\n payload: update.payload,\n callback: update.callback,\n next: null\n };\n\n if (newLastBaseUpdate === null) {\n newFirstBaseUpdate = newLastBaseUpdate = clone;\n newBaseState = newState;\n } else {\n newLastBaseUpdate = newLastBaseUpdate.next = clone;\n } // Update the remaining priority in the queue.\n\n\n newLanes = mergeLanes(newLanes, updateLane);\n } else {\n // This update does have sufficient priority.\n if (newLastBaseUpdate !== null) {\n var _clone = {\n eventTime: updateEventTime,\n // This update is going to be committed so we never want uncommit\n // it. Using NoLane works because 0 is a subset of all bitmasks, so\n // this will never be skipped by the check above.\n lane: NoLane,\n tag: update.tag,\n payload: update.payload,\n callback: update.callback,\n next: null\n };\n newLastBaseUpdate = newLastBaseUpdate.next = _clone;\n } // Process this update.\n\n\n newState = getStateFromUpdate(workInProgress, queue, update, newState, props, instance);\n var callback = update.callback;\n\n if (callback !== null) {\n workInProgress.flags |= Callback;\n var effects = queue.effects;\n\n if (effects === null) {\n queue.effects = [update];\n } else {\n effects.push(update);\n }\n }\n }\n\n update = update.next;\n\n if (update === null) {\n pendingQueue = queue.shared.pending;\n\n if (pendingQueue === null) {\n break;\n } else {\n // An update was scheduled from inside a reducer. Add the new\n // pending updates to the end of the list and keep processing.\n var _lastPendingUpdate = pendingQueue; // Intentionally unsound. Pending updates form a circular list, but we\n // unravel them when transferring them to the base queue.\n\n var _firstPendingUpdate = _lastPendingUpdate.next;\n _lastPendingUpdate.next = null;\n update = _firstPendingUpdate;\n queue.lastBaseUpdate = _lastPendingUpdate;\n queue.shared.pending = null;\n }\n }\n } while (true);\n\n if (newLastBaseUpdate === null) {\n newBaseState = newState;\n }\n\n queue.baseState = newBaseState;\n queue.firstBaseUpdate = newFirstBaseUpdate;\n queue.lastBaseUpdate = newLastBaseUpdate; // Set the remaining expiration time to be whatever is remaining in the queue.\n // This should be fine because the only two other things that contribute to\n // expiration time are props and context. We're already in the middle of the\n // begin phase by the time we start processing the queue, so we've already\n // dealt with the props. Context in components that specify\n // shouldComponentUpdate is tricky; but we'll have to account for\n // that regardless.\n\n markSkippedUpdateLanes(newLanes);\n workInProgress.lanes = newLanes;\n workInProgress.memoizedState = newState;\n }\n\n {\n currentlyProcessingQueue = null;\n }\n}\n\nfunction callCallback(callback, context) {\n if (!(typeof callback === 'function')) {\n {\n throw Error( \"Invalid argument passed as callback. Expected a function. Instead received: \" + callback );\n }\n }\n\n callback.call(context);\n}\n\nfunction resetHasForceUpdateBeforeProcessing() {\n hasForceUpdate = false;\n}\nfunction checkHasForceUpdateAfterProcessing() {\n return hasForceUpdate;\n}\nfunction commitUpdateQueue(finishedWork, finishedQueue, instance) {\n // Commit the effects\n var effects = finishedQueue.effects;\n finishedQueue.effects = null;\n\n if (effects !== null) {\n for (var i = 0; i < effects.length; i++) {\n var effect = effects[i];\n var callback = effect.callback;\n\n if (callback !== null) {\n effect.callback = null;\n callCallback(callback, instance);\n }\n }\n }\n}\n\nvar fakeInternalInstance = {};\nvar isArray = Array.isArray; // React.Component uses a shared frozen object by default.\n// We'll use it to determine whether we need to initialize legacy refs.\n\nvar emptyRefsObject = new React.Component().refs;\nvar didWarnAboutStateAssignmentForComponent;\nvar didWarnAboutUninitializedState;\nvar didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate;\nvar didWarnAboutLegacyLifecyclesAndDerivedState;\nvar didWarnAboutUndefinedDerivedState;\nvar warnOnUndefinedDerivedState;\nvar warnOnInvalidCallback;\nvar didWarnAboutDirectlyAssigningPropsToState;\nvar didWarnAboutContextTypeAndContextTypes;\nvar didWarnAboutInvalidateContextType;\n\n{\n didWarnAboutStateAssignmentForComponent = new Set();\n didWarnAboutUninitializedState = new Set();\n didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate = new Set();\n didWarnAboutLegacyLifecyclesAndDerivedState = new Set();\n didWarnAboutDirectlyAssigningPropsToState = new Set();\n didWarnAboutUndefinedDerivedState = new Set();\n didWarnAboutContextTypeAndContextTypes = new Set();\n didWarnAboutInvalidateContextType = new Set();\n var didWarnOnInvalidCallback = new Set();\n\n warnOnInvalidCallback = function (callback, callerName) {\n if (callback === null || typeof callback === 'function') {\n return;\n }\n\n var key = callerName + '_' + callback;\n\n if (!didWarnOnInvalidCallback.has(key)) {\n didWarnOnInvalidCallback.add(key);\n\n error('%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback);\n }\n };\n\n warnOnUndefinedDerivedState = function (type, partialState) {\n if (partialState === undefined) {\n var componentName = getComponentName(type) || 'Component';\n\n if (!didWarnAboutUndefinedDerivedState.has(componentName)) {\n didWarnAboutUndefinedDerivedState.add(componentName);\n\n error('%s.getDerivedStateFromProps(): A valid state object (or null) must be returned. ' + 'You have returned undefined.', componentName);\n }\n }\n }; // This is so gross but it's at least non-critical and can be removed if\n // it causes problems. This is meant to give a nicer error message for\n // ReactDOM15.unstable_renderSubtreeIntoContainer(reactDOM16Component,\n // ...)) which otherwise throws a \"_processChildContext is not a function\"\n // exception.\n\n\n Object.defineProperty(fakeInternalInstance, '_processChildContext', {\n enumerable: false,\n value: function () {\n {\n {\n throw Error( \"_processChildContext is not available in React 16+. This likely means you have multiple copies of React and are attempting to nest a React 15 tree inside a React 16 tree using unstable_renderSubtreeIntoContainer, which isn't supported. Try to make sure you have only one copy of React (and ideally, switch to ReactDOM.createPortal).\" );\n }\n }\n }\n });\n Object.freeze(fakeInternalInstance);\n}\n\nfunction applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, nextProps) {\n var prevState = workInProgress.memoizedState;\n\n {\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n // Invoke the function an extra time to help detect side-effects.\n getDerivedStateFromProps(nextProps, prevState);\n } finally {\n reenableLogs();\n }\n }\n }\n\n var partialState = getDerivedStateFromProps(nextProps, prevState);\n\n {\n warnOnUndefinedDerivedState(ctor, partialState);\n } // Merge the partial state and the previous state.\n\n\n var memoizedState = partialState === null || partialState === undefined ? prevState : _assign({}, prevState, partialState);\n workInProgress.memoizedState = memoizedState; // Once the update queue is empty, persist the derived state onto the\n // base state.\n\n if (workInProgress.lanes === NoLanes) {\n // Queue is always non-null for classes\n var updateQueue = workInProgress.updateQueue;\n updateQueue.baseState = memoizedState;\n }\n}\nvar classComponentUpdater = {\n isMounted: isMounted,\n enqueueSetState: function (inst, payload, callback) {\n var fiber = get(inst);\n var eventTime = requestEventTime();\n var lane = requestUpdateLane(fiber);\n var update = createUpdate(eventTime, lane);\n update.payload = payload;\n\n if (callback !== undefined && callback !== null) {\n {\n warnOnInvalidCallback(callback, 'setState');\n }\n\n update.callback = callback;\n }\n\n enqueueUpdate(fiber, update);\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n },\n enqueueReplaceState: function (inst, payload, callback) {\n var fiber = get(inst);\n var eventTime = requestEventTime();\n var lane = requestUpdateLane(fiber);\n var update = createUpdate(eventTime, lane);\n update.tag = ReplaceState;\n update.payload = payload;\n\n if (callback !== undefined && callback !== null) {\n {\n warnOnInvalidCallback(callback, 'replaceState');\n }\n\n update.callback = callback;\n }\n\n enqueueUpdate(fiber, update);\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n },\n enqueueForceUpdate: function (inst, callback) {\n var fiber = get(inst);\n var eventTime = requestEventTime();\n var lane = requestUpdateLane(fiber);\n var update = createUpdate(eventTime, lane);\n update.tag = ForceUpdate;\n\n if (callback !== undefined && callback !== null) {\n {\n warnOnInvalidCallback(callback, 'forceUpdate');\n }\n\n update.callback = callback;\n }\n\n enqueueUpdate(fiber, update);\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n }\n};\n\nfunction checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextContext) {\n var instance = workInProgress.stateNode;\n\n if (typeof instance.shouldComponentUpdate === 'function') {\n {\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n // Invoke the function an extra time to help detect side-effects.\n instance.shouldComponentUpdate(newProps, newState, nextContext);\n } finally {\n reenableLogs();\n }\n }\n }\n\n var shouldUpdate = instance.shouldComponentUpdate(newProps, newState, nextContext);\n\n {\n if (shouldUpdate === undefined) {\n error('%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', getComponentName(ctor) || 'Component');\n }\n }\n\n return shouldUpdate;\n }\n\n if (ctor.prototype && ctor.prototype.isPureReactComponent) {\n return !shallowEqual(oldProps, newProps) || !shallowEqual(oldState, newState);\n }\n\n return true;\n}\n\nfunction checkClassInstance(workInProgress, ctor, newProps) {\n var instance = workInProgress.stateNode;\n\n {\n var name = getComponentName(ctor) || 'Component';\n var renderPresent = instance.render;\n\n if (!renderPresent) {\n if (ctor.prototype && typeof ctor.prototype.render === 'function') {\n error('%s(...): No `render` method found on the returned component ' + 'instance: did you accidentally return an object from the constructor?', name);\n } else {\n error('%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', name);\n }\n }\n\n if (instance.getInitialState && !instance.getInitialState.isReactClassApproved && !instance.state) {\n error('getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', name);\n }\n\n if (instance.getDefaultProps && !instance.getDefaultProps.isReactClassApproved) {\n error('getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', name);\n }\n\n if (instance.propTypes) {\n error('propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', name);\n }\n\n if (instance.contextType) {\n error('contextType was defined as an instance property on %s. Use a static ' + 'property to define contextType instead.', name);\n }\n\n {\n if (instance.contextTypes) {\n error('contextTypes was defined as an instance property on %s. Use a static ' + 'property to define contextTypes instead.', name);\n }\n\n if (ctor.contextType && ctor.contextTypes && !didWarnAboutContextTypeAndContextTypes.has(ctor)) {\n didWarnAboutContextTypeAndContextTypes.add(ctor);\n\n error('%s declares both contextTypes and contextType static properties. ' + 'The legacy contextTypes property will be ignored.', name);\n }\n }\n\n if (typeof instance.componentShouldUpdate === 'function') {\n error('%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', name);\n }\n\n if (ctor.prototype && ctor.prototype.isPureReactComponent && typeof instance.shouldComponentUpdate !== 'undefined') {\n error('%s has a method called shouldComponentUpdate(). ' + 'shouldComponentUpdate should not be used when extending React.PureComponent. ' + 'Please extend React.Component if shouldComponentUpdate is used.', getComponentName(ctor) || 'A pure component');\n }\n\n if (typeof instance.componentDidUnmount === 'function') {\n error('%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', name);\n }\n\n if (typeof instance.componentDidReceiveProps === 'function') {\n error('%s has a method called ' + 'componentDidReceiveProps(). But there is no such lifecycle method. ' + 'If you meant to update the state in response to changing props, ' + 'use componentWillReceiveProps(). If you meant to fetch data or ' + 'run side-effects or mutations after React has updated the UI, use componentDidUpdate().', name);\n }\n\n if (typeof instance.componentWillRecieveProps === 'function') {\n error('%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', name);\n }\n\n if (typeof instance.UNSAFE_componentWillRecieveProps === 'function') {\n error('%s has a method called ' + 'UNSAFE_componentWillRecieveProps(). Did you mean UNSAFE_componentWillReceiveProps()?', name);\n }\n\n var hasMutatedProps = instance.props !== newProps;\n\n if (instance.props !== undefined && hasMutatedProps) {\n error('%s(...): When calling super() in `%s`, make sure to pass ' + \"up the same props that your component's constructor was passed.\", name, name);\n }\n\n if (instance.defaultProps) {\n error('Setting defaultProps as an instance property on %s is not supported and will be ignored.' + ' Instead, define defaultProps as a static property on %s.', name, name);\n }\n\n if (typeof instance.getSnapshotBeforeUpdate === 'function' && typeof instance.componentDidUpdate !== 'function' && !didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.has(ctor)) {\n didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.add(ctor);\n\n error('%s: getSnapshotBeforeUpdate() should be used with componentDidUpdate(). ' + 'This component defines getSnapshotBeforeUpdate() only.', getComponentName(ctor));\n }\n\n if (typeof instance.getDerivedStateFromProps === 'function') {\n error('%s: getDerivedStateFromProps() is defined as an instance method ' + 'and will be ignored. Instead, declare it as a static method.', name);\n }\n\n if (typeof instance.getDerivedStateFromError === 'function') {\n error('%s: getDerivedStateFromError() is defined as an instance method ' + 'and will be ignored. Instead, declare it as a static method.', name);\n }\n\n if (typeof ctor.getSnapshotBeforeUpdate === 'function') {\n error('%s: getSnapshotBeforeUpdate() is defined as a static method ' + 'and will be ignored. Instead, declare it as an instance method.', name);\n }\n\n var _state = instance.state;\n\n if (_state && (typeof _state !== 'object' || isArray(_state))) {\n error('%s.state: must be set to an object or null', name);\n }\n\n if (typeof instance.getChildContext === 'function' && typeof ctor.childContextTypes !== 'object') {\n error('%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', name);\n }\n }\n}\n\nfunction adoptClassInstance(workInProgress, instance) {\n instance.updater = classComponentUpdater;\n workInProgress.stateNode = instance; // The instance needs access to the fiber so that it can schedule updates\n\n set(instance, workInProgress);\n\n {\n instance._reactInternalInstance = fakeInternalInstance;\n }\n}\n\nfunction constructClassInstance(workInProgress, ctor, props) {\n var isLegacyContextConsumer = false;\n var unmaskedContext = emptyContextObject;\n var context = emptyContextObject;\n var contextType = ctor.contextType;\n\n {\n if ('contextType' in ctor) {\n var isValid = // Allow null for conditional declaration\n contextType === null || contextType !== undefined && contextType.$$typeof === REACT_CONTEXT_TYPE && contextType._context === undefined; // Not a <Context.Consumer>\n\n if (!isValid && !didWarnAboutInvalidateContextType.has(ctor)) {\n didWarnAboutInvalidateContextType.add(ctor);\n var addendum = '';\n\n if (contextType === undefined) {\n addendum = ' However, it is set to undefined. ' + 'This can be caused by a typo or by mixing up named and default imports. ' + 'This can also happen due to a circular dependency, so ' + 'try moving the createContext() call to a separate file.';\n } else if (typeof contextType !== 'object') {\n addendum = ' However, it is set to a ' + typeof contextType + '.';\n } else if (contextType.$$typeof === REACT_PROVIDER_TYPE) {\n addendum = ' Did you accidentally pass the Context.Provider instead?';\n } else if (contextType._context !== undefined) {\n // <Context.Consumer>\n addendum = ' Did you accidentally pass the Context.Consumer instead?';\n } else {\n addendum = ' However, it is set to an object with keys {' + Object.keys(contextType).join(', ') + '}.';\n }\n\n error('%s defines an invalid contextType. ' + 'contextType should point to the Context object returned by React.createContext().%s', getComponentName(ctor) || 'Component', addendum);\n }\n }\n }\n\n if (typeof contextType === 'object' && contextType !== null) {\n context = readContext(contextType);\n } else {\n unmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n var contextTypes = ctor.contextTypes;\n isLegacyContextConsumer = contextTypes !== null && contextTypes !== undefined;\n context = isLegacyContextConsumer ? getMaskedContext(workInProgress, unmaskedContext) : emptyContextObject;\n } // Instantiate twice to help detect side-effects.\n\n\n {\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n new ctor(props, context); // eslint-disable-line no-new\n } finally {\n reenableLogs();\n }\n }\n }\n\n var instance = new ctor(props, context);\n var state = workInProgress.memoizedState = instance.state !== null && instance.state !== undefined ? instance.state : null;\n adoptClassInstance(workInProgress, instance);\n\n {\n if (typeof ctor.getDerivedStateFromProps === 'function' && state === null) {\n var componentName = getComponentName(ctor) || 'Component';\n\n if (!didWarnAboutUninitializedState.has(componentName)) {\n didWarnAboutUninitializedState.add(componentName);\n\n error('`%s` uses `getDerivedStateFromProps` but its initial state is ' + '%s. This is not recommended. Instead, define the initial state by ' + 'assigning an object to `this.state` in the constructor of `%s`. ' + 'This ensures that `getDerivedStateFromProps` arguments have a consistent shape.', componentName, instance.state === null ? 'null' : 'undefined', componentName);\n }\n } // If new component APIs are defined, \"unsafe\" lifecycles won't be called.\n // Warn about these lifecycles if they are present.\n // Don't warn about react-lifecycles-compat polyfilled methods though.\n\n\n if (typeof ctor.getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function') {\n var foundWillMountName = null;\n var foundWillReceivePropsName = null;\n var foundWillUpdateName = null;\n\n if (typeof instance.componentWillMount === 'function' && instance.componentWillMount.__suppressDeprecationWarning !== true) {\n foundWillMountName = 'componentWillMount';\n } else if (typeof instance.UNSAFE_componentWillMount === 'function') {\n foundWillMountName = 'UNSAFE_componentWillMount';\n }\n\n if (typeof instance.componentWillReceiveProps === 'function' && instance.componentWillReceiveProps.__suppressDeprecationWarning !== true) {\n foundWillReceivePropsName = 'componentWillReceiveProps';\n } else if (typeof instance.UNSAFE_componentWillReceiveProps === 'function') {\n foundWillReceivePropsName = 'UNSAFE_componentWillReceiveProps';\n }\n\n if (typeof instance.componentWillUpdate === 'function' && instance.componentWillUpdate.__suppressDeprecationWarning !== true) {\n foundWillUpdateName = 'componentWillUpdate';\n } else if (typeof instance.UNSAFE_componentWillUpdate === 'function') {\n foundWillUpdateName = 'UNSAFE_componentWillUpdate';\n }\n\n if (foundWillMountName !== null || foundWillReceivePropsName !== null || foundWillUpdateName !== null) {\n var _componentName = getComponentName(ctor) || 'Component';\n\n var newApiName = typeof ctor.getDerivedStateFromProps === 'function' ? 'getDerivedStateFromProps()' : 'getSnapshotBeforeUpdate()';\n\n if (!didWarnAboutLegacyLifecyclesAndDerivedState.has(_componentName)) {\n didWarnAboutLegacyLifecyclesAndDerivedState.add(_componentName);\n\n error('Unsafe legacy lifecycles will not be called for components using new component APIs.\\n\\n' + '%s uses %s but also contains the following legacy lifecycles:%s%s%s\\n\\n' + 'The above lifecycles should be removed. Learn more about this warning here:\\n' + 'https://reactjs.org/link/unsafe-component-lifecycles', _componentName, newApiName, foundWillMountName !== null ? \"\\n \" + foundWillMountName : '', foundWillReceivePropsName !== null ? \"\\n \" + foundWillReceivePropsName : '', foundWillUpdateName !== null ? \"\\n \" + foundWillUpdateName : '');\n }\n }\n }\n } // Cache unmasked context so we can avoid recreating masked context unless necessary.\n // ReactFiberContext usually updates this cache but can't for newly-created instances.\n\n\n if (isLegacyContextConsumer) {\n cacheContext(workInProgress, unmaskedContext, context);\n }\n\n return instance;\n}\n\nfunction callComponentWillMount(workInProgress, instance) {\n var oldState = instance.state;\n\n if (typeof instance.componentWillMount === 'function') {\n instance.componentWillMount();\n }\n\n if (typeof instance.UNSAFE_componentWillMount === 'function') {\n instance.UNSAFE_componentWillMount();\n }\n\n if (oldState !== instance.state) {\n {\n error('%s.componentWillMount(): Assigning directly to this.state is ' + \"deprecated (except inside a component's \" + 'constructor). Use setState instead.', getComponentName(workInProgress.type) || 'Component');\n }\n\n classComponentUpdater.enqueueReplaceState(instance, instance.state, null);\n }\n}\n\nfunction callComponentWillReceiveProps(workInProgress, instance, newProps, nextContext) {\n var oldState = instance.state;\n\n if (typeof instance.componentWillReceiveProps === 'function') {\n instance.componentWillReceiveProps(newProps, nextContext);\n }\n\n if (typeof instance.UNSAFE_componentWillReceiveProps === 'function') {\n instance.UNSAFE_componentWillReceiveProps(newProps, nextContext);\n }\n\n if (instance.state !== oldState) {\n {\n var componentName = getComponentName(workInProgress.type) || 'Component';\n\n if (!didWarnAboutStateAssignmentForComponent.has(componentName)) {\n didWarnAboutStateAssignmentForComponent.add(componentName);\n\n error('%s.componentWillReceiveProps(): Assigning directly to ' + \"this.state is deprecated (except inside a component's \" + 'constructor). Use setState instead.', componentName);\n }\n }\n\n classComponentUpdater.enqueueReplaceState(instance, instance.state, null);\n }\n} // Invokes the mount life-cycles on a previously never rendered instance.\n\n\nfunction mountClassInstance(workInProgress, ctor, newProps, renderLanes) {\n {\n checkClassInstance(workInProgress, ctor, newProps);\n }\n\n var instance = workInProgress.stateNode;\n instance.props = newProps;\n instance.state = workInProgress.memoizedState;\n instance.refs = emptyRefsObject;\n initializeUpdateQueue(workInProgress);\n var contextType = ctor.contextType;\n\n if (typeof contextType === 'object' && contextType !== null) {\n instance.context = readContext(contextType);\n } else {\n var unmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n instance.context = getMaskedContext(workInProgress, unmaskedContext);\n }\n\n {\n if (instance.state === newProps) {\n var componentName = getComponentName(ctor) || 'Component';\n\n if (!didWarnAboutDirectlyAssigningPropsToState.has(componentName)) {\n didWarnAboutDirectlyAssigningPropsToState.add(componentName);\n\n error('%s: It is not recommended to assign props directly to state ' + \"because updates to props won't be reflected in state. \" + 'In most cases, it is better to use props directly.', componentName);\n }\n }\n\n if (workInProgress.mode & StrictMode) {\n ReactStrictModeWarnings.recordLegacyContextWarning(workInProgress, instance);\n }\n\n {\n ReactStrictModeWarnings.recordUnsafeLifecycleWarnings(workInProgress, instance);\n }\n }\n\n processUpdateQueue(workInProgress, newProps, instance, renderLanes);\n instance.state = workInProgress.memoizedState;\n var getDerivedStateFromProps = ctor.getDerivedStateFromProps;\n\n if (typeof getDerivedStateFromProps === 'function') {\n applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps);\n instance.state = workInProgress.memoizedState;\n } // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n\n\n if (typeof ctor.getDerivedStateFromProps !== 'function' && typeof instance.getSnapshotBeforeUpdate !== 'function' && (typeof instance.UNSAFE_componentWillMount === 'function' || typeof instance.componentWillMount === 'function')) {\n callComponentWillMount(workInProgress, instance); // If we had additional state updates during this life-cycle, let's\n // process them now.\n\n processUpdateQueue(workInProgress, newProps, instance, renderLanes);\n instance.state = workInProgress.memoizedState;\n }\n\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.flags |= Update;\n }\n}\n\nfunction resumeMountClassInstance(workInProgress, ctor, newProps, renderLanes) {\n var instance = workInProgress.stateNode;\n var oldProps = workInProgress.memoizedProps;\n instance.props = oldProps;\n var oldContext = instance.context;\n var contextType = ctor.contextType;\n var nextContext = emptyContextObject;\n\n if (typeof contextType === 'object' && contextType !== null) {\n nextContext = readContext(contextType);\n } else {\n var nextLegacyUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n nextContext = getMaskedContext(workInProgress, nextLegacyUnmaskedContext);\n }\n\n var getDerivedStateFromProps = ctor.getDerivedStateFromProps;\n var hasNewLifecycles = typeof getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function'; // Note: During these life-cycles, instance.props/instance.state are what\n // ever the previously attempted to render - not the \"current\". However,\n // during componentDidUpdate we pass the \"current\" props.\n // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n\n if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function')) {\n if (oldProps !== newProps || oldContext !== nextContext) {\n callComponentWillReceiveProps(workInProgress, instance, newProps, nextContext);\n }\n }\n\n resetHasForceUpdateBeforeProcessing();\n var oldState = workInProgress.memoizedState;\n var newState = instance.state = oldState;\n processUpdateQueue(workInProgress, newProps, instance, renderLanes);\n newState = workInProgress.memoizedState;\n\n if (oldProps === newProps && oldState === newState && !hasContextChanged() && !checkHasForceUpdateAfterProcessing()) {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.flags |= Update;\n }\n\n return false;\n }\n\n if (typeof getDerivedStateFromProps === 'function') {\n applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps);\n newState = workInProgress.memoizedState;\n }\n\n var shouldUpdate = checkHasForceUpdateAfterProcessing() || checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextContext);\n\n if (shouldUpdate) {\n // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillMount === 'function' || typeof instance.componentWillMount === 'function')) {\n if (typeof instance.componentWillMount === 'function') {\n instance.componentWillMount();\n }\n\n if (typeof instance.UNSAFE_componentWillMount === 'function') {\n instance.UNSAFE_componentWillMount();\n }\n }\n\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.flags |= Update;\n }\n } else {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.flags |= Update;\n } // If shouldComponentUpdate returned false, we should still update the\n // memoized state to indicate that this work can be reused.\n\n\n workInProgress.memoizedProps = newProps;\n workInProgress.memoizedState = newState;\n } // Update the existing instance's state, props, and context pointers even\n // if shouldComponentUpdate returns false.\n\n\n instance.props = newProps;\n instance.state = newState;\n instance.context = nextContext;\n return shouldUpdate;\n} // Invokes the update life-cycles and returns false if it shouldn't rerender.\n\n\nfunction updateClassInstance(current, workInProgress, ctor, newProps, renderLanes) {\n var instance = workInProgress.stateNode;\n cloneUpdateQueue(current, workInProgress);\n var unresolvedOldProps = workInProgress.memoizedProps;\n var oldProps = workInProgress.type === workInProgress.elementType ? unresolvedOldProps : resolveDefaultProps(workInProgress.type, unresolvedOldProps);\n instance.props = oldProps;\n var unresolvedNewProps = workInProgress.pendingProps;\n var oldContext = instance.context;\n var contextType = ctor.contextType;\n var nextContext = emptyContextObject;\n\n if (typeof contextType === 'object' && contextType !== null) {\n nextContext = readContext(contextType);\n } else {\n var nextUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n nextContext = getMaskedContext(workInProgress, nextUnmaskedContext);\n }\n\n var getDerivedStateFromProps = ctor.getDerivedStateFromProps;\n var hasNewLifecycles = typeof getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function'; // Note: During these life-cycles, instance.props/instance.state are what\n // ever the previously attempted to render - not the \"current\". However,\n // during componentDidUpdate we pass the \"current\" props.\n // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n\n if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function')) {\n if (unresolvedOldProps !== unresolvedNewProps || oldContext !== nextContext) {\n callComponentWillReceiveProps(workInProgress, instance, newProps, nextContext);\n }\n }\n\n resetHasForceUpdateBeforeProcessing();\n var oldState = workInProgress.memoizedState;\n var newState = instance.state = oldState;\n processUpdateQueue(workInProgress, newProps, instance, renderLanes);\n newState = workInProgress.memoizedState;\n\n if (unresolvedOldProps === unresolvedNewProps && oldState === newState && !hasContextChanged() && !checkHasForceUpdateAfterProcessing()) {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidUpdate === 'function') {\n if (unresolvedOldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.flags |= Update;\n }\n }\n\n if (typeof instance.getSnapshotBeforeUpdate === 'function') {\n if (unresolvedOldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.flags |= Snapshot;\n }\n }\n\n return false;\n }\n\n if (typeof getDerivedStateFromProps === 'function') {\n applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps);\n newState = workInProgress.memoizedState;\n }\n\n var shouldUpdate = checkHasForceUpdateAfterProcessing() || checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextContext);\n\n if (shouldUpdate) {\n // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillUpdate === 'function' || typeof instance.componentWillUpdate === 'function')) {\n if (typeof instance.componentWillUpdate === 'function') {\n instance.componentWillUpdate(newProps, newState, nextContext);\n }\n\n if (typeof instance.UNSAFE_componentWillUpdate === 'function') {\n instance.UNSAFE_componentWillUpdate(newProps, newState, nextContext);\n }\n }\n\n if (typeof instance.componentDidUpdate === 'function') {\n workInProgress.flags |= Update;\n }\n\n if (typeof instance.getSnapshotBeforeUpdate === 'function') {\n workInProgress.flags |= Snapshot;\n }\n } else {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidUpdate === 'function') {\n if (unresolvedOldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.flags |= Update;\n }\n }\n\n if (typeof instance.getSnapshotBeforeUpdate === 'function') {\n if (unresolvedOldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.flags |= Snapshot;\n }\n } // If shouldComponentUpdate returned false, we should still update the\n // memoized props/state to indicate that this work can be reused.\n\n\n workInProgress.memoizedProps = newProps;\n workInProgress.memoizedState = newState;\n } // Update the existing instance's state, props, and context pointers even\n // if shouldComponentUpdate returns false.\n\n\n instance.props = newProps;\n instance.state = newState;\n instance.context = nextContext;\n return shouldUpdate;\n}\n\nvar didWarnAboutMaps;\nvar didWarnAboutGenerators;\nvar didWarnAboutStringRefs;\nvar ownerHasKeyUseWarning;\nvar ownerHasFunctionTypeWarning;\n\nvar warnForMissingKey = function (child, returnFiber) {};\n\n{\n didWarnAboutMaps = false;\n didWarnAboutGenerators = false;\n didWarnAboutStringRefs = {};\n /**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\n\n ownerHasKeyUseWarning = {};\n ownerHasFunctionTypeWarning = {};\n\n warnForMissingKey = function (child, returnFiber) {\n if (child === null || typeof child !== 'object') {\n return;\n }\n\n if (!child._store || child._store.validated || child.key != null) {\n return;\n }\n\n if (!(typeof child._store === 'object')) {\n {\n throw Error( \"React Component in warnForMissingKey should have a _store. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n child._store.validated = true;\n var componentName = getComponentName(returnFiber.type) || 'Component';\n\n if (ownerHasKeyUseWarning[componentName]) {\n return;\n }\n\n ownerHasKeyUseWarning[componentName] = true;\n\n error('Each child in a list should have a unique ' + '\"key\" prop. See https://reactjs.org/link/warning-keys for ' + 'more information.');\n };\n}\n\nvar isArray$1 = Array.isArray;\n\nfunction coerceRef(returnFiber, current, element) {\n var mixedRef = element.ref;\n\n if (mixedRef !== null && typeof mixedRef !== 'function' && typeof mixedRef !== 'object') {\n {\n // TODO: Clean this up once we turn on the string ref warning for\n // everyone, because the strict mode case will no longer be relevant\n if ((returnFiber.mode & StrictMode || warnAboutStringRefs) && // We warn in ReactElement.js if owner and self are equal for string refs\n // because these cannot be automatically converted to an arrow function\n // using a codemod. Therefore, we don't have to warn about string refs again.\n !(element._owner && element._self && element._owner.stateNode !== element._self)) {\n var componentName = getComponentName(returnFiber.type) || 'Component';\n\n if (!didWarnAboutStringRefs[componentName]) {\n {\n error('A string ref, \"%s\", has been found within a strict mode tree. ' + 'String refs are a source of potential bugs and should be avoided. ' + 'We recommend using useRef() or createRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-string-ref', mixedRef);\n }\n\n didWarnAboutStringRefs[componentName] = true;\n }\n }\n }\n\n if (element._owner) {\n var owner = element._owner;\n var inst;\n\n if (owner) {\n var ownerFiber = owner;\n\n if (!(ownerFiber.tag === ClassComponent)) {\n {\n throw Error( \"Function components cannot have string refs. We recommend using useRef() instead. Learn more about using refs safely here: https://reactjs.org/link/strict-mode-string-ref\" );\n }\n }\n\n inst = ownerFiber.stateNode;\n }\n\n if (!inst) {\n {\n throw Error( \"Missing owner for string ref \" + mixedRef + \". This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var stringRef = '' + mixedRef; // Check if previous string ref matches new string ref\n\n if (current !== null && current.ref !== null && typeof current.ref === 'function' && current.ref._stringRef === stringRef) {\n return current.ref;\n }\n\n var ref = function (value) {\n var refs = inst.refs;\n\n if (refs === emptyRefsObject) {\n // This is a lazy pooled frozen object, so we need to initialize.\n refs = inst.refs = {};\n }\n\n if (value === null) {\n delete refs[stringRef];\n } else {\n refs[stringRef] = value;\n }\n };\n\n ref._stringRef = stringRef;\n return ref;\n } else {\n if (!(typeof mixedRef === 'string')) {\n {\n throw Error( \"Expected ref to be a function, a string, an object returned by React.createRef(), or null.\" );\n }\n }\n\n if (!element._owner) {\n {\n throw Error( \"Element ref was specified as a string (\" + mixedRef + \") but no owner was set. This could happen for one of the following reasons:\\n1. You may be adding a ref to a function component\\n2. You may be adding a ref to a component that was not created inside a component's render method\\n3. You have multiple copies of React loaded\\nSee https://reactjs.org/link/refs-must-have-owner for more information.\" );\n }\n }\n }\n }\n\n return mixedRef;\n}\n\nfunction throwOnInvalidObjectType(returnFiber, newChild) {\n if (returnFiber.type !== 'textarea') {\n {\n {\n throw Error( \"Objects are not valid as a React child (found: \" + (Object.prototype.toString.call(newChild) === '[object Object]' ? 'object with keys {' + Object.keys(newChild).join(', ') + '}' : newChild) + \"). If you meant to render a collection of children, use an array instead.\" );\n }\n }\n }\n}\n\nfunction warnOnFunctionType(returnFiber) {\n {\n var componentName = getComponentName(returnFiber.type) || 'Component';\n\n if (ownerHasFunctionTypeWarning[componentName]) {\n return;\n }\n\n ownerHasFunctionTypeWarning[componentName] = true;\n\n error('Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of <Component /> from render. ' + 'Or maybe you meant to call this function rather than return it.');\n }\n} // We avoid inlining this to avoid potential deopts from using try/catch.\n// to be able to optimize each path individually by branching early. This needs\n// a compiler or we can do it manually. Helpers that don't need this branching\n// live outside of this function.\n\n\nfunction ChildReconciler(shouldTrackSideEffects) {\n function deleteChild(returnFiber, childToDelete) {\n if (!shouldTrackSideEffects) {\n // Noop.\n return;\n } // Deletions are added in reversed order so we add it to the front.\n // At this point, the return fiber's effect list is empty except for\n // deletions, so we can just append the deletion to the list. The remaining\n // effects aren't added until the complete phase. Once we implement\n // resuming, this may not be true.\n\n\n var last = returnFiber.lastEffect;\n\n if (last !== null) {\n last.nextEffect = childToDelete;\n returnFiber.lastEffect = childToDelete;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n }\n\n childToDelete.nextEffect = null;\n childToDelete.flags = Deletion;\n }\n\n function deleteRemainingChildren(returnFiber, currentFirstChild) {\n if (!shouldTrackSideEffects) {\n // Noop.\n return null;\n } // TODO: For the shouldClone case, this could be micro-optimized a bit by\n // assuming that after the first child we've already added everything.\n\n\n var childToDelete = currentFirstChild;\n\n while (childToDelete !== null) {\n deleteChild(returnFiber, childToDelete);\n childToDelete = childToDelete.sibling;\n }\n\n return null;\n }\n\n function mapRemainingChildren(returnFiber, currentFirstChild) {\n // Add the remaining children to a temporary map so that we can find them by\n // keys quickly. Implicit (null) keys get added to this set with their index\n // instead.\n var existingChildren = new Map();\n var existingChild = currentFirstChild;\n\n while (existingChild !== null) {\n if (existingChild.key !== null) {\n existingChildren.set(existingChild.key, existingChild);\n } else {\n existingChildren.set(existingChild.index, existingChild);\n }\n\n existingChild = existingChild.sibling;\n }\n\n return existingChildren;\n }\n\n function useFiber(fiber, pendingProps) {\n // We currently set sibling to null and index to 0 here because it is easy\n // to forget to do before returning it. E.g. for the single child case.\n var clone = createWorkInProgress(fiber, pendingProps);\n clone.index = 0;\n clone.sibling = null;\n return clone;\n }\n\n function placeChild(newFiber, lastPlacedIndex, newIndex) {\n newFiber.index = newIndex;\n\n if (!shouldTrackSideEffects) {\n // Noop.\n return lastPlacedIndex;\n }\n\n var current = newFiber.alternate;\n\n if (current !== null) {\n var oldIndex = current.index;\n\n if (oldIndex < lastPlacedIndex) {\n // This is a move.\n newFiber.flags = Placement;\n return lastPlacedIndex;\n } else {\n // This item can stay in place.\n return oldIndex;\n }\n } else {\n // This is an insertion.\n newFiber.flags = Placement;\n return lastPlacedIndex;\n }\n }\n\n function placeSingleChild(newFiber) {\n // This is simpler for the single child case. We only need to do a\n // placement for inserting new children.\n if (shouldTrackSideEffects && newFiber.alternate === null) {\n newFiber.flags = Placement;\n }\n\n return newFiber;\n }\n\n function updateTextNode(returnFiber, current, textContent, lanes) {\n if (current === null || current.tag !== HostText) {\n // Insert\n var created = createFiberFromText(textContent, returnFiber.mode, lanes);\n created.return = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, textContent);\n existing.return = returnFiber;\n return existing;\n }\n }\n\n function updateElement(returnFiber, current, element, lanes) {\n if (current !== null) {\n if (current.elementType === element.type || ( // Keep this check inline so it only runs on the false path:\n isCompatibleFamilyForHotReloading(current, element) )) {\n // Move based on index\n var existing = useFiber(current, element.props);\n existing.ref = coerceRef(returnFiber, current, element);\n existing.return = returnFiber;\n\n {\n existing._debugSource = element._source;\n existing._debugOwner = element._owner;\n }\n\n return existing;\n }\n } // Insert\n\n\n var created = createFiberFromElement(element, returnFiber.mode, lanes);\n created.ref = coerceRef(returnFiber, current, element);\n created.return = returnFiber;\n return created;\n }\n\n function updatePortal(returnFiber, current, portal, lanes) {\n if (current === null || current.tag !== HostPortal || current.stateNode.containerInfo !== portal.containerInfo || current.stateNode.implementation !== portal.implementation) {\n // Insert\n var created = createFiberFromPortal(portal, returnFiber.mode, lanes);\n created.return = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, portal.children || []);\n existing.return = returnFiber;\n return existing;\n }\n }\n\n function updateFragment(returnFiber, current, fragment, lanes, key) {\n if (current === null || current.tag !== Fragment) {\n // Insert\n var created = createFiberFromFragment(fragment, returnFiber.mode, lanes, key);\n created.return = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, fragment);\n existing.return = returnFiber;\n return existing;\n }\n }\n\n function createChild(returnFiber, newChild, lanes) {\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys. If the previous node is implicitly keyed\n // we can continue to replace it without aborting even if it is not a text\n // node.\n var created = createFiberFromText('' + newChild, returnFiber.mode, lanes);\n created.return = returnFiber;\n return created;\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n var _created = createFiberFromElement(newChild, returnFiber.mode, lanes);\n\n _created.ref = coerceRef(returnFiber, null, newChild);\n _created.return = returnFiber;\n return _created;\n }\n\n case REACT_PORTAL_TYPE:\n {\n var _created2 = createFiberFromPortal(newChild, returnFiber.mode, lanes);\n\n _created2.return = returnFiber;\n return _created2;\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n var _created3 = createFiberFromFragment(newChild, returnFiber.mode, lanes, null);\n\n _created3.return = returnFiber;\n return _created3;\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType(returnFiber);\n }\n }\n\n return null;\n }\n\n function updateSlot(returnFiber, oldFiber, newChild, lanes) {\n // Update the fiber if the keys match, otherwise return null.\n var key = oldFiber !== null ? oldFiber.key : null;\n\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys. If the previous node is implicitly keyed\n // we can continue to replace it without aborting even if it is not a text\n // node.\n if (key !== null) {\n return null;\n }\n\n return updateTextNode(returnFiber, oldFiber, '' + newChild, lanes);\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n if (newChild.key === key) {\n if (newChild.type === REACT_FRAGMENT_TYPE) {\n return updateFragment(returnFiber, oldFiber, newChild.props.children, lanes, key);\n }\n\n return updateElement(returnFiber, oldFiber, newChild, lanes);\n } else {\n return null;\n }\n }\n\n case REACT_PORTAL_TYPE:\n {\n if (newChild.key === key) {\n return updatePortal(returnFiber, oldFiber, newChild, lanes);\n } else {\n return null;\n }\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n if (key !== null) {\n return null;\n }\n\n return updateFragment(returnFiber, oldFiber, newChild, lanes, null);\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType(returnFiber);\n }\n }\n\n return null;\n }\n\n function updateFromMap(existingChildren, returnFiber, newIdx, newChild, lanes) {\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys, so we neither have to check the old nor\n // new node for the key. If both are text nodes, they match.\n var matchedFiber = existingChildren.get(newIdx) || null;\n return updateTextNode(returnFiber, matchedFiber, '' + newChild, lanes);\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n var _matchedFiber = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n\n if (newChild.type === REACT_FRAGMENT_TYPE) {\n return updateFragment(returnFiber, _matchedFiber, newChild.props.children, lanes, newChild.key);\n }\n\n return updateElement(returnFiber, _matchedFiber, newChild, lanes);\n }\n\n case REACT_PORTAL_TYPE:\n {\n var _matchedFiber2 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n\n return updatePortal(returnFiber, _matchedFiber2, newChild, lanes);\n }\n\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n var _matchedFiber3 = existingChildren.get(newIdx) || null;\n\n return updateFragment(returnFiber, _matchedFiber3, newChild, lanes, null);\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType(returnFiber);\n }\n }\n\n return null;\n }\n /**\n * Warns if there is a duplicate or missing key\n */\n\n\n function warnOnInvalidKey(child, knownKeys, returnFiber) {\n {\n if (typeof child !== 'object' || child === null) {\n return knownKeys;\n }\n\n switch (child.$$typeof) {\n case REACT_ELEMENT_TYPE:\n case REACT_PORTAL_TYPE:\n warnForMissingKey(child, returnFiber);\n var key = child.key;\n\n if (typeof key !== 'string') {\n break;\n }\n\n if (knownKeys === null) {\n knownKeys = new Set();\n knownKeys.add(key);\n break;\n }\n\n if (!knownKeys.has(key)) {\n knownKeys.add(key);\n break;\n }\n\n error('Encountered two children with the same key, `%s`. ' + 'Keys should be unique so that components maintain their identity ' + 'across updates. Non-unique keys may cause children to be ' + 'duplicated and/or omitted — the behavior is unsupported and ' + 'could change in a future version.', key);\n\n break;\n }\n }\n\n return knownKeys;\n }\n\n function reconcileChildrenArray(returnFiber, currentFirstChild, newChildren, lanes) {\n // This algorithm can't optimize by searching from both ends since we\n // don't have backpointers on fibers. I'm trying to see how far we can get\n // with that model. If it ends up not being worth the tradeoffs, we can\n // add it later.\n // Even with a two ended optimization, we'd want to optimize for the case\n // where there are few changes and brute force the comparison instead of\n // going for the Map. It'd like to explore hitting that path first in\n // forward-only mode and only go for the Map once we notice that we need\n // lots of look ahead. This doesn't handle reversal as well as two ended\n // search but that's unusual. Besides, for the two ended optimization to\n // work on Iterables, we'd need to copy the whole set.\n // In this first iteration, we'll just live with hitting the bad case\n // (adding everything to a Map) in for every insert/move.\n // If you change this code, also update reconcileChildrenIterator() which\n // uses the same algorithm.\n {\n // First, validate keys.\n var knownKeys = null;\n\n for (var i = 0; i < newChildren.length; i++) {\n var child = newChildren[i];\n knownKeys = warnOnInvalidKey(child, knownKeys, returnFiber);\n }\n }\n\n var resultingFirstChild = null;\n var previousNewFiber = null;\n var oldFiber = currentFirstChild;\n var lastPlacedIndex = 0;\n var newIdx = 0;\n var nextOldFiber = null;\n\n for (; oldFiber !== null && newIdx < newChildren.length; newIdx++) {\n if (oldFiber.index > newIdx) {\n nextOldFiber = oldFiber;\n oldFiber = null;\n } else {\n nextOldFiber = oldFiber.sibling;\n }\n\n var newFiber = updateSlot(returnFiber, oldFiber, newChildren[newIdx], lanes);\n\n if (newFiber === null) {\n // TODO: This breaks on empty slots like null children. That's\n // unfortunate because it triggers the slow path all the time. We need\n // a better way to communicate whether this was a miss or null,\n // boolean, undefined, etc.\n if (oldFiber === null) {\n oldFiber = nextOldFiber;\n }\n\n break;\n }\n\n if (shouldTrackSideEffects) {\n if (oldFiber && newFiber.alternate === null) {\n // We matched the slot, but we didn't reuse the existing fiber, so we\n // need to delete the existing child.\n deleteChild(returnFiber, oldFiber);\n }\n }\n\n lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = newFiber;\n } else {\n // TODO: Defer siblings if we're not at the right index for this slot.\n // I.e. if we had null values before, then we want to defer this\n // for each null value. However, we also don't want to call updateSlot\n // with the previous one.\n previousNewFiber.sibling = newFiber;\n }\n\n previousNewFiber = newFiber;\n oldFiber = nextOldFiber;\n }\n\n if (newIdx === newChildren.length) {\n // We've reached the end of the new children. We can delete the rest.\n deleteRemainingChildren(returnFiber, oldFiber);\n return resultingFirstChild;\n }\n\n if (oldFiber === null) {\n // If we don't have any more existing children we can choose a fast path\n // since the rest will all be insertions.\n for (; newIdx < newChildren.length; newIdx++) {\n var _newFiber = createChild(returnFiber, newChildren[newIdx], lanes);\n\n if (_newFiber === null) {\n continue;\n }\n\n lastPlacedIndex = placeChild(_newFiber, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = _newFiber;\n } else {\n previousNewFiber.sibling = _newFiber;\n }\n\n previousNewFiber = _newFiber;\n }\n\n return resultingFirstChild;\n } // Add all children to a key map for quick lookups.\n\n\n var existingChildren = mapRemainingChildren(returnFiber, oldFiber); // Keep scanning and use the map to restore deleted items as moves.\n\n for (; newIdx < newChildren.length; newIdx++) {\n var _newFiber2 = updateFromMap(existingChildren, returnFiber, newIdx, newChildren[newIdx], lanes);\n\n if (_newFiber2 !== null) {\n if (shouldTrackSideEffects) {\n if (_newFiber2.alternate !== null) {\n // The new fiber is a work in progress, but if there exists a\n // current, that means that we reused the fiber. We need to delete\n // it from the child list so that we don't add it to the deletion\n // list.\n existingChildren.delete(_newFiber2.key === null ? newIdx : _newFiber2.key);\n }\n }\n\n lastPlacedIndex = placeChild(_newFiber2, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n resultingFirstChild = _newFiber2;\n } else {\n previousNewFiber.sibling = _newFiber2;\n }\n\n previousNewFiber = _newFiber2;\n }\n }\n\n if (shouldTrackSideEffects) {\n // Any existing children that weren't consumed above were deleted. We need\n // to add them to the deletion list.\n existingChildren.forEach(function (child) {\n return deleteChild(returnFiber, child);\n });\n }\n\n return resultingFirstChild;\n }\n\n function reconcileChildrenIterator(returnFiber, currentFirstChild, newChildrenIterable, lanes) {\n // This is the same implementation as reconcileChildrenArray(),\n // but using the iterator instead.\n var iteratorFn = getIteratorFn(newChildrenIterable);\n\n if (!(typeof iteratorFn === 'function')) {\n {\n throw Error( \"An object is not an iterable. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n {\n // We don't support rendering Generators because it's a mutation.\n // See https://github.com/facebook/react/issues/12995\n if (typeof Symbol === 'function' && // $FlowFixMe Flow doesn't know about toStringTag\n newChildrenIterable[Symbol.toStringTag] === 'Generator') {\n if (!didWarnAboutGenerators) {\n error('Using Generators as children is unsupported and will likely yield ' + 'unexpected results because enumerating a generator mutates it. ' + 'You may convert it to an array with `Array.from()` or the ' + '`[...spread]` operator before rendering. Keep in mind ' + 'you might need to polyfill these features for older browsers.');\n }\n\n didWarnAboutGenerators = true;\n } // Warn about using Maps as children\n\n\n if (newChildrenIterable.entries === iteratorFn) {\n if (!didWarnAboutMaps) {\n error('Using Maps as children is not supported. ' + 'Use an array of keyed ReactElements instead.');\n }\n\n didWarnAboutMaps = true;\n } // First, validate keys.\n // We'll get a different iterator later for the main pass.\n\n\n var _newChildren = iteratorFn.call(newChildrenIterable);\n\n if (_newChildren) {\n var knownKeys = null;\n\n var _step = _newChildren.next();\n\n for (; !_step.done; _step = _newChildren.next()) {\n var child = _step.value;\n knownKeys = warnOnInvalidKey(child, knownKeys, returnFiber);\n }\n }\n }\n\n var newChildren = iteratorFn.call(newChildrenIterable);\n\n if (!(newChildren != null)) {\n {\n throw Error( \"An iterable object provided no iterator.\" );\n }\n }\n\n var resultingFirstChild = null;\n var previousNewFiber = null;\n var oldFiber = currentFirstChild;\n var lastPlacedIndex = 0;\n var newIdx = 0;\n var nextOldFiber = null;\n var step = newChildren.next();\n\n for (; oldFiber !== null && !step.done; newIdx++, step = newChildren.next()) {\n if (oldFiber.index > newIdx) {\n nextOldFiber = oldFiber;\n oldFiber = null;\n } else {\n nextOldFiber = oldFiber.sibling;\n }\n\n var newFiber = updateSlot(returnFiber, oldFiber, step.value, lanes);\n\n if (newFiber === null) {\n // TODO: This breaks on empty slots like null children. That's\n // unfortunate because it triggers the slow path all the time. We need\n // a better way to communicate whether this was a miss or null,\n // boolean, undefined, etc.\n if (oldFiber === null) {\n oldFiber = nextOldFiber;\n }\n\n break;\n }\n\n if (shouldTrackSideEffects) {\n if (oldFiber && newFiber.alternate === null) {\n // We matched the slot, but we didn't reuse the existing fiber, so we\n // need to delete the existing child.\n deleteChild(returnFiber, oldFiber);\n }\n }\n\n lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = newFiber;\n } else {\n // TODO: Defer siblings if we're not at the right index for this slot.\n // I.e. if we had null values before, then we want to defer this\n // for each null value. However, we also don't want to call updateSlot\n // with the previous one.\n previousNewFiber.sibling = newFiber;\n }\n\n previousNewFiber = newFiber;\n oldFiber = nextOldFiber;\n }\n\n if (step.done) {\n // We've reached the end of the new children. We can delete the rest.\n deleteRemainingChildren(returnFiber, oldFiber);\n return resultingFirstChild;\n }\n\n if (oldFiber === null) {\n // If we don't have any more existing children we can choose a fast path\n // since the rest will all be insertions.\n for (; !step.done; newIdx++, step = newChildren.next()) {\n var _newFiber3 = createChild(returnFiber, step.value, lanes);\n\n if (_newFiber3 === null) {\n continue;\n }\n\n lastPlacedIndex = placeChild(_newFiber3, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = _newFiber3;\n } else {\n previousNewFiber.sibling = _newFiber3;\n }\n\n previousNewFiber = _newFiber3;\n }\n\n return resultingFirstChild;\n } // Add all children to a key map for quick lookups.\n\n\n var existingChildren = mapRemainingChildren(returnFiber, oldFiber); // Keep scanning and use the map to restore deleted items as moves.\n\n for (; !step.done; newIdx++, step = newChildren.next()) {\n var _newFiber4 = updateFromMap(existingChildren, returnFiber, newIdx, step.value, lanes);\n\n if (_newFiber4 !== null) {\n if (shouldTrackSideEffects) {\n if (_newFiber4.alternate !== null) {\n // The new fiber is a work in progress, but if there exists a\n // current, that means that we reused the fiber. We need to delete\n // it from the child list so that we don't add it to the deletion\n // list.\n existingChildren.delete(_newFiber4.key === null ? newIdx : _newFiber4.key);\n }\n }\n\n lastPlacedIndex = placeChild(_newFiber4, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n resultingFirstChild = _newFiber4;\n } else {\n previousNewFiber.sibling = _newFiber4;\n }\n\n previousNewFiber = _newFiber4;\n }\n }\n\n if (shouldTrackSideEffects) {\n // Any existing children that weren't consumed above were deleted. We need\n // to add them to the deletion list.\n existingChildren.forEach(function (child) {\n return deleteChild(returnFiber, child);\n });\n }\n\n return resultingFirstChild;\n }\n\n function reconcileSingleTextNode(returnFiber, currentFirstChild, textContent, lanes) {\n // There's no need to check for keys on text nodes since we don't have a\n // way to define them.\n if (currentFirstChild !== null && currentFirstChild.tag === HostText) {\n // We already have an existing node so let's just update it and delete\n // the rest.\n deleteRemainingChildren(returnFiber, currentFirstChild.sibling);\n var existing = useFiber(currentFirstChild, textContent);\n existing.return = returnFiber;\n return existing;\n } // The existing first child is not a text node so we need to create one\n // and delete the existing ones.\n\n\n deleteRemainingChildren(returnFiber, currentFirstChild);\n var created = createFiberFromText(textContent, returnFiber.mode, lanes);\n created.return = returnFiber;\n return created;\n }\n\n function reconcileSingleElement(returnFiber, currentFirstChild, element, lanes) {\n var key = element.key;\n var child = currentFirstChild;\n\n while (child !== null) {\n // TODO: If key === null and child.key === null, then this only applies to\n // the first item in the list.\n if (child.key === key) {\n switch (child.tag) {\n case Fragment:\n {\n if (element.type === REACT_FRAGMENT_TYPE) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, element.props.children);\n existing.return = returnFiber;\n\n {\n existing._debugSource = element._source;\n existing._debugOwner = element._owner;\n }\n\n return existing;\n }\n\n break;\n }\n\n case Block:\n\n // We intentionally fallthrough here if enableBlocksAPI is not on.\n // eslint-disable-next-lined no-fallthrough\n\n default:\n {\n if (child.elementType === element.type || ( // Keep this check inline so it only runs on the false path:\n isCompatibleFamilyForHotReloading(child, element) )) {\n deleteRemainingChildren(returnFiber, child.sibling);\n\n var _existing3 = useFiber(child, element.props);\n\n _existing3.ref = coerceRef(returnFiber, child, element);\n _existing3.return = returnFiber;\n\n {\n _existing3._debugSource = element._source;\n _existing3._debugOwner = element._owner;\n }\n\n return _existing3;\n }\n\n break;\n }\n } // Didn't match.\n\n\n deleteRemainingChildren(returnFiber, child);\n break;\n } else {\n deleteChild(returnFiber, child);\n }\n\n child = child.sibling;\n }\n\n if (element.type === REACT_FRAGMENT_TYPE) {\n var created = createFiberFromFragment(element.props.children, returnFiber.mode, lanes, element.key);\n created.return = returnFiber;\n return created;\n } else {\n var _created4 = createFiberFromElement(element, returnFiber.mode, lanes);\n\n _created4.ref = coerceRef(returnFiber, currentFirstChild, element);\n _created4.return = returnFiber;\n return _created4;\n }\n }\n\n function reconcileSinglePortal(returnFiber, currentFirstChild, portal, lanes) {\n var key = portal.key;\n var child = currentFirstChild;\n\n while (child !== null) {\n // TODO: If key === null and child.key === null, then this only applies to\n // the first item in the list.\n if (child.key === key) {\n if (child.tag === HostPortal && child.stateNode.containerInfo === portal.containerInfo && child.stateNode.implementation === portal.implementation) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, portal.children || []);\n existing.return = returnFiber;\n return existing;\n } else {\n deleteRemainingChildren(returnFiber, child);\n break;\n }\n } else {\n deleteChild(returnFiber, child);\n }\n\n child = child.sibling;\n }\n\n var created = createFiberFromPortal(portal, returnFiber.mode, lanes);\n created.return = returnFiber;\n return created;\n } // This API will tag the children with the side-effect of the reconciliation\n // itself. They will be added to the side-effect list as we pass through the\n // children and the parent.\n\n\n function reconcileChildFibers(returnFiber, currentFirstChild, newChild, lanes) {\n // This function is not recursive.\n // If the top level item is an array, we treat it as a set of children,\n // not as a fragment. Nested arrays on the other hand will be treated as\n // fragment nodes. Recursion happens at the normal flow.\n // Handle top level unkeyed fragments as if they were arrays.\n // This leads to an ambiguity between <>{[...]}</> and <>...</>.\n // We treat the ambiguous cases above the same.\n var isUnkeyedTopLevelFragment = typeof newChild === 'object' && newChild !== null && newChild.type === REACT_FRAGMENT_TYPE && newChild.key === null;\n\n if (isUnkeyedTopLevelFragment) {\n newChild = newChild.props.children;\n } // Handle object types\n\n\n var isObject = typeof newChild === 'object' && newChild !== null;\n\n if (isObject) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n return placeSingleChild(reconcileSingleElement(returnFiber, currentFirstChild, newChild, lanes));\n\n case REACT_PORTAL_TYPE:\n return placeSingleChild(reconcileSinglePortal(returnFiber, currentFirstChild, newChild, lanes));\n\n }\n }\n\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n return placeSingleChild(reconcileSingleTextNode(returnFiber, currentFirstChild, '' + newChild, lanes));\n }\n\n if (isArray$1(newChild)) {\n return reconcileChildrenArray(returnFiber, currentFirstChild, newChild, lanes);\n }\n\n if (getIteratorFn(newChild)) {\n return reconcileChildrenIterator(returnFiber, currentFirstChild, newChild, lanes);\n }\n\n if (isObject) {\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType(returnFiber);\n }\n }\n\n if (typeof newChild === 'undefined' && !isUnkeyedTopLevelFragment) {\n // If the new child is undefined, and the return fiber is a composite\n // component, throw an error. If Fiber return types are disabled,\n // we already threw above.\n switch (returnFiber.tag) {\n case ClassComponent:\n {\n {\n var instance = returnFiber.stateNode;\n\n if (instance.render._isMockFunction) {\n // We allow auto-mocks to proceed as if they're returning null.\n break;\n }\n }\n }\n // Intentionally fall through to the next case, which handles both\n // functions and classes\n // eslint-disable-next-lined no-fallthrough\n\n case Block:\n case FunctionComponent:\n case ForwardRef:\n case SimpleMemoComponent:\n {\n {\n {\n throw Error( (getComponentName(returnFiber.type) || 'Component') + \"(...): Nothing was returned from render. This usually means a return statement is missing. Or, to render nothing, return null.\" );\n }\n }\n }\n }\n } // Remaining cases are all treated as empty.\n\n\n return deleteRemainingChildren(returnFiber, currentFirstChild);\n }\n\n return reconcileChildFibers;\n}\n\nvar reconcileChildFibers = ChildReconciler(true);\nvar mountChildFibers = ChildReconciler(false);\nfunction cloneChildFibers(current, workInProgress) {\n if (!(current === null || workInProgress.child === current.child)) {\n {\n throw Error( \"Resuming work not yet implemented.\" );\n }\n }\n\n if (workInProgress.child === null) {\n return;\n }\n\n var currentChild = workInProgress.child;\n var newChild = createWorkInProgress(currentChild, currentChild.pendingProps);\n workInProgress.child = newChild;\n newChild.return = workInProgress;\n\n while (currentChild.sibling !== null) {\n currentChild = currentChild.sibling;\n newChild = newChild.sibling = createWorkInProgress(currentChild, currentChild.pendingProps);\n newChild.return = workInProgress;\n }\n\n newChild.sibling = null;\n} // Reset a workInProgress child set to prepare it for a second pass.\n\nfunction resetChildFibers(workInProgress, lanes) {\n var child = workInProgress.child;\n\n while (child !== null) {\n resetWorkInProgress(child, lanes);\n child = child.sibling;\n }\n}\n\nvar NO_CONTEXT = {};\nvar contextStackCursor$1 = createCursor(NO_CONTEXT);\nvar contextFiberStackCursor = createCursor(NO_CONTEXT);\nvar rootInstanceStackCursor = createCursor(NO_CONTEXT);\n\nfunction requiredContext(c) {\n if (!(c !== NO_CONTEXT)) {\n {\n throw Error( \"Expected host context to exist. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n return c;\n}\n\nfunction getRootHostContainer() {\n var rootInstance = requiredContext(rootInstanceStackCursor.current);\n return rootInstance;\n}\n\nfunction pushHostContainer(fiber, nextRootInstance) {\n // Push current root instance onto the stack;\n // This allows us to reset root when portals are popped.\n push(rootInstanceStackCursor, nextRootInstance, fiber); // Track the context and the Fiber that provided it.\n // This enables us to pop only Fibers that provide unique contexts.\n\n push(contextFiberStackCursor, fiber, fiber); // Finally, we need to push the host context to the stack.\n // However, we can't just call getRootHostContext() and push it because\n // we'd have a different number of entries on the stack depending on\n // whether getRootHostContext() throws somewhere in renderer code or not.\n // So we push an empty value first. This lets us safely unwind on errors.\n\n push(contextStackCursor$1, NO_CONTEXT, fiber);\n var nextRootContext = getRootHostContext(nextRootInstance); // Now that we know this function doesn't throw, replace it.\n\n pop(contextStackCursor$1, fiber);\n push(contextStackCursor$1, nextRootContext, fiber);\n}\n\nfunction popHostContainer(fiber) {\n pop(contextStackCursor$1, fiber);\n pop(contextFiberStackCursor, fiber);\n pop(rootInstanceStackCursor, fiber);\n}\n\nfunction getHostContext() {\n var context = requiredContext(contextStackCursor$1.current);\n return context;\n}\n\nfunction pushHostContext(fiber) {\n var rootInstance = requiredContext(rootInstanceStackCursor.current);\n var context = requiredContext(contextStackCursor$1.current);\n var nextContext = getChildHostContext(context, fiber.type); // Don't push this Fiber's context unless it's unique.\n\n if (context === nextContext) {\n return;\n } // Track the context and the Fiber that provided it.\n // This enables us to pop only Fibers that provide unique contexts.\n\n\n push(contextFiberStackCursor, fiber, fiber);\n push(contextStackCursor$1, nextContext, fiber);\n}\n\nfunction popHostContext(fiber) {\n // Do not pop unless this Fiber provided the current context.\n // pushHostContext() only pushes Fibers that provide unique contexts.\n if (contextFiberStackCursor.current !== fiber) {\n return;\n }\n\n pop(contextStackCursor$1, fiber);\n pop(contextFiberStackCursor, fiber);\n}\n\nvar DefaultSuspenseContext = 0; // The Suspense Context is split into two parts. The lower bits is\n// inherited deeply down the subtree. The upper bits only affect\n// this immediate suspense boundary and gets reset each new\n// boundary or suspense list.\n\nvar SubtreeSuspenseContextMask = 1; // Subtree Flags:\n// InvisibleParentSuspenseContext indicates that one of our parent Suspense\n// boundaries is not currently showing visible main content.\n// Either because it is already showing a fallback or is not mounted at all.\n// We can use this to determine if it is desirable to trigger a fallback at\n// the parent. If not, then we might need to trigger undesirable boundaries\n// and/or suspend the commit to avoid hiding the parent content.\n\nvar InvisibleParentSuspenseContext = 1; // Shallow Flags:\n// ForceSuspenseFallback can be used by SuspenseList to force newly added\n// items into their fallback state during one of the render passes.\n\nvar ForceSuspenseFallback = 2;\nvar suspenseStackCursor = createCursor(DefaultSuspenseContext);\nfunction hasSuspenseContext(parentContext, flag) {\n return (parentContext & flag) !== 0;\n}\nfunction setDefaultShallowSuspenseContext(parentContext) {\n return parentContext & SubtreeSuspenseContextMask;\n}\nfunction setShallowSuspenseContext(parentContext, shallowContext) {\n return parentContext & SubtreeSuspenseContextMask | shallowContext;\n}\nfunction addSubtreeSuspenseContext(parentContext, subtreeContext) {\n return parentContext | subtreeContext;\n}\nfunction pushSuspenseContext(fiber, newContext) {\n push(suspenseStackCursor, newContext, fiber);\n}\nfunction popSuspenseContext(fiber) {\n pop(suspenseStackCursor, fiber);\n}\n\nfunction shouldCaptureSuspense(workInProgress, hasInvisibleParent) {\n // If it was the primary children that just suspended, capture and render the\n // fallback. Otherwise, don't capture and bubble to the next boundary.\n var nextState = workInProgress.memoizedState;\n\n if (nextState !== null) {\n if (nextState.dehydrated !== null) {\n // A dehydrated boundary always captures.\n return true;\n }\n\n return false;\n }\n\n var props = workInProgress.memoizedProps; // In order to capture, the Suspense component must have a fallback prop.\n\n if (props.fallback === undefined) {\n return false;\n } // Regular boundaries always capture.\n\n\n if (props.unstable_avoidThisFallback !== true) {\n return true;\n } // If it's a boundary we should avoid, then we prefer to bubble up to the\n // parent boundary if it is currently invisible.\n\n\n if (hasInvisibleParent) {\n return false;\n } // If the parent is not able to handle it, we must handle it.\n\n\n return true;\n}\nfunction findFirstSuspended(row) {\n var node = row;\n\n while (node !== null) {\n if (node.tag === SuspenseComponent) {\n var state = node.memoizedState;\n\n if (state !== null) {\n var dehydrated = state.dehydrated;\n\n if (dehydrated === null || isSuspenseInstancePending(dehydrated) || isSuspenseInstanceFallback(dehydrated)) {\n return node;\n }\n }\n } else if (node.tag === SuspenseListComponent && // revealOrder undefined can't be trusted because it don't\n // keep track of whether it suspended or not.\n node.memoizedProps.revealOrder !== undefined) {\n var didSuspend = (node.flags & DidCapture) !== NoFlags;\n\n if (didSuspend) {\n return node;\n }\n } else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === row) {\n return null;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === row) {\n return null;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n\n return null;\n}\n\nvar NoFlags$1 =\n/* */\n0; // Represents whether effect should fire.\n\nvar HasEffect =\n/* */\n1; // Represents the phase in which the effect (not the clean-up) fires.\n\nvar Layout =\n/* */\n2;\nvar Passive$1 =\n/* */\n4;\n\n// This may have been an insertion or a hydration.\n\nvar hydrationParentFiber = null;\nvar nextHydratableInstance = null;\nvar isHydrating = false;\n\nfunction enterHydrationState(fiber) {\n\n var parentInstance = fiber.stateNode.containerInfo;\n nextHydratableInstance = getFirstHydratableChild(parentInstance);\n hydrationParentFiber = fiber;\n isHydrating = true;\n return true;\n}\n\nfunction deleteHydratableInstance(returnFiber, instance) {\n {\n switch (returnFiber.tag) {\n case HostRoot:\n didNotHydrateContainerInstance(returnFiber.stateNode.containerInfo, instance);\n break;\n\n case HostComponent:\n didNotHydrateInstance(returnFiber.type, returnFiber.memoizedProps, returnFiber.stateNode, instance);\n break;\n }\n }\n\n var childToDelete = createFiberFromHostInstanceForDeletion();\n childToDelete.stateNode = instance;\n childToDelete.return = returnFiber;\n childToDelete.flags = Deletion; // This might seem like it belongs on progressedFirstDeletion. However,\n // these children are not part of the reconciliation list of children.\n // Even if we abort and rereconcile the children, that will try to hydrate\n // again and the nodes are still in the host tree so these will be\n // recreated.\n\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = childToDelete;\n returnFiber.lastEffect = childToDelete;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n }\n}\n\nfunction insertNonHydratedInstance(returnFiber, fiber) {\n fiber.flags = fiber.flags & ~Hydrating | Placement;\n\n {\n switch (returnFiber.tag) {\n case HostRoot:\n {\n var parentContainer = returnFiber.stateNode.containerInfo;\n\n switch (fiber.tag) {\n case HostComponent:\n var type = fiber.type;\n var props = fiber.pendingProps;\n didNotFindHydratableContainerInstance(parentContainer, type);\n break;\n\n case HostText:\n var text = fiber.pendingProps;\n didNotFindHydratableContainerTextInstance(parentContainer, text);\n break;\n }\n\n break;\n }\n\n case HostComponent:\n {\n var parentType = returnFiber.type;\n var parentProps = returnFiber.memoizedProps;\n var parentInstance = returnFiber.stateNode;\n\n switch (fiber.tag) {\n case HostComponent:\n var _type = fiber.type;\n var _props = fiber.pendingProps;\n didNotFindHydratableInstance(parentType, parentProps, parentInstance, _type);\n break;\n\n case HostText:\n var _text = fiber.pendingProps;\n didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, _text);\n break;\n\n case SuspenseComponent:\n didNotFindHydratableSuspenseInstance(parentType, parentProps);\n break;\n }\n\n break;\n }\n\n default:\n return;\n }\n }\n}\n\nfunction tryHydrate(fiber, nextInstance) {\n switch (fiber.tag) {\n case HostComponent:\n {\n var type = fiber.type;\n var props = fiber.pendingProps;\n var instance = canHydrateInstance(nextInstance, type);\n\n if (instance !== null) {\n fiber.stateNode = instance;\n return true;\n }\n\n return false;\n }\n\n case HostText:\n {\n var text = fiber.pendingProps;\n var textInstance = canHydrateTextInstance(nextInstance, text);\n\n if (textInstance !== null) {\n fiber.stateNode = textInstance;\n return true;\n }\n\n return false;\n }\n\n case SuspenseComponent:\n {\n\n return false;\n }\n\n default:\n return false;\n }\n}\n\nfunction tryToClaimNextHydratableInstance(fiber) {\n if (!isHydrating) {\n return;\n }\n\n var nextInstance = nextHydratableInstance;\n\n if (!nextInstance) {\n // Nothing to hydrate. Make it an insertion.\n insertNonHydratedInstance(hydrationParentFiber, fiber);\n isHydrating = false;\n hydrationParentFiber = fiber;\n return;\n }\n\n var firstAttemptedInstance = nextInstance;\n\n if (!tryHydrate(fiber, nextInstance)) {\n // If we can't hydrate this instance let's try the next one.\n // We use this as a heuristic. It's based on intuition and not data so it\n // might be flawed or unnecessary.\n nextInstance = getNextHydratableSibling(firstAttemptedInstance);\n\n if (!nextInstance || !tryHydrate(fiber, nextInstance)) {\n // Nothing to hydrate. Make it an insertion.\n insertNonHydratedInstance(hydrationParentFiber, fiber);\n isHydrating = false;\n hydrationParentFiber = fiber;\n return;\n } // We matched the next one, we'll now assume that the first one was\n // superfluous and we'll delete it. Since we can't eagerly delete it\n // we'll have to schedule a deletion. To do that, this node needs a dummy\n // fiber associated with it.\n\n\n deleteHydratableInstance(hydrationParentFiber, firstAttemptedInstance);\n }\n\n hydrationParentFiber = fiber;\n nextHydratableInstance = getFirstHydratableChild(nextInstance);\n}\n\nfunction prepareToHydrateHostInstance(fiber, rootContainerInstance, hostContext) {\n\n var instance = fiber.stateNode;\n var updatePayload = hydrateInstance(instance, fiber.type, fiber.memoizedProps, rootContainerInstance, hostContext, fiber); // TODO: Type this specific to this type of component.\n\n fiber.updateQueue = updatePayload; // If the update payload indicates that there is a change or if there\n // is a new ref we mark this as an update.\n\n if (updatePayload !== null) {\n return true;\n }\n\n return false;\n}\n\nfunction prepareToHydrateHostTextInstance(fiber) {\n\n var textInstance = fiber.stateNode;\n var textContent = fiber.memoizedProps;\n var shouldUpdate = hydrateTextInstance(textInstance, textContent, fiber);\n\n {\n if (shouldUpdate) {\n // We assume that prepareToHydrateHostTextInstance is called in a context where the\n // hydration parent is the parent host component of this host text.\n var returnFiber = hydrationParentFiber;\n\n if (returnFiber !== null) {\n switch (returnFiber.tag) {\n case HostRoot:\n {\n var parentContainer = returnFiber.stateNode.containerInfo;\n didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, textContent);\n break;\n }\n\n case HostComponent:\n {\n var parentType = returnFiber.type;\n var parentProps = returnFiber.memoizedProps;\n var parentInstance = returnFiber.stateNode;\n didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, textContent);\n break;\n }\n }\n }\n }\n }\n\n return shouldUpdate;\n}\n\nfunction skipPastDehydratedSuspenseInstance(fiber) {\n\n var suspenseState = fiber.memoizedState;\n var suspenseInstance = suspenseState !== null ? suspenseState.dehydrated : null;\n\n if (!suspenseInstance) {\n {\n throw Error( \"Expected to have a hydrated suspense instance. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n return getNextHydratableInstanceAfterSuspenseInstance(suspenseInstance);\n}\n\nfunction popToNextHostParent(fiber) {\n var parent = fiber.return;\n\n while (parent !== null && parent.tag !== HostComponent && parent.tag !== HostRoot && parent.tag !== SuspenseComponent) {\n parent = parent.return;\n }\n\n hydrationParentFiber = parent;\n}\n\nfunction popHydrationState(fiber) {\n\n if (fiber !== hydrationParentFiber) {\n // We're deeper than the current hydration context, inside an inserted\n // tree.\n return false;\n }\n\n if (!isHydrating) {\n // If we're not currently hydrating but we're in a hydration context, then\n // we were an insertion and now need to pop up reenter hydration of our\n // siblings.\n popToNextHostParent(fiber);\n isHydrating = true;\n return false;\n }\n\n var type = fiber.type; // If we have any remaining hydratable nodes, we need to delete them now.\n // We only do this deeper than head and body since they tend to have random\n // other nodes in them. We also ignore components with pure text content in\n // side of them.\n // TODO: Better heuristic.\n\n if (fiber.tag !== HostComponent || type !== 'head' && type !== 'body' && !shouldSetTextContent(type, fiber.memoizedProps)) {\n var nextInstance = nextHydratableInstance;\n\n while (nextInstance) {\n deleteHydratableInstance(fiber, nextInstance);\n nextInstance = getNextHydratableSibling(nextInstance);\n }\n }\n\n popToNextHostParent(fiber);\n\n if (fiber.tag === SuspenseComponent) {\n nextHydratableInstance = skipPastDehydratedSuspenseInstance(fiber);\n } else {\n nextHydratableInstance = hydrationParentFiber ? getNextHydratableSibling(fiber.stateNode) : null;\n }\n\n return true;\n}\n\nfunction resetHydrationState() {\n\n hydrationParentFiber = null;\n nextHydratableInstance = null;\n isHydrating = false;\n}\n\nfunction getIsHydrating() {\n return isHydrating;\n}\n\n// and should be reset before starting a new render.\n// This tracks which mutable sources need to be reset after a render.\n\nvar workInProgressSources = [];\nvar rendererSigil$1;\n\n{\n // Used to detect multiple renderers using the same mutable source.\n rendererSigil$1 = {};\n}\n\nfunction markSourceAsDirty(mutableSource) {\n workInProgressSources.push(mutableSource);\n}\nfunction resetWorkInProgressVersions() {\n for (var i = 0; i < workInProgressSources.length; i++) {\n var mutableSource = workInProgressSources[i];\n\n {\n mutableSource._workInProgressVersionPrimary = null;\n }\n }\n\n workInProgressSources.length = 0;\n}\nfunction getWorkInProgressVersion(mutableSource) {\n {\n return mutableSource._workInProgressVersionPrimary;\n }\n}\nfunction setWorkInProgressVersion(mutableSource, version) {\n {\n mutableSource._workInProgressVersionPrimary = version;\n }\n\n workInProgressSources.push(mutableSource);\n}\nfunction warnAboutMultipleRenderersDEV(mutableSource) {\n {\n {\n if (mutableSource._currentPrimaryRenderer == null) {\n mutableSource._currentPrimaryRenderer = rendererSigil$1;\n } else if (mutableSource._currentPrimaryRenderer !== rendererSigil$1) {\n error('Detected multiple renderers concurrently rendering the ' + 'same mutable source. This is currently unsupported.');\n }\n }\n }\n} // Eager reads the version of a mutable source and stores it on the root.\n\nvar ReactCurrentDispatcher$1 = ReactSharedInternals.ReactCurrentDispatcher,\n ReactCurrentBatchConfig$1 = ReactSharedInternals.ReactCurrentBatchConfig;\nvar didWarnAboutMismatchedHooksForComponent;\nvar didWarnAboutUseOpaqueIdentifier;\n\n{\n didWarnAboutUseOpaqueIdentifier = {};\n didWarnAboutMismatchedHooksForComponent = new Set();\n}\n\n// These are set right before calling the component.\nvar renderLanes = NoLanes; // The work-in-progress fiber. I've named it differently to distinguish it from\n// the work-in-progress hook.\n\nvar currentlyRenderingFiber$1 = null; // Hooks are stored as a linked list on the fiber's memoizedState field. The\n// current hook list is the list that belongs to the current fiber. The\n// work-in-progress hook list is a new list that will be added to the\n// work-in-progress fiber.\n\nvar currentHook = null;\nvar workInProgressHook = null; // Whether an update was scheduled at any point during the render phase. This\n// does not get reset if we do another render pass; only when we're completely\n// finished evaluating this component. This is an optimization so we know\n// whether we need to clear render phase updates after a throw.\n\nvar didScheduleRenderPhaseUpdate = false; // Where an update was scheduled only during the current render pass. This\n// gets reset after each attempt.\n// TODO: Maybe there's some way to consolidate this with\n// `didScheduleRenderPhaseUpdate`. Or with `numberOfReRenders`.\n\nvar didScheduleRenderPhaseUpdateDuringThisPass = false;\nvar RE_RENDER_LIMIT = 25; // In DEV, this is the name of the currently executing primitive hook\n\nvar currentHookNameInDev = null; // In DEV, this list ensures that hooks are called in the same order between renders.\n// The list stores the order of hooks used during the initial render (mount).\n// Subsequent renders (updates) reference this list.\n\nvar hookTypesDev = null;\nvar hookTypesUpdateIndexDev = -1; // In DEV, this tracks whether currently rendering component needs to ignore\n// the dependencies for Hooks that need them (e.g. useEffect or useMemo).\n// When true, such Hooks will always be \"remounted\". Only used during hot reload.\n\nvar ignorePreviousDependencies = false;\n\nfunction mountHookTypesDev() {\n {\n var hookName = currentHookNameInDev;\n\n if (hookTypesDev === null) {\n hookTypesDev = [hookName];\n } else {\n hookTypesDev.push(hookName);\n }\n }\n}\n\nfunction updateHookTypesDev() {\n {\n var hookName = currentHookNameInDev;\n\n if (hookTypesDev !== null) {\n hookTypesUpdateIndexDev++;\n\n if (hookTypesDev[hookTypesUpdateIndexDev] !== hookName) {\n warnOnHookMismatchInDev(hookName);\n }\n }\n }\n}\n\nfunction checkDepsAreArrayDev(deps) {\n {\n if (deps !== undefined && deps !== null && !Array.isArray(deps)) {\n // Verify deps, but only on mount to avoid extra checks.\n // It's unlikely their type would change as usually you define them inline.\n error('%s received a final argument that is not an array (instead, received `%s`). When ' + 'specified, the final argument must be an array.', currentHookNameInDev, typeof deps);\n }\n }\n}\n\nfunction warnOnHookMismatchInDev(currentHookName) {\n {\n var componentName = getComponentName(currentlyRenderingFiber$1.type);\n\n if (!didWarnAboutMismatchedHooksForComponent.has(componentName)) {\n didWarnAboutMismatchedHooksForComponent.add(componentName);\n\n if (hookTypesDev !== null) {\n var table = '';\n var secondColumnStart = 30;\n\n for (var i = 0; i <= hookTypesUpdateIndexDev; i++) {\n var oldHookName = hookTypesDev[i];\n var newHookName = i === hookTypesUpdateIndexDev ? currentHookName : oldHookName;\n var row = i + 1 + \". \" + oldHookName; // Extra space so second column lines up\n // lol @ IE not supporting String#repeat\n\n while (row.length < secondColumnStart) {\n row += ' ';\n }\n\n row += newHookName + '\\n';\n table += row;\n }\n\n error('React has detected a change in the order of Hooks called by %s. ' + 'This will lead to bugs and errors if not fixed. ' + 'For more information, read the Rules of Hooks: https://reactjs.org/link/rules-of-hooks\\n\\n' + ' Previous render Next render\\n' + ' ------------------------------------------------------\\n' + '%s' + ' ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\\n', componentName, table);\n }\n }\n }\n}\n\nfunction throwInvalidHookError() {\n {\n {\n throw Error( \"Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for one of the following reasons:\\n1. You might have mismatching versions of React and the renderer (such as React DOM)\\n2. You might be breaking the Rules of Hooks\\n3. You might have more than one copy of React in the same app\\nSee https://reactjs.org/link/invalid-hook-call for tips about how to debug and fix this problem.\" );\n }\n }\n}\n\nfunction areHookInputsEqual(nextDeps, prevDeps) {\n {\n if (ignorePreviousDependencies) {\n // Only true when this component is being hot reloaded.\n return false;\n }\n }\n\n if (prevDeps === null) {\n {\n error('%s received a final argument during this render, but not during ' + 'the previous render. Even though the final argument is optional, ' + 'its type cannot change between renders.', currentHookNameInDev);\n }\n\n return false;\n }\n\n {\n // Don't bother comparing lengths in prod because these arrays should be\n // passed inline.\n if (nextDeps.length !== prevDeps.length) {\n error('The final argument passed to %s changed size between renders. The ' + 'order and size of this array must remain constant.\\n\\n' + 'Previous: %s\\n' + 'Incoming: %s', currentHookNameInDev, \"[\" + prevDeps.join(', ') + \"]\", \"[\" + nextDeps.join(', ') + \"]\");\n }\n }\n\n for (var i = 0; i < prevDeps.length && i < nextDeps.length; i++) {\n if (objectIs(nextDeps[i], prevDeps[i])) {\n continue;\n }\n\n return false;\n }\n\n return true;\n}\n\nfunction renderWithHooks(current, workInProgress, Component, props, secondArg, nextRenderLanes) {\n renderLanes = nextRenderLanes;\n currentlyRenderingFiber$1 = workInProgress;\n\n {\n hookTypesDev = current !== null ? current._debugHookTypes : null;\n hookTypesUpdateIndexDev = -1; // Used for hot reloading:\n\n ignorePreviousDependencies = current !== null && current.type !== workInProgress.type;\n }\n\n workInProgress.memoizedState = null;\n workInProgress.updateQueue = null;\n workInProgress.lanes = NoLanes; // The following should have already been reset\n // currentHook = null;\n // workInProgressHook = null;\n // didScheduleRenderPhaseUpdate = false;\n // TODO Warn if no hooks are used at all during mount, then some are used during update.\n // Currently we will identify the update render as a mount because memoizedState === null.\n // This is tricky because it's valid for certain types of components (e.g. React.lazy)\n // Using memoizedState to differentiate between mount/update only works if at least one stateful hook is used.\n // Non-stateful hooks (e.g. context) don't get added to memoizedState,\n // so memoizedState would be null during updates and mounts.\n\n {\n if (current !== null && current.memoizedState !== null) {\n ReactCurrentDispatcher$1.current = HooksDispatcherOnUpdateInDEV;\n } else if (hookTypesDev !== null) {\n // This dispatcher handles an edge case where a component is updating,\n // but no stateful hooks have been used.\n // We want to match the production code behavior (which will use HooksDispatcherOnMount),\n // but with the extra DEV validation to ensure hooks ordering hasn't changed.\n // This dispatcher does that.\n ReactCurrentDispatcher$1.current = HooksDispatcherOnMountWithHookTypesInDEV;\n } else {\n ReactCurrentDispatcher$1.current = HooksDispatcherOnMountInDEV;\n }\n }\n\n var children = Component(props, secondArg); // Check if there was a render phase update\n\n if (didScheduleRenderPhaseUpdateDuringThisPass) {\n // Keep rendering in a loop for as long as render phase updates continue to\n // be scheduled. Use a counter to prevent infinite loops.\n var numberOfReRenders = 0;\n\n do {\n didScheduleRenderPhaseUpdateDuringThisPass = false;\n\n if (!(numberOfReRenders < RE_RENDER_LIMIT)) {\n {\n throw Error( \"Too many re-renders. React limits the number of renders to prevent an infinite loop.\" );\n }\n }\n\n numberOfReRenders += 1;\n\n {\n // Even when hot reloading, allow dependencies to stabilize\n // after first render to prevent infinite render phase updates.\n ignorePreviousDependencies = false;\n } // Start over from the beginning of the list\n\n\n currentHook = null;\n workInProgressHook = null;\n workInProgress.updateQueue = null;\n\n {\n // Also validate hook order for cascading updates.\n hookTypesUpdateIndexDev = -1;\n }\n\n ReactCurrentDispatcher$1.current = HooksDispatcherOnRerenderInDEV ;\n children = Component(props, secondArg);\n } while (didScheduleRenderPhaseUpdateDuringThisPass);\n } // We can assume the previous dispatcher is always this one, since we set it\n // at the beginning of the render phase and there's no re-entrancy.\n\n\n ReactCurrentDispatcher$1.current = ContextOnlyDispatcher;\n\n {\n workInProgress._debugHookTypes = hookTypesDev;\n } // This check uses currentHook so that it works the same in DEV and prod bundles.\n // hookTypesDev could catch more cases (e.g. context) but only in DEV bundles.\n\n\n var didRenderTooFewHooks = currentHook !== null && currentHook.next !== null;\n renderLanes = NoLanes;\n currentlyRenderingFiber$1 = null;\n currentHook = null;\n workInProgressHook = null;\n\n {\n currentHookNameInDev = null;\n hookTypesDev = null;\n hookTypesUpdateIndexDev = -1;\n }\n\n didScheduleRenderPhaseUpdate = false;\n\n if (!!didRenderTooFewHooks) {\n {\n throw Error( \"Rendered fewer hooks than expected. This may be caused by an accidental early return statement.\" );\n }\n }\n\n return children;\n}\nfunction bailoutHooks(current, workInProgress, lanes) {\n workInProgress.updateQueue = current.updateQueue;\n workInProgress.flags &= ~(Passive | Update);\n current.lanes = removeLanes(current.lanes, lanes);\n}\nfunction resetHooksAfterThrow() {\n // We can assume the previous dispatcher is always this one, since we set it\n // at the beginning of the render phase and there's no re-entrancy.\n ReactCurrentDispatcher$1.current = ContextOnlyDispatcher;\n\n if (didScheduleRenderPhaseUpdate) {\n // There were render phase updates. These are only valid for this render\n // phase, which we are now aborting. Remove the updates from the queues so\n // they do not persist to the next render. Do not remove updates from hooks\n // that weren't processed.\n //\n // Only reset the updates from the queue if it has a clone. If it does\n // not have a clone, that means it wasn't processed, and the updates were\n // scheduled before we entered the render phase.\n var hook = currentlyRenderingFiber$1.memoizedState;\n\n while (hook !== null) {\n var queue = hook.queue;\n\n if (queue !== null) {\n queue.pending = null;\n }\n\n hook = hook.next;\n }\n\n didScheduleRenderPhaseUpdate = false;\n }\n\n renderLanes = NoLanes;\n currentlyRenderingFiber$1 = null;\n currentHook = null;\n workInProgressHook = null;\n\n {\n hookTypesDev = null;\n hookTypesUpdateIndexDev = -1;\n currentHookNameInDev = null;\n isUpdatingOpaqueValueInRenderPhase = false;\n }\n\n didScheduleRenderPhaseUpdateDuringThisPass = false;\n}\n\nfunction mountWorkInProgressHook() {\n var hook = {\n memoizedState: null,\n baseState: null,\n baseQueue: null,\n queue: null,\n next: null\n };\n\n if (workInProgressHook === null) {\n // This is the first hook in the list\n currentlyRenderingFiber$1.memoizedState = workInProgressHook = hook;\n } else {\n // Append to the end of the list\n workInProgressHook = workInProgressHook.next = hook;\n }\n\n return workInProgressHook;\n}\n\nfunction updateWorkInProgressHook() {\n // This function is used both for updates and for re-renders triggered by a\n // render phase update. It assumes there is either a current hook we can\n // clone, or a work-in-progress hook from a previous render pass that we can\n // use as a base. When we reach the end of the base list, we must switch to\n // the dispatcher used for mounts.\n var nextCurrentHook;\n\n if (currentHook === null) {\n var current = currentlyRenderingFiber$1.alternate;\n\n if (current !== null) {\n nextCurrentHook = current.memoizedState;\n } else {\n nextCurrentHook = null;\n }\n } else {\n nextCurrentHook = currentHook.next;\n }\n\n var nextWorkInProgressHook;\n\n if (workInProgressHook === null) {\n nextWorkInProgressHook = currentlyRenderingFiber$1.memoizedState;\n } else {\n nextWorkInProgressHook = workInProgressHook.next;\n }\n\n if (nextWorkInProgressHook !== null) {\n // There's already a work-in-progress. Reuse it.\n workInProgressHook = nextWorkInProgressHook;\n nextWorkInProgressHook = workInProgressHook.next;\n currentHook = nextCurrentHook;\n } else {\n // Clone from the current hook.\n if (!(nextCurrentHook !== null)) {\n {\n throw Error( \"Rendered more hooks than during the previous render.\" );\n }\n }\n\n currentHook = nextCurrentHook;\n var newHook = {\n memoizedState: currentHook.memoizedState,\n baseState: currentHook.baseState,\n baseQueue: currentHook.baseQueue,\n queue: currentHook.queue,\n next: null\n };\n\n if (workInProgressHook === null) {\n // This is the first hook in the list.\n currentlyRenderingFiber$1.memoizedState = workInProgressHook = newHook;\n } else {\n // Append to the end of the list.\n workInProgressHook = workInProgressHook.next = newHook;\n }\n }\n\n return workInProgressHook;\n}\n\nfunction createFunctionComponentUpdateQueue() {\n return {\n lastEffect: null\n };\n}\n\nfunction basicStateReducer(state, action) {\n // $FlowFixMe: Flow doesn't like mixed types\n return typeof action === 'function' ? action(state) : action;\n}\n\nfunction mountReducer(reducer, initialArg, init) {\n var hook = mountWorkInProgressHook();\n var initialState;\n\n if (init !== undefined) {\n initialState = init(initialArg);\n } else {\n initialState = initialArg;\n }\n\n hook.memoizedState = hook.baseState = initialState;\n var queue = hook.queue = {\n pending: null,\n dispatch: null,\n lastRenderedReducer: reducer,\n lastRenderedState: initialState\n };\n var dispatch = queue.dispatch = dispatchAction.bind(null, currentlyRenderingFiber$1, queue);\n return [hook.memoizedState, dispatch];\n}\n\nfunction updateReducer(reducer, initialArg, init) {\n var hook = updateWorkInProgressHook();\n var queue = hook.queue;\n\n if (!(queue !== null)) {\n {\n throw Error( \"Should have a queue. This is likely a bug in React. Please file an issue.\" );\n }\n }\n\n queue.lastRenderedReducer = reducer;\n var current = currentHook; // The last rebase update that is NOT part of the base state.\n\n var baseQueue = current.baseQueue; // The last pending update that hasn't been processed yet.\n\n var pendingQueue = queue.pending;\n\n if (pendingQueue !== null) {\n // We have new updates that haven't been processed yet.\n // We'll add them to the base queue.\n if (baseQueue !== null) {\n // Merge the pending queue and the base queue.\n var baseFirst = baseQueue.next;\n var pendingFirst = pendingQueue.next;\n baseQueue.next = pendingFirst;\n pendingQueue.next = baseFirst;\n }\n\n {\n if (current.baseQueue !== baseQueue) {\n // Internal invariant that should never happen, but feasibly could in\n // the future if we implement resuming, or some form of that.\n error('Internal error: Expected work-in-progress queue to be a clone. ' + 'This is a bug in React.');\n }\n }\n\n current.baseQueue = baseQueue = pendingQueue;\n queue.pending = null;\n }\n\n if (baseQueue !== null) {\n // We have a queue to process.\n var first = baseQueue.next;\n var newState = current.baseState;\n var newBaseState = null;\n var newBaseQueueFirst = null;\n var newBaseQueueLast = null;\n var update = first;\n\n do {\n var updateLane = update.lane;\n\n if (!isSubsetOfLanes(renderLanes, updateLane)) {\n // Priority is insufficient. Skip this update. If this is the first\n // skipped update, the previous update/state is the new base\n // update/state.\n var clone = {\n lane: updateLane,\n action: update.action,\n eagerReducer: update.eagerReducer,\n eagerState: update.eagerState,\n next: null\n };\n\n if (newBaseQueueLast === null) {\n newBaseQueueFirst = newBaseQueueLast = clone;\n newBaseState = newState;\n } else {\n newBaseQueueLast = newBaseQueueLast.next = clone;\n } // Update the remaining priority in the queue.\n // TODO: Don't need to accumulate this. Instead, we can remove\n // renderLanes from the original lanes.\n\n\n currentlyRenderingFiber$1.lanes = mergeLanes(currentlyRenderingFiber$1.lanes, updateLane);\n markSkippedUpdateLanes(updateLane);\n } else {\n // This update does have sufficient priority.\n if (newBaseQueueLast !== null) {\n var _clone = {\n // This update is going to be committed so we never want uncommit\n // it. Using NoLane works because 0 is a subset of all bitmasks, so\n // this will never be skipped by the check above.\n lane: NoLane,\n action: update.action,\n eagerReducer: update.eagerReducer,\n eagerState: update.eagerState,\n next: null\n };\n newBaseQueueLast = newBaseQueueLast.next = _clone;\n } // Process this update.\n\n\n if (update.eagerReducer === reducer) {\n // If this update was processed eagerly, and its reducer matches the\n // current reducer, we can use the eagerly computed state.\n newState = update.eagerState;\n } else {\n var action = update.action;\n newState = reducer(newState, action);\n }\n }\n\n update = update.next;\n } while (update !== null && update !== first);\n\n if (newBaseQueueLast === null) {\n newBaseState = newState;\n } else {\n newBaseQueueLast.next = newBaseQueueFirst;\n } // Mark that the fiber performed work, but only if the new state is\n // different from the current state.\n\n\n if (!objectIs(newState, hook.memoizedState)) {\n markWorkInProgressReceivedUpdate();\n }\n\n hook.memoizedState = newState;\n hook.baseState = newBaseState;\n hook.baseQueue = newBaseQueueLast;\n queue.lastRenderedState = newState;\n }\n\n var dispatch = queue.dispatch;\n return [hook.memoizedState, dispatch];\n}\n\nfunction rerenderReducer(reducer, initialArg, init) {\n var hook = updateWorkInProgressHook();\n var queue = hook.queue;\n\n if (!(queue !== null)) {\n {\n throw Error( \"Should have a queue. This is likely a bug in React. Please file an issue.\" );\n }\n }\n\n queue.lastRenderedReducer = reducer; // This is a re-render. Apply the new render phase updates to the previous\n // work-in-progress hook.\n\n var dispatch = queue.dispatch;\n var lastRenderPhaseUpdate = queue.pending;\n var newState = hook.memoizedState;\n\n if (lastRenderPhaseUpdate !== null) {\n // The queue doesn't persist past this render pass.\n queue.pending = null;\n var firstRenderPhaseUpdate = lastRenderPhaseUpdate.next;\n var update = firstRenderPhaseUpdate;\n\n do {\n // Process this render phase update. We don't have to check the\n // priority because it will always be the same as the current\n // render's.\n var action = update.action;\n newState = reducer(newState, action);\n update = update.next;\n } while (update !== firstRenderPhaseUpdate); // Mark that the fiber performed work, but only if the new state is\n // different from the current state.\n\n\n if (!objectIs(newState, hook.memoizedState)) {\n markWorkInProgressReceivedUpdate();\n }\n\n hook.memoizedState = newState; // Don't persist the state accumulated from the render phase updates to\n // the base state unless the queue is empty.\n // TODO: Not sure if this is the desired semantics, but it's what we\n // do for gDSFP. I can't remember why.\n\n if (hook.baseQueue === null) {\n hook.baseState = newState;\n }\n\n queue.lastRenderedState = newState;\n }\n\n return [newState, dispatch];\n}\n\nfunction readFromUnsubcribedMutableSource(root, source, getSnapshot) {\n {\n warnAboutMultipleRenderersDEV(source);\n }\n\n var getVersion = source._getVersion;\n var version = getVersion(source._source); // Is it safe for this component to read from this source during the current render?\n\n var isSafeToReadFromSource = false; // Check the version first.\n // If this render has already been started with a specific version,\n // we can use it alone to determine if we can safely read from the source.\n\n var currentRenderVersion = getWorkInProgressVersion(source);\n\n if (currentRenderVersion !== null) {\n // It's safe to read if the store hasn't been mutated since the last time\n // we read something.\n isSafeToReadFromSource = currentRenderVersion === version;\n } else {\n // If there's no version, then this is the first time we've read from the\n // source during the current render pass, so we need to do a bit more work.\n // What we need to determine is if there are any hooks that already\n // subscribed to the source, and if so, whether there are any pending\n // mutations that haven't been synchronized yet.\n //\n // If there are no pending mutations, then `root.mutableReadLanes` will be\n // empty, and we know we can safely read.\n //\n // If there *are* pending mutations, we may still be able to safely read\n // if the currently rendering lanes are inclusive of the pending mutation\n // lanes, since that guarantees that the value we're about to read from\n // the source is consistent with the values that we read during the most\n // recent mutation.\n isSafeToReadFromSource = isSubsetOfLanes(renderLanes, root.mutableReadLanes);\n\n if (isSafeToReadFromSource) {\n // If it's safe to read from this source during the current render,\n // store the version in case other components read from it.\n // A changed version number will let those components know to throw and restart the render.\n setWorkInProgressVersion(source, version);\n }\n }\n\n if (isSafeToReadFromSource) {\n var snapshot = getSnapshot(source._source);\n\n {\n if (typeof snapshot === 'function') {\n error('Mutable source should not return a function as the snapshot value. ' + 'Functions may close over mutable values and cause tearing.');\n }\n }\n\n return snapshot;\n } else {\n // This handles the special case of a mutable source being shared between renderers.\n // In that case, if the source is mutated between the first and second renderer,\n // The second renderer don't know that it needs to reset the WIP version during unwind,\n // (because the hook only marks sources as dirty if it's written to their WIP version).\n // That would cause this tear check to throw again and eventually be visible to the user.\n // We can avoid this infinite loop by explicitly marking the source as dirty.\n //\n // This can lead to tearing in the first renderer when it resumes,\n // but there's nothing we can do about that (short of throwing here and refusing to continue the render).\n markSourceAsDirty(source);\n\n {\n {\n throw Error( \"Cannot read from mutable source during the current render without tearing. This is a bug in React. Please file an issue.\" );\n }\n }\n }\n}\n\nfunction useMutableSource(hook, source, getSnapshot, subscribe) {\n var root = getWorkInProgressRoot();\n\n if (!(root !== null)) {\n {\n throw Error( \"Expected a work-in-progress root. This is a bug in React. Please file an issue.\" );\n }\n }\n\n var getVersion = source._getVersion;\n var version = getVersion(source._source);\n var dispatcher = ReactCurrentDispatcher$1.current; // eslint-disable-next-line prefer-const\n\n var _dispatcher$useState = dispatcher.useState(function () {\n return readFromUnsubcribedMutableSource(root, source, getSnapshot);\n }),\n currentSnapshot = _dispatcher$useState[0],\n setSnapshot = _dispatcher$useState[1];\n\n var snapshot = currentSnapshot; // Grab a handle to the state hook as well.\n // We use it to clear the pending update queue if we have a new source.\n\n var stateHook = workInProgressHook;\n var memoizedState = hook.memoizedState;\n var refs = memoizedState.refs;\n var prevGetSnapshot = refs.getSnapshot;\n var prevSource = memoizedState.source;\n var prevSubscribe = memoizedState.subscribe;\n var fiber = currentlyRenderingFiber$1;\n hook.memoizedState = {\n refs: refs,\n source: source,\n subscribe: subscribe\n }; // Sync the values needed by our subscription handler after each commit.\n\n dispatcher.useEffect(function () {\n refs.getSnapshot = getSnapshot; // Normally the dispatch function for a state hook never changes,\n // but this hook recreates the queue in certain cases to avoid updates from stale sources.\n // handleChange() below needs to reference the dispatch function without re-subscribing,\n // so we use a ref to ensure that it always has the latest version.\n\n refs.setSnapshot = setSnapshot; // Check for a possible change between when we last rendered now.\n\n var maybeNewVersion = getVersion(source._source);\n\n if (!objectIs(version, maybeNewVersion)) {\n var maybeNewSnapshot = getSnapshot(source._source);\n\n {\n if (typeof maybeNewSnapshot === 'function') {\n error('Mutable source should not return a function as the snapshot value. ' + 'Functions may close over mutable values and cause tearing.');\n }\n }\n\n if (!objectIs(snapshot, maybeNewSnapshot)) {\n setSnapshot(maybeNewSnapshot);\n var lane = requestUpdateLane(fiber);\n markRootMutableRead(root, lane);\n } // If the source mutated between render and now,\n // there may be state updates already scheduled from the old source.\n // Entangle the updates so that they render in the same batch.\n\n\n markRootEntangled(root, root.mutableReadLanes);\n }\n }, [getSnapshot, source, subscribe]); // If we got a new source or subscribe function, re-subscribe in a passive effect.\n\n dispatcher.useEffect(function () {\n var handleChange = function () {\n var latestGetSnapshot = refs.getSnapshot;\n var latestSetSnapshot = refs.setSnapshot;\n\n try {\n latestSetSnapshot(latestGetSnapshot(source._source)); // Record a pending mutable source update with the same expiration time.\n\n var lane = requestUpdateLane(fiber);\n markRootMutableRead(root, lane);\n } catch (error) {\n // A selector might throw after a source mutation.\n // e.g. it might try to read from a part of the store that no longer exists.\n // In this case we should still schedule an update with React.\n // Worst case the selector will throw again and then an error boundary will handle it.\n latestSetSnapshot(function () {\n throw error;\n });\n }\n };\n\n var unsubscribe = subscribe(source._source, handleChange);\n\n {\n if (typeof unsubscribe !== 'function') {\n error('Mutable source subscribe function must return an unsubscribe function.');\n }\n }\n\n return unsubscribe;\n }, [source, subscribe]); // If any of the inputs to useMutableSource change, reading is potentially unsafe.\n //\n // If either the source or the subscription have changed we can't can't trust the update queue.\n // Maybe the source changed in a way that the old subscription ignored but the new one depends on.\n //\n // If the getSnapshot function changed, we also shouldn't rely on the update queue.\n // It's possible that the underlying source was mutated between the when the last \"change\" event fired,\n // and when the current render (with the new getSnapshot function) is processed.\n //\n // In both cases, we need to throw away pending updates (since they are no longer relevant)\n // and treat reading from the source as we do in the mount case.\n\n if (!objectIs(prevGetSnapshot, getSnapshot) || !objectIs(prevSource, source) || !objectIs(prevSubscribe, subscribe)) {\n // Create a new queue and setState method,\n // So if there are interleaved updates, they get pushed to the older queue.\n // When this becomes current, the previous queue and dispatch method will be discarded,\n // including any interleaving updates that occur.\n var newQueue = {\n pending: null,\n dispatch: null,\n lastRenderedReducer: basicStateReducer,\n lastRenderedState: snapshot\n };\n newQueue.dispatch = setSnapshot = dispatchAction.bind(null, currentlyRenderingFiber$1, newQueue);\n stateHook.queue = newQueue;\n stateHook.baseQueue = null;\n snapshot = readFromUnsubcribedMutableSource(root, source, getSnapshot);\n stateHook.memoizedState = stateHook.baseState = snapshot;\n }\n\n return snapshot;\n}\n\nfunction mountMutableSource(source, getSnapshot, subscribe) {\n var hook = mountWorkInProgressHook();\n hook.memoizedState = {\n refs: {\n getSnapshot: getSnapshot,\n setSnapshot: null\n },\n source: source,\n subscribe: subscribe\n };\n return useMutableSource(hook, source, getSnapshot, subscribe);\n}\n\nfunction updateMutableSource(source, getSnapshot, subscribe) {\n var hook = updateWorkInProgressHook();\n return useMutableSource(hook, source, getSnapshot, subscribe);\n}\n\nfunction mountState(initialState) {\n var hook = mountWorkInProgressHook();\n\n if (typeof initialState === 'function') {\n // $FlowFixMe: Flow doesn't like mixed types\n initialState = initialState();\n }\n\n hook.memoizedState = hook.baseState = initialState;\n var queue = hook.queue = {\n pending: null,\n dispatch: null,\n lastRenderedReducer: basicStateReducer,\n lastRenderedState: initialState\n };\n var dispatch = queue.dispatch = dispatchAction.bind(null, currentlyRenderingFiber$1, queue);\n return [hook.memoizedState, dispatch];\n}\n\nfunction updateState(initialState) {\n return updateReducer(basicStateReducer);\n}\n\nfunction rerenderState(initialState) {\n return rerenderReducer(basicStateReducer);\n}\n\nfunction pushEffect(tag, create, destroy, deps) {\n var effect = {\n tag: tag,\n create: create,\n destroy: destroy,\n deps: deps,\n // Circular\n next: null\n };\n var componentUpdateQueue = currentlyRenderingFiber$1.updateQueue;\n\n if (componentUpdateQueue === null) {\n componentUpdateQueue = createFunctionComponentUpdateQueue();\n currentlyRenderingFiber$1.updateQueue = componentUpdateQueue;\n componentUpdateQueue.lastEffect = effect.next = effect;\n } else {\n var lastEffect = componentUpdateQueue.lastEffect;\n\n if (lastEffect === null) {\n componentUpdateQueue.lastEffect = effect.next = effect;\n } else {\n var firstEffect = lastEffect.next;\n lastEffect.next = effect;\n effect.next = firstEffect;\n componentUpdateQueue.lastEffect = effect;\n }\n }\n\n return effect;\n}\n\nfunction mountRef(initialValue) {\n var hook = mountWorkInProgressHook();\n var ref = {\n current: initialValue\n };\n\n {\n Object.seal(ref);\n }\n\n hook.memoizedState = ref;\n return ref;\n}\n\nfunction updateRef(initialValue) {\n var hook = updateWorkInProgressHook();\n return hook.memoizedState;\n}\n\nfunction mountEffectImpl(fiberFlags, hookFlags, create, deps) {\n var hook = mountWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n currentlyRenderingFiber$1.flags |= fiberFlags;\n hook.memoizedState = pushEffect(HasEffect | hookFlags, create, undefined, nextDeps);\n}\n\nfunction updateEffectImpl(fiberFlags, hookFlags, create, deps) {\n var hook = updateWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n var destroy = undefined;\n\n if (currentHook !== null) {\n var prevEffect = currentHook.memoizedState;\n destroy = prevEffect.destroy;\n\n if (nextDeps !== null) {\n var prevDeps = prevEffect.deps;\n\n if (areHookInputsEqual(nextDeps, prevDeps)) {\n pushEffect(hookFlags, create, destroy, nextDeps);\n return;\n }\n }\n }\n\n currentlyRenderingFiber$1.flags |= fiberFlags;\n hook.memoizedState = pushEffect(HasEffect | hookFlags, create, destroy, nextDeps);\n}\n\nfunction mountEffect(create, deps) {\n {\n // $FlowExpectedError - jest isn't a global, and isn't recognized outside of tests\n if ('undefined' !== typeof jest) {\n warnIfNotCurrentlyActingEffectsInDEV(currentlyRenderingFiber$1);\n }\n }\n\n return mountEffectImpl(Update | Passive, Passive$1, create, deps);\n}\n\nfunction updateEffect(create, deps) {\n {\n // $FlowExpectedError - jest isn't a global, and isn't recognized outside of tests\n if ('undefined' !== typeof jest) {\n warnIfNotCurrentlyActingEffectsInDEV(currentlyRenderingFiber$1);\n }\n }\n\n return updateEffectImpl(Update | Passive, Passive$1, create, deps);\n}\n\nfunction mountLayoutEffect(create, deps) {\n return mountEffectImpl(Update, Layout, create, deps);\n}\n\nfunction updateLayoutEffect(create, deps) {\n return updateEffectImpl(Update, Layout, create, deps);\n}\n\nfunction imperativeHandleEffect(create, ref) {\n if (typeof ref === 'function') {\n var refCallback = ref;\n\n var _inst = create();\n\n refCallback(_inst);\n return function () {\n refCallback(null);\n };\n } else if (ref !== null && ref !== undefined) {\n var refObject = ref;\n\n {\n if (!refObject.hasOwnProperty('current')) {\n error('Expected useImperativeHandle() first argument to either be a ' + 'ref callback or React.createRef() object. Instead received: %s.', 'an object with keys {' + Object.keys(refObject).join(', ') + '}');\n }\n }\n\n var _inst2 = create();\n\n refObject.current = _inst2;\n return function () {\n refObject.current = null;\n };\n }\n}\n\nfunction mountImperativeHandle(ref, create, deps) {\n {\n if (typeof create !== 'function') {\n error('Expected useImperativeHandle() second argument to be a function ' + 'that creates a handle. Instead received: %s.', create !== null ? typeof create : 'null');\n }\n } // TODO: If deps are provided, should we skip comparing the ref itself?\n\n\n var effectDeps = deps !== null && deps !== undefined ? deps.concat([ref]) : null;\n return mountEffectImpl(Update, Layout, imperativeHandleEffect.bind(null, create, ref), effectDeps);\n}\n\nfunction updateImperativeHandle(ref, create, deps) {\n {\n if (typeof create !== 'function') {\n error('Expected useImperativeHandle() second argument to be a function ' + 'that creates a handle. Instead received: %s.', create !== null ? typeof create : 'null');\n }\n } // TODO: If deps are provided, should we skip comparing the ref itself?\n\n\n var effectDeps = deps !== null && deps !== undefined ? deps.concat([ref]) : null;\n return updateEffectImpl(Update, Layout, imperativeHandleEffect.bind(null, create, ref), effectDeps);\n}\n\nfunction mountDebugValue(value, formatterFn) {// This hook is normally a no-op.\n // The react-debug-hooks package injects its own implementation\n // so that e.g. DevTools can display custom hook values.\n}\n\nvar updateDebugValue = mountDebugValue;\n\nfunction mountCallback(callback, deps) {\n var hook = mountWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n hook.memoizedState = [callback, nextDeps];\n return callback;\n}\n\nfunction updateCallback(callback, deps) {\n var hook = updateWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n var prevState = hook.memoizedState;\n\n if (prevState !== null) {\n if (nextDeps !== null) {\n var prevDeps = prevState[1];\n\n if (areHookInputsEqual(nextDeps, prevDeps)) {\n return prevState[0];\n }\n }\n }\n\n hook.memoizedState = [callback, nextDeps];\n return callback;\n}\n\nfunction mountMemo(nextCreate, deps) {\n var hook = mountWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n var nextValue = nextCreate();\n hook.memoizedState = [nextValue, nextDeps];\n return nextValue;\n}\n\nfunction updateMemo(nextCreate, deps) {\n var hook = updateWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n var prevState = hook.memoizedState;\n\n if (prevState !== null) {\n // Assume these are defined. If they're not, areHookInputsEqual will warn.\n if (nextDeps !== null) {\n var prevDeps = prevState[1];\n\n if (areHookInputsEqual(nextDeps, prevDeps)) {\n return prevState[0];\n }\n }\n }\n\n var nextValue = nextCreate();\n hook.memoizedState = [nextValue, nextDeps];\n return nextValue;\n}\n\nfunction mountDeferredValue(value) {\n var _mountState = mountState(value),\n prevValue = _mountState[0],\n setValue = _mountState[1];\n\n mountEffect(function () {\n var prevTransition = ReactCurrentBatchConfig$1.transition;\n ReactCurrentBatchConfig$1.transition = 1;\n\n try {\n setValue(value);\n } finally {\n ReactCurrentBatchConfig$1.transition = prevTransition;\n }\n }, [value]);\n return prevValue;\n}\n\nfunction updateDeferredValue(value) {\n var _updateState = updateState(),\n prevValue = _updateState[0],\n setValue = _updateState[1];\n\n updateEffect(function () {\n var prevTransition = ReactCurrentBatchConfig$1.transition;\n ReactCurrentBatchConfig$1.transition = 1;\n\n try {\n setValue(value);\n } finally {\n ReactCurrentBatchConfig$1.transition = prevTransition;\n }\n }, [value]);\n return prevValue;\n}\n\nfunction rerenderDeferredValue(value) {\n var _rerenderState = rerenderState(),\n prevValue = _rerenderState[0],\n setValue = _rerenderState[1];\n\n updateEffect(function () {\n var prevTransition = ReactCurrentBatchConfig$1.transition;\n ReactCurrentBatchConfig$1.transition = 1;\n\n try {\n setValue(value);\n } finally {\n ReactCurrentBatchConfig$1.transition = prevTransition;\n }\n }, [value]);\n return prevValue;\n}\n\nfunction startTransition(setPending, callback) {\n var priorityLevel = getCurrentPriorityLevel();\n\n {\n runWithPriority$1(priorityLevel < UserBlockingPriority$2 ? UserBlockingPriority$2 : priorityLevel, function () {\n setPending(true);\n });\n runWithPriority$1(priorityLevel > NormalPriority$1 ? NormalPriority$1 : priorityLevel, function () {\n var prevTransition = ReactCurrentBatchConfig$1.transition;\n ReactCurrentBatchConfig$1.transition = 1;\n\n try {\n setPending(false);\n callback();\n } finally {\n ReactCurrentBatchConfig$1.transition = prevTransition;\n }\n });\n }\n}\n\nfunction mountTransition() {\n var _mountState2 = mountState(false),\n isPending = _mountState2[0],\n setPending = _mountState2[1]; // The `start` method can be stored on a ref, since `setPending`\n // never changes.\n\n\n var start = startTransition.bind(null, setPending);\n mountRef(start);\n return [start, isPending];\n}\n\nfunction updateTransition() {\n var _updateState2 = updateState(),\n isPending = _updateState2[0];\n\n var startRef = updateRef();\n var start = startRef.current;\n return [start, isPending];\n}\n\nfunction rerenderTransition() {\n var _rerenderState2 = rerenderState(),\n isPending = _rerenderState2[0];\n\n var startRef = updateRef();\n var start = startRef.current;\n return [start, isPending];\n}\n\nvar isUpdatingOpaqueValueInRenderPhase = false;\nfunction getIsUpdatingOpaqueValueInRenderPhaseInDEV() {\n {\n return isUpdatingOpaqueValueInRenderPhase;\n }\n}\n\nfunction warnOnOpaqueIdentifierAccessInDEV(fiber) {\n {\n // TODO: Should warn in effects and callbacks, too\n var name = getComponentName(fiber.type) || 'Unknown';\n\n if (getIsRendering() && !didWarnAboutUseOpaqueIdentifier[name]) {\n error('The object passed back from useOpaqueIdentifier is meant to be ' + 'passed through to attributes only. Do not read the ' + 'value directly.');\n\n didWarnAboutUseOpaqueIdentifier[name] = true;\n }\n }\n}\n\nfunction mountOpaqueIdentifier() {\n var makeId = makeClientIdInDEV.bind(null, warnOnOpaqueIdentifierAccessInDEV.bind(null, currentlyRenderingFiber$1)) ;\n\n if (getIsHydrating()) {\n var didUpgrade = false;\n var fiber = currentlyRenderingFiber$1;\n\n var readValue = function () {\n if (!didUpgrade) {\n // Only upgrade once. This works even inside the render phase because\n // the update is added to a shared queue, which outlasts the\n // in-progress render.\n didUpgrade = true;\n\n {\n isUpdatingOpaqueValueInRenderPhase = true;\n setId(makeId());\n isUpdatingOpaqueValueInRenderPhase = false;\n warnOnOpaqueIdentifierAccessInDEV(fiber);\n }\n }\n\n {\n {\n throw Error( \"The object passed back from useOpaqueIdentifier is meant to be passed through to attributes only. Do not read the value directly.\" );\n }\n }\n };\n\n var id = makeOpaqueHydratingObject(readValue);\n var setId = mountState(id)[1];\n\n if ((currentlyRenderingFiber$1.mode & BlockingMode) === NoMode) {\n currentlyRenderingFiber$1.flags |= Update | Passive;\n pushEffect(HasEffect | Passive$1, function () {\n setId(makeId());\n }, undefined, null);\n }\n\n return id;\n } else {\n var _id = makeId();\n\n mountState(_id);\n return _id;\n }\n}\n\nfunction updateOpaqueIdentifier() {\n var id = updateState()[0];\n return id;\n}\n\nfunction rerenderOpaqueIdentifier() {\n var id = rerenderState()[0];\n return id;\n}\n\nfunction dispatchAction(fiber, queue, action) {\n {\n if (typeof arguments[3] === 'function') {\n error(\"State updates from the useState() and useReducer() Hooks don't support the \" + 'second callback argument. To execute a side effect after ' + 'rendering, declare it in the component body with useEffect().');\n }\n }\n\n var eventTime = requestEventTime();\n var lane = requestUpdateLane(fiber);\n var update = {\n lane: lane,\n action: action,\n eagerReducer: null,\n eagerState: null,\n next: null\n }; // Append the update to the end of the list.\n\n var pending = queue.pending;\n\n if (pending === null) {\n // This is the first update. Create a circular list.\n update.next = update;\n } else {\n update.next = pending.next;\n pending.next = update;\n }\n\n queue.pending = update;\n var alternate = fiber.alternate;\n\n if (fiber === currentlyRenderingFiber$1 || alternate !== null && alternate === currentlyRenderingFiber$1) {\n // This is a render phase update. Stash it in a lazily-created map of\n // queue -> linked list of updates. After this render pass, we'll restart\n // and apply the stashed updates on top of the work-in-progress hook.\n didScheduleRenderPhaseUpdateDuringThisPass = didScheduleRenderPhaseUpdate = true;\n } else {\n if (fiber.lanes === NoLanes && (alternate === null || alternate.lanes === NoLanes)) {\n // The queue is currently empty, which means we can eagerly compute the\n // next state before entering the render phase. If the new state is the\n // same as the current state, we may be able to bail out entirely.\n var lastRenderedReducer = queue.lastRenderedReducer;\n\n if (lastRenderedReducer !== null) {\n var prevDispatcher;\n\n {\n prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n }\n\n try {\n var currentState = queue.lastRenderedState;\n var eagerState = lastRenderedReducer(currentState, action); // Stash the eagerly computed state, and the reducer used to compute\n // it, on the update object. If the reducer hasn't changed by the\n // time we enter the render phase, then the eager state can be used\n // without calling the reducer again.\n\n update.eagerReducer = lastRenderedReducer;\n update.eagerState = eagerState;\n\n if (objectIs(eagerState, currentState)) {\n // Fast path. We can bail out without scheduling React to re-render.\n // It's still possible that we'll need to rebase this update later,\n // if the component re-renders for a different reason and by that\n // time the reducer has changed.\n return;\n }\n } catch (error) {// Suppress the error. It will throw again in the render phase.\n } finally {\n {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n }\n }\n }\n\n {\n // $FlowExpectedError - jest isn't a global, and isn't recognized outside of tests\n if ('undefined' !== typeof jest) {\n warnIfNotScopedWithMatchingAct(fiber);\n warnIfNotCurrentlyActingUpdatesInDev(fiber);\n }\n }\n\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n }\n}\n\nvar ContextOnlyDispatcher = {\n readContext: readContext,\n useCallback: throwInvalidHookError,\n useContext: throwInvalidHookError,\n useEffect: throwInvalidHookError,\n useImperativeHandle: throwInvalidHookError,\n useLayoutEffect: throwInvalidHookError,\n useMemo: throwInvalidHookError,\n useReducer: throwInvalidHookError,\n useRef: throwInvalidHookError,\n useState: throwInvalidHookError,\n useDebugValue: throwInvalidHookError,\n useDeferredValue: throwInvalidHookError,\n useTransition: throwInvalidHookError,\n useMutableSource: throwInvalidHookError,\n useOpaqueIdentifier: throwInvalidHookError,\n unstable_isNewReconciler: enableNewReconciler\n};\nvar HooksDispatcherOnMountInDEV = null;\nvar HooksDispatcherOnMountWithHookTypesInDEV = null;\nvar HooksDispatcherOnUpdateInDEV = null;\nvar HooksDispatcherOnRerenderInDEV = null;\nvar InvalidNestedHooksDispatcherOnMountInDEV = null;\nvar InvalidNestedHooksDispatcherOnUpdateInDEV = null;\nvar InvalidNestedHooksDispatcherOnRerenderInDEV = null;\n\n{\n var warnInvalidContextAccess = function () {\n error('Context can only be read while React is rendering. ' + 'In classes, you can read it in the render method or getDerivedStateFromProps. ' + 'In function components, you can read it directly in the function body, but not ' + 'inside Hooks like useReducer() or useMemo().');\n };\n\n var warnInvalidHookAccess = function () {\n error('Do not call Hooks inside useEffect(...), useMemo(...), or other built-in Hooks. ' + 'You can only call Hooks at the top level of your React function. ' + 'For more information, see ' + 'https://reactjs.org/link/rules-of-hooks');\n };\n\n HooksDispatcherOnMountInDEV = {\n readContext: function (context, observedBits) {\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n return mountCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n mountHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n return mountEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n return mountImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n return mountLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n mountHookTypesDev();\n return mountRef(initialValue);\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n mountHookTypesDev();\n return mountDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n mountHookTypesDev();\n return mountDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n mountHookTypesDev();\n return mountTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n mountHookTypesDev();\n return mountMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n mountHookTypesDev();\n return mountOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n HooksDispatcherOnMountWithHookTypesInDEV = {\n readContext: function (context, observedBits) {\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n updateHookTypesDev();\n return mountCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n updateHookTypesDev();\n return mountEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n updateHookTypesDev();\n return mountImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n updateHookTypesDev();\n return mountLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n updateHookTypesDev();\n return mountRef(initialValue);\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n updateHookTypesDev();\n return mountDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n updateHookTypesDev();\n return mountDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n updateHookTypesDev();\n return mountTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n updateHookTypesDev();\n return mountMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n updateHookTypesDev();\n return mountOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n HooksDispatcherOnUpdateInDEV = {\n readContext: function (context, observedBits) {\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n updateHookTypesDev();\n return updateCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n updateHookTypesDev();\n return updateEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n updateHookTypesDev();\n return updateImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n updateHookTypesDev();\n return updateLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n updateHookTypesDev();\n return updateRef();\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n updateHookTypesDev();\n return updateDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n updateHookTypesDev();\n return updateDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n updateHookTypesDev();\n return updateTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n updateHookTypesDev();\n return updateMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n updateHookTypesDev();\n return updateOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n HooksDispatcherOnRerenderInDEV = {\n readContext: function (context, observedBits) {\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n updateHookTypesDev();\n return updateCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n updateHookTypesDev();\n return updateEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n updateHookTypesDev();\n return updateImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n updateHookTypesDev();\n return updateLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnRerenderInDEV;\n\n try {\n return updateMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnRerenderInDEV;\n\n try {\n return rerenderReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n updateHookTypesDev();\n return updateRef();\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnRerenderInDEV;\n\n try {\n return rerenderState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n updateHookTypesDev();\n return updateDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n updateHookTypesDev();\n return rerenderDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n updateHookTypesDev();\n return rerenderTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n updateHookTypesDev();\n return updateMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n updateHookTypesDev();\n return rerenderOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n InvalidNestedHooksDispatcherOnMountInDEV = {\n readContext: function (context, observedBits) {\n warnInvalidContextAccess();\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n warnInvalidHookAccess();\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n warnInvalidHookAccess();\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountRef(initialValue);\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n warnInvalidHookAccess();\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n InvalidNestedHooksDispatcherOnUpdateInDEV = {\n readContext: function (context, observedBits) {\n warnInvalidContextAccess();\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateRef();\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n InvalidNestedHooksDispatcherOnRerenderInDEV = {\n readContext: function (context, observedBits) {\n warnInvalidContextAccess();\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateMemo(create, deps);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return rerenderReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateRef();\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return rerenderState(initialState);\n } finally {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateDebugValue();\n },\n useDeferredValue: function (value) {\n currentHookNameInDev = 'useDeferredValue';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return rerenderDeferredValue(value);\n },\n useTransition: function () {\n currentHookNameInDev = 'useTransition';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return rerenderTransition();\n },\n useMutableSource: function (source, getSnapshot, subscribe) {\n currentHookNameInDev = 'useMutableSource';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateMutableSource(source, getSnapshot, subscribe);\n },\n useOpaqueIdentifier: function () {\n currentHookNameInDev = 'useOpaqueIdentifier';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return rerenderOpaqueIdentifier();\n },\n unstable_isNewReconciler: enableNewReconciler\n };\n}\n\nvar now$1 = Scheduler.unstable_now;\nvar commitTime = 0;\nvar profilerStartTime = -1;\n\nfunction getCommitTime() {\n return commitTime;\n}\n\nfunction recordCommitTime() {\n\n commitTime = now$1();\n}\n\nfunction startProfilerTimer(fiber) {\n\n profilerStartTime = now$1();\n\n if (fiber.actualStartTime < 0) {\n fiber.actualStartTime = now$1();\n }\n}\n\nfunction stopProfilerTimerIfRunning(fiber) {\n\n profilerStartTime = -1;\n}\n\nfunction stopProfilerTimerIfRunningAndRecordDelta(fiber, overrideBaseTime) {\n\n if (profilerStartTime >= 0) {\n var elapsedTime = now$1() - profilerStartTime;\n fiber.actualDuration += elapsedTime;\n\n if (overrideBaseTime) {\n fiber.selfBaseDuration = elapsedTime;\n }\n\n profilerStartTime = -1;\n }\n}\n\nfunction transferActualDuration(fiber) {\n // Transfer time spent rendering these children so we don't lose it\n // after we rerender. This is used as a helper in special cases\n // where we should count the work of multiple passes.\n var child = fiber.child;\n\n while (child) {\n fiber.actualDuration += child.actualDuration;\n child = child.sibling;\n }\n}\n\nvar ReactCurrentOwner$1 = ReactSharedInternals.ReactCurrentOwner;\nvar didReceiveUpdate = false;\nvar didWarnAboutBadClass;\nvar didWarnAboutModulePatternComponent;\nvar didWarnAboutContextTypeOnFunctionComponent;\nvar didWarnAboutGetDerivedStateOnFunctionComponent;\nvar didWarnAboutFunctionRefs;\nvar didWarnAboutReassigningProps;\nvar didWarnAboutRevealOrder;\nvar didWarnAboutTailOptions;\n\n{\n didWarnAboutBadClass = {};\n didWarnAboutModulePatternComponent = {};\n didWarnAboutContextTypeOnFunctionComponent = {};\n didWarnAboutGetDerivedStateOnFunctionComponent = {};\n didWarnAboutFunctionRefs = {};\n didWarnAboutReassigningProps = false;\n didWarnAboutRevealOrder = {};\n didWarnAboutTailOptions = {};\n}\n\nfunction reconcileChildren(current, workInProgress, nextChildren, renderLanes) {\n if (current === null) {\n // If this is a fresh new component that hasn't been rendered yet, we\n // won't update its child set by applying minimal side-effects. Instead,\n // we will add them all to the child before it gets rendered. That means\n // we can optimize this reconciliation pass by not tracking side-effects.\n workInProgress.child = mountChildFibers(workInProgress, null, nextChildren, renderLanes);\n } else {\n // If the current child is the same as the work in progress, it means that\n // we haven't yet started any work on these children. Therefore, we use\n // the clone algorithm to create a copy of all the current children.\n // If we had any progressed work already, that is invalid at this point so\n // let's throw it out.\n workInProgress.child = reconcileChildFibers(workInProgress, current.child, nextChildren, renderLanes);\n }\n}\n\nfunction forceUnmountCurrentAndReconcile(current, workInProgress, nextChildren, renderLanes) {\n // This function is fork of reconcileChildren. It's used in cases where we\n // want to reconcile without matching against the existing set. This has the\n // effect of all current children being unmounted; even if the type and key\n // are the same, the old child is unmounted and a new child is created.\n //\n // To do this, we're going to go through the reconcile algorithm twice. In\n // the first pass, we schedule a deletion for all the current children by\n // passing null.\n workInProgress.child = reconcileChildFibers(workInProgress, current.child, null, renderLanes); // In the second pass, we mount the new children. The trick here is that we\n // pass null in place of where we usually pass the current child set. This has\n // the effect of remounting all children regardless of whether their\n // identities match.\n\n workInProgress.child = reconcileChildFibers(workInProgress, null, nextChildren, renderLanes);\n}\n\nfunction updateForwardRef(current, workInProgress, Component, nextProps, renderLanes) {\n // TODO: current can be non-null here even if the component\n // hasn't yet mounted. This happens after the first render suspends.\n // We'll need to figure out if this is fine or can cause issues.\n {\n if (workInProgress.type !== workInProgress.elementType) {\n // Lazy component props can't be validated in createElement\n // because they're only guaranteed to be resolved here.\n var innerPropTypes = Component.propTypes;\n\n if (innerPropTypes) {\n checkPropTypes(innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(Component));\n }\n }\n }\n\n var render = Component.render;\n var ref = workInProgress.ref; // The rest is a fork of updateFunctionComponent\n\n var nextChildren;\n prepareToReadContext(workInProgress, renderLanes);\n\n {\n ReactCurrentOwner$1.current = workInProgress;\n setIsRendering(true);\n nextChildren = renderWithHooks(current, workInProgress, render, nextProps, ref, renderLanes);\n\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n nextChildren = renderWithHooks(current, workInProgress, render, nextProps, ref, renderLanes);\n } finally {\n reenableLogs();\n }\n }\n\n setIsRendering(false);\n }\n\n if (current !== null && !didReceiveUpdate) {\n bailoutHooks(current, workInProgress, renderLanes);\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n } // React DevTools reads this flag.\n\n\n workInProgress.flags |= PerformedWork;\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction updateMemoComponent(current, workInProgress, Component, nextProps, updateLanes, renderLanes) {\n if (current === null) {\n var type = Component.type;\n\n if (isSimpleFunctionComponent(type) && Component.compare === null && // SimpleMemoComponent codepath doesn't resolve outer props either.\n Component.defaultProps === undefined) {\n var resolvedType = type;\n\n {\n resolvedType = resolveFunctionForHotReloading(type);\n } // If this is a plain function component without default props,\n // and with only the default shallow comparison, we upgrade it\n // to a SimpleMemoComponent to allow fast path updates.\n\n\n workInProgress.tag = SimpleMemoComponent;\n workInProgress.type = resolvedType;\n\n {\n validateFunctionComponentInDev(workInProgress, type);\n }\n\n return updateSimpleMemoComponent(current, workInProgress, resolvedType, nextProps, updateLanes, renderLanes);\n }\n\n {\n var innerPropTypes = type.propTypes;\n\n if (innerPropTypes) {\n // Inner memo component props aren't currently validated in createElement.\n // We could move it there, but we'd still need this for lazy code path.\n checkPropTypes(innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(type));\n }\n }\n\n var child = createFiberFromTypeAndProps(Component.type, null, nextProps, workInProgress, workInProgress.mode, renderLanes);\n child.ref = workInProgress.ref;\n child.return = workInProgress;\n workInProgress.child = child;\n return child;\n }\n\n {\n var _type = Component.type;\n var _innerPropTypes = _type.propTypes;\n\n if (_innerPropTypes) {\n // Inner memo component props aren't currently validated in createElement.\n // We could move it there, but we'd still need this for lazy code path.\n checkPropTypes(_innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(_type));\n }\n }\n\n var currentChild = current.child; // This is always exactly one child\n\n if (!includesSomeLane(updateLanes, renderLanes)) {\n // This will be the props with resolved defaultProps,\n // unlike current.memoizedProps which will be the unresolved ones.\n var prevProps = currentChild.memoizedProps; // Default to shallow comparison\n\n var compare = Component.compare;\n compare = compare !== null ? compare : shallowEqual;\n\n if (compare(prevProps, nextProps) && current.ref === workInProgress.ref) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n }\n } // React DevTools reads this flag.\n\n\n workInProgress.flags |= PerformedWork;\n var newChild = createWorkInProgress(currentChild, nextProps);\n newChild.ref = workInProgress.ref;\n newChild.return = workInProgress;\n workInProgress.child = newChild;\n return newChild;\n}\n\nfunction updateSimpleMemoComponent(current, workInProgress, Component, nextProps, updateLanes, renderLanes) {\n // TODO: current can be non-null here even if the component\n // hasn't yet mounted. This happens when the inner render suspends.\n // We'll need to figure out if this is fine or can cause issues.\n {\n if (workInProgress.type !== workInProgress.elementType) {\n // Lazy component props can't be validated in createElement\n // because they're only guaranteed to be resolved here.\n var outerMemoType = workInProgress.elementType;\n\n if (outerMemoType.$$typeof === REACT_LAZY_TYPE) {\n // We warn when you define propTypes on lazy()\n // so let's just skip over it to find memo() outer wrapper.\n // Inner props for memo are validated later.\n var lazyComponent = outerMemoType;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n\n try {\n outerMemoType = init(payload);\n } catch (x) {\n outerMemoType = null;\n } // Inner propTypes will be validated in the function component path.\n\n\n var outerPropTypes = outerMemoType && outerMemoType.propTypes;\n\n if (outerPropTypes) {\n checkPropTypes(outerPropTypes, nextProps, // Resolved (SimpleMemoComponent has no defaultProps)\n 'prop', getComponentName(outerMemoType));\n }\n }\n }\n }\n\n if (current !== null) {\n var prevProps = current.memoizedProps;\n\n if (shallowEqual(prevProps, nextProps) && current.ref === workInProgress.ref && ( // Prevent bailout if the implementation changed due to hot reload.\n workInProgress.type === current.type )) {\n didReceiveUpdate = false;\n\n if (!includesSomeLane(renderLanes, updateLanes)) {\n // The pending lanes were cleared at the beginning of beginWork. We're\n // about to bail out, but there might be other lanes that weren't\n // included in the current render. Usually, the priority level of the\n // remaining updates is accumlated during the evaluation of the\n // component (i.e. when processing the update queue). But since since\n // we're bailing out early *without* evaluating the component, we need\n // to account for it here, too. Reset to the value of the current fiber.\n // NOTE: This only applies to SimpleMemoComponent, not MemoComponent,\n // because a MemoComponent fiber does not have hooks or an update queue;\n // rather, it wraps around an inner component, which may or may not\n // contains hooks.\n // TODO: Move the reset at in beginWork out of the common path so that\n // this is no longer necessary.\n workInProgress.lanes = current.lanes;\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n } else if ((current.flags & ForceUpdateForLegacySuspense) !== NoFlags) {\n // This is a special case that only exists for legacy mode.\n // See https://github.com/facebook/react/pull/19216.\n didReceiveUpdate = true;\n }\n }\n }\n\n return updateFunctionComponent(current, workInProgress, Component, nextProps, renderLanes);\n}\n\nfunction updateOffscreenComponent(current, workInProgress, renderLanes) {\n var nextProps = workInProgress.pendingProps;\n var nextChildren = nextProps.children;\n var prevState = current !== null ? current.memoizedState : null;\n\n if (nextProps.mode === 'hidden' || nextProps.mode === 'unstable-defer-without-hiding') {\n if ((workInProgress.mode & ConcurrentMode) === NoMode) {\n // In legacy sync mode, don't defer the subtree. Render it now.\n // TODO: Figure out what we should do in Blocking mode.\n var nextState = {\n baseLanes: NoLanes\n };\n workInProgress.memoizedState = nextState;\n pushRenderLanes(workInProgress, renderLanes);\n } else if (!includesSomeLane(renderLanes, OffscreenLane)) {\n var nextBaseLanes;\n\n if (prevState !== null) {\n var prevBaseLanes = prevState.baseLanes;\n nextBaseLanes = mergeLanes(prevBaseLanes, renderLanes);\n } else {\n nextBaseLanes = renderLanes;\n } // Schedule this fiber to re-render at offscreen priority. Then bailout.\n\n\n {\n markSpawnedWork(OffscreenLane);\n }\n\n workInProgress.lanes = workInProgress.childLanes = laneToLanes(OffscreenLane);\n var _nextState = {\n baseLanes: nextBaseLanes\n };\n workInProgress.memoizedState = _nextState; // We're about to bail out, but we need to push this to the stack anyway\n // to avoid a push/pop misalignment.\n\n pushRenderLanes(workInProgress, nextBaseLanes);\n return null;\n } else {\n // Rendering at offscreen, so we can clear the base lanes.\n var _nextState2 = {\n baseLanes: NoLanes\n };\n workInProgress.memoizedState = _nextState2; // Push the lanes that were skipped when we bailed out.\n\n var subtreeRenderLanes = prevState !== null ? prevState.baseLanes : renderLanes;\n pushRenderLanes(workInProgress, subtreeRenderLanes);\n }\n } else {\n var _subtreeRenderLanes;\n\n if (prevState !== null) {\n _subtreeRenderLanes = mergeLanes(prevState.baseLanes, renderLanes); // Since we're not hidden anymore, reset the state\n\n workInProgress.memoizedState = null;\n } else {\n // We weren't previously hidden, and we still aren't, so there's nothing\n // special to do. Need to push to the stack regardless, though, to avoid\n // a push/pop misalignment.\n _subtreeRenderLanes = renderLanes;\n }\n\n pushRenderLanes(workInProgress, _subtreeRenderLanes);\n }\n\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n} // Note: These happen to have identical begin phases, for now. We shouldn't hold\n// ourselves to this constraint, though. If the behavior diverges, we should\n// fork the function.\n\n\nvar updateLegacyHiddenComponent = updateOffscreenComponent;\n\nfunction updateFragment(current, workInProgress, renderLanes) {\n var nextChildren = workInProgress.pendingProps;\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction updateMode(current, workInProgress, renderLanes) {\n var nextChildren = workInProgress.pendingProps.children;\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction updateProfiler(current, workInProgress, renderLanes) {\n {\n workInProgress.flags |= Update; // Reset effect durations for the next eventual effect phase.\n // These are reset during render to allow the DevTools commit hook a chance to read them,\n\n var stateNode = workInProgress.stateNode;\n stateNode.effectDuration = 0;\n stateNode.passiveEffectDuration = 0;\n }\n\n var nextProps = workInProgress.pendingProps;\n var nextChildren = nextProps.children;\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction markRef(current, workInProgress) {\n var ref = workInProgress.ref;\n\n if (current === null && ref !== null || current !== null && current.ref !== ref) {\n // Schedule a Ref effect\n workInProgress.flags |= Ref;\n }\n}\n\nfunction updateFunctionComponent(current, workInProgress, Component, nextProps, renderLanes) {\n {\n if (workInProgress.type !== workInProgress.elementType) {\n // Lazy component props can't be validated in createElement\n // because they're only guaranteed to be resolved here.\n var innerPropTypes = Component.propTypes;\n\n if (innerPropTypes) {\n checkPropTypes(innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(Component));\n }\n }\n }\n\n var context;\n\n {\n var unmaskedContext = getUnmaskedContext(workInProgress, Component, true);\n context = getMaskedContext(workInProgress, unmaskedContext);\n }\n\n var nextChildren;\n prepareToReadContext(workInProgress, renderLanes);\n\n {\n ReactCurrentOwner$1.current = workInProgress;\n setIsRendering(true);\n nextChildren = renderWithHooks(current, workInProgress, Component, nextProps, context, renderLanes);\n\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n nextChildren = renderWithHooks(current, workInProgress, Component, nextProps, context, renderLanes);\n } finally {\n reenableLogs();\n }\n }\n\n setIsRendering(false);\n }\n\n if (current !== null && !didReceiveUpdate) {\n bailoutHooks(current, workInProgress, renderLanes);\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n } // React DevTools reads this flag.\n\n\n workInProgress.flags |= PerformedWork;\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction updateClassComponent(current, workInProgress, Component, nextProps, renderLanes) {\n {\n if (workInProgress.type !== workInProgress.elementType) {\n // Lazy component props can't be validated in createElement\n // because they're only guaranteed to be resolved here.\n var innerPropTypes = Component.propTypes;\n\n if (innerPropTypes) {\n checkPropTypes(innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(Component));\n }\n }\n } // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n\n\n var hasContext;\n\n if (isContextProvider(Component)) {\n hasContext = true;\n pushContextProvider(workInProgress);\n } else {\n hasContext = false;\n }\n\n prepareToReadContext(workInProgress, renderLanes);\n var instance = workInProgress.stateNode;\n var shouldUpdate;\n\n if (instance === null) {\n if (current !== null) {\n // A class component without an instance only mounts if it suspended\n // inside a non-concurrent tree, in an inconsistent state. We want to\n // treat it like a new mount, even though an empty version of it already\n // committed. Disconnect the alternate pointers.\n current.alternate = null;\n workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect\n\n workInProgress.flags |= Placement;\n } // In the initial pass we might need to construct the instance.\n\n\n constructClassInstance(workInProgress, Component, nextProps);\n mountClassInstance(workInProgress, Component, nextProps, renderLanes);\n shouldUpdate = true;\n } else if (current === null) {\n // In a resume, we'll already have an instance we can reuse.\n shouldUpdate = resumeMountClassInstance(workInProgress, Component, nextProps, renderLanes);\n } else {\n shouldUpdate = updateClassInstance(current, workInProgress, Component, nextProps, renderLanes);\n }\n\n var nextUnitOfWork = finishClassComponent(current, workInProgress, Component, shouldUpdate, hasContext, renderLanes);\n\n {\n var inst = workInProgress.stateNode;\n\n if (shouldUpdate && inst.props !== nextProps) {\n if (!didWarnAboutReassigningProps) {\n error('It looks like %s is reassigning its own `this.props` while rendering. ' + 'This is not supported and can lead to confusing bugs.', getComponentName(workInProgress.type) || 'a component');\n }\n\n didWarnAboutReassigningProps = true;\n }\n }\n\n return nextUnitOfWork;\n}\n\nfunction finishClassComponent(current, workInProgress, Component, shouldUpdate, hasContext, renderLanes) {\n // Refs should update even if shouldComponentUpdate returns false\n markRef(current, workInProgress);\n var didCaptureError = (workInProgress.flags & DidCapture) !== NoFlags;\n\n if (!shouldUpdate && !didCaptureError) {\n // Context providers should defer to sCU for rendering\n if (hasContext) {\n invalidateContextProvider(workInProgress, Component, false);\n }\n\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n }\n\n var instance = workInProgress.stateNode; // Rerender\n\n ReactCurrentOwner$1.current = workInProgress;\n var nextChildren;\n\n if (didCaptureError && typeof Component.getDerivedStateFromError !== 'function') {\n // If we captured an error, but getDerivedStateFromError is not defined,\n // unmount all the children. componentDidCatch will schedule an update to\n // re-render a fallback. This is temporary until we migrate everyone to\n // the new API.\n // TODO: Warn in a future release.\n nextChildren = null;\n\n {\n stopProfilerTimerIfRunning();\n }\n } else {\n {\n setIsRendering(true);\n nextChildren = instance.render();\n\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n instance.render();\n } finally {\n reenableLogs();\n }\n }\n\n setIsRendering(false);\n }\n } // React DevTools reads this flag.\n\n\n workInProgress.flags |= PerformedWork;\n\n if (current !== null && didCaptureError) {\n // If we're recovering from an error, reconcile without reusing any of\n // the existing children. Conceptually, the normal children and the children\n // that are shown on error are two different sets, so we shouldn't reuse\n // normal children even if their identities match.\n forceUnmountCurrentAndReconcile(current, workInProgress, nextChildren, renderLanes);\n } else {\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n } // Memoize state using the values we just used to render.\n // TODO: Restructure so we never read values from the instance.\n\n\n workInProgress.memoizedState = instance.state; // The context might have changed so we need to recalculate it.\n\n if (hasContext) {\n invalidateContextProvider(workInProgress, Component, true);\n }\n\n return workInProgress.child;\n}\n\nfunction pushHostRootContext(workInProgress) {\n var root = workInProgress.stateNode;\n\n if (root.pendingContext) {\n pushTopLevelContextObject(workInProgress, root.pendingContext, root.pendingContext !== root.context);\n } else if (root.context) {\n // Should always be set\n pushTopLevelContextObject(workInProgress, root.context, false);\n }\n\n pushHostContainer(workInProgress, root.containerInfo);\n}\n\nfunction updateHostRoot(current, workInProgress, renderLanes) {\n pushHostRootContext(workInProgress);\n var updateQueue = workInProgress.updateQueue;\n\n if (!(current !== null && updateQueue !== null)) {\n {\n throw Error( \"If the root does not have an updateQueue, we should have already bailed out. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var nextProps = workInProgress.pendingProps;\n var prevState = workInProgress.memoizedState;\n var prevChildren = prevState !== null ? prevState.element : null;\n cloneUpdateQueue(current, workInProgress);\n processUpdateQueue(workInProgress, nextProps, null, renderLanes);\n var nextState = workInProgress.memoizedState; // Caution: React DevTools currently depends on this property\n // being called \"element\".\n\n var nextChildren = nextState.element;\n\n if (nextChildren === prevChildren) {\n resetHydrationState();\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n }\n\n var root = workInProgress.stateNode;\n\n if (root.hydrate && enterHydrationState(workInProgress)) {\n // If we don't have any current children this might be the first pass.\n // We always try to hydrate. If this isn't a hydration pass there won't\n // be any children to hydrate which is effectively the same thing as\n // not hydrating.\n {\n var mutableSourceEagerHydrationData = root.mutableSourceEagerHydrationData;\n\n if (mutableSourceEagerHydrationData != null) {\n for (var i = 0; i < mutableSourceEagerHydrationData.length; i += 2) {\n var mutableSource = mutableSourceEagerHydrationData[i];\n var version = mutableSourceEagerHydrationData[i + 1];\n setWorkInProgressVersion(mutableSource, version);\n }\n }\n }\n\n var child = mountChildFibers(workInProgress, null, nextChildren, renderLanes);\n workInProgress.child = child;\n var node = child;\n\n while (node) {\n // Mark each child as hydrating. This is a fast path to know whether this\n // tree is part of a hydrating tree. This is used to determine if a child\n // node has fully mounted yet, and for scheduling event replaying.\n // Conceptually this is similar to Placement in that a new subtree is\n // inserted into the React tree here. It just happens to not need DOM\n // mutations because it already exists.\n node.flags = node.flags & ~Placement | Hydrating;\n node = node.sibling;\n }\n } else {\n // Otherwise reset hydration state in case we aborted and resumed another\n // root.\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n resetHydrationState();\n }\n\n return workInProgress.child;\n}\n\nfunction updateHostComponent(current, workInProgress, renderLanes) {\n pushHostContext(workInProgress);\n\n if (current === null) {\n tryToClaimNextHydratableInstance(workInProgress);\n }\n\n var type = workInProgress.type;\n var nextProps = workInProgress.pendingProps;\n var prevProps = current !== null ? current.memoizedProps : null;\n var nextChildren = nextProps.children;\n var isDirectTextChild = shouldSetTextContent(type, nextProps);\n\n if (isDirectTextChild) {\n // We special case a direct text child of a host node. This is a common\n // case. We won't handle it as a reified child. We will instead handle\n // this in the host environment that also has access to this prop. That\n // avoids allocating another HostText fiber and traversing it.\n nextChildren = null;\n } else if (prevProps !== null && shouldSetTextContent(type, prevProps)) {\n // If we're switching from a direct text child to a normal child, or to\n // empty, we need to schedule the text content to be reset.\n workInProgress.flags |= ContentReset;\n }\n\n markRef(current, workInProgress);\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction updateHostText(current, workInProgress) {\n if (current === null) {\n tryToClaimNextHydratableInstance(workInProgress);\n } // Nothing to do here. This is terminal. We'll do the completion step\n // immediately after.\n\n\n return null;\n}\n\nfunction mountLazyComponent(_current, workInProgress, elementType, updateLanes, renderLanes) {\n if (_current !== null) {\n // A lazy component only mounts if it suspended inside a non-\n // concurrent tree, in an inconsistent state. We want to treat it like\n // a new mount, even though an empty version of it already committed.\n // Disconnect the alternate pointers.\n _current.alternate = null;\n workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect\n\n workInProgress.flags |= Placement;\n }\n\n var props = workInProgress.pendingProps;\n var lazyComponent = elementType;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n var Component = init(payload); // Store the unwrapped component in the type.\n\n workInProgress.type = Component;\n var resolvedTag = workInProgress.tag = resolveLazyComponentTag(Component);\n var resolvedProps = resolveDefaultProps(Component, props);\n var child;\n\n switch (resolvedTag) {\n case FunctionComponent:\n {\n {\n validateFunctionComponentInDev(workInProgress, Component);\n workInProgress.type = Component = resolveFunctionForHotReloading(Component);\n }\n\n child = updateFunctionComponent(null, workInProgress, Component, resolvedProps, renderLanes);\n return child;\n }\n\n case ClassComponent:\n {\n {\n workInProgress.type = Component = resolveClassForHotReloading(Component);\n }\n\n child = updateClassComponent(null, workInProgress, Component, resolvedProps, renderLanes);\n return child;\n }\n\n case ForwardRef:\n {\n {\n workInProgress.type = Component = resolveForwardRefForHotReloading(Component);\n }\n\n child = updateForwardRef(null, workInProgress, Component, resolvedProps, renderLanes);\n return child;\n }\n\n case MemoComponent:\n {\n {\n if (workInProgress.type !== workInProgress.elementType) {\n var outerPropTypes = Component.propTypes;\n\n if (outerPropTypes) {\n checkPropTypes(outerPropTypes, resolvedProps, // Resolved for outer only\n 'prop', getComponentName(Component));\n }\n }\n }\n\n child = updateMemoComponent(null, workInProgress, Component, resolveDefaultProps(Component.type, resolvedProps), // The inner type can have defaults too\n updateLanes, renderLanes);\n return child;\n }\n }\n\n var hint = '';\n\n {\n if (Component !== null && typeof Component === 'object' && Component.$$typeof === REACT_LAZY_TYPE) {\n hint = ' Did you wrap a component in React.lazy() more than once?';\n }\n } // This message intentionally doesn't mention ForwardRef or MemoComponent\n // because the fact that it's a separate type of work is an\n // implementation detail.\n\n\n {\n {\n throw Error( \"Element type is invalid. Received a promise that resolves to: \" + Component + \". Lazy element type must resolve to a class or function.\" + hint );\n }\n }\n}\n\nfunction mountIncompleteClassComponent(_current, workInProgress, Component, nextProps, renderLanes) {\n if (_current !== null) {\n // An incomplete component only mounts if it suspended inside a non-\n // concurrent tree, in an inconsistent state. We want to treat it like\n // a new mount, even though an empty version of it already committed.\n // Disconnect the alternate pointers.\n _current.alternate = null;\n workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect\n\n workInProgress.flags |= Placement;\n } // Promote the fiber to a class and try rendering again.\n\n\n workInProgress.tag = ClassComponent; // The rest of this function is a fork of `updateClassComponent`\n // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n\n var hasContext;\n\n if (isContextProvider(Component)) {\n hasContext = true;\n pushContextProvider(workInProgress);\n } else {\n hasContext = false;\n }\n\n prepareToReadContext(workInProgress, renderLanes);\n constructClassInstance(workInProgress, Component, nextProps);\n mountClassInstance(workInProgress, Component, nextProps, renderLanes);\n return finishClassComponent(null, workInProgress, Component, true, hasContext, renderLanes);\n}\n\nfunction mountIndeterminateComponent(_current, workInProgress, Component, renderLanes) {\n if (_current !== null) {\n // An indeterminate component only mounts if it suspended inside a non-\n // concurrent tree, in an inconsistent state. We want to treat it like\n // a new mount, even though an empty version of it already committed.\n // Disconnect the alternate pointers.\n _current.alternate = null;\n workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect\n\n workInProgress.flags |= Placement;\n }\n\n var props = workInProgress.pendingProps;\n var context;\n\n {\n var unmaskedContext = getUnmaskedContext(workInProgress, Component, false);\n context = getMaskedContext(workInProgress, unmaskedContext);\n }\n\n prepareToReadContext(workInProgress, renderLanes);\n var value;\n\n {\n if (Component.prototype && typeof Component.prototype.render === 'function') {\n var componentName = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutBadClass[componentName]) {\n error(\"The <%s /> component appears to have a render method, but doesn't extend React.Component. \" + 'This is likely to cause errors. Change %s to extend React.Component instead.', componentName, componentName);\n\n didWarnAboutBadClass[componentName] = true;\n }\n }\n\n if (workInProgress.mode & StrictMode) {\n ReactStrictModeWarnings.recordLegacyContextWarning(workInProgress, null);\n }\n\n setIsRendering(true);\n ReactCurrentOwner$1.current = workInProgress;\n value = renderWithHooks(null, workInProgress, Component, props, context, renderLanes);\n setIsRendering(false);\n } // React DevTools reads this flag.\n\n\n workInProgress.flags |= PerformedWork;\n\n {\n // Support for module components is deprecated and is removed behind a flag.\n // Whether or not it would crash later, we want to show a good message in DEV first.\n if (typeof value === 'object' && value !== null && typeof value.render === 'function' && value.$$typeof === undefined) {\n var _componentName = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutModulePatternComponent[_componentName]) {\n error('The <%s /> component appears to be a function component that returns a class instance. ' + 'Change %s to a class that extends React.Component instead. ' + \"If you can't use a class try assigning the prototype on the function as a workaround. \" + \"`%s.prototype = React.Component.prototype`. Don't use an arrow function since it \" + 'cannot be called with `new` by React.', _componentName, _componentName, _componentName);\n\n didWarnAboutModulePatternComponent[_componentName] = true;\n }\n }\n }\n\n if ( // Run these checks in production only if the flag is off.\n // Eventually we'll delete this branch altogether.\n typeof value === 'object' && value !== null && typeof value.render === 'function' && value.$$typeof === undefined) {\n {\n var _componentName2 = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutModulePatternComponent[_componentName2]) {\n error('The <%s /> component appears to be a function component that returns a class instance. ' + 'Change %s to a class that extends React.Component instead. ' + \"If you can't use a class try assigning the prototype on the function as a workaround. \" + \"`%s.prototype = React.Component.prototype`. Don't use an arrow function since it \" + 'cannot be called with `new` by React.', _componentName2, _componentName2, _componentName2);\n\n didWarnAboutModulePatternComponent[_componentName2] = true;\n }\n } // Proceed under the assumption that this is a class instance\n\n\n workInProgress.tag = ClassComponent; // Throw out any hooks that were used.\n\n workInProgress.memoizedState = null;\n workInProgress.updateQueue = null; // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n\n var hasContext = false;\n\n if (isContextProvider(Component)) {\n hasContext = true;\n pushContextProvider(workInProgress);\n } else {\n hasContext = false;\n }\n\n workInProgress.memoizedState = value.state !== null && value.state !== undefined ? value.state : null;\n initializeUpdateQueue(workInProgress);\n var getDerivedStateFromProps = Component.getDerivedStateFromProps;\n\n if (typeof getDerivedStateFromProps === 'function') {\n applyDerivedStateFromProps(workInProgress, Component, getDerivedStateFromProps, props);\n }\n\n adoptClassInstance(workInProgress, value);\n mountClassInstance(workInProgress, Component, props, renderLanes);\n return finishClassComponent(null, workInProgress, Component, true, hasContext, renderLanes);\n } else {\n // Proceed under the assumption that this is a function component\n workInProgress.tag = FunctionComponent;\n\n {\n\n if ( workInProgress.mode & StrictMode) {\n disableLogs();\n\n try {\n value = renderWithHooks(null, workInProgress, Component, props, context, renderLanes);\n } finally {\n reenableLogs();\n }\n }\n }\n\n reconcileChildren(null, workInProgress, value, renderLanes);\n\n {\n validateFunctionComponentInDev(workInProgress, Component);\n }\n\n return workInProgress.child;\n }\n}\n\nfunction validateFunctionComponentInDev(workInProgress, Component) {\n {\n if (Component) {\n if (Component.childContextTypes) {\n error('%s(...): childContextTypes cannot be defined on a function component.', Component.displayName || Component.name || 'Component');\n }\n }\n\n if (workInProgress.ref !== null) {\n var info = '';\n var ownerName = getCurrentFiberOwnerNameInDevOrNull();\n\n if (ownerName) {\n info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n\n var warningKey = ownerName || workInProgress._debugID || '';\n var debugSource = workInProgress._debugSource;\n\n if (debugSource) {\n warningKey = debugSource.fileName + ':' + debugSource.lineNumber;\n }\n\n if (!didWarnAboutFunctionRefs[warningKey]) {\n didWarnAboutFunctionRefs[warningKey] = true;\n\n error('Function components cannot be given refs. ' + 'Attempts to access this ref will fail. ' + 'Did you mean to use React.forwardRef()?%s', info);\n }\n }\n\n if (typeof Component.getDerivedStateFromProps === 'function') {\n var _componentName3 = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutGetDerivedStateOnFunctionComponent[_componentName3]) {\n error('%s: Function components do not support getDerivedStateFromProps.', _componentName3);\n\n didWarnAboutGetDerivedStateOnFunctionComponent[_componentName3] = true;\n }\n }\n\n if (typeof Component.contextType === 'object' && Component.contextType !== null) {\n var _componentName4 = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutContextTypeOnFunctionComponent[_componentName4]) {\n error('%s: Function components do not support contextType.', _componentName4);\n\n didWarnAboutContextTypeOnFunctionComponent[_componentName4] = true;\n }\n }\n }\n}\n\nvar SUSPENDED_MARKER = {\n dehydrated: null,\n retryLane: NoLane\n};\n\nfunction mountSuspenseOffscreenState(renderLanes) {\n return {\n baseLanes: renderLanes\n };\n}\n\nfunction updateSuspenseOffscreenState(prevOffscreenState, renderLanes) {\n return {\n baseLanes: mergeLanes(prevOffscreenState.baseLanes, renderLanes)\n };\n} // TODO: Probably should inline this back\n\n\nfunction shouldRemainOnFallback(suspenseContext, current, workInProgress, renderLanes) {\n // If we're already showing a fallback, there are cases where we need to\n // remain on that fallback regardless of whether the content has resolved.\n // For example, SuspenseList coordinates when nested content appears.\n if (current !== null) {\n var suspenseState = current.memoizedState;\n\n if (suspenseState === null) {\n // Currently showing content. Don't hide it, even if ForceSuspenseFallack\n // is true. More precise name might be \"ForceRemainSuspenseFallback\".\n // Note: This is a factoring smell. Can't remain on a fallback if there's\n // no fallback to remain on.\n return false;\n }\n } // Not currently showing content. Consult the Suspense context.\n\n\n return hasSuspenseContext(suspenseContext, ForceSuspenseFallback);\n}\n\nfunction getRemainingWorkInPrimaryTree(current, renderLanes) {\n // TODO: Should not remove render lanes that were pinged during this render\n return removeLanes(current.childLanes, renderLanes);\n}\n\nfunction updateSuspenseComponent(current, workInProgress, renderLanes) {\n var nextProps = workInProgress.pendingProps; // This is used by DevTools to force a boundary to suspend.\n\n {\n if (shouldSuspend(workInProgress)) {\n workInProgress.flags |= DidCapture;\n }\n }\n\n var suspenseContext = suspenseStackCursor.current;\n var showFallback = false;\n var didSuspend = (workInProgress.flags & DidCapture) !== NoFlags;\n\n if (didSuspend || shouldRemainOnFallback(suspenseContext, current)) {\n // Something in this boundary's subtree already suspended. Switch to\n // rendering the fallback children.\n showFallback = true;\n workInProgress.flags &= ~DidCapture;\n } else {\n // Attempting the main content\n if (current === null || current.memoizedState !== null) {\n // This is a new mount or this boundary is already showing a fallback state.\n // Mark this subtree context as having at least one invisible parent that could\n // handle the fallback state.\n // Boundaries without fallbacks or should be avoided are not considered since\n // they cannot handle preferred fallback states.\n if (nextProps.fallback !== undefined && nextProps.unstable_avoidThisFallback !== true) {\n suspenseContext = addSubtreeSuspenseContext(suspenseContext, InvisibleParentSuspenseContext);\n }\n }\n }\n\n suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);\n pushSuspenseContext(workInProgress, suspenseContext); // OK, the next part is confusing. We're about to reconcile the Suspense\n // boundary's children. This involves some custom reconcilation logic. Two\n // main reasons this is so complicated.\n //\n // First, Legacy Mode has different semantics for backwards compatibility. The\n // primary tree will commit in an inconsistent state, so when we do the\n // second pass to render the fallback, we do some exceedingly, uh, clever\n // hacks to make that not totally break. Like transferring effects and\n // deletions from hidden tree. In Concurrent Mode, it's much simpler,\n // because we bailout on the primary tree completely and leave it in its old\n // state, no effects. Same as what we do for Offscreen (except that\n // Offscreen doesn't have the first render pass).\n //\n // Second is hydration. During hydration, the Suspense fiber has a slightly\n // different layout, where the child points to a dehydrated fragment, which\n // contains the DOM rendered by the server.\n //\n // Third, even if you set all that aside, Suspense is like error boundaries in\n // that we first we try to render one tree, and if that fails, we render again\n // and switch to a different tree. Like a try/catch block. So we have to track\n // which branch we're currently rendering. Ideally we would model this using\n // a stack.\n\n if (current === null) {\n // Initial mount\n // If we're currently hydrating, try to hydrate this boundary.\n // But only if this has a fallback.\n if (nextProps.fallback !== undefined) {\n tryToClaimNextHydratableInstance(workInProgress); // This could've been a dehydrated suspense component.\n }\n\n var nextPrimaryChildren = nextProps.children;\n var nextFallbackChildren = nextProps.fallback;\n\n if (showFallback) {\n var fallbackFragment = mountSuspenseFallbackChildren(workInProgress, nextPrimaryChildren, nextFallbackChildren, renderLanes);\n var primaryChildFragment = workInProgress.child;\n primaryChildFragment.memoizedState = mountSuspenseOffscreenState(renderLanes);\n workInProgress.memoizedState = SUSPENDED_MARKER;\n return fallbackFragment;\n } else if (typeof nextProps.unstable_expectedLoadTime === 'number') {\n // This is a CPU-bound tree. Skip this tree and show a placeholder to\n // unblock the surrounding content. Then immediately retry after the\n // initial commit.\n var _fallbackFragment = mountSuspenseFallbackChildren(workInProgress, nextPrimaryChildren, nextFallbackChildren, renderLanes);\n\n var _primaryChildFragment = workInProgress.child;\n _primaryChildFragment.memoizedState = mountSuspenseOffscreenState(renderLanes);\n workInProgress.memoizedState = SUSPENDED_MARKER; // Since nothing actually suspended, there will nothing to ping this to\n // get it started back up to attempt the next item. While in terms of\n // priority this work has the same priority as this current render, it's\n // not part of the same transition once the transition has committed. If\n // it's sync, we still want to yield so that it can be painted.\n // Conceptually, this is really the same as pinging. We can use any\n // RetryLane even if it's the one currently rendering since we're leaving\n // it behind on this node.\n\n workInProgress.lanes = SomeRetryLane;\n\n {\n markSpawnedWork(SomeRetryLane);\n }\n\n return _fallbackFragment;\n } else {\n return mountSuspensePrimaryChildren(workInProgress, nextPrimaryChildren, renderLanes);\n }\n } else {\n // This is an update.\n // If the current fiber has a SuspenseState, that means it's already showing\n // a fallback.\n var prevState = current.memoizedState;\n\n if (prevState !== null) {\n\n if (showFallback) {\n var _nextFallbackChildren2 = nextProps.fallback;\n var _nextPrimaryChildren2 = nextProps.children;\n\n var _fallbackChildFragment = updateSuspenseFallbackChildren(current, workInProgress, _nextPrimaryChildren2, _nextFallbackChildren2, renderLanes);\n\n var _primaryChildFragment3 = workInProgress.child;\n var prevOffscreenState = current.child.memoizedState;\n _primaryChildFragment3.memoizedState = prevOffscreenState === null ? mountSuspenseOffscreenState(renderLanes) : updateSuspenseOffscreenState(prevOffscreenState, renderLanes);\n _primaryChildFragment3.childLanes = getRemainingWorkInPrimaryTree(current, renderLanes);\n workInProgress.memoizedState = SUSPENDED_MARKER;\n return _fallbackChildFragment;\n } else {\n var _nextPrimaryChildren3 = nextProps.children;\n\n var _primaryChildFragment4 = updateSuspensePrimaryChildren(current, workInProgress, _nextPrimaryChildren3, renderLanes);\n\n workInProgress.memoizedState = null;\n return _primaryChildFragment4;\n }\n } else {\n // The current tree is not already showing a fallback.\n if (showFallback) {\n // Timed out.\n var _nextFallbackChildren3 = nextProps.fallback;\n var _nextPrimaryChildren4 = nextProps.children;\n\n var _fallbackChildFragment2 = updateSuspenseFallbackChildren(current, workInProgress, _nextPrimaryChildren4, _nextFallbackChildren3, renderLanes);\n\n var _primaryChildFragment5 = workInProgress.child;\n var _prevOffscreenState = current.child.memoizedState;\n _primaryChildFragment5.memoizedState = _prevOffscreenState === null ? mountSuspenseOffscreenState(renderLanes) : updateSuspenseOffscreenState(_prevOffscreenState, renderLanes);\n _primaryChildFragment5.childLanes = getRemainingWorkInPrimaryTree(current, renderLanes); // Skip the primary children, and continue working on the\n // fallback children.\n\n workInProgress.memoizedState = SUSPENDED_MARKER;\n return _fallbackChildFragment2;\n } else {\n // Still haven't timed out. Continue rendering the children, like we\n // normally do.\n var _nextPrimaryChildren5 = nextProps.children;\n\n var _primaryChildFragment6 = updateSuspensePrimaryChildren(current, workInProgress, _nextPrimaryChildren5, renderLanes);\n\n workInProgress.memoizedState = null;\n return _primaryChildFragment6;\n }\n }\n }\n}\n\nfunction mountSuspensePrimaryChildren(workInProgress, primaryChildren, renderLanes) {\n var mode = workInProgress.mode;\n var primaryChildProps = {\n mode: 'visible',\n children: primaryChildren\n };\n var primaryChildFragment = createFiberFromOffscreen(primaryChildProps, mode, renderLanes, null);\n primaryChildFragment.return = workInProgress;\n workInProgress.child = primaryChildFragment;\n return primaryChildFragment;\n}\n\nfunction mountSuspenseFallbackChildren(workInProgress, primaryChildren, fallbackChildren, renderLanes) {\n var mode = workInProgress.mode;\n var progressedPrimaryFragment = workInProgress.child;\n var primaryChildProps = {\n mode: 'hidden',\n children: primaryChildren\n };\n var primaryChildFragment;\n var fallbackChildFragment;\n\n if ((mode & BlockingMode) === NoMode && progressedPrimaryFragment !== null) {\n // In legacy mode, we commit the primary tree as if it successfully\n // completed, even though it's in an inconsistent state.\n primaryChildFragment = progressedPrimaryFragment;\n primaryChildFragment.childLanes = NoLanes;\n primaryChildFragment.pendingProps = primaryChildProps;\n\n if ( workInProgress.mode & ProfileMode) {\n // Reset the durations from the first pass so they aren't included in the\n // final amounts. This seems counterintuitive, since we're intentionally\n // not measuring part of the render phase, but this makes it match what we\n // do in Concurrent Mode.\n primaryChildFragment.actualDuration = 0;\n primaryChildFragment.actualStartTime = -1;\n primaryChildFragment.selfBaseDuration = 0;\n primaryChildFragment.treeBaseDuration = 0;\n }\n\n fallbackChildFragment = createFiberFromFragment(fallbackChildren, mode, renderLanes, null);\n } else {\n primaryChildFragment = createFiberFromOffscreen(primaryChildProps, mode, NoLanes, null);\n fallbackChildFragment = createFiberFromFragment(fallbackChildren, mode, renderLanes, null);\n }\n\n primaryChildFragment.return = workInProgress;\n fallbackChildFragment.return = workInProgress;\n primaryChildFragment.sibling = fallbackChildFragment;\n workInProgress.child = primaryChildFragment;\n return fallbackChildFragment;\n}\n\nfunction createWorkInProgressOffscreenFiber(current, offscreenProps) {\n // The props argument to `createWorkInProgress` is `any` typed, so we use this\n // wrapper function to constrain it.\n return createWorkInProgress(current, offscreenProps);\n}\n\nfunction updateSuspensePrimaryChildren(current, workInProgress, primaryChildren, renderLanes) {\n var currentPrimaryChildFragment = current.child;\n var currentFallbackChildFragment = currentPrimaryChildFragment.sibling;\n var primaryChildFragment = createWorkInProgressOffscreenFiber(currentPrimaryChildFragment, {\n mode: 'visible',\n children: primaryChildren\n });\n\n if ((workInProgress.mode & BlockingMode) === NoMode) {\n primaryChildFragment.lanes = renderLanes;\n }\n\n primaryChildFragment.return = workInProgress;\n primaryChildFragment.sibling = null;\n\n if (currentFallbackChildFragment !== null) {\n // Delete the fallback child fragment\n currentFallbackChildFragment.nextEffect = null;\n currentFallbackChildFragment.flags = Deletion;\n workInProgress.firstEffect = workInProgress.lastEffect = currentFallbackChildFragment;\n }\n\n workInProgress.child = primaryChildFragment;\n return primaryChildFragment;\n}\n\nfunction updateSuspenseFallbackChildren(current, workInProgress, primaryChildren, fallbackChildren, renderLanes) {\n var mode = workInProgress.mode;\n var currentPrimaryChildFragment = current.child;\n var currentFallbackChildFragment = currentPrimaryChildFragment.sibling;\n var primaryChildProps = {\n mode: 'hidden',\n children: primaryChildren\n };\n var primaryChildFragment;\n\n if ( // In legacy mode, we commit the primary tree as if it successfully\n // completed, even though it's in an inconsistent state.\n (mode & BlockingMode) === NoMode && // Make sure we're on the second pass, i.e. the primary child fragment was\n // already cloned. In legacy mode, the only case where this isn't true is\n // when DevTools forces us to display a fallback; we skip the first render\n // pass entirely and go straight to rendering the fallback. (In Concurrent\n // Mode, SuspenseList can also trigger this scenario, but this is a legacy-\n // only codepath.)\n workInProgress.child !== currentPrimaryChildFragment) {\n var progressedPrimaryFragment = workInProgress.child;\n primaryChildFragment = progressedPrimaryFragment;\n primaryChildFragment.childLanes = NoLanes;\n primaryChildFragment.pendingProps = primaryChildProps;\n\n if ( workInProgress.mode & ProfileMode) {\n // Reset the durations from the first pass so they aren't included in the\n // final amounts. This seems counterintuitive, since we're intentionally\n // not measuring part of the render phase, but this makes it match what we\n // do in Concurrent Mode.\n primaryChildFragment.actualDuration = 0;\n primaryChildFragment.actualStartTime = -1;\n primaryChildFragment.selfBaseDuration = currentPrimaryChildFragment.selfBaseDuration;\n primaryChildFragment.treeBaseDuration = currentPrimaryChildFragment.treeBaseDuration;\n } // The fallback fiber was added as a deletion effect during the first pass.\n // However, since we're going to remain on the fallback, we no longer want\n // to delete it. So we need to remove it from the list. Deletions are stored\n // on the same list as effects. We want to keep the effects from the primary\n // tree. So we copy the primary child fragment's effect list, which does not\n // include the fallback deletion effect.\n\n\n var progressedLastEffect = primaryChildFragment.lastEffect;\n\n if (progressedLastEffect !== null) {\n workInProgress.firstEffect = primaryChildFragment.firstEffect;\n workInProgress.lastEffect = progressedLastEffect;\n progressedLastEffect.nextEffect = null;\n } else {\n // TODO: Reset this somewhere else? Lol legacy mode is so weird.\n workInProgress.firstEffect = workInProgress.lastEffect = null;\n }\n } else {\n primaryChildFragment = createWorkInProgressOffscreenFiber(currentPrimaryChildFragment, primaryChildProps);\n }\n\n var fallbackChildFragment;\n\n if (currentFallbackChildFragment !== null) {\n fallbackChildFragment = createWorkInProgress(currentFallbackChildFragment, fallbackChildren);\n } else {\n fallbackChildFragment = createFiberFromFragment(fallbackChildren, mode, renderLanes, null); // Needs a placement effect because the parent (the Suspense boundary) already\n // mounted but this is a new fiber.\n\n fallbackChildFragment.flags |= Placement;\n }\n\n fallbackChildFragment.return = workInProgress;\n primaryChildFragment.return = workInProgress;\n primaryChildFragment.sibling = fallbackChildFragment;\n workInProgress.child = primaryChildFragment;\n return fallbackChildFragment;\n}\n\nfunction scheduleWorkOnFiber(fiber, renderLanes) {\n fiber.lanes = mergeLanes(fiber.lanes, renderLanes);\n var alternate = fiber.alternate;\n\n if (alternate !== null) {\n alternate.lanes = mergeLanes(alternate.lanes, renderLanes);\n }\n\n scheduleWorkOnParentPath(fiber.return, renderLanes);\n}\n\nfunction propagateSuspenseContextChange(workInProgress, firstChild, renderLanes) {\n // Mark any Suspense boundaries with fallbacks as having work to do.\n // If they were previously forced into fallbacks, they may now be able\n // to unblock.\n var node = firstChild;\n\n while (node !== null) {\n if (node.tag === SuspenseComponent) {\n var state = node.memoizedState;\n\n if (state !== null) {\n scheduleWorkOnFiber(node, renderLanes);\n }\n } else if (node.tag === SuspenseListComponent) {\n // If the tail is hidden there might not be an Suspense boundaries\n // to schedule work on. In this case we have to schedule it on the\n // list itself.\n // We don't have to traverse to the children of the list since\n // the list will propagate the change when it rerenders.\n scheduleWorkOnFiber(node, renderLanes);\n } else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === workInProgress) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === workInProgress) {\n return;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n}\n\nfunction findLastContentRow(firstChild) {\n // This is going to find the last row among these children that is already\n // showing content on the screen, as opposed to being in fallback state or\n // new. If a row has multiple Suspense boundaries, any of them being in the\n // fallback state, counts as the whole row being in a fallback state.\n // Note that the \"rows\" will be workInProgress, but any nested children\n // will still be current since we haven't rendered them yet. The mounted\n // order may not be the same as the new order. We use the new order.\n var row = firstChild;\n var lastContentRow = null;\n\n while (row !== null) {\n var currentRow = row.alternate; // New rows can't be content rows.\n\n if (currentRow !== null && findFirstSuspended(currentRow) === null) {\n lastContentRow = row;\n }\n\n row = row.sibling;\n }\n\n return lastContentRow;\n}\n\nfunction validateRevealOrder(revealOrder) {\n {\n if (revealOrder !== undefined && revealOrder !== 'forwards' && revealOrder !== 'backwards' && revealOrder !== 'together' && !didWarnAboutRevealOrder[revealOrder]) {\n didWarnAboutRevealOrder[revealOrder] = true;\n\n if (typeof revealOrder === 'string') {\n switch (revealOrder.toLowerCase()) {\n case 'together':\n case 'forwards':\n case 'backwards':\n {\n error('\"%s\" is not a valid value for revealOrder on <SuspenseList />. ' + 'Use lowercase \"%s\" instead.', revealOrder, revealOrder.toLowerCase());\n\n break;\n }\n\n case 'forward':\n case 'backward':\n {\n error('\"%s\" is not a valid value for revealOrder on <SuspenseList />. ' + 'React uses the -s suffix in the spelling. Use \"%ss\" instead.', revealOrder, revealOrder.toLowerCase());\n\n break;\n }\n\n default:\n error('\"%s\" is not a supported revealOrder on <SuspenseList />. ' + 'Did you mean \"together\", \"forwards\" or \"backwards\"?', revealOrder);\n\n break;\n }\n } else {\n error('%s is not a supported value for revealOrder on <SuspenseList />. ' + 'Did you mean \"together\", \"forwards\" or \"backwards\"?', revealOrder);\n }\n }\n }\n}\n\nfunction validateTailOptions(tailMode, revealOrder) {\n {\n if (tailMode !== undefined && !didWarnAboutTailOptions[tailMode]) {\n if (tailMode !== 'collapsed' && tailMode !== 'hidden') {\n didWarnAboutTailOptions[tailMode] = true;\n\n error('\"%s\" is not a supported value for tail on <SuspenseList />. ' + 'Did you mean \"collapsed\" or \"hidden\"?', tailMode);\n } else if (revealOrder !== 'forwards' && revealOrder !== 'backwards') {\n didWarnAboutTailOptions[tailMode] = true;\n\n error('<SuspenseList tail=\"%s\" /> is only valid if revealOrder is ' + '\"forwards\" or \"backwards\". ' + 'Did you mean to specify revealOrder=\"forwards\"?', tailMode);\n }\n }\n }\n}\n\nfunction validateSuspenseListNestedChild(childSlot, index) {\n {\n var isArray = Array.isArray(childSlot);\n var isIterable = !isArray && typeof getIteratorFn(childSlot) === 'function';\n\n if (isArray || isIterable) {\n var type = isArray ? 'array' : 'iterable';\n\n error('A nested %s was passed to row #%s in <SuspenseList />. Wrap it in ' + 'an additional SuspenseList to configure its revealOrder: ' + '<SuspenseList revealOrder=...> ... ' + '<SuspenseList revealOrder=...>{%s} ... ' + '', type, index, type);\n\n return false;\n }\n }\n\n return true;\n}\n\nfunction validateSuspenseListChildren(children, revealOrder) {\n {\n if ((revealOrder === 'forwards' || revealOrder === 'backwards') && children !== undefined && children !== null && children !== false) {\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n if (!validateSuspenseListNestedChild(children[i], i)) {\n return;\n }\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n\n if (typeof iteratorFn === 'function') {\n var childrenIterator = iteratorFn.call(children);\n\n if (childrenIterator) {\n var step = childrenIterator.next();\n var _i = 0;\n\n for (; !step.done; step = childrenIterator.next()) {\n if (!validateSuspenseListNestedChild(step.value, _i)) {\n return;\n }\n\n _i++;\n }\n }\n } else {\n error('A single row was passed to a <SuspenseList revealOrder=\"%s\" />. ' + 'This is not useful since it needs multiple rows. ' + 'Did you mean to pass multiple children or an array?', revealOrder);\n }\n }\n }\n }\n}\n\nfunction initSuspenseListRenderState(workInProgress, isBackwards, tail, lastContentRow, tailMode, lastEffectBeforeRendering) {\n var renderState = workInProgress.memoizedState;\n\n if (renderState === null) {\n workInProgress.memoizedState = {\n isBackwards: isBackwards,\n rendering: null,\n renderingStartTime: 0,\n last: lastContentRow,\n tail: tail,\n tailMode: tailMode,\n lastEffect: lastEffectBeforeRendering\n };\n } else {\n // We can reuse the existing object from previous renders.\n renderState.isBackwards = isBackwards;\n renderState.rendering = null;\n renderState.renderingStartTime = 0;\n renderState.last = lastContentRow;\n renderState.tail = tail;\n renderState.tailMode = tailMode;\n renderState.lastEffect = lastEffectBeforeRendering;\n }\n} // This can end up rendering this component multiple passes.\n// The first pass splits the children fibers into two sets. A head and tail.\n// We first render the head. If anything is in fallback state, we do another\n// pass through beginWork to rerender all children (including the tail) with\n// the force suspend context. If the first render didn't have anything in\n// in fallback state. Then we render each row in the tail one-by-one.\n// That happens in the completeWork phase without going back to beginWork.\n\n\nfunction updateSuspenseListComponent(current, workInProgress, renderLanes) {\n var nextProps = workInProgress.pendingProps;\n var revealOrder = nextProps.revealOrder;\n var tailMode = nextProps.tail;\n var newChildren = nextProps.children;\n validateRevealOrder(revealOrder);\n validateTailOptions(tailMode, revealOrder);\n validateSuspenseListChildren(newChildren, revealOrder);\n reconcileChildren(current, workInProgress, newChildren, renderLanes);\n var suspenseContext = suspenseStackCursor.current;\n var shouldForceFallback = hasSuspenseContext(suspenseContext, ForceSuspenseFallback);\n\n if (shouldForceFallback) {\n suspenseContext = setShallowSuspenseContext(suspenseContext, ForceSuspenseFallback);\n workInProgress.flags |= DidCapture;\n } else {\n var didSuspendBefore = current !== null && (current.flags & DidCapture) !== NoFlags;\n\n if (didSuspendBefore) {\n // If we previously forced a fallback, we need to schedule work\n // on any nested boundaries to let them know to try to render\n // again. This is the same as context updating.\n propagateSuspenseContextChange(workInProgress, workInProgress.child, renderLanes);\n }\n\n suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);\n }\n\n pushSuspenseContext(workInProgress, suspenseContext);\n\n if ((workInProgress.mode & BlockingMode) === NoMode) {\n // In legacy mode, SuspenseList doesn't work so we just\n // use make it a noop by treating it as the default revealOrder.\n workInProgress.memoizedState = null;\n } else {\n switch (revealOrder) {\n case 'forwards':\n {\n var lastContentRow = findLastContentRow(workInProgress.child);\n var tail;\n\n if (lastContentRow === null) {\n // The whole list is part of the tail.\n // TODO: We could fast path by just rendering the tail now.\n tail = workInProgress.child;\n workInProgress.child = null;\n } else {\n // Disconnect the tail rows after the content row.\n // We're going to render them separately later.\n tail = lastContentRow.sibling;\n lastContentRow.sibling = null;\n }\n\n initSuspenseListRenderState(workInProgress, false, // isBackwards\n tail, lastContentRow, tailMode, workInProgress.lastEffect);\n break;\n }\n\n case 'backwards':\n {\n // We're going to find the first row that has existing content.\n // At the same time we're going to reverse the list of everything\n // we pass in the meantime. That's going to be our tail in reverse\n // order.\n var _tail = null;\n var row = workInProgress.child;\n workInProgress.child = null;\n\n while (row !== null) {\n var currentRow = row.alternate; // New rows can't be content rows.\n\n if (currentRow !== null && findFirstSuspended(currentRow) === null) {\n // This is the beginning of the main content.\n workInProgress.child = row;\n break;\n }\n\n var nextRow = row.sibling;\n row.sibling = _tail;\n _tail = row;\n row = nextRow;\n } // TODO: If workInProgress.child is null, we can continue on the tail immediately.\n\n\n initSuspenseListRenderState(workInProgress, true, // isBackwards\n _tail, null, // last\n tailMode, workInProgress.lastEffect);\n break;\n }\n\n case 'together':\n {\n initSuspenseListRenderState(workInProgress, false, // isBackwards\n null, // tail\n null, // last\n undefined, workInProgress.lastEffect);\n break;\n }\n\n default:\n {\n // The default reveal order is the same as not having\n // a boundary.\n workInProgress.memoizedState = null;\n }\n }\n }\n\n return workInProgress.child;\n}\n\nfunction updatePortalComponent(current, workInProgress, renderLanes) {\n pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n var nextChildren = workInProgress.pendingProps;\n\n if (current === null) {\n // Portals are special because we don't append the children during mount\n // but at commit. Therefore we need to track insertions which the normal\n // flow doesn't do during mount. This doesn't happen at the root because\n // the root always starts with a \"current\" with a null child.\n // TODO: Consider unifying this with how the root works.\n workInProgress.child = reconcileChildFibers(workInProgress, null, nextChildren, renderLanes);\n } else {\n reconcileChildren(current, workInProgress, nextChildren, renderLanes);\n }\n\n return workInProgress.child;\n}\n\nvar hasWarnedAboutUsingNoValuePropOnContextProvider = false;\n\nfunction updateContextProvider(current, workInProgress, renderLanes) {\n var providerType = workInProgress.type;\n var context = providerType._context;\n var newProps = workInProgress.pendingProps;\n var oldProps = workInProgress.memoizedProps;\n var newValue = newProps.value;\n\n {\n if (!('value' in newProps)) {\n if (!hasWarnedAboutUsingNoValuePropOnContextProvider) {\n hasWarnedAboutUsingNoValuePropOnContextProvider = true;\n\n error('The `value` prop is required for the `<Context.Provider>`. Did you misspell it or forget to pass it?');\n }\n }\n\n var providerPropTypes = workInProgress.type.propTypes;\n\n if (providerPropTypes) {\n checkPropTypes(providerPropTypes, newProps, 'prop', 'Context.Provider');\n }\n }\n\n pushProvider(workInProgress, newValue);\n\n if (oldProps !== null) {\n var oldValue = oldProps.value;\n var changedBits = calculateChangedBits(context, newValue, oldValue);\n\n if (changedBits === 0) {\n // No change. Bailout early if children are the same.\n if (oldProps.children === newProps.children && !hasContextChanged()) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n }\n } else {\n // The context value changed. Search for matching consumers and schedule\n // them to update.\n propagateContextChange(workInProgress, context, changedBits, renderLanes);\n }\n }\n\n var newChildren = newProps.children;\n reconcileChildren(current, workInProgress, newChildren, renderLanes);\n return workInProgress.child;\n}\n\nvar hasWarnedAboutUsingContextAsConsumer = false;\n\nfunction updateContextConsumer(current, workInProgress, renderLanes) {\n var context = workInProgress.type; // The logic below for Context differs depending on PROD or DEV mode. In\n // DEV mode, we create a separate object for Context.Consumer that acts\n // like a proxy to Context. This proxy object adds unnecessary code in PROD\n // so we use the old behaviour (Context.Consumer references Context) to\n // reduce size and overhead. The separate object references context via\n // a property called \"_context\", which also gives us the ability to check\n // in DEV mode if this property exists or not and warn if it does not.\n\n {\n if (context._context === undefined) {\n // This may be because it's a Context (rather than a Consumer).\n // Or it may be because it's older React where they're the same thing.\n // We only want to warn if we're sure it's a new React.\n if (context !== context.Consumer) {\n if (!hasWarnedAboutUsingContextAsConsumer) {\n hasWarnedAboutUsingContextAsConsumer = true;\n\n error('Rendering <Context> directly is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?');\n }\n }\n } else {\n context = context._context;\n }\n }\n\n var newProps = workInProgress.pendingProps;\n var render = newProps.children;\n\n {\n if (typeof render !== 'function') {\n error('A context consumer was rendered with multiple children, or a child ' + \"that isn't a function. A context consumer expects a single child \" + 'that is a function. If you did pass a function, make sure there ' + 'is no trailing or leading whitespace around it.');\n }\n }\n\n prepareToReadContext(workInProgress, renderLanes);\n var newValue = readContext(context, newProps.unstable_observedBits);\n var newChildren;\n\n {\n ReactCurrentOwner$1.current = workInProgress;\n setIsRendering(true);\n newChildren = render(newValue);\n setIsRendering(false);\n } // React DevTools reads this flag.\n\n\n workInProgress.flags |= PerformedWork;\n reconcileChildren(current, workInProgress, newChildren, renderLanes);\n return workInProgress.child;\n}\n\nfunction markWorkInProgressReceivedUpdate() {\n didReceiveUpdate = true;\n}\n\nfunction bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes) {\n if (current !== null) {\n // Reuse previous dependencies\n workInProgress.dependencies = current.dependencies;\n }\n\n {\n // Don't update \"base\" render times for bailouts.\n stopProfilerTimerIfRunning();\n }\n\n markSkippedUpdateLanes(workInProgress.lanes); // Check if the children have any pending work.\n\n if (!includesSomeLane(renderLanes, workInProgress.childLanes)) {\n // The children don't have any work either. We can skip them.\n // TODO: Once we add back resuming, we should check if the children are\n // a work-in-progress set. If so, we need to transfer their effects.\n return null;\n } else {\n // This fiber doesn't have work, but its subtree does. Clone the child\n // fibers and continue.\n cloneChildFibers(current, workInProgress);\n return workInProgress.child;\n }\n}\n\nfunction remountFiber(current, oldWorkInProgress, newWorkInProgress) {\n {\n var returnFiber = oldWorkInProgress.return;\n\n if (returnFiber === null) {\n throw new Error('Cannot swap the root fiber.');\n } // Disconnect from the old current.\n // It will get deleted.\n\n\n current.alternate = null;\n oldWorkInProgress.alternate = null; // Connect to the new tree.\n\n newWorkInProgress.index = oldWorkInProgress.index;\n newWorkInProgress.sibling = oldWorkInProgress.sibling;\n newWorkInProgress.return = oldWorkInProgress.return;\n newWorkInProgress.ref = oldWorkInProgress.ref; // Replace the child/sibling pointers above it.\n\n if (oldWorkInProgress === returnFiber.child) {\n returnFiber.child = newWorkInProgress;\n } else {\n var prevSibling = returnFiber.child;\n\n if (prevSibling === null) {\n throw new Error('Expected parent to have a child.');\n }\n\n while (prevSibling.sibling !== oldWorkInProgress) {\n prevSibling = prevSibling.sibling;\n\n if (prevSibling === null) {\n throw new Error('Expected to find the previous sibling.');\n }\n }\n\n prevSibling.sibling = newWorkInProgress;\n } // Delete the old fiber and place the new one.\n // Since the old fiber is disconnected, we have to schedule it manually.\n\n\n var last = returnFiber.lastEffect;\n\n if (last !== null) {\n last.nextEffect = current;\n returnFiber.lastEffect = current;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = current;\n }\n\n current.nextEffect = null;\n current.flags = Deletion;\n newWorkInProgress.flags |= Placement; // Restart work from the new fiber.\n\n return newWorkInProgress;\n }\n}\n\nfunction beginWork(current, workInProgress, renderLanes) {\n var updateLanes = workInProgress.lanes;\n\n {\n if (workInProgress._debugNeedsRemount && current !== null) {\n // This will restart the begin phase with a new fiber.\n return remountFiber(current, workInProgress, createFiberFromTypeAndProps(workInProgress.type, workInProgress.key, workInProgress.pendingProps, workInProgress._debugOwner || null, workInProgress.mode, workInProgress.lanes));\n }\n }\n\n if (current !== null) {\n var oldProps = current.memoizedProps;\n var newProps = workInProgress.pendingProps;\n\n if (oldProps !== newProps || hasContextChanged() || ( // Force a re-render if the implementation changed due to hot reload:\n workInProgress.type !== current.type )) {\n // If props or context changed, mark the fiber as having performed work.\n // This may be unset if the props are determined to be equal later (memo).\n didReceiveUpdate = true;\n } else if (!includesSomeLane(renderLanes, updateLanes)) {\n didReceiveUpdate = false; // This fiber does not have any pending work. Bailout without entering\n // the begin phase. There's still some bookkeeping we that needs to be done\n // in this optimized path, mostly pushing stuff onto the stack.\n\n switch (workInProgress.tag) {\n case HostRoot:\n pushHostRootContext(workInProgress);\n resetHydrationState();\n break;\n\n case HostComponent:\n pushHostContext(workInProgress);\n break;\n\n case ClassComponent:\n {\n var Component = workInProgress.type;\n\n if (isContextProvider(Component)) {\n pushContextProvider(workInProgress);\n }\n\n break;\n }\n\n case HostPortal:\n pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n break;\n\n case ContextProvider:\n {\n var newValue = workInProgress.memoizedProps.value;\n pushProvider(workInProgress, newValue);\n break;\n }\n\n case Profiler:\n {\n // Profiler should only call onRender when one of its descendants actually rendered.\n var hasChildWork = includesSomeLane(renderLanes, workInProgress.childLanes);\n\n if (hasChildWork) {\n workInProgress.flags |= Update;\n } // Reset effect durations for the next eventual effect phase.\n // These are reset during render to allow the DevTools commit hook a chance to read them,\n\n\n var stateNode = workInProgress.stateNode;\n stateNode.effectDuration = 0;\n stateNode.passiveEffectDuration = 0;\n }\n\n break;\n\n case SuspenseComponent:\n {\n var state = workInProgress.memoizedState;\n\n if (state !== null) {\n // whether to retry the primary children, or to skip over it and\n // go straight to the fallback. Check the priority of the primary\n // child fragment.\n\n\n var primaryChildFragment = workInProgress.child;\n var primaryChildLanes = primaryChildFragment.childLanes;\n\n if (includesSomeLane(renderLanes, primaryChildLanes)) {\n // The primary children have pending work. Use the normal path\n // to attempt to render the primary children again.\n return updateSuspenseComponent(current, workInProgress, renderLanes);\n } else {\n // The primary child fragment does not have pending work marked\n // on it\n pushSuspenseContext(workInProgress, setDefaultShallowSuspenseContext(suspenseStackCursor.current)); // The primary children do not have pending work with sufficient\n // priority. Bailout.\n\n var child = bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n\n if (child !== null) {\n // The fallback children have pending work. Skip over the\n // primary children and work on the fallback.\n return child.sibling;\n } else {\n return null;\n }\n }\n } else {\n pushSuspenseContext(workInProgress, setDefaultShallowSuspenseContext(suspenseStackCursor.current));\n }\n\n break;\n }\n\n case SuspenseListComponent:\n {\n var didSuspendBefore = (current.flags & DidCapture) !== NoFlags;\n\n var _hasChildWork = includesSomeLane(renderLanes, workInProgress.childLanes);\n\n if (didSuspendBefore) {\n if (_hasChildWork) {\n // If something was in fallback state last time, and we have all the\n // same children then we're still in progressive loading state.\n // Something might get unblocked by state updates or retries in the\n // tree which will affect the tail. So we need to use the normal\n // path to compute the correct tail.\n return updateSuspenseListComponent(current, workInProgress, renderLanes);\n } // If none of the children had any work, that means that none of\n // them got retried so they'll still be blocked in the same way\n // as before. We can fast bail out.\n\n\n workInProgress.flags |= DidCapture;\n } // If nothing suspended before and we're rendering the same children,\n // then the tail doesn't matter. Anything new that suspends will work\n // in the \"together\" mode, so we can continue from the state we had.\n\n\n var renderState = workInProgress.memoizedState;\n\n if (renderState !== null) {\n // Reset to the \"together\" mode in case we've started a different\n // update in the past but didn't complete it.\n renderState.rendering = null;\n renderState.tail = null;\n renderState.lastEffect = null;\n }\n\n pushSuspenseContext(workInProgress, suspenseStackCursor.current);\n\n if (_hasChildWork) {\n break;\n } else {\n // If none of the children had any work, that means that none of\n // them got retried so they'll still be blocked in the same way\n // as before. We can fast bail out.\n return null;\n }\n }\n\n case OffscreenComponent:\n case LegacyHiddenComponent:\n {\n // Need to check if the tree still needs to be deferred. This is\n // almost identical to the logic used in the normal update path,\n // so we'll just enter that. The only difference is we'll bail out\n // at the next level instead of this one, because the child props\n // have not changed. Which is fine.\n // TODO: Probably should refactor `beginWork` to split the bailout\n // path from the normal path. I'm tempted to do a labeled break here\n // but I won't :)\n workInProgress.lanes = NoLanes;\n return updateOffscreenComponent(current, workInProgress, renderLanes);\n }\n }\n\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderLanes);\n } else {\n if ((current.flags & ForceUpdateForLegacySuspense) !== NoFlags) {\n // This is a special case that only exists for legacy mode.\n // See https://github.com/facebook/react/pull/19216.\n didReceiveUpdate = true;\n } else {\n // An update was scheduled on this fiber, but there are no new props\n // nor legacy context. Set this to false. If an update queue or context\n // consumer produces a changed value, it will set this to true. Otherwise,\n // the component will assume the children have not changed and bail out.\n didReceiveUpdate = false;\n }\n }\n } else {\n didReceiveUpdate = false;\n } // Before entering the begin phase, clear pending update priority.\n // TODO: This assumes that we're about to evaluate the component and process\n // the update queue. However, there's an exception: SimpleMemoComponent\n // sometimes bails out later in the begin phase. This indicates that we should\n // move this assignment out of the common path and into each branch.\n\n\n workInProgress.lanes = NoLanes;\n\n switch (workInProgress.tag) {\n case IndeterminateComponent:\n {\n return mountIndeterminateComponent(current, workInProgress, workInProgress.type, renderLanes);\n }\n\n case LazyComponent:\n {\n var elementType = workInProgress.elementType;\n return mountLazyComponent(current, workInProgress, elementType, updateLanes, renderLanes);\n }\n\n case FunctionComponent:\n {\n var _Component = workInProgress.type;\n var unresolvedProps = workInProgress.pendingProps;\n var resolvedProps = workInProgress.elementType === _Component ? unresolvedProps : resolveDefaultProps(_Component, unresolvedProps);\n return updateFunctionComponent(current, workInProgress, _Component, resolvedProps, renderLanes);\n }\n\n case ClassComponent:\n {\n var _Component2 = workInProgress.type;\n var _unresolvedProps = workInProgress.pendingProps;\n\n var _resolvedProps = workInProgress.elementType === _Component2 ? _unresolvedProps : resolveDefaultProps(_Component2, _unresolvedProps);\n\n return updateClassComponent(current, workInProgress, _Component2, _resolvedProps, renderLanes);\n }\n\n case HostRoot:\n return updateHostRoot(current, workInProgress, renderLanes);\n\n case HostComponent:\n return updateHostComponent(current, workInProgress, renderLanes);\n\n case HostText:\n return updateHostText(current, workInProgress);\n\n case SuspenseComponent:\n return updateSuspenseComponent(current, workInProgress, renderLanes);\n\n case HostPortal:\n return updatePortalComponent(current, workInProgress, renderLanes);\n\n case ForwardRef:\n {\n var type = workInProgress.type;\n var _unresolvedProps2 = workInProgress.pendingProps;\n\n var _resolvedProps2 = workInProgress.elementType === type ? _unresolvedProps2 : resolveDefaultProps(type, _unresolvedProps2);\n\n return updateForwardRef(current, workInProgress, type, _resolvedProps2, renderLanes);\n }\n\n case Fragment:\n return updateFragment(current, workInProgress, renderLanes);\n\n case Mode:\n return updateMode(current, workInProgress, renderLanes);\n\n case Profiler:\n return updateProfiler(current, workInProgress, renderLanes);\n\n case ContextProvider:\n return updateContextProvider(current, workInProgress, renderLanes);\n\n case ContextConsumer:\n return updateContextConsumer(current, workInProgress, renderLanes);\n\n case MemoComponent:\n {\n var _type2 = workInProgress.type;\n var _unresolvedProps3 = workInProgress.pendingProps; // Resolve outer props first, then resolve inner props.\n\n var _resolvedProps3 = resolveDefaultProps(_type2, _unresolvedProps3);\n\n {\n if (workInProgress.type !== workInProgress.elementType) {\n var outerPropTypes = _type2.propTypes;\n\n if (outerPropTypes) {\n checkPropTypes(outerPropTypes, _resolvedProps3, // Resolved for outer only\n 'prop', getComponentName(_type2));\n }\n }\n }\n\n _resolvedProps3 = resolveDefaultProps(_type2.type, _resolvedProps3);\n return updateMemoComponent(current, workInProgress, _type2, _resolvedProps3, updateLanes, renderLanes);\n }\n\n case SimpleMemoComponent:\n {\n return updateSimpleMemoComponent(current, workInProgress, workInProgress.type, workInProgress.pendingProps, updateLanes, renderLanes);\n }\n\n case IncompleteClassComponent:\n {\n var _Component3 = workInProgress.type;\n var _unresolvedProps4 = workInProgress.pendingProps;\n\n var _resolvedProps4 = workInProgress.elementType === _Component3 ? _unresolvedProps4 : resolveDefaultProps(_Component3, _unresolvedProps4);\n\n return mountIncompleteClassComponent(current, workInProgress, _Component3, _resolvedProps4, renderLanes);\n }\n\n case SuspenseListComponent:\n {\n return updateSuspenseListComponent(current, workInProgress, renderLanes);\n }\n\n case FundamentalComponent:\n {\n\n break;\n }\n\n case ScopeComponent:\n {\n\n break;\n }\n\n case Block:\n {\n\n break;\n }\n\n case OffscreenComponent:\n {\n return updateOffscreenComponent(current, workInProgress, renderLanes);\n }\n\n case LegacyHiddenComponent:\n {\n return updateLegacyHiddenComponent(current, workInProgress, renderLanes);\n }\n }\n\n {\n {\n throw Error( \"Unknown unit of work tag (\" + workInProgress.tag + \"). This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction markUpdate(workInProgress) {\n // Tag the fiber with an update effect. This turns a Placement into\n // a PlacementAndUpdate.\n workInProgress.flags |= Update;\n}\n\nfunction markRef$1(workInProgress) {\n workInProgress.flags |= Ref;\n}\n\nvar appendAllChildren;\nvar updateHostContainer;\nvar updateHostComponent$1;\nvar updateHostText$1;\n\n{\n // Mutation mode\n appendAllChildren = function (parent, workInProgress, needsVisibilityToggle, isHidden) {\n // We only have the top Fiber that was created but we need recurse down its\n // children to find all the terminal nodes.\n var node = workInProgress.child;\n\n while (node !== null) {\n if (node.tag === HostComponent || node.tag === HostText) {\n appendInitialChild(parent, node.stateNode);\n } else if (node.tag === HostPortal) ; else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === workInProgress) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === workInProgress) {\n return;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n };\n\n updateHostContainer = function (workInProgress) {// Noop\n };\n\n updateHostComponent$1 = function (current, workInProgress, type, newProps, rootContainerInstance) {\n // If we have an alternate, that means this is an update and we need to\n // schedule a side-effect to do the updates.\n var oldProps = current.memoizedProps;\n\n if (oldProps === newProps) {\n // In mutation mode, this is sufficient for a bailout because\n // we won't touch this node even if children changed.\n return;\n } // If we get updated because one of our children updated, we don't\n // have newProps so we'll have to reuse them.\n // TODO: Split the update API as separate for the props vs. children.\n // Even better would be if children weren't special cased at all tho.\n\n\n var instance = workInProgress.stateNode;\n var currentHostContext = getHostContext(); // TODO: Experiencing an error where oldProps is null. Suggests a host\n // component is hitting the resume path. Figure out why. Possibly\n // related to `hidden`.\n\n var updatePayload = prepareUpdate(instance, type, oldProps, newProps, rootContainerInstance, currentHostContext); // TODO: Type this specific to this type of component.\n\n workInProgress.updateQueue = updatePayload; // If the update payload indicates that there is a change or if there\n // is a new ref we mark this as an update. All the work is done in commitWork.\n\n if (updatePayload) {\n markUpdate(workInProgress);\n }\n };\n\n updateHostText$1 = function (current, workInProgress, oldText, newText) {\n // If the text differs, mark it as an update. All the work in done in commitWork.\n if (oldText !== newText) {\n markUpdate(workInProgress);\n }\n };\n}\n\nfunction cutOffTailIfNeeded(renderState, hasRenderedATailFallback) {\n if (getIsHydrating()) {\n // If we're hydrating, we should consume as many items as we can\n // so we don't leave any behind.\n return;\n }\n\n switch (renderState.tailMode) {\n case 'hidden':\n {\n // Any insertions at the end of the tail list after this point\n // should be invisible. If there are already mounted boundaries\n // anything before them are not considered for collapsing.\n // Therefore we need to go through the whole tail to find if\n // there are any.\n var tailNode = renderState.tail;\n var lastTailNode = null;\n\n while (tailNode !== null) {\n if (tailNode.alternate !== null) {\n lastTailNode = tailNode;\n }\n\n tailNode = tailNode.sibling;\n } // Next we're simply going to delete all insertions after the\n // last rendered item.\n\n\n if (lastTailNode === null) {\n // All remaining items in the tail are insertions.\n renderState.tail = null;\n } else {\n // Detach the insertion after the last node that was already\n // inserted.\n lastTailNode.sibling = null;\n }\n\n break;\n }\n\n case 'collapsed':\n {\n // Any insertions at the end of the tail list after this point\n // should be invisible. If there are already mounted boundaries\n // anything before them are not considered for collapsing.\n // Therefore we need to go through the whole tail to find if\n // there are any.\n var _tailNode = renderState.tail;\n var _lastTailNode = null;\n\n while (_tailNode !== null) {\n if (_tailNode.alternate !== null) {\n _lastTailNode = _tailNode;\n }\n\n _tailNode = _tailNode.sibling;\n } // Next we're simply going to delete all insertions after the\n // last rendered item.\n\n\n if (_lastTailNode === null) {\n // All remaining items in the tail are insertions.\n if (!hasRenderedATailFallback && renderState.tail !== null) {\n // We suspended during the head. We want to show at least one\n // row at the tail. So we'll keep on and cut off the rest.\n renderState.tail.sibling = null;\n } else {\n renderState.tail = null;\n }\n } else {\n // Detach the insertion after the last node that was already\n // inserted.\n _lastTailNode.sibling = null;\n }\n\n break;\n }\n }\n}\n\nfunction completeWork(current, workInProgress, renderLanes) {\n var newProps = workInProgress.pendingProps;\n\n switch (workInProgress.tag) {\n case IndeterminateComponent:\n case LazyComponent:\n case SimpleMemoComponent:\n case FunctionComponent:\n case ForwardRef:\n case Fragment:\n case Mode:\n case Profiler:\n case ContextConsumer:\n case MemoComponent:\n return null;\n\n case ClassComponent:\n {\n var Component = workInProgress.type;\n\n if (isContextProvider(Component)) {\n popContext(workInProgress);\n }\n\n return null;\n }\n\n case HostRoot:\n {\n popHostContainer(workInProgress);\n popTopLevelContextObject(workInProgress);\n resetWorkInProgressVersions();\n var fiberRoot = workInProgress.stateNode;\n\n if (fiberRoot.pendingContext) {\n fiberRoot.context = fiberRoot.pendingContext;\n fiberRoot.pendingContext = null;\n }\n\n if (current === null || current.child === null) {\n // If we hydrated, pop so that we can delete any remaining children\n // that weren't hydrated.\n var wasHydrated = popHydrationState(workInProgress);\n\n if (wasHydrated) {\n // If we hydrated, then we'll need to schedule an update for\n // the commit side-effects on the root.\n markUpdate(workInProgress);\n } else if (!fiberRoot.hydrate) {\n // Schedule an effect to clear this container at the start of the next commit.\n // This handles the case of React rendering into a container with previous children.\n // It's also safe to do for updates too, because current.child would only be null\n // if the previous render was null (so the the container would already be empty).\n workInProgress.flags |= Snapshot;\n }\n }\n\n updateHostContainer(workInProgress);\n return null;\n }\n\n case HostComponent:\n {\n popHostContext(workInProgress);\n var rootContainerInstance = getRootHostContainer();\n var type = workInProgress.type;\n\n if (current !== null && workInProgress.stateNode != null) {\n updateHostComponent$1(current, workInProgress, type, newProps, rootContainerInstance);\n\n if (current.ref !== workInProgress.ref) {\n markRef$1(workInProgress);\n }\n } else {\n if (!newProps) {\n if (!(workInProgress.stateNode !== null)) {\n {\n throw Error( \"We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n } // This can happen when we abort work.\n\n\n return null;\n }\n\n var currentHostContext = getHostContext(); // TODO: Move createInstance to beginWork and keep it on a context\n // \"stack\" as the parent. Then append children as we go in beginWork\n // or completeWork depending on whether we want to add them top->down or\n // bottom->up. Top->down is faster in IE11.\n\n var _wasHydrated = popHydrationState(workInProgress);\n\n if (_wasHydrated) {\n // TODO: Move this and createInstance step into the beginPhase\n // to consolidate.\n if (prepareToHydrateHostInstance(workInProgress, rootContainerInstance, currentHostContext)) {\n // If changes to the hydrated node need to be applied at the\n // commit-phase we mark this as such.\n markUpdate(workInProgress);\n }\n } else {\n var instance = createInstance(type, newProps, rootContainerInstance, currentHostContext, workInProgress);\n appendAllChildren(instance, workInProgress, false, false);\n workInProgress.stateNode = instance; // Certain renderers require commit-time effects for initial mount.\n // (eg DOM renderer supports auto-focus for certain elements).\n // Make sure such renderers get scheduled for later work.\n\n if (finalizeInitialChildren(instance, type, newProps, rootContainerInstance)) {\n markUpdate(workInProgress);\n }\n }\n\n if (workInProgress.ref !== null) {\n // If there is a ref on a host node we need to schedule a callback\n markRef$1(workInProgress);\n }\n }\n\n return null;\n }\n\n case HostText:\n {\n var newText = newProps;\n\n if (current && workInProgress.stateNode != null) {\n var oldText = current.memoizedProps; // If we have an alternate, that means this is an update and we need\n // to schedule a side-effect to do the updates.\n\n updateHostText$1(current, workInProgress, oldText, newText);\n } else {\n if (typeof newText !== 'string') {\n if (!(workInProgress.stateNode !== null)) {\n {\n throw Error( \"We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n } // This can happen when we abort work.\n\n }\n\n var _rootContainerInstance = getRootHostContainer();\n\n var _currentHostContext = getHostContext();\n\n var _wasHydrated2 = popHydrationState(workInProgress);\n\n if (_wasHydrated2) {\n if (prepareToHydrateHostTextInstance(workInProgress)) {\n markUpdate(workInProgress);\n }\n } else {\n workInProgress.stateNode = createTextInstance(newText, _rootContainerInstance, _currentHostContext, workInProgress);\n }\n }\n\n return null;\n }\n\n case SuspenseComponent:\n {\n popSuspenseContext(workInProgress);\n var nextState = workInProgress.memoizedState;\n\n if ((workInProgress.flags & DidCapture) !== NoFlags) {\n // Something suspended. Re-render with the fallback children.\n workInProgress.lanes = renderLanes; // Do not reset the effect list.\n\n if ( (workInProgress.mode & ProfileMode) !== NoMode) {\n transferActualDuration(workInProgress);\n }\n\n return workInProgress;\n }\n\n var nextDidTimeout = nextState !== null;\n var prevDidTimeout = false;\n\n if (current === null) {\n if (workInProgress.memoizedProps.fallback !== undefined) {\n popHydrationState(workInProgress);\n }\n } else {\n var prevState = current.memoizedState;\n prevDidTimeout = prevState !== null;\n }\n\n if (nextDidTimeout && !prevDidTimeout) {\n // If this subtreee is running in blocking mode we can suspend,\n // otherwise we won't suspend.\n // TODO: This will still suspend a synchronous tree if anything\n // in the concurrent tree already suspended during this render.\n // This is a known bug.\n if ((workInProgress.mode & BlockingMode) !== NoMode) {\n // TODO: Move this back to throwException because this is too late\n // if this is a large tree which is common for initial loads. We\n // don't know if we should restart a render or not until we get\n // this marker, and this is too late.\n // If this render already had a ping or lower pri updates,\n // and this is the first time we know we're going to suspend we\n // should be able to immediately restart from within throwException.\n var hasInvisibleChildContext = current === null && workInProgress.memoizedProps.unstable_avoidThisFallback !== true;\n\n if (hasInvisibleChildContext || hasSuspenseContext(suspenseStackCursor.current, InvisibleParentSuspenseContext)) {\n // If this was in an invisible tree or a new render, then showing\n // this boundary is ok.\n renderDidSuspend();\n } else {\n // Otherwise, we're going to have to hide content so we should\n // suspend for longer if possible.\n renderDidSuspendDelayIfPossible();\n }\n }\n }\n\n {\n // TODO: Only schedule updates if these values are non equal, i.e. it changed.\n if (nextDidTimeout || prevDidTimeout) {\n // If this boundary just timed out, schedule an effect to attach a\n // retry listener to the promise. This flag is also used to hide the\n // primary children. In mutation mode, we also need the flag to\n // *unhide* children that were previously hidden, so check if this\n // is currently timed out, too.\n workInProgress.flags |= Update;\n }\n }\n\n return null;\n }\n\n case HostPortal:\n popHostContainer(workInProgress);\n updateHostContainer(workInProgress);\n\n if (current === null) {\n preparePortalMount(workInProgress.stateNode.containerInfo);\n }\n\n return null;\n\n case ContextProvider:\n // Pop provider fiber\n popProvider(workInProgress);\n return null;\n\n case IncompleteClassComponent:\n {\n // Same as class component case. I put it down here so that the tags are\n // sequential to ensure this switch is compiled to a jump table.\n var _Component = workInProgress.type;\n\n if (isContextProvider(_Component)) {\n popContext(workInProgress);\n }\n\n return null;\n }\n\n case SuspenseListComponent:\n {\n popSuspenseContext(workInProgress);\n var renderState = workInProgress.memoizedState;\n\n if (renderState === null) {\n // We're running in the default, \"independent\" mode.\n // We don't do anything in this mode.\n return null;\n }\n\n var didSuspendAlready = (workInProgress.flags & DidCapture) !== NoFlags;\n var renderedTail = renderState.rendering;\n\n if (renderedTail === null) {\n // We just rendered the head.\n if (!didSuspendAlready) {\n // This is the first pass. We need to figure out if anything is still\n // suspended in the rendered set.\n // If new content unsuspended, but there's still some content that\n // didn't. Then we need to do a second pass that forces everything\n // to keep showing their fallbacks.\n // We might be suspended if something in this render pass suspended, or\n // something in the previous committed pass suspended. Otherwise,\n // there's no chance so we can skip the expensive call to\n // findFirstSuspended.\n var cannotBeSuspended = renderHasNotSuspendedYet() && (current === null || (current.flags & DidCapture) === NoFlags);\n\n if (!cannotBeSuspended) {\n var row = workInProgress.child;\n\n while (row !== null) {\n var suspended = findFirstSuspended(row);\n\n if (suspended !== null) {\n didSuspendAlready = true;\n workInProgress.flags |= DidCapture;\n cutOffTailIfNeeded(renderState, false); // If this is a newly suspended tree, it might not get committed as\n // part of the second pass. In that case nothing will subscribe to\n // its thennables. Instead, we'll transfer its thennables to the\n // SuspenseList so that it can retry if they resolve.\n // There might be multiple of these in the list but since we're\n // going to wait for all of them anyway, it doesn't really matter\n // which ones gets to ping. In theory we could get clever and keep\n // track of how many dependencies remain but it gets tricky because\n // in the meantime, we can add/remove/change items and dependencies.\n // We might bail out of the loop before finding any but that\n // doesn't matter since that means that the other boundaries that\n // we did find already has their listeners attached.\n\n var newThennables = suspended.updateQueue;\n\n if (newThennables !== null) {\n workInProgress.updateQueue = newThennables;\n workInProgress.flags |= Update;\n } // Rerender the whole list, but this time, we'll force fallbacks\n // to stay in place.\n // Reset the effect list before doing the second pass since that's now invalid.\n\n\n if (renderState.lastEffect === null) {\n workInProgress.firstEffect = null;\n }\n\n workInProgress.lastEffect = renderState.lastEffect; // Reset the child fibers to their original state.\n\n resetChildFibers(workInProgress, renderLanes); // Set up the Suspense Context to force suspense and immediately\n // rerender the children.\n\n pushSuspenseContext(workInProgress, setShallowSuspenseContext(suspenseStackCursor.current, ForceSuspenseFallback));\n return workInProgress.child;\n }\n\n row = row.sibling;\n }\n }\n\n if (renderState.tail !== null && now() > getRenderTargetTime()) {\n // We have already passed our CPU deadline but we still have rows\n // left in the tail. We'll just give up further attempts to render\n // the main content and only render fallbacks.\n workInProgress.flags |= DidCapture;\n didSuspendAlready = true;\n cutOffTailIfNeeded(renderState, false); // Since nothing actually suspended, there will nothing to ping this\n // to get it started back up to attempt the next item. While in terms\n // of priority this work has the same priority as this current render,\n // it's not part of the same transition once the transition has\n // committed. If it's sync, we still want to yield so that it can be\n // painted. Conceptually, this is really the same as pinging.\n // We can use any RetryLane even if it's the one currently rendering\n // since we're leaving it behind on this node.\n\n workInProgress.lanes = SomeRetryLane;\n\n {\n markSpawnedWork(SomeRetryLane);\n }\n }\n } else {\n cutOffTailIfNeeded(renderState, false);\n } // Next we're going to render the tail.\n\n } else {\n // Append the rendered row to the child list.\n if (!didSuspendAlready) {\n var _suspended = findFirstSuspended(renderedTail);\n\n if (_suspended !== null) {\n workInProgress.flags |= DidCapture;\n didSuspendAlready = true; // Ensure we transfer the update queue to the parent so that it doesn't\n // get lost if this row ends up dropped during a second pass.\n\n var _newThennables = _suspended.updateQueue;\n\n if (_newThennables !== null) {\n workInProgress.updateQueue = _newThennables;\n workInProgress.flags |= Update;\n }\n\n cutOffTailIfNeeded(renderState, true); // This might have been modified.\n\n if (renderState.tail === null && renderState.tailMode === 'hidden' && !renderedTail.alternate && !getIsHydrating() // We don't cut it if we're hydrating.\n ) {\n // We need to delete the row we just rendered.\n // Reset the effect list to what it was before we rendered this\n // child. The nested children have already appended themselves.\n var lastEffect = workInProgress.lastEffect = renderState.lastEffect; // Remove any effects that were appended after this point.\n\n if (lastEffect !== null) {\n lastEffect.nextEffect = null;\n } // We're done.\n\n\n return null;\n }\n } else if ( // The time it took to render last row is greater than the remaining\n // time we have to render. So rendering one more row would likely\n // exceed it.\n now() * 2 - renderState.renderingStartTime > getRenderTargetTime() && renderLanes !== OffscreenLane) {\n // We have now passed our CPU deadline and we'll just give up further\n // attempts to render the main content and only render fallbacks.\n // The assumption is that this is usually faster.\n workInProgress.flags |= DidCapture;\n didSuspendAlready = true;\n cutOffTailIfNeeded(renderState, false); // Since nothing actually suspended, there will nothing to ping this\n // to get it started back up to attempt the next item. While in terms\n // of priority this work has the same priority as this current render,\n // it's not part of the same transition once the transition has\n // committed. If it's sync, we still want to yield so that it can be\n // painted. Conceptually, this is really the same as pinging.\n // We can use any RetryLane even if it's the one currently rendering\n // since we're leaving it behind on this node.\n\n workInProgress.lanes = SomeRetryLane;\n\n {\n markSpawnedWork(SomeRetryLane);\n }\n }\n }\n\n if (renderState.isBackwards) {\n // The effect list of the backwards tail will have been added\n // to the end. This breaks the guarantee that life-cycles fire in\n // sibling order but that isn't a strong guarantee promised by React.\n // Especially since these might also just pop in during future commits.\n // Append to the beginning of the list.\n renderedTail.sibling = workInProgress.child;\n workInProgress.child = renderedTail;\n } else {\n var previousSibling = renderState.last;\n\n if (previousSibling !== null) {\n previousSibling.sibling = renderedTail;\n } else {\n workInProgress.child = renderedTail;\n }\n\n renderState.last = renderedTail;\n }\n }\n\n if (renderState.tail !== null) {\n // We still have tail rows to render.\n // Pop a row.\n var next = renderState.tail;\n renderState.rendering = next;\n renderState.tail = next.sibling;\n renderState.lastEffect = workInProgress.lastEffect;\n renderState.renderingStartTime = now();\n next.sibling = null; // Restore the context.\n // TODO: We can probably just avoid popping it instead and only\n // setting it the first time we go from not suspended to suspended.\n\n var suspenseContext = suspenseStackCursor.current;\n\n if (didSuspendAlready) {\n suspenseContext = setShallowSuspenseContext(suspenseContext, ForceSuspenseFallback);\n } else {\n suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);\n }\n\n pushSuspenseContext(workInProgress, suspenseContext); // Do a pass over the next row.\n\n return next;\n }\n\n return null;\n }\n\n case FundamentalComponent:\n {\n\n break;\n }\n\n case ScopeComponent:\n {\n\n break;\n }\n\n case Block:\n\n break;\n\n case OffscreenComponent:\n case LegacyHiddenComponent:\n {\n popRenderLanes(workInProgress);\n\n if (current !== null) {\n var _nextState = workInProgress.memoizedState;\n var _prevState = current.memoizedState;\n var prevIsHidden = _prevState !== null;\n var nextIsHidden = _nextState !== null;\n\n if (prevIsHidden !== nextIsHidden && newProps.mode !== 'unstable-defer-without-hiding') {\n workInProgress.flags |= Update;\n }\n }\n\n return null;\n }\n }\n\n {\n {\n throw Error( \"Unknown unit of work tag (\" + workInProgress.tag + \"). This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction unwindWork(workInProgress, renderLanes) {\n switch (workInProgress.tag) {\n case ClassComponent:\n {\n var Component = workInProgress.type;\n\n if (isContextProvider(Component)) {\n popContext(workInProgress);\n }\n\n var flags = workInProgress.flags;\n\n if (flags & ShouldCapture) {\n workInProgress.flags = flags & ~ShouldCapture | DidCapture;\n\n if ( (workInProgress.mode & ProfileMode) !== NoMode) {\n transferActualDuration(workInProgress);\n }\n\n return workInProgress;\n }\n\n return null;\n }\n\n case HostRoot:\n {\n popHostContainer(workInProgress);\n popTopLevelContextObject(workInProgress);\n resetWorkInProgressVersions();\n var _flags = workInProgress.flags;\n\n if (!((_flags & DidCapture) === NoFlags)) {\n {\n throw Error( \"The root failed to unmount after an error. This is likely a bug in React. Please file an issue.\" );\n }\n }\n\n workInProgress.flags = _flags & ~ShouldCapture | DidCapture;\n return workInProgress;\n }\n\n case HostComponent:\n {\n // TODO: popHydrationState\n popHostContext(workInProgress);\n return null;\n }\n\n case SuspenseComponent:\n {\n popSuspenseContext(workInProgress);\n\n var _flags2 = workInProgress.flags;\n\n if (_flags2 & ShouldCapture) {\n workInProgress.flags = _flags2 & ~ShouldCapture | DidCapture; // Captured a suspense effect. Re-render the boundary.\n\n if ( (workInProgress.mode & ProfileMode) !== NoMode) {\n transferActualDuration(workInProgress);\n }\n\n return workInProgress;\n }\n\n return null;\n }\n\n case SuspenseListComponent:\n {\n popSuspenseContext(workInProgress); // SuspenseList doesn't actually catch anything. It should've been\n // caught by a nested boundary. If not, it should bubble through.\n\n return null;\n }\n\n case HostPortal:\n popHostContainer(workInProgress);\n return null;\n\n case ContextProvider:\n popProvider(workInProgress);\n return null;\n\n case OffscreenComponent:\n case LegacyHiddenComponent:\n popRenderLanes(workInProgress);\n return null;\n\n default:\n return null;\n }\n}\n\nfunction unwindInterruptedWork(interruptedWork) {\n switch (interruptedWork.tag) {\n case ClassComponent:\n {\n var childContextTypes = interruptedWork.type.childContextTypes;\n\n if (childContextTypes !== null && childContextTypes !== undefined) {\n popContext(interruptedWork);\n }\n\n break;\n }\n\n case HostRoot:\n {\n popHostContainer(interruptedWork);\n popTopLevelContextObject(interruptedWork);\n resetWorkInProgressVersions();\n break;\n }\n\n case HostComponent:\n {\n popHostContext(interruptedWork);\n break;\n }\n\n case HostPortal:\n popHostContainer(interruptedWork);\n break;\n\n case SuspenseComponent:\n popSuspenseContext(interruptedWork);\n break;\n\n case SuspenseListComponent:\n popSuspenseContext(interruptedWork);\n break;\n\n case ContextProvider:\n popProvider(interruptedWork);\n break;\n\n case OffscreenComponent:\n case LegacyHiddenComponent:\n popRenderLanes(interruptedWork);\n break;\n }\n}\n\nfunction createCapturedValue(value, source) {\n // If the value is an error, call this function immediately after it is thrown\n // so the stack is accurate.\n return {\n value: value,\n source: source,\n stack: getStackByFiberInDevAndProd(source)\n };\n}\n\n// This module is forked in different environments.\n// By default, return `true` to log errors to the console.\n// Forks can return `false` if this isn't desirable.\nfunction showErrorDialog(boundary, errorInfo) {\n return true;\n}\n\nfunction logCapturedError(boundary, errorInfo) {\n try {\n var logError = showErrorDialog(boundary, errorInfo); // Allow injected showErrorDialog() to prevent default console.error logging.\n // This enables renderers like ReactNative to better manage redbox behavior.\n\n if (logError === false) {\n return;\n }\n\n var error = errorInfo.value;\n\n if (true) {\n var source = errorInfo.source;\n var stack = errorInfo.stack;\n var componentStack = stack !== null ? stack : ''; // Browsers support silencing uncaught errors by calling\n // `preventDefault()` in window `error` handler.\n // We record this information as an expando on the error.\n\n if (error != null && error._suppressLogging) {\n if (boundary.tag === ClassComponent) {\n // The error is recoverable and was silenced.\n // Ignore it and don't print the stack addendum.\n // This is handy for testing error boundaries without noise.\n return;\n } // The error is fatal. Since the silencing might have\n // been accidental, we'll surface it anyway.\n // However, the browser would have silenced the original error\n // so we'll print it first, and then print the stack addendum.\n\n\n console['error'](error); // Don't transform to our wrapper\n // For a more detailed description of this block, see:\n // https://github.com/facebook/react/pull/13384\n }\n\n var componentName = source ? getComponentName(source.type) : null;\n var componentNameMessage = componentName ? \"The above error occurred in the <\" + componentName + \"> component:\" : 'The above error occurred in one of your React components:';\n var errorBoundaryMessage;\n var errorBoundaryName = getComponentName(boundary.type);\n\n if (errorBoundaryName) {\n errorBoundaryMessage = \"React will try to recreate this component tree from scratch \" + (\"using the error boundary you provided, \" + errorBoundaryName + \".\");\n } else {\n errorBoundaryMessage = 'Consider adding an error boundary to your tree to customize error handling behavior.\\n' + 'Visit https://reactjs.org/link/error-boundaries to learn more about error boundaries.';\n }\n\n var combinedMessage = componentNameMessage + \"\\n\" + componentStack + \"\\n\\n\" + (\"\" + errorBoundaryMessage); // In development, we provide our own message with just the component stack.\n // We don't include the original error message and JS stack because the browser\n // has already printed it. Even if the application swallows the error, it is still\n // displayed by the browser thanks to the DEV-only fake event trick in ReactErrorUtils.\n\n console['error'](combinedMessage); // Don't transform to our wrapper\n } else {}\n } catch (e) {\n // This method must not throw, or React internal state will get messed up.\n // If console.error is overridden, or logCapturedError() shows a dialog that throws,\n // we want to report this error outside of the normal stack as a last resort.\n // https://github.com/facebook/react/issues/13188\n setTimeout(function () {\n throw e;\n });\n }\n}\n\nvar PossiblyWeakMap$1 = typeof WeakMap === 'function' ? WeakMap : Map;\n\nfunction createRootErrorUpdate(fiber, errorInfo, lane) {\n var update = createUpdate(NoTimestamp, lane); // Unmount the root by rendering null.\n\n update.tag = CaptureUpdate; // Caution: React DevTools currently depends on this property\n // being called \"element\".\n\n update.payload = {\n element: null\n };\n var error = errorInfo.value;\n\n update.callback = function () {\n onUncaughtError(error);\n logCapturedError(fiber, errorInfo);\n };\n\n return update;\n}\n\nfunction createClassErrorUpdate(fiber, errorInfo, lane) {\n var update = createUpdate(NoTimestamp, lane);\n update.tag = CaptureUpdate;\n var getDerivedStateFromError = fiber.type.getDerivedStateFromError;\n\n if (typeof getDerivedStateFromError === 'function') {\n var error$1 = errorInfo.value;\n\n update.payload = function () {\n logCapturedError(fiber, errorInfo);\n return getDerivedStateFromError(error$1);\n };\n }\n\n var inst = fiber.stateNode;\n\n if (inst !== null && typeof inst.componentDidCatch === 'function') {\n update.callback = function callback() {\n {\n markFailedErrorBoundaryForHotReloading(fiber);\n }\n\n if (typeof getDerivedStateFromError !== 'function') {\n // To preserve the preexisting retry behavior of error boundaries,\n // we keep track of which ones already failed during this batch.\n // This gets reset before we yield back to the browser.\n // TODO: Warn in strict mode if getDerivedStateFromError is\n // not defined.\n markLegacyErrorBoundaryAsFailed(this); // Only log here if componentDidCatch is the only error boundary method defined\n\n logCapturedError(fiber, errorInfo);\n }\n\n var error$1 = errorInfo.value;\n var stack = errorInfo.stack;\n this.componentDidCatch(error$1, {\n componentStack: stack !== null ? stack : ''\n });\n\n {\n if (typeof getDerivedStateFromError !== 'function') {\n // If componentDidCatch is the only error boundary method defined,\n // then it needs to call setState to recover from errors.\n // If no state update is scheduled then the boundary will swallow the error.\n if (!includesSomeLane(fiber.lanes, SyncLane)) {\n error('%s: Error boundaries should implement getDerivedStateFromError(). ' + 'In that method, return a state update to display an error message or fallback UI.', getComponentName(fiber.type) || 'Unknown');\n }\n }\n }\n };\n } else {\n update.callback = function () {\n markFailedErrorBoundaryForHotReloading(fiber);\n };\n }\n\n return update;\n}\n\nfunction attachPingListener(root, wakeable, lanes) {\n // Attach a listener to the promise to \"ping\" the root and retry. But only if\n // one does not already exist for the lanes we're currently rendering (which\n // acts like a \"thread ID\" here).\n var pingCache = root.pingCache;\n var threadIDs;\n\n if (pingCache === null) {\n pingCache = root.pingCache = new PossiblyWeakMap$1();\n threadIDs = new Set();\n pingCache.set(wakeable, threadIDs);\n } else {\n threadIDs = pingCache.get(wakeable);\n\n if (threadIDs === undefined) {\n threadIDs = new Set();\n pingCache.set(wakeable, threadIDs);\n }\n }\n\n if (!threadIDs.has(lanes)) {\n // Memoize using the thread ID to prevent redundant listeners.\n threadIDs.add(lanes);\n var ping = pingSuspendedRoot.bind(null, root, wakeable, lanes);\n wakeable.then(ping, ping);\n }\n}\n\nfunction throwException(root, returnFiber, sourceFiber, value, rootRenderLanes) {\n // The source fiber did not complete.\n sourceFiber.flags |= Incomplete; // Its effect list is no longer valid.\n\n sourceFiber.firstEffect = sourceFiber.lastEffect = null;\n\n if (value !== null && typeof value === 'object' && typeof value.then === 'function') {\n // This is a wakeable.\n var wakeable = value;\n\n if ((sourceFiber.mode & BlockingMode) === NoMode) {\n // Reset the memoizedState to what it was before we attempted\n // to render it.\n var currentSource = sourceFiber.alternate;\n\n if (currentSource) {\n sourceFiber.updateQueue = currentSource.updateQueue;\n sourceFiber.memoizedState = currentSource.memoizedState;\n sourceFiber.lanes = currentSource.lanes;\n } else {\n sourceFiber.updateQueue = null;\n sourceFiber.memoizedState = null;\n }\n }\n\n var hasInvisibleParentBoundary = hasSuspenseContext(suspenseStackCursor.current, InvisibleParentSuspenseContext); // Schedule the nearest Suspense to re-render the timed out view.\n\n var _workInProgress = returnFiber;\n\n do {\n if (_workInProgress.tag === SuspenseComponent && shouldCaptureSuspense(_workInProgress, hasInvisibleParentBoundary)) {\n // Found the nearest boundary.\n // Stash the promise on the boundary fiber. If the boundary times out, we'll\n // attach another listener to flip the boundary back to its normal state.\n var wakeables = _workInProgress.updateQueue;\n\n if (wakeables === null) {\n var updateQueue = new Set();\n updateQueue.add(wakeable);\n _workInProgress.updateQueue = updateQueue;\n } else {\n wakeables.add(wakeable);\n } // If the boundary is outside of blocking mode, we should *not*\n // suspend the commit. Pretend as if the suspended component rendered\n // null and keep rendering. In the commit phase, we'll schedule a\n // subsequent synchronous update to re-render the Suspense.\n //\n // Note: It doesn't matter whether the component that suspended was\n // inside a blocking mode tree. If the Suspense is outside of it, we\n // should *not* suspend the commit.\n\n\n if ((_workInProgress.mode & BlockingMode) === NoMode) {\n _workInProgress.flags |= DidCapture;\n sourceFiber.flags |= ForceUpdateForLegacySuspense; // We're going to commit this fiber even though it didn't complete.\n // But we shouldn't call any lifecycle methods or callbacks. Remove\n // all lifecycle effect tags.\n\n sourceFiber.flags &= ~(LifecycleEffectMask | Incomplete);\n\n if (sourceFiber.tag === ClassComponent) {\n var currentSourceFiber = sourceFiber.alternate;\n\n if (currentSourceFiber === null) {\n // This is a new mount. Change the tag so it's not mistaken for a\n // completed class component. For example, we should not call\n // componentWillUnmount if it is deleted.\n sourceFiber.tag = IncompleteClassComponent;\n } else {\n // When we try rendering again, we should not reuse the current fiber,\n // since it's known to be in an inconsistent state. Use a force update to\n // prevent a bail out.\n var update = createUpdate(NoTimestamp, SyncLane);\n update.tag = ForceUpdate;\n enqueueUpdate(sourceFiber, update);\n }\n } // The source fiber did not complete. Mark it with Sync priority to\n // indicate that it still has pending work.\n\n\n sourceFiber.lanes = mergeLanes(sourceFiber.lanes, SyncLane); // Exit without suspending.\n\n return;\n } // Confirmed that the boundary is in a concurrent mode tree. Continue\n // with the normal suspend path.\n //\n // After this we'll use a set of heuristics to determine whether this\n // render pass will run to completion or restart or \"suspend\" the commit.\n // The actual logic for this is spread out in different places.\n //\n // This first principle is that if we're going to suspend when we complete\n // a root, then we should also restart if we get an update or ping that\n // might unsuspend it, and vice versa. The only reason to suspend is\n // because you think you might want to restart before committing. However,\n // it doesn't make sense to restart only while in the period we're suspended.\n //\n // Restarting too aggressively is also not good because it starves out any\n // intermediate loading state. So we use heuristics to determine when.\n // Suspense Heuristics\n //\n // If nothing threw a Promise or all the same fallbacks are already showing,\n // then don't suspend/restart.\n //\n // If this is an initial render of a new tree of Suspense boundaries and\n // those trigger a fallback, then don't suspend/restart. We want to ensure\n // that we can show the initial loading state as quickly as possible.\n //\n // If we hit a \"Delayed\" case, such as when we'd switch from content back into\n // a fallback, then we should always suspend/restart. Transitions apply\n // to this case. If none is defined, JND is used instead.\n //\n // If we're already showing a fallback and it gets \"retried\", allowing us to show\n // another level, but there's still an inner boundary that would show a fallback,\n // then we suspend/restart for 500ms since the last time we showed a fallback\n // anywhere in the tree. This effectively throttles progressive loading into a\n // consistent train of commits. This also gives us an opportunity to restart to\n // get to the completed state slightly earlier.\n //\n // If there's ambiguity due to batching it's resolved in preference of:\n // 1) \"delayed\", 2) \"initial render\", 3) \"retry\".\n //\n // We want to ensure that a \"busy\" state doesn't get force committed. We want to\n // ensure that new initial loading states can commit as soon as possible.\n\n\n attachPingListener(root, wakeable, rootRenderLanes);\n _workInProgress.flags |= ShouldCapture;\n _workInProgress.lanes = rootRenderLanes;\n return;\n } // This boundary already captured during this render. Continue to the next\n // boundary.\n\n\n _workInProgress = _workInProgress.return;\n } while (_workInProgress !== null); // No boundary was found. Fallthrough to error mode.\n // TODO: Use invariant so the message is stripped in prod?\n\n\n value = new Error((getComponentName(sourceFiber.type) || 'A React component') + ' suspended while rendering, but no fallback UI was specified.\\n' + '\\n' + 'Add a <Suspense fallback=...> component higher in the tree to ' + 'provide a loading indicator or placeholder to display.');\n } // We didn't find a boundary that could handle this type of exception. Start\n // over and traverse parent path again, this time treating the exception\n // as an error.\n\n\n renderDidError();\n value = createCapturedValue(value, sourceFiber);\n var workInProgress = returnFiber;\n\n do {\n switch (workInProgress.tag) {\n case HostRoot:\n {\n var _errorInfo = value;\n workInProgress.flags |= ShouldCapture;\n var lane = pickArbitraryLane(rootRenderLanes);\n workInProgress.lanes = mergeLanes(workInProgress.lanes, lane);\n\n var _update = createRootErrorUpdate(workInProgress, _errorInfo, lane);\n\n enqueueCapturedUpdate(workInProgress, _update);\n return;\n }\n\n case ClassComponent:\n // Capture and retry\n var errorInfo = value;\n var ctor = workInProgress.type;\n var instance = workInProgress.stateNode;\n\n if ((workInProgress.flags & DidCapture) === NoFlags && (typeof ctor.getDerivedStateFromError === 'function' || instance !== null && typeof instance.componentDidCatch === 'function' && !isAlreadyFailedLegacyErrorBoundary(instance))) {\n workInProgress.flags |= ShouldCapture;\n\n var _lane = pickArbitraryLane(rootRenderLanes);\n\n workInProgress.lanes = mergeLanes(workInProgress.lanes, _lane); // Schedule the error boundary to re-render using updated state\n\n var _update2 = createClassErrorUpdate(workInProgress, errorInfo, _lane);\n\n enqueueCapturedUpdate(workInProgress, _update2);\n return;\n }\n\n break;\n }\n\n workInProgress = workInProgress.return;\n } while (workInProgress !== null);\n}\n\nvar didWarnAboutUndefinedSnapshotBeforeUpdate = null;\n\n{\n didWarnAboutUndefinedSnapshotBeforeUpdate = new Set();\n}\n\nvar PossiblyWeakSet = typeof WeakSet === 'function' ? WeakSet : Set;\n\nvar callComponentWillUnmountWithTimer = function (current, instance) {\n instance.props = current.memoizedProps;\n instance.state = current.memoizedState;\n\n {\n instance.componentWillUnmount();\n }\n}; // Capture errors so they don't interrupt unmounting.\n\n\nfunction safelyCallComponentWillUnmount(current, instance) {\n {\n invokeGuardedCallback(null, callComponentWillUnmountWithTimer, null, current, instance);\n\n if (hasCaughtError()) {\n var unmountError = clearCaughtError();\n captureCommitPhaseError(current, unmountError);\n }\n }\n}\n\nfunction safelyDetachRef(current) {\n var ref = current.ref;\n\n if (ref !== null) {\n if (typeof ref === 'function') {\n {\n invokeGuardedCallback(null, ref, null, null);\n\n if (hasCaughtError()) {\n var refError = clearCaughtError();\n captureCommitPhaseError(current, refError);\n }\n }\n } else {\n ref.current = null;\n }\n }\n}\n\nfunction safelyCallDestroy(current, destroy) {\n {\n invokeGuardedCallback(null, destroy, null);\n\n if (hasCaughtError()) {\n var error = clearCaughtError();\n captureCommitPhaseError(current, error);\n }\n }\n}\n\nfunction commitBeforeMutationLifeCycles(current, finishedWork) {\n switch (finishedWork.tag) {\n case FunctionComponent:\n case ForwardRef:\n case SimpleMemoComponent:\n case Block:\n {\n return;\n }\n\n case ClassComponent:\n {\n if (finishedWork.flags & Snapshot) {\n if (current !== null) {\n var prevProps = current.memoizedProps;\n var prevState = current.memoizedState;\n var instance = finishedWork.stateNode; // We could update instance props and state here,\n // but instead we rely on them being set during last render.\n // TODO: revisit this when we implement resuming.\n\n {\n if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) {\n if (instance.props !== finishedWork.memoizedProps) {\n error('Expected %s props to match memoized props before ' + 'getSnapshotBeforeUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n\n if (instance.state !== finishedWork.memoizedState) {\n error('Expected %s state to match memoized state before ' + 'getSnapshotBeforeUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.state`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n }\n }\n\n var snapshot = instance.getSnapshotBeforeUpdate(finishedWork.elementType === finishedWork.type ? prevProps : resolveDefaultProps(finishedWork.type, prevProps), prevState);\n\n {\n var didWarnSet = didWarnAboutUndefinedSnapshotBeforeUpdate;\n\n if (snapshot === undefined && !didWarnSet.has(finishedWork.type)) {\n didWarnSet.add(finishedWork.type);\n\n error('%s.getSnapshotBeforeUpdate(): A snapshot value (or null) ' + 'must be returned. You have returned undefined.', getComponentName(finishedWork.type));\n }\n }\n\n instance.__reactInternalSnapshotBeforeUpdate = snapshot;\n }\n }\n\n return;\n }\n\n case HostRoot:\n {\n {\n if (finishedWork.flags & Snapshot) {\n var root = finishedWork.stateNode;\n clearContainer(root.containerInfo);\n }\n }\n\n return;\n }\n\n case HostComponent:\n case HostText:\n case HostPortal:\n case IncompleteClassComponent:\n // Nothing to do for these component types\n return;\n }\n\n {\n {\n throw Error( \"This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction commitHookEffectListUnmount(tag, finishedWork) {\n var updateQueue = finishedWork.updateQueue;\n var lastEffect = updateQueue !== null ? updateQueue.lastEffect : null;\n\n if (lastEffect !== null) {\n var firstEffect = lastEffect.next;\n var effect = firstEffect;\n\n do {\n if ((effect.tag & tag) === tag) {\n // Unmount\n var destroy = effect.destroy;\n effect.destroy = undefined;\n\n if (destroy !== undefined) {\n destroy();\n }\n }\n\n effect = effect.next;\n } while (effect !== firstEffect);\n }\n}\n\nfunction commitHookEffectListMount(tag, finishedWork) {\n var updateQueue = finishedWork.updateQueue;\n var lastEffect = updateQueue !== null ? updateQueue.lastEffect : null;\n\n if (lastEffect !== null) {\n var firstEffect = lastEffect.next;\n var effect = firstEffect;\n\n do {\n if ((effect.tag & tag) === tag) {\n // Mount\n var create = effect.create;\n effect.destroy = create();\n\n {\n var destroy = effect.destroy;\n\n if (destroy !== undefined && typeof destroy !== 'function') {\n var addendum = void 0;\n\n if (destroy === null) {\n addendum = ' You returned null. If your effect does not require clean ' + 'up, return undefined (or nothing).';\n } else if (typeof destroy.then === 'function') {\n addendum = '\\n\\nIt looks like you wrote useEffect(async () => ...) or returned a Promise. ' + 'Instead, write the async function inside your effect ' + 'and call it immediately:\\n\\n' + 'useEffect(() => {\\n' + ' async function fetchData() {\\n' + ' // You can await here\\n' + ' const response = await MyAPI.getData(someId);\\n' + ' // ...\\n' + ' }\\n' + ' fetchData();\\n' + \"}, [someId]); // Or [] if effect doesn't need props or state\\n\\n\" + 'Learn more about data fetching with Hooks: https://reactjs.org/link/hooks-data-fetching';\n } else {\n addendum = ' You returned: ' + destroy;\n }\n\n error('An effect function must not return anything besides a function, ' + 'which is used for clean-up.%s', addendum);\n }\n }\n }\n\n effect = effect.next;\n } while (effect !== firstEffect);\n }\n}\n\nfunction schedulePassiveEffects(finishedWork) {\n var updateQueue = finishedWork.updateQueue;\n var lastEffect = updateQueue !== null ? updateQueue.lastEffect : null;\n\n if (lastEffect !== null) {\n var firstEffect = lastEffect.next;\n var effect = firstEffect;\n\n do {\n var _effect = effect,\n next = _effect.next,\n tag = _effect.tag;\n\n if ((tag & Passive$1) !== NoFlags$1 && (tag & HasEffect) !== NoFlags$1) {\n enqueuePendingPassiveHookEffectUnmount(finishedWork, effect);\n enqueuePendingPassiveHookEffectMount(finishedWork, effect);\n }\n\n effect = next;\n } while (effect !== firstEffect);\n }\n}\n\nfunction commitLifeCycles(finishedRoot, current, finishedWork, committedLanes) {\n switch (finishedWork.tag) {\n case FunctionComponent:\n case ForwardRef:\n case SimpleMemoComponent:\n case Block:\n {\n // At this point layout effects have already been destroyed (during mutation phase).\n // This is done to prevent sibling component effects from interfering with each other,\n // e.g. a destroy function in one component should never override a ref set\n // by a create function in another component during the same commit.\n {\n commitHookEffectListMount(Layout | HasEffect, finishedWork);\n }\n\n schedulePassiveEffects(finishedWork);\n return;\n }\n\n case ClassComponent:\n {\n var instance = finishedWork.stateNode;\n\n if (finishedWork.flags & Update) {\n if (current === null) {\n // We could update instance props and state here,\n // but instead we rely on them being set during last render.\n // TODO: revisit this when we implement resuming.\n {\n if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) {\n if (instance.props !== finishedWork.memoizedProps) {\n error('Expected %s props to match memoized props before ' + 'componentDidMount. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n\n if (instance.state !== finishedWork.memoizedState) {\n error('Expected %s state to match memoized state before ' + 'componentDidMount. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.state`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n }\n }\n\n {\n instance.componentDidMount();\n }\n } else {\n var prevProps = finishedWork.elementType === finishedWork.type ? current.memoizedProps : resolveDefaultProps(finishedWork.type, current.memoizedProps);\n var prevState = current.memoizedState; // We could update instance props and state here,\n // but instead we rely on them being set during last render.\n // TODO: revisit this when we implement resuming.\n\n {\n if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) {\n if (instance.props !== finishedWork.memoizedProps) {\n error('Expected %s props to match memoized props before ' + 'componentDidUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n\n if (instance.state !== finishedWork.memoizedState) {\n error('Expected %s state to match memoized state before ' + 'componentDidUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.state`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n }\n }\n\n {\n instance.componentDidUpdate(prevProps, prevState, instance.__reactInternalSnapshotBeforeUpdate);\n }\n }\n } // TODO: I think this is now always non-null by the time it reaches the\n // commit phase. Consider removing the type check.\n\n\n var updateQueue = finishedWork.updateQueue;\n\n if (updateQueue !== null) {\n {\n if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) {\n if (instance.props !== finishedWork.memoizedProps) {\n error('Expected %s props to match memoized props before ' + 'processing the update queue. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n\n if (instance.state !== finishedWork.memoizedState) {\n error('Expected %s state to match memoized state before ' + 'processing the update queue. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.state`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n }\n } // We could update instance props and state here,\n // but instead we rely on them being set during last render.\n // TODO: revisit this when we implement resuming.\n\n\n commitUpdateQueue(finishedWork, updateQueue, instance);\n }\n\n return;\n }\n\n case HostRoot:\n {\n // TODO: I think this is now always non-null by the time it reaches the\n // commit phase. Consider removing the type check.\n var _updateQueue = finishedWork.updateQueue;\n\n if (_updateQueue !== null) {\n var _instance = null;\n\n if (finishedWork.child !== null) {\n switch (finishedWork.child.tag) {\n case HostComponent:\n _instance = getPublicInstance(finishedWork.child.stateNode);\n break;\n\n case ClassComponent:\n _instance = finishedWork.child.stateNode;\n break;\n }\n }\n\n commitUpdateQueue(finishedWork, _updateQueue, _instance);\n }\n\n return;\n }\n\n case HostComponent:\n {\n var _instance2 = finishedWork.stateNode; // Renderers may schedule work to be done after host components are mounted\n // (eg DOM renderer may schedule auto-focus for inputs and form controls).\n // These effects should only be committed when components are first mounted,\n // aka when there is no current/alternate.\n\n if (current === null && finishedWork.flags & Update) {\n var type = finishedWork.type;\n var props = finishedWork.memoizedProps;\n commitMount(_instance2, type, props);\n }\n\n return;\n }\n\n case HostText:\n {\n // We have no life-cycles associated with text.\n return;\n }\n\n case HostPortal:\n {\n // We have no life-cycles associated with portals.\n return;\n }\n\n case Profiler:\n {\n {\n var _finishedWork$memoize2 = finishedWork.memoizedProps,\n onCommit = _finishedWork$memoize2.onCommit,\n onRender = _finishedWork$memoize2.onRender;\n var effectDuration = finishedWork.stateNode.effectDuration;\n var commitTime = getCommitTime();\n\n if (typeof onRender === 'function') {\n {\n onRender(finishedWork.memoizedProps.id, current === null ? 'mount' : 'update', finishedWork.actualDuration, finishedWork.treeBaseDuration, finishedWork.actualStartTime, commitTime, finishedRoot.memoizedInteractions);\n }\n }\n }\n\n return;\n }\n\n case SuspenseComponent:\n {\n commitSuspenseHydrationCallbacks(finishedRoot, finishedWork);\n return;\n }\n\n case SuspenseListComponent:\n case IncompleteClassComponent:\n case FundamentalComponent:\n case ScopeComponent:\n case OffscreenComponent:\n case LegacyHiddenComponent:\n return;\n }\n\n {\n {\n throw Error( \"This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction hideOrUnhideAllChildren(finishedWork, isHidden) {\n {\n // We only have the top Fiber that was inserted but we need to recurse down its\n // children to find all the terminal nodes.\n var node = finishedWork;\n\n while (true) {\n if (node.tag === HostComponent) {\n var instance = node.stateNode;\n\n if (isHidden) {\n hideInstance(instance);\n } else {\n unhideInstance(node.stateNode, node.memoizedProps);\n }\n } else if (node.tag === HostText) {\n var _instance3 = node.stateNode;\n\n if (isHidden) {\n hideTextInstance(_instance3);\n } else {\n unhideTextInstance(_instance3, node.memoizedProps);\n }\n } else if ((node.tag === OffscreenComponent || node.tag === LegacyHiddenComponent) && node.memoizedState !== null && node !== finishedWork) ; else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === finishedWork) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === finishedWork) {\n return;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n }\n}\n\nfunction commitAttachRef(finishedWork) {\n var ref = finishedWork.ref;\n\n if (ref !== null) {\n var instance = finishedWork.stateNode;\n var instanceToUse;\n\n switch (finishedWork.tag) {\n case HostComponent:\n instanceToUse = getPublicInstance(instance);\n break;\n\n default:\n instanceToUse = instance;\n } // Moved outside to ensure DCE works with this flag\n\n if (typeof ref === 'function') {\n ref(instanceToUse);\n } else {\n {\n if (!ref.hasOwnProperty('current')) {\n error('Unexpected ref object provided for %s. ' + 'Use either a ref-setter function or React.createRef().', getComponentName(finishedWork.type));\n }\n }\n\n ref.current = instanceToUse;\n }\n }\n}\n\nfunction commitDetachRef(current) {\n var currentRef = current.ref;\n\n if (currentRef !== null) {\n if (typeof currentRef === 'function') {\n currentRef(null);\n } else {\n currentRef.current = null;\n }\n }\n} // User-originating errors (lifecycles and refs) should not interrupt\n// deletion, so don't let them throw. Host-originating errors should\n// interrupt deletion, so it's okay\n\n\nfunction commitUnmount(finishedRoot, current, renderPriorityLevel) {\n onCommitUnmount(current);\n\n switch (current.tag) {\n case FunctionComponent:\n case ForwardRef:\n case MemoComponent:\n case SimpleMemoComponent:\n case Block:\n {\n var updateQueue = current.updateQueue;\n\n if (updateQueue !== null) {\n var lastEffect = updateQueue.lastEffect;\n\n if (lastEffect !== null) {\n var firstEffect = lastEffect.next;\n var effect = firstEffect;\n\n do {\n var _effect2 = effect,\n destroy = _effect2.destroy,\n tag = _effect2.tag;\n\n if (destroy !== undefined) {\n if ((tag & Passive$1) !== NoFlags$1) {\n enqueuePendingPassiveHookEffectUnmount(current, effect);\n } else {\n {\n safelyCallDestroy(current, destroy);\n }\n }\n }\n\n effect = effect.next;\n } while (effect !== firstEffect);\n }\n }\n\n return;\n }\n\n case ClassComponent:\n {\n safelyDetachRef(current);\n var instance = current.stateNode;\n\n if (typeof instance.componentWillUnmount === 'function') {\n safelyCallComponentWillUnmount(current, instance);\n }\n\n return;\n }\n\n case HostComponent:\n {\n safelyDetachRef(current);\n return;\n }\n\n case HostPortal:\n {\n // TODO: this is recursive.\n // We are also not using this parent because\n // the portal will get pushed immediately.\n {\n unmountHostComponents(finishedRoot, current);\n }\n\n return;\n }\n\n case FundamentalComponent:\n {\n\n return;\n }\n\n case DehydratedFragment:\n {\n\n return;\n }\n\n case ScopeComponent:\n {\n\n return;\n }\n }\n}\n\nfunction commitNestedUnmounts(finishedRoot, root, renderPriorityLevel) {\n // While we're inside a removed host node we don't want to call\n // removeChild on the inner nodes because they're removed by the top\n // call anyway. We also want to call componentWillUnmount on all\n // composites before this host node is removed from the tree. Therefore\n // we do an inner loop while we're still inside the host node.\n var node = root;\n\n while (true) {\n commitUnmount(finishedRoot, node); // Visit children because they may contain more composite or host nodes.\n // Skip portals because commitUnmount() currently visits them recursively.\n\n if (node.child !== null && ( // If we use mutation we drill down into portals using commitUnmount above.\n // If we don't use mutation we drill down into portals here instead.\n node.tag !== HostPortal)) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === root) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === root) {\n return;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n}\n\nfunction detachFiberMutation(fiber) {\n // Cut off the return pointers to disconnect it from the tree. Ideally, we\n // should clear the child pointer of the parent alternate to let this\n // get GC:ed but we don't know which for sure which parent is the current\n // one so we'll settle for GC:ing the subtree of this child. This child\n // itself will be GC:ed when the parent updates the next time.\n // Note: we cannot null out sibling here, otherwise it can cause issues\n // with findDOMNode and how it requires the sibling field to carry out\n // traversal in a later effect. See PR #16820. We now clear the sibling\n // field after effects, see: detachFiberAfterEffects.\n //\n // Don't disconnect stateNode now; it will be detached in detachFiberAfterEffects.\n // It may be required if the current component is an error boundary,\n // and one of its descendants throws while unmounting a passive effect.\n fiber.alternate = null;\n fiber.child = null;\n fiber.dependencies = null;\n fiber.firstEffect = null;\n fiber.lastEffect = null;\n fiber.memoizedProps = null;\n fiber.memoizedState = null;\n fiber.pendingProps = null;\n fiber.return = null;\n fiber.updateQueue = null;\n\n {\n fiber._debugOwner = null;\n }\n}\n\nfunction getHostParentFiber(fiber) {\n var parent = fiber.return;\n\n while (parent !== null) {\n if (isHostParent(parent)) {\n return parent;\n }\n\n parent = parent.return;\n }\n\n {\n {\n throw Error( \"Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction isHostParent(fiber) {\n return fiber.tag === HostComponent || fiber.tag === HostRoot || fiber.tag === HostPortal;\n}\n\nfunction getHostSibling(fiber) {\n // We're going to search forward into the tree until we find a sibling host\n // node. Unfortunately, if multiple insertions are done in a row we have to\n // search past them. This leads to exponential search for the next sibling.\n // TODO: Find a more efficient way to do this.\n var node = fiber;\n\n siblings: while (true) {\n // If we didn't find anything, let's try the next sibling.\n while (node.sibling === null) {\n if (node.return === null || isHostParent(node.return)) {\n // If we pop out of the root or hit the parent the fiber we are the\n // last sibling.\n return null;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n\n while (node.tag !== HostComponent && node.tag !== HostText && node.tag !== DehydratedFragment) {\n // If it is not host node and, we might have a host node inside it.\n // Try to search down until we find one.\n if (node.flags & Placement) {\n // If we don't have a child, try the siblings instead.\n continue siblings;\n } // If we don't have a child, try the siblings instead.\n // We also skip portals because they are not part of this host tree.\n\n\n if (node.child === null || node.tag === HostPortal) {\n continue siblings;\n } else {\n node.child.return = node;\n node = node.child;\n }\n } // Check if this host node is stable or about to be placed.\n\n\n if (!(node.flags & Placement)) {\n // Found it!\n return node.stateNode;\n }\n }\n}\n\nfunction commitPlacement(finishedWork) {\n\n\n var parentFiber = getHostParentFiber(finishedWork); // Note: these two variables *must* always be updated together.\n\n var parent;\n var isContainer;\n var parentStateNode = parentFiber.stateNode;\n\n switch (parentFiber.tag) {\n case HostComponent:\n parent = parentStateNode;\n isContainer = false;\n break;\n\n case HostRoot:\n parent = parentStateNode.containerInfo;\n isContainer = true;\n break;\n\n case HostPortal:\n parent = parentStateNode.containerInfo;\n isContainer = true;\n break;\n\n case FundamentalComponent:\n\n // eslint-disable-next-line-no-fallthrough\n\n default:\n {\n {\n throw Error( \"Invalid host parent fiber. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n }\n\n if (parentFiber.flags & ContentReset) {\n // Reset the text content of the parent before doing any insertions\n resetTextContent(parent); // Clear ContentReset from the effect tag\n\n parentFiber.flags &= ~ContentReset;\n }\n\n var before = getHostSibling(finishedWork); // We only have the top Fiber that was inserted but we need to recurse down its\n // children to find all the terminal nodes.\n\n if (isContainer) {\n insertOrAppendPlacementNodeIntoContainer(finishedWork, before, parent);\n } else {\n insertOrAppendPlacementNode(finishedWork, before, parent);\n }\n}\n\nfunction insertOrAppendPlacementNodeIntoContainer(node, before, parent) {\n var tag = node.tag;\n var isHost = tag === HostComponent || tag === HostText;\n\n if (isHost || enableFundamentalAPI ) {\n var stateNode = isHost ? node.stateNode : node.stateNode.instance;\n\n if (before) {\n insertInContainerBefore(parent, stateNode, before);\n } else {\n appendChildToContainer(parent, stateNode);\n }\n } else if (tag === HostPortal) ; else {\n var child = node.child;\n\n if (child !== null) {\n insertOrAppendPlacementNodeIntoContainer(child, before, parent);\n var sibling = child.sibling;\n\n while (sibling !== null) {\n insertOrAppendPlacementNodeIntoContainer(sibling, before, parent);\n sibling = sibling.sibling;\n }\n }\n }\n}\n\nfunction insertOrAppendPlacementNode(node, before, parent) {\n var tag = node.tag;\n var isHost = tag === HostComponent || tag === HostText;\n\n if (isHost || enableFundamentalAPI ) {\n var stateNode = isHost ? node.stateNode : node.stateNode.instance;\n\n if (before) {\n insertBefore(parent, stateNode, before);\n } else {\n appendChild(parent, stateNode);\n }\n } else if (tag === HostPortal) ; else {\n var child = node.child;\n\n if (child !== null) {\n insertOrAppendPlacementNode(child, before, parent);\n var sibling = child.sibling;\n\n while (sibling !== null) {\n insertOrAppendPlacementNode(sibling, before, parent);\n sibling = sibling.sibling;\n }\n }\n }\n}\n\nfunction unmountHostComponents(finishedRoot, current, renderPriorityLevel) {\n // We only have the top Fiber that was deleted but we need to recurse down its\n // children to find all the terminal nodes.\n var node = current; // Each iteration, currentParent is populated with node's host parent if not\n // currentParentIsValid.\n\n var currentParentIsValid = false; // Note: these two variables *must* always be updated together.\n\n var currentParent;\n var currentParentIsContainer;\n\n while (true) {\n if (!currentParentIsValid) {\n var parent = node.return;\n\n findParent: while (true) {\n if (!(parent !== null)) {\n {\n throw Error( \"Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var parentStateNode = parent.stateNode;\n\n switch (parent.tag) {\n case HostComponent:\n currentParent = parentStateNode;\n currentParentIsContainer = false;\n break findParent;\n\n case HostRoot:\n currentParent = parentStateNode.containerInfo;\n currentParentIsContainer = true;\n break findParent;\n\n case HostPortal:\n currentParent = parentStateNode.containerInfo;\n currentParentIsContainer = true;\n break findParent;\n\n }\n\n parent = parent.return;\n }\n\n currentParentIsValid = true;\n }\n\n if (node.tag === HostComponent || node.tag === HostText) {\n commitNestedUnmounts(finishedRoot, node); // After all the children have unmounted, it is now safe to remove the\n // node from the tree.\n\n if (currentParentIsContainer) {\n removeChildFromContainer(currentParent, node.stateNode);\n } else {\n removeChild(currentParent, node.stateNode);\n } // Don't visit children because we already visited them.\n\n } else if (node.tag === HostPortal) {\n if (node.child !== null) {\n // When we go into a portal, it becomes the parent to remove from.\n // We will reassign it back when we pop the portal on the way up.\n currentParent = node.stateNode.containerInfo;\n currentParentIsContainer = true; // Visit children because portals might contain host components.\n\n node.child.return = node;\n node = node.child;\n continue;\n }\n } else {\n commitUnmount(finishedRoot, node); // Visit children because we may find more host components below.\n\n if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n }\n\n if (node === current) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === current) {\n return;\n }\n\n node = node.return;\n\n if (node.tag === HostPortal) {\n // When we go out of the portal, we need to restore the parent.\n // Since we don't keep a stack of them, we will search for it.\n currentParentIsValid = false;\n }\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n}\n\nfunction commitDeletion(finishedRoot, current, renderPriorityLevel) {\n {\n // Recursively delete all host nodes from the parent.\n // Detach refs and call componentWillUnmount() on the whole subtree.\n unmountHostComponents(finishedRoot, current);\n }\n\n var alternate = current.alternate;\n detachFiberMutation(current);\n\n if (alternate !== null) {\n detachFiberMutation(alternate);\n }\n}\n\nfunction commitWork(current, finishedWork) {\n\n switch (finishedWork.tag) {\n case FunctionComponent:\n case ForwardRef:\n case MemoComponent:\n case SimpleMemoComponent:\n case Block:\n {\n // Layout effects are destroyed during the mutation phase so that all\n // destroy functions for all fibers are called before any create functions.\n // This prevents sibling component effects from interfering with each other,\n // e.g. a destroy function in one component should never override a ref set\n // by a create function in another component during the same commit.\n {\n commitHookEffectListUnmount(Layout | HasEffect, finishedWork);\n }\n\n return;\n }\n\n case ClassComponent:\n {\n return;\n }\n\n case HostComponent:\n {\n var instance = finishedWork.stateNode;\n\n if (instance != null) {\n // Commit the work prepared earlier.\n var newProps = finishedWork.memoizedProps; // For hydration we reuse the update path but we treat the oldProps\n // as the newProps. The updatePayload will contain the real change in\n // this case.\n\n var oldProps = current !== null ? current.memoizedProps : newProps;\n var type = finishedWork.type; // TODO: Type the updateQueue to be specific to host components.\n\n var updatePayload = finishedWork.updateQueue;\n finishedWork.updateQueue = null;\n\n if (updatePayload !== null) {\n commitUpdate(instance, updatePayload, type, oldProps, newProps);\n }\n }\n\n return;\n }\n\n case HostText:\n {\n if (!(finishedWork.stateNode !== null)) {\n {\n throw Error( \"This should have a text node initialized. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var textInstance = finishedWork.stateNode;\n var newText = finishedWork.memoizedProps; // For hydration we reuse the update path but we treat the oldProps\n // as the newProps. The updatePayload will contain the real change in\n // this case.\n\n var oldText = current !== null ? current.memoizedProps : newText;\n commitTextUpdate(textInstance, oldText, newText);\n return;\n }\n\n case HostRoot:\n {\n {\n var _root = finishedWork.stateNode;\n\n if (_root.hydrate) {\n // We've just hydrated. No need to hydrate again.\n _root.hydrate = false;\n commitHydratedContainer(_root.containerInfo);\n }\n }\n\n return;\n }\n\n case Profiler:\n {\n return;\n }\n\n case SuspenseComponent:\n {\n commitSuspenseComponent(finishedWork);\n attachSuspenseRetryListeners(finishedWork);\n return;\n }\n\n case SuspenseListComponent:\n {\n attachSuspenseRetryListeners(finishedWork);\n return;\n }\n\n case IncompleteClassComponent:\n {\n return;\n }\n\n case FundamentalComponent:\n {\n\n break;\n }\n\n case ScopeComponent:\n {\n\n break;\n }\n\n case OffscreenComponent:\n case LegacyHiddenComponent:\n {\n var newState = finishedWork.memoizedState;\n var isHidden = newState !== null;\n hideOrUnhideAllChildren(finishedWork, isHidden);\n return;\n }\n }\n\n {\n {\n throw Error( \"This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction commitSuspenseComponent(finishedWork) {\n var newState = finishedWork.memoizedState;\n\n if (newState !== null) {\n markCommitTimeOfFallback();\n\n {\n // Hide the Offscreen component that contains the primary children. TODO:\n // Ideally, this effect would have been scheduled on the Offscreen fiber\n // itself. That's how unhiding works: the Offscreen component schedules an\n // effect on itself. However, in this case, the component didn't complete,\n // so the fiber was never added to the effect list in the normal path. We\n // could have appended it to the effect list in the Suspense component's\n // second pass, but doing it this way is less complicated. This would be\n // simpler if we got rid of the effect list and traversed the tree, like\n // we're planning to do.\n var primaryChildParent = finishedWork.child;\n hideOrUnhideAllChildren(primaryChildParent, true);\n }\n }\n}\n\nfunction commitSuspenseHydrationCallbacks(finishedRoot, finishedWork) {\n\n var newState = finishedWork.memoizedState;\n\n if (newState === null) {\n var current = finishedWork.alternate;\n\n if (current !== null) {\n var prevState = current.memoizedState;\n\n if (prevState !== null) {\n var suspenseInstance = prevState.dehydrated;\n\n if (suspenseInstance !== null) {\n commitHydratedSuspenseInstance(suspenseInstance);\n }\n }\n }\n }\n}\n\nfunction attachSuspenseRetryListeners(finishedWork) {\n // If this boundary just timed out, then it will have a set of wakeables.\n // For each wakeable, attach a listener so that when it resolves, React\n // attempts to re-render the boundary in the primary (pre-timeout) state.\n var wakeables = finishedWork.updateQueue;\n\n if (wakeables !== null) {\n finishedWork.updateQueue = null;\n var retryCache = finishedWork.stateNode;\n\n if (retryCache === null) {\n retryCache = finishedWork.stateNode = new PossiblyWeakSet();\n }\n\n wakeables.forEach(function (wakeable) {\n // Memoize using the boundary fiber to prevent redundant listeners.\n var retry = resolveRetryWakeable.bind(null, finishedWork, wakeable);\n\n if (!retryCache.has(wakeable)) {\n {\n if (wakeable.__reactDoNotTraceInteractions !== true) {\n retry = tracing.unstable_wrap(retry);\n }\n }\n\n retryCache.add(wakeable);\n wakeable.then(retry, retry);\n }\n });\n }\n} // This function detects when a Suspense boundary goes from visible to hidden.\n// It returns false if the boundary is already hidden.\n// TODO: Use an effect tag.\n\n\nfunction isSuspenseBoundaryBeingHidden(current, finishedWork) {\n if (current !== null) {\n var oldState = current.memoizedState;\n\n if (oldState === null || oldState.dehydrated !== null) {\n var newState = finishedWork.memoizedState;\n return newState !== null && newState.dehydrated === null;\n }\n }\n\n return false;\n}\n\nfunction commitResetTextContent(current) {\n\n resetTextContent(current.stateNode);\n}\n\nvar COMPONENT_TYPE = 0;\nvar HAS_PSEUDO_CLASS_TYPE = 1;\nvar ROLE_TYPE = 2;\nvar TEST_NAME_TYPE = 3;\nvar TEXT_TYPE = 4;\n\nif (typeof Symbol === 'function' && Symbol.for) {\n var symbolFor$1 = Symbol.for;\n COMPONENT_TYPE = symbolFor$1('selector.component');\n HAS_PSEUDO_CLASS_TYPE = symbolFor$1('selector.has_pseudo_class');\n ROLE_TYPE = symbolFor$1('selector.role');\n TEST_NAME_TYPE = symbolFor$1('selector.test_id');\n TEXT_TYPE = symbolFor$1('selector.text');\n}\nvar commitHooks = [];\nfunction onCommitRoot$1() {\n {\n commitHooks.forEach(function (commitHook) {\n return commitHook();\n });\n }\n}\n\nvar ceil = Math.ceil;\nvar ReactCurrentDispatcher$2 = ReactSharedInternals.ReactCurrentDispatcher,\n ReactCurrentOwner$2 = ReactSharedInternals.ReactCurrentOwner,\n IsSomeRendererActing = ReactSharedInternals.IsSomeRendererActing;\nvar NoContext =\n/* */\n0;\nvar BatchedContext =\n/* */\n1;\nvar EventContext =\n/* */\n2;\nvar DiscreteEventContext =\n/* */\n4;\nvar LegacyUnbatchedContext =\n/* */\n8;\nvar RenderContext =\n/* */\n16;\nvar CommitContext =\n/* */\n32;\nvar RetryAfterError =\n/* */\n64;\nvar RootIncomplete = 0;\nvar RootFatalErrored = 1;\nvar RootErrored = 2;\nvar RootSuspended = 3;\nvar RootSuspendedWithDelay = 4;\nvar RootCompleted = 5; // Describes where we are in the React execution stack\n\nvar executionContext = NoContext; // The root we're working on\n\nvar workInProgressRoot = null; // The fiber we're working on\n\nvar workInProgress = null; // The lanes we're rendering\n\nvar workInProgressRootRenderLanes = NoLanes; // Stack that allows components to change the render lanes for its subtree\n// This is a superset of the lanes we started working on at the root. The only\n// case where it's different from `workInProgressRootRenderLanes` is when we\n// enter a subtree that is hidden and needs to be unhidden: Suspense and\n// Offscreen component.\n//\n// Most things in the work loop should deal with workInProgressRootRenderLanes.\n// Most things in begin/complete phases should deal with subtreeRenderLanes.\n\nvar subtreeRenderLanes = NoLanes;\nvar subtreeRenderLanesCursor = createCursor(NoLanes); // Whether to root completed, errored, suspended, etc.\n\nvar workInProgressRootExitStatus = RootIncomplete; // A fatal error, if one is thrown\n\nvar workInProgressRootFatalError = null; // \"Included\" lanes refer to lanes that were worked on during this render. It's\n// slightly different than `renderLanes` because `renderLanes` can change as you\n// enter and exit an Offscreen tree. This value is the combination of all render\n// lanes for the entire render phase.\n\nvar workInProgressRootIncludedLanes = NoLanes; // The work left over by components that were visited during this render. Only\n// includes unprocessed updates, not work in bailed out children.\n\nvar workInProgressRootSkippedLanes = NoLanes; // Lanes that were updated (in an interleaved event) during this render.\n\nvar workInProgressRootUpdatedLanes = NoLanes; // Lanes that were pinged (in an interleaved event) during this render.\n\nvar workInProgressRootPingedLanes = NoLanes;\nvar mostRecentlyUpdatedRoot = null; // The most recent time we committed a fallback. This lets us ensure a train\n// model where we don't commit new loading states in too quick succession.\n\nvar globalMostRecentFallbackTime = 0;\nvar FALLBACK_THROTTLE_MS = 500; // The absolute time for when we should start giving up on rendering\n// more and prefer CPU suspense heuristics instead.\n\nvar workInProgressRootRenderTargetTime = Infinity; // How long a render is supposed to take before we start following CPU\n// suspense heuristics and opt out of rendering more content.\n\nvar RENDER_TIMEOUT_MS = 500;\n\nfunction resetRenderTimer() {\n workInProgressRootRenderTargetTime = now() + RENDER_TIMEOUT_MS;\n}\n\nfunction getRenderTargetTime() {\n return workInProgressRootRenderTargetTime;\n}\nvar nextEffect = null;\nvar hasUncaughtError = false;\nvar firstUncaughtError = null;\nvar legacyErrorBoundariesThatAlreadyFailed = null;\nvar rootDoesHavePassiveEffects = false;\nvar rootWithPendingPassiveEffects = null;\nvar pendingPassiveEffectsRenderPriority = NoPriority$1;\nvar pendingPassiveEffectsLanes = NoLanes;\nvar pendingPassiveHookEffectsMount = [];\nvar pendingPassiveHookEffectsUnmount = [];\nvar rootsWithPendingDiscreteUpdates = null; // Use these to prevent an infinite loop of nested updates\n\nvar NESTED_UPDATE_LIMIT = 50;\nvar nestedUpdateCount = 0;\nvar rootWithNestedUpdates = null;\nvar NESTED_PASSIVE_UPDATE_LIMIT = 50;\nvar nestedPassiveUpdateCount = 0; // Marks the need to reschedule pending interactions at these lanes\n// during the commit phase. This enables them to be traced across components\n// that spawn new work during render. E.g. hidden boundaries, suspended SSR\n// hydration or SuspenseList.\n// TODO: Can use a bitmask instead of an array\n\nvar spawnedWorkDuringRender = null; // If two updates are scheduled within the same event, we should treat their\n// event times as simultaneous, even if the actual clock time has advanced\n// between the first and second call.\n\nvar currentEventTime = NoTimestamp;\nvar currentEventWipLanes = NoLanes;\nvar currentEventPendingLanes = NoLanes; // Dev only flag that tracks if passive effects are currently being flushed.\n// We warn about state updates for unmounted components differently in this case.\n\nvar isFlushingPassiveEffects = false;\nvar focusedInstanceHandle = null;\nvar shouldFireAfterActiveInstanceBlur = false;\nfunction getWorkInProgressRoot() {\n return workInProgressRoot;\n}\nfunction requestEventTime() {\n if ((executionContext & (RenderContext | CommitContext)) !== NoContext) {\n // We're inside React, so it's fine to read the actual time.\n return now();\n } // We're not inside React, so we may be in the middle of a browser event.\n\n\n if (currentEventTime !== NoTimestamp) {\n // Use the same start time for all updates until we enter React again.\n return currentEventTime;\n } // This is the first update since React yielded. Compute a new start time.\n\n\n currentEventTime = now();\n return currentEventTime;\n}\nfunction requestUpdateLane(fiber) {\n // Special cases\n var mode = fiber.mode;\n\n if ((mode & BlockingMode) === NoMode) {\n return SyncLane;\n } else if ((mode & ConcurrentMode) === NoMode) {\n return getCurrentPriorityLevel() === ImmediatePriority$1 ? SyncLane : SyncBatchedLane;\n } // The algorithm for assigning an update to a lane should be stable for all\n // updates at the same priority within the same event. To do this, the inputs\n // to the algorithm must be the same. For example, we use the `renderLanes`\n // to avoid choosing a lane that is already in the middle of rendering.\n //\n // However, the \"included\" lanes could be mutated in between updates in the\n // same event, like if you perform an update inside `flushSync`. Or any other\n // code path that might call `prepareFreshStack`.\n //\n // The trick we use is to cache the first of each of these inputs within an\n // event. Then reset the cached values once we can be sure the event is over.\n // Our heuristic for that is whenever we enter a concurrent work loop.\n //\n // We'll do the same for `currentEventPendingLanes` below.\n\n\n if (currentEventWipLanes === NoLanes) {\n currentEventWipLanes = workInProgressRootIncludedLanes;\n }\n\n var isTransition = requestCurrentTransition() !== NoTransition;\n\n if (isTransition) {\n if (currentEventPendingLanes !== NoLanes) {\n currentEventPendingLanes = mostRecentlyUpdatedRoot !== null ? mostRecentlyUpdatedRoot.pendingLanes : NoLanes;\n }\n\n return findTransitionLane(currentEventWipLanes, currentEventPendingLanes);\n } // TODO: Remove this dependency on the Scheduler priority.\n // To do that, we're replacing it with an update lane priority.\n\n\n var schedulerPriority = getCurrentPriorityLevel(); // The old behavior was using the priority level of the Scheduler.\n // This couples React to the Scheduler internals, so we're replacing it\n // with the currentUpdateLanePriority above. As an example of how this\n // could be problematic, if we're not inside `Scheduler.runWithPriority`,\n // then we'll get the priority of the current running Scheduler task,\n // which is probably not what we want.\n\n var lane;\n\n if ( // TODO: Temporary. We're removing the concept of discrete updates.\n (executionContext & DiscreteEventContext) !== NoContext && schedulerPriority === UserBlockingPriority$2) {\n lane = findUpdateLane(InputDiscreteLanePriority, currentEventWipLanes);\n } else {\n var schedulerLanePriority = schedulerPriorityToLanePriority(schedulerPriority);\n\n lane = findUpdateLane(schedulerLanePriority, currentEventWipLanes);\n }\n\n return lane;\n}\n\nfunction requestRetryLane(fiber) {\n // This is a fork of `requestUpdateLane` designed specifically for Suspense\n // \"retries\" — a special update that attempts to flip a Suspense boundary\n // from its placeholder state to its primary/resolved state.\n // Special cases\n var mode = fiber.mode;\n\n if ((mode & BlockingMode) === NoMode) {\n return SyncLane;\n } else if ((mode & ConcurrentMode) === NoMode) {\n return getCurrentPriorityLevel() === ImmediatePriority$1 ? SyncLane : SyncBatchedLane;\n } // See `requestUpdateLane` for explanation of `currentEventWipLanes`\n\n\n if (currentEventWipLanes === NoLanes) {\n currentEventWipLanes = workInProgressRootIncludedLanes;\n }\n\n return findRetryLane(currentEventWipLanes);\n}\n\nfunction scheduleUpdateOnFiber(fiber, lane, eventTime) {\n checkForNestedUpdates();\n warnAboutRenderPhaseUpdatesInDEV(fiber);\n var root = markUpdateLaneFromFiberToRoot(fiber, lane);\n\n if (root === null) {\n warnAboutUpdateOnUnmountedFiberInDEV(fiber);\n return null;\n } // Mark that the root has a pending update.\n\n\n markRootUpdated(root, lane, eventTime);\n\n if (root === workInProgressRoot) {\n // Received an update to a tree that's in the middle of rendering. Mark\n // that there was an interleaved update work on this root. Unless the\n // `deferRenderPhaseUpdateToNextBatch` flag is off and this is a render\n // phase update. In that case, we don't treat render phase updates as if\n // they were interleaved, for backwards compat reasons.\n {\n workInProgressRootUpdatedLanes = mergeLanes(workInProgressRootUpdatedLanes, lane);\n }\n\n if (workInProgressRootExitStatus === RootSuspendedWithDelay) {\n // The root already suspended with a delay, which means this render\n // definitely won't finish. Since we have a new update, let's mark it as\n // suspended now, right before marking the incoming update. This has the\n // effect of interrupting the current render and switching to the update.\n // TODO: Make sure this doesn't override pings that happen while we've\n // already started rendering.\n markRootSuspended$1(root, workInProgressRootRenderLanes);\n }\n } // TODO: requestUpdateLanePriority also reads the priority. Pass the\n // priority as an argument to that function and this one.\n\n\n var priorityLevel = getCurrentPriorityLevel();\n\n if (lane === SyncLane) {\n if ( // Check if we're inside unbatchedUpdates\n (executionContext & LegacyUnbatchedContext) !== NoContext && // Check if we're not already rendering\n (executionContext & (RenderContext | CommitContext)) === NoContext) {\n // Register pending interactions on the root to avoid losing traced interaction data.\n schedulePendingInteractions(root, lane); // This is a legacy edge case. The initial mount of a ReactDOM.render-ed\n // root inside of batchedUpdates should be synchronous, but layout updates\n // should be deferred until the end of the batch.\n\n performSyncWorkOnRoot(root);\n } else {\n ensureRootIsScheduled(root, eventTime);\n schedulePendingInteractions(root, lane);\n\n if (executionContext === NoContext) {\n // Flush the synchronous work now, unless we're already working or inside\n // a batch. This is intentionally inside scheduleUpdateOnFiber instead of\n // scheduleCallbackForFiber to preserve the ability to schedule a callback\n // without immediately flushing it. We only do this for user-initiated\n // updates, to preserve historical behavior of legacy mode.\n resetRenderTimer();\n flushSyncCallbackQueue();\n }\n }\n } else {\n // Schedule a discrete update but only if it's not Sync.\n if ((executionContext & DiscreteEventContext) !== NoContext && ( // Only updates at user-blocking priority or greater are considered\n // discrete, even inside a discrete event.\n priorityLevel === UserBlockingPriority$2 || priorityLevel === ImmediatePriority$1)) {\n // This is the result of a discrete event. Track the lowest priority\n // discrete update per root so we can flush them early, if needed.\n if (rootsWithPendingDiscreteUpdates === null) {\n rootsWithPendingDiscreteUpdates = new Set([root]);\n } else {\n rootsWithPendingDiscreteUpdates.add(root);\n }\n } // Schedule other updates after in case the callback is sync.\n\n\n ensureRootIsScheduled(root, eventTime);\n schedulePendingInteractions(root, lane);\n } // We use this when assigning a lane for a transition inside\n // `requestUpdateLane`. We assume it's the same as the root being updated,\n // since in the common case of a single root app it probably is. If it's not\n // the same root, then it's not a huge deal, we just might batch more stuff\n // together more than necessary.\n\n\n mostRecentlyUpdatedRoot = root;\n} // This is split into a separate function so we can mark a fiber with pending\n// work without treating it as a typical update that originates from an event;\n// e.g. retrying a Suspense boundary isn't an update, but it does schedule work\n// on a fiber.\n\nfunction markUpdateLaneFromFiberToRoot(sourceFiber, lane) {\n // Update the source fiber's lanes\n sourceFiber.lanes = mergeLanes(sourceFiber.lanes, lane);\n var alternate = sourceFiber.alternate;\n\n if (alternate !== null) {\n alternate.lanes = mergeLanes(alternate.lanes, lane);\n }\n\n {\n if (alternate === null && (sourceFiber.flags & (Placement | Hydrating)) !== NoFlags) {\n warnAboutUpdateOnNotYetMountedFiberInDEV(sourceFiber);\n }\n } // Walk the parent path to the root and update the child expiration time.\n\n\n var node = sourceFiber;\n var parent = sourceFiber.return;\n\n while (parent !== null) {\n parent.childLanes = mergeLanes(parent.childLanes, lane);\n alternate = parent.alternate;\n\n if (alternate !== null) {\n alternate.childLanes = mergeLanes(alternate.childLanes, lane);\n } else {\n {\n if ((parent.flags & (Placement | Hydrating)) !== NoFlags) {\n warnAboutUpdateOnNotYetMountedFiberInDEV(sourceFiber);\n }\n }\n }\n\n node = parent;\n parent = parent.return;\n }\n\n if (node.tag === HostRoot) {\n var root = node.stateNode;\n return root;\n } else {\n return null;\n }\n} // Use this function to schedule a task for a root. There's only one task per\n// root; if a task was already scheduled, we'll check to make sure the priority\n// of the existing task is the same as the priority of the next level that the\n// root has work on. This function is called on every update, and right before\n// exiting a task.\n\n\nfunction ensureRootIsScheduled(root, currentTime) {\n var existingCallbackNode = root.callbackNode; // Check if any lanes are being starved by other work. If so, mark them as\n // expired so we know to work on those next.\n\n markStarvedLanesAsExpired(root, currentTime); // Determine the next lanes to work on, and their priority.\n\n var nextLanes = getNextLanes(root, root === workInProgressRoot ? workInProgressRootRenderLanes : NoLanes); // This returns the priority level computed during the `getNextLanes` call.\n\n var newCallbackPriority = returnNextLanesPriority();\n\n if (nextLanes === NoLanes) {\n // Special case: There's nothing to work on.\n if (existingCallbackNode !== null) {\n cancelCallback(existingCallbackNode);\n root.callbackNode = null;\n root.callbackPriority = NoLanePriority;\n }\n\n return;\n } // Check if there's an existing task. We may be able to reuse it.\n\n\n if (existingCallbackNode !== null) {\n var existingCallbackPriority = root.callbackPriority;\n\n if (existingCallbackPriority === newCallbackPriority) {\n // The priority hasn't changed. We can reuse the existing task. Exit.\n return;\n } // The priority changed. Cancel the existing callback. We'll schedule a new\n // one below.\n\n\n cancelCallback(existingCallbackNode);\n } // Schedule a new callback.\n\n\n var newCallbackNode;\n\n if (newCallbackPriority === SyncLanePriority) {\n // Special case: Sync React callbacks are scheduled on a special\n // internal queue\n newCallbackNode = scheduleSyncCallback(performSyncWorkOnRoot.bind(null, root));\n } else if (newCallbackPriority === SyncBatchedLanePriority) {\n newCallbackNode = scheduleCallback(ImmediatePriority$1, performSyncWorkOnRoot.bind(null, root));\n } else {\n var schedulerPriorityLevel = lanePriorityToSchedulerPriority(newCallbackPriority);\n newCallbackNode = scheduleCallback(schedulerPriorityLevel, performConcurrentWorkOnRoot.bind(null, root));\n }\n\n root.callbackPriority = newCallbackPriority;\n root.callbackNode = newCallbackNode;\n} // This is the entry point for every concurrent task, i.e. anything that\n// goes through Scheduler.\n\n\nfunction performConcurrentWorkOnRoot(root) {\n // Since we know we're in a React event, we can clear the current\n // event time. The next update will compute a new event time.\n currentEventTime = NoTimestamp;\n currentEventWipLanes = NoLanes;\n currentEventPendingLanes = NoLanes;\n\n if (!((executionContext & (RenderContext | CommitContext)) === NoContext)) {\n {\n throw Error( \"Should not already be working.\" );\n }\n } // Flush any pending passive effects before deciding which lanes to work on,\n // in case they schedule additional work.\n\n\n var originalCallbackNode = root.callbackNode;\n var didFlushPassiveEffects = flushPassiveEffects();\n\n if (didFlushPassiveEffects) {\n // Something in the passive effect phase may have canceled the current task.\n // Check if the task node for this root was changed.\n if (root.callbackNode !== originalCallbackNode) {\n // The current task was canceled. Exit. We don't need to call\n // `ensureRootIsScheduled` because the check above implies either that\n // there's a new task, or that there's no remaining work on this root.\n return null;\n }\n } // Determine the next expiration time to work on, using the fields stored\n // on the root.\n\n\n var lanes = getNextLanes(root, root === workInProgressRoot ? workInProgressRootRenderLanes : NoLanes);\n\n if (lanes === NoLanes) {\n // Defensive coding. This is never expected to happen.\n return null;\n }\n\n var exitStatus = renderRootConcurrent(root, lanes);\n\n if (includesSomeLane(workInProgressRootIncludedLanes, workInProgressRootUpdatedLanes)) {\n // The render included lanes that were updated during the render phase.\n // For example, when unhiding a hidden tree, we include all the lanes\n // that were previously skipped when the tree was hidden. That set of\n // lanes is a superset of the lanes we started rendering with.\n //\n // So we'll throw out the current work and restart.\n prepareFreshStack(root, NoLanes);\n } else if (exitStatus !== RootIncomplete) {\n if (exitStatus === RootErrored) {\n executionContext |= RetryAfterError; // If an error occurred during hydration,\n // discard server response and fall back to client side render.\n\n if (root.hydrate) {\n root.hydrate = false;\n clearContainer(root.containerInfo);\n } // If something threw an error, try rendering one more time. We'll render\n // synchronously to block concurrent data mutations, and we'll includes\n // all pending updates are included. If it still fails after the second\n // attempt, we'll give up and commit the resulting tree.\n\n\n lanes = getLanesToRetrySynchronouslyOnError(root);\n\n if (lanes !== NoLanes) {\n exitStatus = renderRootSync(root, lanes);\n }\n }\n\n if (exitStatus === RootFatalErrored) {\n var fatalError = workInProgressRootFatalError;\n prepareFreshStack(root, NoLanes);\n markRootSuspended$1(root, lanes);\n ensureRootIsScheduled(root, now());\n throw fatalError;\n } // We now have a consistent tree. The next step is either to commit it,\n // or, if something suspended, wait to commit it after a timeout.\n\n\n var finishedWork = root.current.alternate;\n root.finishedWork = finishedWork;\n root.finishedLanes = lanes;\n finishConcurrentRender(root, exitStatus, lanes);\n }\n\n ensureRootIsScheduled(root, now());\n\n if (root.callbackNode === originalCallbackNode) {\n // The task node scheduled for this root is the same one that's\n // currently executed. Need to return a continuation.\n return performConcurrentWorkOnRoot.bind(null, root);\n }\n\n return null;\n}\n\nfunction finishConcurrentRender(root, exitStatus, lanes) {\n switch (exitStatus) {\n case RootIncomplete:\n case RootFatalErrored:\n {\n {\n {\n throw Error( \"Root did not complete. This is a bug in React.\" );\n }\n }\n }\n // Flow knows about invariant, so it complains if I add a break\n // statement, but eslint doesn't know about invariant, so it complains\n // if I do. eslint-disable-next-line no-fallthrough\n\n case RootErrored:\n {\n // We should have already attempted to retry this tree. If we reached\n // this point, it errored again. Commit it.\n commitRoot(root);\n break;\n }\n\n case RootSuspended:\n {\n markRootSuspended$1(root, lanes); // We have an acceptable loading state. We need to figure out if we\n // should immediately commit it or wait a bit.\n\n if (includesOnlyRetries(lanes) && // do not delay if we're inside an act() scope\n !shouldForceFlushFallbacksInDEV()) {\n // This render only included retries, no updates. Throttle committing\n // retries so that we don't show too many loading states too quickly.\n var msUntilTimeout = globalMostRecentFallbackTime + FALLBACK_THROTTLE_MS - now(); // Don't bother with a very short suspense time.\n\n if (msUntilTimeout > 10) {\n var nextLanes = getNextLanes(root, NoLanes);\n\n if (nextLanes !== NoLanes) {\n // There's additional work on this root.\n break;\n }\n\n var suspendedLanes = root.suspendedLanes;\n\n if (!isSubsetOfLanes(suspendedLanes, lanes)) {\n // We should prefer to render the fallback of at the last\n // suspended level. Ping the last suspended level to try\n // rendering it again.\n // FIXME: What if the suspended lanes are Idle? Should not restart.\n var eventTime = requestEventTime();\n markRootPinged(root, suspendedLanes);\n break;\n } // The render is suspended, it hasn't timed out, and there's no\n // lower priority work to do. Instead of committing the fallback\n // immediately, wait for more data to arrive.\n\n\n root.timeoutHandle = scheduleTimeout(commitRoot.bind(null, root), msUntilTimeout);\n break;\n }\n } // The work expired. Commit immediately.\n\n\n commitRoot(root);\n break;\n }\n\n case RootSuspendedWithDelay:\n {\n markRootSuspended$1(root, lanes);\n\n if (includesOnlyTransitions(lanes)) {\n // This is a transition, so we should exit without committing a\n // placeholder and without scheduling a timeout. Delay indefinitely\n // until we receive more data.\n break;\n }\n\n if (!shouldForceFlushFallbacksInDEV()) {\n // This is not a transition, but we did trigger an avoided state.\n // Schedule a placeholder to display after a short delay, using the Just\n // Noticeable Difference.\n // TODO: Is the JND optimization worth the added complexity? If this is\n // the only reason we track the event time, then probably not.\n // Consider removing.\n var mostRecentEventTime = getMostRecentEventTime(root, lanes);\n var eventTimeMs = mostRecentEventTime;\n var timeElapsedMs = now() - eventTimeMs;\n\n var _msUntilTimeout = jnd(timeElapsedMs) - timeElapsedMs; // Don't bother with a very short suspense time.\n\n\n if (_msUntilTimeout > 10) {\n // Instead of committing the fallback immediately, wait for more data\n // to arrive.\n root.timeoutHandle = scheduleTimeout(commitRoot.bind(null, root), _msUntilTimeout);\n break;\n }\n } // Commit the placeholder.\n\n\n commitRoot(root);\n break;\n }\n\n case RootCompleted:\n {\n // The work completed. Ready to commit.\n commitRoot(root);\n break;\n }\n\n default:\n {\n {\n {\n throw Error( \"Unknown root exit status.\" );\n }\n }\n }\n }\n}\n\nfunction markRootSuspended$1(root, suspendedLanes) {\n // When suspending, we should always exclude lanes that were pinged or (more\n // rarely, since we try to avoid it) updated during the render phase.\n // TODO: Lol maybe there's a better way to factor this besides this\n // obnoxiously named function :)\n suspendedLanes = removeLanes(suspendedLanes, workInProgressRootPingedLanes);\n suspendedLanes = removeLanes(suspendedLanes, workInProgressRootUpdatedLanes);\n markRootSuspended(root, suspendedLanes);\n} // This is the entry point for synchronous tasks that don't go\n// through Scheduler\n\n\nfunction performSyncWorkOnRoot(root) {\n if (!((executionContext & (RenderContext | CommitContext)) === NoContext)) {\n {\n throw Error( \"Should not already be working.\" );\n }\n }\n\n flushPassiveEffects();\n var lanes;\n var exitStatus;\n\n if (root === workInProgressRoot && includesSomeLane(root.expiredLanes, workInProgressRootRenderLanes)) {\n // There's a partial tree, and at least one of its lanes has expired. Finish\n // rendering it before rendering the rest of the expired work.\n lanes = workInProgressRootRenderLanes;\n exitStatus = renderRootSync(root, lanes);\n\n if (includesSomeLane(workInProgressRootIncludedLanes, workInProgressRootUpdatedLanes)) {\n // The render included lanes that were updated during the render phase.\n // For example, when unhiding a hidden tree, we include all the lanes\n // that were previously skipped when the tree was hidden. That set of\n // lanes is a superset of the lanes we started rendering with.\n //\n // Note that this only happens when part of the tree is rendered\n // concurrently. If the whole tree is rendered synchronously, then there\n // are no interleaved events.\n lanes = getNextLanes(root, lanes);\n exitStatus = renderRootSync(root, lanes);\n }\n } else {\n lanes = getNextLanes(root, NoLanes);\n exitStatus = renderRootSync(root, lanes);\n }\n\n if (root.tag !== LegacyRoot && exitStatus === RootErrored) {\n executionContext |= RetryAfterError; // If an error occurred during hydration,\n // discard server response and fall back to client side render.\n\n if (root.hydrate) {\n root.hydrate = false;\n clearContainer(root.containerInfo);\n } // If something threw an error, try rendering one more time. We'll render\n // synchronously to block concurrent data mutations, and we'll includes\n // all pending updates are included. If it still fails after the second\n // attempt, we'll give up and commit the resulting tree.\n\n\n lanes = getLanesToRetrySynchronouslyOnError(root);\n\n if (lanes !== NoLanes) {\n exitStatus = renderRootSync(root, lanes);\n }\n }\n\n if (exitStatus === RootFatalErrored) {\n var fatalError = workInProgressRootFatalError;\n prepareFreshStack(root, NoLanes);\n markRootSuspended$1(root, lanes);\n ensureRootIsScheduled(root, now());\n throw fatalError;\n } // We now have a consistent tree. Because this is a sync render, we\n // will commit it even if something suspended.\n\n\n var finishedWork = root.current.alternate;\n root.finishedWork = finishedWork;\n root.finishedLanes = lanes;\n commitRoot(root); // Before exiting, make sure there's a callback scheduled for the next\n // pending level.\n\n ensureRootIsScheduled(root, now());\n return null;\n}\nfunction flushDiscreteUpdates() {\n // TODO: Should be able to flush inside batchedUpdates, but not inside `act`.\n // However, `act` uses `batchedUpdates`, so there's no way to distinguish\n // those two cases. Need to fix this before exposing flushDiscreteUpdates\n // as a public API.\n if ((executionContext & (BatchedContext | RenderContext | CommitContext)) !== NoContext) {\n {\n if ((executionContext & RenderContext) !== NoContext) {\n error('unstable_flushDiscreteUpdates: Cannot flush updates when React is ' + 'already rendering.');\n }\n } // We're already rendering, so we can't synchronously flush pending work.\n // This is probably a nested event dispatch triggered by a lifecycle/effect,\n // like `el.focus()`. Exit.\n\n\n return;\n }\n\n flushPendingDiscreteUpdates(); // If the discrete updates scheduled passive effects, flush them now so that\n // they fire before the next serial event.\n\n flushPassiveEffects();\n}\n\nfunction flushPendingDiscreteUpdates() {\n if (rootsWithPendingDiscreteUpdates !== null) {\n // For each root with pending discrete updates, schedule a callback to\n // immediately flush them.\n var roots = rootsWithPendingDiscreteUpdates;\n rootsWithPendingDiscreteUpdates = null;\n roots.forEach(function (root) {\n markDiscreteUpdatesExpired(root);\n ensureRootIsScheduled(root, now());\n });\n } // Now flush the immediate queue.\n\n\n flushSyncCallbackQueue();\n}\n\nfunction batchedUpdates$1(fn, a) {\n var prevExecutionContext = executionContext;\n executionContext |= BatchedContext;\n\n try {\n return fn(a);\n } finally {\n executionContext = prevExecutionContext;\n\n if (executionContext === NoContext) {\n // Flush the immediate callbacks that were scheduled during this batch\n resetRenderTimer();\n flushSyncCallbackQueue();\n }\n }\n}\nfunction batchedEventUpdates$1(fn, a) {\n var prevExecutionContext = executionContext;\n executionContext |= EventContext;\n\n try {\n return fn(a);\n } finally {\n executionContext = prevExecutionContext;\n\n if (executionContext === NoContext) {\n // Flush the immediate callbacks that were scheduled during this batch\n resetRenderTimer();\n flushSyncCallbackQueue();\n }\n }\n}\nfunction discreteUpdates$1(fn, a, b, c, d) {\n var prevExecutionContext = executionContext;\n executionContext |= DiscreteEventContext;\n\n {\n try {\n return runWithPriority$1(UserBlockingPriority$2, fn.bind(null, a, b, c, d));\n } finally {\n executionContext = prevExecutionContext;\n\n if (executionContext === NoContext) {\n // Flush the immediate callbacks that were scheduled during this batch\n resetRenderTimer();\n flushSyncCallbackQueue();\n }\n }\n }\n}\nfunction unbatchedUpdates(fn, a) {\n var prevExecutionContext = executionContext;\n executionContext &= ~BatchedContext;\n executionContext |= LegacyUnbatchedContext;\n\n try {\n return fn(a);\n } finally {\n executionContext = prevExecutionContext;\n\n if (executionContext === NoContext) {\n // Flush the immediate callbacks that were scheduled during this batch\n resetRenderTimer();\n flushSyncCallbackQueue();\n }\n }\n}\nfunction flushSync(fn, a) {\n var prevExecutionContext = executionContext;\n\n if ((prevExecutionContext & (RenderContext | CommitContext)) !== NoContext) {\n {\n error('flushSync was called from inside a lifecycle method. React cannot ' + 'flush when React is already rendering. Consider moving this call to ' + 'a scheduler task or micro task.');\n }\n\n return fn(a);\n }\n\n executionContext |= BatchedContext;\n\n {\n try {\n if (fn) {\n return runWithPriority$1(ImmediatePriority$1, fn.bind(null, a));\n } else {\n return undefined;\n }\n } finally {\n executionContext = prevExecutionContext; // Flush the immediate callbacks that were scheduled during this batch.\n // Note that this will happen even if batchedUpdates is higher up\n // the stack.\n\n flushSyncCallbackQueue();\n }\n }\n}\nfunction pushRenderLanes(fiber, lanes) {\n push(subtreeRenderLanesCursor, subtreeRenderLanes, fiber);\n subtreeRenderLanes = mergeLanes(subtreeRenderLanes, lanes);\n workInProgressRootIncludedLanes = mergeLanes(workInProgressRootIncludedLanes, lanes);\n}\nfunction popRenderLanes(fiber) {\n subtreeRenderLanes = subtreeRenderLanesCursor.current;\n pop(subtreeRenderLanesCursor, fiber);\n}\n\nfunction prepareFreshStack(root, lanes) {\n root.finishedWork = null;\n root.finishedLanes = NoLanes;\n var timeoutHandle = root.timeoutHandle;\n\n if (timeoutHandle !== noTimeout) {\n // The root previous suspended and scheduled a timeout to commit a fallback\n // state. Now that we have additional work, cancel the timeout.\n root.timeoutHandle = noTimeout; // $FlowFixMe Complains noTimeout is not a TimeoutID, despite the check above\n\n cancelTimeout(timeoutHandle);\n }\n\n if (workInProgress !== null) {\n var interruptedWork = workInProgress.return;\n\n while (interruptedWork !== null) {\n unwindInterruptedWork(interruptedWork);\n interruptedWork = interruptedWork.return;\n }\n }\n\n workInProgressRoot = root;\n workInProgress = createWorkInProgress(root.current, null);\n workInProgressRootRenderLanes = subtreeRenderLanes = workInProgressRootIncludedLanes = lanes;\n workInProgressRootExitStatus = RootIncomplete;\n workInProgressRootFatalError = null;\n workInProgressRootSkippedLanes = NoLanes;\n workInProgressRootUpdatedLanes = NoLanes;\n workInProgressRootPingedLanes = NoLanes;\n\n {\n spawnedWorkDuringRender = null;\n }\n\n {\n ReactStrictModeWarnings.discardPendingWarnings();\n }\n}\n\nfunction handleError(root, thrownValue) {\n do {\n var erroredWork = workInProgress;\n\n try {\n // Reset module-level state that was set during the render phase.\n resetContextDependencies();\n resetHooksAfterThrow();\n resetCurrentFiber(); // TODO: I found and added this missing line while investigating a\n // separate issue. Write a regression test using string refs.\n\n ReactCurrentOwner$2.current = null;\n\n if (erroredWork === null || erroredWork.return === null) {\n // Expected to be working on a non-root fiber. This is a fatal error\n // because there's no ancestor that can handle it; the root is\n // supposed to capture all errors that weren't caught by an error\n // boundary.\n workInProgressRootExitStatus = RootFatalErrored;\n workInProgressRootFatalError = thrownValue; // Set `workInProgress` to null. This represents advancing to the next\n // sibling, or the parent if there are no siblings. But since the root\n // has no siblings nor a parent, we set it to null. Usually this is\n // handled by `completeUnitOfWork` or `unwindWork`, but since we're\n // intentionally not calling those, we need set it here.\n // TODO: Consider calling `unwindWork` to pop the contexts.\n\n workInProgress = null;\n return;\n }\n\n if (enableProfilerTimer && erroredWork.mode & ProfileMode) {\n // Record the time spent rendering before an error was thrown. This\n // avoids inaccurate Profiler durations in the case of a\n // suspended render.\n stopProfilerTimerIfRunningAndRecordDelta(erroredWork, true);\n }\n\n throwException(root, erroredWork.return, erroredWork, thrownValue, workInProgressRootRenderLanes);\n completeUnitOfWork(erroredWork);\n } catch (yetAnotherThrownValue) {\n // Something in the return path also threw.\n thrownValue = yetAnotherThrownValue;\n\n if (workInProgress === erroredWork && erroredWork !== null) {\n // If this boundary has already errored, then we had trouble processing\n // the error. Bubble it to the next boundary.\n erroredWork = erroredWork.return;\n workInProgress = erroredWork;\n } else {\n erroredWork = workInProgress;\n }\n\n continue;\n } // Return to the normal work loop.\n\n\n return;\n } while (true);\n}\n\nfunction pushDispatcher() {\n var prevDispatcher = ReactCurrentDispatcher$2.current;\n ReactCurrentDispatcher$2.current = ContextOnlyDispatcher;\n\n if (prevDispatcher === null) {\n // The React isomorphic package does not include a default dispatcher.\n // Instead the first renderer will lazily attach one, in order to give\n // nicer error messages.\n return ContextOnlyDispatcher;\n } else {\n return prevDispatcher;\n }\n}\n\nfunction popDispatcher(prevDispatcher) {\n ReactCurrentDispatcher$2.current = prevDispatcher;\n}\n\nfunction pushInteractions(root) {\n {\n var prevInteractions = tracing.__interactionsRef.current;\n tracing.__interactionsRef.current = root.memoizedInteractions;\n return prevInteractions;\n }\n}\n\nfunction popInteractions(prevInteractions) {\n {\n tracing.__interactionsRef.current = prevInteractions;\n }\n}\n\nfunction markCommitTimeOfFallback() {\n globalMostRecentFallbackTime = now();\n}\nfunction markSkippedUpdateLanes(lane) {\n workInProgressRootSkippedLanes = mergeLanes(lane, workInProgressRootSkippedLanes);\n}\nfunction renderDidSuspend() {\n if (workInProgressRootExitStatus === RootIncomplete) {\n workInProgressRootExitStatus = RootSuspended;\n }\n}\nfunction renderDidSuspendDelayIfPossible() {\n if (workInProgressRootExitStatus === RootIncomplete || workInProgressRootExitStatus === RootSuspended) {\n workInProgressRootExitStatus = RootSuspendedWithDelay;\n } // Check if there are updates that we skipped tree that might have unblocked\n // this render.\n\n\n if (workInProgressRoot !== null && (includesNonIdleWork(workInProgressRootSkippedLanes) || includesNonIdleWork(workInProgressRootUpdatedLanes))) {\n // Mark the current render as suspended so that we switch to working on\n // the updates that were skipped. Usually we only suspend at the end of\n // the render phase.\n // TODO: We should probably always mark the root as suspended immediately\n // (inside this function), since by suspending at the end of the render\n // phase introduces a potential mistake where we suspend lanes that were\n // pinged or updated while we were rendering.\n markRootSuspended$1(workInProgressRoot, workInProgressRootRenderLanes);\n }\n}\nfunction renderDidError() {\n if (workInProgressRootExitStatus !== RootCompleted) {\n workInProgressRootExitStatus = RootErrored;\n }\n} // Called during render to determine if anything has suspended.\n// Returns false if we're not sure.\n\nfunction renderHasNotSuspendedYet() {\n // If something errored or completed, we can't really be sure,\n // so those are false.\n return workInProgressRootExitStatus === RootIncomplete;\n}\n\nfunction renderRootSync(root, lanes) {\n var prevExecutionContext = executionContext;\n executionContext |= RenderContext;\n var prevDispatcher = pushDispatcher(); // If the root or lanes have changed, throw out the existing stack\n // and prepare a fresh one. Otherwise we'll continue where we left off.\n\n if (workInProgressRoot !== root || workInProgressRootRenderLanes !== lanes) {\n prepareFreshStack(root, lanes);\n startWorkOnPendingInteractions(root, lanes);\n }\n\n var prevInteractions = pushInteractions(root);\n\n do {\n try {\n workLoopSync();\n break;\n } catch (thrownValue) {\n handleError(root, thrownValue);\n }\n } while (true);\n\n resetContextDependencies();\n\n {\n popInteractions(prevInteractions);\n }\n\n executionContext = prevExecutionContext;\n popDispatcher(prevDispatcher);\n\n if (workInProgress !== null) {\n // This is a sync render, so we should have finished the whole tree.\n {\n {\n throw Error( \"Cannot commit an incomplete root. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n }\n\n\n workInProgressRoot = null;\n workInProgressRootRenderLanes = NoLanes;\n return workInProgressRootExitStatus;\n} // The work loop is an extremely hot path. Tell Closure not to inline it.\n\n/** @noinline */\n\n\nfunction workLoopSync() {\n // Already timed out, so perform work without checking if we need to yield.\n while (workInProgress !== null) {\n performUnitOfWork(workInProgress);\n }\n}\n\nfunction renderRootConcurrent(root, lanes) {\n var prevExecutionContext = executionContext;\n executionContext |= RenderContext;\n var prevDispatcher = pushDispatcher(); // If the root or lanes have changed, throw out the existing stack\n // and prepare a fresh one. Otherwise we'll continue where we left off.\n\n if (workInProgressRoot !== root || workInProgressRootRenderLanes !== lanes) {\n resetRenderTimer();\n prepareFreshStack(root, lanes);\n startWorkOnPendingInteractions(root, lanes);\n }\n\n var prevInteractions = pushInteractions(root);\n\n do {\n try {\n workLoopConcurrent();\n break;\n } catch (thrownValue) {\n handleError(root, thrownValue);\n }\n } while (true);\n\n resetContextDependencies();\n\n {\n popInteractions(prevInteractions);\n }\n\n popDispatcher(prevDispatcher);\n executionContext = prevExecutionContext;\n\n\n if (workInProgress !== null) {\n\n return RootIncomplete;\n } else {\n\n\n workInProgressRoot = null;\n workInProgressRootRenderLanes = NoLanes; // Return the final exit status.\n\n return workInProgressRootExitStatus;\n }\n}\n/** @noinline */\n\n\nfunction workLoopConcurrent() {\n // Perform work until Scheduler asks us to yield\n while (workInProgress !== null && !shouldYield()) {\n performUnitOfWork(workInProgress);\n }\n}\n\nfunction performUnitOfWork(unitOfWork) {\n // The current, flushed, state of this fiber is the alternate. Ideally\n // nothing should rely on this, but relying on it here means that we don't\n // need an additional field on the work in progress.\n var current = unitOfWork.alternate;\n setCurrentFiber(unitOfWork);\n var next;\n\n if ( (unitOfWork.mode & ProfileMode) !== NoMode) {\n startProfilerTimer(unitOfWork);\n next = beginWork$1(current, unitOfWork, subtreeRenderLanes);\n stopProfilerTimerIfRunningAndRecordDelta(unitOfWork, true);\n } else {\n next = beginWork$1(current, unitOfWork, subtreeRenderLanes);\n }\n\n resetCurrentFiber();\n unitOfWork.memoizedProps = unitOfWork.pendingProps;\n\n if (next === null) {\n // If this doesn't spawn new work, complete the current work.\n completeUnitOfWork(unitOfWork);\n } else {\n workInProgress = next;\n }\n\n ReactCurrentOwner$2.current = null;\n}\n\nfunction completeUnitOfWork(unitOfWork) {\n // Attempt to complete the current unit of work, then move to the next\n // sibling. If there are no more siblings, return to the parent fiber.\n var completedWork = unitOfWork;\n\n do {\n // The current, flushed, state of this fiber is the alternate. Ideally\n // nothing should rely on this, but relying on it here means that we don't\n // need an additional field on the work in progress.\n var current = completedWork.alternate;\n var returnFiber = completedWork.return; // Check if the work completed or if something threw.\n\n if ((completedWork.flags & Incomplete) === NoFlags) {\n setCurrentFiber(completedWork);\n var next = void 0;\n\n if ( (completedWork.mode & ProfileMode) === NoMode) {\n next = completeWork(current, completedWork, subtreeRenderLanes);\n } else {\n startProfilerTimer(completedWork);\n next = completeWork(current, completedWork, subtreeRenderLanes); // Update render duration assuming we didn't error.\n\n stopProfilerTimerIfRunningAndRecordDelta(completedWork, false);\n }\n\n resetCurrentFiber();\n\n if (next !== null) {\n // Completing this fiber spawned new work. Work on that next.\n workInProgress = next;\n return;\n }\n\n resetChildLanes(completedWork);\n\n if (returnFiber !== null && // Do not append effects to parents if a sibling failed to complete\n (returnFiber.flags & Incomplete) === NoFlags) {\n // Append all the effects of the subtree and this fiber onto the effect\n // list of the parent. The completion order of the children affects the\n // side-effect order.\n if (returnFiber.firstEffect === null) {\n returnFiber.firstEffect = completedWork.firstEffect;\n }\n\n if (completedWork.lastEffect !== null) {\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = completedWork.firstEffect;\n }\n\n returnFiber.lastEffect = completedWork.lastEffect;\n } // If this fiber had side-effects, we append it AFTER the children's\n // side-effects. We can perform certain side-effects earlier if needed,\n // by doing multiple passes over the effect list. We don't want to\n // schedule our own side-effect on our own list because if end up\n // reusing children we'll schedule this effect onto itself since we're\n // at the end.\n\n\n var flags = completedWork.flags; // Skip both NoWork and PerformedWork tags when creating the effect\n // list. PerformedWork effect is read by React DevTools but shouldn't be\n // committed.\n\n if (flags > PerformedWork) {\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = completedWork;\n } else {\n returnFiber.firstEffect = completedWork;\n }\n\n returnFiber.lastEffect = completedWork;\n }\n }\n } else {\n // This fiber did not complete because something threw. Pop values off\n // the stack without entering the complete phase. If this is a boundary,\n // capture values if possible.\n var _next = unwindWork(completedWork); // Because this fiber did not complete, don't reset its expiration time.\n\n\n if (_next !== null) {\n // If completing this work spawned new work, do that next. We'll come\n // back here again.\n // Since we're restarting, remove anything that is not a host effect\n // from the effect tag.\n _next.flags &= HostEffectMask;\n workInProgress = _next;\n return;\n }\n\n if ( (completedWork.mode & ProfileMode) !== NoMode) {\n // Record the render duration for the fiber that errored.\n stopProfilerTimerIfRunningAndRecordDelta(completedWork, false); // Include the time spent working on failed children before continuing.\n\n var actualDuration = completedWork.actualDuration;\n var child = completedWork.child;\n\n while (child !== null) {\n actualDuration += child.actualDuration;\n child = child.sibling;\n }\n\n completedWork.actualDuration = actualDuration;\n }\n\n if (returnFiber !== null) {\n // Mark the parent fiber as incomplete and clear its effect list.\n returnFiber.firstEffect = returnFiber.lastEffect = null;\n returnFiber.flags |= Incomplete;\n }\n }\n\n var siblingFiber = completedWork.sibling;\n\n if (siblingFiber !== null) {\n // If there is more work to do in this returnFiber, do that next.\n workInProgress = siblingFiber;\n return;\n } // Otherwise, return to the parent\n\n\n completedWork = returnFiber; // Update the next thing we're working on in case something throws.\n\n workInProgress = completedWork;\n } while (completedWork !== null); // We've reached the root.\n\n\n if (workInProgressRootExitStatus === RootIncomplete) {\n workInProgressRootExitStatus = RootCompleted;\n }\n}\n\nfunction resetChildLanes(completedWork) {\n if ( // TODO: Move this check out of the hot path by moving `resetChildLanes`\n // to switch statement in `completeWork`.\n (completedWork.tag === LegacyHiddenComponent || completedWork.tag === OffscreenComponent) && completedWork.memoizedState !== null && !includesSomeLane(subtreeRenderLanes, OffscreenLane) && (completedWork.mode & ConcurrentMode) !== NoLanes) {\n // The children of this component are hidden. Don't bubble their\n // expiration times.\n return;\n }\n\n var newChildLanes = NoLanes; // Bubble up the earliest expiration time.\n\n if ( (completedWork.mode & ProfileMode) !== NoMode) {\n // In profiling mode, resetChildExpirationTime is also used to reset\n // profiler durations.\n var actualDuration = completedWork.actualDuration;\n var treeBaseDuration = completedWork.selfBaseDuration; // When a fiber is cloned, its actualDuration is reset to 0. This value will\n // only be updated if work is done on the fiber (i.e. it doesn't bailout).\n // When work is done, it should bubble to the parent's actualDuration. If\n // the fiber has not been cloned though, (meaning no work was done), then\n // this value will reflect the amount of time spent working on a previous\n // render. In that case it should not bubble. We determine whether it was\n // cloned by comparing the child pointer.\n\n var shouldBubbleActualDurations = completedWork.alternate === null || completedWork.child !== completedWork.alternate.child;\n var child = completedWork.child;\n\n while (child !== null) {\n newChildLanes = mergeLanes(newChildLanes, mergeLanes(child.lanes, child.childLanes));\n\n if (shouldBubbleActualDurations) {\n actualDuration += child.actualDuration;\n }\n\n treeBaseDuration += child.treeBaseDuration;\n child = child.sibling;\n }\n\n var isTimedOutSuspense = completedWork.tag === SuspenseComponent && completedWork.memoizedState !== null;\n\n if (isTimedOutSuspense) {\n // Don't count time spent in a timed out Suspense subtree as part of the base duration.\n var primaryChildFragment = completedWork.child;\n\n if (primaryChildFragment !== null) {\n treeBaseDuration -= primaryChildFragment.treeBaseDuration;\n }\n }\n\n completedWork.actualDuration = actualDuration;\n completedWork.treeBaseDuration = treeBaseDuration;\n } else {\n var _child = completedWork.child;\n\n while (_child !== null) {\n newChildLanes = mergeLanes(newChildLanes, mergeLanes(_child.lanes, _child.childLanes));\n _child = _child.sibling;\n }\n }\n\n completedWork.childLanes = newChildLanes;\n}\n\nfunction commitRoot(root) {\n var renderPriorityLevel = getCurrentPriorityLevel();\n runWithPriority$1(ImmediatePriority$1, commitRootImpl.bind(null, root, renderPriorityLevel));\n return null;\n}\n\nfunction commitRootImpl(root, renderPriorityLevel) {\n do {\n // `flushPassiveEffects` will call `flushSyncUpdateQueue` at the end, which\n // means `flushPassiveEffects` will sometimes result in additional\n // passive effects. So we need to keep flushing in a loop until there are\n // no more pending effects.\n // TODO: Might be better if `flushPassiveEffects` did not automatically\n // flush synchronous work at the end, to avoid factoring hazards like this.\n flushPassiveEffects();\n } while (rootWithPendingPassiveEffects !== null);\n\n flushRenderPhaseStrictModeWarningsInDEV();\n\n if (!((executionContext & (RenderContext | CommitContext)) === NoContext)) {\n {\n throw Error( \"Should not already be working.\" );\n }\n }\n\n var finishedWork = root.finishedWork;\n var lanes = root.finishedLanes;\n\n if (finishedWork === null) {\n\n return null;\n }\n\n root.finishedWork = null;\n root.finishedLanes = NoLanes;\n\n if (!(finishedWork !== root.current)) {\n {\n throw Error( \"Cannot commit the same tree as before. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n } // commitRoot never returns a continuation; it always finishes synchronously.\n // So we can clear these now to allow a new callback to be scheduled.\n\n\n root.callbackNode = null; // Update the first and last pending times on this root. The new first\n // pending time is whatever is left on the root fiber.\n\n var remainingLanes = mergeLanes(finishedWork.lanes, finishedWork.childLanes);\n markRootFinished(root, remainingLanes); // Clear already finished discrete updates in case that a later call of\n // `flushDiscreteUpdates` starts a useless render pass which may cancels\n // a scheduled timeout.\n\n if (rootsWithPendingDiscreteUpdates !== null) {\n if (!hasDiscreteLanes(remainingLanes) && rootsWithPendingDiscreteUpdates.has(root)) {\n rootsWithPendingDiscreteUpdates.delete(root);\n }\n }\n\n if (root === workInProgressRoot) {\n // We can reset these now that they are finished.\n workInProgressRoot = null;\n workInProgress = null;\n workInProgressRootRenderLanes = NoLanes;\n } // Get the list of effects.\n\n\n var firstEffect;\n\n if (finishedWork.flags > PerformedWork) {\n // A fiber's effect list consists only of its children, not itself. So if\n // the root has an effect, we need to add it to the end of the list. The\n // resulting list is the set that would belong to the root's parent, if it\n // had one; that is, all the effects in the tree including the root.\n if (finishedWork.lastEffect !== null) {\n finishedWork.lastEffect.nextEffect = finishedWork;\n firstEffect = finishedWork.firstEffect;\n } else {\n firstEffect = finishedWork;\n }\n } else {\n // There is no effect on the root.\n firstEffect = finishedWork.firstEffect;\n }\n\n if (firstEffect !== null) {\n\n var prevExecutionContext = executionContext;\n executionContext |= CommitContext;\n var prevInteractions = pushInteractions(root); // Reset this to null before calling lifecycles\n\n ReactCurrentOwner$2.current = null; // The commit phase is broken into several sub-phases. We do a separate pass\n // of the effect list for each phase: all mutation effects come before all\n // layout effects, and so on.\n // The first phase a \"before mutation\" phase. We use this phase to read the\n // state of the host tree right before we mutate it. This is where\n // getSnapshotBeforeUpdate is called.\n\n focusedInstanceHandle = prepareForCommit(root.containerInfo);\n shouldFireAfterActiveInstanceBlur = false;\n nextEffect = firstEffect;\n\n do {\n {\n invokeGuardedCallback(null, commitBeforeMutationEffects, null);\n\n if (hasCaughtError()) {\n if (!(nextEffect !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var error = clearCaughtError();\n captureCommitPhaseError(nextEffect, error);\n nextEffect = nextEffect.nextEffect;\n }\n }\n } while (nextEffect !== null); // We no longer need to track the active instance fiber\n\n\n focusedInstanceHandle = null;\n\n {\n // Mark the current commit time to be shared by all Profilers in this\n // batch. This enables them to be grouped later.\n recordCommitTime();\n } // The next phase is the mutation phase, where we mutate the host tree.\n\n\n nextEffect = firstEffect;\n\n do {\n {\n invokeGuardedCallback(null, commitMutationEffects, null, root, renderPriorityLevel);\n\n if (hasCaughtError()) {\n if (!(nextEffect !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var _error = clearCaughtError();\n\n captureCommitPhaseError(nextEffect, _error);\n nextEffect = nextEffect.nextEffect;\n }\n }\n } while (nextEffect !== null);\n\n resetAfterCommit(root.containerInfo); // The work-in-progress tree is now the current tree. This must come after\n // the mutation phase, so that the previous tree is still current during\n // componentWillUnmount, but before the layout phase, so that the finished\n // work is current during componentDidMount/Update.\n\n root.current = finishedWork; // The next phase is the layout phase, where we call effects that read\n // the host tree after it's been mutated. The idiomatic use case for this is\n // layout, but class component lifecycles also fire here for legacy reasons.\n\n nextEffect = firstEffect;\n\n do {\n {\n invokeGuardedCallback(null, commitLayoutEffects, null, root, lanes);\n\n if (hasCaughtError()) {\n if (!(nextEffect !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var _error2 = clearCaughtError();\n\n captureCommitPhaseError(nextEffect, _error2);\n nextEffect = nextEffect.nextEffect;\n }\n }\n } while (nextEffect !== null);\n\n nextEffect = null; // Tell Scheduler to yield at the end of the frame, so the browser has an\n // opportunity to paint.\n\n requestPaint();\n\n {\n popInteractions(prevInteractions);\n }\n\n executionContext = prevExecutionContext;\n } else {\n // No effects.\n root.current = finishedWork; // Measure these anyway so the flamegraph explicitly shows that there were\n // no effects.\n // TODO: Maybe there's a better way to report this.\n\n {\n recordCommitTime();\n }\n }\n\n var rootDidHavePassiveEffects = rootDoesHavePassiveEffects;\n\n if (rootDoesHavePassiveEffects) {\n // This commit has passive effects. Stash a reference to them. But don't\n // schedule a callback until after flushing layout work.\n rootDoesHavePassiveEffects = false;\n rootWithPendingPassiveEffects = root;\n pendingPassiveEffectsLanes = lanes;\n pendingPassiveEffectsRenderPriority = renderPriorityLevel;\n } else {\n // We are done with the effect chain at this point so let's clear the\n // nextEffect pointers to assist with GC. If we have passive effects, we'll\n // clear this in flushPassiveEffects.\n nextEffect = firstEffect;\n\n while (nextEffect !== null) {\n var nextNextEffect = nextEffect.nextEffect;\n nextEffect.nextEffect = null;\n\n if (nextEffect.flags & Deletion) {\n detachFiberAfterEffects(nextEffect);\n }\n\n nextEffect = nextNextEffect;\n }\n } // Read this again, since an effect might have updated it\n\n\n remainingLanes = root.pendingLanes; // Check if there's remaining work on this root\n\n if (remainingLanes !== NoLanes) {\n {\n if (spawnedWorkDuringRender !== null) {\n var expirationTimes = spawnedWorkDuringRender;\n spawnedWorkDuringRender = null;\n\n for (var i = 0; i < expirationTimes.length; i++) {\n scheduleInteractions(root, expirationTimes[i], root.memoizedInteractions);\n }\n }\n\n schedulePendingInteractions(root, remainingLanes);\n }\n } else {\n // If there's no remaining work, we can clear the set of already failed\n // error boundaries.\n legacyErrorBoundariesThatAlreadyFailed = null;\n }\n\n {\n if (!rootDidHavePassiveEffects) {\n // If there are no passive effects, then we can complete the pending interactions.\n // Otherwise, we'll wait until after the passive effects are flushed.\n // Wait to do this until after remaining work has been scheduled,\n // so that we don't prematurely signal complete for interactions when there's e.g. hidden work.\n finishPendingInteractions(root, lanes);\n }\n }\n\n if (remainingLanes === SyncLane) {\n // Count the number of times the root synchronously re-renders without\n // finishing. If there are too many, it indicates an infinite update loop.\n if (root === rootWithNestedUpdates) {\n nestedUpdateCount++;\n } else {\n nestedUpdateCount = 0;\n rootWithNestedUpdates = root;\n }\n } else {\n nestedUpdateCount = 0;\n }\n\n onCommitRoot(finishedWork.stateNode, renderPriorityLevel);\n\n {\n onCommitRoot$1();\n } // Always call this before exiting `commitRoot`, to ensure that any\n // additional work on this root is scheduled.\n\n\n ensureRootIsScheduled(root, now());\n\n if (hasUncaughtError) {\n hasUncaughtError = false;\n var _error3 = firstUncaughtError;\n firstUncaughtError = null;\n throw _error3;\n }\n\n if ((executionContext & LegacyUnbatchedContext) !== NoContext) {\n // a ReactDOM.render-ed root inside of batchedUpdates. The commit fired\n // synchronously, but layout updates should be deferred until the end\n // of the batch.\n\n\n return null;\n } // If layout work was scheduled, flush it now.\n\n\n flushSyncCallbackQueue();\n\n return null;\n}\n\nfunction commitBeforeMutationEffects() {\n while (nextEffect !== null) {\n var current = nextEffect.alternate;\n\n if (!shouldFireAfterActiveInstanceBlur && focusedInstanceHandle !== null) {\n if ((nextEffect.flags & Deletion) !== NoFlags) {\n if (doesFiberContain(nextEffect, focusedInstanceHandle)) {\n shouldFireAfterActiveInstanceBlur = true;\n }\n } else {\n // TODO: Move this out of the hot path using a dedicated effect tag.\n if (nextEffect.tag === SuspenseComponent && isSuspenseBoundaryBeingHidden(current, nextEffect) && doesFiberContain(nextEffect, focusedInstanceHandle)) {\n shouldFireAfterActiveInstanceBlur = true;\n }\n }\n }\n\n var flags = nextEffect.flags;\n\n if ((flags & Snapshot) !== NoFlags) {\n setCurrentFiber(nextEffect);\n commitBeforeMutationLifeCycles(current, nextEffect);\n resetCurrentFiber();\n }\n\n if ((flags & Passive) !== NoFlags) {\n // If there are passive effects, schedule a callback to flush at\n // the earliest opportunity.\n if (!rootDoesHavePassiveEffects) {\n rootDoesHavePassiveEffects = true;\n scheduleCallback(NormalPriority$1, function () {\n flushPassiveEffects();\n return null;\n });\n }\n }\n\n nextEffect = nextEffect.nextEffect;\n }\n}\n\nfunction commitMutationEffects(root, renderPriorityLevel) {\n // TODO: Should probably move the bulk of this function to commitWork.\n while (nextEffect !== null) {\n setCurrentFiber(nextEffect);\n var flags = nextEffect.flags;\n\n if (flags & ContentReset) {\n commitResetTextContent(nextEffect);\n }\n\n if (flags & Ref) {\n var current = nextEffect.alternate;\n\n if (current !== null) {\n commitDetachRef(current);\n }\n } // The following switch statement is only concerned about placement,\n // updates, and deletions. To avoid needing to add a case for every possible\n // bitmap value, we remove the secondary effects from the effect tag and\n // switch on that value.\n\n\n var primaryFlags = flags & (Placement | Update | Deletion | Hydrating);\n\n switch (primaryFlags) {\n case Placement:\n {\n commitPlacement(nextEffect); // Clear the \"placement\" from effect tag so that we know that this is\n // inserted, before any life-cycles like componentDidMount gets called.\n // TODO: findDOMNode doesn't rely on this any more but isMounted does\n // and isMounted is deprecated anyway so we should be able to kill this.\n\n nextEffect.flags &= ~Placement;\n break;\n }\n\n case PlacementAndUpdate:\n {\n // Placement\n commitPlacement(nextEffect); // Clear the \"placement\" from effect tag so that we know that this is\n // inserted, before any life-cycles like componentDidMount gets called.\n\n nextEffect.flags &= ~Placement; // Update\n\n var _current = nextEffect.alternate;\n commitWork(_current, nextEffect);\n break;\n }\n\n case Hydrating:\n {\n nextEffect.flags &= ~Hydrating;\n break;\n }\n\n case HydratingAndUpdate:\n {\n nextEffect.flags &= ~Hydrating; // Update\n\n var _current2 = nextEffect.alternate;\n commitWork(_current2, nextEffect);\n break;\n }\n\n case Update:\n {\n var _current3 = nextEffect.alternate;\n commitWork(_current3, nextEffect);\n break;\n }\n\n case Deletion:\n {\n commitDeletion(root, nextEffect);\n break;\n }\n }\n\n resetCurrentFiber();\n nextEffect = nextEffect.nextEffect;\n }\n}\n\nfunction commitLayoutEffects(root, committedLanes) {\n\n\n while (nextEffect !== null) {\n setCurrentFiber(nextEffect);\n var flags = nextEffect.flags;\n\n if (flags & (Update | Callback)) {\n var current = nextEffect.alternate;\n commitLifeCycles(root, current, nextEffect);\n }\n\n {\n if (flags & Ref) {\n commitAttachRef(nextEffect);\n }\n }\n\n resetCurrentFiber();\n nextEffect = nextEffect.nextEffect;\n }\n}\n\nfunction flushPassiveEffects() {\n // Returns whether passive effects were flushed.\n if (pendingPassiveEffectsRenderPriority !== NoPriority$1) {\n var priorityLevel = pendingPassiveEffectsRenderPriority > NormalPriority$1 ? NormalPriority$1 : pendingPassiveEffectsRenderPriority;\n pendingPassiveEffectsRenderPriority = NoPriority$1;\n\n {\n return runWithPriority$1(priorityLevel, flushPassiveEffectsImpl);\n }\n }\n\n return false;\n}\nfunction enqueuePendingPassiveHookEffectMount(fiber, effect) {\n pendingPassiveHookEffectsMount.push(effect, fiber);\n\n if (!rootDoesHavePassiveEffects) {\n rootDoesHavePassiveEffects = true;\n scheduleCallback(NormalPriority$1, function () {\n flushPassiveEffects();\n return null;\n });\n }\n}\nfunction enqueuePendingPassiveHookEffectUnmount(fiber, effect) {\n pendingPassiveHookEffectsUnmount.push(effect, fiber);\n\n {\n fiber.flags |= PassiveUnmountPendingDev;\n var alternate = fiber.alternate;\n\n if (alternate !== null) {\n alternate.flags |= PassiveUnmountPendingDev;\n }\n }\n\n if (!rootDoesHavePassiveEffects) {\n rootDoesHavePassiveEffects = true;\n scheduleCallback(NormalPriority$1, function () {\n flushPassiveEffects();\n return null;\n });\n }\n}\n\nfunction invokePassiveEffectCreate(effect) {\n var create = effect.create;\n effect.destroy = create();\n}\n\nfunction flushPassiveEffectsImpl() {\n if (rootWithPendingPassiveEffects === null) {\n return false;\n }\n\n var root = rootWithPendingPassiveEffects;\n var lanes = pendingPassiveEffectsLanes;\n rootWithPendingPassiveEffects = null;\n pendingPassiveEffectsLanes = NoLanes;\n\n if (!((executionContext & (RenderContext | CommitContext)) === NoContext)) {\n {\n throw Error( \"Cannot flush passive effects while already rendering.\" );\n }\n }\n\n {\n isFlushingPassiveEffects = true;\n }\n\n var prevExecutionContext = executionContext;\n executionContext |= CommitContext;\n var prevInteractions = pushInteractions(root); // It's important that ALL pending passive effect destroy functions are called\n // before ANY passive effect create functions are called.\n // Otherwise effects in sibling components might interfere with each other.\n // e.g. a destroy function in one component may unintentionally override a ref\n // value set by a create function in another component.\n // Layout effects have the same constraint.\n // First pass: Destroy stale passive effects.\n\n var unmountEffects = pendingPassiveHookEffectsUnmount;\n pendingPassiveHookEffectsUnmount = [];\n\n for (var i = 0; i < unmountEffects.length; i += 2) {\n var _effect = unmountEffects[i];\n var fiber = unmountEffects[i + 1];\n var destroy = _effect.destroy;\n _effect.destroy = undefined;\n\n {\n fiber.flags &= ~PassiveUnmountPendingDev;\n var alternate = fiber.alternate;\n\n if (alternate !== null) {\n alternate.flags &= ~PassiveUnmountPendingDev;\n }\n }\n\n if (typeof destroy === 'function') {\n {\n setCurrentFiber(fiber);\n\n {\n invokeGuardedCallback(null, destroy, null);\n }\n\n if (hasCaughtError()) {\n if (!(fiber !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var error = clearCaughtError();\n captureCommitPhaseError(fiber, error);\n }\n\n resetCurrentFiber();\n }\n }\n } // Second pass: Create new passive effects.\n\n\n var mountEffects = pendingPassiveHookEffectsMount;\n pendingPassiveHookEffectsMount = [];\n\n for (var _i = 0; _i < mountEffects.length; _i += 2) {\n var _effect2 = mountEffects[_i];\n var _fiber = mountEffects[_i + 1];\n\n {\n setCurrentFiber(_fiber);\n\n {\n invokeGuardedCallback(null, invokePassiveEffectCreate, null, _effect2);\n }\n\n if (hasCaughtError()) {\n if (!(_fiber !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var _error4 = clearCaughtError();\n\n captureCommitPhaseError(_fiber, _error4);\n }\n\n resetCurrentFiber();\n }\n } // Note: This currently assumes there are no passive effects on the root fiber\n // because the root is not part of its own effect list.\n // This could change in the future.\n\n\n var effect = root.current.firstEffect;\n\n while (effect !== null) {\n var nextNextEffect = effect.nextEffect; // Remove nextEffect pointer to assist GC\n\n effect.nextEffect = null;\n\n if (effect.flags & Deletion) {\n detachFiberAfterEffects(effect);\n }\n\n effect = nextNextEffect;\n }\n\n {\n popInteractions(prevInteractions);\n finishPendingInteractions(root, lanes);\n }\n\n {\n isFlushingPassiveEffects = false;\n }\n\n executionContext = prevExecutionContext;\n flushSyncCallbackQueue(); // If additional passive effects were scheduled, increment a counter. If this\n // exceeds the limit, we'll fire a warning.\n\n nestedPassiveUpdateCount = rootWithPendingPassiveEffects === null ? 0 : nestedPassiveUpdateCount + 1;\n return true;\n}\n\nfunction isAlreadyFailedLegacyErrorBoundary(instance) {\n return legacyErrorBoundariesThatAlreadyFailed !== null && legacyErrorBoundariesThatAlreadyFailed.has(instance);\n}\nfunction markLegacyErrorBoundaryAsFailed(instance) {\n if (legacyErrorBoundariesThatAlreadyFailed === null) {\n legacyErrorBoundariesThatAlreadyFailed = new Set([instance]);\n } else {\n legacyErrorBoundariesThatAlreadyFailed.add(instance);\n }\n}\n\nfunction prepareToThrowUncaughtError(error) {\n if (!hasUncaughtError) {\n hasUncaughtError = true;\n firstUncaughtError = error;\n }\n}\n\nvar onUncaughtError = prepareToThrowUncaughtError;\n\nfunction captureCommitPhaseErrorOnRoot(rootFiber, sourceFiber, error) {\n var errorInfo = createCapturedValue(error, sourceFiber);\n var update = createRootErrorUpdate(rootFiber, errorInfo, SyncLane);\n enqueueUpdate(rootFiber, update);\n var eventTime = requestEventTime();\n var root = markUpdateLaneFromFiberToRoot(rootFiber, SyncLane);\n\n if (root !== null) {\n markRootUpdated(root, SyncLane, eventTime);\n ensureRootIsScheduled(root, eventTime);\n schedulePendingInteractions(root, SyncLane);\n }\n}\n\nfunction captureCommitPhaseError(sourceFiber, error) {\n if (sourceFiber.tag === HostRoot) {\n // Error was thrown at the root. There is no parent, so the root\n // itself should capture it.\n captureCommitPhaseErrorOnRoot(sourceFiber, sourceFiber, error);\n return;\n }\n\n var fiber = sourceFiber.return;\n\n while (fiber !== null) {\n if (fiber.tag === HostRoot) {\n captureCommitPhaseErrorOnRoot(fiber, sourceFiber, error);\n return;\n } else if (fiber.tag === ClassComponent) {\n var ctor = fiber.type;\n var instance = fiber.stateNode;\n\n if (typeof ctor.getDerivedStateFromError === 'function' || typeof instance.componentDidCatch === 'function' && !isAlreadyFailedLegacyErrorBoundary(instance)) {\n var errorInfo = createCapturedValue(error, sourceFiber);\n var update = createClassErrorUpdate(fiber, errorInfo, SyncLane);\n enqueueUpdate(fiber, update);\n var eventTime = requestEventTime();\n var root = markUpdateLaneFromFiberToRoot(fiber, SyncLane);\n\n if (root !== null) {\n markRootUpdated(root, SyncLane, eventTime);\n ensureRootIsScheduled(root, eventTime);\n schedulePendingInteractions(root, SyncLane);\n } else {\n // This component has already been unmounted.\n // We can't schedule any follow up work for the root because the fiber is already unmounted,\n // but we can still call the log-only boundary so the error isn't swallowed.\n //\n // TODO This is only a temporary bandaid for the old reconciler fork.\n // We can delete this special case once the new fork is merged.\n if (typeof instance.componentDidCatch === 'function' && !isAlreadyFailedLegacyErrorBoundary(instance)) {\n try {\n instance.componentDidCatch(error, errorInfo);\n } catch (errorToIgnore) {// TODO Ignore this error? Rethrow it?\n // This is kind of an edge case.\n }\n }\n }\n\n return;\n }\n }\n\n fiber = fiber.return;\n }\n}\nfunction pingSuspendedRoot(root, wakeable, pingedLanes) {\n var pingCache = root.pingCache;\n\n if (pingCache !== null) {\n // The wakeable resolved, so we no longer need to memoize, because it will\n // never be thrown again.\n pingCache.delete(wakeable);\n }\n\n var eventTime = requestEventTime();\n markRootPinged(root, pingedLanes);\n\n if (workInProgressRoot === root && isSubsetOfLanes(workInProgressRootRenderLanes, pingedLanes)) {\n // Received a ping at the same priority level at which we're currently\n // rendering. We might want to restart this render. This should mirror\n // the logic of whether or not a root suspends once it completes.\n // TODO: If we're rendering sync either due to Sync, Batched or expired,\n // we should probably never restart.\n // If we're suspended with delay, or if it's a retry, we'll always suspend\n // so we can always restart.\n if (workInProgressRootExitStatus === RootSuspendedWithDelay || workInProgressRootExitStatus === RootSuspended && includesOnlyRetries(workInProgressRootRenderLanes) && now() - globalMostRecentFallbackTime < FALLBACK_THROTTLE_MS) {\n // Restart from the root.\n prepareFreshStack(root, NoLanes);\n } else {\n // Even though we can't restart right now, we might get an\n // opportunity later. So we mark this render as having a ping.\n workInProgressRootPingedLanes = mergeLanes(workInProgressRootPingedLanes, pingedLanes);\n }\n }\n\n ensureRootIsScheduled(root, eventTime);\n schedulePendingInteractions(root, pingedLanes);\n}\n\nfunction retryTimedOutBoundary(boundaryFiber, retryLane) {\n // The boundary fiber (a Suspense component or SuspenseList component)\n // previously was rendered in its fallback state. One of the promises that\n // suspended it has resolved, which means at least part of the tree was\n // likely unblocked. Try rendering again, at a new expiration time.\n if (retryLane === NoLane) {\n retryLane = requestRetryLane(boundaryFiber);\n } // TODO: Special case idle priority?\n\n\n var eventTime = requestEventTime();\n var root = markUpdateLaneFromFiberToRoot(boundaryFiber, retryLane);\n\n if (root !== null) {\n markRootUpdated(root, retryLane, eventTime);\n ensureRootIsScheduled(root, eventTime);\n schedulePendingInteractions(root, retryLane);\n }\n}\nfunction resolveRetryWakeable(boundaryFiber, wakeable) {\n var retryLane = NoLane; // Default\n\n var retryCache;\n\n {\n retryCache = boundaryFiber.stateNode;\n }\n\n if (retryCache !== null) {\n // The wakeable resolved, so we no longer need to memoize, because it will\n // never be thrown again.\n retryCache.delete(wakeable);\n }\n\n retryTimedOutBoundary(boundaryFiber, retryLane);\n} // Computes the next Just Noticeable Difference (JND) boundary.\n// The theory is that a person can't tell the difference between small differences in time.\n// Therefore, if we wait a bit longer than necessary that won't translate to a noticeable\n// difference in the experience. However, waiting for longer might mean that we can avoid\n// showing an intermediate loading state. The longer we have already waited, the harder it\n// is to tell small differences in time. Therefore, the longer we've already waited,\n// the longer we can wait additionally. At some point we have to give up though.\n// We pick a train model where the next boundary commits at a consistent schedule.\n// These particular numbers are vague estimates. We expect to adjust them based on research.\n\nfunction jnd(timeElapsed) {\n return timeElapsed < 120 ? 120 : timeElapsed < 480 ? 480 : timeElapsed < 1080 ? 1080 : timeElapsed < 1920 ? 1920 : timeElapsed < 3000 ? 3000 : timeElapsed < 4320 ? 4320 : ceil(timeElapsed / 1960) * 1960;\n}\n\nfunction checkForNestedUpdates() {\n if (nestedUpdateCount > NESTED_UPDATE_LIMIT) {\n nestedUpdateCount = 0;\n rootWithNestedUpdates = null;\n\n {\n {\n throw Error( \"Maximum update depth exceeded. This can happen when a component repeatedly calls setState inside componentWillUpdate or componentDidUpdate. React limits the number of nested updates to prevent infinite loops.\" );\n }\n }\n }\n\n {\n if (nestedPassiveUpdateCount > NESTED_PASSIVE_UPDATE_LIMIT) {\n nestedPassiveUpdateCount = 0;\n\n error('Maximum update depth exceeded. This can happen when a component ' + \"calls setState inside useEffect, but useEffect either doesn't \" + 'have a dependency array, or one of the dependencies changes on ' + 'every render.');\n }\n }\n}\n\nfunction flushRenderPhaseStrictModeWarningsInDEV() {\n {\n ReactStrictModeWarnings.flushLegacyContextWarning();\n\n {\n ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings();\n }\n }\n}\n\nvar didWarnStateUpdateForNotYetMountedComponent = null;\n\nfunction warnAboutUpdateOnNotYetMountedFiberInDEV(fiber) {\n {\n if ((executionContext & RenderContext) !== NoContext) {\n // We let the other warning about render phase updates deal with this one.\n return;\n }\n\n if (!(fiber.mode & (BlockingMode | ConcurrentMode))) {\n return;\n }\n\n var tag = fiber.tag;\n\n if (tag !== IndeterminateComponent && tag !== HostRoot && tag !== ClassComponent && tag !== FunctionComponent && tag !== ForwardRef && tag !== MemoComponent && tag !== SimpleMemoComponent && tag !== Block) {\n // Only warn for user-defined components, not internal ones like Suspense.\n return;\n } // We show the whole stack but dedupe on the top component's name because\n // the problematic code almost always lies inside that component.\n\n\n var componentName = getComponentName(fiber.type) || 'ReactComponent';\n\n if (didWarnStateUpdateForNotYetMountedComponent !== null) {\n if (didWarnStateUpdateForNotYetMountedComponent.has(componentName)) {\n return;\n }\n\n didWarnStateUpdateForNotYetMountedComponent.add(componentName);\n } else {\n didWarnStateUpdateForNotYetMountedComponent = new Set([componentName]);\n }\n\n var previousFiber = current;\n\n try {\n setCurrentFiber(fiber);\n\n error(\"Can't perform a React state update on a component that hasn't mounted yet. \" + 'This indicates that you have a side-effect in your render function that ' + 'asynchronously later calls tries to update the component. Move this work to ' + 'useEffect instead.');\n } finally {\n if (previousFiber) {\n setCurrentFiber(fiber);\n } else {\n resetCurrentFiber();\n }\n }\n }\n}\n\nvar didWarnStateUpdateForUnmountedComponent = null;\n\nfunction warnAboutUpdateOnUnmountedFiberInDEV(fiber) {\n {\n var tag = fiber.tag;\n\n if (tag !== HostRoot && tag !== ClassComponent && tag !== FunctionComponent && tag !== ForwardRef && tag !== MemoComponent && tag !== SimpleMemoComponent && tag !== Block) {\n // Only warn for user-defined components, not internal ones like Suspense.\n return;\n } // If there are pending passive effects unmounts for this Fiber,\n // we can assume that they would have prevented this update.\n\n\n if ((fiber.flags & PassiveUnmountPendingDev) !== NoFlags) {\n return;\n } // We show the whole stack but dedupe on the top component's name because\n // the problematic code almost always lies inside that component.\n\n\n var componentName = getComponentName(fiber.type) || 'ReactComponent';\n\n if (didWarnStateUpdateForUnmountedComponent !== null) {\n if (didWarnStateUpdateForUnmountedComponent.has(componentName)) {\n return;\n }\n\n didWarnStateUpdateForUnmountedComponent.add(componentName);\n } else {\n didWarnStateUpdateForUnmountedComponent = new Set([componentName]);\n }\n\n if (isFlushingPassiveEffects) ; else {\n var previousFiber = current;\n\n try {\n setCurrentFiber(fiber);\n\n error(\"Can't perform a React state update on an unmounted component. This \" + 'is a no-op, but it indicates a memory leak in your application. To ' + 'fix, cancel all subscriptions and asynchronous tasks in %s.', tag === ClassComponent ? 'the componentWillUnmount method' : 'a useEffect cleanup function');\n } finally {\n if (previousFiber) {\n setCurrentFiber(fiber);\n } else {\n resetCurrentFiber();\n }\n }\n }\n }\n}\n\nvar beginWork$1;\n\n{\n var dummyFiber = null;\n\n beginWork$1 = function (current, unitOfWork, lanes) {\n // If a component throws an error, we replay it again in a synchronously\n // dispatched event, so that the debugger will treat it as an uncaught\n // error See ReactErrorUtils for more information.\n // Before entering the begin phase, copy the work-in-progress onto a dummy\n // fiber. If beginWork throws, we'll use this to reset the state.\n var originalWorkInProgressCopy = assignFiberPropertiesInDEV(dummyFiber, unitOfWork);\n\n try {\n return beginWork(current, unitOfWork, lanes);\n } catch (originalError) {\n if (originalError !== null && typeof originalError === 'object' && typeof originalError.then === 'function') {\n // Don't replay promises. Treat everything else like an error.\n throw originalError;\n } // Keep this code in sync with handleError; any changes here must have\n // corresponding changes there.\n\n\n resetContextDependencies();\n resetHooksAfterThrow(); // Don't reset current debug fiber, since we're about to work on the\n // same fiber again.\n // Unwind the failed stack frame\n\n unwindInterruptedWork(unitOfWork); // Restore the original properties of the fiber.\n\n assignFiberPropertiesInDEV(unitOfWork, originalWorkInProgressCopy);\n\n if ( unitOfWork.mode & ProfileMode) {\n // Reset the profiler timer.\n startProfilerTimer(unitOfWork);\n } // Run beginWork again.\n\n\n invokeGuardedCallback(null, beginWork, null, current, unitOfWork, lanes);\n\n if (hasCaughtError()) {\n var replayError = clearCaughtError(); // `invokeGuardedCallback` sometimes sets an expando `_suppressLogging`.\n // Rethrow this error instead of the original one.\n\n throw replayError;\n } else {\n // This branch is reachable if the render phase is impure.\n throw originalError;\n }\n }\n };\n}\n\nvar didWarnAboutUpdateInRender = false;\nvar didWarnAboutUpdateInRenderForAnotherComponent;\n\n{\n didWarnAboutUpdateInRenderForAnotherComponent = new Set();\n}\n\nfunction warnAboutRenderPhaseUpdatesInDEV(fiber) {\n {\n if (isRendering && (executionContext & RenderContext) !== NoContext && !getIsUpdatingOpaqueValueInRenderPhaseInDEV()) {\n switch (fiber.tag) {\n case FunctionComponent:\n case ForwardRef:\n case SimpleMemoComponent:\n {\n var renderingComponentName = workInProgress && getComponentName(workInProgress.type) || 'Unknown'; // Dedupe by the rendering component because it's the one that needs to be fixed.\n\n var dedupeKey = renderingComponentName;\n\n if (!didWarnAboutUpdateInRenderForAnotherComponent.has(dedupeKey)) {\n didWarnAboutUpdateInRenderForAnotherComponent.add(dedupeKey);\n var setStateComponentName = getComponentName(fiber.type) || 'Unknown';\n\n error('Cannot update a component (`%s`) while rendering a ' + 'different component (`%s`). To locate the bad setState() call inside `%s`, ' + 'follow the stack trace as described in https://reactjs.org/link/setstate-in-render', setStateComponentName, renderingComponentName, renderingComponentName);\n }\n\n break;\n }\n\n case ClassComponent:\n {\n if (!didWarnAboutUpdateInRender) {\n error('Cannot update during an existing state transition (such as ' + 'within `render`). Render methods should be a pure ' + 'function of props and state.');\n\n didWarnAboutUpdateInRender = true;\n }\n\n break;\n }\n }\n }\n }\n} // a 'shared' variable that changes when act() opens/closes in tests.\n\n\nvar IsThisRendererActing = {\n current: false\n};\nfunction warnIfNotScopedWithMatchingAct(fiber) {\n {\n if ( IsSomeRendererActing.current === true && IsThisRendererActing.current !== true) {\n var previousFiber = current;\n\n try {\n setCurrentFiber(fiber);\n\n error(\"It looks like you're using the wrong act() around your test interactions.\\n\" + 'Be sure to use the matching version of act() corresponding to your renderer:\\n\\n' + '// for react-dom:\\n' + // Break up imports to avoid accidentally parsing them as dependencies.\n 'import {act} fr' + \"om 'react-dom/test-utils';\\n\" + '// ...\\n' + 'act(() => ...);\\n\\n' + '// for react-test-renderer:\\n' + // Break up imports to avoid accidentally parsing them as dependencies.\n 'import TestRenderer fr' + \"om react-test-renderer';\\n\" + 'const {act} = TestRenderer;\\n' + '// ...\\n' + 'act(() => ...);');\n } finally {\n if (previousFiber) {\n setCurrentFiber(fiber);\n } else {\n resetCurrentFiber();\n }\n }\n }\n }\n}\nfunction warnIfNotCurrentlyActingEffectsInDEV(fiber) {\n {\n if ( (fiber.mode & StrictMode) !== NoMode && IsSomeRendererActing.current === false && IsThisRendererActing.current === false) {\n error('An update to %s ran an effect, but was not wrapped in act(...).\\n\\n' + 'When testing, code that causes React state updates should be ' + 'wrapped into act(...):\\n\\n' + 'act(() => {\\n' + ' /* fire events that update state */\\n' + '});\\n' + '/* assert on the output */\\n\\n' + \"This ensures that you're testing the behavior the user would see \" + 'in the browser.' + ' Learn more at https://reactjs.org/link/wrap-tests-with-act', getComponentName(fiber.type));\n }\n }\n}\n\nfunction warnIfNotCurrentlyActingUpdatesInDEV(fiber) {\n {\n if ( executionContext === NoContext && IsSomeRendererActing.current === false && IsThisRendererActing.current === false) {\n var previousFiber = current;\n\n try {\n setCurrentFiber(fiber);\n\n error('An update to %s inside a test was not wrapped in act(...).\\n\\n' + 'When testing, code that causes React state updates should be ' + 'wrapped into act(...):\\n\\n' + 'act(() => {\\n' + ' /* fire events that update state */\\n' + '});\\n' + '/* assert on the output */\\n\\n' + \"This ensures that you're testing the behavior the user would see \" + 'in the browser.' + ' Learn more at https://reactjs.org/link/wrap-tests-with-act', getComponentName(fiber.type));\n } finally {\n if (previousFiber) {\n setCurrentFiber(fiber);\n } else {\n resetCurrentFiber();\n }\n }\n }\n }\n}\n\nvar warnIfNotCurrentlyActingUpdatesInDev = warnIfNotCurrentlyActingUpdatesInDEV; // In tests, we want to enforce a mocked scheduler.\n\nvar didWarnAboutUnmockedScheduler = false; // TODO Before we release concurrent mode, revisit this and decide whether a mocked\n// scheduler is the actual recommendation. The alternative could be a testing build,\n// a new lib, or whatever; we dunno just yet. This message is for early adopters\n// to get their tests right.\n\nfunction warnIfUnmockedScheduler(fiber) {\n {\n if (didWarnAboutUnmockedScheduler === false && Scheduler.unstable_flushAllWithoutAsserting === undefined) {\n if (fiber.mode & BlockingMode || fiber.mode & ConcurrentMode) {\n didWarnAboutUnmockedScheduler = true;\n\n error('In Concurrent or Sync modes, the \"scheduler\" module needs to be mocked ' + 'to guarantee consistent behaviour across tests and browsers. ' + 'For example, with jest: \\n' + // Break up requires to avoid accidentally parsing them as dependencies.\n \"jest.mock('scheduler', () => require\" + \"('scheduler/unstable_mock'));\\n\\n\" + 'For more info, visit https://reactjs.org/link/mock-scheduler');\n }\n }\n }\n}\n\nfunction computeThreadID(root, lane) {\n // Interaction threads are unique per root and expiration time.\n // NOTE: Intentionally unsound cast. All that matters is that it's a number\n // and it represents a batch of work. Could make a helper function instead,\n // but meh this is fine for now.\n return lane * 1000 + root.interactionThreadID;\n}\n\nfunction markSpawnedWork(lane) {\n\n if (spawnedWorkDuringRender === null) {\n spawnedWorkDuringRender = [lane];\n } else {\n spawnedWorkDuringRender.push(lane);\n }\n}\n\nfunction scheduleInteractions(root, lane, interactions) {\n\n if (interactions.size > 0) {\n var pendingInteractionMap = root.pendingInteractionMap;\n var pendingInteractions = pendingInteractionMap.get(lane);\n\n if (pendingInteractions != null) {\n interactions.forEach(function (interaction) {\n if (!pendingInteractions.has(interaction)) {\n // Update the pending async work count for previously unscheduled interaction.\n interaction.__count++;\n }\n\n pendingInteractions.add(interaction);\n });\n } else {\n pendingInteractionMap.set(lane, new Set(interactions)); // Update the pending async work count for the current interactions.\n\n interactions.forEach(function (interaction) {\n interaction.__count++;\n });\n }\n\n var subscriber = tracing.__subscriberRef.current;\n\n if (subscriber !== null) {\n var threadID = computeThreadID(root, lane);\n subscriber.onWorkScheduled(interactions, threadID);\n }\n }\n}\n\nfunction schedulePendingInteractions(root, lane) {\n\n scheduleInteractions(root, lane, tracing.__interactionsRef.current);\n}\n\nfunction startWorkOnPendingInteractions(root, lanes) {\n // we can accurately attribute time spent working on it, And so that cascading\n // work triggered during the render phase will be associated with it.\n\n\n var interactions = new Set();\n root.pendingInteractionMap.forEach(function (scheduledInteractions, scheduledLane) {\n if (includesSomeLane(lanes, scheduledLane)) {\n scheduledInteractions.forEach(function (interaction) {\n return interactions.add(interaction);\n });\n }\n }); // Store the current set of interactions on the FiberRoot for a few reasons:\n // We can re-use it in hot functions like performConcurrentWorkOnRoot()\n // without having to recalculate it. We will also use it in commitWork() to\n // pass to any Profiler onRender() hooks. This also provides DevTools with a\n // way to access it when the onCommitRoot() hook is called.\n\n root.memoizedInteractions = interactions;\n\n if (interactions.size > 0) {\n var subscriber = tracing.__subscriberRef.current;\n\n if (subscriber !== null) {\n var threadID = computeThreadID(root, lanes);\n\n try {\n subscriber.onWorkStarted(interactions, threadID);\n } catch (error) {\n // If the subscriber throws, rethrow it in a separate task\n scheduleCallback(ImmediatePriority$1, function () {\n throw error;\n });\n }\n }\n }\n}\n\nfunction finishPendingInteractions(root, committedLanes) {\n\n var remainingLanesAfterCommit = root.pendingLanes;\n var subscriber;\n\n try {\n subscriber = tracing.__subscriberRef.current;\n\n if (subscriber !== null && root.memoizedInteractions.size > 0) {\n // FIXME: More than one lane can finish in a single commit.\n var threadID = computeThreadID(root, committedLanes);\n subscriber.onWorkStopped(root.memoizedInteractions, threadID);\n }\n } catch (error) {\n // If the subscriber throws, rethrow it in a separate task\n scheduleCallback(ImmediatePriority$1, function () {\n throw error;\n });\n } finally {\n // Clear completed interactions from the pending Map.\n // Unless the render was suspended or cascading work was scheduled,\n // In which case– leave pending interactions until the subsequent render.\n var pendingInteractionMap = root.pendingInteractionMap;\n pendingInteractionMap.forEach(function (scheduledInteractions, lane) {\n // Only decrement the pending interaction count if we're done.\n // If there's still work at the current priority,\n // That indicates that we are waiting for suspense data.\n if (!includesSomeLane(remainingLanesAfterCommit, lane)) {\n pendingInteractionMap.delete(lane);\n scheduledInteractions.forEach(function (interaction) {\n interaction.__count--;\n\n if (subscriber !== null && interaction.__count === 0) {\n try {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n } catch (error) {\n // If the subscriber throws, rethrow it in a separate task\n scheduleCallback(ImmediatePriority$1, function () {\n throw error;\n });\n }\n }\n });\n }\n });\n }\n} // `act` testing API\n\nfunction shouldForceFlushFallbacksInDEV() {\n // Never force flush in production. This function should get stripped out.\n return actingUpdatesScopeDepth > 0;\n}\n// so we can tell if any async act() calls try to run in parallel.\n\n\nvar actingUpdatesScopeDepth = 0;\n\nfunction detachFiberAfterEffects(fiber) {\n fiber.sibling = null;\n fiber.stateNode = null;\n}\n\nvar resolveFamily = null; // $FlowFixMe Flow gets confused by a WeakSet feature check below.\n\nvar failedBoundaries = null;\nvar setRefreshHandler = function (handler) {\n {\n resolveFamily = handler;\n }\n};\nfunction resolveFunctionForHotReloading(type) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return type;\n }\n\n var family = resolveFamily(type);\n\n if (family === undefined) {\n return type;\n } // Use the latest known implementation.\n\n\n return family.current;\n }\n}\nfunction resolveClassForHotReloading(type) {\n // No implementation differences.\n return resolveFunctionForHotReloading(type);\n}\nfunction resolveForwardRefForHotReloading(type) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return type;\n }\n\n var family = resolveFamily(type);\n\n if (family === undefined) {\n // Check if we're dealing with a real forwardRef. Don't want to crash early.\n if (type !== null && type !== undefined && typeof type.render === 'function') {\n // ForwardRef is special because its resolved .type is an object,\n // but it's possible that we only have its inner render function in the map.\n // If that inner render function is different, we'll build a new forwardRef type.\n var currentRender = resolveFunctionForHotReloading(type.render);\n\n if (type.render !== currentRender) {\n var syntheticType = {\n $$typeof: REACT_FORWARD_REF_TYPE,\n render: currentRender\n };\n\n if (type.displayName !== undefined) {\n syntheticType.displayName = type.displayName;\n }\n\n return syntheticType;\n }\n }\n\n return type;\n } // Use the latest known implementation.\n\n\n return family.current;\n }\n}\nfunction isCompatibleFamilyForHotReloading(fiber, element) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return false;\n }\n\n var prevType = fiber.elementType;\n var nextType = element.type; // If we got here, we know types aren't === equal.\n\n var needsCompareFamilies = false;\n var $$typeofNextType = typeof nextType === 'object' && nextType !== null ? nextType.$$typeof : null;\n\n switch (fiber.tag) {\n case ClassComponent:\n {\n if (typeof nextType === 'function') {\n needsCompareFamilies = true;\n }\n\n break;\n }\n\n case FunctionComponent:\n {\n if (typeof nextType === 'function') {\n needsCompareFamilies = true;\n } else if ($$typeofNextType === REACT_LAZY_TYPE) {\n // We don't know the inner type yet.\n // We're going to assume that the lazy inner type is stable,\n // and so it is sufficient to avoid reconciling it away.\n // We're not going to unwrap or actually use the new lazy type.\n needsCompareFamilies = true;\n }\n\n break;\n }\n\n case ForwardRef:\n {\n if ($$typeofNextType === REACT_FORWARD_REF_TYPE) {\n needsCompareFamilies = true;\n } else if ($$typeofNextType === REACT_LAZY_TYPE) {\n needsCompareFamilies = true;\n }\n\n break;\n }\n\n case MemoComponent:\n case SimpleMemoComponent:\n {\n if ($$typeofNextType === REACT_MEMO_TYPE) {\n // TODO: if it was but can no longer be simple,\n // we shouldn't set this.\n needsCompareFamilies = true;\n } else if ($$typeofNextType === REACT_LAZY_TYPE) {\n needsCompareFamilies = true;\n }\n\n break;\n }\n\n default:\n return false;\n } // Check if both types have a family and it's the same one.\n\n\n if (needsCompareFamilies) {\n // Note: memo() and forwardRef() we'll compare outer rather than inner type.\n // This means both of them need to be registered to preserve state.\n // If we unwrapped and compared the inner types for wrappers instead,\n // then we would risk falsely saying two separate memo(Foo)\n // calls are equivalent because they wrap the same Foo function.\n var prevFamily = resolveFamily(prevType);\n\n if (prevFamily !== undefined && prevFamily === resolveFamily(nextType)) {\n return true;\n }\n }\n\n return false;\n }\n}\nfunction markFailedErrorBoundaryForHotReloading(fiber) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return;\n }\n\n if (typeof WeakSet !== 'function') {\n return;\n }\n\n if (failedBoundaries === null) {\n failedBoundaries = new WeakSet();\n }\n\n failedBoundaries.add(fiber);\n }\n}\nvar scheduleRefresh = function (root, update) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return;\n }\n\n var staleFamilies = update.staleFamilies,\n updatedFamilies = update.updatedFamilies;\n flushPassiveEffects();\n flushSync(function () {\n scheduleFibersWithFamiliesRecursively(root.current, updatedFamilies, staleFamilies);\n });\n }\n};\nvar scheduleRoot = function (root, element) {\n {\n if (root.context !== emptyContextObject) {\n // Super edge case: root has a legacy _renderSubtree context\n // but we don't know the parentComponent so we can't pass it.\n // Just ignore. We'll delete this with _renderSubtree code path later.\n return;\n }\n\n flushPassiveEffects();\n flushSync(function () {\n updateContainer(element, root, null, null);\n });\n }\n};\n\nfunction scheduleFibersWithFamiliesRecursively(fiber, updatedFamilies, staleFamilies) {\n {\n var alternate = fiber.alternate,\n child = fiber.child,\n sibling = fiber.sibling,\n tag = fiber.tag,\n type = fiber.type;\n var candidateType = null;\n\n switch (tag) {\n case FunctionComponent:\n case SimpleMemoComponent:\n case ClassComponent:\n candidateType = type;\n break;\n\n case ForwardRef:\n candidateType = type.render;\n break;\n }\n\n if (resolveFamily === null) {\n throw new Error('Expected resolveFamily to be set during hot reload.');\n }\n\n var needsRender = false;\n var needsRemount = false;\n\n if (candidateType !== null) {\n var family = resolveFamily(candidateType);\n\n if (family !== undefined) {\n if (staleFamilies.has(family)) {\n needsRemount = true;\n } else if (updatedFamilies.has(family)) {\n if (tag === ClassComponent) {\n needsRemount = true;\n } else {\n needsRender = true;\n }\n }\n }\n }\n\n if (failedBoundaries !== null) {\n if (failedBoundaries.has(fiber) || alternate !== null && failedBoundaries.has(alternate)) {\n needsRemount = true;\n }\n }\n\n if (needsRemount) {\n fiber._debugNeedsRemount = true;\n }\n\n if (needsRemount || needsRender) {\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n }\n\n if (child !== null && !needsRemount) {\n scheduleFibersWithFamiliesRecursively(child, updatedFamilies, staleFamilies);\n }\n\n if (sibling !== null) {\n scheduleFibersWithFamiliesRecursively(sibling, updatedFamilies, staleFamilies);\n }\n }\n}\n\nvar findHostInstancesForRefresh = function (root, families) {\n {\n var hostInstances = new Set();\n var types = new Set(families.map(function (family) {\n return family.current;\n }));\n findHostInstancesForMatchingFibersRecursively(root.current, types, hostInstances);\n return hostInstances;\n }\n};\n\nfunction findHostInstancesForMatchingFibersRecursively(fiber, types, hostInstances) {\n {\n var child = fiber.child,\n sibling = fiber.sibling,\n tag = fiber.tag,\n type = fiber.type;\n var candidateType = null;\n\n switch (tag) {\n case FunctionComponent:\n case SimpleMemoComponent:\n case ClassComponent:\n candidateType = type;\n break;\n\n case ForwardRef:\n candidateType = type.render;\n break;\n }\n\n var didMatch = false;\n\n if (candidateType !== null) {\n if (types.has(candidateType)) {\n didMatch = true;\n }\n }\n\n if (didMatch) {\n // We have a match. This only drills down to the closest host components.\n // There's no need to search deeper because for the purpose of giving\n // visual feedback, \"flashing\" outermost parent rectangles is sufficient.\n findHostInstancesForFiberShallowly(fiber, hostInstances);\n } else {\n // If there's no match, maybe there will be one further down in the child tree.\n if (child !== null) {\n findHostInstancesForMatchingFibersRecursively(child, types, hostInstances);\n }\n }\n\n if (sibling !== null) {\n findHostInstancesForMatchingFibersRecursively(sibling, types, hostInstances);\n }\n }\n}\n\nfunction findHostInstancesForFiberShallowly(fiber, hostInstances) {\n {\n var foundHostInstances = findChildHostInstancesForFiberShallowly(fiber, hostInstances);\n\n if (foundHostInstances) {\n return;\n } // If we didn't find any host children, fallback to closest host parent.\n\n\n var node = fiber;\n\n while (true) {\n switch (node.tag) {\n case HostComponent:\n hostInstances.add(node.stateNode);\n return;\n\n case HostPortal:\n hostInstances.add(node.stateNode.containerInfo);\n return;\n\n case HostRoot:\n hostInstances.add(node.stateNode.containerInfo);\n return;\n }\n\n if (node.return === null) {\n throw new Error('Expected to reach root first.');\n }\n\n node = node.return;\n }\n }\n}\n\nfunction findChildHostInstancesForFiberShallowly(fiber, hostInstances) {\n {\n var node = fiber;\n var foundHostInstances = false;\n\n while (true) {\n if (node.tag === HostComponent) {\n // We got a match.\n foundHostInstances = true;\n hostInstances.add(node.stateNode); // There may still be more, so keep searching.\n } else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === fiber) {\n return foundHostInstances;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === fiber) {\n return foundHostInstances;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n }\n\n return false;\n}\n\nvar hasBadMapPolyfill;\n\n{\n hasBadMapPolyfill = false;\n\n try {\n var nonExtensibleObject = Object.preventExtensions({});\n /* eslint-disable no-new */\n\n new Map([[nonExtensibleObject, null]]);\n new Set([nonExtensibleObject]);\n /* eslint-enable no-new */\n } catch (e) {\n // TODO: Consider warning about bad polyfills\n hasBadMapPolyfill = true;\n }\n}\n\nvar debugCounter = 1;\n\nfunction FiberNode(tag, pendingProps, key, mode) {\n // Instance\n this.tag = tag;\n this.key = key;\n this.elementType = null;\n this.type = null;\n this.stateNode = null; // Fiber\n\n this.return = null;\n this.child = null;\n this.sibling = null;\n this.index = 0;\n this.ref = null;\n this.pendingProps = pendingProps;\n this.memoizedProps = null;\n this.updateQueue = null;\n this.memoizedState = null;\n this.dependencies = null;\n this.mode = mode; // Effects\n\n this.flags = NoFlags;\n this.nextEffect = null;\n this.firstEffect = null;\n this.lastEffect = null;\n this.lanes = NoLanes;\n this.childLanes = NoLanes;\n this.alternate = null;\n\n {\n // Note: The following is done to avoid a v8 performance cliff.\n //\n // Initializing the fields below to smis and later updating them with\n // double values will cause Fibers to end up having separate shapes.\n // This behavior/bug has something to do with Object.preventExtension().\n // Fortunately this only impacts DEV builds.\n // Unfortunately it makes React unusably slow for some applications.\n // To work around this, initialize the fields below with doubles.\n //\n // Learn more about this here:\n // https://github.com/facebook/react/issues/14365\n // https://bugs.chromium.org/p/v8/issues/detail?id=8538\n this.actualDuration = Number.NaN;\n this.actualStartTime = Number.NaN;\n this.selfBaseDuration = Number.NaN;\n this.treeBaseDuration = Number.NaN; // It's okay to replace the initial doubles with smis after initialization.\n // This won't trigger the performance cliff mentioned above,\n // and it simplifies other profiler code (including DevTools).\n\n this.actualDuration = 0;\n this.actualStartTime = -1;\n this.selfBaseDuration = 0;\n this.treeBaseDuration = 0;\n }\n\n {\n // This isn't directly used but is handy for debugging internals:\n this._debugID = debugCounter++;\n this._debugSource = null;\n this._debugOwner = null;\n this._debugNeedsRemount = false;\n this._debugHookTypes = null;\n\n if (!hasBadMapPolyfill && typeof Object.preventExtensions === 'function') {\n Object.preventExtensions(this);\n }\n }\n} // This is a constructor function, rather than a POJO constructor, still\n// please ensure we do the following:\n// 1) Nobody should add any instance methods on this. Instance methods can be\n// more difficult to predict when they get optimized and they are almost\n// never inlined properly in static compilers.\n// 2) Nobody should rely on `instanceof Fiber` for type testing. We should\n// always know when it is a fiber.\n// 3) We might want to experiment with using numeric keys since they are easier\n// to optimize in a non-JIT environment.\n// 4) We can easily go from a constructor to a createFiber object literal if that\n// is faster.\n// 5) It should be easy to port this to a C struct and keep a C implementation\n// compatible.\n\n\nvar createFiber = function (tag, pendingProps, key, mode) {\n // $FlowFixMe: the shapes are exact here but Flow doesn't like constructors\n return new FiberNode(tag, pendingProps, key, mode);\n};\n\nfunction shouldConstruct$1(Component) {\n var prototype = Component.prototype;\n return !!(prototype && prototype.isReactComponent);\n}\n\nfunction isSimpleFunctionComponent(type) {\n return typeof type === 'function' && !shouldConstruct$1(type) && type.defaultProps === undefined;\n}\nfunction resolveLazyComponentTag(Component) {\n if (typeof Component === 'function') {\n return shouldConstruct$1(Component) ? ClassComponent : FunctionComponent;\n } else if (Component !== undefined && Component !== null) {\n var $$typeof = Component.$$typeof;\n\n if ($$typeof === REACT_FORWARD_REF_TYPE) {\n return ForwardRef;\n }\n\n if ($$typeof === REACT_MEMO_TYPE) {\n return MemoComponent;\n }\n }\n\n return IndeterminateComponent;\n} // This is used to create an alternate fiber to do work on.\n\nfunction createWorkInProgress(current, pendingProps) {\n var workInProgress = current.alternate;\n\n if (workInProgress === null) {\n // We use a double buffering pooling technique because we know that we'll\n // only ever need at most two versions of a tree. We pool the \"other\" unused\n // node that we're free to reuse. This is lazily created to avoid allocating\n // extra objects for things that are never updated. It also allow us to\n // reclaim the extra memory if needed.\n workInProgress = createFiber(current.tag, pendingProps, current.key, current.mode);\n workInProgress.elementType = current.elementType;\n workInProgress.type = current.type;\n workInProgress.stateNode = current.stateNode;\n\n {\n // DEV-only fields\n workInProgress._debugID = current._debugID;\n workInProgress._debugSource = current._debugSource;\n workInProgress._debugOwner = current._debugOwner;\n workInProgress._debugHookTypes = current._debugHookTypes;\n }\n\n workInProgress.alternate = current;\n current.alternate = workInProgress;\n } else {\n workInProgress.pendingProps = pendingProps; // Needed because Blocks store data on type.\n\n workInProgress.type = current.type; // We already have an alternate.\n // Reset the effect tag.\n\n workInProgress.flags = NoFlags; // The effect list is no longer valid.\n\n workInProgress.nextEffect = null;\n workInProgress.firstEffect = null;\n workInProgress.lastEffect = null;\n\n {\n // We intentionally reset, rather than copy, actualDuration & actualStartTime.\n // This prevents time from endlessly accumulating in new commits.\n // This has the downside of resetting values for different priority renders,\n // But works for yielding (the common case) and should support resuming.\n workInProgress.actualDuration = 0;\n workInProgress.actualStartTime = -1;\n }\n }\n\n workInProgress.childLanes = current.childLanes;\n workInProgress.lanes = current.lanes;\n workInProgress.child = current.child;\n workInProgress.memoizedProps = current.memoizedProps;\n workInProgress.memoizedState = current.memoizedState;\n workInProgress.updateQueue = current.updateQueue; // Clone the dependencies object. This is mutated during the render phase, so\n // it cannot be shared with the current fiber.\n\n var currentDependencies = current.dependencies;\n workInProgress.dependencies = currentDependencies === null ? null : {\n lanes: currentDependencies.lanes,\n firstContext: currentDependencies.firstContext\n }; // These will be overridden during the parent's reconciliation\n\n workInProgress.sibling = current.sibling;\n workInProgress.index = current.index;\n workInProgress.ref = current.ref;\n\n {\n workInProgress.selfBaseDuration = current.selfBaseDuration;\n workInProgress.treeBaseDuration = current.treeBaseDuration;\n }\n\n {\n workInProgress._debugNeedsRemount = current._debugNeedsRemount;\n\n switch (workInProgress.tag) {\n case IndeterminateComponent:\n case FunctionComponent:\n case SimpleMemoComponent:\n workInProgress.type = resolveFunctionForHotReloading(current.type);\n break;\n\n case ClassComponent:\n workInProgress.type = resolveClassForHotReloading(current.type);\n break;\n\n case ForwardRef:\n workInProgress.type = resolveForwardRefForHotReloading(current.type);\n break;\n }\n }\n\n return workInProgress;\n} // Used to reuse a Fiber for a second pass.\n\nfunction resetWorkInProgress(workInProgress, renderLanes) {\n // This resets the Fiber to what createFiber or createWorkInProgress would\n // have set the values to before during the first pass. Ideally this wouldn't\n // be necessary but unfortunately many code paths reads from the workInProgress\n // when they should be reading from current and writing to workInProgress.\n // We assume pendingProps, index, key, ref, return are still untouched to\n // avoid doing another reconciliation.\n // Reset the effect tag but keep any Placement tags, since that's something\n // that child fiber is setting, not the reconciliation.\n workInProgress.flags &= Placement; // The effect list is no longer valid.\n\n workInProgress.nextEffect = null;\n workInProgress.firstEffect = null;\n workInProgress.lastEffect = null;\n var current = workInProgress.alternate;\n\n if (current === null) {\n // Reset to createFiber's initial values.\n workInProgress.childLanes = NoLanes;\n workInProgress.lanes = renderLanes;\n workInProgress.child = null;\n workInProgress.memoizedProps = null;\n workInProgress.memoizedState = null;\n workInProgress.updateQueue = null;\n workInProgress.dependencies = null;\n workInProgress.stateNode = null;\n\n {\n // Note: We don't reset the actualTime counts. It's useful to accumulate\n // actual time across multiple render passes.\n workInProgress.selfBaseDuration = 0;\n workInProgress.treeBaseDuration = 0;\n }\n } else {\n // Reset to the cloned values that createWorkInProgress would've.\n workInProgress.childLanes = current.childLanes;\n workInProgress.lanes = current.lanes;\n workInProgress.child = current.child;\n workInProgress.memoizedProps = current.memoizedProps;\n workInProgress.memoizedState = current.memoizedState;\n workInProgress.updateQueue = current.updateQueue; // Needed because Blocks store data on type.\n\n workInProgress.type = current.type; // Clone the dependencies object. This is mutated during the render phase, so\n // it cannot be shared with the current fiber.\n\n var currentDependencies = current.dependencies;\n workInProgress.dependencies = currentDependencies === null ? null : {\n lanes: currentDependencies.lanes,\n firstContext: currentDependencies.firstContext\n };\n\n {\n // Note: We don't reset the actualTime counts. It's useful to accumulate\n // actual time across multiple render passes.\n workInProgress.selfBaseDuration = current.selfBaseDuration;\n workInProgress.treeBaseDuration = current.treeBaseDuration;\n }\n }\n\n return workInProgress;\n}\nfunction createHostRootFiber(tag) {\n var mode;\n\n if (tag === ConcurrentRoot) {\n mode = ConcurrentMode | BlockingMode | StrictMode;\n } else if (tag === BlockingRoot) {\n mode = BlockingMode | StrictMode;\n } else {\n mode = NoMode;\n }\n\n if ( isDevToolsPresent) {\n // Always collect profile timings when DevTools are present.\n // This enables DevTools to start capturing timing at any point–\n // Without some nodes in the tree having empty base times.\n mode |= ProfileMode;\n }\n\n return createFiber(HostRoot, null, null, mode);\n}\nfunction createFiberFromTypeAndProps(type, // React$ElementType\nkey, pendingProps, owner, mode, lanes) {\n var fiberTag = IndeterminateComponent; // The resolved type is set if we know what the final type will be. I.e. it's not lazy.\n\n var resolvedType = type;\n\n if (typeof type === 'function') {\n if (shouldConstruct$1(type)) {\n fiberTag = ClassComponent;\n\n {\n resolvedType = resolveClassForHotReloading(resolvedType);\n }\n } else {\n {\n resolvedType = resolveFunctionForHotReloading(resolvedType);\n }\n }\n } else if (typeof type === 'string') {\n fiberTag = HostComponent;\n } else {\n getTag: switch (type) {\n case REACT_FRAGMENT_TYPE:\n return createFiberFromFragment(pendingProps.children, mode, lanes, key);\n\n case REACT_DEBUG_TRACING_MODE_TYPE:\n fiberTag = Mode;\n mode |= DebugTracingMode;\n break;\n\n case REACT_STRICT_MODE_TYPE:\n fiberTag = Mode;\n mode |= StrictMode;\n break;\n\n case REACT_PROFILER_TYPE:\n return createFiberFromProfiler(pendingProps, mode, lanes, key);\n\n case REACT_SUSPENSE_TYPE:\n return createFiberFromSuspense(pendingProps, mode, lanes, key);\n\n case REACT_SUSPENSE_LIST_TYPE:\n return createFiberFromSuspenseList(pendingProps, mode, lanes, key);\n\n case REACT_OFFSCREEN_TYPE:\n return createFiberFromOffscreen(pendingProps, mode, lanes, key);\n\n case REACT_LEGACY_HIDDEN_TYPE:\n return createFiberFromLegacyHidden(pendingProps, mode, lanes, key);\n\n case REACT_SCOPE_TYPE:\n\n // eslint-disable-next-line no-fallthrough\n\n default:\n {\n if (typeof type === 'object' && type !== null) {\n switch (type.$$typeof) {\n case REACT_PROVIDER_TYPE:\n fiberTag = ContextProvider;\n break getTag;\n\n case REACT_CONTEXT_TYPE:\n // This is a consumer\n fiberTag = ContextConsumer;\n break getTag;\n\n case REACT_FORWARD_REF_TYPE:\n fiberTag = ForwardRef;\n\n {\n resolvedType = resolveForwardRefForHotReloading(resolvedType);\n }\n\n break getTag;\n\n case REACT_MEMO_TYPE:\n fiberTag = MemoComponent;\n break getTag;\n\n case REACT_LAZY_TYPE:\n fiberTag = LazyComponent;\n resolvedType = null;\n break getTag;\n\n case REACT_BLOCK_TYPE:\n fiberTag = Block;\n break getTag;\n }\n }\n\n var info = '';\n\n {\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and \" + 'named imports.';\n }\n\n var ownerName = owner ? getComponentName(owner.type) : null;\n\n if (ownerName) {\n info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n }\n\n {\n {\n throw Error( \"Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: \" + (type == null ? type : typeof type) + \".\" + info );\n }\n }\n }\n }\n }\n\n var fiber = createFiber(fiberTag, pendingProps, key, mode);\n fiber.elementType = type;\n fiber.type = resolvedType;\n fiber.lanes = lanes;\n\n {\n fiber._debugOwner = owner;\n }\n\n return fiber;\n}\nfunction createFiberFromElement(element, mode, lanes) {\n var owner = null;\n\n {\n owner = element._owner;\n }\n\n var type = element.type;\n var key = element.key;\n var pendingProps = element.props;\n var fiber = createFiberFromTypeAndProps(type, key, pendingProps, owner, mode, lanes);\n\n {\n fiber._debugSource = element._source;\n fiber._debugOwner = element._owner;\n }\n\n return fiber;\n}\nfunction createFiberFromFragment(elements, mode, lanes, key) {\n var fiber = createFiber(Fragment, elements, key, mode);\n fiber.lanes = lanes;\n return fiber;\n}\n\nfunction createFiberFromProfiler(pendingProps, mode, lanes, key) {\n {\n if (typeof pendingProps.id !== 'string') {\n error('Profiler must specify an \"id\" as a prop');\n }\n }\n\n var fiber = createFiber(Profiler, pendingProps, key, mode | ProfileMode); // TODO: The Profiler fiber shouldn't have a type. It has a tag.\n\n fiber.elementType = REACT_PROFILER_TYPE;\n fiber.type = REACT_PROFILER_TYPE;\n fiber.lanes = lanes;\n\n {\n fiber.stateNode = {\n effectDuration: 0,\n passiveEffectDuration: 0\n };\n }\n\n return fiber;\n}\n\nfunction createFiberFromSuspense(pendingProps, mode, lanes, key) {\n var fiber = createFiber(SuspenseComponent, pendingProps, key, mode); // TODO: The SuspenseComponent fiber shouldn't have a type. It has a tag.\n // This needs to be fixed in getComponentName so that it relies on the tag\n // instead.\n\n fiber.type = REACT_SUSPENSE_TYPE;\n fiber.elementType = REACT_SUSPENSE_TYPE;\n fiber.lanes = lanes;\n return fiber;\n}\nfunction createFiberFromSuspenseList(pendingProps, mode, lanes, key) {\n var fiber = createFiber(SuspenseListComponent, pendingProps, key, mode);\n\n {\n // TODO: The SuspenseListComponent fiber shouldn't have a type. It has a tag.\n // This needs to be fixed in getComponentName so that it relies on the tag\n // instead.\n fiber.type = REACT_SUSPENSE_LIST_TYPE;\n }\n\n fiber.elementType = REACT_SUSPENSE_LIST_TYPE;\n fiber.lanes = lanes;\n return fiber;\n}\nfunction createFiberFromOffscreen(pendingProps, mode, lanes, key) {\n var fiber = createFiber(OffscreenComponent, pendingProps, key, mode); // TODO: The OffscreenComponent fiber shouldn't have a type. It has a tag.\n // This needs to be fixed in getComponentName so that it relies on the tag\n // instead.\n\n {\n fiber.type = REACT_OFFSCREEN_TYPE;\n }\n\n fiber.elementType = REACT_OFFSCREEN_TYPE;\n fiber.lanes = lanes;\n return fiber;\n}\nfunction createFiberFromLegacyHidden(pendingProps, mode, lanes, key) {\n var fiber = createFiber(LegacyHiddenComponent, pendingProps, key, mode); // TODO: The LegacyHidden fiber shouldn't have a type. It has a tag.\n // This needs to be fixed in getComponentName so that it relies on the tag\n // instead.\n\n {\n fiber.type = REACT_LEGACY_HIDDEN_TYPE;\n }\n\n fiber.elementType = REACT_LEGACY_HIDDEN_TYPE;\n fiber.lanes = lanes;\n return fiber;\n}\nfunction createFiberFromText(content, mode, lanes) {\n var fiber = createFiber(HostText, content, null, mode);\n fiber.lanes = lanes;\n return fiber;\n}\nfunction createFiberFromHostInstanceForDeletion() {\n var fiber = createFiber(HostComponent, null, null, NoMode); // TODO: These should not need a type.\n\n fiber.elementType = 'DELETED';\n fiber.type = 'DELETED';\n return fiber;\n}\nfunction createFiberFromPortal(portal, mode, lanes) {\n var pendingProps = portal.children !== null ? portal.children : [];\n var fiber = createFiber(HostPortal, pendingProps, portal.key, mode);\n fiber.lanes = lanes;\n fiber.stateNode = {\n containerInfo: portal.containerInfo,\n pendingChildren: null,\n // Used by persistent updates\n implementation: portal.implementation\n };\n return fiber;\n} // Used for stashing WIP properties to replay failed work in DEV.\n\nfunction assignFiberPropertiesInDEV(target, source) {\n if (target === null) {\n // This Fiber's initial properties will always be overwritten.\n // We only use a Fiber to ensure the same hidden class so DEV isn't slow.\n target = createFiber(IndeterminateComponent, null, null, NoMode);\n } // This is intentionally written as a list of all properties.\n // We tried to use Object.assign() instead but this is called in\n // the hottest path, and Object.assign() was too slow:\n // https://github.com/facebook/react/issues/12502\n // This code is DEV-only so size is not a concern.\n\n\n target.tag = source.tag;\n target.key = source.key;\n target.elementType = source.elementType;\n target.type = source.type;\n target.stateNode = source.stateNode;\n target.return = source.return;\n target.child = source.child;\n target.sibling = source.sibling;\n target.index = source.index;\n target.ref = source.ref;\n target.pendingProps = source.pendingProps;\n target.memoizedProps = source.memoizedProps;\n target.updateQueue = source.updateQueue;\n target.memoizedState = source.memoizedState;\n target.dependencies = source.dependencies;\n target.mode = source.mode;\n target.flags = source.flags;\n target.nextEffect = source.nextEffect;\n target.firstEffect = source.firstEffect;\n target.lastEffect = source.lastEffect;\n target.lanes = source.lanes;\n target.childLanes = source.childLanes;\n target.alternate = source.alternate;\n\n {\n target.actualDuration = source.actualDuration;\n target.actualStartTime = source.actualStartTime;\n target.selfBaseDuration = source.selfBaseDuration;\n target.treeBaseDuration = source.treeBaseDuration;\n }\n\n target._debugID = source._debugID;\n target._debugSource = source._debugSource;\n target._debugOwner = source._debugOwner;\n target._debugNeedsRemount = source._debugNeedsRemount;\n target._debugHookTypes = source._debugHookTypes;\n return target;\n}\n\nfunction FiberRootNode(containerInfo, tag, hydrate) {\n this.tag = tag;\n this.containerInfo = containerInfo;\n this.pendingChildren = null;\n this.current = null;\n this.pingCache = null;\n this.finishedWork = null;\n this.timeoutHandle = noTimeout;\n this.context = null;\n this.pendingContext = null;\n this.hydrate = hydrate;\n this.callbackNode = null;\n this.callbackPriority = NoLanePriority;\n this.eventTimes = createLaneMap(NoLanes);\n this.expirationTimes = createLaneMap(NoTimestamp);\n this.pendingLanes = NoLanes;\n this.suspendedLanes = NoLanes;\n this.pingedLanes = NoLanes;\n this.expiredLanes = NoLanes;\n this.mutableReadLanes = NoLanes;\n this.finishedLanes = NoLanes;\n this.entangledLanes = NoLanes;\n this.entanglements = createLaneMap(NoLanes);\n\n {\n this.mutableSourceEagerHydrationData = null;\n }\n\n {\n this.interactionThreadID = tracing.unstable_getThreadID();\n this.memoizedInteractions = new Set();\n this.pendingInteractionMap = new Map();\n }\n\n {\n switch (tag) {\n case BlockingRoot:\n this._debugRootType = 'createBlockingRoot()';\n break;\n\n case ConcurrentRoot:\n this._debugRootType = 'createRoot()';\n break;\n\n case LegacyRoot:\n this._debugRootType = 'createLegacyRoot()';\n break;\n }\n }\n}\n\nfunction createFiberRoot(containerInfo, tag, hydrate, hydrationCallbacks) {\n var root = new FiberRootNode(containerInfo, tag, hydrate);\n // stateNode is any.\n\n\n var uninitializedFiber = createHostRootFiber(tag);\n root.current = uninitializedFiber;\n uninitializedFiber.stateNode = root;\n initializeUpdateQueue(uninitializedFiber);\n return root;\n}\n\n// This ensures that the version used for server rendering matches the one\n// that is eventually read during hydration.\n// If they don't match there's a potential tear and a full deopt render is required.\n\nfunction registerMutableSourceForHydration(root, mutableSource) {\n var getVersion = mutableSource._getVersion;\n var version = getVersion(mutableSource._source); // TODO Clear this data once all pending hydration work is finished.\n // Retaining it forever may interfere with GC.\n\n if (root.mutableSourceEagerHydrationData == null) {\n root.mutableSourceEagerHydrationData = [mutableSource, version];\n } else {\n root.mutableSourceEagerHydrationData.push(mutableSource, version);\n }\n}\n\nfunction createPortal(children, containerInfo, // TODO: figure out the API for cross-renderer implementation.\nimplementation) {\n var key = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;\n return {\n // This tag allow us to uniquely identify this as a React Portal\n $$typeof: REACT_PORTAL_TYPE,\n key: key == null ? null : '' + key,\n children: children,\n containerInfo: containerInfo,\n implementation: implementation\n };\n}\n\nvar didWarnAboutNestedUpdates;\nvar didWarnAboutFindNodeInStrictMode;\n\n{\n didWarnAboutNestedUpdates = false;\n didWarnAboutFindNodeInStrictMode = {};\n}\n\nfunction getContextForSubtree(parentComponent) {\n if (!parentComponent) {\n return emptyContextObject;\n }\n\n var fiber = get(parentComponent);\n var parentContext = findCurrentUnmaskedContext(fiber);\n\n if (fiber.tag === ClassComponent) {\n var Component = fiber.type;\n\n if (isContextProvider(Component)) {\n return processChildContext(fiber, Component, parentContext);\n }\n }\n\n return parentContext;\n}\n\nfunction findHostInstanceWithWarning(component, methodName) {\n {\n var fiber = get(component);\n\n if (fiber === undefined) {\n if (typeof component.render === 'function') {\n {\n {\n throw Error( \"Unable to find node on an unmounted component.\" );\n }\n }\n } else {\n {\n {\n throw Error( \"Argument appears to not be a ReactComponent. Keys: \" + Object.keys(component) );\n }\n }\n }\n }\n\n var hostFiber = findCurrentHostFiber(fiber);\n\n if (hostFiber === null) {\n return null;\n }\n\n if (hostFiber.mode & StrictMode) {\n var componentName = getComponentName(fiber.type) || 'Component';\n\n if (!didWarnAboutFindNodeInStrictMode[componentName]) {\n didWarnAboutFindNodeInStrictMode[componentName] = true;\n var previousFiber = current;\n\n try {\n setCurrentFiber(hostFiber);\n\n if (fiber.mode & StrictMode) {\n error('%s is deprecated in StrictMode. ' + '%s was passed an instance of %s which is inside StrictMode. ' + 'Instead, add a ref directly to the element you want to reference. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-find-node', methodName, methodName, componentName);\n } else {\n error('%s is deprecated in StrictMode. ' + '%s was passed an instance of %s which renders StrictMode children. ' + 'Instead, add a ref directly to the element you want to reference. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-find-node', methodName, methodName, componentName);\n }\n } finally {\n // Ideally this should reset to previous but this shouldn't be called in\n // render and there's another warning for that anyway.\n if (previousFiber) {\n setCurrentFiber(previousFiber);\n } else {\n resetCurrentFiber();\n }\n }\n }\n }\n\n return hostFiber.stateNode;\n }\n}\n\nfunction createContainer(containerInfo, tag, hydrate, hydrationCallbacks) {\n return createFiberRoot(containerInfo, tag, hydrate);\n}\nfunction updateContainer(element, container, parentComponent, callback) {\n {\n onScheduleRoot(container, element);\n }\n\n var current$1 = container.current;\n var eventTime = requestEventTime();\n\n {\n // $FlowExpectedError - jest isn't a global, and isn't recognized outside of tests\n if ('undefined' !== typeof jest) {\n warnIfUnmockedScheduler(current$1);\n warnIfNotScopedWithMatchingAct(current$1);\n }\n }\n\n var lane = requestUpdateLane(current$1);\n\n var context = getContextForSubtree(parentComponent);\n\n if (container.context === null) {\n container.context = context;\n } else {\n container.pendingContext = context;\n }\n\n {\n if (isRendering && current !== null && !didWarnAboutNestedUpdates) {\n didWarnAboutNestedUpdates = true;\n\n error('Render methods should be a pure function of props and state; ' + 'triggering nested component updates from render is not allowed. ' + 'If necessary, trigger nested updates in componentDidUpdate.\\n\\n' + 'Check the render method of %s.', getComponentName(current.type) || 'Unknown');\n }\n }\n\n var update = createUpdate(eventTime, lane); // Caution: React DevTools currently depends on this property\n // being called \"element\".\n\n update.payload = {\n element: element\n };\n callback = callback === undefined ? null : callback;\n\n if (callback !== null) {\n {\n if (typeof callback !== 'function') {\n error('render(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callback);\n }\n }\n\n update.callback = callback;\n }\n\n enqueueUpdate(current$1, update);\n scheduleUpdateOnFiber(current$1, lane, eventTime);\n return lane;\n}\nfunction getPublicRootInstance(container) {\n var containerFiber = container.current;\n\n if (!containerFiber.child) {\n return null;\n }\n\n switch (containerFiber.child.tag) {\n case HostComponent:\n return getPublicInstance(containerFiber.child.stateNode);\n\n default:\n return containerFiber.child.stateNode;\n }\n}\n\nfunction markRetryLaneImpl(fiber, retryLane) {\n var suspenseState = fiber.memoizedState;\n\n if (suspenseState !== null && suspenseState.dehydrated !== null) {\n suspenseState.retryLane = higherPriorityLane(suspenseState.retryLane, retryLane);\n }\n} // Increases the priority of thennables when they resolve within this boundary.\n\n\nfunction markRetryLaneIfNotHydrated(fiber, retryLane) {\n markRetryLaneImpl(fiber, retryLane);\n var alternate = fiber.alternate;\n\n if (alternate) {\n markRetryLaneImpl(alternate, retryLane);\n }\n}\n\nfunction attemptUserBlockingHydration$1(fiber) {\n if (fiber.tag !== SuspenseComponent) {\n // We ignore HostRoots here because we can't increase\n // their priority and they should not suspend on I/O,\n // since you have to wrap anything that might suspend in\n // Suspense.\n return;\n }\n\n var eventTime = requestEventTime();\n var lane = InputDiscreteHydrationLane;\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n markRetryLaneIfNotHydrated(fiber, lane);\n}\nfunction attemptContinuousHydration$1(fiber) {\n if (fiber.tag !== SuspenseComponent) {\n // We ignore HostRoots here because we can't increase\n // their priority and they should not suspend on I/O,\n // since you have to wrap anything that might suspend in\n // Suspense.\n return;\n }\n\n var eventTime = requestEventTime();\n var lane = SelectiveHydrationLane;\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n markRetryLaneIfNotHydrated(fiber, lane);\n}\nfunction attemptHydrationAtCurrentPriority$1(fiber) {\n if (fiber.tag !== SuspenseComponent) {\n // We ignore HostRoots here because we can't increase\n // their priority other than synchronously flush it.\n return;\n }\n\n var eventTime = requestEventTime();\n var lane = requestUpdateLane(fiber);\n scheduleUpdateOnFiber(fiber, lane, eventTime);\n markRetryLaneIfNotHydrated(fiber, lane);\n}\nfunction runWithPriority$2(priority, fn) {\n\n try {\n setCurrentUpdateLanePriority(priority);\n return fn();\n } finally {\n }\n}\nfunction findHostInstanceWithNoPortals(fiber) {\n var hostFiber = findCurrentHostFiberWithNoPortals(fiber);\n\n if (hostFiber === null) {\n return null;\n }\n\n if (hostFiber.tag === FundamentalComponent) {\n return hostFiber.stateNode.instance;\n }\n\n return hostFiber.stateNode;\n}\n\nvar shouldSuspendImpl = function (fiber) {\n return false;\n};\n\nfunction shouldSuspend(fiber) {\n return shouldSuspendImpl(fiber);\n}\nvar overrideHookState = null;\nvar overrideHookStateDeletePath = null;\nvar overrideHookStateRenamePath = null;\nvar overrideProps = null;\nvar overridePropsDeletePath = null;\nvar overridePropsRenamePath = null;\nvar scheduleUpdate = null;\nvar setSuspenseHandler = null;\n\n{\n var copyWithDeleteImpl = function (obj, path, index) {\n var key = path[index];\n var updated = Array.isArray(obj) ? obj.slice() : _assign({}, obj);\n\n if (index + 1 === path.length) {\n if (Array.isArray(updated)) {\n updated.splice(key, 1);\n } else {\n delete updated[key];\n }\n\n return updated;\n } // $FlowFixMe number or string is fine here\n\n\n updated[key] = copyWithDeleteImpl(obj[key], path, index + 1);\n return updated;\n };\n\n var copyWithDelete = function (obj, path) {\n return copyWithDeleteImpl(obj, path, 0);\n };\n\n var copyWithRenameImpl = function (obj, oldPath, newPath, index) {\n var oldKey = oldPath[index];\n var updated = Array.isArray(obj) ? obj.slice() : _assign({}, obj);\n\n if (index + 1 === oldPath.length) {\n var newKey = newPath[index]; // $FlowFixMe number or string is fine here\n\n updated[newKey] = updated[oldKey];\n\n if (Array.isArray(updated)) {\n updated.splice(oldKey, 1);\n } else {\n delete updated[oldKey];\n }\n } else {\n // $FlowFixMe number or string is fine here\n updated[oldKey] = copyWithRenameImpl( // $FlowFixMe number or string is fine here\n obj[oldKey], oldPath, newPath, index + 1);\n }\n\n return updated;\n };\n\n var copyWithRename = function (obj, oldPath, newPath) {\n if (oldPath.length !== newPath.length) {\n warn('copyWithRename() expects paths of the same length');\n\n return;\n } else {\n for (var i = 0; i < newPath.length - 1; i++) {\n if (oldPath[i] !== newPath[i]) {\n warn('copyWithRename() expects paths to be the same except for the deepest key');\n\n return;\n }\n }\n }\n\n return copyWithRenameImpl(obj, oldPath, newPath, 0);\n };\n\n var copyWithSetImpl = function (obj, path, index, value) {\n if (index >= path.length) {\n return value;\n }\n\n var key = path[index];\n var updated = Array.isArray(obj) ? obj.slice() : _assign({}, obj); // $FlowFixMe number or string is fine here\n\n updated[key] = copyWithSetImpl(obj[key], path, index + 1, value);\n return updated;\n };\n\n var copyWithSet = function (obj, path, value) {\n return copyWithSetImpl(obj, path, 0, value);\n };\n\n var findHook = function (fiber, id) {\n // For now, the \"id\" of stateful hooks is just the stateful hook index.\n // This may change in the future with e.g. nested hooks.\n var currentHook = fiber.memoizedState;\n\n while (currentHook !== null && id > 0) {\n currentHook = currentHook.next;\n id--;\n }\n\n return currentHook;\n }; // Support DevTools editable values for useState and useReducer.\n\n\n overrideHookState = function (fiber, id, path, value) {\n var hook = findHook(fiber, id);\n\n if (hook !== null) {\n var newState = copyWithSet(hook.memoizedState, path, value);\n hook.memoizedState = newState;\n hook.baseState = newState; // We aren't actually adding an update to the queue,\n // because there is no update we can add for useReducer hooks that won't trigger an error.\n // (There's no appropriate action type for DevTools overrides.)\n // As a result though, React will see the scheduled update as a noop and bailout.\n // Shallow cloning props works as a workaround for now to bypass the bailout check.\n\n fiber.memoizedProps = _assign({}, fiber.memoizedProps);\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n }\n };\n\n overrideHookStateDeletePath = function (fiber, id, path) {\n var hook = findHook(fiber, id);\n\n if (hook !== null) {\n var newState = copyWithDelete(hook.memoizedState, path);\n hook.memoizedState = newState;\n hook.baseState = newState; // We aren't actually adding an update to the queue,\n // because there is no update we can add for useReducer hooks that won't trigger an error.\n // (There's no appropriate action type for DevTools overrides.)\n // As a result though, React will see the scheduled update as a noop and bailout.\n // Shallow cloning props works as a workaround for now to bypass the bailout check.\n\n fiber.memoizedProps = _assign({}, fiber.memoizedProps);\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n }\n };\n\n overrideHookStateRenamePath = function (fiber, id, oldPath, newPath) {\n var hook = findHook(fiber, id);\n\n if (hook !== null) {\n var newState = copyWithRename(hook.memoizedState, oldPath, newPath);\n hook.memoizedState = newState;\n hook.baseState = newState; // We aren't actually adding an update to the queue,\n // because there is no update we can add for useReducer hooks that won't trigger an error.\n // (There's no appropriate action type for DevTools overrides.)\n // As a result though, React will see the scheduled update as a noop and bailout.\n // Shallow cloning props works as a workaround for now to bypass the bailout check.\n\n fiber.memoizedProps = _assign({}, fiber.memoizedProps);\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n }\n }; // Support DevTools props for function components, forwardRef, memo, host components, etc.\n\n\n overrideProps = function (fiber, path, value) {\n fiber.pendingProps = copyWithSet(fiber.memoizedProps, path, value);\n\n if (fiber.alternate) {\n fiber.alternate.pendingProps = fiber.pendingProps;\n }\n\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n };\n\n overridePropsDeletePath = function (fiber, path) {\n fiber.pendingProps = copyWithDelete(fiber.memoizedProps, path);\n\n if (fiber.alternate) {\n fiber.alternate.pendingProps = fiber.pendingProps;\n }\n\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n };\n\n overridePropsRenamePath = function (fiber, oldPath, newPath) {\n fiber.pendingProps = copyWithRename(fiber.memoizedProps, oldPath, newPath);\n\n if (fiber.alternate) {\n fiber.alternate.pendingProps = fiber.pendingProps;\n }\n\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n };\n\n scheduleUpdate = function (fiber) {\n scheduleUpdateOnFiber(fiber, SyncLane, NoTimestamp);\n };\n\n setSuspenseHandler = function (newShouldSuspendImpl) {\n shouldSuspendImpl = newShouldSuspendImpl;\n };\n}\n\nfunction findHostInstanceByFiber(fiber) {\n var hostFiber = findCurrentHostFiber(fiber);\n\n if (hostFiber === null) {\n return null;\n }\n\n return hostFiber.stateNode;\n}\n\nfunction emptyFindFiberByHostInstance(instance) {\n return null;\n}\n\nfunction getCurrentFiberForDevTools() {\n return current;\n}\n\nfunction injectIntoDevTools(devToolsConfig) {\n var findFiberByHostInstance = devToolsConfig.findFiberByHostInstance;\n var ReactCurrentDispatcher = ReactSharedInternals.ReactCurrentDispatcher;\n return injectInternals({\n bundleType: devToolsConfig.bundleType,\n version: devToolsConfig.version,\n rendererPackageName: devToolsConfig.rendererPackageName,\n rendererConfig: devToolsConfig.rendererConfig,\n overrideHookState: overrideHookState,\n overrideHookStateDeletePath: overrideHookStateDeletePath,\n overrideHookStateRenamePath: overrideHookStateRenamePath,\n overrideProps: overrideProps,\n overridePropsDeletePath: overridePropsDeletePath,\n overridePropsRenamePath: overridePropsRenamePath,\n setSuspenseHandler: setSuspenseHandler,\n scheduleUpdate: scheduleUpdate,\n currentDispatcherRef: ReactCurrentDispatcher,\n findHostInstanceByFiber: findHostInstanceByFiber,\n findFiberByHostInstance: findFiberByHostInstance || emptyFindFiberByHostInstance,\n // React Refresh\n findHostInstancesForRefresh: findHostInstancesForRefresh ,\n scheduleRefresh: scheduleRefresh ,\n scheduleRoot: scheduleRoot ,\n setRefreshHandler: setRefreshHandler ,\n // Enables DevTools to append owner stacks to error messages in DEV mode.\n getCurrentFiber: getCurrentFiberForDevTools \n });\n}\n\nfunction ReactDOMRoot(container, options) {\n this._internalRoot = createRootImpl(container, ConcurrentRoot, options);\n}\n\nfunction ReactDOMBlockingRoot(container, tag, options) {\n this._internalRoot = createRootImpl(container, tag, options);\n}\n\nReactDOMRoot.prototype.render = ReactDOMBlockingRoot.prototype.render = function (children) {\n var root = this._internalRoot;\n\n {\n if (typeof arguments[1] === 'function') {\n error('render(...): does not support the second callback argument. ' + 'To execute a side effect after rendering, declare it in a component body with useEffect().');\n }\n\n var container = root.containerInfo;\n\n if (container.nodeType !== COMMENT_NODE) {\n var hostInstance = findHostInstanceWithNoPortals(root.current);\n\n if (hostInstance) {\n if (hostInstance.parentNode !== container) {\n error('render(...): It looks like the React-rendered content of the ' + 'root container was removed without using React. This is not ' + 'supported and will cause errors. Instead, call ' + \"root.unmount() to empty a root's container.\");\n }\n }\n }\n }\n\n updateContainer(children, root, null, null);\n};\n\nReactDOMRoot.prototype.unmount = ReactDOMBlockingRoot.prototype.unmount = function () {\n {\n if (typeof arguments[0] === 'function') {\n error('unmount(...): does not support a callback argument. ' + 'To execute a side effect after rendering, declare it in a component body with useEffect().');\n }\n }\n\n var root = this._internalRoot;\n var container = root.containerInfo;\n updateContainer(null, root, null, function () {\n unmarkContainerAsRoot(container);\n });\n};\n\nfunction createRootImpl(container, tag, options) {\n // Tag is either LegacyRoot or Concurrent Root\n var hydrate = options != null && options.hydrate === true;\n var hydrationCallbacks = options != null && options.hydrationOptions || null;\n var mutableSources = options != null && options.hydrationOptions != null && options.hydrationOptions.mutableSources || null;\n var root = createContainer(container, tag, hydrate);\n markContainerAsRoot(root.current, container);\n var containerNodeType = container.nodeType;\n\n {\n var rootContainerElement = container.nodeType === COMMENT_NODE ? container.parentNode : container;\n listenToAllSupportedEvents(rootContainerElement);\n }\n\n if (mutableSources) {\n for (var i = 0; i < mutableSources.length; i++) {\n var mutableSource = mutableSources[i];\n registerMutableSourceForHydration(root, mutableSource);\n }\n }\n\n return root;\n}\nfunction createLegacyRoot(container, options) {\n return new ReactDOMBlockingRoot(container, LegacyRoot, options);\n}\nfunction isValidContainer(node) {\n return !!(node && (node.nodeType === ELEMENT_NODE || node.nodeType === DOCUMENT_NODE || node.nodeType === DOCUMENT_FRAGMENT_NODE || node.nodeType === COMMENT_NODE && node.nodeValue === ' react-mount-point-unstable '));\n}\n\nvar ReactCurrentOwner$3 = ReactSharedInternals.ReactCurrentOwner;\nvar topLevelUpdateWarnings;\nvar warnedAboutHydrateAPI = false;\n\n{\n topLevelUpdateWarnings = function (container) {\n if (container._reactRootContainer && container.nodeType !== COMMENT_NODE) {\n var hostInstance = findHostInstanceWithNoPortals(container._reactRootContainer._internalRoot.current);\n\n if (hostInstance) {\n if (hostInstance.parentNode !== container) {\n error('render(...): It looks like the React-rendered content of this ' + 'container was removed without using React. This is not ' + 'supported and will cause errors. Instead, call ' + 'ReactDOM.unmountComponentAtNode to empty a container.');\n }\n }\n }\n\n var isRootRenderedBySomeReact = !!container._reactRootContainer;\n var rootEl = getReactRootElementInContainer(container);\n var hasNonRootReactChild = !!(rootEl && getInstanceFromNode(rootEl));\n\n if (hasNonRootReactChild && !isRootRenderedBySomeReact) {\n error('render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.');\n }\n\n if (container.nodeType === ELEMENT_NODE && container.tagName && container.tagName.toUpperCase() === 'BODY') {\n error('render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.');\n }\n };\n}\n\nfunction getReactRootElementInContainer(container) {\n if (!container) {\n return null;\n }\n\n if (container.nodeType === DOCUMENT_NODE) {\n return container.documentElement;\n } else {\n return container.firstChild;\n }\n}\n\nfunction shouldHydrateDueToLegacyHeuristic(container) {\n var rootElement = getReactRootElementInContainer(container);\n return !!(rootElement && rootElement.nodeType === ELEMENT_NODE && rootElement.hasAttribute(ROOT_ATTRIBUTE_NAME));\n}\n\nfunction legacyCreateRootFromDOMContainer(container, forceHydrate) {\n var shouldHydrate = forceHydrate || shouldHydrateDueToLegacyHeuristic(container); // First clear any existing content.\n\n if (!shouldHydrate) {\n var warned = false;\n var rootSibling;\n\n while (rootSibling = container.lastChild) {\n {\n if (!warned && rootSibling.nodeType === ELEMENT_NODE && rootSibling.hasAttribute(ROOT_ATTRIBUTE_NAME)) {\n warned = true;\n\n error('render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.');\n }\n }\n\n container.removeChild(rootSibling);\n }\n }\n\n {\n if (shouldHydrate && !forceHydrate && !warnedAboutHydrateAPI) {\n warnedAboutHydrateAPI = true;\n\n warn('render(): Calling ReactDOM.render() to hydrate server-rendered markup ' + 'will stop working in React v18. Replace the ReactDOM.render() call ' + 'with ReactDOM.hydrate() if you want React to attach to the server HTML.');\n }\n }\n\n return createLegacyRoot(container, shouldHydrate ? {\n hydrate: true\n } : undefined);\n}\n\nfunction warnOnInvalidCallback$1(callback, callerName) {\n {\n if (callback !== null && typeof callback !== 'function') {\n error('%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback);\n }\n }\n}\n\nfunction legacyRenderSubtreeIntoContainer(parentComponent, children, container, forceHydrate, callback) {\n {\n topLevelUpdateWarnings(container);\n warnOnInvalidCallback$1(callback === undefined ? null : callback, 'render');\n } // TODO: Without `any` type, Flow says \"Property cannot be accessed on any\n // member of intersection type.\" Whyyyyyy.\n\n\n var root = container._reactRootContainer;\n var fiberRoot;\n\n if (!root) {\n // Initial mount\n root = container._reactRootContainer = legacyCreateRootFromDOMContainer(container, forceHydrate);\n fiberRoot = root._internalRoot;\n\n if (typeof callback === 'function') {\n var originalCallback = callback;\n\n callback = function () {\n var instance = getPublicRootInstance(fiberRoot);\n originalCallback.call(instance);\n };\n } // Initial mount should not be batched.\n\n\n unbatchedUpdates(function () {\n updateContainer(children, fiberRoot, parentComponent, callback);\n });\n } else {\n fiberRoot = root._internalRoot;\n\n if (typeof callback === 'function') {\n var _originalCallback = callback;\n\n callback = function () {\n var instance = getPublicRootInstance(fiberRoot);\n\n _originalCallback.call(instance);\n };\n } // Update\n\n\n updateContainer(children, fiberRoot, parentComponent, callback);\n }\n\n return getPublicRootInstance(fiberRoot);\n}\n\nfunction findDOMNode(componentOrElement) {\n {\n var owner = ReactCurrentOwner$3.current;\n\n if (owner !== null && owner.stateNode !== null) {\n var warnedAboutRefsInRender = owner.stateNode._warnedAboutRefsInRender;\n\n if (!warnedAboutRefsInRender) {\n error('%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(owner.type) || 'A component');\n }\n\n owner.stateNode._warnedAboutRefsInRender = true;\n }\n }\n\n if (componentOrElement == null) {\n return null;\n }\n\n if (componentOrElement.nodeType === ELEMENT_NODE) {\n return componentOrElement;\n }\n\n {\n return findHostInstanceWithWarning(componentOrElement, 'findDOMNode');\n }\n}\nfunction hydrate(element, container, callback) {\n if (!isValidContainer(container)) {\n {\n throw Error( \"Target container is not a DOM element.\" );\n }\n }\n\n {\n var isModernRoot = isContainerMarkedAsRoot(container) && container._reactRootContainer === undefined;\n\n if (isModernRoot) {\n error('You are calling ReactDOM.hydrate() on a container that was previously ' + 'passed to ReactDOM.createRoot(). This is not supported. ' + 'Did you mean to call createRoot(container, {hydrate: true}).render(element)?');\n }\n } // TODO: throw or warn if we couldn't hydrate?\n\n\n return legacyRenderSubtreeIntoContainer(null, element, container, true, callback);\n}\nfunction render(element, container, callback) {\n if (!isValidContainer(container)) {\n {\n throw Error( \"Target container is not a DOM element.\" );\n }\n }\n\n {\n var isModernRoot = isContainerMarkedAsRoot(container) && container._reactRootContainer === undefined;\n\n if (isModernRoot) {\n error('You are calling ReactDOM.render() on a container that was previously ' + 'passed to ReactDOM.createRoot(). This is not supported. ' + 'Did you mean to call root.render(element)?');\n }\n }\n\n return legacyRenderSubtreeIntoContainer(null, element, container, false, callback);\n}\nfunction unstable_renderSubtreeIntoContainer(parentComponent, element, containerNode, callback) {\n if (!isValidContainer(containerNode)) {\n {\n throw Error( \"Target container is not a DOM element.\" );\n }\n }\n\n if (!(parentComponent != null && has(parentComponent))) {\n {\n throw Error( \"parentComponent must be a valid React Component\" );\n }\n }\n\n return legacyRenderSubtreeIntoContainer(parentComponent, element, containerNode, false, callback);\n}\nfunction unmountComponentAtNode(container) {\n if (!isValidContainer(container)) {\n {\n throw Error( \"unmountComponentAtNode(...): Target container is not a DOM element.\" );\n }\n }\n\n {\n var isModernRoot = isContainerMarkedAsRoot(container) && container._reactRootContainer === undefined;\n\n if (isModernRoot) {\n error('You are calling ReactDOM.unmountComponentAtNode() on a container that was previously ' + 'passed to ReactDOM.createRoot(). This is not supported. Did you mean to call root.unmount()?');\n }\n }\n\n if (container._reactRootContainer) {\n {\n var rootEl = getReactRootElementInContainer(container);\n var renderedByDifferentReact = rootEl && !getInstanceFromNode(rootEl);\n\n if (renderedByDifferentReact) {\n error(\"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by another copy of React.');\n }\n } // Unmount should not be batched.\n\n\n unbatchedUpdates(function () {\n legacyRenderSubtreeIntoContainer(null, null, container, false, function () {\n // $FlowFixMe This should probably use `delete container._reactRootContainer`\n container._reactRootContainer = null;\n unmarkContainerAsRoot(container);\n });\n }); // If you call unmountComponentAtNode twice in quick succession, you'll\n // get `true` twice. That's probably fine?\n\n return true;\n } else {\n {\n var _rootEl = getReactRootElementInContainer(container);\n\n var hasNonRootReactChild = !!(_rootEl && getInstanceFromNode(_rootEl)); // Check if the container itself is a React root node.\n\n var isContainerReactRoot = container.nodeType === ELEMENT_NODE && isValidContainer(container.parentNode) && !!container.parentNode._reactRootContainer;\n\n if (hasNonRootReactChild) {\n error(\"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.');\n }\n }\n\n return false;\n }\n}\n\nsetAttemptUserBlockingHydration(attemptUserBlockingHydration$1);\nsetAttemptContinuousHydration(attemptContinuousHydration$1);\nsetAttemptHydrationAtCurrentPriority(attemptHydrationAtCurrentPriority$1);\nsetAttemptHydrationAtPriority(runWithPriority$2);\nvar didWarnAboutUnstableCreatePortal = false;\n\n{\n if (typeof Map !== 'function' || // $FlowIssue Flow incorrectly thinks Map has no prototype\n Map.prototype == null || typeof Map.prototype.forEach !== 'function' || typeof Set !== 'function' || // $FlowIssue Flow incorrectly thinks Set has no prototype\n Set.prototype == null || typeof Set.prototype.clear !== 'function' || typeof Set.prototype.forEach !== 'function') {\n error('React depends on Map and Set built-in types. Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills');\n }\n}\n\nsetRestoreImplementation(restoreControlledState$3);\nsetBatchingImplementation(batchedUpdates$1, discreteUpdates$1, flushDiscreteUpdates, batchedEventUpdates$1);\n\nfunction createPortal$1(children, container) {\n var key = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;\n\n if (!isValidContainer(container)) {\n {\n throw Error( \"Target container is not a DOM element.\" );\n }\n } // TODO: pass ReactDOM portal implementation as third argument\n // $FlowFixMe The Flow type is opaque but there's no way to actually create it.\n\n\n return createPortal(children, container, null, key);\n}\n\nfunction renderSubtreeIntoContainer(parentComponent, element, containerNode, callback) {\n\n return unstable_renderSubtreeIntoContainer(parentComponent, element, containerNode, callback);\n}\n\nfunction unstable_createPortal(children, container) {\n var key = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;\n\n {\n if (!didWarnAboutUnstableCreatePortal) {\n didWarnAboutUnstableCreatePortal = true;\n\n warn('The ReactDOM.unstable_createPortal() alias has been deprecated, ' + 'and will be removed in React 18+. Update your code to use ' + 'ReactDOM.createPortal() instead. It has the exact same API, ' + 'but without the \"unstable_\" prefix.');\n }\n }\n\n return createPortal$1(children, container, key);\n}\n\nvar Internals = {\n // Keep in sync with ReactTestUtils.js, and ReactTestUtilsAct.js.\n // This is an array for better minification.\n Events: [getInstanceFromNode, getNodeFromInstance, getFiberCurrentPropsFromNode, enqueueStateRestore, restoreStateIfNeeded, flushPassiveEffects, // TODO: This is related to `act`, not events. Move to separate key?\n IsThisRendererActing]\n};\nvar foundDevTools = injectIntoDevTools({\n findFiberByHostInstance: getClosestInstanceFromNode,\n bundleType: 1 ,\n version: ReactVersion,\n rendererPackageName: 'react-dom'\n});\n\n{\n if (!foundDevTools && canUseDOM && window.top === window.self) {\n // If we're in Chrome or Firefox, provide a download link if not installed.\n if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n var protocol = window.location.protocol; // Don't warn in exotic cases like chrome-extension://.\n\n if (/^(https?|file):$/.test(protocol)) {\n // eslint-disable-next-line react-internal/no-production-logging\n console.info('%cDownload the React DevTools ' + 'for a better development experience: ' + 'https://reactjs.org/link/react-devtools' + (protocol === 'file:' ? '\\nYou might need to use a local HTTP server (instead of file://): ' + 'https://reactjs.org/link/react-devtools-faq' : ''), 'font-weight:bold');\n }\n }\n }\n}\n\nexports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = Internals;\nexports.createPortal = createPortal$1;\nexports.findDOMNode = findDOMNode;\nexports.flushSync = flushSync;\nexports.hydrate = hydrate;\nexports.render = render;\nexports.unmountComponentAtNode = unmountComponentAtNode;\nexports.unstable_batchedUpdates = batchedUpdates$1;\nexports.unstable_createPortal = unstable_createPortal;\nexports.unstable_renderSubtreeIntoContainer = renderSubtreeIntoContainer;\nexports.version = ReactVersion;\n })();\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-dom/cjs/react-dom.development.js?"); /***/ }), /***/ "./node_modules/react-dom/index.js": /*!*****************************************!*\ !*** ./node_modules/react-dom/index.js ***! \*****************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { "use strict"; eval("\n\nfunction checkDCE() {\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' ||\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function'\n ) {\n return;\n }\n if (true) {\n // This branch is unreachable because this function is only called\n // in production, but the condition is true only in development.\n // Therefore if the branch is still here, dead code elimination wasn't\n // properly applied.\n // Don't change the message. React DevTools relies on it. Also make sure\n // this message doesn't occur elsewhere in this function, or it will cause\n // a false positive.\n throw new Error('^_^');\n }\n try {\n // Verify that the code above has been dead code eliminated (DCE'd).\n __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n } catch (err) {\n // DevTools shouldn't crash React, no matter what.\n // We should still report in case we break this code.\n console.error(err);\n }\n}\n\nif (false) {} else {\n module.exports = __webpack_require__(/*! ./cjs/react-dom.development.js */ \"./node_modules/react-dom/cjs/react-dom.development.js\");\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-dom/index.js?"); /***/ }), /***/ "./node_modules/react-is/cjs/react-is.development.js": /*!***********************************************************!*\ !*** ./node_modules/react-is/cjs/react-is.development.js ***! \***********************************************************/ /***/ ((__unused_webpack_module, exports) => { "use strict"; eval("/** @license React v17.0.2\n * react-is.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n\n\nif (true) {\n (function() {\n'use strict';\n\n// ATTENTION\n// When adding new symbols to this file,\n// Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols'\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE = 0xeac7;\nvar REACT_PORTAL_TYPE = 0xeaca;\nvar REACT_FRAGMENT_TYPE = 0xeacb;\nvar REACT_STRICT_MODE_TYPE = 0xeacc;\nvar REACT_PROFILER_TYPE = 0xead2;\nvar REACT_PROVIDER_TYPE = 0xeacd;\nvar REACT_CONTEXT_TYPE = 0xeace;\nvar REACT_FORWARD_REF_TYPE = 0xead0;\nvar REACT_SUSPENSE_TYPE = 0xead1;\nvar REACT_SUSPENSE_LIST_TYPE = 0xead8;\nvar REACT_MEMO_TYPE = 0xead3;\nvar REACT_LAZY_TYPE = 0xead4;\nvar REACT_BLOCK_TYPE = 0xead9;\nvar REACT_SERVER_BLOCK_TYPE = 0xeada;\nvar REACT_FUNDAMENTAL_TYPE = 0xead5;\nvar REACT_SCOPE_TYPE = 0xead7;\nvar REACT_OPAQUE_ID_TYPE = 0xeae0;\nvar REACT_DEBUG_TRACING_MODE_TYPE = 0xeae1;\nvar REACT_OFFSCREEN_TYPE = 0xeae2;\nvar REACT_LEGACY_HIDDEN_TYPE = 0xeae3;\n\nif (typeof Symbol === 'function' && Symbol.for) {\n var symbolFor = Symbol.for;\n REACT_ELEMENT_TYPE = symbolFor('react.element');\n REACT_PORTAL_TYPE = symbolFor('react.portal');\n REACT_FRAGMENT_TYPE = symbolFor('react.fragment');\n REACT_STRICT_MODE_TYPE = symbolFor('react.strict_mode');\n REACT_PROFILER_TYPE = symbolFor('react.profiler');\n REACT_PROVIDER_TYPE = symbolFor('react.provider');\n REACT_CONTEXT_TYPE = symbolFor('react.context');\n REACT_FORWARD_REF_TYPE = symbolFor('react.forward_ref');\n REACT_SUSPENSE_TYPE = symbolFor('react.suspense');\n REACT_SUSPENSE_LIST_TYPE = symbolFor('react.suspense_list');\n REACT_MEMO_TYPE = symbolFor('react.memo');\n REACT_LAZY_TYPE = symbolFor('react.lazy');\n REACT_BLOCK_TYPE = symbolFor('react.block');\n REACT_SERVER_BLOCK_TYPE = symbolFor('react.server.block');\n REACT_FUNDAMENTAL_TYPE = symbolFor('react.fundamental');\n REACT_SCOPE_TYPE = symbolFor('react.scope');\n REACT_OPAQUE_ID_TYPE = symbolFor('react.opaque.id');\n REACT_DEBUG_TRACING_MODE_TYPE = symbolFor('react.debug_trace_mode');\n REACT_OFFSCREEN_TYPE = symbolFor('react.offscreen');\n REACT_LEGACY_HIDDEN_TYPE = symbolFor('react.legacy_hidden');\n}\n\n// Filter certain DOM attributes (e.g. src, href) if their values are empty strings.\n\nvar enableScopeAPI = false; // Experimental Create Event Handle API.\n\nfunction isValidElementType(type) {\n if (typeof type === 'string' || typeof type === 'function') {\n return true;\n } // Note: typeof might be other than 'symbol' or 'number' (e.g. if it's a polyfill).\n\n\n if (type === REACT_FRAGMENT_TYPE || type === REACT_PROFILER_TYPE || type === REACT_DEBUG_TRACING_MODE_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || type === REACT_SUSPENSE_LIST_TYPE || type === REACT_LEGACY_HIDDEN_TYPE || enableScopeAPI ) {\n return true;\n }\n\n if (typeof type === 'object' && type !== null) {\n if (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || type.$$typeof === REACT_FUNDAMENTAL_TYPE || type.$$typeof === REACT_BLOCK_TYPE || type[0] === REACT_SERVER_BLOCK_TYPE) {\n return true;\n }\n }\n\n return false;\n}\n\nfunction typeOf(object) {\n if (typeof object === 'object' && object !== null) {\n var $$typeof = object.$$typeof;\n\n switch ($$typeof) {\n case REACT_ELEMENT_TYPE:\n var type = object.type;\n\n switch (type) {\n case REACT_FRAGMENT_TYPE:\n case REACT_PROFILER_TYPE:\n case REACT_STRICT_MODE_TYPE:\n case REACT_SUSPENSE_TYPE:\n case REACT_SUSPENSE_LIST_TYPE:\n return type;\n\n default:\n var $$typeofType = type && type.$$typeof;\n\n switch ($$typeofType) {\n case REACT_CONTEXT_TYPE:\n case REACT_FORWARD_REF_TYPE:\n case REACT_LAZY_TYPE:\n case REACT_MEMO_TYPE:\n case REACT_PROVIDER_TYPE:\n return $$typeofType;\n\n default:\n return $$typeof;\n }\n\n }\n\n case REACT_PORTAL_TYPE:\n return $$typeof;\n }\n }\n\n return undefined;\n}\nvar ContextConsumer = REACT_CONTEXT_TYPE;\nvar ContextProvider = REACT_PROVIDER_TYPE;\nvar Element = REACT_ELEMENT_TYPE;\nvar ForwardRef = REACT_FORWARD_REF_TYPE;\nvar Fragment = REACT_FRAGMENT_TYPE;\nvar Lazy = REACT_LAZY_TYPE;\nvar Memo = REACT_MEMO_TYPE;\nvar Portal = REACT_PORTAL_TYPE;\nvar Profiler = REACT_PROFILER_TYPE;\nvar StrictMode = REACT_STRICT_MODE_TYPE;\nvar Suspense = REACT_SUSPENSE_TYPE;\nvar hasWarnedAboutDeprecatedIsAsyncMode = false;\nvar hasWarnedAboutDeprecatedIsConcurrentMode = false; // AsyncMode should be deprecated\n\nfunction isAsyncMode(object) {\n {\n if (!hasWarnedAboutDeprecatedIsAsyncMode) {\n hasWarnedAboutDeprecatedIsAsyncMode = true; // Using console['warn'] to evade Babel and ESLint\n\n console['warn']('The ReactIs.isAsyncMode() alias has been deprecated, ' + 'and will be removed in React 18+.');\n }\n }\n\n return false;\n}\nfunction isConcurrentMode(object) {\n {\n if (!hasWarnedAboutDeprecatedIsConcurrentMode) {\n hasWarnedAboutDeprecatedIsConcurrentMode = true; // Using console['warn'] to evade Babel and ESLint\n\n console['warn']('The ReactIs.isConcurrentMode() alias has been deprecated, ' + 'and will be removed in React 18+.');\n }\n }\n\n return false;\n}\nfunction isContextConsumer(object) {\n return typeOf(object) === REACT_CONTEXT_TYPE;\n}\nfunction isContextProvider(object) {\n return typeOf(object) === REACT_PROVIDER_TYPE;\n}\nfunction isElement(object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n}\nfunction isForwardRef(object) {\n return typeOf(object) === REACT_FORWARD_REF_TYPE;\n}\nfunction isFragment(object) {\n return typeOf(object) === REACT_FRAGMENT_TYPE;\n}\nfunction isLazy(object) {\n return typeOf(object) === REACT_LAZY_TYPE;\n}\nfunction isMemo(object) {\n return typeOf(object) === REACT_MEMO_TYPE;\n}\nfunction isPortal(object) {\n return typeOf(object) === REACT_PORTAL_TYPE;\n}\nfunction isProfiler(object) {\n return typeOf(object) === REACT_PROFILER_TYPE;\n}\nfunction isStrictMode(object) {\n return typeOf(object) === REACT_STRICT_MODE_TYPE;\n}\nfunction isSuspense(object) {\n return typeOf(object) === REACT_SUSPENSE_TYPE;\n}\n\nexports.ContextConsumer = ContextConsumer;\nexports.ContextProvider = ContextProvider;\nexports.Element = Element;\nexports.ForwardRef = ForwardRef;\nexports.Fragment = Fragment;\nexports.Lazy = Lazy;\nexports.Memo = Memo;\nexports.Portal = Portal;\nexports.Profiler = Profiler;\nexports.StrictMode = StrictMode;\nexports.Suspense = Suspense;\nexports.isAsyncMode = isAsyncMode;\nexports.isConcurrentMode = isConcurrentMode;\nexports.isContextConsumer = isContextConsumer;\nexports.isContextProvider = isContextProvider;\nexports.isElement = isElement;\nexports.isForwardRef = isForwardRef;\nexports.isFragment = isFragment;\nexports.isLazy = isLazy;\nexports.isMemo = isMemo;\nexports.isPortal = isPortal;\nexports.isProfiler = isProfiler;\nexports.isStrictMode = isStrictMode;\nexports.isSuspense = isSuspense;\nexports.isValidElementType = isValidElementType;\nexports.typeOf = typeOf;\n })();\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-is/cjs/react-is.development.js?"); /***/ }), /***/ "./node_modules/react-is/index.js": /*!****************************************!*\ !*** ./node_modules/react-is/index.js ***! \****************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { "use strict"; eval("\n\nif (false) {} else {\n module.exports = __webpack_require__(/*! ./cjs/react-is.development.js */ \"./node_modules/react-is/cjs/react-is.development.js\");\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-is/index.js?"); /***/ }), /***/ "./node_modules/react-property/lib/index.js": /*!**************************************************!*\ !*** ./node_modules/react-property/lib/index.js ***! \**************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; eval("\n\nObject.defineProperty(exports, \"__esModule\", ({ value: true }));\n\nfunction _slicedToArray(arr, i) {\n return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest();\n}\n\nfunction _arrayWithHoles(arr) {\n if (Array.isArray(arr)) return arr;\n}\n\nfunction _iterableToArrayLimit(arr, i) {\n var _i = arr == null ? null : typeof Symbol !== \"undefined\" && arr[Symbol.iterator] || arr[\"@@iterator\"];\n\n if (_i == null) return;\n var _arr = [];\n var _n = true;\n var _d = false;\n\n var _s, _e;\n\n try {\n for (_i = _i.call(arr); !(_n = (_s = _i.next()).done); _n = true) {\n _arr.push(_s.value);\n\n if (i && _arr.length === i) break;\n }\n } catch (err) {\n _d = true;\n _e = err;\n } finally {\n try {\n if (!_n && _i[\"return\"] != null) _i[\"return\"]();\n } finally {\n if (_d) throw _e;\n }\n }\n\n return _arr;\n}\n\nfunction _unsupportedIterableToArray(o, minLen) {\n if (!o) return;\n if (typeof o === \"string\") return _arrayLikeToArray(o, minLen);\n var n = Object.prototype.toString.call(o).slice(8, -1);\n if (n === \"Object\" && o.constructor) n = o.constructor.name;\n if (n === \"Map\" || n === \"Set\") return Array.from(o);\n if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);\n}\n\nfunction _arrayLikeToArray(arr, len) {\n if (len == null || len > arr.length) len = arr.length;\n\n for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];\n\n return arr2;\n}\n\nfunction _nonIterableRest() {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}\n\n// A reserved attribute.\n// It is handled by React separately and shouldn't be written to the DOM.\nvar RESERVED = 0; // A simple string attribute.\n// Attributes that aren't in the filter are presumed to have this type.\n\nvar STRING = 1; // A string attribute that accepts booleans in React. In HTML, these are called\n// \"enumerated\" attributes with \"true\" and \"false\" as possible values.\n// When true, it should be set to a \"true\" string.\n// When false, it should be set to a \"false\" string.\n\nvar BOOLEANISH_STRING = 2; // A real boolean attribute.\n// When true, it should be present (set either to an empty string or its name).\n// When false, it should be omitted.\n\nvar BOOLEAN = 3; // An attribute that can be used as a flag as well as with a value.\n// When true, it should be present (set either to an empty string or its name).\n// When false, it should be omitted.\n// For any other value, should be present with that value.\n\nvar OVERLOADED_BOOLEAN = 4; // An attribute that must be numeric or parse as a numeric.\n// When falsy, it should be removed.\n\nvar NUMERIC = 5; // An attribute that must be positive numeric or parse as a positive numeric.\n// When falsy, it should be removed.\n\nvar POSITIVE_NUMERIC = 6;\nfunction getPropertyInfo(name) {\n return properties.hasOwnProperty(name) ? properties[name] : null;\n}\n\nfunction PropertyInfoRecord(name, type, mustUseProperty, attributeName, attributeNamespace, sanitizeURL, removeEmptyString) {\n this.acceptsBooleans = type === BOOLEANISH_STRING || type === BOOLEAN || type === OVERLOADED_BOOLEAN;\n this.attributeName = attributeName;\n this.attributeNamespace = attributeNamespace;\n this.mustUseProperty = mustUseProperty;\n this.propertyName = name;\n this.type = type;\n this.sanitizeURL = sanitizeURL;\n this.removeEmptyString = removeEmptyString;\n} // When adding attributes to this list, be sure to also add them to\n// the `possibleStandardNames` module to ensure casing and incorrect\n// name warnings.\n\n\nvar properties = {}; // These props are reserved by React. They shouldn't be written to the DOM.\n\nvar reservedProps = ['children', 'dangerouslySetInnerHTML', // TODO: This prevents the assignment of defaultValue to regular\n// elements (not just inputs). Now that ReactDOMInput assigns to the\n// defaultValue property -- do we need this?\n'defaultValue', 'defaultChecked', 'innerHTML', 'suppressContentEditableWarning', 'suppressHydrationWarning', 'style'];\nreservedProps.forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, RESERVED, false, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // A few React string attributes have a different name.\n// This is a mapping from React prop names to the attribute names.\n\n[['acceptCharset', 'accept-charset'], ['className', 'class'], ['htmlFor', 'for'], ['httpEquiv', 'http-equiv']].forEach(function (_ref) {\n var _ref2 = _slicedToArray(_ref, 2),\n name = _ref2[0],\n attributeName = _ref2[1];\n\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are \"enumerated\" HTML attributes that accept \"true\" and \"false\".\n// In React, we let users pass `true` and `false` even though technically\n// these aren't boolean attributes (they are coerced to strings).\n\n['contentEditable', 'draggable', 'spellCheck', 'value'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty\n name.toLowerCase(), // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are \"enumerated\" SVG attributes that accept \"true\" and \"false\".\n// In React, we let users pass `true` and `false` even though technically\n// these aren't boolean attributes (they are coerced to strings).\n// Since these are SVG attributes, their attribute names are case-sensitive.\n\n['autoReverse', 'externalResourcesRequired', 'focusable', 'preserveAlpha'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are HTML boolean attributes.\n\n['allowFullScreen', 'async', // Note: there is a special case that prevents it from being written to the DOM\n// on the client side because the browsers are inconsistent. Instead we call focus().\n'autoFocus', 'autoPlay', 'controls', 'default', 'defer', 'disabled', 'disablePictureInPicture', 'disableRemotePlayback', 'formNoValidate', 'hidden', 'loop', 'noModule', 'noValidate', 'open', 'playsInline', 'readOnly', 'required', 'reversed', 'scoped', 'seamless', // Microdata\n'itemScope'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEAN, false, // mustUseProperty\n name.toLowerCase(), // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are the few React props that we set as DOM properties\n// rather than attributes. These are all booleans.\n\n['checked', // Note: `option.selected` is not updated if `select.multiple` is\n// disabled with `removeAttribute`. We have special logic for handling this.\n'multiple', 'muted', 'selected' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEAN, true, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are HTML attributes that are \"overloaded booleans\": they behave like\n// booleans, but can also accept a string value.\n\n['capture', 'download' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, OVERLOADED_BOOLEAN, false, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are HTML attributes that must be positive numbers.\n\n['cols', 'rows', 'size', 'span' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, POSITIVE_NUMERIC, false, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These are HTML attributes that must be numbers.\n\n['rowSpan', 'start'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, NUMERIC, false, // mustUseProperty\n name.toLowerCase(), // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n});\nvar CAMELIZE = /[\\-\\:]([a-z])/g;\n\nvar capitalize = function capitalize(token) {\n return token[1].toUpperCase();\n}; // This is a list of all SVG attributes that need special casing, namespacing,\n// or boolean value assignment. Regular attributes that just accept strings\n// and have the same names are omitted, just like in the HTML attribute filter.\n// Some of these attributes can be hard to find. This list was created by\n// scraping the MDN documentation.\n\n\n['accent-height', 'alignment-baseline', 'arabic-form', 'baseline-shift', 'cap-height', 'clip-path', 'clip-rule', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'dominant-baseline', 'enable-background', 'fill-opacity', 'fill-rule', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-name', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'horiz-adv-x', 'horiz-origin-x', 'image-rendering', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'overline-position', 'overline-thickness', 'paint-order', 'panose-1', 'pointer-events', 'rendering-intent', 'shape-rendering', 'stop-color', 'stop-opacity', 'strikethrough-position', 'strikethrough-thickness', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'underline-position', 'underline-thickness', 'unicode-bidi', 'unicode-range', 'units-per-em', 'v-alphabetic', 'v-hanging', 'v-ideographic', 'v-mathematical', 'vector-effect', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'word-spacing', 'writing-mode', 'xmlns:xlink', 'x-height' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (attributeName) {\n var name = attributeName.replace(CAMELIZE, capitalize);\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // String SVG attributes with the xlink namespace.\n\n['xlink:actuate', 'xlink:arcrole', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (attributeName) {\n var name = attributeName.replace(CAMELIZE, capitalize);\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, 'http://www.w3.org/1999/xlink', false, // sanitizeURL\n false);\n}); // String SVG attributes with the xml namespace.\n\n['xml:base', 'xml:lang', 'xml:space' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (attributeName) {\n var name = attributeName.replace(CAMELIZE, capitalize);\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, 'http://www.w3.org/XML/1998/namespace', false, // sanitizeURL\n false);\n}); // These attribute exists both in HTML and SVG.\n// The attribute name is case-sensitive in SVG so we can't just use\n// the React name like we do for attributes that exist only in HTML.\n\n['tabIndex', 'crossOrigin'].forEach(function (attributeName) {\n properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty\n attributeName.toLowerCase(), // attributeName\n null, // attributeNamespace\n false, // sanitizeURL\n false);\n}); // These attributes accept URLs. These must not allow javascript: URLS.\n// These will also need to accept Trusted Types object in the future.\n\nvar xlinkHref = 'xlinkHref';\nproperties[xlinkHref] = new PropertyInfoRecord('xlinkHref', STRING, false, // mustUseProperty\n'xlink:href', 'http://www.w3.org/1999/xlink', true, // sanitizeURL\nfalse);\n['src', 'href', 'action', 'formAction'].forEach(function (attributeName) {\n properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty\n attributeName.toLowerCase(), // attributeName\n null, // attributeNamespace\n true, // sanitizeURL\n true);\n});\n\nvar _require = __webpack_require__(/*! ../lib/possibleStandardNamesOptimized */ \"./node_modules/react-property/lib/possibleStandardNamesOptimized.js\"),\n CAMELCASE = _require.CAMELCASE,\n SAME = _require.SAME,\n possibleStandardNamesOptimized = _require.possibleStandardNames;\n\nvar ATTRIBUTE_NAME_START_CHAR = \":A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD\";\nvar ATTRIBUTE_NAME_CHAR = ATTRIBUTE_NAME_START_CHAR + \"\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040\";\n/**\n * Checks whether a property name is a custom attribute.\n *\n * @see {@link https://github.com/facebook/react/blob/15-stable/src/renderers/dom/shared/HTMLDOMPropertyConfig.js#L23-L25}\n *\n * @param {string}\n * @return {boolean}\n */\n\nvar isCustomAttribute = RegExp.prototype.test.bind( // eslint-disable-next-line no-misleading-character-class\nnew RegExp('^(data|aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$'));\nvar possibleStandardNames = Object.keys(possibleStandardNamesOptimized).reduce(function (accumulator, standardName) {\n var propName = possibleStandardNamesOptimized[standardName];\n\n if (propName === SAME) {\n accumulator[standardName] = standardName;\n } else if (propName === CAMELCASE) {\n accumulator[standardName.toLowerCase()] = standardName;\n } else {\n accumulator[standardName] = propName;\n }\n\n return accumulator;\n}, {});\n\nexports.BOOLEAN = BOOLEAN;\nexports.BOOLEANISH_STRING = BOOLEANISH_STRING;\nexports.NUMERIC = NUMERIC;\nexports.OVERLOADED_BOOLEAN = OVERLOADED_BOOLEAN;\nexports.POSITIVE_NUMERIC = POSITIVE_NUMERIC;\nexports.RESERVED = RESERVED;\nexports.STRING = STRING;\nexports.getPropertyInfo = getPropertyInfo;\nexports.isCustomAttribute = isCustomAttribute;\nexports.possibleStandardNames = possibleStandardNames;\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-property/lib/index.js?"); /***/ }), /***/ "./node_modules/react-property/lib/possibleStandardNamesOptimized.js": /*!***************************************************************************!*\ !*** ./node_modules/react-property/lib/possibleStandardNamesOptimized.js ***! \***************************************************************************/ /***/ ((__unused_webpack_module, exports) => { eval("// An attribute in which the DOM/SVG standard name is the same as the React prop name (e.g., 'accept').\nvar SAME = 0;\nexports.SAME = SAME;\n\n// An attribute in which the React prop name is the camelcased version of the DOM/SVG standard name (e.g., 'acceptCharset').\nvar CAMELCASE = 1;\nexports.CAMELCASE = CAMELCASE;\n\nexports.possibleStandardNames = {\n accept: 0,\n acceptCharset: 1,\n 'accept-charset': 'acceptCharset',\n accessKey: 1,\n action: 0,\n allowFullScreen: 1,\n alt: 0,\n as: 0,\n async: 0,\n autoCapitalize: 1,\n autoComplete: 1,\n autoCorrect: 1,\n autoFocus: 1,\n autoPlay: 1,\n autoSave: 1,\n capture: 0,\n cellPadding: 1,\n cellSpacing: 1,\n challenge: 0,\n charSet: 1,\n checked: 0,\n children: 0,\n cite: 0,\n class: 'className',\n classID: 1,\n className: 1,\n cols: 0,\n colSpan: 1,\n content: 0,\n contentEditable: 1,\n contextMenu: 1,\n controls: 0,\n controlsList: 1,\n coords: 0,\n crossOrigin: 1,\n dangerouslySetInnerHTML: 1,\n data: 0,\n dateTime: 1,\n default: 0,\n defaultChecked: 1,\n defaultValue: 1,\n defer: 0,\n dir: 0,\n disabled: 0,\n disablePictureInPicture: 1,\n disableRemotePlayback: 1,\n download: 0,\n draggable: 0,\n encType: 1,\n enterKeyHint: 1,\n for: 'htmlFor',\n form: 0,\n formMethod: 1,\n formAction: 1,\n formEncType: 1,\n formNoValidate: 1,\n formTarget: 1,\n frameBorder: 1,\n headers: 0,\n height: 0,\n hidden: 0,\n high: 0,\n href: 0,\n hrefLang: 1,\n htmlFor: 1,\n httpEquiv: 1,\n 'http-equiv': 'httpEquiv',\n icon: 0,\n id: 0,\n innerHTML: 1,\n inputMode: 1,\n integrity: 0,\n is: 0,\n itemID: 1,\n itemProp: 1,\n itemRef: 1,\n itemScope: 1,\n itemType: 1,\n keyParams: 1,\n keyType: 1,\n kind: 0,\n label: 0,\n lang: 0,\n list: 0,\n loop: 0,\n low: 0,\n manifest: 0,\n marginWidth: 1,\n marginHeight: 1,\n max: 0,\n maxLength: 1,\n media: 0,\n mediaGroup: 1,\n method: 0,\n min: 0,\n minLength: 1,\n multiple: 0,\n muted: 0,\n name: 0,\n noModule: 1,\n nonce: 0,\n noValidate: 1,\n open: 0,\n optimum: 0,\n pattern: 0,\n placeholder: 0,\n playsInline: 1,\n poster: 0,\n preload: 0,\n profile: 0,\n radioGroup: 1,\n readOnly: 1,\n referrerPolicy: 1,\n rel: 0,\n required: 0,\n reversed: 0,\n role: 0,\n rows: 0,\n rowSpan: 1,\n sandbox: 0,\n scope: 0,\n scoped: 0,\n scrolling: 0,\n seamless: 0,\n selected: 0,\n shape: 0,\n size: 0,\n sizes: 0,\n span: 0,\n spellCheck: 1,\n src: 0,\n srcDoc: 1,\n srcLang: 1,\n srcSet: 1,\n start: 0,\n step: 0,\n style: 0,\n summary: 0,\n tabIndex: 1,\n target: 0,\n title: 0,\n type: 0,\n useMap: 1,\n value: 0,\n width: 0,\n wmode: 0,\n wrap: 0,\n about: 0,\n accentHeight: 1,\n 'accent-height': 'accentHeight',\n accumulate: 0,\n additive: 0,\n alignmentBaseline: 1,\n 'alignment-baseline': 'alignmentBaseline',\n allowReorder: 1,\n alphabetic: 0,\n amplitude: 0,\n arabicForm: 1,\n 'arabic-form': 'arabicForm',\n ascent: 0,\n attributeName: 1,\n attributeType: 1,\n autoReverse: 1,\n azimuth: 0,\n baseFrequency: 1,\n baselineShift: 1,\n 'baseline-shift': 'baselineShift',\n baseProfile: 1,\n bbox: 0,\n begin: 0,\n bias: 0,\n by: 0,\n calcMode: 1,\n capHeight: 1,\n 'cap-height': 'capHeight',\n clip: 0,\n clipPath: 1,\n 'clip-path': 'clipPath',\n clipPathUnits: 1,\n clipRule: 1,\n 'clip-rule': 'clipRule',\n color: 0,\n colorInterpolation: 1,\n 'color-interpolation': 'colorInterpolation',\n colorInterpolationFilters: 1,\n 'color-interpolation-filters': 'colorInterpolationFilters',\n colorProfile: 1,\n 'color-profile': 'colorProfile',\n colorRendering: 1,\n 'color-rendering': 'colorRendering',\n contentScriptType: 1,\n contentStyleType: 1,\n cursor: 0,\n cx: 0,\n cy: 0,\n d: 0,\n datatype: 0,\n decelerate: 0,\n descent: 0,\n diffuseConstant: 1,\n direction: 0,\n display: 0,\n divisor: 0,\n dominantBaseline: 1,\n 'dominant-baseline': 'dominantBaseline',\n dur: 0,\n dx: 0,\n dy: 0,\n edgeMode: 1,\n elevation: 0,\n enableBackground: 1,\n 'enable-background': 'enableBackground',\n end: 0,\n exponent: 0,\n externalResourcesRequired: 1,\n fill: 0,\n fillOpacity: 1,\n 'fill-opacity': 'fillOpacity',\n fillRule: 1,\n 'fill-rule': 'fillRule',\n filter: 0,\n filterRes: 1,\n filterUnits: 1,\n floodOpacity: 1,\n 'flood-opacity': 'floodOpacity',\n floodColor: 1,\n 'flood-color': 'floodColor',\n focusable: 0,\n fontFamily: 1,\n 'font-family': 'fontFamily',\n fontSize: 1,\n 'font-size': 'fontSize',\n fontSizeAdjust: 1,\n 'font-size-adjust': 'fontSizeAdjust',\n fontStretch: 1,\n 'font-stretch': 'fontStretch',\n fontStyle: 1,\n 'font-style': 'fontStyle',\n fontVariant: 1,\n 'font-variant': 'fontVariant',\n fontWeight: 1,\n 'font-weight': 'fontWeight',\n format: 0,\n from: 0,\n fx: 0,\n fy: 0,\n g1: 0,\n g2: 0,\n glyphName: 1,\n 'glyph-name': 'glyphName',\n glyphOrientationHorizontal: 1,\n 'glyph-orientation-horizontal': 'glyphOrientationHorizontal',\n glyphOrientationVertical: 1,\n 'glyph-orientation-vertical': 'glyphOrientationVertical',\n glyphRef: 1,\n gradientTransform: 1,\n gradientUnits: 1,\n hanging: 0,\n horizAdvX: 1,\n 'horiz-adv-x': 'horizAdvX',\n horizOriginX: 1,\n 'horiz-origin-x': 'horizOriginX',\n ideographic: 0,\n imageRendering: 1,\n 'image-rendering': 'imageRendering',\n in2: 0,\n in: 0,\n inlist: 0,\n intercept: 0,\n k1: 0,\n k2: 0,\n k3: 0,\n k4: 0,\n k: 0,\n kernelMatrix: 1,\n kernelUnitLength: 1,\n kerning: 0,\n keyPoints: 1,\n keySplines: 1,\n keyTimes: 1,\n lengthAdjust: 1,\n letterSpacing: 1,\n 'letter-spacing': 'letterSpacing',\n lightingColor: 1,\n 'lighting-color': 'lightingColor',\n limitingConeAngle: 1,\n local: 0,\n markerEnd: 1,\n 'marker-end': 'markerEnd',\n markerHeight: 1,\n markerMid: 1,\n 'marker-mid': 'markerMid',\n markerStart: 1,\n 'marker-start': 'markerStart',\n markerUnits: 1,\n markerWidth: 1,\n mask: 0,\n maskContentUnits: 1,\n maskUnits: 1,\n mathematical: 0,\n mode: 0,\n numOctaves: 1,\n offset: 0,\n opacity: 0,\n operator: 0,\n order: 0,\n orient: 0,\n orientation: 0,\n origin: 0,\n overflow: 0,\n overlinePosition: 1,\n 'overline-position': 'overlinePosition',\n overlineThickness: 1,\n 'overline-thickness': 'overlineThickness',\n paintOrder: 1,\n 'paint-order': 'paintOrder',\n panose1: 0,\n 'panose-1': 'panose1',\n pathLength: 1,\n patternContentUnits: 1,\n patternTransform: 1,\n patternUnits: 1,\n pointerEvents: 1,\n 'pointer-events': 'pointerEvents',\n points: 0,\n pointsAtX: 1,\n pointsAtY: 1,\n pointsAtZ: 1,\n prefix: 0,\n preserveAlpha: 1,\n preserveAspectRatio: 1,\n primitiveUnits: 1,\n property: 0,\n r: 0,\n radius: 0,\n refX: 1,\n refY: 1,\n renderingIntent: 1,\n 'rendering-intent': 'renderingIntent',\n repeatCount: 1,\n repeatDur: 1,\n requiredExtensions: 1,\n requiredFeatures: 1,\n resource: 0,\n restart: 0,\n result: 0,\n results: 0,\n rotate: 0,\n rx: 0,\n ry: 0,\n scale: 0,\n security: 0,\n seed: 0,\n shapeRendering: 1,\n 'shape-rendering': 'shapeRendering',\n slope: 0,\n spacing: 0,\n specularConstant: 1,\n specularExponent: 1,\n speed: 0,\n spreadMethod: 1,\n startOffset: 1,\n stdDeviation: 1,\n stemh: 0,\n stemv: 0,\n stitchTiles: 1,\n stopColor: 1,\n 'stop-color': 'stopColor',\n stopOpacity: 1,\n 'stop-opacity': 'stopOpacity',\n strikethroughPosition: 1,\n 'strikethrough-position': 'strikethroughPosition',\n strikethroughThickness: 1,\n 'strikethrough-thickness': 'strikethroughThickness',\n string: 0,\n stroke: 0,\n strokeDasharray: 1,\n 'stroke-dasharray': 'strokeDasharray',\n strokeDashoffset: 1,\n 'stroke-dashoffset': 'strokeDashoffset',\n strokeLinecap: 1,\n 'stroke-linecap': 'strokeLinecap',\n strokeLinejoin: 1,\n 'stroke-linejoin': 'strokeLinejoin',\n strokeMiterlimit: 1,\n 'stroke-miterlimit': 'strokeMiterlimit',\n strokeWidth: 1,\n 'stroke-width': 'strokeWidth',\n strokeOpacity: 1,\n 'stroke-opacity': 'strokeOpacity',\n suppressContentEditableWarning: 1,\n suppressHydrationWarning: 1,\n surfaceScale: 1,\n systemLanguage: 1,\n tableValues: 1,\n targetX: 1,\n targetY: 1,\n textAnchor: 1,\n 'text-anchor': 'textAnchor',\n textDecoration: 1,\n 'text-decoration': 'textDecoration',\n textLength: 1,\n textRendering: 1,\n 'text-rendering': 'textRendering',\n to: 0,\n transform: 0,\n typeof: 0,\n u1: 0,\n u2: 0,\n underlinePosition: 1,\n 'underline-position': 'underlinePosition',\n underlineThickness: 1,\n 'underline-thickness': 'underlineThickness',\n unicode: 0,\n unicodeBidi: 1,\n 'unicode-bidi': 'unicodeBidi',\n unicodeRange: 1,\n 'unicode-range': 'unicodeRange',\n unitsPerEm: 1,\n 'units-per-em': 'unitsPerEm',\n unselectable: 0,\n vAlphabetic: 1,\n 'v-alphabetic': 'vAlphabetic',\n values: 0,\n vectorEffect: 1,\n 'vector-effect': 'vectorEffect',\n version: 0,\n vertAdvY: 1,\n 'vert-adv-y': 'vertAdvY',\n vertOriginX: 1,\n 'vert-origin-x': 'vertOriginX',\n vertOriginY: 1,\n 'vert-origin-y': 'vertOriginY',\n vHanging: 1,\n 'v-hanging': 'vHanging',\n vIdeographic: 1,\n 'v-ideographic': 'vIdeographic',\n viewBox: 1,\n viewTarget: 1,\n visibility: 0,\n vMathematical: 1,\n 'v-mathematical': 'vMathematical',\n vocab: 0,\n widths: 0,\n wordSpacing: 1,\n 'word-spacing': 'wordSpacing',\n writingMode: 1,\n 'writing-mode': 'writingMode',\n x1: 0,\n x2: 0,\n x: 0,\n xChannelSelector: 1,\n xHeight: 1,\n 'x-height': 'xHeight',\n xlinkActuate: 1,\n 'xlink:actuate': 'xlinkActuate',\n xlinkArcrole: 1,\n 'xlink:arcrole': 'xlinkArcrole',\n xlinkHref: 1,\n 'xlink:href': 'xlinkHref',\n xlinkRole: 1,\n 'xlink:role': 'xlinkRole',\n xlinkShow: 1,\n 'xlink:show': 'xlinkShow',\n xlinkTitle: 1,\n 'xlink:title': 'xlinkTitle',\n xlinkType: 1,\n 'xlink:type': 'xlinkType',\n xmlBase: 1,\n 'xml:base': 'xmlBase',\n xmlLang: 1,\n 'xml:lang': 'xmlLang',\n xmlns: 0,\n 'xml:space': 'xmlSpace',\n xmlnsXlink: 1,\n 'xmlns:xlink': 'xmlnsXlink',\n xmlSpace: 1,\n y1: 0,\n y2: 0,\n y: 0,\n yChannelSelector: 1,\n z: 0,\n zoomAndPan: 1\n};\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-property/lib/possibleStandardNamesOptimized.js?"); /***/ }), /***/ "./node_modules/react-redux/es/components/Context.js": /*!***********************************************************!*\ !*** ./node_modules/react-redux/es/components/Context.js ***! \***********************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ ReactReduxContext: () => (/* binding */ ReactReduxContext),\n/* harmony export */ \"default\": () => (__WEBPACK_DEFAULT_EXPORT__)\n/* harmony export */ });\n/* harmony import */ var react__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! react */ \"./node_modules/react/index.js\");\n\nvar ReactReduxContext = /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_0__.createContext(null);\n\nif (true) {\n ReactReduxContext.displayName = 'ReactRedux';\n}\n\n/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (ReactReduxContext);\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/components/Context.js?"); /***/ }), /***/ "./node_modules/react-redux/es/components/Provider.js": /*!************************************************************!*\ !*** ./node_modules/react-redux/es/components/Provider.js ***! \************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (__WEBPACK_DEFAULT_EXPORT__)\n/* harmony export */ });\n/* harmony import */ var react__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! react */ \"./node_modules/react/index.js\");\n/* harmony import */ var prop_types__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! prop-types */ \"./node_modules/prop-types/index.js\");\n/* harmony import */ var prop_types__WEBPACK_IMPORTED_MODULE_4___default = /*#__PURE__*/__webpack_require__.n(prop_types__WEBPACK_IMPORTED_MODULE_4__);\n/* harmony import */ var _Context__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./Context */ \"./node_modules/react-redux/es/components/Context.js\");\n/* harmony import */ var _utils_Subscription__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../utils/Subscription */ \"./node_modules/react-redux/es/utils/Subscription.js\");\n/* harmony import */ var _utils_useIsomorphicLayoutEffect__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../utils/useIsomorphicLayoutEffect */ \"./node_modules/react-redux/es/utils/useIsomorphicLayoutEffect.js\");\n\n\n\n\n\n\nfunction Provider(_ref) {\n var store = _ref.store,\n context = _ref.context,\n children = _ref.children;\n var contextValue = (0,react__WEBPACK_IMPORTED_MODULE_0__.useMemo)(function () {\n var subscription = (0,_utils_Subscription__WEBPACK_IMPORTED_MODULE_2__.createSubscription)(store);\n return {\n store: store,\n subscription: subscription\n };\n }, [store]);\n var previousState = (0,react__WEBPACK_IMPORTED_MODULE_0__.useMemo)(function () {\n return store.getState();\n }, [store]);\n (0,_utils_useIsomorphicLayoutEffect__WEBPACK_IMPORTED_MODULE_3__.useIsomorphicLayoutEffect)(function () {\n var subscription = contextValue.subscription;\n subscription.onStateChange = subscription.notifyNestedSubs;\n subscription.trySubscribe();\n\n if (previousState !== store.getState()) {\n subscription.notifyNestedSubs();\n }\n\n return function () {\n subscription.tryUnsubscribe();\n subscription.onStateChange = null;\n };\n }, [contextValue, previousState]);\n var Context = context || _Context__WEBPACK_IMPORTED_MODULE_1__.ReactReduxContext;\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_0__.createElement(Context.Provider, {\n value: contextValue\n }, children);\n}\n\nif (true) {\n Provider.propTypes = {\n store: prop_types__WEBPACK_IMPORTED_MODULE_4___default().shape({\n subscribe: (prop_types__WEBPACK_IMPORTED_MODULE_4___default().func).isRequired,\n dispatch: (prop_types__WEBPACK_IMPORTED_MODULE_4___default().func).isRequired,\n getState: (prop_types__WEBPACK_IMPORTED_MODULE_4___default().func).isRequired\n }),\n context: (prop_types__WEBPACK_IMPORTED_MODULE_4___default().object),\n children: (prop_types__WEBPACK_IMPORTED_MODULE_4___default().any)\n };\n}\n\n/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (Provider);\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/components/Provider.js?"); /***/ }), /***/ "./node_modules/react-redux/es/components/connectAdvanced.js": /*!*******************************************************************!*\ !*** ./node_modules/react-redux/es/components/connectAdvanced.js ***! \*******************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ connectAdvanced)\n/* harmony export */ });\n/* harmony import */ var _babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @babel/runtime/helpers/esm/extends */ \"./node_modules/@babel/runtime/helpers/esm/extends.js\");\n/* harmony import */ var _babel_runtime_helpers_esm_objectWithoutPropertiesLoose__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! @babel/runtime/helpers/esm/objectWithoutPropertiesLoose */ \"./node_modules/@babel/runtime/helpers/esm/objectWithoutPropertiesLoose.js\");\n/* harmony import */ var hoist_non_react_statics__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! hoist-non-react-statics */ \"./node_modules/hoist-non-react-statics/dist/hoist-non-react-statics.cjs.js\");\n/* harmony import */ var hoist_non_react_statics__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(hoist_non_react_statics__WEBPACK_IMPORTED_MODULE_2__);\n/* harmony import */ var react__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! react */ \"./node_modules/react/index.js\");\n/* harmony import */ var react_is__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! react-is */ \"./node_modules/react-is/index.js\");\n/* harmony import */ var _utils_Subscription__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../utils/Subscription */ \"./node_modules/react-redux/es/utils/Subscription.js\");\n/* harmony import */ var _utils_useIsomorphicLayoutEffect__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../utils/useIsomorphicLayoutEffect */ \"./node_modules/react-redux/es/utils/useIsomorphicLayoutEffect.js\");\n/* harmony import */ var _Context__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./Context */ \"./node_modules/react-redux/es/components/Context.js\");\n\n\nvar _excluded = [\"getDisplayName\", \"methodName\", \"renderCountProp\", \"shouldHandleStateChanges\", \"storeKey\", \"withRef\", \"forwardRef\", \"context\"],\n _excluded2 = [\"reactReduxForwardedRef\"];\n\n\n\n\n\n // Define some constant arrays just to avoid re-creating these\n\nvar EMPTY_ARRAY = [];\nvar NO_SUBSCRIPTION_ARRAY = [null, null];\n\nvar stringifyComponent = function stringifyComponent(Comp) {\n try {\n return JSON.stringify(Comp);\n } catch (err) {\n return String(Comp);\n }\n};\n\nfunction storeStateUpdatesReducer(state, action) {\n var updateCount = state[1];\n return [action.payload, updateCount + 1];\n}\n\nfunction useIsomorphicLayoutEffectWithArgs(effectFunc, effectArgs, dependencies) {\n (0,_utils_useIsomorphicLayoutEffect__WEBPACK_IMPORTED_MODULE_6__.useIsomorphicLayoutEffect)(function () {\n return effectFunc.apply(void 0, effectArgs);\n }, dependencies);\n}\n\nfunction captureWrapperProps(lastWrapperProps, lastChildProps, renderIsScheduled, wrapperProps, actualChildProps, childPropsFromStoreUpdate, notifyNestedSubs) {\n // We want to capture the wrapper props and child props we used for later comparisons\n lastWrapperProps.current = wrapperProps;\n lastChildProps.current = actualChildProps;\n renderIsScheduled.current = false; // If the render was from a store update, clear out that reference and cascade the subscriber update\n\n if (childPropsFromStoreUpdate.current) {\n childPropsFromStoreUpdate.current = null;\n notifyNestedSubs();\n }\n}\n\nfunction subscribeUpdates(shouldHandleStateChanges, store, subscription, childPropsSelector, lastWrapperProps, lastChildProps, renderIsScheduled, childPropsFromStoreUpdate, notifyNestedSubs, forceComponentUpdateDispatch) {\n // If we're not subscribed to the store, nothing to do here\n if (!shouldHandleStateChanges) return; // Capture values for checking if and when this component unmounts\n\n var didUnsubscribe = false;\n var lastThrownError = null; // We'll run this callback every time a store subscription update propagates to this component\n\n var checkForUpdates = function checkForUpdates() {\n if (didUnsubscribe) {\n // Don't run stale listeners.\n // Redux doesn't guarantee unsubscriptions happen until next dispatch.\n return;\n }\n\n var latestStoreState = store.getState();\n var newChildProps, error;\n\n try {\n // Actually run the selector with the most recent store state and wrapper props\n // to determine what the child props should be\n newChildProps = childPropsSelector(latestStoreState, lastWrapperProps.current);\n } catch (e) {\n error = e;\n lastThrownError = e;\n }\n\n if (!error) {\n lastThrownError = null;\n } // If the child props haven't changed, nothing to do here - cascade the subscription update\n\n\n if (newChildProps === lastChildProps.current) {\n if (!renderIsScheduled.current) {\n notifyNestedSubs();\n }\n } else {\n // Save references to the new child props. Note that we track the \"child props from store update\"\n // as a ref instead of a useState/useReducer because we need a way to determine if that value has\n // been processed. If this went into useState/useReducer, we couldn't clear out the value without\n // forcing another re-render, which we don't want.\n lastChildProps.current = newChildProps;\n childPropsFromStoreUpdate.current = newChildProps;\n renderIsScheduled.current = true; // If the child props _did_ change (or we caught an error), this wrapper component needs to re-render\n\n forceComponentUpdateDispatch({\n type: 'STORE_UPDATED',\n payload: {\n error: error\n }\n });\n }\n }; // Actually subscribe to the nearest connected ancestor (or store)\n\n\n subscription.onStateChange = checkForUpdates;\n subscription.trySubscribe(); // Pull data from the store after first render in case the store has\n // changed since we began.\n\n checkForUpdates();\n\n var unsubscribeWrapper = function unsubscribeWrapper() {\n didUnsubscribe = true;\n subscription.tryUnsubscribe();\n subscription.onStateChange = null;\n\n if (lastThrownError) {\n // It's possible that we caught an error due to a bad mapState function, but the\n // parent re-rendered without this component and we're about to unmount.\n // This shouldn't happen as long as we do top-down subscriptions correctly, but\n // if we ever do those wrong, this throw will surface the error in our tests.\n // In that case, throw the error from here so it doesn't get lost.\n throw lastThrownError;\n }\n };\n\n return unsubscribeWrapper;\n}\n\nvar initStateUpdates = function initStateUpdates() {\n return [null, 0];\n};\n\nfunction connectAdvanced(\n/*\r\n selectorFactory is a func that is responsible for returning the selector function used to\r\n compute new props from state, props, and dispatch. For example:\r\n export default connectAdvanced((dispatch, options) => (state, props) => ({\r\n thing: state.things[props.thingId],\r\n saveThing: fields => dispatch(actionCreators.saveThing(props.thingId, fields)),\r\n }))(YourComponent)\r\n Access to dispatch is provided to the factory so selectorFactories can bind actionCreators\r\n outside of their selector as an optimization. Options passed to connectAdvanced are passed to\r\n the selectorFactory, along with displayName and WrappedComponent, as the second argument.\r\n Note that selectorFactory is responsible for all caching/memoization of inbound and outbound\r\n props. Do not use connectAdvanced directly without memoizing results between calls to your\r\n selector, otherwise the Connect component will re-render on every state or props change.\r\n*/\nselectorFactory, // options object:\n_ref) {\n if (_ref === void 0) {\n _ref = {};\n }\n\n var _ref2 = _ref,\n _ref2$getDisplayName = _ref2.getDisplayName,\n getDisplayName = _ref2$getDisplayName === void 0 ? function (name) {\n return \"ConnectAdvanced(\" + name + \")\";\n } : _ref2$getDisplayName,\n _ref2$methodName = _ref2.methodName,\n methodName = _ref2$methodName === void 0 ? 'connectAdvanced' : _ref2$methodName,\n _ref2$renderCountProp = _ref2.renderCountProp,\n renderCountProp = _ref2$renderCountProp === void 0 ? undefined : _ref2$renderCountProp,\n _ref2$shouldHandleSta = _ref2.shouldHandleStateChanges,\n shouldHandleStateChanges = _ref2$shouldHandleSta === void 0 ? true : _ref2$shouldHandleSta,\n _ref2$storeKey = _ref2.storeKey,\n storeKey = _ref2$storeKey === void 0 ? 'store' : _ref2$storeKey,\n _ref2$withRef = _ref2.withRef,\n withRef = _ref2$withRef === void 0 ? false : _ref2$withRef,\n _ref2$forwardRef = _ref2.forwardRef,\n forwardRef = _ref2$forwardRef === void 0 ? false : _ref2$forwardRef,\n _ref2$context = _ref2.context,\n context = _ref2$context === void 0 ? _Context__WEBPACK_IMPORTED_MODULE_7__.ReactReduxContext : _ref2$context,\n connectOptions = (0,_babel_runtime_helpers_esm_objectWithoutPropertiesLoose__WEBPACK_IMPORTED_MODULE_1__[\"default\"])(_ref2, _excluded);\n\n if (true) {\n if (renderCountProp !== undefined) {\n throw new Error(\"renderCountProp is removed. render counting is built into the latest React Dev Tools profiling extension\");\n }\n\n if (withRef) {\n throw new Error('withRef is removed. To access the wrapped instance, use a ref on the connected component');\n }\n\n var customStoreWarningMessage = 'To use a custom Redux store for specific components, create a custom React context with ' + \"React.createContext(), and pass the context object to React Redux's Provider and specific components\" + ' like: <Provider context={MyContext}><ConnectedComponent context={MyContext} />. ' + 'You may also pass a {context : MyContext} option to connect';\n\n if (storeKey !== 'store') {\n throw new Error('storeKey has been removed and does not do anything. ' + customStoreWarningMessage);\n }\n }\n\n var Context = context;\n return function wrapWithConnect(WrappedComponent) {\n if ( true && !(0,react_is__WEBPACK_IMPORTED_MODULE_4__.isValidElementType)(WrappedComponent)) {\n throw new Error(\"You must pass a component to the function returned by \" + (methodName + \". Instead received \" + stringifyComponent(WrappedComponent)));\n }\n\n var wrappedComponentName = WrappedComponent.displayName || WrappedComponent.name || 'Component';\n var displayName = getDisplayName(wrappedComponentName);\n\n var selectorFactoryOptions = (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_0__[\"default\"])({}, connectOptions, {\n getDisplayName: getDisplayName,\n methodName: methodName,\n renderCountProp: renderCountProp,\n shouldHandleStateChanges: shouldHandleStateChanges,\n storeKey: storeKey,\n displayName: displayName,\n wrappedComponentName: wrappedComponentName,\n WrappedComponent: WrappedComponent\n });\n\n var pure = connectOptions.pure;\n\n function createChildSelector(store) {\n return selectorFactory(store.dispatch, selectorFactoryOptions);\n } // If we aren't running in \"pure\" mode, we don't want to memoize values.\n // To avoid conditionally calling hooks, we fall back to a tiny wrapper\n // that just executes the given callback immediately.\n\n\n var usePureOnlyMemo = pure ? react__WEBPACK_IMPORTED_MODULE_3__.useMemo : function (callback) {\n return callback();\n };\n\n function ConnectFunction(props) {\n var _useMemo = (0,react__WEBPACK_IMPORTED_MODULE_3__.useMemo)(function () {\n // Distinguish between actual \"data\" props that were passed to the wrapper component,\n // and values needed to control behavior (forwarded refs, alternate context instances).\n // To maintain the wrapperProps object reference, memoize this destructuring.\n var reactReduxForwardedRef = props.reactReduxForwardedRef,\n wrapperProps = (0,_babel_runtime_helpers_esm_objectWithoutPropertiesLoose__WEBPACK_IMPORTED_MODULE_1__[\"default\"])(props, _excluded2);\n\n return [props.context, reactReduxForwardedRef, wrapperProps];\n }, [props]),\n propsContext = _useMemo[0],\n reactReduxForwardedRef = _useMemo[1],\n wrapperProps = _useMemo[2];\n\n var ContextToUse = (0,react__WEBPACK_IMPORTED_MODULE_3__.useMemo)(function () {\n // Users may optionally pass in a custom context instance to use instead of our ReactReduxContext.\n // Memoize the check that determines which context instance we should use.\n return propsContext && propsContext.Consumer && (0,react_is__WEBPACK_IMPORTED_MODULE_4__.isContextConsumer)( /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_3__.createElement(propsContext.Consumer, null)) ? propsContext : Context;\n }, [propsContext, Context]); // Retrieve the store and ancestor subscription via context, if available\n\n var contextValue = (0,react__WEBPACK_IMPORTED_MODULE_3__.useContext)(ContextToUse); // The store _must_ exist as either a prop or in context.\n // We'll check to see if it _looks_ like a Redux store first.\n // This allows us to pass through a `store` prop that is just a plain value.\n\n var didStoreComeFromProps = Boolean(props.store) && Boolean(props.store.getState) && Boolean(props.store.dispatch);\n var didStoreComeFromContext = Boolean(contextValue) && Boolean(contextValue.store);\n\n if ( true && !didStoreComeFromProps && !didStoreComeFromContext) {\n throw new Error(\"Could not find \\\"store\\\" in the context of \" + (\"\\\"\" + displayName + \"\\\". Either wrap the root component in a <Provider>, \") + \"or pass a custom React context provider to <Provider> and the corresponding \" + (\"React context consumer to \" + displayName + \" in connect options.\"));\n } // Based on the previous check, one of these must be true\n\n\n var store = didStoreComeFromProps ? props.store : contextValue.store;\n var childPropsSelector = (0,react__WEBPACK_IMPORTED_MODULE_3__.useMemo)(function () {\n // The child props selector needs the store reference as an input.\n // Re-create this selector whenever the store changes.\n return createChildSelector(store);\n }, [store]);\n\n var _useMemo2 = (0,react__WEBPACK_IMPORTED_MODULE_3__.useMemo)(function () {\n if (!shouldHandleStateChanges) return NO_SUBSCRIPTION_ARRAY; // This Subscription's source should match where store came from: props vs. context. A component\n // connected to the store via props shouldn't use subscription from context, or vice versa.\n\n // This Subscription's source should match where store came from: props vs. context. A component\n // connected to the store via props shouldn't use subscription from context, or vice versa.\n var subscription = (0,_utils_Subscription__WEBPACK_IMPORTED_MODULE_5__.createSubscription)(store, didStoreComeFromProps ? null : contextValue.subscription); // `notifyNestedSubs` is duplicated to handle the case where the component is unmounted in\n // the middle of the notification loop, where `subscription` will then be null. This can\n // probably be avoided if Subscription's listeners logic is changed to not call listeners\n // that have been unsubscribed in the middle of the notification loop.\n\n // `notifyNestedSubs` is duplicated to handle the case where the component is unmounted in\n // the middle of the notification loop, where `subscription` will then be null. This can\n // probably be avoided if Subscription's listeners logic is changed to not call listeners\n // that have been unsubscribed in the middle of the notification loop.\n var notifyNestedSubs = subscription.notifyNestedSubs.bind(subscription);\n return [subscription, notifyNestedSubs];\n }, [store, didStoreComeFromProps, contextValue]),\n subscription = _useMemo2[0],\n notifyNestedSubs = _useMemo2[1]; // Determine what {store, subscription} value should be put into nested context, if necessary,\n // and memoize that value to avoid unnecessary context updates.\n\n\n var overriddenContextValue = (0,react__WEBPACK_IMPORTED_MODULE_3__.useMemo)(function () {\n if (didStoreComeFromProps) {\n // This component is directly subscribed to a store from props.\n // We don't want descendants reading from this store - pass down whatever\n // the existing context value is from the nearest connected ancestor.\n return contextValue;\n } // Otherwise, put this component's subscription instance into context, so that\n // connected descendants won't update until after this component is done\n\n\n return (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_0__[\"default\"])({}, contextValue, {\n subscription: subscription\n });\n }, [didStoreComeFromProps, contextValue, subscription]); // We need to force this wrapper component to re-render whenever a Redux store update\n // causes a change to the calculated child component props (or we caught an error in mapState)\n\n var _useReducer = (0,react__WEBPACK_IMPORTED_MODULE_3__.useReducer)(storeStateUpdatesReducer, EMPTY_ARRAY, initStateUpdates),\n _useReducer$ = _useReducer[0],\n previousStateUpdateResult = _useReducer$[0],\n forceComponentUpdateDispatch = _useReducer[1]; // Propagate any mapState/mapDispatch errors upwards\n\n\n if (previousStateUpdateResult && previousStateUpdateResult.error) {\n throw previousStateUpdateResult.error;\n } // Set up refs to coordinate values between the subscription effect and the render logic\n\n\n var lastChildProps = (0,react__WEBPACK_IMPORTED_MODULE_3__.useRef)();\n var lastWrapperProps = (0,react__WEBPACK_IMPORTED_MODULE_3__.useRef)(wrapperProps);\n var childPropsFromStoreUpdate = (0,react__WEBPACK_IMPORTED_MODULE_3__.useRef)();\n var renderIsScheduled = (0,react__WEBPACK_IMPORTED_MODULE_3__.useRef)(false);\n var actualChildProps = usePureOnlyMemo(function () {\n // Tricky logic here:\n // - This render may have been triggered by a Redux store update that produced new child props\n // - However, we may have gotten new wrapper props after that\n // If we have new child props, and the same wrapper props, we know we should use the new child props as-is.\n // But, if we have new wrapper props, those might change the child props, so we have to recalculate things.\n // So, we'll use the child props from store update only if the wrapper props are the same as last time.\n if (childPropsFromStoreUpdate.current && wrapperProps === lastWrapperProps.current) {\n return childPropsFromStoreUpdate.current;\n } // TODO We're reading the store directly in render() here. Bad idea?\n // This will likely cause Bad Things (TM) to happen in Concurrent Mode.\n // Note that we do this because on renders _not_ caused by store updates, we need the latest store state\n // to determine what the child props should be.\n\n\n return childPropsSelector(store.getState(), wrapperProps);\n }, [store, previousStateUpdateResult, wrapperProps]); // We need this to execute synchronously every time we re-render. However, React warns\n // about useLayoutEffect in SSR, so we try to detect environment and fall back to\n // just useEffect instead to avoid the warning, since neither will run anyway.\n\n useIsomorphicLayoutEffectWithArgs(captureWrapperProps, [lastWrapperProps, lastChildProps, renderIsScheduled, wrapperProps, actualChildProps, childPropsFromStoreUpdate, notifyNestedSubs]); // Our re-subscribe logic only runs when the store/subscription setup changes\n\n useIsomorphicLayoutEffectWithArgs(subscribeUpdates, [shouldHandleStateChanges, store, subscription, childPropsSelector, lastWrapperProps, lastChildProps, renderIsScheduled, childPropsFromStoreUpdate, notifyNestedSubs, forceComponentUpdateDispatch], [store, subscription, childPropsSelector]); // Now that all that's done, we can finally try to actually render the child component.\n // We memoize the elements for the rendered child component as an optimization.\n\n var renderedWrappedComponent = (0,react__WEBPACK_IMPORTED_MODULE_3__.useMemo)(function () {\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_3__.createElement(WrappedComponent, (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_0__[\"default\"])({}, actualChildProps, {\n ref: reactReduxForwardedRef\n }));\n }, [reactReduxForwardedRef, WrappedComponent, actualChildProps]); // If React sees the exact same element reference as last time, it bails out of re-rendering\n // that child, same as if it was wrapped in React.memo() or returned false from shouldComponentUpdate.\n\n var renderedChild = (0,react__WEBPACK_IMPORTED_MODULE_3__.useMemo)(function () {\n if (shouldHandleStateChanges) {\n // If this component is subscribed to store updates, we need to pass its own\n // subscription instance down to our descendants. That means rendering the same\n // Context instance, and putting a different value into the context.\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_3__.createElement(ContextToUse.Provider, {\n value: overriddenContextValue\n }, renderedWrappedComponent);\n }\n\n return renderedWrappedComponent;\n }, [ContextToUse, renderedWrappedComponent, overriddenContextValue]);\n return renderedChild;\n } // If we're in \"pure\" mode, ensure our wrapper component only re-renders when incoming props have changed.\n\n\n var Connect = pure ? react__WEBPACK_IMPORTED_MODULE_3__.memo(ConnectFunction) : ConnectFunction;\n Connect.WrappedComponent = WrappedComponent;\n Connect.displayName = ConnectFunction.displayName = displayName;\n\n if (forwardRef) {\n var forwarded = react__WEBPACK_IMPORTED_MODULE_3__.forwardRef(function forwardConnectRef(props, ref) {\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_3__.createElement(Connect, (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_0__[\"default\"])({}, props, {\n reactReduxForwardedRef: ref\n }));\n });\n forwarded.displayName = displayName;\n forwarded.WrappedComponent = WrappedComponent;\n return hoist_non_react_statics__WEBPACK_IMPORTED_MODULE_2___default()(forwarded, WrappedComponent);\n }\n\n return hoist_non_react_statics__WEBPACK_IMPORTED_MODULE_2___default()(Connect, WrappedComponent);\n };\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/components/connectAdvanced.js?"); /***/ }), /***/ "./node_modules/react-redux/es/connect/connect.js": /*!********************************************************!*\ !*** ./node_modules/react-redux/es/connect/connect.js ***! \********************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ createConnect: () => (/* binding */ createConnect),\n/* harmony export */ \"default\": () => (__WEBPACK_DEFAULT_EXPORT__)\n/* harmony export */ });\n/* harmony import */ var _babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @babel/runtime/helpers/esm/extends */ \"./node_modules/@babel/runtime/helpers/esm/extends.js\");\n/* harmony import */ var _babel_runtime_helpers_esm_objectWithoutPropertiesLoose__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! @babel/runtime/helpers/esm/objectWithoutPropertiesLoose */ \"./node_modules/@babel/runtime/helpers/esm/objectWithoutPropertiesLoose.js\");\n/* harmony import */ var _components_connectAdvanced__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../components/connectAdvanced */ \"./node_modules/react-redux/es/components/connectAdvanced.js\");\n/* harmony import */ var _utils_shallowEqual__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../utils/shallowEqual */ \"./node_modules/react-redux/es/utils/shallowEqual.js\");\n/* harmony import */ var _mapDispatchToProps__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./mapDispatchToProps */ \"./node_modules/react-redux/es/connect/mapDispatchToProps.js\");\n/* harmony import */ var _mapStateToProps__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./mapStateToProps */ \"./node_modules/react-redux/es/connect/mapStateToProps.js\");\n/* harmony import */ var _mergeProps__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./mergeProps */ \"./node_modules/react-redux/es/connect/mergeProps.js\");\n/* harmony import */ var _selectorFactory__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./selectorFactory */ \"./node_modules/react-redux/es/connect/selectorFactory.js\");\n\n\nvar _excluded = [\"pure\", \"areStatesEqual\", \"areOwnPropsEqual\", \"areStatePropsEqual\", \"areMergedPropsEqual\"];\n\n\n\n\n\n\n/*\r\n connect is a facade over connectAdvanced. It turns its args into a compatible\r\n selectorFactory, which has the signature:\r\n\r\n (dispatch, options) => (nextState, nextOwnProps) => nextFinalProps\r\n \r\n connect passes its args to connectAdvanced as options, which will in turn pass them to\r\n selectorFactory each time a Connect component instance is instantiated or hot reloaded.\r\n\r\n selectorFactory returns a final props selector from its mapStateToProps,\r\n mapStateToPropsFactories, mapDispatchToProps, mapDispatchToPropsFactories, mergeProps,\r\n mergePropsFactories, and pure args.\r\n\r\n The resulting final props selector is called by the Connect component instance whenever\r\n it receives new props or store state.\r\n */\n\nfunction match(arg, factories, name) {\n for (var i = factories.length - 1; i >= 0; i--) {\n var result = factories[i](arg);\n if (result) return result;\n }\n\n return function (dispatch, options) {\n throw new Error(\"Invalid value of type \" + typeof arg + \" for \" + name + \" argument when connecting component \" + options.wrappedComponentName + \".\");\n };\n}\n\nfunction strictEqual(a, b) {\n return a === b;\n} // createConnect with default args builds the 'official' connect behavior. Calling it with\n// different options opens up some testing and extensibility scenarios\n\n\nfunction createConnect(_temp) {\n var _ref = _temp === void 0 ? {} : _temp,\n _ref$connectHOC = _ref.connectHOC,\n connectHOC = _ref$connectHOC === void 0 ? _components_connectAdvanced__WEBPACK_IMPORTED_MODULE_2__[\"default\"] : _ref$connectHOC,\n _ref$mapStateToPropsF = _ref.mapStateToPropsFactories,\n mapStateToPropsFactories = _ref$mapStateToPropsF === void 0 ? _mapStateToProps__WEBPACK_IMPORTED_MODULE_5__[\"default\"] : _ref$mapStateToPropsF,\n _ref$mapDispatchToPro = _ref.mapDispatchToPropsFactories,\n mapDispatchToPropsFactories = _ref$mapDispatchToPro === void 0 ? _mapDispatchToProps__WEBPACK_IMPORTED_MODULE_4__[\"default\"] : _ref$mapDispatchToPro,\n _ref$mergePropsFactor = _ref.mergePropsFactories,\n mergePropsFactories = _ref$mergePropsFactor === void 0 ? _mergeProps__WEBPACK_IMPORTED_MODULE_6__[\"default\"] : _ref$mergePropsFactor,\n _ref$selectorFactory = _ref.selectorFactory,\n selectorFactory = _ref$selectorFactory === void 0 ? _selectorFactory__WEBPACK_IMPORTED_MODULE_7__[\"default\"] : _ref$selectorFactory;\n\n return function connect(mapStateToProps, mapDispatchToProps, mergeProps, _ref2) {\n if (_ref2 === void 0) {\n _ref2 = {};\n }\n\n var _ref3 = _ref2,\n _ref3$pure = _ref3.pure,\n pure = _ref3$pure === void 0 ? true : _ref3$pure,\n _ref3$areStatesEqual = _ref3.areStatesEqual,\n areStatesEqual = _ref3$areStatesEqual === void 0 ? strictEqual : _ref3$areStatesEqual,\n _ref3$areOwnPropsEqua = _ref3.areOwnPropsEqual,\n areOwnPropsEqual = _ref3$areOwnPropsEqua === void 0 ? _utils_shallowEqual__WEBPACK_IMPORTED_MODULE_3__[\"default\"] : _ref3$areOwnPropsEqua,\n _ref3$areStatePropsEq = _ref3.areStatePropsEqual,\n areStatePropsEqual = _ref3$areStatePropsEq === void 0 ? _utils_shallowEqual__WEBPACK_IMPORTED_MODULE_3__[\"default\"] : _ref3$areStatePropsEq,\n _ref3$areMergedPropsE = _ref3.areMergedPropsEqual,\n areMergedPropsEqual = _ref3$areMergedPropsE === void 0 ? _utils_shallowEqual__WEBPACK_IMPORTED_MODULE_3__[\"default\"] : _ref3$areMergedPropsE,\n extraOptions = (0,_babel_runtime_helpers_esm_objectWithoutPropertiesLoose__WEBPACK_IMPORTED_MODULE_1__[\"default\"])(_ref3, _excluded);\n\n var initMapStateToProps = match(mapStateToProps, mapStateToPropsFactories, 'mapStateToProps');\n var initMapDispatchToProps = match(mapDispatchToProps, mapDispatchToPropsFactories, 'mapDispatchToProps');\n var initMergeProps = match(mergeProps, mergePropsFactories, 'mergeProps');\n return connectHOC(selectorFactory, (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_0__[\"default\"])({\n // used in error messages\n methodName: 'connect',\n // used to compute Connect's displayName from the wrapped component's displayName.\n getDisplayName: function getDisplayName(name) {\n return \"Connect(\" + name + \")\";\n },\n // if mapStateToProps is falsy, the Connect component doesn't subscribe to store state changes\n shouldHandleStateChanges: Boolean(mapStateToProps),\n // passed through to selectorFactory\n initMapStateToProps: initMapStateToProps,\n initMapDispatchToProps: initMapDispatchToProps,\n initMergeProps: initMergeProps,\n pure: pure,\n areStatesEqual: areStatesEqual,\n areOwnPropsEqual: areOwnPropsEqual,\n areStatePropsEqual: areStatePropsEqual,\n areMergedPropsEqual: areMergedPropsEqual\n }, extraOptions));\n };\n}\n/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (/*#__PURE__*/createConnect());\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/connect/connect.js?"); /***/ }), /***/ "./node_modules/react-redux/es/connect/mapDispatchToProps.js": /*!*******************************************************************!*\ !*** ./node_modules/react-redux/es/connect/mapDispatchToProps.js ***! \*******************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (__WEBPACK_DEFAULT_EXPORT__),\n/* harmony export */ whenMapDispatchToPropsIsFunction: () => (/* binding */ whenMapDispatchToPropsIsFunction),\n/* harmony export */ whenMapDispatchToPropsIsMissing: () => (/* binding */ whenMapDispatchToPropsIsMissing),\n/* harmony export */ whenMapDispatchToPropsIsObject: () => (/* binding */ whenMapDispatchToPropsIsObject)\n/* harmony export */ });\n/* harmony import */ var _utils_bindActionCreators__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../utils/bindActionCreators */ \"./node_modules/react-redux/es/utils/bindActionCreators.js\");\n/* harmony import */ var _wrapMapToProps__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./wrapMapToProps */ \"./node_modules/react-redux/es/connect/wrapMapToProps.js\");\n\n\nfunction whenMapDispatchToPropsIsFunction(mapDispatchToProps) {\n return typeof mapDispatchToProps === 'function' ? (0,_wrapMapToProps__WEBPACK_IMPORTED_MODULE_1__.wrapMapToPropsFunc)(mapDispatchToProps, 'mapDispatchToProps') : undefined;\n}\nfunction whenMapDispatchToPropsIsMissing(mapDispatchToProps) {\n return !mapDispatchToProps ? (0,_wrapMapToProps__WEBPACK_IMPORTED_MODULE_1__.wrapMapToPropsConstant)(function (dispatch) {\n return {\n dispatch: dispatch\n };\n }) : undefined;\n}\nfunction whenMapDispatchToPropsIsObject(mapDispatchToProps) {\n return mapDispatchToProps && typeof mapDispatchToProps === 'object' ? (0,_wrapMapToProps__WEBPACK_IMPORTED_MODULE_1__.wrapMapToPropsConstant)(function (dispatch) {\n return (0,_utils_bindActionCreators__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(mapDispatchToProps, dispatch);\n }) : undefined;\n}\n/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = ([whenMapDispatchToPropsIsFunction, whenMapDispatchToPropsIsMissing, whenMapDispatchToPropsIsObject]);\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/connect/mapDispatchToProps.js?"); /***/ }), /***/ "./node_modules/react-redux/es/connect/mapStateToProps.js": /*!****************************************************************!*\ !*** ./node_modules/react-redux/es/connect/mapStateToProps.js ***! \****************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (__WEBPACK_DEFAULT_EXPORT__),\n/* harmony export */ whenMapStateToPropsIsFunction: () => (/* binding */ whenMapStateToPropsIsFunction),\n/* harmony export */ whenMapStateToPropsIsMissing: () => (/* binding */ whenMapStateToPropsIsMissing)\n/* harmony export */ });\n/* harmony import */ var _wrapMapToProps__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./wrapMapToProps */ \"./node_modules/react-redux/es/connect/wrapMapToProps.js\");\n\nfunction whenMapStateToPropsIsFunction(mapStateToProps) {\n return typeof mapStateToProps === 'function' ? (0,_wrapMapToProps__WEBPACK_IMPORTED_MODULE_0__.wrapMapToPropsFunc)(mapStateToProps, 'mapStateToProps') : undefined;\n}\nfunction whenMapStateToPropsIsMissing(mapStateToProps) {\n return !mapStateToProps ? (0,_wrapMapToProps__WEBPACK_IMPORTED_MODULE_0__.wrapMapToPropsConstant)(function () {\n return {};\n }) : undefined;\n}\n/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = ([whenMapStateToPropsIsFunction, whenMapStateToPropsIsMissing]);\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/connect/mapStateToProps.js?"); /***/ }), /***/ "./node_modules/react-redux/es/connect/mergeProps.js": /*!***********************************************************!*\ !*** ./node_modules/react-redux/es/connect/mergeProps.js ***! \***********************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (__WEBPACK_DEFAULT_EXPORT__),\n/* harmony export */ defaultMergeProps: () => (/* binding */ defaultMergeProps),\n/* harmony export */ whenMergePropsIsFunction: () => (/* binding */ whenMergePropsIsFunction),\n/* harmony export */ whenMergePropsIsOmitted: () => (/* binding */ whenMergePropsIsOmitted),\n/* harmony export */ wrapMergePropsFunc: () => (/* binding */ wrapMergePropsFunc)\n/* harmony export */ });\n/* harmony import */ var _babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @babel/runtime/helpers/esm/extends */ \"./node_modules/@babel/runtime/helpers/esm/extends.js\");\n/* harmony import */ var _utils_verifyPlainObject__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../utils/verifyPlainObject */ \"./node_modules/react-redux/es/utils/verifyPlainObject.js\");\n\n\nfunction defaultMergeProps(stateProps, dispatchProps, ownProps) {\n return (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_0__[\"default\"])({}, ownProps, stateProps, dispatchProps);\n}\nfunction wrapMergePropsFunc(mergeProps) {\n return function initMergePropsProxy(dispatch, _ref) {\n var displayName = _ref.displayName,\n pure = _ref.pure,\n areMergedPropsEqual = _ref.areMergedPropsEqual;\n var hasRunOnce = false;\n var mergedProps;\n return function mergePropsProxy(stateProps, dispatchProps, ownProps) {\n var nextMergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n\n if (hasRunOnce) {\n if (!pure || !areMergedPropsEqual(nextMergedProps, mergedProps)) mergedProps = nextMergedProps;\n } else {\n hasRunOnce = true;\n mergedProps = nextMergedProps;\n if (true) (0,_utils_verifyPlainObject__WEBPACK_IMPORTED_MODULE_1__[\"default\"])(mergedProps, displayName, 'mergeProps');\n }\n\n return mergedProps;\n };\n };\n}\nfunction whenMergePropsIsFunction(mergeProps) {\n return typeof mergeProps === 'function' ? wrapMergePropsFunc(mergeProps) : undefined;\n}\nfunction whenMergePropsIsOmitted(mergeProps) {\n return !mergeProps ? function () {\n return defaultMergeProps;\n } : undefined;\n}\n/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = ([whenMergePropsIsFunction, whenMergePropsIsOmitted]);\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/connect/mergeProps.js?"); /***/ }), /***/ "./node_modules/react-redux/es/connect/selectorFactory.js": /*!****************************************************************!*\ !*** ./node_modules/react-redux/es/connect/selectorFactory.js ***! \****************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ finalPropsSelectorFactory),\n/* harmony export */ impureFinalPropsSelectorFactory: () => (/* binding */ impureFinalPropsSelectorFactory),\n/* harmony export */ pureFinalPropsSelectorFactory: () => (/* binding */ pureFinalPropsSelectorFactory)\n/* harmony export */ });\n/* harmony import */ var _babel_runtime_helpers_esm_objectWithoutPropertiesLoose__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @babel/runtime/helpers/esm/objectWithoutPropertiesLoose */ \"./node_modules/@babel/runtime/helpers/esm/objectWithoutPropertiesLoose.js\");\n/* harmony import */ var _verifySubselectors__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./verifySubselectors */ \"./node_modules/react-redux/es/connect/verifySubselectors.js\");\n\nvar _excluded = [\"initMapStateToProps\", \"initMapDispatchToProps\", \"initMergeProps\"];\n\nfunction impureFinalPropsSelectorFactory(mapStateToProps, mapDispatchToProps, mergeProps, dispatch) {\n return function impureFinalPropsSelector(state, ownProps) {\n return mergeProps(mapStateToProps(state, ownProps), mapDispatchToProps(dispatch, ownProps), ownProps);\n };\n}\nfunction pureFinalPropsSelectorFactory(mapStateToProps, mapDispatchToProps, mergeProps, dispatch, _ref) {\n var areStatesEqual = _ref.areStatesEqual,\n areOwnPropsEqual = _ref.areOwnPropsEqual,\n areStatePropsEqual = _ref.areStatePropsEqual;\n var hasRunAtLeastOnce = false;\n var state;\n var ownProps;\n var stateProps;\n var dispatchProps;\n var mergedProps;\n\n function handleFirstCall(firstState, firstOwnProps) {\n state = firstState;\n ownProps = firstOwnProps;\n stateProps = mapStateToProps(state, ownProps);\n dispatchProps = mapDispatchToProps(dispatch, ownProps);\n mergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n hasRunAtLeastOnce = true;\n return mergedProps;\n }\n\n function handleNewPropsAndNewState() {\n stateProps = mapStateToProps(state, ownProps);\n if (mapDispatchToProps.dependsOnOwnProps) dispatchProps = mapDispatchToProps(dispatch, ownProps);\n mergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n return mergedProps;\n }\n\n function handleNewProps() {\n if (mapStateToProps.dependsOnOwnProps) stateProps = mapStateToProps(state, ownProps);\n if (mapDispatchToProps.dependsOnOwnProps) dispatchProps = mapDispatchToProps(dispatch, ownProps);\n mergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n return mergedProps;\n }\n\n function handleNewState() {\n var nextStateProps = mapStateToProps(state, ownProps);\n var statePropsChanged = !areStatePropsEqual(nextStateProps, stateProps);\n stateProps = nextStateProps;\n if (statePropsChanged) mergedProps = mergeProps(stateProps, dispatchProps, ownProps);\n return mergedProps;\n }\n\n function handleSubsequentCalls(nextState, nextOwnProps) {\n var propsChanged = !areOwnPropsEqual(nextOwnProps, ownProps);\n var stateChanged = !areStatesEqual(nextState, state, nextOwnProps, ownProps);\n state = nextState;\n ownProps = nextOwnProps;\n if (propsChanged && stateChanged) return handleNewPropsAndNewState();\n if (propsChanged) return handleNewProps();\n if (stateChanged) return handleNewState();\n return mergedProps;\n }\n\n return function pureFinalPropsSelector(nextState, nextOwnProps) {\n return hasRunAtLeastOnce ? handleSubsequentCalls(nextState, nextOwnProps) : handleFirstCall(nextState, nextOwnProps);\n };\n} // TODO: Add more comments\n// If pure is true, the selector returned by selectorFactory will memoize its results,\n// allowing connectAdvanced's shouldComponentUpdate to return false if final\n// props have not changed. If false, the selector will always return a new\n// object and shouldComponentUpdate will always return true.\n\nfunction finalPropsSelectorFactory(dispatch, _ref2) {\n var initMapStateToProps = _ref2.initMapStateToProps,\n initMapDispatchToProps = _ref2.initMapDispatchToProps,\n initMergeProps = _ref2.initMergeProps,\n options = (0,_babel_runtime_helpers_esm_objectWithoutPropertiesLoose__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(_ref2, _excluded);\n\n var mapStateToProps = initMapStateToProps(dispatch, options);\n var mapDispatchToProps = initMapDispatchToProps(dispatch, options);\n var mergeProps = initMergeProps(dispatch, options);\n\n if (true) {\n (0,_verifySubselectors__WEBPACK_IMPORTED_MODULE_1__[\"default\"])(mapStateToProps, mapDispatchToProps, mergeProps, options.displayName);\n }\n\n var selectorFactory = options.pure ? pureFinalPropsSelectorFactory : impureFinalPropsSelectorFactory;\n return selectorFactory(mapStateToProps, mapDispatchToProps, mergeProps, dispatch, options);\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/connect/selectorFactory.js?"); /***/ }), /***/ "./node_modules/react-redux/es/connect/verifySubselectors.js": /*!*******************************************************************!*\ !*** ./node_modules/react-redux/es/connect/verifySubselectors.js ***! \*******************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ verifySubselectors)\n/* harmony export */ });\n/* harmony import */ var _utils_warning__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../utils/warning */ \"./node_modules/react-redux/es/utils/warning.js\");\n\n\nfunction verify(selector, methodName, displayName) {\n if (!selector) {\n throw new Error(\"Unexpected value for \" + methodName + \" in \" + displayName + \".\");\n } else if (methodName === 'mapStateToProps' || methodName === 'mapDispatchToProps') {\n if (!Object.prototype.hasOwnProperty.call(selector, 'dependsOnOwnProps')) {\n (0,_utils_warning__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(\"The selector for \" + methodName + \" of \" + displayName + \" did not specify a value for dependsOnOwnProps.\");\n }\n }\n}\n\nfunction verifySubselectors(mapStateToProps, mapDispatchToProps, mergeProps, displayName) {\n verify(mapStateToProps, 'mapStateToProps', displayName);\n verify(mapDispatchToProps, 'mapDispatchToProps', displayName);\n verify(mergeProps, 'mergeProps', displayName);\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/connect/verifySubselectors.js?"); /***/ }), /***/ "./node_modules/react-redux/es/connect/wrapMapToProps.js": /*!***************************************************************!*\ !*** ./node_modules/react-redux/es/connect/wrapMapToProps.js ***! \***************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ getDependsOnOwnProps: () => (/* binding */ getDependsOnOwnProps),\n/* harmony export */ wrapMapToPropsConstant: () => (/* binding */ wrapMapToPropsConstant),\n/* harmony export */ wrapMapToPropsFunc: () => (/* binding */ wrapMapToPropsFunc)\n/* harmony export */ });\n/* harmony import */ var _utils_verifyPlainObject__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../utils/verifyPlainObject */ \"./node_modules/react-redux/es/utils/verifyPlainObject.js\");\n\nfunction wrapMapToPropsConstant(getConstant) {\n return function initConstantSelector(dispatch, options) {\n var constant = getConstant(dispatch, options);\n\n function constantSelector() {\n return constant;\n }\n\n constantSelector.dependsOnOwnProps = false;\n return constantSelector;\n };\n} // dependsOnOwnProps is used by createMapToPropsProxy to determine whether to pass props as args\n// to the mapToProps function being wrapped. It is also used by makePurePropsSelector to determine\n// whether mapToProps needs to be invoked when props have changed.\n//\n// A length of one signals that mapToProps does not depend on props from the parent component.\n// A length of zero is assumed to mean mapToProps is getting args via arguments or ...args and\n// therefore not reporting its length accurately..\n\nfunction getDependsOnOwnProps(mapToProps) {\n return mapToProps.dependsOnOwnProps !== null && mapToProps.dependsOnOwnProps !== undefined ? Boolean(mapToProps.dependsOnOwnProps) : mapToProps.length !== 1;\n} // Used by whenMapStateToPropsIsFunction and whenMapDispatchToPropsIsFunction,\n// this function wraps mapToProps in a proxy function which does several things:\n//\n// * Detects whether the mapToProps function being called depends on props, which\n// is used by selectorFactory to decide if it should reinvoke on props changes.\n//\n// * On first call, handles mapToProps if returns another function, and treats that\n// new function as the true mapToProps for subsequent calls.\n//\n// * On first call, verifies the first result is a plain object, in order to warn\n// the developer that their mapToProps function is not returning a valid result.\n//\n\nfunction wrapMapToPropsFunc(mapToProps, methodName) {\n return function initProxySelector(dispatch, _ref) {\n var displayName = _ref.displayName;\n\n var proxy = function mapToPropsProxy(stateOrDispatch, ownProps) {\n return proxy.dependsOnOwnProps ? proxy.mapToProps(stateOrDispatch, ownProps) : proxy.mapToProps(stateOrDispatch);\n }; // allow detectFactoryAndVerify to get ownProps\n\n\n proxy.dependsOnOwnProps = true;\n\n proxy.mapToProps = function detectFactoryAndVerify(stateOrDispatch, ownProps) {\n proxy.mapToProps = mapToProps;\n proxy.dependsOnOwnProps = getDependsOnOwnProps(mapToProps);\n var props = proxy(stateOrDispatch, ownProps);\n\n if (typeof props === 'function') {\n proxy.mapToProps = props;\n proxy.dependsOnOwnProps = getDependsOnOwnProps(props);\n props = proxy(stateOrDispatch, ownProps);\n }\n\n if (true) (0,_utils_verifyPlainObject__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(props, displayName, methodName);\n return props;\n };\n\n return proxy;\n };\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/connect/wrapMapToProps.js?"); /***/ }), /***/ "./node_modules/react-redux/es/exports.js": /*!************************************************!*\ !*** ./node_modules/react-redux/es/exports.js ***! \************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ Provider: () => (/* reexport safe */ _components_Provider__WEBPACK_IMPORTED_MODULE_0__[\"default\"]),\n/* harmony export */ ReactReduxContext: () => (/* reexport safe */ _components_Context__WEBPACK_IMPORTED_MODULE_2__.ReactReduxContext),\n/* harmony export */ connect: () => (/* reexport safe */ _connect_connect__WEBPACK_IMPORTED_MODULE_3__[\"default\"]),\n/* harmony export */ connectAdvanced: () => (/* reexport safe */ _components_connectAdvanced__WEBPACK_IMPORTED_MODULE_1__[\"default\"]),\n/* harmony export */ createDispatchHook: () => (/* reexport safe */ _hooks_useDispatch__WEBPACK_IMPORTED_MODULE_4__.createDispatchHook),\n/* harmony export */ createSelectorHook: () => (/* reexport safe */ _hooks_useSelector__WEBPACK_IMPORTED_MODULE_5__.createSelectorHook),\n/* harmony export */ createStoreHook: () => (/* reexport safe */ _hooks_useStore__WEBPACK_IMPORTED_MODULE_6__.createStoreHook),\n/* harmony export */ shallowEqual: () => (/* reexport safe */ _utils_shallowEqual__WEBPACK_IMPORTED_MODULE_7__[\"default\"]),\n/* harmony export */ useDispatch: () => (/* reexport safe */ _hooks_useDispatch__WEBPACK_IMPORTED_MODULE_4__.useDispatch),\n/* harmony export */ useSelector: () => (/* reexport safe */ _hooks_useSelector__WEBPACK_IMPORTED_MODULE_5__.useSelector),\n/* harmony export */ useStore: () => (/* reexport safe */ _hooks_useStore__WEBPACK_IMPORTED_MODULE_6__.useStore)\n/* harmony export */ });\n/* harmony import */ var _components_Provider__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./components/Provider */ \"./node_modules/react-redux/es/components/Provider.js\");\n/* harmony import */ var _components_connectAdvanced__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./components/connectAdvanced */ \"./node_modules/react-redux/es/components/connectAdvanced.js\");\n/* harmony import */ var _components_Context__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./components/Context */ \"./node_modules/react-redux/es/components/Context.js\");\n/* harmony import */ var _connect_connect__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./connect/connect */ \"./node_modules/react-redux/es/connect/connect.js\");\n/* harmony import */ var _hooks_useDispatch__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./hooks/useDispatch */ \"./node_modules/react-redux/es/hooks/useDispatch.js\");\n/* harmony import */ var _hooks_useSelector__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./hooks/useSelector */ \"./node_modules/react-redux/es/hooks/useSelector.js\");\n/* harmony import */ var _hooks_useStore__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./hooks/useStore */ \"./node_modules/react-redux/es/hooks/useStore.js\");\n/* harmony import */ var _utils_shallowEqual__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./utils/shallowEqual */ \"./node_modules/react-redux/es/utils/shallowEqual.js\");\n\n\n\n\n\n\n\n\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/exports.js?"); /***/ }), /***/ "./node_modules/react-redux/es/hooks/useDispatch.js": /*!**********************************************************!*\ !*** ./node_modules/react-redux/es/hooks/useDispatch.js ***! \**********************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ createDispatchHook: () => (/* binding */ createDispatchHook),\n/* harmony export */ useDispatch: () => (/* binding */ useDispatch)\n/* harmony export */ });\n/* harmony import */ var _components_Context__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../components/Context */ \"./node_modules/react-redux/es/components/Context.js\");\n/* harmony import */ var _useStore__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./useStore */ \"./node_modules/react-redux/es/hooks/useStore.js\");\n\n\n/**\r\n * Hook factory, which creates a `useDispatch` hook bound to a given context.\r\n *\r\n * @param {React.Context} [context=ReactReduxContext] Context passed to your `<Provider>`.\r\n * @returns {Function} A `useDispatch` hook bound to the specified context.\r\n */\n\nfunction createDispatchHook(context) {\n if (context === void 0) {\n context = _components_Context__WEBPACK_IMPORTED_MODULE_0__.ReactReduxContext;\n }\n\n var useStore = context === _components_Context__WEBPACK_IMPORTED_MODULE_0__.ReactReduxContext ? _useStore__WEBPACK_IMPORTED_MODULE_1__.useStore : (0,_useStore__WEBPACK_IMPORTED_MODULE_1__.createStoreHook)(context);\n return function useDispatch() {\n var store = useStore();\n return store.dispatch;\n };\n}\n/**\r\n * A hook to access the redux `dispatch` function.\r\n *\r\n * @returns {any|function} redux store's `dispatch` function\r\n *\r\n * @example\r\n *\r\n * import React, { useCallback } from 'react'\r\n * import { useDispatch } from 'react-redux'\r\n *\r\n * export const CounterComponent = ({ value }) => {\r\n * const dispatch = useDispatch()\r\n * const increaseCounter = useCallback(() => dispatch({ type: 'increase-counter' }), [])\r\n * return (\r\n * <div>\r\n * <span>{value}\r\n * <button onClick={increaseCounter}>Increase counter\r\n * \r\n * )\r\n * }\r\n */\n\nvar useDispatch = /*#__PURE__*/createDispatchHook();\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/hooks/useDispatch.js?"); /***/ }), /***/ "./node_modules/react-redux/es/hooks/useReduxContext.js": /*!**************************************************************!*\ !*** ./node_modules/react-redux/es/hooks/useReduxContext.js ***! \**************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ useReduxContext: () => (/* binding */ useReduxContext)\n/* harmony export */ });\n/* harmony import */ var react__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! react */ \"./node_modules/react/index.js\");\n/* harmony import */ var _components_Context__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../components/Context */ \"./node_modules/react-redux/es/components/Context.js\");\n\n\n/**\r\n * A hook to access the value of the `ReactReduxContext`. This is a low-level\r\n * hook that you should usually not need to call directly.\r\n *\r\n * @returns {any} the value of the `ReactReduxContext`\r\n *\r\n * @example\r\n *\r\n * import React from 'react'\r\n * import { useReduxContext } from 'react-redux'\r\n *\r\n * export const CounterComponent = ({ value }) => {\r\n * const { store } = useReduxContext()\r\n * return <div>{store.getState()}\r\n * }\r\n */\n\nfunction useReduxContext() {\n var contextValue = (0,react__WEBPACK_IMPORTED_MODULE_0__.useContext)(_components_Context__WEBPACK_IMPORTED_MODULE_1__.ReactReduxContext);\n\n if ( true && !contextValue) {\n throw new Error('could not find react-redux context value; please ensure the component is wrapped in a <Provider>');\n }\n\n return contextValue;\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/hooks/useReduxContext.js?"); /***/ }), /***/ "./node_modules/react-redux/es/hooks/useSelector.js": /*!**********************************************************!*\ !*** ./node_modules/react-redux/es/hooks/useSelector.js ***! \**********************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ createSelectorHook: () => (/* binding */ createSelectorHook),\n/* harmony export */ useSelector: () => (/* binding */ useSelector)\n/* harmony export */ });\n/* harmony import */ var react__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! react */ \"./node_modules/react/index.js\");\n/* harmony import */ var _useReduxContext__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./useReduxContext */ \"./node_modules/react-redux/es/hooks/useReduxContext.js\");\n/* harmony import */ var _utils_Subscription__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../utils/Subscription */ \"./node_modules/react-redux/es/utils/Subscription.js\");\n/* harmony import */ var _utils_useIsomorphicLayoutEffect__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../utils/useIsomorphicLayoutEffect */ \"./node_modules/react-redux/es/utils/useIsomorphicLayoutEffect.js\");\n/* harmony import */ var _components_Context__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../components/Context */ \"./node_modules/react-redux/es/components/Context.js\");\n\n\n\n\n\n\nvar refEquality = function refEquality(a, b) {\n return a === b;\n};\n\nfunction useSelectorWithStoreAndSubscription(selector, equalityFn, store, contextSub) {\n var _useReducer = (0,react__WEBPACK_IMPORTED_MODULE_0__.useReducer)(function (s) {\n return s + 1;\n }, 0),\n forceRender = _useReducer[1];\n\n var subscription = (0,react__WEBPACK_IMPORTED_MODULE_0__.useMemo)(function () {\n return (0,_utils_Subscription__WEBPACK_IMPORTED_MODULE_2__.createSubscription)(store, contextSub);\n }, [store, contextSub]);\n var latestSubscriptionCallbackError = (0,react__WEBPACK_IMPORTED_MODULE_0__.useRef)();\n var latestSelector = (0,react__WEBPACK_IMPORTED_MODULE_0__.useRef)();\n var latestStoreState = (0,react__WEBPACK_IMPORTED_MODULE_0__.useRef)();\n var latestSelectedState = (0,react__WEBPACK_IMPORTED_MODULE_0__.useRef)();\n var storeState = store.getState();\n var selectedState;\n\n try {\n if (selector !== latestSelector.current || storeState !== latestStoreState.current || latestSubscriptionCallbackError.current) {\n var newSelectedState = selector(storeState); // ensure latest selected state is reused so that a custom equality function can result in identical references\n\n if (latestSelectedState.current === undefined || !equalityFn(newSelectedState, latestSelectedState.current)) {\n selectedState = newSelectedState;\n } else {\n selectedState = latestSelectedState.current;\n }\n } else {\n selectedState = latestSelectedState.current;\n }\n } catch (err) {\n if (latestSubscriptionCallbackError.current) {\n err.message += \"\\nThe error may be correlated with this previous error:\\n\" + latestSubscriptionCallbackError.current.stack + \"\\n\\n\";\n }\n\n throw err;\n }\n\n (0,_utils_useIsomorphicLayoutEffect__WEBPACK_IMPORTED_MODULE_3__.useIsomorphicLayoutEffect)(function () {\n latestSelector.current = selector;\n latestStoreState.current = storeState;\n latestSelectedState.current = selectedState;\n latestSubscriptionCallbackError.current = undefined;\n });\n (0,_utils_useIsomorphicLayoutEffect__WEBPACK_IMPORTED_MODULE_3__.useIsomorphicLayoutEffect)(function () {\n function checkForUpdates() {\n try {\n var newStoreState = store.getState(); // Avoid calling selector multiple times if the store's state has not changed\n\n if (newStoreState === latestStoreState.current) {\n return;\n }\n\n var _newSelectedState = latestSelector.current(newStoreState);\n\n if (equalityFn(_newSelectedState, latestSelectedState.current)) {\n return;\n }\n\n latestSelectedState.current = _newSelectedState;\n latestStoreState.current = newStoreState;\n } catch (err) {\n // we ignore all errors here, since when the component\n // is re-rendered, the selectors are called again, and\n // will throw again, if neither props nor store state\n // changed\n latestSubscriptionCallbackError.current = err;\n }\n\n forceRender();\n }\n\n subscription.onStateChange = checkForUpdates;\n subscription.trySubscribe();\n checkForUpdates();\n return function () {\n return subscription.tryUnsubscribe();\n };\n }, [store, subscription]);\n return selectedState;\n}\n/**\r\n * Hook factory, which creates a `useSelector` hook bound to a given context.\r\n *\r\n * @param {React.Context} [context=ReactReduxContext] Context passed to your `<Provider>`.\r\n * @returns {Function} A `useSelector` hook bound to the specified context.\r\n */\n\n\nfunction createSelectorHook(context) {\n if (context === void 0) {\n context = _components_Context__WEBPACK_IMPORTED_MODULE_4__.ReactReduxContext;\n }\n\n var useReduxContext = context === _components_Context__WEBPACK_IMPORTED_MODULE_4__.ReactReduxContext ? _useReduxContext__WEBPACK_IMPORTED_MODULE_1__.useReduxContext : function () {\n return (0,react__WEBPACK_IMPORTED_MODULE_0__.useContext)(context);\n };\n return function useSelector(selector, equalityFn) {\n if (equalityFn === void 0) {\n equalityFn = refEquality;\n }\n\n if (true) {\n if (!selector) {\n throw new Error(\"You must pass a selector to useSelector\");\n }\n\n if (typeof selector !== 'function') {\n throw new Error(\"You must pass a function as a selector to useSelector\");\n }\n\n if (typeof equalityFn !== 'function') {\n throw new Error(\"You must pass a function as an equality function to useSelector\");\n }\n }\n\n var _useReduxContext = useReduxContext(),\n store = _useReduxContext.store,\n contextSub = _useReduxContext.subscription;\n\n var selectedState = useSelectorWithStoreAndSubscription(selector, equalityFn, store, contextSub);\n (0,react__WEBPACK_IMPORTED_MODULE_0__.useDebugValue)(selectedState);\n return selectedState;\n };\n}\n/**\r\n * A hook to access the redux store's state. This hook takes a selector function\r\n * as an argument. The selector is called with the store state.\r\n *\r\n * This hook takes an optional equality comparison function as the second parameter\r\n * that allows you to customize the way the selected state is compared to determine\r\n * whether the component needs to be re-rendered.\r\n *\r\n * @param {Function} selector the selector function\r\n * @param {Function=} equalityFn the function that will be used to determine equality\r\n *\r\n * @returns {any} the selected state\r\n *\r\n * @example\r\n *\r\n * import React from 'react'\r\n * import { useSelector } from 'react-redux'\r\n *\r\n * export const CounterComponent = () => {\r\n * const counter = useSelector(state => state.counter)\r\n * return <div>{counter}\r\n * }\r\n */\n\nvar useSelector = /*#__PURE__*/createSelectorHook();\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/hooks/useSelector.js?"); /***/ }), /***/ "./node_modules/react-redux/es/hooks/useStore.js": /*!*******************************************************!*\ !*** ./node_modules/react-redux/es/hooks/useStore.js ***! \*******************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ createStoreHook: () => (/* binding */ createStoreHook),\n/* harmony export */ useStore: () => (/* binding */ useStore)\n/* harmony export */ });\n/* harmony import */ var react__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! react */ \"./node_modules/react/index.js\");\n/* harmony import */ var _components_Context__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../components/Context */ \"./node_modules/react-redux/es/components/Context.js\");\n/* harmony import */ var _useReduxContext__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./useReduxContext */ \"./node_modules/react-redux/es/hooks/useReduxContext.js\");\n\n\n\n/**\r\n * Hook factory, which creates a `useStore` hook bound to a given context.\r\n *\r\n * @param {React.Context} [context=ReactReduxContext] Context passed to your `<Provider>`.\r\n * @returns {Function} A `useStore` hook bound to the specified context.\r\n */\n\nfunction createStoreHook(context) {\n if (context === void 0) {\n context = _components_Context__WEBPACK_IMPORTED_MODULE_1__.ReactReduxContext;\n }\n\n var useReduxContext = context === _components_Context__WEBPACK_IMPORTED_MODULE_1__.ReactReduxContext ? _useReduxContext__WEBPACK_IMPORTED_MODULE_2__.useReduxContext : function () {\n return (0,react__WEBPACK_IMPORTED_MODULE_0__.useContext)(context);\n };\n return function useStore() {\n var _useReduxContext = useReduxContext(),\n store = _useReduxContext.store;\n\n return store;\n };\n}\n/**\r\n * A hook to access the redux store.\r\n *\r\n * @returns {any} the redux store\r\n *\r\n * @example\r\n *\r\n * import React from 'react'\r\n * import { useStore } from 'react-redux'\r\n *\r\n * export const ExampleComponent = () => {\r\n * const store = useStore()\r\n * return <div>{store.getState()}\r\n * }\r\n */\n\nvar useStore = /*#__PURE__*/createStoreHook();\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/hooks/useStore.js?"); /***/ }), /***/ "./node_modules/react-redux/es/index.js": /*!**********************************************!*\ !*** ./node_modules/react-redux/es/index.js ***! \**********************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ Provider: () => (/* reexport safe */ _exports__WEBPACK_IMPORTED_MODULE_0__.Provider),\n/* harmony export */ ReactReduxContext: () => (/* reexport safe */ _exports__WEBPACK_IMPORTED_MODULE_0__.ReactReduxContext),\n/* harmony export */ batch: () => (/* reexport safe */ _utils_reactBatchedUpdates__WEBPACK_IMPORTED_MODULE_1__.unstable_batchedUpdates),\n/* harmony export */ connect: () => (/* reexport safe */ _exports__WEBPACK_IMPORTED_MODULE_0__.connect),\n/* harmony export */ connectAdvanced: () => (/* reexport safe */ _exports__WEBPACK_IMPORTED_MODULE_0__.connectAdvanced),\n/* harmony export */ createDispatchHook: () => (/* reexport safe */ _exports__WEBPACK_IMPORTED_MODULE_0__.createDispatchHook),\n/* harmony export */ createSelectorHook: () => (/* reexport safe */ _exports__WEBPACK_IMPORTED_MODULE_0__.createSelectorHook),\n/* harmony export */ createStoreHook: () => (/* reexport safe */ _exports__WEBPACK_IMPORTED_MODULE_0__.createStoreHook),\n/* harmony export */ shallowEqual: () => (/* reexport safe */ _exports__WEBPACK_IMPORTED_MODULE_0__.shallowEqual),\n/* harmony export */ useDispatch: () => (/* reexport safe */ _exports__WEBPACK_IMPORTED_MODULE_0__.useDispatch),\n/* harmony export */ useSelector: () => (/* reexport safe */ _exports__WEBPACK_IMPORTED_MODULE_0__.useSelector),\n/* harmony export */ useStore: () => (/* reexport safe */ _exports__WEBPACK_IMPORTED_MODULE_0__.useStore)\n/* harmony export */ });\n/* harmony import */ var _exports__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./exports */ \"./node_modules/react-redux/es/exports.js\");\n/* harmony import */ var _utils_reactBatchedUpdates__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./utils/reactBatchedUpdates */ \"./node_modules/react-redux/es/utils/reactBatchedUpdates.js\");\n/* harmony import */ var _utils_batch__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./utils/batch */ \"./node_modules/react-redux/es/utils/batch.js\");\n\n\n // Enable batched updates in our subscriptions for use\n// with standard React renderers (ReactDOM, React Native)\n\n(0,_utils_batch__WEBPACK_IMPORTED_MODULE_2__.setBatch)(_utils_reactBatchedUpdates__WEBPACK_IMPORTED_MODULE_1__.unstable_batchedUpdates);\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/index.js?"); /***/ }), /***/ "./node_modules/react-redux/es/utils/Subscription.js": /*!***********************************************************!*\ !*** ./node_modules/react-redux/es/utils/Subscription.js ***! \***********************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ createSubscription: () => (/* binding */ createSubscription)\n/* harmony export */ });\n/* harmony import */ var _batch__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./batch */ \"./node_modules/react-redux/es/utils/batch.js\");\n // encapsulates the subscription logic for connecting a component to the redux store, as\n// well as nesting subscriptions of descendant components, so that we can ensure the\n// ancestor components re-render before descendants\n\nfunction createListenerCollection() {\n var batch = (0,_batch__WEBPACK_IMPORTED_MODULE_0__.getBatch)();\n var first = null;\n var last = null;\n return {\n clear: function clear() {\n first = null;\n last = null;\n },\n notify: function notify() {\n batch(function () {\n var listener = first;\n\n while (listener) {\n listener.callback();\n listener = listener.next;\n }\n });\n },\n get: function get() {\n var listeners = [];\n var listener = first;\n\n while (listener) {\n listeners.push(listener);\n listener = listener.next;\n }\n\n return listeners;\n },\n subscribe: function subscribe(callback) {\n var isSubscribed = true;\n var listener = last = {\n callback: callback,\n next: null,\n prev: last\n };\n\n if (listener.prev) {\n listener.prev.next = listener;\n } else {\n first = listener;\n }\n\n return function unsubscribe() {\n if (!isSubscribed || first === null) return;\n isSubscribed = false;\n\n if (listener.next) {\n listener.next.prev = listener.prev;\n } else {\n last = listener.prev;\n }\n\n if (listener.prev) {\n listener.prev.next = listener.next;\n } else {\n first = listener.next;\n }\n };\n }\n };\n}\n\nvar nullListeners = {\n notify: function notify() {},\n get: function get() {\n return [];\n }\n};\nfunction createSubscription(store, parentSub) {\n var unsubscribe;\n var listeners = nullListeners;\n\n function addNestedSub(listener) {\n trySubscribe();\n return listeners.subscribe(listener);\n }\n\n function notifyNestedSubs() {\n listeners.notify();\n }\n\n function handleChangeWrapper() {\n if (subscription.onStateChange) {\n subscription.onStateChange();\n }\n }\n\n function isSubscribed() {\n return Boolean(unsubscribe);\n }\n\n function trySubscribe() {\n if (!unsubscribe) {\n unsubscribe = parentSub ? parentSub.addNestedSub(handleChangeWrapper) : store.subscribe(handleChangeWrapper);\n listeners = createListenerCollection();\n }\n }\n\n function tryUnsubscribe() {\n if (unsubscribe) {\n unsubscribe();\n unsubscribe = undefined;\n listeners.clear();\n listeners = nullListeners;\n }\n }\n\n var subscription = {\n addNestedSub: addNestedSub,\n notifyNestedSubs: notifyNestedSubs,\n handleChangeWrapper: handleChangeWrapper,\n isSubscribed: isSubscribed,\n trySubscribe: trySubscribe,\n tryUnsubscribe: tryUnsubscribe,\n getListeners: function getListeners() {\n return listeners;\n }\n };\n return subscription;\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/utils/Subscription.js?"); /***/ }), /***/ "./node_modules/react-redux/es/utils/batch.js": /*!****************************************************!*\ !*** ./node_modules/react-redux/es/utils/batch.js ***! \****************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ getBatch: () => (/* binding */ getBatch),\n/* harmony export */ setBatch: () => (/* binding */ setBatch)\n/* harmony export */ });\n// Default to a dummy \"batch\" implementation that just runs the callback\nfunction defaultNoopBatch(callback) {\n callback();\n}\n\nvar batch = defaultNoopBatch; // Allow injecting another batching function later\n\nvar setBatch = function setBatch(newBatch) {\n return batch = newBatch;\n}; // Supply a getter just to skip dealing with ESM bindings\n\nvar getBatch = function getBatch() {\n return batch;\n};\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/utils/batch.js?"); /***/ }), /***/ "./node_modules/react-redux/es/utils/bindActionCreators.js": /*!*****************************************************************!*\ !*** ./node_modules/react-redux/es/utils/bindActionCreators.js ***! \*****************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ bindActionCreators)\n/* harmony export */ });\nfunction bindActionCreators(actionCreators, dispatch) {\n var boundActionCreators = {};\n\n var _loop = function _loop(key) {\n var actionCreator = actionCreators[key];\n\n if (typeof actionCreator === 'function') {\n boundActionCreators[key] = function () {\n return dispatch(actionCreator.apply(void 0, arguments));\n };\n }\n };\n\n for (var key in actionCreators) {\n _loop(key);\n }\n\n return boundActionCreators;\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/utils/bindActionCreators.js?"); /***/ }), /***/ "./node_modules/react-redux/es/utils/isPlainObject.js": /*!************************************************************!*\ !*** ./node_modules/react-redux/es/utils/isPlainObject.js ***! \************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ isPlainObject)\n/* harmony export */ });\n/**\r\n * @param {any} obj The object to inspect.\r\n * @returns {boolean} True if the argument appears to be a plain object.\r\n */\nfunction isPlainObject(obj) {\n if (typeof obj !== 'object' || obj === null) return false;\n var proto = Object.getPrototypeOf(obj);\n if (proto === null) return true;\n var baseProto = proto;\n\n while (Object.getPrototypeOf(baseProto) !== null) {\n baseProto = Object.getPrototypeOf(baseProto);\n }\n\n return proto === baseProto;\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/utils/isPlainObject.js?"); /***/ }), /***/ "./node_modules/react-redux/es/utils/reactBatchedUpdates.js": /*!******************************************************************!*\ !*** ./node_modules/react-redux/es/utils/reactBatchedUpdates.js ***! \******************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ unstable_batchedUpdates: () => (/* reexport safe */ react_dom__WEBPACK_IMPORTED_MODULE_0__.unstable_batchedUpdates)\n/* harmony export */ });\n/* harmony import */ var react_dom__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! react-dom */ \"./node_modules/react-dom/index.js\");\n/* eslint-disable import/no-unresolved */\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/utils/reactBatchedUpdates.js?"); /***/ }), /***/ "./node_modules/react-redux/es/utils/shallowEqual.js": /*!***********************************************************!*\ !*** ./node_modules/react-redux/es/utils/shallowEqual.js ***! \***********************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ shallowEqual)\n/* harmony export */ });\nfunction is(x, y) {\n if (x === y) {\n return x !== 0 || y !== 0 || 1 / x === 1 / y;\n } else {\n return x !== x && y !== y;\n }\n}\n\nfunction shallowEqual(objA, objB) {\n if (is(objA, objB)) return true;\n\n if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n return false;\n }\n\n var keysA = Object.keys(objA);\n var keysB = Object.keys(objB);\n if (keysA.length !== keysB.length) return false;\n\n for (var i = 0; i < keysA.length; i++) {\n if (!Object.prototype.hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n return false;\n }\n }\n\n return true;\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/utils/shallowEqual.js?"); /***/ }), /***/ "./node_modules/react-redux/es/utils/useIsomorphicLayoutEffect.js": /*!************************************************************************!*\ !*** ./node_modules/react-redux/es/utils/useIsomorphicLayoutEffect.js ***! \************************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ useIsomorphicLayoutEffect: () => (/* binding */ useIsomorphicLayoutEffect)\n/* harmony export */ });\n/* harmony import */ var react__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! react */ \"./node_modules/react/index.js\");\n // React currently throws a warning when using useLayoutEffect on the server.\n// To get around it, we can conditionally useEffect on the server (no-op) and\n// useLayoutEffect in the browser. We need useLayoutEffect to ensure the store\n// subscription callback always has the selector from the latest render commit\n// available, otherwise a store update may happen between render and the effect,\n// which may cause missed updates; we also must ensure the store subscription\n// is created synchronously, otherwise a store update may occur before the\n// subscription is created and an inconsistent state may be observed\n\nvar useIsomorphicLayoutEffect = typeof window !== 'undefined' && typeof window.document !== 'undefined' && typeof window.document.createElement !== 'undefined' ? react__WEBPACK_IMPORTED_MODULE_0__.useLayoutEffect : react__WEBPACK_IMPORTED_MODULE_0__.useEffect;\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/utils/useIsomorphicLayoutEffect.js?"); /***/ }), /***/ "./node_modules/react-redux/es/utils/verifyPlainObject.js": /*!****************************************************************!*\ !*** ./node_modules/react-redux/es/utils/verifyPlainObject.js ***! \****************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ verifyPlainObject)\n/* harmony export */ });\n/* harmony import */ var _isPlainObject__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./isPlainObject */ \"./node_modules/react-redux/es/utils/isPlainObject.js\");\n/* harmony import */ var _warning__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./warning */ \"./node_modules/react-redux/es/utils/warning.js\");\n\n\nfunction verifyPlainObject(value, displayName, methodName) {\n if (!(0,_isPlainObject__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(value)) {\n (0,_warning__WEBPACK_IMPORTED_MODULE_1__[\"default\"])(methodName + \"() in \" + displayName + \" must return a plain object. Instead received \" + value + \".\");\n }\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/utils/verifyPlainObject.js?"); /***/ }), /***/ "./node_modules/react-redux/es/utils/warning.js": /*!******************************************************!*\ !*** ./node_modules/react-redux/es/utils/warning.js ***! \******************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ warning)\n/* harmony export */ });\n/**\r\n * Prints a warning in the console if it exists.\r\n *\r\n * @param {String} message The warning message.\r\n * @returns {void}\r\n */\nfunction warning(message) {\n /* eslint-disable no-console */\n if (typeof console !== 'undefined' && typeof console.error === 'function') {\n console.error(message);\n }\n /* eslint-enable no-console */\n\n\n try {\n // This error was thrown as a convenience so that if you enable\n // \"break on all exceptions\" in your console,\n // it would pause the execution at this line.\n throw new Error(message);\n /* eslint-disable no-empty */\n } catch (e) {}\n /* eslint-enable no-empty */\n\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-redux/es/utils/warning.js?"); /***/ }), /***/ "./node_modules/react-router/esm/react-router.js": /*!*******************************************************!*\ !*** ./node_modules/react-router/esm/react-router.js ***! 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@babel/runtime/helpers/esm/inheritsLoose */ \"./node_modules/@babel/runtime/helpers/esm/inheritsLoose.js\");\n/* harmony import */ var react__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! react */ \"./node_modules/react/index.js\");\n/* harmony import */ var prop_types__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! prop-types */ \"./node_modules/prop-types/index.js\");\n/* harmony import */ var prop_types__WEBPACK_IMPORTED_MODULE_9___default = /*#__PURE__*/__webpack_require__.n(prop_types__WEBPACK_IMPORTED_MODULE_9__);\n/* harmony import */ var history__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! history */ \"./node_modules/history/esm/history.js\");\n/* harmony import */ var tiny_warning__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! tiny-warning */ \"./node_modules/tiny-warning/dist/tiny-warning.esm.js\");\n/* harmony import */ var tiny_invariant__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! tiny-invariant */ \"./node_modules/tiny-invariant/dist/esm/tiny-invariant.js\");\n/* harmony import */ var _babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! @babel/runtime/helpers/esm/extends */ \"./node_modules/@babel/runtime/helpers/esm/extends.js\");\n/* harmony import */ var path_to_regexp__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! path-to-regexp */ \"./node_modules/react-router/node_modules/path-to-regexp/index.js\");\n/* harmony import */ var path_to_regexp__WEBPACK_IMPORTED_MODULE_4___default = /*#__PURE__*/__webpack_require__.n(path_to_regexp__WEBPACK_IMPORTED_MODULE_4__);\n/* harmony import */ var react_is__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! react-is */ \"./node_modules/react-router/node_modules/react-is/index.js\");\n/* harmony import */ var _babel_runtime_helpers_esm_objectWithoutPropertiesLoose__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! @babel/runtime/helpers/esm/objectWithoutPropertiesLoose */ \"./node_modules/@babel/runtime/helpers/esm/objectWithoutPropertiesLoose.js\");\n/* harmony import */ var hoist_non_react_statics__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! hoist-non-react-statics */ \"./node_modules/hoist-non-react-statics/dist/hoist-non-react-statics.cjs.js\");\n/* harmony import */ var hoist_non_react_statics__WEBPACK_IMPORTED_MODULE_7___default = /*#__PURE__*/__webpack_require__.n(hoist_non_react_statics__WEBPACK_IMPORTED_MODULE_7__);\n\n\n\n\n\n\n\n\n\n\n\n\nvar MAX_SIGNED_31_BIT_INT = 1073741823;\nvar commonjsGlobal = typeof globalThis !== \"undefined\" // 'global proper'\n? // eslint-disable-next-line no-undef\nglobalThis : typeof window !== \"undefined\" ? window // Browser\n: typeof __webpack_require__.g !== \"undefined\" ? __webpack_require__.g // node.js\n: {};\n\nfunction getUniqueId() {\n var key = \"__global_unique_id__\";\n return commonjsGlobal[key] = (commonjsGlobal[key] || 0) + 1;\n} // Inlined Object.is polyfill.\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n\n\nfunction objectIs(x, y) {\n if (x === y) {\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // eslint-disable-next-line no-self-compare\n return x !== x && y !== y;\n }\n}\n\nfunction createEventEmitter(value) {\n var handlers = [];\n return {\n on: function on(handler) {\n handlers.push(handler);\n },\n off: function off(handler) {\n handlers = handlers.filter(function (h) {\n return h !== handler;\n });\n },\n get: function get() {\n return value;\n },\n set: function set(newValue, changedBits) {\n value = newValue;\n handlers.forEach(function (handler) {\n return handler(value, changedBits);\n });\n }\n };\n}\n\nfunction onlyChild(children) {\n return Array.isArray(children) ? children[0] : children;\n}\n\nfunction createReactContext(defaultValue, calculateChangedBits) {\n var _Provider$childContex, _Consumer$contextType;\n\n var contextProp = \"__create-react-context-\" + getUniqueId() + \"__\";\n\n var Provider = /*#__PURE__*/function (_React$Component) {\n (0,_babel_runtime_helpers_esm_inheritsLoose__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(Provider, _React$Component);\n\n function Provider() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n _this.emitter = createEventEmitter(_this.props.value);\n return _this;\n }\n\n var _proto = Provider.prototype;\n\n _proto.getChildContext = function getChildContext() {\n var _ref;\n\n return _ref = {}, _ref[contextProp] = this.emitter, _ref;\n };\n\n _proto.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n if (this.props.value !== nextProps.value) {\n var oldValue = this.props.value;\n var newValue = nextProps.value;\n var changedBits;\n\n if (objectIs(oldValue, newValue)) {\n changedBits = 0; // No change\n } else {\n changedBits = typeof calculateChangedBits === \"function\" ? calculateChangedBits(oldValue, newValue) : MAX_SIGNED_31_BIT_INT;\n\n if (true) {\n true ? (0,tiny_warning__WEBPACK_IMPORTED_MODULE_8__[\"default\"])((changedBits & MAX_SIGNED_31_BIT_INT) === changedBits, \"calculateChangedBits: Expected the return value to be a \" + \"31-bit integer. Instead received: \" + changedBits) : 0;\n }\n\n changedBits |= 0;\n\n if (changedBits !== 0) {\n this.emitter.set(nextProps.value, changedBits);\n }\n }\n }\n };\n\n _proto.render = function render() {\n return this.props.children;\n };\n\n return Provider;\n }(react__WEBPACK_IMPORTED_MODULE_1__.Component);\n\n Provider.childContextTypes = (_Provider$childContex = {}, _Provider$childContex[contextProp] = (prop_types__WEBPACK_IMPORTED_MODULE_9___default().object).isRequired, _Provider$childContex);\n\n var Consumer = /*#__PURE__*/function (_React$Component2) {\n (0,_babel_runtime_helpers_esm_inheritsLoose__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(Consumer, _React$Component2);\n\n function Consumer() {\n var _this2;\n\n for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n _this2 = _React$Component2.call.apply(_React$Component2, [this].concat(args)) || this;\n _this2.observedBits = void 0;\n _this2.state = {\n value: _this2.getValue()\n };\n\n _this2.onUpdate = function (newValue, changedBits) {\n var observedBits = _this2.observedBits | 0;\n\n if ((observedBits & changedBits) !== 0) {\n _this2.setState({\n value: _this2.getValue()\n });\n }\n };\n\n return _this2;\n }\n\n var _proto2 = Consumer.prototype;\n\n _proto2.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n var observedBits = nextProps.observedBits;\n this.observedBits = observedBits === undefined || observedBits === null ? MAX_SIGNED_31_BIT_INT // Subscribe to all changes by default\n : observedBits;\n };\n\n _proto2.componentDidMount = function componentDidMount() {\n if (this.context[contextProp]) {\n this.context[contextProp].on(this.onUpdate);\n }\n\n var observedBits = this.props.observedBits;\n this.observedBits = observedBits === undefined || observedBits === null ? MAX_SIGNED_31_BIT_INT // Subscribe to all changes by default\n : observedBits;\n };\n\n _proto2.componentWillUnmount = function componentWillUnmount() {\n if (this.context[contextProp]) {\n this.context[contextProp].off(this.onUpdate);\n }\n };\n\n _proto2.getValue = function getValue() {\n if (this.context[contextProp]) {\n return this.context[contextProp].get();\n } else {\n return defaultValue;\n }\n };\n\n _proto2.render = function render() {\n return onlyChild(this.props.children)(this.state.value);\n };\n\n return Consumer;\n }(react__WEBPACK_IMPORTED_MODULE_1__.Component);\n\n Consumer.contextTypes = (_Consumer$contextType = {}, _Consumer$contextType[contextProp] = (prop_types__WEBPACK_IMPORTED_MODULE_9___default().object), _Consumer$contextType);\n return {\n Provider: Provider,\n Consumer: Consumer\n };\n}\n\n// MIT License\nvar createContext = react__WEBPACK_IMPORTED_MODULE_1__.createContext || createReactContext;\n\n// TODO: Replace with React.createContext once we can assume React 16+\n\nvar createNamedContext = function createNamedContext(name) {\n var context = createContext();\n context.displayName = name;\n return context;\n};\n\nvar historyContext = /*#__PURE__*/createNamedContext(\"Router-History\");\n\nvar context = /*#__PURE__*/createNamedContext(\"Router\");\n\n/**\n * The public API for putting history on context.\n */\n\nvar Router = /*#__PURE__*/function (_React$Component) {\n (0,_babel_runtime_helpers_esm_inheritsLoose__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(Router, _React$Component);\n\n Router.computeRootMatch = function computeRootMatch(pathname) {\n return {\n path: \"/\",\n url: \"/\",\n params: {},\n isExact: pathname === \"/\"\n };\n };\n\n function Router(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.state = {\n location: props.history.location\n }; // This is a bit of a hack. We have to start listening for location\n // changes here in the constructor in case there are any <Redirect>s\n // on the initial render. If there are, they will replace/push when\n // they mount and since cDM fires in children before parents, we may\n // get a new location before the <Router> is mounted.\n\n _this._isMounted = false;\n _this._pendingLocation = null;\n\n if (!props.staticContext) {\n _this.unlisten = props.history.listen(function (location) {\n _this._pendingLocation = location;\n });\n }\n\n return _this;\n }\n\n var _proto = Router.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n var _this2 = this;\n\n this._isMounted = true;\n\n if (this.unlisten) {\n // Any pre-mount location changes have been captured at\n // this point, so unregister the listener.\n this.unlisten();\n }\n\n if (!this.props.staticContext) {\n this.unlisten = this.props.history.listen(function (location) {\n if (_this2._isMounted) {\n _this2.setState({\n location: location\n });\n }\n });\n }\n\n if (this._pendingLocation) {\n this.setState({\n location: this._pendingLocation\n });\n }\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n if (this.unlisten) {\n this.unlisten();\n this._isMounted = false;\n this._pendingLocation = null;\n }\n };\n\n _proto.render = function render() {\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(context.Provider, {\n value: {\n history: this.props.history,\n location: this.state.location,\n match: Router.computeRootMatch(this.state.location.pathname),\n staticContext: this.props.staticContext\n }\n }, /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(historyContext.Provider, {\n children: this.props.children || null,\n value: this.props.history\n }));\n };\n\n return Router;\n}(react__WEBPACK_IMPORTED_MODULE_1__.Component);\n\nif (true) {\n Router.propTypes = {\n children: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().node),\n history: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().object).isRequired,\n staticContext: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().object)\n };\n\n Router.prototype.componentDidUpdate = function (prevProps) {\n true ? (0,tiny_warning__WEBPACK_IMPORTED_MODULE_8__[\"default\"])(prevProps.history === this.props.history, \"You cannot change <Router history>\") : 0;\n };\n}\n\n/**\n * The public API for a <Router> that stores location in memory.\n */\n\nvar MemoryRouter = /*#__PURE__*/function (_React$Component) {\n (0,_babel_runtime_helpers_esm_inheritsLoose__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(MemoryRouter, _React$Component);\n\n function MemoryRouter() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n _this.history = (0,history__WEBPACK_IMPORTED_MODULE_10__.createMemoryHistory)(_this.props);\n return _this;\n }\n\n var _proto = MemoryRouter.prototype;\n\n _proto.render = function render() {\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(Router, {\n history: this.history,\n children: this.props.children\n });\n };\n\n return MemoryRouter;\n}(react__WEBPACK_IMPORTED_MODULE_1__.Component);\n\nif (true) {\n MemoryRouter.propTypes = {\n initialEntries: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().array),\n initialIndex: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().number),\n getUserConfirmation: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().func),\n keyLength: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().number),\n children: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().node)\n };\n\n MemoryRouter.prototype.componentDidMount = function () {\n true ? (0,tiny_warning__WEBPACK_IMPORTED_MODULE_8__[\"default\"])(!this.props.history, \"<MemoryRouter> ignores the history prop. To use a custom history, \" + \"use `import { Router }` instead of `import { MemoryRouter as Router }`.\") : 0;\n };\n}\n\nvar Lifecycle = /*#__PURE__*/function (_React$Component) {\n (0,_babel_runtime_helpers_esm_inheritsLoose__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(Lifecycle, _React$Component);\n\n function Lifecycle() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = Lifecycle.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n if (this.props.onMount) this.props.onMount.call(this, this);\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n if (this.props.onUpdate) this.props.onUpdate.call(this, this, prevProps);\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n if (this.props.onUnmount) this.props.onUnmount.call(this, this);\n };\n\n _proto.render = function render() {\n return null;\n };\n\n return Lifecycle;\n}(react__WEBPACK_IMPORTED_MODULE_1__.Component);\n\n/**\n * The public API for prompting the user before navigating away from a screen.\n */\n\nfunction Prompt(_ref) {\n var message = _ref.message,\n _ref$when = _ref.when,\n when = _ref$when === void 0 ? true : _ref$when;\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(context.Consumer, null, function (context) {\n !context ? true ? (0,tiny_invariant__WEBPACK_IMPORTED_MODULE_2__[\"default\"])(false, \"You should not use <Prompt> outside a <Router>\") : 0 : void 0;\n if (!when || context.staticContext) return null;\n var method = context.history.block;\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(Lifecycle, {\n onMount: function onMount(self) {\n self.release = method(message);\n },\n onUpdate: function onUpdate(self, prevProps) {\n if (prevProps.message !== message) {\n self.release();\n self.release = method(message);\n }\n },\n onUnmount: function onUnmount(self) {\n self.release();\n },\n message: message\n });\n });\n}\n\nif (true) {\n var messageType = prop_types__WEBPACK_IMPORTED_MODULE_9___default().oneOfType([(prop_types__WEBPACK_IMPORTED_MODULE_9___default().func), (prop_types__WEBPACK_IMPORTED_MODULE_9___default().string)]);\n Prompt.propTypes = {\n when: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().bool),\n message: messageType.isRequired\n };\n}\n\nvar cache = {};\nvar cacheLimit = 10000;\nvar cacheCount = 0;\n\nfunction compilePath(path) {\n if (cache[path]) return cache[path];\n var generator = path_to_regexp__WEBPACK_IMPORTED_MODULE_4___default().compile(path);\n\n if (cacheCount < cacheLimit) {\n cache[path] = generator;\n cacheCount++;\n }\n\n return generator;\n}\n/**\n * Public API for generating a URL pathname from a path and parameters.\n */\n\n\nfunction generatePath(path, params) {\n if (path === void 0) {\n path = \"/\";\n }\n\n if (params === void 0) {\n params = {};\n }\n\n return path === \"/\" ? path : compilePath(path)(params, {\n pretty: true\n });\n}\n\n/**\n * The public API for navigating programmatically with a component.\n */\n\nfunction Redirect(_ref) {\n var computedMatch = _ref.computedMatch,\n to = _ref.to,\n _ref$push = _ref.push,\n push = _ref$push === void 0 ? false : _ref$push;\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(context.Consumer, null, function (context) {\n !context ? true ? (0,tiny_invariant__WEBPACK_IMPORTED_MODULE_2__[\"default\"])(false, \"You should not use <Redirect> outside a <Router>\") : 0 : void 0;\n var history = context.history,\n staticContext = context.staticContext;\n var method = push ? history.push : history.replace;\n var location = (0,history__WEBPACK_IMPORTED_MODULE_10__.createLocation)(computedMatch ? typeof to === \"string\" ? generatePath(to, computedMatch.params) : (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_3__[\"default\"])({}, to, {\n pathname: generatePath(to.pathname, computedMatch.params)\n }) : to); // When rendering in a static context,\n // set the new location immediately.\n\n if (staticContext) {\n method(location);\n return null;\n }\n\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(Lifecycle, {\n onMount: function onMount() {\n method(location);\n },\n onUpdate: function onUpdate(self, prevProps) {\n var prevLocation = (0,history__WEBPACK_IMPORTED_MODULE_10__.createLocation)(prevProps.to);\n\n if (!(0,history__WEBPACK_IMPORTED_MODULE_10__.locationsAreEqual)(prevLocation, (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_3__[\"default\"])({}, location, {\n key: prevLocation.key\n }))) {\n method(location);\n }\n },\n to: to\n });\n });\n}\n\nif (true) {\n Redirect.propTypes = {\n push: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().bool),\n from: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().string),\n to: prop_types__WEBPACK_IMPORTED_MODULE_9___default().oneOfType([(prop_types__WEBPACK_IMPORTED_MODULE_9___default().string), (prop_types__WEBPACK_IMPORTED_MODULE_9___default().object)]).isRequired\n };\n}\n\nvar cache$1 = {};\nvar cacheLimit$1 = 10000;\nvar cacheCount$1 = 0;\n\nfunction compilePath$1(path, options) {\n var cacheKey = \"\" + options.end + options.strict + options.sensitive;\n var pathCache = cache$1[cacheKey] || (cache$1[cacheKey] = {});\n if (pathCache[path]) return pathCache[path];\n var keys = [];\n var regexp = path_to_regexp__WEBPACK_IMPORTED_MODULE_4___default()(path, keys, options);\n var result = {\n regexp: regexp,\n keys: keys\n };\n\n if (cacheCount$1 < cacheLimit$1) {\n pathCache[path] = result;\n cacheCount$1++;\n }\n\n return result;\n}\n/**\n * Public API for matching a URL pathname to a path.\n */\n\n\nfunction matchPath(pathname, options) {\n if (options === void 0) {\n options = {};\n }\n\n if (typeof options === \"string\" || Array.isArray(options)) {\n options = {\n path: options\n };\n }\n\n var _options = options,\n path = _options.path,\n _options$exact = _options.exact,\n exact = _options$exact === void 0 ? false : _options$exact,\n _options$strict = _options.strict,\n strict = _options$strict === void 0 ? false : _options$strict,\n _options$sensitive = _options.sensitive,\n sensitive = _options$sensitive === void 0 ? false : _options$sensitive;\n var paths = [].concat(path);\n return paths.reduce(function (matched, path) {\n if (!path && path !== \"\") return null;\n if (matched) return matched;\n\n var _compilePath = compilePath$1(path, {\n end: exact,\n strict: strict,\n sensitive: sensitive\n }),\n regexp = _compilePath.regexp,\n keys = _compilePath.keys;\n\n var match = regexp.exec(pathname);\n if (!match) return null;\n var url = match[0],\n values = match.slice(1);\n var isExact = pathname === url;\n if (exact && !isExact) return null;\n return {\n path: path,\n // the path used to match\n url: path === \"/\" && url === \"\" ? \"/\" : url,\n // the matched portion of the URL\n isExact: isExact,\n // whether or not we matched exactly\n params: keys.reduce(function (memo, key, index) {\n memo[key.name] = values[index];\n return memo;\n }, {})\n };\n }, null);\n}\n\nfunction isEmptyChildren(children) {\n return react__WEBPACK_IMPORTED_MODULE_1__.Children.count(children) === 0;\n}\n\nfunction evalChildrenDev(children, props, path) {\n var value = children(props);\n true ? (0,tiny_warning__WEBPACK_IMPORTED_MODULE_8__[\"default\"])(value !== undefined, \"You returned `undefined` from the `children` function of \" + (\"<Route\" + (path ? \" path=\\\"\" + path + \"\\\"\" : \"\") + \">, but you \") + \"should have returned a React element or `null`\") : 0;\n return value || null;\n}\n/**\n * The public API for matching a single path and rendering.\n */\n\n\nvar Route = /*#__PURE__*/function (_React$Component) {\n (0,_babel_runtime_helpers_esm_inheritsLoose__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(Route, _React$Component);\n\n function Route() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = Route.prototype;\n\n _proto.render = function render() {\n var _this = this;\n\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(context.Consumer, null, function (context$1) {\n !context$1 ? true ? (0,tiny_invariant__WEBPACK_IMPORTED_MODULE_2__[\"default\"])(false, \"You should not use <Route> outside a <Router>\") : 0 : void 0;\n var location = _this.props.location || context$1.location;\n var match = _this.props.computedMatch ? _this.props.computedMatch // <Switch> already computed the match for us\n : _this.props.path ? matchPath(location.pathname, _this.props) : context$1.match;\n\n var props = (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_3__[\"default\"])({}, context$1, {\n location: location,\n match: match\n });\n\n var _this$props = _this.props,\n children = _this$props.children,\n component = _this$props.component,\n render = _this$props.render; // Preact uses an empty array as children by\n // default, so use null if that's the case.\n\n if (Array.isArray(children) && isEmptyChildren(children)) {\n children = null;\n }\n\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(context.Provider, {\n value: props\n }, props.match ? children ? typeof children === \"function\" ? true ? evalChildrenDev(children, props, _this.props.path) : 0 : children : component ? /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(component, props) : render ? render(props) : null : typeof children === \"function\" ? true ? evalChildrenDev(children, props, _this.props.path) : 0 : null);\n });\n };\n\n return Route;\n}(react__WEBPACK_IMPORTED_MODULE_1__.Component);\n\nif (true) {\n Route.propTypes = {\n children: prop_types__WEBPACK_IMPORTED_MODULE_9___default().oneOfType([(prop_types__WEBPACK_IMPORTED_MODULE_9___default().func), (prop_types__WEBPACK_IMPORTED_MODULE_9___default().node)]),\n component: function component(props, propName) {\n if (props[propName] && !(0,react_is__WEBPACK_IMPORTED_MODULE_5__.isValidElementType)(props[propName])) {\n return new Error(\"Invalid prop 'component' supplied to 'Route': the prop is not a valid React component\");\n }\n },\n exact: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().bool),\n location: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().object),\n path: prop_types__WEBPACK_IMPORTED_MODULE_9___default().oneOfType([(prop_types__WEBPACK_IMPORTED_MODULE_9___default().string), prop_types__WEBPACK_IMPORTED_MODULE_9___default().arrayOf((prop_types__WEBPACK_IMPORTED_MODULE_9___default().string))]),\n render: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().func),\n sensitive: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().bool),\n strict: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().bool)\n };\n\n Route.prototype.componentDidMount = function () {\n true ? (0,tiny_warning__WEBPACK_IMPORTED_MODULE_8__[\"default\"])(!(this.props.children && !isEmptyChildren(this.props.children) && this.props.component), \"You should not use <Route component> and <Route children> in the same route; <Route component> will be ignored\") : 0;\n true ? (0,tiny_warning__WEBPACK_IMPORTED_MODULE_8__[\"default\"])(!(this.props.children && !isEmptyChildren(this.props.children) && this.props.render), \"You should not use <Route render> and <Route children> in the same route; <Route render> will be ignored\") : 0;\n true ? (0,tiny_warning__WEBPACK_IMPORTED_MODULE_8__[\"default\"])(!(this.props.component && this.props.render), \"You should not use <Route component> and <Route render> in the same route; <Route render> will be ignored\") : 0;\n };\n\n Route.prototype.componentDidUpdate = function (prevProps) {\n true ? (0,tiny_warning__WEBPACK_IMPORTED_MODULE_8__[\"default\"])(!(this.props.location && !prevProps.location), '<Route> elements should not change from uncontrolled to controlled (or vice versa). You initially used no \"location\" prop and then provided one on a subsequent render.') : 0;\n true ? (0,tiny_warning__WEBPACK_IMPORTED_MODULE_8__[\"default\"])(!(!this.props.location && prevProps.location), '<Route> elements should not change from controlled to uncontrolled (or vice versa). You provided a \"location\" prop initially but omitted it on a subsequent render.') : 0;\n };\n}\n\nfunction addLeadingSlash(path) {\n return path.charAt(0) === \"/\" ? path : \"/\" + path;\n}\n\nfunction addBasename(basename, location) {\n if (!basename) return location;\n return (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_3__[\"default\"])({}, location, {\n pathname: addLeadingSlash(basename) + location.pathname\n });\n}\n\nfunction stripBasename(basename, location) {\n if (!basename) return location;\n var base = addLeadingSlash(basename);\n if (location.pathname.indexOf(base) !== 0) return location;\n return (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_3__[\"default\"])({}, location, {\n pathname: location.pathname.substr(base.length)\n });\n}\n\nfunction createURL(location) {\n return typeof location === \"string\" ? location : (0,history__WEBPACK_IMPORTED_MODULE_10__.createPath)(location);\n}\n\nfunction staticHandler(methodName) {\n return function () {\n true ? (0,tiny_invariant__WEBPACK_IMPORTED_MODULE_2__[\"default\"])(false, \"You cannot %s with <StaticRouter>\", methodName) : 0 ;\n };\n}\n\nfunction noop() {}\n/**\n * The public top-level API for a \"static\" <Router>, so-called because it\n * can't actually change the current location. Instead, it just records\n * location changes in a context object. Useful mainly in testing and\n * server-rendering scenarios.\n */\n\n\nvar StaticRouter = /*#__PURE__*/function (_React$Component) {\n (0,_babel_runtime_helpers_esm_inheritsLoose__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(StaticRouter, _React$Component);\n\n function StaticRouter() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n\n _this.handlePush = function (location) {\n return _this.navigateTo(location, \"PUSH\");\n };\n\n _this.handleReplace = function (location) {\n return _this.navigateTo(location, \"REPLACE\");\n };\n\n _this.handleListen = function () {\n return noop;\n };\n\n _this.handleBlock = function () {\n return noop;\n };\n\n return _this;\n }\n\n var _proto = StaticRouter.prototype;\n\n _proto.navigateTo = function navigateTo(location, action) {\n var _this$props = this.props,\n _this$props$basename = _this$props.basename,\n basename = _this$props$basename === void 0 ? \"\" : _this$props$basename,\n _this$props$context = _this$props.context,\n context = _this$props$context === void 0 ? {} : _this$props$context;\n context.action = action;\n context.location = addBasename(basename, (0,history__WEBPACK_IMPORTED_MODULE_10__.createLocation)(location));\n context.url = createURL(context.location);\n };\n\n _proto.render = function render() {\n var _this$props2 = this.props,\n _this$props2$basename = _this$props2.basename,\n basename = _this$props2$basename === void 0 ? \"\" : _this$props2$basename,\n _this$props2$context = _this$props2.context,\n context = _this$props2$context === void 0 ? {} : _this$props2$context,\n _this$props2$location = _this$props2.location,\n location = _this$props2$location === void 0 ? \"/\" : _this$props2$location,\n rest = (0,_babel_runtime_helpers_esm_objectWithoutPropertiesLoose__WEBPACK_IMPORTED_MODULE_6__[\"default\"])(_this$props2, [\"basename\", \"context\", \"location\"]);\n\n var history = {\n createHref: function createHref(path) {\n return addLeadingSlash(basename + createURL(path));\n },\n action: \"POP\",\n location: stripBasename(basename, (0,history__WEBPACK_IMPORTED_MODULE_10__.createLocation)(location)),\n push: this.handlePush,\n replace: this.handleReplace,\n go: staticHandler(\"go\"),\n goBack: staticHandler(\"goBack\"),\n goForward: staticHandler(\"goForward\"),\n listen: this.handleListen,\n block: this.handleBlock\n };\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(Router, (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_3__[\"default\"])({}, rest, {\n history: history,\n staticContext: context\n }));\n };\n\n return StaticRouter;\n}(react__WEBPACK_IMPORTED_MODULE_1__.Component);\n\nif (true) {\n StaticRouter.propTypes = {\n basename: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().string),\n context: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().object),\n location: prop_types__WEBPACK_IMPORTED_MODULE_9___default().oneOfType([(prop_types__WEBPACK_IMPORTED_MODULE_9___default().string), (prop_types__WEBPACK_IMPORTED_MODULE_9___default().object)])\n };\n\n StaticRouter.prototype.componentDidMount = function () {\n true ? (0,tiny_warning__WEBPACK_IMPORTED_MODULE_8__[\"default\"])(!this.props.history, \"<StaticRouter> ignores the history prop. To use a custom history, \" + \"use `import { Router }` instead of `import { StaticRouter as Router }`.\") : 0;\n };\n}\n\n/**\n * The public API for rendering the first <Route> that matches.\n */\n\nvar Switch = /*#__PURE__*/function (_React$Component) {\n (0,_babel_runtime_helpers_esm_inheritsLoose__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(Switch, _React$Component);\n\n function Switch() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = Switch.prototype;\n\n _proto.render = function render() {\n var _this = this;\n\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(context.Consumer, null, function (context) {\n !context ? true ? (0,tiny_invariant__WEBPACK_IMPORTED_MODULE_2__[\"default\"])(false, \"You should not use <Switch> outside a <Router>\") : 0 : void 0;\n var location = _this.props.location || context.location;\n var element, match; // We use React.Children.forEach instead of React.Children.toArray().find()\n // here because toArray adds keys to all child elements and we do not want\n // to trigger an unmount/remount for two <Route>s that render the same\n // component at different URLs.\n\n react__WEBPACK_IMPORTED_MODULE_1__.Children.forEach(_this.props.children, function (child) {\n if (match == null && /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.isValidElement(child)) {\n element = child;\n var path = child.props.path || child.props.from;\n match = path ? matchPath(location.pathname, (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_3__[\"default\"])({}, child.props, {\n path: path\n })) : context.match;\n }\n });\n return match ? /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.cloneElement(element, {\n location: location,\n computedMatch: match\n }) : null;\n });\n };\n\n return Switch;\n}(react__WEBPACK_IMPORTED_MODULE_1__.Component);\n\nif (true) {\n Switch.propTypes = {\n children: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().node),\n location: (prop_types__WEBPACK_IMPORTED_MODULE_9___default().object)\n };\n\n Switch.prototype.componentDidUpdate = function (prevProps) {\n true ? (0,tiny_warning__WEBPACK_IMPORTED_MODULE_8__[\"default\"])(!(this.props.location && !prevProps.location), '<Switch> elements should not change from uncontrolled to controlled (or vice versa). You initially used no \"location\" prop and then provided one on a subsequent render.') : 0;\n true ? (0,tiny_warning__WEBPACK_IMPORTED_MODULE_8__[\"default\"])(!(!this.props.location && prevProps.location), '<Switch> elements should not change from controlled to uncontrolled (or vice versa). You provided a \"location\" prop initially but omitted it on a subsequent render.') : 0;\n };\n}\n\n/**\n * A public higher-order component to access the imperative API\n */\n\nfunction withRouter(Component) {\n var displayName = \"withRouter(\" + (Component.displayName || Component.name) + \")\";\n\n var C = function C(props) {\n var wrappedComponentRef = props.wrappedComponentRef,\n remainingProps = (0,_babel_runtime_helpers_esm_objectWithoutPropertiesLoose__WEBPACK_IMPORTED_MODULE_6__[\"default\"])(props, [\"wrappedComponentRef\"]);\n\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(context.Consumer, null, function (context) {\n !context ? true ? (0,tiny_invariant__WEBPACK_IMPORTED_MODULE_2__[\"default\"])(false, \"You should not use <\" + displayName + \" /> outside a <Router>\") : 0 : void 0;\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_1__.createElement(Component, (0,_babel_runtime_helpers_esm_extends__WEBPACK_IMPORTED_MODULE_3__[\"default\"])({}, remainingProps, context, {\n ref: wrappedComponentRef\n }));\n });\n };\n\n C.displayName = displayName;\n C.WrappedComponent = Component;\n\n if (true) {\n C.propTypes = {\n wrappedComponentRef: prop_types__WEBPACK_IMPORTED_MODULE_9___default().oneOfType([(prop_types__WEBPACK_IMPORTED_MODULE_9___default().string), (prop_types__WEBPACK_IMPORTED_MODULE_9___default().func), (prop_types__WEBPACK_IMPORTED_MODULE_9___default().object)])\n };\n }\n\n return hoist_non_react_statics__WEBPACK_IMPORTED_MODULE_7___default()(C, Component);\n}\n\nvar useContext = react__WEBPACK_IMPORTED_MODULE_1__.useContext;\nfunction useHistory() {\n if (true) {\n !(typeof useContext === \"function\") ? true ? (0,tiny_invariant__WEBPACK_IMPORTED_MODULE_2__[\"default\"])(false, \"You must use React >= 16.8 in order to use useHistory()\") : 0 : void 0;\n }\n\n return useContext(historyContext);\n}\nfunction useLocation() {\n if (true) {\n !(typeof useContext === \"function\") ? true ? (0,tiny_invariant__WEBPACK_IMPORTED_MODULE_2__[\"default\"])(false, \"You must use React >= 16.8 in order to use useLocation()\") : 0 : void 0;\n }\n\n return useContext(context).location;\n}\nfunction useParams() {\n if (true) {\n !(typeof useContext === \"function\") ? true ? (0,tiny_invariant__WEBPACK_IMPORTED_MODULE_2__[\"default\"])(false, \"You must use React >= 16.8 in order to use useParams()\") : 0 : void 0;\n }\n\n var match = useContext(context).match;\n return match ? match.params : {};\n}\nfunction useRouteMatch(path) {\n if (true) {\n !(typeof useContext === \"function\") ? true ? (0,tiny_invariant__WEBPACK_IMPORTED_MODULE_2__[\"default\"])(false, \"You must use React >= 16.8 in order to use useRouteMatch()\") : 0 : void 0;\n }\n\n var location = useLocation();\n var match = useContext(context).match;\n return path ? matchPath(location.pathname, path) : match;\n}\n\nif (true) {\n if (typeof window !== \"undefined\") {\n var global$1 = window;\n var key = \"__react_router_build__\";\n var buildNames = {\n cjs: \"CommonJS\",\n esm: \"ES modules\",\n umd: \"UMD\"\n };\n\n if (global$1[key] && global$1[key] !== \"esm\") {\n var initialBuildName = buildNames[global$1[key]];\n var secondaryBuildName = buildNames[\"esm\"]; // TODO: Add link to article that explains in detail how to avoid\n // loading 2 different builds.\n\n throw new Error(\"You are loading the \" + secondaryBuildName + \" build of React Router \" + (\"on a page that is already running the \" + initialBuildName + \" \") + \"build, so things won't work right.\");\n }\n\n global$1[key] = \"esm\";\n }\n}\n\n\n//# sourceMappingURL=react-router.js.map\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-router/esm/react-router.js?"); /***/ }), /***/ "./node_modules/react-router/node_modules/isarray/index.js": /*!*****************************************************************!*\ !*** ./node_modules/react-router/node_modules/isarray/index.js ***! \*****************************************************************/ /***/ ((module) => { eval("module.exports = Array.isArray || function (arr) {\n return Object.prototype.toString.call(arr) == '[object Array]';\n};\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-router/node_modules/isarray/index.js?"); /***/ }), /***/ "./node_modules/react-router/node_modules/path-to-regexp/index.js": /*!************************************************************************!*\ !*** ./node_modules/react-router/node_modules/path-to-regexp/index.js ***! \************************************************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { eval("var isarray = __webpack_require__(/*! isarray */ \"./node_modules/react-router/node_modules/isarray/index.js\")\n\n/**\n * Expose `pathToRegexp`.\n */\nmodule.exports = pathToRegexp\nmodule.exports.parse = parse\nmodule.exports.compile = compile\nmodule.exports.tokensToFunction = tokensToFunction\nmodule.exports.tokensToRegExp = tokensToRegExp\n\n/**\n * The main path matching regexp utility.\n *\n * @type {RegExp}\n */\nvar PATH_REGEXP = new RegExp([\n // Match escaped characters that would otherwise appear in future matches.\n // This allows the user to escape special characters that won't transform.\n '(\\\\\\\\.)',\n // Match Express-style parameters and un-named parameters with a prefix\n // and optional suffixes. Matches appear as:\n //\n // \"/:test(\\\\d+)?\" => [\"/\", \"test\", \"\\d+\", undefined, \"?\", undefined]\n // \"/route(\\\\d+)\" => [undefined, undefined, undefined, \"\\d+\", undefined, undefined]\n // \"/*\" => [\"/\", undefined, undefined, undefined, undefined, \"*\"]\n '([\\\\/.])?(?:(?:\\\\:(\\\\w+)(?:\\\\(((?:\\\\\\\\.|[^\\\\\\\\()])+)\\\\))?|\\\\(((?:\\\\\\\\.|[^\\\\\\\\()])+)\\\\))([+*?])?|(\\\\*))'\n].join('|'), 'g')\n\n/**\n * Parse a string for the raw tokens.\n *\n * @param {string} str\n * @param {Object=} options\n * @return {!Array}\n */\nfunction parse (str, options) {\n var tokens = []\n var key = 0\n var index = 0\n var path = ''\n var defaultDelimiter = options && options.delimiter || '/'\n var res\n\n while ((res = PATH_REGEXP.exec(str)) != null) {\n var m = res[0]\n var escaped = res[1]\n var offset = res.index\n path += str.slice(index, offset)\n index = offset + m.length\n\n // Ignore already escaped sequences.\n if (escaped) {\n path += escaped[1]\n continue\n }\n\n var next = str[index]\n var prefix = res[2]\n var name = res[3]\n var capture = res[4]\n var group = res[5]\n var modifier = res[6]\n var asterisk = res[7]\n\n // Push the current path onto the tokens.\n if (path) {\n tokens.push(path)\n path = ''\n }\n\n var partial = prefix != null && next != null && next !== prefix\n var repeat = modifier === '+' || modifier === '*'\n var optional = modifier === '?' || modifier === '*'\n var delimiter = res[2] || defaultDelimiter\n var pattern = capture || group\n\n tokens.push({\n name: name || key++,\n prefix: prefix || '',\n delimiter: delimiter,\n optional: optional,\n repeat: repeat,\n partial: partial,\n asterisk: !!asterisk,\n pattern: pattern ? escapeGroup(pattern) : (asterisk ? '.*' : '[^' + escapeString(delimiter) + ']+?')\n })\n }\n\n // Match any characters still remaining.\n if (index < str.length) {\n path += str.substr(index)\n }\n\n // If the path exists, push it onto the end.\n if (path) {\n tokens.push(path)\n }\n\n return tokens\n}\n\n/**\n * Compile a string to a template function for the path.\n *\n * @param {string} str\n * @param {Object=} options\n * @return {!function(Object=, Object=)}\n */\nfunction compile (str, options) {\n return tokensToFunction(parse(str, options), options)\n}\n\n/**\n * Prettier encoding of URI path segments.\n *\n * @param {string}\n * @return {string}\n */\nfunction encodeURIComponentPretty (str) {\n return encodeURI(str).replace(/[\\/?#]/g, function (c) {\n return '%' + c.charCodeAt(0).toString(16).toUpperCase()\n })\n}\n\n/**\n * Encode the asterisk parameter. Similar to `pretty`, but allows slashes.\n *\n * @param {string}\n * @return {string}\n */\nfunction encodeAsterisk (str) {\n return encodeURI(str).replace(/[?#]/g, function (c) {\n return '%' + c.charCodeAt(0).toString(16).toUpperCase()\n })\n}\n\n/**\n * Expose a method for transforming tokens into the path function.\n */\nfunction tokensToFunction (tokens, options) {\n // Compile all the tokens into regexps.\n var matches = new Array(tokens.length)\n\n // Compile all the patterns before compilation.\n for (var i = 0; i < tokens.length; i++) {\n if (typeof tokens[i] === 'object') {\n matches[i] = new RegExp('^(?:' + tokens[i].pattern + ')$', flags(options))\n }\n }\n\n return function (obj, opts) {\n var path = ''\n var data = obj || {}\n var options = opts || {}\n var encode = options.pretty ? encodeURIComponentPretty : encodeURIComponent\n\n for (var i = 0; i < tokens.length; i++) {\n var token = tokens[i]\n\n if (typeof token === 'string') {\n path += token\n\n continue\n }\n\n var value = data[token.name]\n var segment\n\n if (value == null) {\n if (token.optional) {\n // Prepend partial segment prefixes.\n if (token.partial) {\n path += token.prefix\n }\n\n continue\n } else {\n throw new TypeError('Expected \"' + token.name + '\" to be defined')\n }\n }\n\n if (isarray(value)) {\n if (!token.repeat) {\n throw new TypeError('Expected \"' + token.name + '\" to not repeat, but received `' + JSON.stringify(value) + '`')\n }\n\n if (value.length === 0) {\n if (token.optional) {\n continue\n } else {\n throw new TypeError('Expected \"' + token.name + '\" to not be empty')\n }\n }\n\n for (var j = 0; j < value.length; j++) {\n segment = encode(value[j])\n\n if (!matches[i].test(segment)) {\n throw new TypeError('Expected all \"' + token.name + '\" to match \"' + token.pattern + '\", but received `' + JSON.stringify(segment) + '`')\n }\n\n path += (j === 0 ? token.prefix : token.delimiter) + segment\n }\n\n continue\n }\n\n segment = token.asterisk ? encodeAsterisk(value) : encode(value)\n\n if (!matches[i].test(segment)) {\n throw new TypeError('Expected \"' + token.name + '\" to match \"' + token.pattern + '\", but received \"' + segment + '\"')\n }\n\n path += token.prefix + segment\n }\n\n return path\n }\n}\n\n/**\n * Escape a regular expression string.\n *\n * @param {string} str\n * @return {string}\n */\nfunction escapeString (str) {\n return str.replace(/([.+*?=^!:${}()[\\]|\\/\\\\])/g, '\\\\$1')\n}\n\n/**\n * Escape the capturing group by escaping special characters and meaning.\n *\n * @param {string} group\n * @return {string}\n */\nfunction escapeGroup (group) {\n return group.replace(/([=!:$\\/()])/g, '\\\\$1')\n}\n\n/**\n * Attach the keys as a property of the regexp.\n *\n * @param {!RegExp} re\n * @param {Array} keys\n * @return {!RegExp}\n */\nfunction attachKeys (re, keys) {\n re.keys = keys\n return re\n}\n\n/**\n * Get the flags for a regexp from the options.\n *\n * @param {Object} options\n * @return {string}\n */\nfunction flags (options) {\n return options && options.sensitive ? '' : 'i'\n}\n\n/**\n * Pull out keys from a regexp.\n *\n * @param {!RegExp} path\n * @param {!Array} keys\n * @return {!RegExp}\n */\nfunction regexpToRegexp (path, keys) {\n // Use a negative lookahead to match only capturing groups.\n var groups = path.source.match(/\\((?!\\?)/g)\n\n if (groups) {\n for (var i = 0; i < groups.length; i++) {\n keys.push({\n name: i,\n prefix: null,\n delimiter: null,\n optional: false,\n repeat: false,\n partial: false,\n asterisk: false,\n pattern: null\n })\n }\n }\n\n return attachKeys(path, keys)\n}\n\n/**\n * Transform an array into a regexp.\n *\n * @param {!Array} path\n * @param {Array} keys\n * @param {!Object} options\n * @return {!RegExp}\n */\nfunction arrayToRegexp (path, keys, options) {\n var parts = []\n\n for (var i = 0; i < path.length; i++) {\n parts.push(pathToRegexp(path[i], keys, options).source)\n }\n\n var regexp = new RegExp('(?:' + parts.join('|') + ')', flags(options))\n\n return attachKeys(regexp, keys)\n}\n\n/**\n * Create a path regexp from string input.\n *\n * @param {string} path\n * @param {!Array} keys\n * @param {!Object} options\n * @return {!RegExp}\n */\nfunction stringToRegexp (path, keys, options) {\n return tokensToRegExp(parse(path, options), keys, options)\n}\n\n/**\n * Expose a function for taking tokens and returning a RegExp.\n *\n * @param {!Array} tokens\n * @param {(Array|Object)=} keys\n * @param {Object=} options\n * @return {!RegExp}\n */\nfunction tokensToRegExp (tokens, keys, options) {\n if (!isarray(keys)) {\n options = /** @type {!Object} */ (keys || options)\n keys = []\n }\n\n options = options || {}\n\n var strict = options.strict\n var end = options.end !== false\n var route = ''\n\n // Iterate over the tokens and create our regexp string.\n for (var i = 0; i < tokens.length; i++) {\n var token = tokens[i]\n\n if (typeof token === 'string') {\n route += escapeString(token)\n } else {\n var prefix = escapeString(token.prefix)\n var capture = '(?:' + token.pattern + ')'\n\n keys.push(token)\n\n if (token.repeat) {\n capture += '(?:' + prefix + capture + ')*'\n }\n\n if (token.optional) {\n if (!token.partial) {\n capture = '(?:' + prefix + '(' + capture + '))?'\n } else {\n capture = prefix + '(' + capture + ')?'\n }\n } else {\n capture = prefix + '(' + capture + ')'\n }\n\n route += capture\n }\n }\n\n var delimiter = escapeString(options.delimiter || '/')\n var endsWithDelimiter = route.slice(-delimiter.length) === delimiter\n\n // In non-strict mode we allow a slash at the end of match. If the path to\n // match already ends with a slash, we remove it for consistency. The slash\n // is valid at the end of a path match, not in the middle. This is important\n // in non-ending mode, where \"/test/\" shouldn't match \"/test//route\".\n if (!strict) {\n route = (endsWithDelimiter ? route.slice(0, -delimiter.length) : route) + '(?:' + delimiter + '(?=$))?'\n }\n\n if (end) {\n route += '$'\n } else {\n // In non-ending mode, we need the capturing groups to match as much as\n // possible by using a positive lookahead to the end or next path segment.\n route += strict && endsWithDelimiter ? '' : '(?=' + delimiter + '|$)'\n }\n\n return attachKeys(new RegExp('^' + route, flags(options)), keys)\n}\n\n/**\n * Normalize the given path string, returning a regular expression.\n *\n * An empty array can be passed in for the keys, which will hold the\n * placeholder key descriptions. For example, using `/user/:id`, `keys` will\n * contain `[{ name: 'id', delimiter: '/', optional: false, repeat: false }]`.\n *\n * @param {(string|RegExp|Array)} path\n * @param {(Array|Object)=} keys\n * @param {Object=} options\n * @return {!RegExp}\n */\nfunction pathToRegexp (path, keys, options) {\n if (!isarray(keys)) {\n options = /** @type {!Object} */ (keys || options)\n keys = []\n }\n\n options = options || {}\n\n if (path instanceof RegExp) {\n return regexpToRegexp(path, /** @type {!Array} */ (keys))\n }\n\n if (isarray(path)) {\n return arrayToRegexp(/** @type {!Array} */ (path), /** @type {!Array} */ (keys), options)\n }\n\n return stringToRegexp(/** @type {string} */ (path), /** @type {!Array} */ (keys), options)\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-router/node_modules/path-to-regexp/index.js?"); /***/ }), /***/ "./node_modules/react-router/node_modules/react-is/cjs/react-is.development.js": /*!*************************************************************************************!*\ !*** ./node_modules/react-router/node_modules/react-is/cjs/react-is.development.js ***! \*************************************************************************************/ /***/ ((__unused_webpack_module, exports) => { "use strict"; eval("/** @license React v16.13.1\n * react-is.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n\n\n\n\nif (true) {\n (function() {\n'use strict';\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar hasSymbol = typeof Symbol === 'function' && Symbol.for;\nvar REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;\nvar REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;\nvar REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;\nvar REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;\nvar REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;\nvar REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;\nvar REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace; // TODO: We don't use AsyncMode or ConcurrentMode anymore. They were temporary\n// (unstable) APIs that have been removed. Can we remove the symbols?\n\nvar REACT_ASYNC_MODE_TYPE = hasSymbol ? Symbol.for('react.async_mode') : 0xeacf;\nvar REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf;\nvar REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;\nvar REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1;\nvar REACT_SUSPENSE_LIST_TYPE = hasSymbol ? Symbol.for('react.suspense_list') : 0xead8;\nvar REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3;\nvar REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4;\nvar REACT_BLOCK_TYPE = hasSymbol ? Symbol.for('react.block') : 0xead9;\nvar REACT_FUNDAMENTAL_TYPE = hasSymbol ? Symbol.for('react.fundamental') : 0xead5;\nvar REACT_RESPONDER_TYPE = hasSymbol ? Symbol.for('react.responder') : 0xead6;\nvar REACT_SCOPE_TYPE = hasSymbol ? Symbol.for('react.scope') : 0xead7;\n\nfunction isValidElementType(type) {\n return typeof type === 'string' || typeof type === 'function' || // Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill.\n type === REACT_FRAGMENT_TYPE || type === REACT_CONCURRENT_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || type === REACT_SUSPENSE_LIST_TYPE || typeof type === 'object' && type !== null && (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || type.$$typeof === REACT_FUNDAMENTAL_TYPE || type.$$typeof === REACT_RESPONDER_TYPE || type.$$typeof === REACT_SCOPE_TYPE || type.$$typeof === REACT_BLOCK_TYPE);\n}\n\nfunction typeOf(object) {\n if (typeof object === 'object' && object !== null) {\n var $$typeof = object.$$typeof;\n\n switch ($$typeof) {\n case REACT_ELEMENT_TYPE:\n var type = object.type;\n\n switch (type) {\n case REACT_ASYNC_MODE_TYPE:\n case REACT_CONCURRENT_MODE_TYPE:\n case REACT_FRAGMENT_TYPE:\n case REACT_PROFILER_TYPE:\n case REACT_STRICT_MODE_TYPE:\n case REACT_SUSPENSE_TYPE:\n return type;\n\n default:\n var $$typeofType = type && type.$$typeof;\n\n switch ($$typeofType) {\n case REACT_CONTEXT_TYPE:\n case REACT_FORWARD_REF_TYPE:\n case REACT_LAZY_TYPE:\n case REACT_MEMO_TYPE:\n case REACT_PROVIDER_TYPE:\n return $$typeofType;\n\n default:\n return $$typeof;\n }\n\n }\n\n case REACT_PORTAL_TYPE:\n return $$typeof;\n }\n }\n\n return undefined;\n} // AsyncMode is deprecated along with isAsyncMode\n\nvar AsyncMode = REACT_ASYNC_MODE_TYPE;\nvar ConcurrentMode = REACT_CONCURRENT_MODE_TYPE;\nvar ContextConsumer = REACT_CONTEXT_TYPE;\nvar ContextProvider = REACT_PROVIDER_TYPE;\nvar Element = REACT_ELEMENT_TYPE;\nvar ForwardRef = REACT_FORWARD_REF_TYPE;\nvar Fragment = REACT_FRAGMENT_TYPE;\nvar Lazy = REACT_LAZY_TYPE;\nvar Memo = REACT_MEMO_TYPE;\nvar Portal = REACT_PORTAL_TYPE;\nvar Profiler = REACT_PROFILER_TYPE;\nvar StrictMode = REACT_STRICT_MODE_TYPE;\nvar Suspense = REACT_SUSPENSE_TYPE;\nvar hasWarnedAboutDeprecatedIsAsyncMode = false; // AsyncMode should be deprecated\n\nfunction isAsyncMode(object) {\n {\n if (!hasWarnedAboutDeprecatedIsAsyncMode) {\n hasWarnedAboutDeprecatedIsAsyncMode = true; // Using console['warn'] to evade Babel and ESLint\n\n console['warn']('The ReactIs.isAsyncMode() alias has been deprecated, ' + 'and will be removed in React 17+. Update your code to use ' + 'ReactIs.isConcurrentMode() instead. It has the exact same API.');\n }\n }\n\n return isConcurrentMode(object) || typeOf(object) === REACT_ASYNC_MODE_TYPE;\n}\nfunction isConcurrentMode(object) {\n return typeOf(object) === REACT_CONCURRENT_MODE_TYPE;\n}\nfunction isContextConsumer(object) {\n return typeOf(object) === REACT_CONTEXT_TYPE;\n}\nfunction isContextProvider(object) {\n return typeOf(object) === REACT_PROVIDER_TYPE;\n}\nfunction isElement(object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n}\nfunction isForwardRef(object) {\n return typeOf(object) === REACT_FORWARD_REF_TYPE;\n}\nfunction isFragment(object) {\n return typeOf(object) === REACT_FRAGMENT_TYPE;\n}\nfunction isLazy(object) {\n return typeOf(object) === REACT_LAZY_TYPE;\n}\nfunction isMemo(object) {\n return typeOf(object) === REACT_MEMO_TYPE;\n}\nfunction isPortal(object) {\n return typeOf(object) === REACT_PORTAL_TYPE;\n}\nfunction isProfiler(object) {\n return typeOf(object) === REACT_PROFILER_TYPE;\n}\nfunction isStrictMode(object) {\n return typeOf(object) === REACT_STRICT_MODE_TYPE;\n}\nfunction isSuspense(object) {\n return typeOf(object) === REACT_SUSPENSE_TYPE;\n}\n\nexports.AsyncMode = AsyncMode;\nexports.ConcurrentMode = ConcurrentMode;\nexports.ContextConsumer = ContextConsumer;\nexports.ContextProvider = ContextProvider;\nexports.Element = Element;\nexports.ForwardRef = ForwardRef;\nexports.Fragment = Fragment;\nexports.Lazy = Lazy;\nexports.Memo = Memo;\nexports.Portal = Portal;\nexports.Profiler = Profiler;\nexports.StrictMode = StrictMode;\nexports.Suspense = Suspense;\nexports.isAsyncMode = isAsyncMode;\nexports.isConcurrentMode = isConcurrentMode;\nexports.isContextConsumer = isContextConsumer;\nexports.isContextProvider = isContextProvider;\nexports.isElement = isElement;\nexports.isForwardRef = isForwardRef;\nexports.isFragment = isFragment;\nexports.isLazy = isLazy;\nexports.isMemo = isMemo;\nexports.isPortal = isPortal;\nexports.isProfiler = isProfiler;\nexports.isStrictMode = isStrictMode;\nexports.isSuspense = isSuspense;\nexports.isValidElementType = isValidElementType;\nexports.typeOf = typeOf;\n })();\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-router/node_modules/react-is/cjs/react-is.development.js?"); /***/ }), /***/ "./node_modules/react-router/node_modules/react-is/index.js": /*!******************************************************************!*\ !*** ./node_modules/react-router/node_modules/react-is/index.js ***! \******************************************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { "use strict"; eval("\n\nif (false) {} else {\n module.exports = __webpack_require__(/*! ./cjs/react-is.development.js */ \"./node_modules/react-router/node_modules/react-is/cjs/react-is.development.js\");\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-router/node_modules/react-is/index.js?"); /***/ }), /***/ "./node_modules/react-slick/lib/arrows.js": /*!************************************************!*\ !*** ./node_modules/react-slick/lib/arrows.js ***! \************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; eval("\n\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; return _typeof = \"function\" == typeof Symbol && \"symbol\" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && \"function\" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }, _typeof(obj); }\n\nObject.defineProperty(exports, \"__esModule\", ({\n value: true\n}));\nexports.PrevArrow = exports.NextArrow = void 0;\n\nvar _react = _interopRequireDefault(__webpack_require__(/*! react */ \"./node_modules/react/index.js\"));\n\nvar _classnames = _interopRequireDefault(__webpack_require__(/*! classnames */ \"./node_modules/classnames/index.js\"));\n\nvar _innerSliderUtils = __webpack_require__(/*! ./utils/innerSliderUtils */ \"./node_modules/react-slick/lib/utils/innerSliderUtils.js\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, \"prototype\", { writable: false }); return Constructor; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); Object.defineProperty(subClass, \"prototype\", { writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } else if (call !== void 0) { throw new TypeError(\"Derived constructors may only return object or undefined\"); } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\nvar PrevArrow = /*#__PURE__*/function (_React$PureComponent) {\n _inherits(PrevArrow, _React$PureComponent);\n\n var _super = _createSuper(PrevArrow);\n\n function PrevArrow() {\n _classCallCheck(this, PrevArrow);\n\n return _super.apply(this, arguments);\n }\n\n _createClass(PrevArrow, [{\n key: \"clickHandler\",\n value: function clickHandler(options, e) {\n if (e) {\n e.preventDefault();\n }\n\n this.props.clickHandler(options, e);\n }\n }, {\n key: \"render\",\n value: function render() {\n var prevClasses = {\n \"slick-arrow\": true,\n \"slick-prev\": true\n };\n var prevHandler = this.clickHandler.bind(this, {\n message: \"previous\"\n });\n\n if (!this.props.infinite && (this.props.currentSlide === 0 || this.props.slideCount <= this.props.slidesToShow)) {\n prevClasses[\"slick-disabled\"] = true;\n prevHandler = null;\n }\n\n var prevArrowProps = {\n key: \"0\",\n \"data-role\": \"none\",\n className: (0, _classnames[\"default\"])(prevClasses),\n style: {\n display: \"block\"\n },\n onClick: prevHandler\n };\n var customProps = {\n currentSlide: this.props.currentSlide,\n slideCount: this.props.slideCount\n };\n var prevArrow;\n\n if (this.props.prevArrow) {\n prevArrow = /*#__PURE__*/_react[\"default\"].cloneElement(this.props.prevArrow, _objectSpread(_objectSpread({}, prevArrowProps), customProps));\n } else {\n prevArrow = /*#__PURE__*/_react[\"default\"].createElement(\"button\", _extends({\n key: \"0\",\n type: \"button\"\n }, prevArrowProps), \" \", \"Previous\");\n }\n\n return prevArrow;\n }\n }]);\n\n return PrevArrow;\n}(_react[\"default\"].PureComponent);\n\nexports.PrevArrow = PrevArrow;\n\nvar NextArrow = /*#__PURE__*/function (_React$PureComponent2) {\n _inherits(NextArrow, _React$PureComponent2);\n\n var _super2 = _createSuper(NextArrow);\n\n function NextArrow() {\n _classCallCheck(this, NextArrow);\n\n return _super2.apply(this, arguments);\n }\n\n _createClass(NextArrow, [{\n key: \"clickHandler\",\n value: function clickHandler(options, e) {\n if (e) {\n e.preventDefault();\n }\n\n this.props.clickHandler(options, e);\n }\n }, {\n key: \"render\",\n value: function render() {\n var nextClasses = {\n \"slick-arrow\": true,\n \"slick-next\": true\n };\n var nextHandler = this.clickHandler.bind(this, {\n message: \"next\"\n });\n\n if (!(0, _innerSliderUtils.canGoNext)(this.props)) {\n nextClasses[\"slick-disabled\"] = true;\n nextHandler = null;\n }\n\n var nextArrowProps = {\n key: \"1\",\n \"data-role\": \"none\",\n className: (0, _classnames[\"default\"])(nextClasses),\n style: {\n display: \"block\"\n },\n onClick: nextHandler\n };\n var customProps = {\n currentSlide: this.props.currentSlide,\n slideCount: this.props.slideCount\n };\n var nextArrow;\n\n if (this.props.nextArrow) {\n nextArrow = /*#__PURE__*/_react[\"default\"].cloneElement(this.props.nextArrow, _objectSpread(_objectSpread({}, nextArrowProps), customProps));\n } else {\n nextArrow = /*#__PURE__*/_react[\"default\"].createElement(\"button\", _extends({\n key: \"1\",\n type: \"button\"\n }, nextArrowProps), \" \", \"Next\");\n }\n\n return nextArrow;\n }\n }]);\n\n return NextArrow;\n}(_react[\"default\"].PureComponent);\n\nexports.NextArrow = NextArrow;\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-slick/lib/arrows.js?"); /***/ }), /***/ "./node_modules/react-slick/lib/default-props.js": /*!*******************************************************!*\ !*** ./node_modules/react-slick/lib/default-props.js ***! \*******************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; eval("\n\nObject.defineProperty(exports, \"__esModule\", ({\n value: true\n}));\nexports[\"default\"] = void 0;\n\nvar _react = _interopRequireDefault(__webpack_require__(/*! react */ \"./node_modules/react/index.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nvar defaultProps = {\n accessibility: true,\n adaptiveHeight: false,\n afterChange: null,\n appendDots: function appendDots(dots) {\n return /*#__PURE__*/_react[\"default\"].createElement(\"ul\", {\n style: {\n display: \"block\"\n }\n }, dots);\n },\n arrows: true,\n autoplay: false,\n autoplaySpeed: 3000,\n beforeChange: null,\n centerMode: false,\n centerPadding: \"50px\",\n className: \"\",\n cssEase: \"ease\",\n customPaging: function customPaging(i) {\n return /*#__PURE__*/_react[\"default\"].createElement(\"button\", null, i + 1);\n },\n dots: false,\n dotsClass: \"slick-dots\",\n draggable: true,\n easing: \"linear\",\n edgeFriction: 0.35,\n fade: false,\n focusOnSelect: false,\n infinite: true,\n initialSlide: 0,\n lazyLoad: null,\n nextArrow: null,\n onEdge: null,\n onInit: null,\n onLazyLoadError: null,\n onReInit: null,\n pauseOnDotsHover: false,\n pauseOnFocus: false,\n pauseOnHover: true,\n prevArrow: null,\n responsive: null,\n rows: 1,\n rtl: false,\n slide: \"div\",\n slidesPerRow: 1,\n slidesToScroll: 1,\n slidesToShow: 1,\n speed: 500,\n swipe: true,\n swipeEvent: null,\n swipeToSlide: false,\n touchMove: true,\n touchThreshold: 5,\n useCSS: true,\n useTransform: true,\n variableWidth: false,\n vertical: false,\n waitForAnimate: true\n};\nvar _default = defaultProps;\nexports[\"default\"] = _default;\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-slick/lib/default-props.js?"); /***/ }), /***/ "./node_modules/react-slick/lib/dots.js": /*!**********************************************!*\ !*** ./node_modules/react-slick/lib/dots.js ***! \**********************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; eval("\n\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; return _typeof = \"function\" == typeof Symbol && \"symbol\" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && \"function\" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }, _typeof(obj); }\n\nObject.defineProperty(exports, \"__esModule\", ({\n value: true\n}));\nexports.Dots = void 0;\n\nvar _react = _interopRequireDefault(__webpack_require__(/*! react */ \"./node_modules/react/index.js\"));\n\nvar _classnames = _interopRequireDefault(__webpack_require__(/*! classnames */ \"./node_modules/classnames/index.js\"));\n\nvar _innerSliderUtils = __webpack_require__(/*! ./utils/innerSliderUtils */ \"./node_modules/react-slick/lib/utils/innerSliderUtils.js\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, \"prototype\", { writable: false }); return Constructor; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); Object.defineProperty(subClass, \"prototype\", { writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } else if (call !== void 0) { throw new TypeError(\"Derived constructors may only return object or undefined\"); } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\nvar getDotCount = function getDotCount(spec) {\n var dots;\n\n if (spec.infinite) {\n dots = Math.ceil(spec.slideCount / spec.slidesToScroll);\n } else {\n dots = Math.ceil((spec.slideCount - spec.slidesToShow) / spec.slidesToScroll) + 1;\n }\n\n return dots;\n};\n\nvar Dots = /*#__PURE__*/function (_React$PureComponent) {\n _inherits(Dots, _React$PureComponent);\n\n var _super = _createSuper(Dots);\n\n function Dots() {\n _classCallCheck(this, Dots);\n\n return _super.apply(this, arguments);\n }\n\n _createClass(Dots, [{\n key: \"clickHandler\",\n value: function clickHandler(options, e) {\n // In Autoplay the focus stays on clicked button even after transition\n // to next slide. That only goes away by click somewhere outside\n e.preventDefault();\n this.props.clickHandler(options);\n }\n }, {\n key: \"render\",\n value: function render() {\n var _this$props = this.props,\n onMouseEnter = _this$props.onMouseEnter,\n onMouseOver = _this$props.onMouseOver,\n onMouseLeave = _this$props.onMouseLeave,\n infinite = _this$props.infinite,\n slidesToScroll = _this$props.slidesToScroll,\n slidesToShow = _this$props.slidesToShow,\n slideCount = _this$props.slideCount,\n currentSlide = _this$props.currentSlide;\n var dotCount = getDotCount({\n slideCount: slideCount,\n slidesToScroll: slidesToScroll,\n slidesToShow: slidesToShow,\n infinite: infinite\n });\n var mouseEvents = {\n onMouseEnter: onMouseEnter,\n onMouseOver: onMouseOver,\n onMouseLeave: onMouseLeave\n };\n var dots = [];\n\n for (var i = 0; i < dotCount; i++) {\n var _rightBound = (i + 1) * slidesToScroll - 1;\n\n var rightBound = infinite ? _rightBound : (0, _innerSliderUtils.clamp)(_rightBound, 0, slideCount - 1);\n\n var _leftBound = rightBound - (slidesToScroll - 1);\n\n var leftBound = infinite ? _leftBound : (0, _innerSliderUtils.clamp)(_leftBound, 0, slideCount - 1);\n var className = (0, _classnames[\"default\"])({\n \"slick-active\": infinite ? currentSlide >= leftBound && currentSlide <= rightBound : currentSlide === leftBound\n });\n var dotOptions = {\n message: \"dots\",\n index: i,\n slidesToScroll: slidesToScroll,\n currentSlide: currentSlide\n };\n var onClick = this.clickHandler.bind(this, dotOptions);\n dots = dots.concat( /*#__PURE__*/_react[\"default\"].createElement(\"li\", {\n key: i,\n className: className\n }, /*#__PURE__*/_react[\"default\"].cloneElement(this.props.customPaging(i), {\n onClick: onClick\n })));\n }\n\n return /*#__PURE__*/_react[\"default\"].cloneElement(this.props.appendDots(dots), _objectSpread({\n className: this.props.dotsClass\n }, mouseEvents));\n }\n }]);\n\n return Dots;\n}(_react[\"default\"].PureComponent);\n\nexports.Dots = Dots;\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-slick/lib/dots.js?"); /***/ }), /***/ "./node_modules/react-slick/lib/index.js": /*!***********************************************!*\ !*** ./node_modules/react-slick/lib/index.js ***! \***********************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; eval("\n\nObject.defineProperty(exports, \"__esModule\", ({\n value: true\n}));\nexports[\"default\"] = void 0;\n\nvar _slider = _interopRequireDefault(__webpack_require__(/*! ./slider */ \"./node_modules/react-slick/lib/slider.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nvar _default = _slider[\"default\"];\nexports[\"default\"] = _default;\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-slick/lib/index.js?"); /***/ }), /***/ "./node_modules/react-slick/lib/initial-state.js": /*!*******************************************************!*\ !*** ./node_modules/react-slick/lib/initial-state.js ***! \*******************************************************/ /***/ ((__unused_webpack_module, exports) => { "use strict"; eval("\n\nObject.defineProperty(exports, \"__esModule\", ({\n value: true\n}));\nexports[\"default\"] = void 0;\nvar initialState = {\n animating: false,\n autoplaying: null,\n currentDirection: 0,\n currentLeft: null,\n currentSlide: 0,\n direction: 1,\n dragging: false,\n edgeDragged: false,\n initialized: false,\n lazyLoadedList: [],\n listHeight: null,\n listWidth: null,\n scrolling: false,\n slideCount: null,\n slideHeight: null,\n slideWidth: null,\n swipeLeft: null,\n swiped: false,\n // used by swipeEvent. differentites between touch and swipe.\n swiping: false,\n touchObject: {\n startX: 0,\n startY: 0,\n curX: 0,\n curY: 0\n },\n trackStyle: {},\n trackWidth: 0,\n targetSlide: 0\n};\nvar _default = initialState;\nexports[\"default\"] = _default;\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-slick/lib/initial-state.js?"); /***/ }), /***/ "./node_modules/react-slick/lib/inner-slider.js": /*!******************************************************!*\ !*** ./node_modules/react-slick/lib/inner-slider.js ***! \******************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; eval("\n\nObject.defineProperty(exports, \"__esModule\", ({\n value: true\n}));\nexports.InnerSlider = void 0;\n\nvar _react = _interopRequireDefault(__webpack_require__(/*! react */ \"./node_modules/react/index.js\"));\n\nvar _initialState = _interopRequireDefault(__webpack_require__(/*! ./initial-state */ \"./node_modules/react-slick/lib/initial-state.js\"));\n\nvar _lodash = _interopRequireDefault(__webpack_require__(/*! lodash.debounce */ \"./node_modules/lodash.debounce/index.js\"));\n\nvar _classnames = _interopRequireDefault(__webpack_require__(/*! classnames */ \"./node_modules/classnames/index.js\"));\n\nvar _innerSliderUtils = __webpack_require__(/*! ./utils/innerSliderUtils */ \"./node_modules/react-slick/lib/utils/innerSliderUtils.js\");\n\nvar _track = __webpack_require__(/*! ./track */ \"./node_modules/react-slick/lib/track.js\");\n\nvar _dots = __webpack_require__(/*! ./dots */ \"./node_modules/react-slick/lib/dots.js\");\n\nvar _arrows = __webpack_require__(/*! ./arrows */ \"./node_modules/react-slick/lib/arrows.js\");\n\nvar _resizeObserverPolyfill = _interopRequireDefault(__webpack_require__(/*! resize-observer-polyfill */ \"./node_modules/resize-observer-polyfill/dist/ResizeObserver.es.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; return _typeof = \"function\" == typeof Symbol && \"symbol\" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && \"function\" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }, _typeof(obj); }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; }\n\nfunction _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, \"prototype\", { writable: false }); return Constructor; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); Object.defineProperty(subClass, \"prototype\", { writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } else if (call !== void 0) { throw new TypeError(\"Derived constructors may only return object or undefined\"); } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nvar InnerSlider = /*#__PURE__*/function (_React$Component) {\n _inherits(InnerSlider, _React$Component);\n\n var _super = _createSuper(InnerSlider);\n\n function InnerSlider(props) {\n var _this;\n\n _classCallCheck(this, InnerSlider);\n\n _this = _super.call(this, props);\n\n _defineProperty(_assertThisInitialized(_this), \"listRefHandler\", function (ref) {\n return _this.list = ref;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"trackRefHandler\", function (ref) {\n return _this.track = ref;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"adaptHeight\", function () {\n if (_this.props.adaptiveHeight && _this.list) {\n var elem = _this.list.querySelector(\"[data-index=\\\"\".concat(_this.state.currentSlide, \"\\\"]\"));\n\n _this.list.style.height = (0, _innerSliderUtils.getHeight)(elem) + \"px\";\n }\n });\n\n _defineProperty(_assertThisInitialized(_this), \"componentDidMount\", function () {\n _this.props.onInit && _this.props.onInit();\n\n if (_this.props.lazyLoad) {\n var slidesToLoad = (0, _innerSliderUtils.getOnDemandLazySlides)(_objectSpread(_objectSpread({}, _this.props), _this.state));\n\n if (slidesToLoad.length > 0) {\n _this.setState(function (prevState) {\n return {\n lazyLoadedList: prevState.lazyLoadedList.concat(slidesToLoad)\n };\n });\n\n if (_this.props.onLazyLoad) {\n _this.props.onLazyLoad(slidesToLoad);\n }\n }\n }\n\n var spec = _objectSpread({\n listRef: _this.list,\n trackRef: _this.track\n }, _this.props);\n\n _this.updateState(spec, true, function () {\n _this.adaptHeight();\n\n _this.props.autoplay && _this.autoPlay(\"update\");\n });\n\n if (_this.props.lazyLoad === \"progressive\") {\n _this.lazyLoadTimer = setInterval(_this.progressiveLazyLoad, 1000);\n }\n\n _this.ro = new _resizeObserverPolyfill[\"default\"](function () {\n if (_this.state.animating) {\n _this.onWindowResized(false); // don't set trackStyle hence don't break animation\n\n\n _this.callbackTimers.push(setTimeout(function () {\n return _this.onWindowResized();\n }, _this.props.speed));\n } else {\n _this.onWindowResized();\n }\n });\n\n _this.ro.observe(_this.list);\n\n document.querySelectorAll && Array.prototype.forEach.call(document.querySelectorAll(\".slick-slide\"), function (slide) {\n slide.onfocus = _this.props.pauseOnFocus ? _this.onSlideFocus : null;\n slide.onblur = _this.props.pauseOnFocus ? _this.onSlideBlur : null;\n });\n\n if (window.addEventListener) {\n window.addEventListener(\"resize\", _this.onWindowResized);\n } else {\n window.attachEvent(\"onresize\", _this.onWindowResized);\n }\n });\n\n _defineProperty(_assertThisInitialized(_this), \"componentWillUnmount\", function () {\n if (_this.animationEndCallback) {\n clearTimeout(_this.animationEndCallback);\n }\n\n if (_this.lazyLoadTimer) {\n clearInterval(_this.lazyLoadTimer);\n }\n\n if (_this.callbackTimers.length) {\n _this.callbackTimers.forEach(function (timer) {\n return clearTimeout(timer);\n });\n\n _this.callbackTimers = [];\n }\n\n if (window.addEventListener) {\n window.removeEventListener(\"resize\", _this.onWindowResized);\n } else {\n window.detachEvent(\"onresize\", _this.onWindowResized);\n }\n\n if (_this.autoplayTimer) {\n clearInterval(_this.autoplayTimer);\n }\n\n _this.ro.disconnect();\n });\n\n _defineProperty(_assertThisInitialized(_this), \"componentDidUpdate\", function (prevProps) {\n _this.checkImagesLoad();\n\n _this.props.onReInit && _this.props.onReInit();\n\n if (_this.props.lazyLoad) {\n var slidesToLoad = (0, _innerSliderUtils.getOnDemandLazySlides)(_objectSpread(_objectSpread({}, _this.props), _this.state));\n\n if (slidesToLoad.length > 0) {\n _this.setState(function (prevState) {\n return {\n lazyLoadedList: prevState.lazyLoadedList.concat(slidesToLoad)\n };\n });\n\n if (_this.props.onLazyLoad) {\n _this.props.onLazyLoad(slidesToLoad);\n }\n }\n } // if (this.props.onLazyLoad) {\n // this.props.onLazyLoad([leftMostSlide])\n // }\n\n\n _this.adaptHeight();\n\n var spec = _objectSpread(_objectSpread({\n listRef: _this.list,\n trackRef: _this.track\n }, _this.props), _this.state);\n\n var setTrackStyle = _this.didPropsChange(prevProps);\n\n setTrackStyle && _this.updateState(spec, setTrackStyle, function () {\n if (_this.state.currentSlide >= _react[\"default\"].Children.count(_this.props.children)) {\n _this.changeSlide({\n message: \"index\",\n index: _react[\"default\"].Children.count(_this.props.children) - _this.props.slidesToShow,\n currentSlide: _this.state.currentSlide\n });\n }\n\n if (_this.props.autoplay) {\n _this.autoPlay(\"update\");\n } else {\n _this.pause(\"paused\");\n }\n });\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onWindowResized\", function (setTrackStyle) {\n if (_this.debouncedResize) _this.debouncedResize.cancel();\n _this.debouncedResize = (0, _lodash[\"default\"])(function () {\n return _this.resizeWindow(setTrackStyle);\n }, 50);\n\n _this.debouncedResize();\n });\n\n _defineProperty(_assertThisInitialized(_this), \"resizeWindow\", function () {\n var setTrackStyle = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;\n var isTrackMounted = Boolean(_this.track && _this.track.node); // prevent warning: setting state on unmounted component (server side rendering)\n\n if (!isTrackMounted) return;\n\n var spec = _objectSpread(_objectSpread({\n listRef: _this.list,\n trackRef: _this.track\n }, _this.props), _this.state);\n\n _this.updateState(spec, setTrackStyle, function () {\n if (_this.props.autoplay) _this.autoPlay(\"update\");else _this.pause(\"paused\");\n }); // animating state should be cleared while resizing, otherwise autoplay stops working\n\n\n _this.setState({\n animating: false\n });\n\n clearTimeout(_this.animationEndCallback);\n delete _this.animationEndCallback;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"updateState\", function (spec, setTrackStyle, callback) {\n var updatedState = (0, _innerSliderUtils.initializedState)(spec);\n spec = _objectSpread(_objectSpread(_objectSpread({}, spec), updatedState), {}, {\n slideIndex: updatedState.currentSlide\n });\n var targetLeft = (0, _innerSliderUtils.getTrackLeft)(spec);\n spec = _objectSpread(_objectSpread({}, spec), {}, {\n left: targetLeft\n });\n var trackStyle = (0, _innerSliderUtils.getTrackCSS)(spec);\n\n if (setTrackStyle || _react[\"default\"].Children.count(_this.props.children) !== _react[\"default\"].Children.count(spec.children)) {\n updatedState[\"trackStyle\"] = trackStyle;\n }\n\n _this.setState(updatedState, callback);\n });\n\n _defineProperty(_assertThisInitialized(_this), \"ssrInit\", function () {\n if (_this.props.variableWidth) {\n var _trackWidth = 0,\n _trackLeft = 0;\n var childrenWidths = [];\n var preClones = (0, _innerSliderUtils.getPreClones)(_objectSpread(_objectSpread(_objectSpread({}, _this.props), _this.state), {}, {\n slideCount: _this.props.children.length\n }));\n var postClones = (0, _innerSliderUtils.getPostClones)(_objectSpread(_objectSpread(_objectSpread({}, _this.props), _this.state), {}, {\n slideCount: _this.props.children.length\n }));\n\n _this.props.children.forEach(function (child) {\n childrenWidths.push(child.props.style.width);\n _trackWidth += child.props.style.width;\n });\n\n for (var i = 0; i < preClones; i++) {\n _trackLeft += childrenWidths[childrenWidths.length - 1 - i];\n _trackWidth += childrenWidths[childrenWidths.length - 1 - i];\n }\n\n for (var _i = 0; _i < postClones; _i++) {\n _trackWidth += childrenWidths[_i];\n }\n\n for (var _i2 = 0; _i2 < _this.state.currentSlide; _i2++) {\n _trackLeft += childrenWidths[_i2];\n }\n\n var _trackStyle = {\n width: _trackWidth + \"px\",\n left: -_trackLeft + \"px\"\n };\n\n if (_this.props.centerMode) {\n var currentWidth = \"\".concat(childrenWidths[_this.state.currentSlide], \"px\");\n _trackStyle.left = \"calc(\".concat(_trackStyle.left, \" + (100% - \").concat(currentWidth, \") / 2 ) \");\n }\n\n return {\n trackStyle: _trackStyle\n };\n }\n\n var childrenCount = _react[\"default\"].Children.count(_this.props.children);\n\n var spec = _objectSpread(_objectSpread(_objectSpread({}, _this.props), _this.state), {}, {\n slideCount: childrenCount\n });\n\n var slideCount = (0, _innerSliderUtils.getPreClones)(spec) + (0, _innerSliderUtils.getPostClones)(spec) + childrenCount;\n var trackWidth = 100 / _this.props.slidesToShow * slideCount;\n var slideWidth = 100 / slideCount;\n var trackLeft = -slideWidth * ((0, _innerSliderUtils.getPreClones)(spec) + _this.state.currentSlide) * trackWidth / 100;\n\n if (_this.props.centerMode) {\n trackLeft += (100 - slideWidth * trackWidth / 100) / 2;\n }\n\n var trackStyle = {\n width: trackWidth + \"%\",\n left: trackLeft + \"%\"\n };\n return {\n slideWidth: slideWidth + \"%\",\n trackStyle: trackStyle\n };\n });\n\n _defineProperty(_assertThisInitialized(_this), \"checkImagesLoad\", function () {\n var images = _this.list && _this.list.querySelectorAll && _this.list.querySelectorAll(\".slick-slide img\") || [];\n var imagesCount = images.length,\n loadedCount = 0;\n Array.prototype.forEach.call(images, function (image) {\n var handler = function handler() {\n return ++loadedCount && loadedCount >= imagesCount && _this.onWindowResized();\n };\n\n if (!image.onclick) {\n image.onclick = function () {\n return image.parentNode.focus();\n };\n } else {\n var prevClickHandler = image.onclick;\n\n image.onclick = function () {\n prevClickHandler();\n image.parentNode.focus();\n };\n }\n\n if (!image.onload) {\n if (_this.props.lazyLoad) {\n image.onload = function () {\n _this.adaptHeight();\n\n _this.callbackTimers.push(setTimeout(_this.onWindowResized, _this.props.speed));\n };\n } else {\n image.onload = handler;\n\n image.onerror = function () {\n handler();\n _this.props.onLazyLoadError && _this.props.onLazyLoadError();\n };\n }\n }\n });\n });\n\n _defineProperty(_assertThisInitialized(_this), \"progressiveLazyLoad\", function () {\n var slidesToLoad = [];\n\n var spec = _objectSpread(_objectSpread({}, _this.props), _this.state);\n\n for (var index = _this.state.currentSlide; index < _this.state.slideCount + (0, _innerSliderUtils.getPostClones)(spec); index++) {\n if (_this.state.lazyLoadedList.indexOf(index) < 0) {\n slidesToLoad.push(index);\n break;\n }\n }\n\n for (var _index = _this.state.currentSlide - 1; _index >= -(0, _innerSliderUtils.getPreClones)(spec); _index--) {\n if (_this.state.lazyLoadedList.indexOf(_index) < 0) {\n slidesToLoad.push(_index);\n break;\n }\n }\n\n if (slidesToLoad.length > 0) {\n _this.setState(function (state) {\n return {\n lazyLoadedList: state.lazyLoadedList.concat(slidesToLoad)\n };\n });\n\n if (_this.props.onLazyLoad) {\n _this.props.onLazyLoad(slidesToLoad);\n }\n } else {\n if (_this.lazyLoadTimer) {\n clearInterval(_this.lazyLoadTimer);\n delete _this.lazyLoadTimer;\n }\n }\n });\n\n _defineProperty(_assertThisInitialized(_this), \"slideHandler\", function (index) {\n var dontAnimate = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n var _this$props = _this.props,\n asNavFor = _this$props.asNavFor,\n beforeChange = _this$props.beforeChange,\n onLazyLoad = _this$props.onLazyLoad,\n speed = _this$props.speed,\n afterChange = _this$props.afterChange; // capture currentslide before state is updated\n\n var currentSlide = _this.state.currentSlide;\n\n var _slideHandler = (0, _innerSliderUtils.slideHandler)(_objectSpread(_objectSpread(_objectSpread({\n index: index\n }, _this.props), _this.state), {}, {\n trackRef: _this.track,\n useCSS: _this.props.useCSS && !dontAnimate\n })),\n state = _slideHandler.state,\n nextState = _slideHandler.nextState;\n\n if (!state) return;\n beforeChange && beforeChange(currentSlide, state.currentSlide);\n var slidesToLoad = state.lazyLoadedList.filter(function (value) {\n return _this.state.lazyLoadedList.indexOf(value) < 0;\n });\n onLazyLoad && slidesToLoad.length > 0 && onLazyLoad(slidesToLoad);\n\n if (!_this.props.waitForAnimate && _this.animationEndCallback) {\n clearTimeout(_this.animationEndCallback);\n afterChange && afterChange(currentSlide);\n delete _this.animationEndCallback;\n }\n\n _this.setState(state, function () {\n // asNavForIndex check is to avoid recursive calls of slideHandler in waitForAnimate=false mode\n if (asNavFor && _this.asNavForIndex !== index) {\n _this.asNavForIndex = index;\n asNavFor.innerSlider.slideHandler(index);\n }\n\n if (!nextState) return;\n _this.animationEndCallback = setTimeout(function () {\n var animating = nextState.animating,\n firstBatch = _objectWithoutProperties(nextState, [\"animating\"]);\n\n _this.setState(firstBatch, function () {\n _this.callbackTimers.push(setTimeout(function () {\n return _this.setState({\n animating: animating\n });\n }, 10));\n\n afterChange && afterChange(state.currentSlide);\n delete _this.animationEndCallback;\n });\n }, speed);\n });\n });\n\n _defineProperty(_assertThisInitialized(_this), \"changeSlide\", function (options) {\n var dontAnimate = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n var spec = _objectSpread(_objectSpread({}, _this.props), _this.state);\n\n var targetSlide = (0, _innerSliderUtils.changeSlide)(spec, options);\n if (targetSlide !== 0 && !targetSlide) return;\n\n if (dontAnimate === true) {\n _this.slideHandler(targetSlide, dontAnimate);\n } else {\n _this.slideHandler(targetSlide);\n }\n\n _this.props.autoplay && _this.autoPlay(\"update\");\n\n if (_this.props.focusOnSelect) {\n var nodes = _this.list.querySelectorAll(\".slick-current\");\n\n nodes[0] && nodes[0].focus();\n }\n });\n\n _defineProperty(_assertThisInitialized(_this), \"clickHandler\", function (e) {\n if (_this.clickable === false) {\n e.stopPropagation();\n e.preventDefault();\n }\n\n _this.clickable = true;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"keyHandler\", function (e) {\n var dir = (0, _innerSliderUtils.keyHandler)(e, _this.props.accessibility, _this.props.rtl);\n dir !== \"\" && _this.changeSlide({\n message: dir\n });\n });\n\n _defineProperty(_assertThisInitialized(_this), \"selectHandler\", function (options) {\n _this.changeSlide(options);\n });\n\n _defineProperty(_assertThisInitialized(_this), \"disableBodyScroll\", function () {\n var preventDefault = function preventDefault(e) {\n e = e || window.event;\n if (e.preventDefault) e.preventDefault();\n e.returnValue = false;\n };\n\n window.ontouchmove = preventDefault;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"enableBodyScroll\", function () {\n window.ontouchmove = null;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"swipeStart\", function (e) {\n if (_this.props.verticalSwiping) {\n _this.disableBodyScroll();\n }\n\n var state = (0, _innerSliderUtils.swipeStart)(e, _this.props.swipe, _this.props.draggable);\n state !== \"\" && _this.setState(state);\n });\n\n _defineProperty(_assertThisInitialized(_this), \"swipeMove\", function (e) {\n var state = (0, _innerSliderUtils.swipeMove)(e, _objectSpread(_objectSpread(_objectSpread({}, _this.props), _this.state), {}, {\n trackRef: _this.track,\n listRef: _this.list,\n slideIndex: _this.state.currentSlide\n }));\n if (!state) return;\n\n if (state[\"swiping\"]) {\n _this.clickable = false;\n }\n\n _this.setState(state);\n });\n\n _defineProperty(_assertThisInitialized(_this), \"swipeEnd\", function (e) {\n var state = (0, _innerSliderUtils.swipeEnd)(e, _objectSpread(_objectSpread(_objectSpread({}, _this.props), _this.state), {}, {\n trackRef: _this.track,\n listRef: _this.list,\n slideIndex: _this.state.currentSlide\n }));\n if (!state) return;\n var triggerSlideHandler = state[\"triggerSlideHandler\"];\n delete state[\"triggerSlideHandler\"];\n\n _this.setState(state);\n\n if (triggerSlideHandler === undefined) return;\n\n _this.slideHandler(triggerSlideHandler);\n\n if (_this.props.verticalSwiping) {\n _this.enableBodyScroll();\n }\n });\n\n _defineProperty(_assertThisInitialized(_this), \"touchEnd\", function (e) {\n _this.swipeEnd(e);\n\n _this.clickable = true;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"slickPrev\", function () {\n // this and fellow methods are wrapped in setTimeout\n // to make sure initialize setState has happened before\n // any of such methods are called\n _this.callbackTimers.push(setTimeout(function () {\n return _this.changeSlide({\n message: \"previous\"\n });\n }, 0));\n });\n\n _defineProperty(_assertThisInitialized(_this), \"slickNext\", function () {\n _this.callbackTimers.push(setTimeout(function () {\n return _this.changeSlide({\n message: \"next\"\n });\n }, 0));\n });\n\n _defineProperty(_assertThisInitialized(_this), \"slickGoTo\", function (slide) {\n var dontAnimate = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n slide = Number(slide);\n if (isNaN(slide)) return \"\";\n\n _this.callbackTimers.push(setTimeout(function () {\n return _this.changeSlide({\n message: \"index\",\n index: slide,\n currentSlide: _this.state.currentSlide\n }, dontAnimate);\n }, 0));\n });\n\n _defineProperty(_assertThisInitialized(_this), \"play\", function () {\n var nextIndex;\n\n if (_this.props.rtl) {\n nextIndex = _this.state.currentSlide - _this.props.slidesToScroll;\n } else {\n if ((0, _innerSliderUtils.canGoNext)(_objectSpread(_objectSpread({}, _this.props), _this.state))) {\n nextIndex = _this.state.currentSlide + _this.props.slidesToScroll;\n } else {\n return false;\n }\n }\n\n _this.slideHandler(nextIndex);\n });\n\n _defineProperty(_assertThisInitialized(_this), \"autoPlay\", function (playType) {\n if (_this.autoplayTimer) {\n clearInterval(_this.autoplayTimer);\n }\n\n var autoplaying = _this.state.autoplaying;\n\n if (playType === \"update\") {\n if (autoplaying === \"hovered\" || autoplaying === \"focused\" || autoplaying === \"paused\") {\n return;\n }\n } else if (playType === \"leave\") {\n if (autoplaying === \"paused\" || autoplaying === \"focused\") {\n return;\n }\n } else if (playType === \"blur\") {\n if (autoplaying === \"paused\" || autoplaying === \"hovered\") {\n return;\n }\n }\n\n _this.autoplayTimer = setInterval(_this.play, _this.props.autoplaySpeed + 50);\n\n _this.setState({\n autoplaying: \"playing\"\n });\n });\n\n _defineProperty(_assertThisInitialized(_this), \"pause\", function (pauseType) {\n if (_this.autoplayTimer) {\n clearInterval(_this.autoplayTimer);\n _this.autoplayTimer = null;\n }\n\n var autoplaying = _this.state.autoplaying;\n\n if (pauseType === \"paused\") {\n _this.setState({\n autoplaying: \"paused\"\n });\n } else if (pauseType === \"focused\") {\n if (autoplaying === \"hovered\" || autoplaying === \"playing\") {\n _this.setState({\n autoplaying: \"focused\"\n });\n }\n } else {\n // pauseType is 'hovered'\n if (autoplaying === \"playing\") {\n _this.setState({\n autoplaying: \"hovered\"\n });\n }\n }\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onDotsOver\", function () {\n return _this.props.autoplay && _this.pause(\"hovered\");\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onDotsLeave\", function () {\n return _this.props.autoplay && _this.state.autoplaying === \"hovered\" && _this.autoPlay(\"leave\");\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onTrackOver\", function () {\n return _this.props.autoplay && _this.pause(\"hovered\");\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onTrackLeave\", function () {\n return _this.props.autoplay && _this.state.autoplaying === \"hovered\" && _this.autoPlay(\"leave\");\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onSlideFocus\", function () {\n return _this.props.autoplay && _this.pause(\"focused\");\n });\n\n _defineProperty(_assertThisInitialized(_this), \"onSlideBlur\", function () {\n return _this.props.autoplay && _this.state.autoplaying === \"focused\" && _this.autoPlay(\"blur\");\n });\n\n _defineProperty(_assertThisInitialized(_this), \"render\", function () {\n var className = (0, _classnames[\"default\"])(\"slick-slider\", _this.props.className, {\n \"slick-vertical\": _this.props.vertical,\n \"slick-initialized\": true\n });\n\n var spec = _objectSpread(_objectSpread({}, _this.props), _this.state);\n\n var trackProps = (0, _innerSliderUtils.extractObject)(spec, [\"fade\", \"cssEase\", \"speed\", \"infinite\", \"centerMode\", \"focusOnSelect\", \"currentSlide\", \"lazyLoad\", \"lazyLoadedList\", \"rtl\", \"slideWidth\", \"slideHeight\", \"listHeight\", \"vertical\", \"slidesToShow\", \"slidesToScroll\", \"slideCount\", \"trackStyle\", \"variableWidth\", \"unslick\", \"centerPadding\", \"targetSlide\", \"useCSS\"]);\n var pauseOnHover = _this.props.pauseOnHover;\n trackProps = _objectSpread(_objectSpread({}, trackProps), {}, {\n onMouseEnter: pauseOnHover ? _this.onTrackOver : null,\n onMouseLeave: pauseOnHover ? _this.onTrackLeave : null,\n onMouseOver: pauseOnHover ? _this.onTrackOver : null,\n focusOnSelect: _this.props.focusOnSelect && _this.clickable ? _this.selectHandler : null\n });\n var dots;\n\n if (_this.props.dots === true && _this.state.slideCount >= _this.props.slidesToShow) {\n var dotProps = (0, _innerSliderUtils.extractObject)(spec, [\"dotsClass\", \"slideCount\", \"slidesToShow\", \"currentSlide\", \"slidesToScroll\", \"clickHandler\", \"children\", \"customPaging\", \"infinite\", \"appendDots\"]);\n var pauseOnDotsHover = _this.props.pauseOnDotsHover;\n dotProps = _objectSpread(_objectSpread({}, dotProps), {}, {\n clickHandler: _this.changeSlide,\n onMouseEnter: pauseOnDotsHover ? _this.onDotsLeave : null,\n onMouseOver: pauseOnDotsHover ? _this.onDotsOver : null,\n onMouseLeave: pauseOnDotsHover ? _this.onDotsLeave : null\n });\n dots = /*#__PURE__*/_react[\"default\"].createElement(_dots.Dots, dotProps);\n }\n\n var prevArrow, nextArrow;\n var arrowProps = (0, _innerSliderUtils.extractObject)(spec, [\"infinite\", \"centerMode\", \"currentSlide\", \"slideCount\", \"slidesToShow\", \"prevArrow\", \"nextArrow\"]);\n arrowProps.clickHandler = _this.changeSlide;\n\n if (_this.props.arrows) {\n prevArrow = /*#__PURE__*/_react[\"default\"].createElement(_arrows.PrevArrow, arrowProps);\n nextArrow = /*#__PURE__*/_react[\"default\"].createElement(_arrows.NextArrow, arrowProps);\n }\n\n var verticalHeightStyle = null;\n\n if (_this.props.vertical) {\n verticalHeightStyle = {\n height: _this.state.listHeight\n };\n }\n\n var centerPaddingStyle = null;\n\n if (_this.props.vertical === false) {\n if (_this.props.centerMode === true) {\n centerPaddingStyle = {\n padding: \"0px \" + _this.props.centerPadding\n };\n }\n } else {\n if (_this.props.centerMode === true) {\n centerPaddingStyle = {\n padding: _this.props.centerPadding + \" 0px\"\n };\n }\n }\n\n var listStyle = _objectSpread(_objectSpread({}, verticalHeightStyle), centerPaddingStyle);\n\n var touchMove = _this.props.touchMove;\n var listProps = {\n className: \"slick-list\",\n style: listStyle,\n onClick: _this.clickHandler,\n onMouseDown: touchMove ? _this.swipeStart : null,\n onMouseMove: _this.state.dragging && touchMove ? _this.swipeMove : null,\n onMouseUp: touchMove ? _this.swipeEnd : null,\n onMouseLeave: _this.state.dragging && touchMove ? _this.swipeEnd : null,\n onTouchStart: touchMove ? _this.swipeStart : null,\n onTouchMove: _this.state.dragging && touchMove ? _this.swipeMove : null,\n onTouchEnd: touchMove ? _this.touchEnd : null,\n onTouchCancel: _this.state.dragging && touchMove ? _this.swipeEnd : null,\n onKeyDown: _this.props.accessibility ? _this.keyHandler : null\n };\n var innerSliderProps = {\n className: className,\n dir: \"ltr\",\n style: _this.props.style\n };\n\n if (_this.props.unslick) {\n listProps = {\n className: \"slick-list\"\n };\n innerSliderProps = {\n className: className\n };\n }\n\n return /*#__PURE__*/_react[\"default\"].createElement(\"div\", innerSliderProps, !_this.props.unslick ? prevArrow : \"\", /*#__PURE__*/_react[\"default\"].createElement(\"div\", _extends({\n ref: _this.listRefHandler\n }, listProps), /*#__PURE__*/_react[\"default\"].createElement(_track.Track, _extends({\n ref: _this.trackRefHandler\n }, trackProps), _this.props.children)), !_this.props.unslick ? nextArrow : \"\", !_this.props.unslick ? dots : \"\");\n });\n\n _this.list = null;\n _this.track = null;\n _this.state = _objectSpread(_objectSpread({}, _initialState[\"default\"]), {}, {\n currentSlide: _this.props.initialSlide,\n slideCount: _react[\"default\"].Children.count(_this.props.children)\n });\n _this.callbackTimers = [];\n _this.clickable = true;\n _this.debouncedResize = null;\n\n var ssrState = _this.ssrInit();\n\n _this.state = _objectSpread(_objectSpread({}, _this.state), ssrState);\n return _this;\n }\n\n _createClass(InnerSlider, [{\n key: \"didPropsChange\",\n value: function didPropsChange(prevProps) {\n var setTrackStyle = false;\n\n for (var _i3 = 0, _Object$keys = Object.keys(this.props); _i3 < _Object$keys.length; _i3++) {\n var key = _Object$keys[_i3];\n\n if (!prevProps.hasOwnProperty(key)) {\n setTrackStyle = true;\n break;\n }\n\n if (_typeof(prevProps[key]) === \"object\" || typeof prevProps[key] === \"function\") {\n continue;\n }\n\n if (prevProps[key] !== this.props[key]) {\n setTrackStyle = true;\n break;\n }\n }\n\n return setTrackStyle || _react[\"default\"].Children.count(this.props.children) !== _react[\"default\"].Children.count(prevProps.children);\n }\n }]);\n\n return InnerSlider;\n}(_react[\"default\"].Component);\n\nexports.InnerSlider = InnerSlider;\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-slick/lib/inner-slider.js?"); /***/ }), /***/ "./node_modules/react-slick/lib/slider.js": /*!************************************************!*\ !*** ./node_modules/react-slick/lib/slider.js ***! \************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; eval("\n\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; return _typeof = \"function\" == typeof Symbol && \"symbol\" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && \"function\" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }, _typeof(obj); }\n\nObject.defineProperty(exports, \"__esModule\", ({\n value: true\n}));\nexports[\"default\"] = void 0;\n\nvar _react = _interopRequireDefault(__webpack_require__(/*! react */ \"./node_modules/react/index.js\"));\n\nvar _innerSlider = __webpack_require__(/*! ./inner-slider */ \"./node_modules/react-slick/lib/inner-slider.js\");\n\nvar _json2mq = _interopRequireDefault(__webpack_require__(/*! json2mq */ \"./node_modules/json2mq/index.js\"));\n\nvar _defaultProps = _interopRequireDefault(__webpack_require__(/*! ./default-props */ \"./node_modules/react-slick/lib/default-props.js\"));\n\nvar _innerSliderUtils = __webpack_require__(/*! ./utils/innerSliderUtils */ \"./node_modules/react-slick/lib/utils/innerSliderUtils.js\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, \"prototype\", { writable: false }); return Constructor; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); Object.defineProperty(subClass, \"prototype\", { writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } else if (call !== void 0) { throw new TypeError(\"Derived constructors may only return object or undefined\"); } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nvar enquire = (0, _innerSliderUtils.canUseDOM)() && __webpack_require__(/*! enquire.js */ \"./node_modules/enquire.js/src/index.js\");\n\nvar Slider = /*#__PURE__*/function (_React$Component) {\n _inherits(Slider, _React$Component);\n\n var _super = _createSuper(Slider);\n\n function Slider(props) {\n var _this;\n\n _classCallCheck(this, Slider);\n\n _this = _super.call(this, props);\n\n _defineProperty(_assertThisInitialized(_this), \"innerSliderRefHandler\", function (ref) {\n return _this.innerSlider = ref;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"slickPrev\", function () {\n return _this.innerSlider.slickPrev();\n });\n\n _defineProperty(_assertThisInitialized(_this), \"slickNext\", function () {\n return _this.innerSlider.slickNext();\n });\n\n _defineProperty(_assertThisInitialized(_this), \"slickGoTo\", function (slide) {\n var dontAnimate = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n return _this.innerSlider.slickGoTo(slide, dontAnimate);\n });\n\n _defineProperty(_assertThisInitialized(_this), \"slickPause\", function () {\n return _this.innerSlider.pause(\"paused\");\n });\n\n _defineProperty(_assertThisInitialized(_this), \"slickPlay\", function () {\n return _this.innerSlider.autoPlay(\"play\");\n });\n\n _this.state = {\n breakpoint: null\n };\n _this._responsiveMediaHandlers = [];\n return _this;\n }\n\n _createClass(Slider, [{\n key: \"media\",\n value: function media(query, handler) {\n // javascript handler for css media query\n enquire.register(query, handler);\n\n this._responsiveMediaHandlers.push({\n query: query,\n handler: handler\n });\n } // handles responsive breakpoints\n\n }, {\n key: \"componentDidMount\",\n value: function componentDidMount() {\n var _this2 = this;\n\n // performance monitoring\n //if (process.env.NODE_ENV !== 'production') {\n //const { whyDidYouUpdate } = require('why-did-you-update')\n //whyDidYouUpdate(React)\n //}\n if (this.props.responsive) {\n var breakpoints = this.props.responsive.map(function (breakpt) {\n return breakpt.breakpoint;\n }); // sort them in increasing order of their numerical value\n\n breakpoints.sort(function (x, y) {\n return x - y;\n });\n breakpoints.forEach(function (breakpoint, index) {\n // media query for each breakpoint\n var bQuery;\n\n if (index === 0) {\n bQuery = (0, _json2mq[\"default\"])({\n minWidth: 0,\n maxWidth: breakpoint\n });\n } else {\n bQuery = (0, _json2mq[\"default\"])({\n minWidth: breakpoints[index - 1] + 1,\n maxWidth: breakpoint\n });\n } // when not using server side rendering\n\n\n (0, _innerSliderUtils.canUseDOM)() && _this2.media(bQuery, function () {\n _this2.setState({\n breakpoint: breakpoint\n });\n });\n }); // Register media query for full screen. Need to support resize from small to large\n // convert javascript object to media query string\n\n var query = (0, _json2mq[\"default\"])({\n minWidth: breakpoints.slice(-1)[0]\n });\n (0, _innerSliderUtils.canUseDOM)() && this.media(query, function () {\n _this2.setState({\n breakpoint: null\n });\n });\n }\n }\n }, {\n key: \"componentWillUnmount\",\n value: function componentWillUnmount() {\n this._responsiveMediaHandlers.forEach(function (obj) {\n enquire.unregister(obj.query, obj.handler);\n });\n }\n }, {\n key: \"render\",\n value: function render() {\n var _this3 = this;\n\n var settings;\n var newProps;\n\n if (this.state.breakpoint) {\n newProps = this.props.responsive.filter(function (resp) {\n return resp.breakpoint === _this3.state.breakpoint;\n });\n settings = newProps[0].settings === \"unslick\" ? \"unslick\" : _objectSpread(_objectSpread(_objectSpread({}, _defaultProps[\"default\"]), this.props), newProps[0].settings);\n } else {\n settings = _objectSpread(_objectSpread({}, _defaultProps[\"default\"]), this.props);\n } // force scrolling by one if centerMode is on\n\n\n if (settings.centerMode) {\n if (settings.slidesToScroll > 1 && \"development\" !== \"production\") {\n console.warn(\"slidesToScroll should be equal to 1 in centerMode, you are using \".concat(settings.slidesToScroll));\n }\n\n settings.slidesToScroll = 1;\n } // force showing one slide and scrolling by one if the fade mode is on\n\n\n if (settings.fade) {\n if (settings.slidesToShow > 1 && \"development\" !== \"production\") {\n console.warn(\"slidesToShow should be equal to 1 when fade is true, you're using \".concat(settings.slidesToShow));\n }\n\n if (settings.slidesToScroll > 1 && \"development\" !== \"production\") {\n console.warn(\"slidesToScroll should be equal to 1 when fade is true, you're using \".concat(settings.slidesToScroll));\n }\n\n settings.slidesToShow = 1;\n settings.slidesToScroll = 1;\n } // makes sure that children is an array, even when there is only 1 child\n\n\n var children = _react[\"default\"].Children.toArray(this.props.children); // Children may contain false or null, so we should filter them\n // children may also contain string filled with spaces (in certain cases where we use jsx strings)\n\n\n children = children.filter(function (child) {\n if (typeof child === \"string\") {\n return !!child.trim();\n }\n\n return !!child;\n }); // rows and slidesPerRow logic is handled here\n\n if (settings.variableWidth && (settings.rows > 1 || settings.slidesPerRow > 1)) {\n console.warn(\"variableWidth is not supported in case of rows > 1 or slidesPerRow > 1\");\n settings.variableWidth = false;\n }\n\n var newChildren = [];\n var currentWidth = null;\n\n for (var i = 0; i < children.length; i += settings.rows * settings.slidesPerRow) {\n var newSlide = [];\n\n for (var j = i; j < i + settings.rows * settings.slidesPerRow; j += settings.slidesPerRow) {\n var row = [];\n\n for (var k = j; k < j + settings.slidesPerRow; k += 1) {\n if (settings.variableWidth && children[k].props.style) {\n currentWidth = children[k].props.style.width;\n }\n\n if (k >= children.length) break;\n row.push( /*#__PURE__*/_react[\"default\"].cloneElement(children[k], {\n key: 100 * i + 10 * j + k,\n tabIndex: -1,\n style: {\n width: \"\".concat(100 / settings.slidesPerRow, \"%\"),\n display: \"inline-block\"\n }\n }));\n }\n\n newSlide.push( /*#__PURE__*/_react[\"default\"].createElement(\"div\", {\n key: 10 * i + j\n }, row));\n }\n\n if (settings.variableWidth) {\n newChildren.push( /*#__PURE__*/_react[\"default\"].createElement(\"div\", {\n key: i,\n style: {\n width: currentWidth\n }\n }, newSlide));\n } else {\n newChildren.push( /*#__PURE__*/_react[\"default\"].createElement(\"div\", {\n key: i\n }, newSlide));\n }\n }\n\n if (settings === \"unslick\") {\n var className = \"regular slider \" + (this.props.className || \"\");\n return /*#__PURE__*/_react[\"default\"].createElement(\"div\", {\n className: className\n }, children);\n } else if (newChildren.length <= settings.slidesToShow) {\n settings.unslick = true;\n }\n\n return /*#__PURE__*/_react[\"default\"].createElement(_innerSlider.InnerSlider, _extends({\n style: this.props.style,\n ref: this.innerSliderRefHandler\n }, settings), newChildren);\n }\n }]);\n\n return Slider;\n}(_react[\"default\"].Component);\n\nexports[\"default\"] = Slider;\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-slick/lib/slider.js?"); /***/ }), /***/ "./node_modules/react-slick/lib/track.js": /*!***********************************************!*\ !*** ./node_modules/react-slick/lib/track.js ***! \***********************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; eval("\n\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; return _typeof = \"function\" == typeof Symbol && \"symbol\" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && \"function\" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }, _typeof(obj); }\n\nObject.defineProperty(exports, \"__esModule\", ({\n value: true\n}));\nexports.Track = void 0;\n\nvar _react = _interopRequireDefault(__webpack_require__(/*! react */ \"./node_modules/react/index.js\"));\n\nvar _classnames = _interopRequireDefault(__webpack_require__(/*! classnames */ \"./node_modules/classnames/index.js\"));\n\nvar _innerSliderUtils = __webpack_require__(/*! ./utils/innerSliderUtils */ \"./node_modules/react-slick/lib/utils/innerSliderUtils.js\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, \"prototype\", { writable: false }); return Constructor; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); Object.defineProperty(subClass, \"prototype\", { writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } else if (call !== void 0) { throw new TypeError(\"Derived constructors may only return object or undefined\"); } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\n// given specifications/props for a slide, fetch all the classes that need to be applied to the slide\nvar getSlideClasses = function getSlideClasses(spec) {\n var slickActive, slickCenter, slickCloned;\n var centerOffset, index;\n\n if (spec.rtl) {\n index = spec.slideCount - 1 - spec.index;\n } else {\n index = spec.index;\n }\n\n slickCloned = index < 0 || index >= spec.slideCount;\n\n if (spec.centerMode) {\n centerOffset = Math.floor(spec.slidesToShow / 2);\n slickCenter = (index - spec.currentSlide) % spec.slideCount === 0;\n\n if (index > spec.currentSlide - centerOffset - 1 && index <= spec.currentSlide + centerOffset) {\n slickActive = true;\n }\n } else {\n slickActive = spec.currentSlide <= index && index < spec.currentSlide + spec.slidesToShow;\n }\n\n var focusedSlide;\n\n if (spec.targetSlide < 0) {\n focusedSlide = spec.targetSlide + spec.slideCount;\n } else if (spec.targetSlide >= spec.slideCount) {\n focusedSlide = spec.targetSlide - spec.slideCount;\n } else {\n focusedSlide = spec.targetSlide;\n }\n\n var slickCurrent = index === focusedSlide;\n return {\n \"slick-slide\": true,\n \"slick-active\": slickActive,\n \"slick-center\": slickCenter,\n \"slick-cloned\": slickCloned,\n \"slick-current\": slickCurrent // dubious in case of RTL\n\n };\n};\n\nvar getSlideStyle = function getSlideStyle(spec) {\n var style = {};\n\n if (spec.variableWidth === undefined || spec.variableWidth === false) {\n style.width = spec.slideWidth;\n }\n\n if (spec.fade) {\n style.position = \"relative\";\n\n if (spec.vertical) {\n style.top = -spec.index * parseInt(spec.slideHeight);\n } else {\n style.left = -spec.index * parseInt(spec.slideWidth);\n }\n\n style.opacity = spec.currentSlide === spec.index ? 1 : 0;\n\n if (spec.useCSS) {\n style.transition = \"opacity \" + spec.speed + \"ms \" + spec.cssEase + \", \" + \"visibility \" + spec.speed + \"ms \" + spec.cssEase;\n }\n }\n\n return style;\n};\n\nvar getKey = function getKey(child, fallbackKey) {\n return child.key || fallbackKey;\n};\n\nvar renderSlides = function renderSlides(spec) {\n var key;\n var slides = [];\n var preCloneSlides = [];\n var postCloneSlides = [];\n\n var childrenCount = _react[\"default\"].Children.count(spec.children);\n\n var startIndex = (0, _innerSliderUtils.lazyStartIndex)(spec);\n var endIndex = (0, _innerSliderUtils.lazyEndIndex)(spec);\n\n _react[\"default\"].Children.forEach(spec.children, function (elem, index) {\n var child;\n var childOnClickOptions = {\n message: \"children\",\n index: index,\n slidesToScroll: spec.slidesToScroll,\n currentSlide: spec.currentSlide\n }; // in case of lazyLoad, whether or not we want to fetch the slide\n\n if (!spec.lazyLoad || spec.lazyLoad && spec.lazyLoadedList.indexOf(index) >= 0) {\n child = elem;\n } else {\n child = /*#__PURE__*/_react[\"default\"].createElement(\"div\", null);\n }\n\n var childStyle = getSlideStyle(_objectSpread(_objectSpread({}, spec), {}, {\n index: index\n }));\n var slideClass = child.props.className || \"\";\n var slideClasses = getSlideClasses(_objectSpread(_objectSpread({}, spec), {}, {\n index: index\n })); // push a cloned element of the desired slide\n\n slides.push( /*#__PURE__*/_react[\"default\"].cloneElement(child, {\n key: \"original\" + getKey(child, index),\n \"data-index\": index,\n className: (0, _classnames[\"default\"])(slideClasses, slideClass),\n tabIndex: \"-1\",\n \"aria-hidden\": !slideClasses[\"slick-active\"],\n style: _objectSpread(_objectSpread({\n outline: \"none\"\n }, child.props.style || {}), childStyle),\n onClick: function onClick(e) {\n child.props && child.props.onClick && child.props.onClick(e);\n\n if (spec.focusOnSelect) {\n spec.focusOnSelect(childOnClickOptions);\n }\n }\n })); // if slide needs to be precloned or postcloned\n\n if (spec.infinite && spec.fade === false) {\n var preCloneNo = childrenCount - index;\n\n if (preCloneNo <= (0, _innerSliderUtils.getPreClones)(spec) && childrenCount !== spec.slidesToShow) {\n key = -preCloneNo;\n\n if (key >= startIndex) {\n child = elem;\n }\n\n slideClasses = getSlideClasses(_objectSpread(_objectSpread({}, spec), {}, {\n index: key\n }));\n preCloneSlides.push( /*#__PURE__*/_react[\"default\"].cloneElement(child, {\n key: \"precloned\" + getKey(child, key),\n \"data-index\": key,\n tabIndex: \"-1\",\n className: (0, _classnames[\"default\"])(slideClasses, slideClass),\n \"aria-hidden\": !slideClasses[\"slick-active\"],\n style: _objectSpread(_objectSpread({}, child.props.style || {}), childStyle),\n onClick: function onClick(e) {\n child.props && child.props.onClick && child.props.onClick(e);\n\n if (spec.focusOnSelect) {\n spec.focusOnSelect(childOnClickOptions);\n }\n }\n }));\n }\n\n if (childrenCount !== spec.slidesToShow) {\n key = childrenCount + index;\n\n if (key < endIndex) {\n child = elem;\n }\n\n slideClasses = getSlideClasses(_objectSpread(_objectSpread({}, spec), {}, {\n index: key\n }));\n postCloneSlides.push( /*#__PURE__*/_react[\"default\"].cloneElement(child, {\n key: \"postcloned\" + getKey(child, key),\n \"data-index\": key,\n tabIndex: \"-1\",\n className: (0, _classnames[\"default\"])(slideClasses, slideClass),\n \"aria-hidden\": !slideClasses[\"slick-active\"],\n style: _objectSpread(_objectSpread({}, child.props.style || {}), childStyle),\n onClick: function onClick(e) {\n child.props && child.props.onClick && child.props.onClick(e);\n\n if (spec.focusOnSelect) {\n spec.focusOnSelect(childOnClickOptions);\n }\n }\n }));\n }\n }\n });\n\n if (spec.rtl) {\n return preCloneSlides.concat(slides, postCloneSlides).reverse();\n } else {\n return preCloneSlides.concat(slides, postCloneSlides);\n }\n};\n\nvar Track = /*#__PURE__*/function (_React$PureComponent) {\n _inherits(Track, _React$PureComponent);\n\n var _super = _createSuper(Track);\n\n function Track() {\n var _this;\n\n _classCallCheck(this, Track);\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _super.call.apply(_super, [this].concat(args));\n\n _defineProperty(_assertThisInitialized(_this), \"node\", null);\n\n _defineProperty(_assertThisInitialized(_this), \"handleRef\", function (ref) {\n _this.node = ref;\n });\n\n return _this;\n }\n\n _createClass(Track, [{\n key: \"render\",\n value: function render() {\n var slides = renderSlides(this.props);\n var _this$props = this.props,\n onMouseEnter = _this$props.onMouseEnter,\n onMouseOver = _this$props.onMouseOver,\n onMouseLeave = _this$props.onMouseLeave;\n var mouseEvents = {\n onMouseEnter: onMouseEnter,\n onMouseOver: onMouseOver,\n onMouseLeave: onMouseLeave\n };\n return /*#__PURE__*/_react[\"default\"].createElement(\"div\", _extends({\n ref: this.handleRef,\n className: \"slick-track\",\n style: this.props.trackStyle\n }, mouseEvents), slides);\n }\n }]);\n\n return Track;\n}(_react[\"default\"].PureComponent);\n\nexports.Track = Track;\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-slick/lib/track.js?"); /***/ }), /***/ "./node_modules/react-slick/lib/utils/innerSliderUtils.js": /*!****************************************************************!*\ !*** ./node_modules/react-slick/lib/utils/innerSliderUtils.js ***! \****************************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; eval("\n\nObject.defineProperty(exports, \"__esModule\", ({\n value: true\n}));\nexports.checkSpecKeys = exports.checkNavigable = exports.changeSlide = exports.canUseDOM = exports.canGoNext = void 0;\nexports.clamp = clamp;\nexports.swipeStart = exports.swipeMove = exports.swipeEnd = exports.slidesOnRight = exports.slidesOnLeft = exports.slideHandler = exports.siblingDirection = exports.safePreventDefault = exports.lazyStartIndex = exports.lazySlidesOnRight = exports.lazySlidesOnLeft = exports.lazyEndIndex = exports.keyHandler = exports.initializedState = exports.getWidth = exports.getTrackLeft = exports.getTrackCSS = exports.getTrackAnimateCSS = exports.getTotalSlides = exports.getSwipeDirection = exports.getSlideCount = exports.getRequiredLazySlides = exports.getPreClones = exports.getPostClones = exports.getOnDemandLazySlides = exports.getNavigableIndexes = exports.getHeight = exports.extractObject = void 0;\n\nvar _react = _interopRequireDefault(__webpack_require__(/*! react */ \"./node_modules/react/index.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nfunction clamp(number, lowerBound, upperBound) {\n return Math.max(lowerBound, Math.min(number, upperBound));\n}\n\nvar safePreventDefault = function safePreventDefault(event) {\n var passiveEvents = [\"onTouchStart\", \"onTouchMove\", \"onWheel\"];\n\n if (!passiveEvents.includes(event._reactName)) {\n event.preventDefault();\n }\n};\n\nexports.safePreventDefault = safePreventDefault;\n\nvar getOnDemandLazySlides = function getOnDemandLazySlides(spec) {\n var onDemandSlides = [];\n var startIndex = lazyStartIndex(spec);\n var endIndex = lazyEndIndex(spec);\n\n for (var slideIndex = startIndex; slideIndex < endIndex; slideIndex++) {\n if (spec.lazyLoadedList.indexOf(slideIndex) < 0) {\n onDemandSlides.push(slideIndex);\n }\n }\n\n return onDemandSlides;\n}; // return list of slides that need to be present\n\n\nexports.getOnDemandLazySlides = getOnDemandLazySlides;\n\nvar getRequiredLazySlides = function getRequiredLazySlides(spec) {\n var requiredSlides = [];\n var startIndex = lazyStartIndex(spec);\n var endIndex = lazyEndIndex(spec);\n\n for (var slideIndex = startIndex; slideIndex < endIndex; slideIndex++) {\n requiredSlides.push(slideIndex);\n }\n\n return requiredSlides;\n}; // startIndex that needs to be present\n\n\nexports.getRequiredLazySlides = getRequiredLazySlides;\n\nvar lazyStartIndex = function lazyStartIndex(spec) {\n return spec.currentSlide - lazySlidesOnLeft(spec);\n};\n\nexports.lazyStartIndex = lazyStartIndex;\n\nvar lazyEndIndex = function lazyEndIndex(spec) {\n return spec.currentSlide + lazySlidesOnRight(spec);\n};\n\nexports.lazyEndIndex = lazyEndIndex;\n\nvar lazySlidesOnLeft = function lazySlidesOnLeft(spec) {\n return spec.centerMode ? Math.floor(spec.slidesToShow / 2) + (parseInt(spec.centerPadding) > 0 ? 1 : 0) : 0;\n};\n\nexports.lazySlidesOnLeft = lazySlidesOnLeft;\n\nvar lazySlidesOnRight = function lazySlidesOnRight(spec) {\n return spec.centerMode ? Math.floor((spec.slidesToShow - 1) / 2) + 1 + (parseInt(spec.centerPadding) > 0 ? 1 : 0) : spec.slidesToShow;\n}; // get width of an element\n\n\nexports.lazySlidesOnRight = lazySlidesOnRight;\n\nvar getWidth = function getWidth(elem) {\n return elem && elem.offsetWidth || 0;\n};\n\nexports.getWidth = getWidth;\n\nvar getHeight = function getHeight(elem) {\n return elem && elem.offsetHeight || 0;\n};\n\nexports.getHeight = getHeight;\n\nvar getSwipeDirection = function getSwipeDirection(touchObject) {\n var verticalSwiping = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n var xDist, yDist, r, swipeAngle;\n xDist = touchObject.startX - touchObject.curX;\n yDist = touchObject.startY - touchObject.curY;\n r = Math.atan2(yDist, xDist);\n swipeAngle = Math.round(r * 180 / Math.PI);\n\n if (swipeAngle < 0) {\n swipeAngle = 360 - Math.abs(swipeAngle);\n }\n\n if (swipeAngle <= 45 && swipeAngle >= 0 || swipeAngle <= 360 && swipeAngle >= 315) {\n return \"left\";\n }\n\n if (swipeAngle >= 135 && swipeAngle <= 225) {\n return \"right\";\n }\n\n if (verticalSwiping === true) {\n if (swipeAngle >= 35 && swipeAngle <= 135) {\n return \"up\";\n } else {\n return \"down\";\n }\n }\n\n return \"vertical\";\n}; // whether or not we can go next\n\n\nexports.getSwipeDirection = getSwipeDirection;\n\nvar canGoNext = function canGoNext(spec) {\n var canGo = true;\n\n if (!spec.infinite) {\n if (spec.centerMode && spec.currentSlide >= spec.slideCount - 1) {\n canGo = false;\n } else if (spec.slideCount <= spec.slidesToShow || spec.currentSlide >= spec.slideCount - spec.slidesToShow) {\n canGo = false;\n }\n }\n\n return canGo;\n}; // given an object and a list of keys, return new object with given keys\n\n\nexports.canGoNext = canGoNext;\n\nvar extractObject = function extractObject(spec, keys) {\n var newObject = {};\n keys.forEach(function (key) {\n return newObject[key] = spec[key];\n });\n return newObject;\n}; // get initialized state\n\n\nexports.extractObject = extractObject;\n\nvar initializedState = function initializedState(spec) {\n // spec also contains listRef, trackRef\n var slideCount = _react[\"default\"].Children.count(spec.children);\n\n var listNode = spec.listRef;\n var listWidth = Math.ceil(getWidth(listNode));\n var trackNode = spec.trackRef && spec.trackRef.node;\n var trackWidth = Math.ceil(getWidth(trackNode));\n var slideWidth;\n\n if (!spec.vertical) {\n var centerPaddingAdj = spec.centerMode && parseInt(spec.centerPadding) * 2;\n\n if (typeof spec.centerPadding === \"string\" && spec.centerPadding.slice(-1) === \"%\") {\n centerPaddingAdj *= listWidth / 100;\n }\n\n slideWidth = Math.ceil((listWidth - centerPaddingAdj) / spec.slidesToShow);\n } else {\n slideWidth = listWidth;\n }\n\n var slideHeight = listNode && getHeight(listNode.querySelector('[data-index=\"0\"]'));\n var listHeight = slideHeight * spec.slidesToShow;\n var currentSlide = spec.currentSlide === undefined ? spec.initialSlide : spec.currentSlide;\n\n if (spec.rtl && spec.currentSlide === undefined) {\n currentSlide = slideCount - 1 - spec.initialSlide;\n }\n\n var lazyLoadedList = spec.lazyLoadedList || [];\n var slidesToLoad = getOnDemandLazySlides(_objectSpread(_objectSpread({}, spec), {}, {\n currentSlide: currentSlide,\n lazyLoadedList: lazyLoadedList\n }));\n lazyLoadedList = lazyLoadedList.concat(slidesToLoad);\n var state = {\n slideCount: slideCount,\n slideWidth: slideWidth,\n listWidth: listWidth,\n trackWidth: trackWidth,\n currentSlide: currentSlide,\n slideHeight: slideHeight,\n listHeight: listHeight,\n lazyLoadedList: lazyLoadedList\n };\n\n if (spec.autoplaying === null && spec.autoplay) {\n state[\"autoplaying\"] = \"playing\";\n }\n\n return state;\n};\n\nexports.initializedState = initializedState;\n\nvar slideHandler = function slideHandler(spec) {\n var waitForAnimate = spec.waitForAnimate,\n animating = spec.animating,\n fade = spec.fade,\n infinite = spec.infinite,\n index = spec.index,\n slideCount = spec.slideCount,\n lazyLoad = spec.lazyLoad,\n currentSlide = spec.currentSlide,\n centerMode = spec.centerMode,\n slidesToScroll = spec.slidesToScroll,\n slidesToShow = spec.slidesToShow,\n useCSS = spec.useCSS;\n var lazyLoadedList = spec.lazyLoadedList;\n if (waitForAnimate && animating) return {};\n var animationSlide = index,\n finalSlide,\n animationLeft,\n finalLeft;\n var state = {},\n nextState = {};\n var targetSlide = infinite ? index : clamp(index, 0, slideCount - 1);\n\n if (fade) {\n if (!infinite && (index < 0 || index >= slideCount)) return {};\n\n if (index < 0) {\n animationSlide = index + slideCount;\n } else if (index >= slideCount) {\n animationSlide = index - slideCount;\n }\n\n if (lazyLoad && lazyLoadedList.indexOf(animationSlide) < 0) {\n lazyLoadedList = lazyLoadedList.concat(animationSlide);\n }\n\n state = {\n animating: true,\n currentSlide: animationSlide,\n lazyLoadedList: lazyLoadedList,\n targetSlide: animationSlide\n };\n nextState = {\n animating: false,\n targetSlide: animationSlide\n };\n } else {\n finalSlide = animationSlide;\n\n if (animationSlide < 0) {\n finalSlide = animationSlide + slideCount;\n if (!infinite) finalSlide = 0;else if (slideCount % slidesToScroll !== 0) finalSlide = slideCount - slideCount % slidesToScroll;\n } else if (!canGoNext(spec) && animationSlide > currentSlide) {\n animationSlide = finalSlide = currentSlide;\n } else if (centerMode && animationSlide >= slideCount) {\n animationSlide = infinite ? slideCount : slideCount - 1;\n finalSlide = infinite ? 0 : slideCount - 1;\n } else if (animationSlide >= slideCount) {\n finalSlide = animationSlide - slideCount;\n if (!infinite) finalSlide = slideCount - slidesToShow;else if (slideCount % slidesToScroll !== 0) finalSlide = 0;\n }\n\n if (!infinite && animationSlide + slidesToShow >= slideCount) {\n finalSlide = slideCount - slidesToShow;\n }\n\n animationLeft = getTrackLeft(_objectSpread(_objectSpread({}, spec), {}, {\n slideIndex: animationSlide\n }));\n finalLeft = getTrackLeft(_objectSpread(_objectSpread({}, spec), {}, {\n slideIndex: finalSlide\n }));\n\n if (!infinite) {\n if (animationLeft === finalLeft) animationSlide = finalSlide;\n animationLeft = finalLeft;\n }\n\n if (lazyLoad) {\n lazyLoadedList = lazyLoadedList.concat(getOnDemandLazySlides(_objectSpread(_objectSpread({}, spec), {}, {\n currentSlide: animationSlide\n })));\n }\n\n if (!useCSS) {\n state = {\n currentSlide: finalSlide,\n trackStyle: getTrackCSS(_objectSpread(_objectSpread({}, spec), {}, {\n left: finalLeft\n })),\n lazyLoadedList: lazyLoadedList,\n targetSlide: targetSlide\n };\n } else {\n state = {\n animating: true,\n currentSlide: finalSlide,\n trackStyle: getTrackAnimateCSS(_objectSpread(_objectSpread({}, spec), {}, {\n left: animationLeft\n })),\n lazyLoadedList: lazyLoadedList,\n targetSlide: targetSlide\n };\n nextState = {\n animating: false,\n currentSlide: finalSlide,\n trackStyle: getTrackCSS(_objectSpread(_objectSpread({}, spec), {}, {\n left: finalLeft\n })),\n swipeLeft: null,\n targetSlide: targetSlide\n };\n }\n }\n\n return {\n state: state,\n nextState: nextState\n };\n};\n\nexports.slideHandler = slideHandler;\n\nvar changeSlide = function changeSlide(spec, options) {\n var indexOffset, previousInt, slideOffset, unevenOffset, targetSlide;\n var slidesToScroll = spec.slidesToScroll,\n slidesToShow = spec.slidesToShow,\n slideCount = spec.slideCount,\n currentSlide = spec.currentSlide,\n previousTargetSlide = spec.targetSlide,\n lazyLoad = spec.lazyLoad,\n infinite = spec.infinite;\n unevenOffset = slideCount % slidesToScroll !== 0;\n indexOffset = unevenOffset ? 0 : (slideCount - currentSlide) % slidesToScroll;\n\n if (options.message === \"previous\") {\n slideOffset = indexOffset === 0 ? slidesToScroll : slidesToShow - indexOffset;\n targetSlide = currentSlide - slideOffset;\n\n if (lazyLoad && !infinite) {\n previousInt = currentSlide - slideOffset;\n targetSlide = previousInt === -1 ? slideCount - 1 : previousInt;\n }\n\n if (!infinite) {\n targetSlide = previousTargetSlide - slidesToScroll;\n }\n } else if (options.message === \"next\") {\n slideOffset = indexOffset === 0 ? slidesToScroll : indexOffset;\n targetSlide = currentSlide + slideOffset;\n\n if (lazyLoad && !infinite) {\n targetSlide = (currentSlide + slidesToScroll) % slideCount + indexOffset;\n }\n\n if (!infinite) {\n targetSlide = previousTargetSlide + slidesToScroll;\n }\n } else if (options.message === \"dots\") {\n // Click on dots\n targetSlide = options.index * options.slidesToScroll;\n } else if (options.message === \"children\") {\n // Click on the slides\n targetSlide = options.index;\n\n if (infinite) {\n var direction = siblingDirection(_objectSpread(_objectSpread({}, spec), {}, {\n targetSlide: targetSlide\n }));\n\n if (targetSlide > options.currentSlide && direction === \"left\") {\n targetSlide = targetSlide - slideCount;\n } else if (targetSlide < options.currentSlide && direction === \"right\") {\n targetSlide = targetSlide + slideCount;\n }\n }\n } else if (options.message === \"index\") {\n targetSlide = Number(options.index);\n }\n\n return targetSlide;\n};\n\nexports.changeSlide = changeSlide;\n\nvar keyHandler = function keyHandler(e, accessibility, rtl) {\n if (e.target.tagName.match(\"TEXTAREA|INPUT|SELECT\") || !accessibility) return \"\";\n if (e.keyCode === 37) return rtl ? \"next\" : \"previous\";\n if (e.keyCode === 39) return rtl ? \"previous\" : \"next\";\n return \"\";\n};\n\nexports.keyHandler = keyHandler;\n\nvar swipeStart = function swipeStart(e, swipe, draggable) {\n e.target.tagName === \"IMG\" && safePreventDefault(e);\n if (!swipe || !draggable && e.type.indexOf(\"mouse\") !== -1) return \"\";\n return {\n dragging: true,\n touchObject: {\n startX: e.touches ? e.touches[0].pageX : e.clientX,\n startY: e.touches ? e.touches[0].pageY : e.clientY,\n curX: e.touches ? e.touches[0].pageX : e.clientX,\n curY: e.touches ? e.touches[0].pageY : e.clientY\n }\n };\n};\n\nexports.swipeStart = swipeStart;\n\nvar swipeMove = function swipeMove(e, spec) {\n // spec also contains, trackRef and slideIndex\n var scrolling = spec.scrolling,\n animating = spec.animating,\n vertical = spec.vertical,\n swipeToSlide = spec.swipeToSlide,\n verticalSwiping = spec.verticalSwiping,\n rtl = spec.rtl,\n currentSlide = spec.currentSlide,\n edgeFriction = spec.edgeFriction,\n edgeDragged = spec.edgeDragged,\n onEdge = spec.onEdge,\n swiped = spec.swiped,\n swiping = spec.swiping,\n slideCount = spec.slideCount,\n slidesToScroll = spec.slidesToScroll,\n infinite = spec.infinite,\n touchObject = spec.touchObject,\n swipeEvent = spec.swipeEvent,\n listHeight = spec.listHeight,\n listWidth = spec.listWidth;\n if (scrolling) return;\n if (animating) return safePreventDefault(e);\n if (vertical && swipeToSlide && verticalSwiping) safePreventDefault(e);\n var swipeLeft,\n state = {};\n var curLeft = getTrackLeft(spec);\n touchObject.curX = e.touches ? e.touches[0].pageX : e.clientX;\n touchObject.curY = e.touches ? e.touches[0].pageY : e.clientY;\n touchObject.swipeLength = Math.round(Math.sqrt(Math.pow(touchObject.curX - touchObject.startX, 2)));\n var verticalSwipeLength = Math.round(Math.sqrt(Math.pow(touchObject.curY - touchObject.startY, 2)));\n\n if (!verticalSwiping && !swiping && verticalSwipeLength > 10) {\n return {\n scrolling: true\n };\n }\n\n if (verticalSwiping) touchObject.swipeLength = verticalSwipeLength;\n var positionOffset = (!rtl ? 1 : -1) * (touchObject.curX > touchObject.startX ? 1 : -1);\n if (verticalSwiping) positionOffset = touchObject.curY > touchObject.startY ? 1 : -1;\n var dotCount = Math.ceil(slideCount / slidesToScroll);\n var swipeDirection = getSwipeDirection(spec.touchObject, verticalSwiping);\n var touchSwipeLength = touchObject.swipeLength;\n\n if (!infinite) {\n if (currentSlide === 0 && (swipeDirection === \"right\" || swipeDirection === \"down\") || currentSlide + 1 >= dotCount && (swipeDirection === \"left\" || swipeDirection === \"up\") || !canGoNext(spec) && (swipeDirection === \"left\" || swipeDirection === \"up\")) {\n touchSwipeLength = touchObject.swipeLength * edgeFriction;\n\n if (edgeDragged === false && onEdge) {\n onEdge(swipeDirection);\n state[\"edgeDragged\"] = true;\n }\n }\n }\n\n if (!swiped && swipeEvent) {\n swipeEvent(swipeDirection);\n state[\"swiped\"] = true;\n }\n\n if (!vertical) {\n if (!rtl) {\n swipeLeft = curLeft + touchSwipeLength * positionOffset;\n } else {\n swipeLeft = curLeft - touchSwipeLength * positionOffset;\n }\n } else {\n swipeLeft = curLeft + touchSwipeLength * (listHeight / listWidth) * positionOffset;\n }\n\n if (verticalSwiping) {\n swipeLeft = curLeft + touchSwipeLength * positionOffset;\n }\n\n state = _objectSpread(_objectSpread({}, state), {}, {\n touchObject: touchObject,\n swipeLeft: swipeLeft,\n trackStyle: getTrackCSS(_objectSpread(_objectSpread({}, spec), {}, {\n left: swipeLeft\n }))\n });\n\n if (Math.abs(touchObject.curX - touchObject.startX) < Math.abs(touchObject.curY - touchObject.startY) * 0.8) {\n return state;\n }\n\n if (touchObject.swipeLength > 10) {\n state[\"swiping\"] = true;\n safePreventDefault(e);\n }\n\n return state;\n};\n\nexports.swipeMove = swipeMove;\n\nvar swipeEnd = function swipeEnd(e, spec) {\n var dragging = spec.dragging,\n swipe = spec.swipe,\n touchObject = spec.touchObject,\n listWidth = spec.listWidth,\n touchThreshold = spec.touchThreshold,\n verticalSwiping = spec.verticalSwiping,\n listHeight = spec.listHeight,\n swipeToSlide = spec.swipeToSlide,\n scrolling = spec.scrolling,\n onSwipe = spec.onSwipe,\n targetSlide = spec.targetSlide,\n currentSlide = spec.currentSlide,\n infinite = spec.infinite;\n\n if (!dragging) {\n if (swipe) safePreventDefault(e);\n return {};\n }\n\n var minSwipe = verticalSwiping ? listHeight / touchThreshold : listWidth / touchThreshold;\n var swipeDirection = getSwipeDirection(touchObject, verticalSwiping); // reset the state of touch related state variables.\n\n var state = {\n dragging: false,\n edgeDragged: false,\n scrolling: false,\n swiping: false,\n swiped: false,\n swipeLeft: null,\n touchObject: {}\n };\n\n if (scrolling) {\n return state;\n }\n\n if (!touchObject.swipeLength) {\n return state;\n }\n\n if (touchObject.swipeLength > minSwipe) {\n safePreventDefault(e);\n\n if (onSwipe) {\n onSwipe(swipeDirection);\n }\n\n var slideCount, newSlide;\n var activeSlide = infinite ? currentSlide : targetSlide;\n\n switch (swipeDirection) {\n case \"left\":\n case \"up\":\n newSlide = activeSlide + getSlideCount(spec);\n slideCount = swipeToSlide ? checkNavigable(spec, newSlide) : newSlide;\n state[\"currentDirection\"] = 0;\n break;\n\n case \"right\":\n case \"down\":\n newSlide = activeSlide - getSlideCount(spec);\n slideCount = swipeToSlide ? checkNavigable(spec, newSlide) : newSlide;\n state[\"currentDirection\"] = 1;\n break;\n\n default:\n slideCount = activeSlide;\n }\n\n state[\"triggerSlideHandler\"] = slideCount;\n } else {\n // Adjust the track back to it's original position.\n var currentLeft = getTrackLeft(spec);\n state[\"trackStyle\"] = getTrackAnimateCSS(_objectSpread(_objectSpread({}, spec), {}, {\n left: currentLeft\n }));\n }\n\n return state;\n};\n\nexports.swipeEnd = swipeEnd;\n\nvar getNavigableIndexes = function getNavigableIndexes(spec) {\n var max = spec.infinite ? spec.slideCount * 2 : spec.slideCount;\n var breakpoint = spec.infinite ? spec.slidesToShow * -1 : 0;\n var counter = spec.infinite ? spec.slidesToShow * -1 : 0;\n var indexes = [];\n\n while (breakpoint < max) {\n indexes.push(breakpoint);\n breakpoint = counter + spec.slidesToScroll;\n counter += Math.min(spec.slidesToScroll, spec.slidesToShow);\n }\n\n return indexes;\n};\n\nexports.getNavigableIndexes = getNavigableIndexes;\n\nvar checkNavigable = function checkNavigable(spec, index) {\n var navigables = getNavigableIndexes(spec);\n var prevNavigable = 0;\n\n if (index > navigables[navigables.length - 1]) {\n index = navigables[navigables.length - 1];\n } else {\n for (var n in navigables) {\n if (index < navigables[n]) {\n index = prevNavigable;\n break;\n }\n\n prevNavigable = navigables[n];\n }\n }\n\n return index;\n};\n\nexports.checkNavigable = checkNavigable;\n\nvar getSlideCount = function getSlideCount(spec) {\n var centerOffset = spec.centerMode ? spec.slideWidth * Math.floor(spec.slidesToShow / 2) : 0;\n\n if (spec.swipeToSlide) {\n var swipedSlide;\n var slickList = spec.listRef;\n var slides = slickList.querySelectorAll && slickList.querySelectorAll(\".slick-slide\") || [];\n Array.from(slides).every(function (slide) {\n if (!spec.vertical) {\n if (slide.offsetLeft - centerOffset + getWidth(slide) / 2 > spec.swipeLeft * -1) {\n swipedSlide = slide;\n return false;\n }\n } else {\n if (slide.offsetTop + getHeight(slide) / 2 > spec.swipeLeft * -1) {\n swipedSlide = slide;\n return false;\n }\n }\n\n return true;\n });\n\n if (!swipedSlide) {\n return 0;\n }\n\n var currentIndex = spec.rtl === true ? spec.slideCount - spec.currentSlide : spec.currentSlide;\n var slidesTraversed = Math.abs(swipedSlide.dataset.index - currentIndex) || 1;\n return slidesTraversed;\n } else {\n return spec.slidesToScroll;\n }\n};\n\nexports.getSlideCount = getSlideCount;\n\nvar checkSpecKeys = function checkSpecKeys(spec, keysArray) {\n return keysArray.reduce(function (value, key) {\n return value && spec.hasOwnProperty(key);\n }, true) ? null : console.error(\"Keys Missing:\", spec);\n};\n\nexports.checkSpecKeys = checkSpecKeys;\n\nvar getTrackCSS = function getTrackCSS(spec) {\n checkSpecKeys(spec, [\"left\", \"variableWidth\", \"slideCount\", \"slidesToShow\", \"slideWidth\"]);\n var trackWidth, trackHeight;\n var trackChildren = spec.slideCount + 2 * spec.slidesToShow;\n\n if (!spec.vertical) {\n trackWidth = getTotalSlides(spec) * spec.slideWidth;\n } else {\n trackHeight = trackChildren * spec.slideHeight;\n }\n\n var style = {\n opacity: 1,\n transition: \"\",\n WebkitTransition: \"\"\n };\n\n if (spec.useTransform) {\n var WebkitTransform = !spec.vertical ? \"translate3d(\" + spec.left + \"px, 0px, 0px)\" : \"translate3d(0px, \" + spec.left + \"px, 0px)\";\n var transform = !spec.vertical ? \"translate3d(\" + spec.left + \"px, 0px, 0px)\" : \"translate3d(0px, \" + spec.left + \"px, 0px)\";\n var msTransform = !spec.vertical ? \"translateX(\" + spec.left + \"px)\" : \"translateY(\" + spec.left + \"px)\";\n style = _objectSpread(_objectSpread({}, style), {}, {\n WebkitTransform: WebkitTransform,\n transform: transform,\n msTransform: msTransform\n });\n } else {\n if (spec.vertical) {\n style[\"top\"] = spec.left;\n } else {\n style[\"left\"] = spec.left;\n }\n }\n\n if (spec.fade) style = {\n opacity: 1\n };\n if (trackWidth) style.width = trackWidth;\n if (trackHeight) style.height = trackHeight; // Fallback for IE8\n\n if (window && !window.addEventListener && window.attachEvent) {\n if (!spec.vertical) {\n style.marginLeft = spec.left + \"px\";\n } else {\n style.marginTop = spec.left + \"px\";\n }\n }\n\n return style;\n};\n\nexports.getTrackCSS = getTrackCSS;\n\nvar getTrackAnimateCSS = function getTrackAnimateCSS(spec) {\n checkSpecKeys(spec, [\"left\", \"variableWidth\", \"slideCount\", \"slidesToShow\", \"slideWidth\", \"speed\", \"cssEase\"]);\n var style = getTrackCSS(spec); // useCSS is true by default so it can be undefined\n\n if (spec.useTransform) {\n style.WebkitTransition = \"-webkit-transform \" + spec.speed + \"ms \" + spec.cssEase;\n style.transition = \"transform \" + spec.speed + \"ms \" + spec.cssEase;\n } else {\n if (spec.vertical) {\n style.transition = \"top \" + spec.speed + \"ms \" + spec.cssEase;\n } else {\n style.transition = \"left \" + spec.speed + \"ms \" + spec.cssEase;\n }\n }\n\n return style;\n};\n\nexports.getTrackAnimateCSS = getTrackAnimateCSS;\n\nvar getTrackLeft = function getTrackLeft(spec) {\n if (spec.unslick) {\n return 0;\n }\n\n checkSpecKeys(spec, [\"slideIndex\", \"trackRef\", \"infinite\", \"centerMode\", \"slideCount\", \"slidesToShow\", \"slidesToScroll\", \"slideWidth\", \"listWidth\", \"variableWidth\", \"slideHeight\"]);\n var slideIndex = spec.slideIndex,\n trackRef = spec.trackRef,\n infinite = spec.infinite,\n centerMode = spec.centerMode,\n slideCount = spec.slideCount,\n slidesToShow = spec.slidesToShow,\n slidesToScroll = spec.slidesToScroll,\n slideWidth = spec.slideWidth,\n listWidth = spec.listWidth,\n variableWidth = spec.variableWidth,\n slideHeight = spec.slideHeight,\n fade = spec.fade,\n vertical = spec.vertical;\n var slideOffset = 0;\n var targetLeft;\n var targetSlide;\n var verticalOffset = 0;\n\n if (fade || spec.slideCount === 1) {\n return 0;\n }\n\n var slidesToOffset = 0;\n\n if (infinite) {\n slidesToOffset = -getPreClones(spec); // bring active slide to the beginning of visual area\n // if next scroll doesn't have enough children, just reach till the end of original slides instead of shifting slidesToScroll children\n\n if (slideCount % slidesToScroll !== 0 && slideIndex + slidesToScroll > slideCount) {\n slidesToOffset = -(slideIndex > slideCount ? slidesToShow - (slideIndex - slideCount) : slideCount % slidesToScroll);\n } // shift current slide to center of the frame\n\n\n if (centerMode) {\n slidesToOffset += parseInt(slidesToShow / 2);\n }\n } else {\n if (slideCount % slidesToScroll !== 0 && slideIndex + slidesToScroll > slideCount) {\n slidesToOffset = slidesToShow - slideCount % slidesToScroll;\n }\n\n if (centerMode) {\n slidesToOffset = parseInt(slidesToShow / 2);\n }\n }\n\n slideOffset = slidesToOffset * slideWidth;\n verticalOffset = slidesToOffset * slideHeight;\n\n if (!vertical) {\n targetLeft = slideIndex * slideWidth * -1 + slideOffset;\n } else {\n targetLeft = slideIndex * slideHeight * -1 + verticalOffset;\n }\n\n if (variableWidth === true) {\n var targetSlideIndex;\n var trackElem = trackRef && trackRef.node;\n targetSlideIndex = slideIndex + getPreClones(spec);\n targetSlide = trackElem && trackElem.childNodes[targetSlideIndex];\n targetLeft = targetSlide ? targetSlide.offsetLeft * -1 : 0;\n\n if (centerMode === true) {\n targetSlideIndex = infinite ? slideIndex + getPreClones(spec) : slideIndex;\n targetSlide = trackElem && trackElem.children[targetSlideIndex];\n targetLeft = 0;\n\n for (var slide = 0; slide < targetSlideIndex; slide++) {\n targetLeft -= trackElem && trackElem.children[slide] && trackElem.children[slide].offsetWidth;\n }\n\n targetLeft -= parseInt(spec.centerPadding);\n targetLeft += targetSlide && (listWidth - targetSlide.offsetWidth) / 2;\n }\n }\n\n return targetLeft;\n};\n\nexports.getTrackLeft = getTrackLeft;\n\nvar getPreClones = function getPreClones(spec) {\n if (spec.unslick || !spec.infinite) {\n return 0;\n }\n\n if (spec.variableWidth) {\n return spec.slideCount;\n }\n\n return spec.slidesToShow + (spec.centerMode ? 1 : 0);\n};\n\nexports.getPreClones = getPreClones;\n\nvar getPostClones = function getPostClones(spec) {\n if (spec.unslick || !spec.infinite) {\n return 0;\n }\n\n return spec.slideCount;\n};\n\nexports.getPostClones = getPostClones;\n\nvar getTotalSlides = function getTotalSlides(spec) {\n return spec.slideCount === 1 ? 1 : getPreClones(spec) + spec.slideCount + getPostClones(spec);\n};\n\nexports.getTotalSlides = getTotalSlides;\n\nvar siblingDirection = function siblingDirection(spec) {\n if (spec.targetSlide > spec.currentSlide) {\n if (spec.targetSlide > spec.currentSlide + slidesOnRight(spec)) {\n return \"left\";\n }\n\n return \"right\";\n } else {\n if (spec.targetSlide < spec.currentSlide - slidesOnLeft(spec)) {\n return \"right\";\n }\n\n return \"left\";\n }\n};\n\nexports.siblingDirection = siblingDirection;\n\nvar slidesOnRight = function slidesOnRight(_ref) {\n var slidesToShow = _ref.slidesToShow,\n centerMode = _ref.centerMode,\n rtl = _ref.rtl,\n centerPadding = _ref.centerPadding;\n\n // returns no of slides on the right of active slide\n if (centerMode) {\n var right = (slidesToShow - 1) / 2 + 1;\n if (parseInt(centerPadding) > 0) right += 1;\n if (rtl && slidesToShow % 2 === 0) right += 1;\n return right;\n }\n\n if (rtl) {\n return 0;\n }\n\n return slidesToShow - 1;\n};\n\nexports.slidesOnRight = slidesOnRight;\n\nvar slidesOnLeft = function slidesOnLeft(_ref2) {\n var slidesToShow = _ref2.slidesToShow,\n centerMode = _ref2.centerMode,\n rtl = _ref2.rtl,\n centerPadding = _ref2.centerPadding;\n\n // returns no of slides on the left of active slide\n if (centerMode) {\n var left = (slidesToShow - 1) / 2 + 1;\n if (parseInt(centerPadding) > 0) left += 1;\n if (!rtl && slidesToShow % 2 === 0) left += 1;\n return left;\n }\n\n if (rtl) {\n return slidesToShow - 1;\n }\n\n return 0;\n};\n\nexports.slidesOnLeft = slidesOnLeft;\n\nvar canUseDOM = function canUseDOM() {\n return !!(typeof window !== \"undefined\" && window.document && window.document.createElement);\n};\n\nexports.canUseDOM = canUseDOM;\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react-slick/lib/utils/innerSliderUtils.js?"); /***/ }), /***/ "./node_modules/react/cjs/react-jsx-runtime.development.js": /*!*****************************************************************!*\ !*** ./node_modules/react/cjs/react-jsx-runtime.development.js ***! \*****************************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; eval("/** @license React v17.0.2\n * react-jsx-runtime.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n\n\nif (true) {\n (function() {\n'use strict';\n\nvar React = __webpack_require__(/*! react */ \"./node_modules/react/index.js\");\nvar _assign = __webpack_require__(/*! object-assign */ \"./node_modules/object-assign/index.js\");\n\n// ATTENTION\n// When adding new symbols to this file,\n// Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols'\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE = 0xeac7;\nvar REACT_PORTAL_TYPE = 0xeaca;\nexports.Fragment = 0xeacb;\nvar REACT_STRICT_MODE_TYPE = 0xeacc;\nvar REACT_PROFILER_TYPE = 0xead2;\nvar REACT_PROVIDER_TYPE = 0xeacd;\nvar REACT_CONTEXT_TYPE = 0xeace;\nvar REACT_FORWARD_REF_TYPE = 0xead0;\nvar REACT_SUSPENSE_TYPE = 0xead1;\nvar REACT_SUSPENSE_LIST_TYPE = 0xead8;\nvar REACT_MEMO_TYPE = 0xead3;\nvar REACT_LAZY_TYPE = 0xead4;\nvar REACT_BLOCK_TYPE = 0xead9;\nvar REACT_SERVER_BLOCK_TYPE = 0xeada;\nvar REACT_FUNDAMENTAL_TYPE = 0xead5;\nvar REACT_SCOPE_TYPE = 0xead7;\nvar REACT_OPAQUE_ID_TYPE = 0xeae0;\nvar REACT_DEBUG_TRACING_MODE_TYPE = 0xeae1;\nvar REACT_OFFSCREEN_TYPE = 0xeae2;\nvar REACT_LEGACY_HIDDEN_TYPE = 0xeae3;\n\nif (typeof Symbol === 'function' && Symbol.for) {\n var symbolFor = Symbol.for;\n REACT_ELEMENT_TYPE = symbolFor('react.element');\n REACT_PORTAL_TYPE = symbolFor('react.portal');\n exports.Fragment = symbolFor('react.fragment');\n REACT_STRICT_MODE_TYPE = symbolFor('react.strict_mode');\n REACT_PROFILER_TYPE = symbolFor('react.profiler');\n REACT_PROVIDER_TYPE = symbolFor('react.provider');\n REACT_CONTEXT_TYPE = symbolFor('react.context');\n REACT_FORWARD_REF_TYPE = symbolFor('react.forward_ref');\n REACT_SUSPENSE_TYPE = symbolFor('react.suspense');\n REACT_SUSPENSE_LIST_TYPE = symbolFor('react.suspense_list');\n REACT_MEMO_TYPE = symbolFor('react.memo');\n REACT_LAZY_TYPE = symbolFor('react.lazy');\n REACT_BLOCK_TYPE = symbolFor('react.block');\n REACT_SERVER_BLOCK_TYPE = symbolFor('react.server.block');\n REACT_FUNDAMENTAL_TYPE = symbolFor('react.fundamental');\n REACT_SCOPE_TYPE = symbolFor('react.scope');\n REACT_OPAQUE_ID_TYPE = symbolFor('react.opaque.id');\n REACT_DEBUG_TRACING_MODE_TYPE = symbolFor('react.debug_trace_mode');\n REACT_OFFSCREEN_TYPE = symbolFor('react.offscreen');\n REACT_LEGACY_HIDDEN_TYPE = symbolFor('react.legacy_hidden');\n}\n\nvar MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\nfunction getIteratorFn(maybeIterable) {\n if (maybeIterable === null || typeof maybeIterable !== 'object') {\n return null;\n }\n\n var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n\n if (typeof maybeIterator === 'function') {\n return maybeIterator;\n }\n\n return null;\n}\n\nvar ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;\n\nfunction error(format) {\n {\n for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n args[_key2 - 1] = arguments[_key2];\n }\n\n printWarning('error', format, args);\n }\n}\n\nfunction printWarning(level, format, args) {\n // When changing this logic, you might want to also\n // update consoleWithStackDev.www.js as well.\n {\n var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n var stack = ReactDebugCurrentFrame.getStackAddendum();\n\n if (stack !== '') {\n format += '%s';\n args = args.concat([stack]);\n }\n\n var argsWithFormat = args.map(function (item) {\n return '' + item;\n }); // Careful: RN currently depends on this prefix\n\n argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it\n // breaks IE9: https://github.com/facebook/react/issues/13610\n // eslint-disable-next-line react-internal/no-production-logging\n\n Function.prototype.apply.call(console[level], console, argsWithFormat);\n }\n}\n\n// Filter certain DOM attributes (e.g. src, href) if their values are empty strings.\n\nvar enableScopeAPI = false; // Experimental Create Event Handle API.\n\nfunction isValidElementType(type) {\n if (typeof type === 'string' || typeof type === 'function') {\n return true;\n } // Note: typeof might be other than 'symbol' or 'number' (e.g. if it's a polyfill).\n\n\n if (type === exports.Fragment || type === REACT_PROFILER_TYPE || type === REACT_DEBUG_TRACING_MODE_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || type === REACT_SUSPENSE_LIST_TYPE || type === REACT_LEGACY_HIDDEN_TYPE || enableScopeAPI ) {\n return true;\n }\n\n if (typeof type === 'object' && type !== null) {\n if (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || type.$$typeof === REACT_FUNDAMENTAL_TYPE || type.$$typeof === REACT_BLOCK_TYPE || type[0] === REACT_SERVER_BLOCK_TYPE) {\n return true;\n }\n }\n\n return false;\n}\n\nfunction getWrappedName(outerType, innerType, wrapperName) {\n var functionName = innerType.displayName || innerType.name || '';\n return outerType.displayName || (functionName !== '' ? wrapperName + \"(\" + functionName + \")\" : wrapperName);\n}\n\nfunction getContextName(type) {\n return type.displayName || 'Context';\n}\n\nfunction getComponentName(type) {\n if (type == null) {\n // Host root, text node or just invalid type.\n return null;\n }\n\n {\n if (typeof type.tag === 'number') {\n error('Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');\n }\n }\n\n if (typeof type === 'function') {\n return type.displayName || type.name || null;\n }\n\n if (typeof type === 'string') {\n return type;\n }\n\n switch (type) {\n case exports.Fragment:\n return 'Fragment';\n\n case REACT_PORTAL_TYPE:\n return 'Portal';\n\n case REACT_PROFILER_TYPE:\n return 'Profiler';\n\n case REACT_STRICT_MODE_TYPE:\n return 'StrictMode';\n\n case REACT_SUSPENSE_TYPE:\n return 'Suspense';\n\n case REACT_SUSPENSE_LIST_TYPE:\n return 'SuspenseList';\n }\n\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_CONTEXT_TYPE:\n var context = type;\n return getContextName(context) + '.Consumer';\n\n case REACT_PROVIDER_TYPE:\n var provider = type;\n return getContextName(provider._context) + '.Provider';\n\n case REACT_FORWARD_REF_TYPE:\n return getWrappedName(type, type.render, 'ForwardRef');\n\n case REACT_MEMO_TYPE:\n return getComponentName(type.type);\n\n case REACT_BLOCK_TYPE:\n return getComponentName(type._render);\n\n case REACT_LAZY_TYPE:\n {\n var lazyComponent = type;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n\n try {\n return getComponentName(init(payload));\n } catch (x) {\n return null;\n }\n }\n }\n }\n\n return null;\n}\n\n// Helpers to patch console.logs to avoid logging during side-effect free\n// replaying on render function. This currently only patches the object\n// lazily which won't cover if the log function was extracted eagerly.\n// We could also eagerly patch the method.\nvar disabledDepth = 0;\nvar prevLog;\nvar prevInfo;\nvar prevWarn;\nvar prevError;\nvar prevGroup;\nvar prevGroupCollapsed;\nvar prevGroupEnd;\n\nfunction disabledLog() {}\n\ndisabledLog.__reactDisabledLog = true;\nfunction disableLogs() {\n {\n if (disabledDepth === 0) {\n /* eslint-disable react-internal/no-production-logging */\n prevLog = console.log;\n prevInfo = console.info;\n prevWarn = console.warn;\n prevError = console.error;\n prevGroup = console.group;\n prevGroupCollapsed = console.groupCollapsed;\n prevGroupEnd = console.groupEnd; // https://github.com/facebook/react/issues/19099\n\n var props = {\n configurable: true,\n enumerable: true,\n value: disabledLog,\n writable: true\n }; // $FlowFixMe Flow thinks console is immutable.\n\n Object.defineProperties(console, {\n info: props,\n log: props,\n warn: props,\n error: props,\n group: props,\n groupCollapsed: props,\n groupEnd: props\n });\n /* eslint-enable react-internal/no-production-logging */\n }\n\n disabledDepth++;\n }\n}\nfunction reenableLogs() {\n {\n disabledDepth--;\n\n if (disabledDepth === 0) {\n /* eslint-disable react-internal/no-production-logging */\n var props = {\n configurable: true,\n enumerable: true,\n writable: true\n }; // $FlowFixMe Flow thinks console is immutable.\n\n Object.defineProperties(console, {\n log: _assign({}, props, {\n value: prevLog\n }),\n info: _assign({}, props, {\n value: prevInfo\n }),\n warn: _assign({}, props, {\n value: prevWarn\n }),\n error: _assign({}, props, {\n value: prevError\n }),\n group: _assign({}, props, {\n value: prevGroup\n }),\n groupCollapsed: _assign({}, props, {\n value: prevGroupCollapsed\n }),\n groupEnd: _assign({}, props, {\n value: prevGroupEnd\n })\n });\n /* eslint-enable react-internal/no-production-logging */\n }\n\n if (disabledDepth < 0) {\n error('disabledDepth fell below zero. ' + 'This is a bug in React. Please file an issue.');\n }\n }\n}\n\nvar ReactCurrentDispatcher = ReactSharedInternals.ReactCurrentDispatcher;\nvar prefix;\nfunction describeBuiltInComponentFrame(name, source, ownerFn) {\n {\n if (prefix === undefined) {\n // Extract the VM specific prefix used by each line.\n try {\n throw Error();\n } catch (x) {\n var match = x.stack.trim().match(/\\n( *(at )?)/);\n prefix = match && match[1] || '';\n }\n } // We use the prefix to ensure our stacks line up with native stack frames.\n\n\n return '\\n' + prefix + name;\n }\n}\nvar reentry = false;\nvar componentFrameCache;\n\n{\n var PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map;\n componentFrameCache = new PossiblyWeakMap();\n}\n\nfunction describeNativeComponentFrame(fn, construct) {\n // If something asked for a stack inside a fake render, it should get ignored.\n if (!fn || reentry) {\n return '';\n }\n\n {\n var frame = componentFrameCache.get(fn);\n\n if (frame !== undefined) {\n return frame;\n }\n }\n\n var control;\n reentry = true;\n var previousPrepareStackTrace = Error.prepareStackTrace; // $FlowFixMe It does accept undefined.\n\n Error.prepareStackTrace = undefined;\n var previousDispatcher;\n\n {\n previousDispatcher = ReactCurrentDispatcher.current; // Set the dispatcher in DEV because this might be call in the render function\n // for warnings.\n\n ReactCurrentDispatcher.current = null;\n disableLogs();\n }\n\n try {\n // This should throw.\n if (construct) {\n // Something should be setting the props in the constructor.\n var Fake = function () {\n throw Error();\n }; // $FlowFixMe\n\n\n Object.defineProperty(Fake.prototype, 'props', {\n set: function () {\n // We use a throwing setter instead of frozen or non-writable props\n // because that won't throw in a non-strict mode function.\n throw Error();\n }\n });\n\n if (typeof Reflect === 'object' && Reflect.construct) {\n // We construct a different control for this case to include any extra\n // frames added by the construct call.\n try {\n Reflect.construct(Fake, []);\n } catch (x) {\n control = x;\n }\n\n Reflect.construct(fn, [], Fake);\n } else {\n try {\n Fake.call();\n } catch (x) {\n control = x;\n }\n\n fn.call(Fake.prototype);\n }\n } else {\n try {\n throw Error();\n } catch (x) {\n control = x;\n }\n\n fn();\n }\n } catch (sample) {\n // This is inlined manually because closure doesn't do it for us.\n if (sample && control && typeof sample.stack === 'string') {\n // This extracts the first frame from the sample that isn't also in the control.\n // Skipping one frame that we assume is the frame that calls the two.\n var sampleLines = sample.stack.split('\\n');\n var controlLines = control.stack.split('\\n');\n var s = sampleLines.length - 1;\n var c = controlLines.length - 1;\n\n while (s >= 1 && c >= 0 && sampleLines[s] !== controlLines[c]) {\n // We expect at least one stack frame to be shared.\n // Typically this will be the root most one. However, stack frames may be\n // cut off due to maximum stack limits. In this case, one maybe cut off\n // earlier than the other. We assume that the sample is longer or the same\n // and there for cut off earlier. So we should find the root most frame in\n // the sample somewhere in the control.\n c--;\n }\n\n for (; s >= 1 && c >= 0; s--, c--) {\n // Next we find the first one that isn't the same which should be the\n // frame that called our sample function and the control.\n if (sampleLines[s] !== controlLines[c]) {\n // In V8, the first line is describing the message but other VMs don't.\n // If we're about to return the first line, and the control is also on the same\n // line, that's a pretty good indicator that our sample threw at same line as\n // the control. I.e. before we entered the sample frame. So we ignore this result.\n // This can happen if you passed a class to function component, or non-function.\n if (s !== 1 || c !== 1) {\n do {\n s--;\n c--; // We may still have similar intermediate frames from the construct call.\n // The next one that isn't the same should be our match though.\n\n if (c < 0 || sampleLines[s] !== controlLines[c]) {\n // V8 adds a \"new\" prefix for native classes. Let's remove it to make it prettier.\n var _frame = '\\n' + sampleLines[s].replace(' at new ', ' at ');\n\n {\n if (typeof fn === 'function') {\n componentFrameCache.set(fn, _frame);\n }\n } // Return the line we found.\n\n\n return _frame;\n }\n } while (s >= 1 && c >= 0);\n }\n\n break;\n }\n }\n }\n } finally {\n reentry = false;\n\n {\n ReactCurrentDispatcher.current = previousDispatcher;\n reenableLogs();\n }\n\n Error.prepareStackTrace = previousPrepareStackTrace;\n } // Fallback to just using the name if we couldn't make it throw.\n\n\n var name = fn ? fn.displayName || fn.name : '';\n var syntheticFrame = name ? describeBuiltInComponentFrame(name) : '';\n\n {\n if (typeof fn === 'function') {\n componentFrameCache.set(fn, syntheticFrame);\n }\n }\n\n return syntheticFrame;\n}\nfunction describeFunctionComponentFrame(fn, source, ownerFn) {\n {\n return describeNativeComponentFrame(fn, false);\n }\n}\n\nfunction shouldConstruct(Component) {\n var prototype = Component.prototype;\n return !!(prototype && prototype.isReactComponent);\n}\n\nfunction describeUnknownElementTypeFrameInDEV(type, source, ownerFn) {\n\n if (type == null) {\n return '';\n }\n\n if (typeof type === 'function') {\n {\n return describeNativeComponentFrame(type, shouldConstruct(type));\n }\n }\n\n if (typeof type === 'string') {\n return describeBuiltInComponentFrame(type);\n }\n\n switch (type) {\n case REACT_SUSPENSE_TYPE:\n return describeBuiltInComponentFrame('Suspense');\n\n case REACT_SUSPENSE_LIST_TYPE:\n return describeBuiltInComponentFrame('SuspenseList');\n }\n\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_FORWARD_REF_TYPE:\n return describeFunctionComponentFrame(type.render);\n\n case REACT_MEMO_TYPE:\n // Memo may contain any component type so we recursively resolve it.\n return describeUnknownElementTypeFrameInDEV(type.type, source, ownerFn);\n\n case REACT_BLOCK_TYPE:\n return describeFunctionComponentFrame(type._render);\n\n case REACT_LAZY_TYPE:\n {\n var lazyComponent = type;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n\n try {\n // Lazy may contain any component type so we recursively resolve it.\n return describeUnknownElementTypeFrameInDEV(init(payload), source, ownerFn);\n } catch (x) {}\n }\n }\n }\n\n return '';\n}\n\nvar loggedTypeFailures = {};\nvar ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n\nfunction setCurrentlyValidatingElement(element) {\n {\n if (element) {\n var owner = element._owner;\n var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null);\n ReactDebugCurrentFrame.setExtraStackFrame(stack);\n } else {\n ReactDebugCurrentFrame.setExtraStackFrame(null);\n }\n }\n}\n\nfunction checkPropTypes(typeSpecs, values, location, componentName, element) {\n {\n // $FlowFixMe This is okay but Flow doesn't know it.\n var has = Function.call.bind(Object.prototype.hasOwnProperty);\n\n for (var typeSpecName in typeSpecs) {\n if (has(typeSpecs, typeSpecName)) {\n var error$1 = void 0; // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n if (typeof typeSpecs[typeSpecName] !== 'function') {\n var err = Error((componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' + 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.');\n err.name = 'Invariant Violation';\n throw err;\n }\n\n error$1 = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED');\n } catch (ex) {\n error$1 = ex;\n }\n\n if (error$1 && !(error$1 instanceof Error)) {\n setCurrentlyValidatingElement(element);\n\n error('%s: type specification of %s' + ' `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error$1);\n\n setCurrentlyValidatingElement(null);\n }\n\n if (error$1 instanceof Error && !(error$1.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error$1.message] = true;\n setCurrentlyValidatingElement(element);\n\n error('Failed %s type: %s', location, error$1.message);\n\n setCurrentlyValidatingElement(null);\n }\n }\n }\n }\n}\n\nvar ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar RESERVED_PROPS = {\n key: true,\n ref: true,\n __self: true,\n __source: true\n};\nvar specialPropKeyWarningShown;\nvar specialPropRefWarningShown;\nvar didWarnAboutStringRefs;\n\n{\n didWarnAboutStringRefs = {};\n}\n\nfunction hasValidRef(config) {\n {\n if (hasOwnProperty.call(config, 'ref')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n\n return config.ref !== undefined;\n}\n\nfunction hasValidKey(config) {\n {\n if (hasOwnProperty.call(config, 'key')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n\n return config.key !== undefined;\n}\n\nfunction warnIfStringRefCannotBeAutoConverted(config, self) {\n {\n if (typeof config.ref === 'string' && ReactCurrentOwner.current && self && ReactCurrentOwner.current.stateNode !== self) {\n var componentName = getComponentName(ReactCurrentOwner.current.type);\n\n if (!didWarnAboutStringRefs[componentName]) {\n error('Component \"%s\" contains the string ref \"%s\". ' + 'Support for string refs will be removed in a future major release. ' + 'This case cannot be automatically converted to an arrow function. ' + 'We ask you to manually fix this case by using useRef() or createRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-string-ref', getComponentName(ReactCurrentOwner.current.type), config.ref);\n\n didWarnAboutStringRefs[componentName] = true;\n }\n }\n }\n}\n\nfunction defineKeyPropWarningGetter(props, displayName) {\n {\n var warnAboutAccessingKey = function () {\n if (!specialPropKeyWarningShown) {\n specialPropKeyWarningShown = true;\n\n error('%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName);\n }\n };\n\n warnAboutAccessingKey.isReactWarning = true;\n Object.defineProperty(props, 'key', {\n get: warnAboutAccessingKey,\n configurable: true\n });\n }\n}\n\nfunction defineRefPropWarningGetter(props, displayName) {\n {\n var warnAboutAccessingRef = function () {\n if (!specialPropRefWarningShown) {\n specialPropRefWarningShown = true;\n\n error('%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName);\n }\n };\n\n warnAboutAccessingRef.isReactWarning = true;\n Object.defineProperty(props, 'ref', {\n get: warnAboutAccessingRef,\n configurable: true\n });\n }\n}\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, instanceof check\n * will not work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} props\n * @param {*} key\n * @param {string|object} ref\n * @param {*} owner\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @internal\n */\n\n\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n var element = {\n // This tag allows us to uniquely identify this as a React Element\n $$typeof: REACT_ELEMENT_TYPE,\n // Built-in properties that belong on the element\n type: type,\n key: key,\n ref: ref,\n props: props,\n // Record the component responsible for creating this element.\n _owner: owner\n };\n\n {\n // The validation flag is currently mutative. We put it on\n // an external backing store so that we can freeze the whole object.\n // This can be replaced with a WeakMap once they are implemented in\n // commonly used development environments.\n element._store = {}; // To make comparing ReactElements easier for testing purposes, we make\n // the validation flag non-enumerable (where possible, which should\n // include every environment we run tests in), so the test framework\n // ignores it.\n\n Object.defineProperty(element._store, 'validated', {\n configurable: false,\n enumerable: false,\n writable: true,\n value: false\n }); // self and source are DEV only properties.\n\n Object.defineProperty(element, '_self', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: self\n }); // Two elements created in two different places should be considered\n // equal for testing purposes and therefore we hide it from enumeration.\n\n Object.defineProperty(element, '_source', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: source\n });\n\n if (Object.freeze) {\n Object.freeze(element.props);\n Object.freeze(element);\n }\n }\n\n return element;\n};\n/**\n * https://github.com/reactjs/rfcs/pull/107\n * @param {*} type\n * @param {object} props\n * @param {string} key\n */\n\nfunction jsxDEV(type, config, maybeKey, source, self) {\n {\n var propName; // Reserved names are extracted\n\n var props = {};\n var key = null;\n var ref = null; // Currently, key can be spread in as a prop. This causes a potential\n // issue if key is also explicitly declared (ie. <div {...props} key=\"Hi\" />\n // or <div key=\"Hi\" {...props} /> ). We want to deprecate key spread,\n // but as an intermediary step, we will use jsxDEV for everything except\n // <div {...props} key=\"Hi\" />, because we aren't currently able to tell if\n // key is explicitly declared to be undefined or not.\n\n if (maybeKey !== undefined) {\n key = '' + maybeKey;\n }\n\n if (hasValidKey(config)) {\n key = '' + config.key;\n }\n\n if (hasValidRef(config)) {\n ref = config.ref;\n warnIfStringRefCannotBeAutoConverted(config, self);\n } // Remaining properties are added to a new props object\n\n\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n props[propName] = config[propName];\n }\n } // Resolve default props\n\n\n if (type && type.defaultProps) {\n var defaultProps = type.defaultProps;\n\n for (propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n }\n\n if (key || ref) {\n var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n\n if (key) {\n defineKeyPropWarningGetter(props, displayName);\n }\n\n if (ref) {\n defineRefPropWarningGetter(props, displayName);\n }\n }\n\n return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n }\n}\n\nvar ReactCurrentOwner$1 = ReactSharedInternals.ReactCurrentOwner;\nvar ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame;\n\nfunction setCurrentlyValidatingElement$1(element) {\n {\n if (element) {\n var owner = element._owner;\n var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null);\n ReactDebugCurrentFrame$1.setExtraStackFrame(stack);\n } else {\n ReactDebugCurrentFrame$1.setExtraStackFrame(null);\n }\n }\n}\n\nvar propTypesMisspellWarningShown;\n\n{\n propTypesMisspellWarningShown = false;\n}\n/**\n * Verifies the object is a ReactElement.\n * See https://reactjs.org/docs/react-api.html#isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a ReactElement.\n * @final\n */\n\nfunction isValidElement(object) {\n {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n }\n}\n\nfunction getDeclarationErrorAddendum() {\n {\n if (ReactCurrentOwner$1.current) {\n var name = getComponentName(ReactCurrentOwner$1.current.type);\n\n if (name) {\n return '\\n\\nCheck the render method of `' + name + '`.';\n }\n }\n\n return '';\n }\n}\n\nfunction getSourceInfoErrorAddendum(source) {\n {\n if (source !== undefined) {\n var fileName = source.fileName.replace(/^.*[\\\\\\/]/, '');\n var lineNumber = source.lineNumber;\n return '\\n\\nCheck your code at ' + fileName + ':' + lineNumber + '.';\n }\n\n return '';\n }\n}\n/**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\n\n\nvar ownerHasKeyUseWarning = {};\n\nfunction getCurrentComponentErrorInfo(parentType) {\n {\n var info = getDeclarationErrorAddendum();\n\n if (!info) {\n var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n\n if (parentName) {\n info = \"\\n\\nCheck the top-level render call using <\" + parentName + \">.\";\n }\n }\n\n return info;\n }\n}\n/**\n * Warn if the element doesn't have an explicit key assigned to it.\n * This element is in an array. The array could grow and shrink or be\n * reordered. All children that haven't already been validated are required to\n * have a \"key\" property assigned to it. Error statuses are cached so a warning\n * will only be shown once.\n *\n * @internal\n * @param {ReactElement} element Element that requires a key.\n * @param {*} parentType element's parent's type.\n */\n\n\nfunction validateExplicitKey(element, parentType) {\n {\n if (!element._store || element._store.validated || element.key != null) {\n return;\n }\n\n element._store.validated = true;\n var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);\n\n if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n return;\n }\n\n ownerHasKeyUseWarning[currentComponentErrorInfo] = true; // Usually the current owner is the offender, but if it accepts children as a\n // property, it may be the creator of the child that's responsible for\n // assigning it a key.\n\n var childOwner = '';\n\n if (element && element._owner && element._owner !== ReactCurrentOwner$1.current) {\n // Give the component that originally created this child.\n childOwner = \" It was passed a child from \" + getComponentName(element._owner.type) + \".\";\n }\n\n setCurrentlyValidatingElement$1(element);\n\n error('Each child in a list should have a unique \"key\" prop.' + '%s%s See https://reactjs.org/link/warning-keys for more information.', currentComponentErrorInfo, childOwner);\n\n setCurrentlyValidatingElement$1(null);\n }\n}\n/**\n * Ensure that every element either is passed in a static location, in an\n * array with an explicit keys property defined, or in an object literal\n * with valid key property.\n *\n * @internal\n * @param {ReactNode} node Statically passed child of any type.\n * @param {*} parentType node's parent's type.\n */\n\n\nfunction validateChildKeys(node, parentType) {\n {\n if (typeof node !== 'object') {\n return;\n }\n\n if (Array.isArray(node)) {\n for (var i = 0; i < node.length; i++) {\n var child = node[i];\n\n if (isValidElement(child)) {\n validateExplicitKey(child, parentType);\n }\n }\n } else if (isValidElement(node)) {\n // This element was passed in a valid location.\n if (node._store) {\n node._store.validated = true;\n }\n } else if (node) {\n var iteratorFn = getIteratorFn(node);\n\n if (typeof iteratorFn === 'function') {\n // Entry iterators used to provide implicit keys,\n // but now we print a separate warning for them later.\n if (iteratorFn !== node.entries) {\n var iterator = iteratorFn.call(node);\n var step;\n\n while (!(step = iterator.next()).done) {\n if (isValidElement(step.value)) {\n validateExplicitKey(step.value, parentType);\n }\n }\n }\n }\n }\n }\n}\n/**\n * Given an element, validate that its props follow the propTypes definition,\n * provided by the type.\n *\n * @param {ReactElement} element\n */\n\n\nfunction validatePropTypes(element) {\n {\n var type = element.type;\n\n if (type === null || type === undefined || typeof type === 'string') {\n return;\n }\n\n var propTypes;\n\n if (typeof type === 'function') {\n propTypes = type.propTypes;\n } else if (typeof type === 'object' && (type.$$typeof === REACT_FORWARD_REF_TYPE || // Note: Memo only checks outer props here.\n // Inner props are checked in the reconciler.\n type.$$typeof === REACT_MEMO_TYPE)) {\n propTypes = type.propTypes;\n } else {\n return;\n }\n\n if (propTypes) {\n // Intentionally inside to avoid triggering lazy initializers:\n var name = getComponentName(type);\n checkPropTypes(propTypes, element.props, 'prop', name, element);\n } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) {\n propTypesMisspellWarningShown = true; // Intentionally inside to avoid triggering lazy initializers:\n\n var _name = getComponentName(type);\n\n error('Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', _name || 'Unknown');\n }\n\n if (typeof type.getDefaultProps === 'function' && !type.getDefaultProps.isReactClassApproved) {\n error('getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.');\n }\n }\n}\n/**\n * Given a fragment, validate that it can only be provided with fragment props\n * @param {ReactElement} fragment\n */\n\n\nfunction validateFragmentProps(fragment) {\n {\n var keys = Object.keys(fragment.props);\n\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n\n if (key !== 'children' && key !== 'key') {\n setCurrentlyValidatingElement$1(fragment);\n\n error('Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key);\n\n setCurrentlyValidatingElement$1(null);\n break;\n }\n }\n\n if (fragment.ref !== null) {\n setCurrentlyValidatingElement$1(fragment);\n\n error('Invalid attribute `ref` supplied to `React.Fragment`.');\n\n setCurrentlyValidatingElement$1(null);\n }\n }\n}\n\nfunction jsxWithValidation(type, props, key, isStaticChildren, source, self) {\n {\n var validType = isValidElementType(type); // We warn in this case but don't throw. We expect the element creation to\n // succeed and there will likely be errors in render.\n\n if (!validType) {\n var info = '';\n\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and named imports.\";\n }\n\n var sourceInfo = getSourceInfoErrorAddendum(source);\n\n if (sourceInfo) {\n info += sourceInfo;\n } else {\n info += getDeclarationErrorAddendum();\n }\n\n var typeString;\n\n if (type === null) {\n typeString = 'null';\n } else if (Array.isArray(type)) {\n typeString = 'array';\n } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) {\n typeString = \"<\" + (getComponentName(type.type) || 'Unknown') + \" />\";\n info = ' Did you accidentally export a JSX literal instead of a component?';\n } else {\n typeString = typeof type;\n }\n\n error('React.jsx: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info);\n }\n\n var element = jsxDEV(type, props, key, source, self); // The result can be nullish if a mock or a custom function is used.\n // TODO: Drop this when these are no longer allowed as the type argument.\n\n if (element == null) {\n return element;\n } // Skip key warning if the type isn't valid since our key validation logic\n // doesn't expect a non-string/function type and can throw confusing errors.\n // We don't want exception behavior to differ between dev and prod.\n // (Rendering will throw with a helpful message and as soon as the type is\n // fixed, the key warnings will appear.)\n\n\n if (validType) {\n var children = props.children;\n\n if (children !== undefined) {\n if (isStaticChildren) {\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n validateChildKeys(children[i], type);\n }\n\n if (Object.freeze) {\n Object.freeze(children);\n }\n } else {\n error('React.jsx: Static children should always be an array. ' + 'You are likely explicitly calling React.jsxs or React.jsxDEV. ' + 'Use the Babel transform instead.');\n }\n } else {\n validateChildKeys(children, type);\n }\n }\n }\n\n if (type === exports.Fragment) {\n validateFragmentProps(element);\n } else {\n validatePropTypes(element);\n }\n\n return element;\n }\n} // These two functions exist to still get child warnings in dev\n// even with the prod transform. This means that jsxDEV is purely\n// opt-in behavior for better messages but that we won't stop\n// giving you warnings if you use production apis.\n\nfunction jsxWithValidationStatic(type, props, key) {\n {\n return jsxWithValidation(type, props, key, true);\n }\n}\nfunction jsxWithValidationDynamic(type, props, key) {\n {\n return jsxWithValidation(type, props, key, false);\n }\n}\n\nvar jsx = jsxWithValidationDynamic ; // we may want to special case jsxs internally to take advantage of static children.\n// for now we can ship identical prod functions\n\nvar jsxs = jsxWithValidationStatic ;\n\nexports.jsx = jsx;\nexports.jsxs = jsxs;\n })();\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react/cjs/react-jsx-runtime.development.js?"); /***/ }), /***/ "./node_modules/react/cjs/react.development.js": /*!*****************************************************!*\ !*** ./node_modules/react/cjs/react.development.js ***! \*****************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; eval("/** @license React v17.0.2\n * react.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n\n\nif (true) {\n (function() {\n'use strict';\n\nvar _assign = __webpack_require__(/*! object-assign */ \"./node_modules/object-assign/index.js\");\n\n// TODO: this is special because it gets imported during build.\nvar ReactVersion = '17.0.2';\n\n// ATTENTION\n// When adding new symbols to this file,\n// Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols'\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE = 0xeac7;\nvar REACT_PORTAL_TYPE = 0xeaca;\nexports.Fragment = 0xeacb;\nexports.StrictMode = 0xeacc;\nexports.Profiler = 0xead2;\nvar REACT_PROVIDER_TYPE = 0xeacd;\nvar REACT_CONTEXT_TYPE = 0xeace;\nvar REACT_FORWARD_REF_TYPE = 0xead0;\nexports.Suspense = 0xead1;\nvar REACT_SUSPENSE_LIST_TYPE = 0xead8;\nvar REACT_MEMO_TYPE = 0xead3;\nvar REACT_LAZY_TYPE = 0xead4;\nvar REACT_BLOCK_TYPE = 0xead9;\nvar REACT_SERVER_BLOCK_TYPE = 0xeada;\nvar REACT_FUNDAMENTAL_TYPE = 0xead5;\nvar REACT_SCOPE_TYPE = 0xead7;\nvar REACT_OPAQUE_ID_TYPE = 0xeae0;\nvar REACT_DEBUG_TRACING_MODE_TYPE = 0xeae1;\nvar REACT_OFFSCREEN_TYPE = 0xeae2;\nvar REACT_LEGACY_HIDDEN_TYPE = 0xeae3;\n\nif (typeof Symbol === 'function' && Symbol.for) {\n var symbolFor = Symbol.for;\n REACT_ELEMENT_TYPE = symbolFor('react.element');\n REACT_PORTAL_TYPE = symbolFor('react.portal');\n exports.Fragment = symbolFor('react.fragment');\n exports.StrictMode = symbolFor('react.strict_mode');\n exports.Profiler = symbolFor('react.profiler');\n REACT_PROVIDER_TYPE = symbolFor('react.provider');\n REACT_CONTEXT_TYPE = symbolFor('react.context');\n REACT_FORWARD_REF_TYPE = symbolFor('react.forward_ref');\n exports.Suspense = symbolFor('react.suspense');\n REACT_SUSPENSE_LIST_TYPE = symbolFor('react.suspense_list');\n REACT_MEMO_TYPE = symbolFor('react.memo');\n REACT_LAZY_TYPE = symbolFor('react.lazy');\n REACT_BLOCK_TYPE = symbolFor('react.block');\n REACT_SERVER_BLOCK_TYPE = symbolFor('react.server.block');\n REACT_FUNDAMENTAL_TYPE = symbolFor('react.fundamental');\n REACT_SCOPE_TYPE = symbolFor('react.scope');\n REACT_OPAQUE_ID_TYPE = symbolFor('react.opaque.id');\n REACT_DEBUG_TRACING_MODE_TYPE = symbolFor('react.debug_trace_mode');\n REACT_OFFSCREEN_TYPE = symbolFor('react.offscreen');\n REACT_LEGACY_HIDDEN_TYPE = symbolFor('react.legacy_hidden');\n}\n\nvar MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\nfunction getIteratorFn(maybeIterable) {\n if (maybeIterable === null || typeof maybeIterable !== 'object') {\n return null;\n }\n\n var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n\n if (typeof maybeIterator === 'function') {\n return maybeIterator;\n }\n\n return null;\n}\n\n/**\n * Keeps track of the current dispatcher.\n */\nvar ReactCurrentDispatcher = {\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n};\n\n/**\n * Keeps track of the current batch's configuration such as how long an update\n * should suspend for if it needs to.\n */\nvar ReactCurrentBatchConfig = {\n transition: 0\n};\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\nvar ReactCurrentOwner = {\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n};\n\nvar ReactDebugCurrentFrame = {};\nvar currentExtraStackFrame = null;\nfunction setExtraStackFrame(stack) {\n {\n currentExtraStackFrame = stack;\n }\n}\n\n{\n ReactDebugCurrentFrame.setExtraStackFrame = function (stack) {\n {\n currentExtraStackFrame = stack;\n }\n }; // Stack implementation injected by the current renderer.\n\n\n ReactDebugCurrentFrame.getCurrentStack = null;\n\n ReactDebugCurrentFrame.getStackAddendum = function () {\n var stack = ''; // Add an extra top frame while an element is being validated\n\n if (currentExtraStackFrame) {\n stack += currentExtraStackFrame;\n } // Delegate to the injected renderer-specific implementation\n\n\n var impl = ReactDebugCurrentFrame.getCurrentStack;\n\n if (impl) {\n stack += impl() || '';\n }\n\n return stack;\n };\n}\n\n/**\n * Used by act() to track whether you're inside an act() scope.\n */\nvar IsSomeRendererActing = {\n current: false\n};\n\nvar ReactSharedInternals = {\n ReactCurrentDispatcher: ReactCurrentDispatcher,\n ReactCurrentBatchConfig: ReactCurrentBatchConfig,\n ReactCurrentOwner: ReactCurrentOwner,\n IsSomeRendererActing: IsSomeRendererActing,\n // Used by renderers to avoid bundling object-assign twice in UMD bundles:\n assign: _assign\n};\n\n{\n ReactSharedInternals.ReactDebugCurrentFrame = ReactDebugCurrentFrame;\n}\n\n// by calls to these methods by a Babel plugin.\n//\n// In PROD (or in packages without access to React internals),\n// they are left as they are instead.\n\nfunction warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}\nfunction error(format) {\n {\n for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n args[_key2 - 1] = arguments[_key2];\n }\n\n printWarning('error', format, args);\n }\n}\n\nfunction printWarning(level, format, args) {\n // When changing this logic, you might want to also\n // update consoleWithStackDev.www.js as well.\n {\n var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n var stack = ReactDebugCurrentFrame.getStackAddendum();\n\n if (stack !== '') {\n format += '%s';\n args = args.concat([stack]);\n }\n\n var argsWithFormat = args.map(function (item) {\n return '' + item;\n }); // Careful: RN currently depends on this prefix\n\n argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it\n // breaks IE9: https://github.com/facebook/react/issues/13610\n // eslint-disable-next-line react-internal/no-production-logging\n\n Function.prototype.apply.call(console[level], console, argsWithFormat);\n }\n}\n\nvar didWarnStateUpdateForUnmountedComponent = {};\n\nfunction warnNoop(publicInstance, callerName) {\n {\n var _constructor = publicInstance.constructor;\n var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass';\n var warningKey = componentName + \".\" + callerName;\n\n if (didWarnStateUpdateForUnmountedComponent[warningKey]) {\n return;\n }\n\n error(\"Can't call %s on a component that is not yet mounted. \" + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName);\n\n didWarnStateUpdateForUnmountedComponent[warningKey] = true;\n }\n}\n/**\n * This is the abstract API for an update queue.\n */\n\n\nvar ReactNoopUpdateQueue = {\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function (publicInstance) {\n return false;\n },\n\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {?function} callback Called after component is updated.\n * @param {?string} callerName name of the calling function in the public API.\n * @internal\n */\n enqueueForceUpdate: function (publicInstance, callback, callerName) {\n warnNoop(publicInstance, 'forceUpdate');\n },\n\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} completeState Next state.\n * @param {?function} callback Called after component is updated.\n * @param {?string} callerName name of the calling function in the public API.\n * @internal\n */\n enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {\n warnNoop(publicInstance, 'replaceState');\n },\n\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} partialState Next partial state to be merged with state.\n * @param {?function} callback Called after component is updated.\n * @param {?string} Name of the calling function in the public API.\n * @internal\n */\n enqueueSetState: function (publicInstance, partialState, callback, callerName) {\n warnNoop(publicInstance, 'setState');\n }\n};\n\nvar emptyObject = {};\n\n{\n Object.freeze(emptyObject);\n}\n/**\n * Base class helpers for the updating state of a component.\n */\n\n\nfunction Component(props, context, updater) {\n this.props = props;\n this.context = context; // If a component has string refs, we will assign a different object later.\n\n this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the\n // renderer.\n\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nComponent.prototype.isReactComponent = {};\n/**\n * Sets a subset of the state. Always use this to mutate\n * state. You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * There is no guarantee that calls to `setState` will run synchronously,\n * as they may eventually be batched together. You can provide an optional\n * callback that will be executed when the call to setState is actually\n * completed.\n *\n * When a function is provided to setState, it will be called at some point in\n * the future (not synchronously). It will be called with the up to date\n * component arguments (state, props, context). These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n * produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\n\nComponent.prototype.setState = function (partialState, callback) {\n if (!(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null)) {\n {\n throw Error( \"setState(...): takes an object of state variables to update or a function which returns an object of state variables.\" );\n }\n }\n\n this.updater.enqueueSetState(this, partialState, callback, 'setState');\n};\n/**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\n\n\nComponent.prototype.forceUpdate = function (callback) {\n this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');\n};\n/**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\n\n\n{\n var deprecatedAPIs = {\n isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n };\n\n var defineDeprecationWarning = function (methodName, info) {\n Object.defineProperty(Component.prototype, methodName, {\n get: function () {\n warn('%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);\n\n return undefined;\n }\n });\n };\n\n for (var fnName in deprecatedAPIs) {\n if (deprecatedAPIs.hasOwnProperty(fnName)) {\n defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n }\n }\n}\n\nfunction ComponentDummy() {}\n\nComponentDummy.prototype = Component.prototype;\n/**\n * Convenience component with default shallow equality check for sCU.\n */\n\nfunction PureComponent(props, context, updater) {\n this.props = props;\n this.context = context; // If a component has string refs, we will assign a different object later.\n\n this.refs = emptyObject;\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nvar pureComponentPrototype = PureComponent.prototype = new ComponentDummy();\npureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods.\n\n_assign(pureComponentPrototype, Component.prototype);\n\npureComponentPrototype.isPureReactComponent = true;\n\n// an immutable object with a single mutable value\nfunction createRef() {\n var refObject = {\n current: null\n };\n\n {\n Object.seal(refObject);\n }\n\n return refObject;\n}\n\nfunction getWrappedName(outerType, innerType, wrapperName) {\n var functionName = innerType.displayName || innerType.name || '';\n return outerType.displayName || (functionName !== '' ? wrapperName + \"(\" + functionName + \")\" : wrapperName);\n}\n\nfunction getContextName(type) {\n return type.displayName || 'Context';\n}\n\nfunction getComponentName(type) {\n if (type == null) {\n // Host root, text node or just invalid type.\n return null;\n }\n\n {\n if (typeof type.tag === 'number') {\n error('Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');\n }\n }\n\n if (typeof type === 'function') {\n return type.displayName || type.name || null;\n }\n\n if (typeof type === 'string') {\n return type;\n }\n\n switch (type) {\n case exports.Fragment:\n return 'Fragment';\n\n case REACT_PORTAL_TYPE:\n return 'Portal';\n\n case exports.Profiler:\n return 'Profiler';\n\n case exports.StrictMode:\n return 'StrictMode';\n\n case exports.Suspense:\n return 'Suspense';\n\n case REACT_SUSPENSE_LIST_TYPE:\n return 'SuspenseList';\n }\n\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_CONTEXT_TYPE:\n var context = type;\n return getContextName(context) + '.Consumer';\n\n case REACT_PROVIDER_TYPE:\n var provider = type;\n return getContextName(provider._context) + '.Provider';\n\n case REACT_FORWARD_REF_TYPE:\n return getWrappedName(type, type.render, 'ForwardRef');\n\n case REACT_MEMO_TYPE:\n return getComponentName(type.type);\n\n case REACT_BLOCK_TYPE:\n return getComponentName(type._render);\n\n case REACT_LAZY_TYPE:\n {\n var lazyComponent = type;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n\n try {\n return getComponentName(init(payload));\n } catch (x) {\n return null;\n }\n }\n }\n }\n\n return null;\n}\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar RESERVED_PROPS = {\n key: true,\n ref: true,\n __self: true,\n __source: true\n};\nvar specialPropKeyWarningShown, specialPropRefWarningShown, didWarnAboutStringRefs;\n\n{\n didWarnAboutStringRefs = {};\n}\n\nfunction hasValidRef(config) {\n {\n if (hasOwnProperty.call(config, 'ref')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n\n return config.ref !== undefined;\n}\n\nfunction hasValidKey(config) {\n {\n if (hasOwnProperty.call(config, 'key')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n\n return config.key !== undefined;\n}\n\nfunction defineKeyPropWarningGetter(props, displayName) {\n var warnAboutAccessingKey = function () {\n {\n if (!specialPropKeyWarningShown) {\n specialPropKeyWarningShown = true;\n\n error('%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName);\n }\n }\n };\n\n warnAboutAccessingKey.isReactWarning = true;\n Object.defineProperty(props, 'key', {\n get: warnAboutAccessingKey,\n configurable: true\n });\n}\n\nfunction defineRefPropWarningGetter(props, displayName) {\n var warnAboutAccessingRef = function () {\n {\n if (!specialPropRefWarningShown) {\n specialPropRefWarningShown = true;\n\n error('%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName);\n }\n }\n };\n\n warnAboutAccessingRef.isReactWarning = true;\n Object.defineProperty(props, 'ref', {\n get: warnAboutAccessingRef,\n configurable: true\n });\n}\n\nfunction warnIfStringRefCannotBeAutoConverted(config) {\n {\n if (typeof config.ref === 'string' && ReactCurrentOwner.current && config.__self && ReactCurrentOwner.current.stateNode !== config.__self) {\n var componentName = getComponentName(ReactCurrentOwner.current.type);\n\n if (!didWarnAboutStringRefs[componentName]) {\n error('Component \"%s\" contains the string ref \"%s\". ' + 'Support for string refs will be removed in a future major release. ' + 'This case cannot be automatically converted to an arrow function. ' + 'We ask you to manually fix this case by using useRef() or createRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-string-ref', componentName, config.ref);\n\n didWarnAboutStringRefs[componentName] = true;\n }\n }\n }\n}\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, instanceof check\n * will not work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} props\n * @param {*} key\n * @param {string|object} ref\n * @param {*} owner\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @internal\n */\n\n\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n var element = {\n // This tag allows us to uniquely identify this as a React Element\n $$typeof: REACT_ELEMENT_TYPE,\n // Built-in properties that belong on the element\n type: type,\n key: key,\n ref: ref,\n props: props,\n // Record the component responsible for creating this element.\n _owner: owner\n };\n\n {\n // The validation flag is currently mutative. We put it on\n // an external backing store so that we can freeze the whole object.\n // This can be replaced with a WeakMap once they are implemented in\n // commonly used development environments.\n element._store = {}; // To make comparing ReactElements easier for testing purposes, we make\n // the validation flag non-enumerable (where possible, which should\n // include every environment we run tests in), so the test framework\n // ignores it.\n\n Object.defineProperty(element._store, 'validated', {\n configurable: false,\n enumerable: false,\n writable: true,\n value: false\n }); // self and source are DEV only properties.\n\n Object.defineProperty(element, '_self', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: self\n }); // Two elements created in two different places should be considered\n // equal for testing purposes and therefore we hide it from enumeration.\n\n Object.defineProperty(element, '_source', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: source\n });\n\n if (Object.freeze) {\n Object.freeze(element.props);\n Object.freeze(element);\n }\n }\n\n return element;\n};\n/**\n * Create and return a new ReactElement of the given type.\n * See https://reactjs.org/docs/react-api.html#createelement\n */\n\nfunction createElement(type, config, children) {\n var propName; // Reserved names are extracted\n\n var props = {};\n var key = null;\n var ref = null;\n var self = null;\n var source = null;\n\n if (config != null) {\n if (hasValidRef(config)) {\n ref = config.ref;\n\n {\n warnIfStringRefCannotBeAutoConverted(config);\n }\n }\n\n if (hasValidKey(config)) {\n key = '' + config.key;\n }\n\n self = config.__self === undefined ? null : config.__self;\n source = config.__source === undefined ? null : config.__source; // Remaining properties are added to a new props object\n\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n props[propName] = config[propName];\n }\n }\n } // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n\n\n var childrenLength = arguments.length - 2;\n\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n\n {\n if (Object.freeze) {\n Object.freeze(childArray);\n }\n }\n\n props.children = childArray;\n } // Resolve default props\n\n\n if (type && type.defaultProps) {\n var defaultProps = type.defaultProps;\n\n for (propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n }\n\n {\n if (key || ref) {\n var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n\n if (key) {\n defineKeyPropWarningGetter(props, displayName);\n }\n\n if (ref) {\n defineRefPropWarningGetter(props, displayName);\n }\n }\n }\n\n return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n}\nfunction cloneAndReplaceKey(oldElement, newKey) {\n var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n return newElement;\n}\n/**\n * Clone and return a new ReactElement using element as the starting point.\n * See https://reactjs.org/docs/react-api.html#cloneelement\n */\n\nfunction cloneElement(element, config, children) {\n if (!!(element === null || element === undefined)) {\n {\n throw Error( \"React.cloneElement(...): The argument must be a React element, but you passed \" + element + \".\" );\n }\n }\n\n var propName; // Original props are copied\n\n var props = _assign({}, element.props); // Reserved names are extracted\n\n\n var key = element.key;\n var ref = element.ref; // Self is preserved since the owner is preserved.\n\n var self = element._self; // Source is preserved since cloneElement is unlikely to be targeted by a\n // transpiler, and the original source is probably a better indicator of the\n // true owner.\n\n var source = element._source; // Owner will be preserved, unless ref is overridden\n\n var owner = element._owner;\n\n if (config != null) {\n if (hasValidRef(config)) {\n // Silently steal the ref from the parent.\n ref = config.ref;\n owner = ReactCurrentOwner.current;\n }\n\n if (hasValidKey(config)) {\n key = '' + config.key;\n } // Remaining properties override existing props\n\n\n var defaultProps;\n\n if (element.type && element.type.defaultProps) {\n defaultProps = element.type.defaultProps;\n }\n\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n if (config[propName] === undefined && defaultProps !== undefined) {\n // Resolve default props\n props[propName] = defaultProps[propName];\n } else {\n props[propName] = config[propName];\n }\n }\n }\n } // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n\n\n var childrenLength = arguments.length - 2;\n\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n\n props.children = childArray;\n }\n\n return ReactElement(element.type, key, ref, self, source, owner, props);\n}\n/**\n * Verifies the object is a ReactElement.\n * See https://reactjs.org/docs/react-api.html#isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a ReactElement.\n * @final\n */\n\nfunction isValidElement(object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n}\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\n\nfunction escape(key) {\n var escapeRegex = /[=:]/g;\n var escaperLookup = {\n '=': '=0',\n ':': '=2'\n };\n var escapedString = key.replace(escapeRegex, function (match) {\n return escaperLookup[match];\n });\n return '$' + escapedString;\n}\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\n\nvar didWarnAboutMaps = false;\nvar userProvidedKeyEscapeRegex = /\\/+/g;\n\nfunction escapeUserProvidedKey(text) {\n return text.replace(userProvidedKeyEscapeRegex, '$&/');\n}\n/**\n * Generate a key string that identifies a element within a set.\n *\n * @param {*} element A element that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\n\n\nfunction getElementKey(element, index) {\n // Do some typechecking here since we call this blindly. We want to ensure\n // that we don't block potential future ES APIs.\n if (typeof element === 'object' && element !== null && element.key != null) {\n // Explicit key\n return escape('' + element.key);\n } // Implicit key determined by the index in the set\n\n\n return index.toString(36);\n}\n\nfunction mapIntoArray(children, array, escapedPrefix, nameSoFar, callback) {\n var type = typeof children;\n\n if (type === 'undefined' || type === 'boolean') {\n // All of the above are perceived as null.\n children = null;\n }\n\n var invokeCallback = false;\n\n if (children === null) {\n invokeCallback = true;\n } else {\n switch (type) {\n case 'string':\n case 'number':\n invokeCallback = true;\n break;\n\n case 'object':\n switch (children.$$typeof) {\n case REACT_ELEMENT_TYPE:\n case REACT_PORTAL_TYPE:\n invokeCallback = true;\n }\n\n }\n }\n\n if (invokeCallback) {\n var _child = children;\n var mappedChild = callback(_child); // If it's the only child, treat the name as if it was wrapped in an array\n // so that it's consistent if the number of children grows:\n\n var childKey = nameSoFar === '' ? SEPARATOR + getElementKey(_child, 0) : nameSoFar;\n\n if (Array.isArray(mappedChild)) {\n var escapedChildKey = '';\n\n if (childKey != null) {\n escapedChildKey = escapeUserProvidedKey(childKey) + '/';\n }\n\n mapIntoArray(mappedChild, array, escapedChildKey, '', function (c) {\n return c;\n });\n } else if (mappedChild != null) {\n if (isValidElement(mappedChild)) {\n mappedChild = cloneAndReplaceKey(mappedChild, // Keep both the (mapped) and old keys if they differ, just as\n // traverseAllChildren used to do for objects as children\n escapedPrefix + ( // $FlowFixMe Flow incorrectly thinks React.Portal doesn't have a key\n mappedChild.key && (!_child || _child.key !== mappedChild.key) ? // $FlowFixMe Flow incorrectly thinks existing element's key can be a number\n escapeUserProvidedKey('' + mappedChild.key) + '/' : '') + childKey);\n }\n\n array.push(mappedChild);\n }\n\n return 1;\n }\n\n var child;\n var nextName;\n var subtreeCount = 0; // Count of children found in the current subtree.\n\n var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n child = children[i];\n nextName = nextNamePrefix + getElementKey(child, i);\n subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback);\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n\n if (typeof iteratorFn === 'function') {\n var iterableChildren = children;\n\n {\n // Warn about using Maps as children\n if (iteratorFn === iterableChildren.entries) {\n if (!didWarnAboutMaps) {\n warn('Using Maps as children is not supported. ' + 'Use an array of keyed ReactElements instead.');\n }\n\n didWarnAboutMaps = true;\n }\n }\n\n var iterator = iteratorFn.call(iterableChildren);\n var step;\n var ii = 0;\n\n while (!(step = iterator.next()).done) {\n child = step.value;\n nextName = nextNamePrefix + getElementKey(child, ii++);\n subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback);\n }\n } else if (type === 'object') {\n var childrenString = '' + children;\n\n {\n {\n throw Error( \"Objects are not valid as a React child (found: \" + (childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString) + \"). If you meant to render a collection of children, use an array instead.\" );\n }\n }\n }\n }\n\n return subtreeCount;\n}\n\n/**\n * Maps children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenmap\n *\n * The provided mapFunction(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\nfunction mapChildren(children, func, context) {\n if (children == null) {\n return children;\n }\n\n var result = [];\n var count = 0;\n mapIntoArray(children, result, '', '', function (child) {\n return func.call(context, child, count++);\n });\n return result;\n}\n/**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrencount\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\n\n\nfunction countChildren(children) {\n var n = 0;\n mapChildren(children, function () {\n n++; // Don't return anything\n });\n return n;\n}\n\n/**\n * Iterates through children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenforeach\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\nfunction forEachChildren(children, forEachFunc, forEachContext) {\n mapChildren(children, function () {\n forEachFunc.apply(this, arguments); // Don't return anything.\n }, forEachContext);\n}\n/**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrentoarray\n */\n\n\nfunction toArray(children) {\n return mapChildren(children, function (child) {\n return child;\n }) || [];\n}\n/**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenonly\n *\n * The current implementation of this function assumes that a single child gets\n * passed without a wrapper, but the purpose of this helper function is to\n * abstract away the particular structure of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactElement} The first and only `ReactElement` contained in the\n * structure.\n */\n\n\nfunction onlyChild(children) {\n if (!isValidElement(children)) {\n {\n throw Error( \"React.Children.only expected to receive a single React element child.\" );\n }\n }\n\n return children;\n}\n\nfunction createContext(defaultValue, calculateChangedBits) {\n if (calculateChangedBits === undefined) {\n calculateChangedBits = null;\n } else {\n {\n if (calculateChangedBits !== null && typeof calculateChangedBits !== 'function') {\n error('createContext: Expected the optional second argument to be a ' + 'function. Instead received: %s', calculateChangedBits);\n }\n }\n }\n\n var context = {\n $$typeof: REACT_CONTEXT_TYPE,\n _calculateChangedBits: calculateChangedBits,\n // As a workaround to support multiple concurrent renderers, we categorize\n // some renderers as primary and others as secondary. We only expect\n // there to be two concurrent renderers at most: React Native (primary) and\n // Fabric (secondary); React DOM (primary) and React ART (secondary).\n // Secondary renderers store their context values on separate fields.\n _currentValue: defaultValue,\n _currentValue2: defaultValue,\n // Used to track how many concurrent renderers this context currently\n // supports within in a single renderer. Such as parallel server rendering.\n _threadCount: 0,\n // These are circular\n Provider: null,\n Consumer: null\n };\n context.Provider = {\n $$typeof: REACT_PROVIDER_TYPE,\n _context: context\n };\n var hasWarnedAboutUsingNestedContextConsumers = false;\n var hasWarnedAboutUsingConsumerProvider = false;\n var hasWarnedAboutDisplayNameOnConsumer = false;\n\n {\n // A separate object, but proxies back to the original context object for\n // backwards compatibility. It has a different $$typeof, so we can properly\n // warn for the incorrect usage of Context as a Consumer.\n var Consumer = {\n $$typeof: REACT_CONTEXT_TYPE,\n _context: context,\n _calculateChangedBits: context._calculateChangedBits\n }; // $FlowFixMe: Flow complains about not setting a value, which is intentional here\n\n Object.defineProperties(Consumer, {\n Provider: {\n get: function () {\n if (!hasWarnedAboutUsingConsumerProvider) {\n hasWarnedAboutUsingConsumerProvider = true;\n\n error('Rendering <Context.Consumer.Provider> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Provider> instead?');\n }\n\n return context.Provider;\n },\n set: function (_Provider) {\n context.Provider = _Provider;\n }\n },\n _currentValue: {\n get: function () {\n return context._currentValue;\n },\n set: function (_currentValue) {\n context._currentValue = _currentValue;\n }\n },\n _currentValue2: {\n get: function () {\n return context._currentValue2;\n },\n set: function (_currentValue2) {\n context._currentValue2 = _currentValue2;\n }\n },\n _threadCount: {\n get: function () {\n return context._threadCount;\n },\n set: function (_threadCount) {\n context._threadCount = _threadCount;\n }\n },\n Consumer: {\n get: function () {\n if (!hasWarnedAboutUsingNestedContextConsumers) {\n hasWarnedAboutUsingNestedContextConsumers = true;\n\n error('Rendering <Context.Consumer.Consumer> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?');\n }\n\n return context.Consumer;\n }\n },\n displayName: {\n get: function () {\n return context.displayName;\n },\n set: function (displayName) {\n if (!hasWarnedAboutDisplayNameOnConsumer) {\n warn('Setting `displayName` on Context.Consumer has no effect. ' + \"You should set it directly on the context with Context.displayName = '%s'.\", displayName);\n\n hasWarnedAboutDisplayNameOnConsumer = true;\n }\n }\n }\n }); // $FlowFixMe: Flow complains about missing properties because it doesn't understand defineProperty\n\n context.Consumer = Consumer;\n }\n\n {\n context._currentRenderer = null;\n context._currentRenderer2 = null;\n }\n\n return context;\n}\n\nvar Uninitialized = -1;\nvar Pending = 0;\nvar Resolved = 1;\nvar Rejected = 2;\n\nfunction lazyInitializer(payload) {\n if (payload._status === Uninitialized) {\n var ctor = payload._result;\n var thenable = ctor(); // Transition to the next state.\n\n var pending = payload;\n pending._status = Pending;\n pending._result = thenable;\n thenable.then(function (moduleObject) {\n if (payload._status === Pending) {\n var defaultExport = moduleObject.default;\n\n {\n if (defaultExport === undefined) {\n error('lazy: Expected the result of a dynamic import() call. ' + 'Instead received: %s\\n\\nYour code should look like: \\n ' + // Break up imports to avoid accidentally parsing them as dependencies.\n 'const MyComponent = lazy(() => imp' + \"ort('./MyComponent'))\", moduleObject);\n }\n } // Transition to the next state.\n\n\n var resolved = payload;\n resolved._status = Resolved;\n resolved._result = defaultExport;\n }\n }, function (error) {\n if (payload._status === Pending) {\n // Transition to the next state.\n var rejected = payload;\n rejected._status = Rejected;\n rejected._result = error;\n }\n });\n }\n\n if (payload._status === Resolved) {\n return payload._result;\n } else {\n throw payload._result;\n }\n}\n\nfunction lazy(ctor) {\n var payload = {\n // We use these fields to store the result.\n _status: -1,\n _result: ctor\n };\n var lazyType = {\n $$typeof: REACT_LAZY_TYPE,\n _payload: payload,\n _init: lazyInitializer\n };\n\n {\n // In production, this would just set it on the object.\n var defaultProps;\n var propTypes; // $FlowFixMe\n\n Object.defineProperties(lazyType, {\n defaultProps: {\n configurable: true,\n get: function () {\n return defaultProps;\n },\n set: function (newDefaultProps) {\n error('React.lazy(...): It is not supported to assign `defaultProps` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');\n\n defaultProps = newDefaultProps; // Match production behavior more closely:\n // $FlowFixMe\n\n Object.defineProperty(lazyType, 'defaultProps', {\n enumerable: true\n });\n }\n },\n propTypes: {\n configurable: true,\n get: function () {\n return propTypes;\n },\n set: function (newPropTypes) {\n error('React.lazy(...): It is not supported to assign `propTypes` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');\n\n propTypes = newPropTypes; // Match production behavior more closely:\n // $FlowFixMe\n\n Object.defineProperty(lazyType, 'propTypes', {\n enumerable: true\n });\n }\n }\n });\n }\n\n return lazyType;\n}\n\nfunction forwardRef(render) {\n {\n if (render != null && render.$$typeof === REACT_MEMO_TYPE) {\n error('forwardRef requires a render function but received a `memo` ' + 'component. Instead of forwardRef(memo(...)), use ' + 'memo(forwardRef(...)).');\n } else if (typeof render !== 'function') {\n error('forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render);\n } else {\n if (render.length !== 0 && render.length !== 2) {\n error('forwardRef render functions accept exactly two parameters: props and ref. %s', render.length === 1 ? 'Did you forget to use the ref parameter?' : 'Any additional parameter will be undefined.');\n }\n }\n\n if (render != null) {\n if (render.defaultProps != null || render.propTypes != null) {\n error('forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?');\n }\n }\n }\n\n var elementType = {\n $$typeof: REACT_FORWARD_REF_TYPE,\n render: render\n };\n\n {\n var ownName;\n Object.defineProperty(elementType, 'displayName', {\n enumerable: false,\n configurable: true,\n get: function () {\n return ownName;\n },\n set: function (name) {\n ownName = name;\n\n if (render.displayName == null) {\n render.displayName = name;\n }\n }\n });\n }\n\n return elementType;\n}\n\n// Filter certain DOM attributes (e.g. src, href) if their values are empty strings.\n\nvar enableScopeAPI = false; // Experimental Create Event Handle API.\n\nfunction isValidElementType(type) {\n if (typeof type === 'string' || typeof type === 'function') {\n return true;\n } // Note: typeof might be other than 'symbol' or 'number' (e.g. if it's a polyfill).\n\n\n if (type === exports.Fragment || type === exports.Profiler || type === REACT_DEBUG_TRACING_MODE_TYPE || type === exports.StrictMode || type === exports.Suspense || type === REACT_SUSPENSE_LIST_TYPE || type === REACT_LEGACY_HIDDEN_TYPE || enableScopeAPI ) {\n return true;\n }\n\n if (typeof type === 'object' && type !== null) {\n if (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || type.$$typeof === REACT_FUNDAMENTAL_TYPE || type.$$typeof === REACT_BLOCK_TYPE || type[0] === REACT_SERVER_BLOCK_TYPE) {\n return true;\n }\n }\n\n return false;\n}\n\nfunction memo(type, compare) {\n {\n if (!isValidElementType(type)) {\n error('memo: The first argument must be a component. Instead ' + 'received: %s', type === null ? 'null' : typeof type);\n }\n }\n\n var elementType = {\n $$typeof: REACT_MEMO_TYPE,\n type: type,\n compare: compare === undefined ? null : compare\n };\n\n {\n var ownName;\n Object.defineProperty(elementType, 'displayName', {\n enumerable: false,\n configurable: true,\n get: function () {\n return ownName;\n },\n set: function (name) {\n ownName = name;\n\n if (type.displayName == null) {\n type.displayName = name;\n }\n }\n });\n }\n\n return elementType;\n}\n\nfunction resolveDispatcher() {\n var dispatcher = ReactCurrentDispatcher.current;\n\n if (!(dispatcher !== null)) {\n {\n throw Error( \"Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for one of the following reasons:\\n1. You might have mismatching versions of React and the renderer (such as React DOM)\\n2. You might be breaking the Rules of Hooks\\n3. You might have more than one copy of React in the same app\\nSee https://reactjs.org/link/invalid-hook-call for tips about how to debug and fix this problem.\" );\n }\n }\n\n return dispatcher;\n}\n\nfunction useContext(Context, unstable_observedBits) {\n var dispatcher = resolveDispatcher();\n\n {\n if (unstable_observedBits !== undefined) {\n error('useContext() second argument is reserved for future ' + 'use in React. Passing it is not supported. ' + 'You passed: %s.%s', unstable_observedBits, typeof unstable_observedBits === 'number' && Array.isArray(arguments[2]) ? '\\n\\nDid you call array.map(useContext)? ' + 'Calling Hooks inside a loop is not supported. ' + 'Learn more at https://reactjs.org/link/rules-of-hooks' : '');\n } // TODO: add a more generic warning for invalid values.\n\n\n if (Context._context !== undefined) {\n var realContext = Context._context; // Don't deduplicate because this legitimately causes bugs\n // and nobody should be using this in existing code.\n\n if (realContext.Consumer === Context) {\n error('Calling useContext(Context.Consumer) is not supported, may cause bugs, and will be ' + 'removed in a future major release. Did you mean to call useContext(Context) instead?');\n } else if (realContext.Provider === Context) {\n error('Calling useContext(Context.Provider) is not supported. ' + 'Did you mean to call useContext(Context) instead?');\n }\n }\n }\n\n return dispatcher.useContext(Context, unstable_observedBits);\n}\nfunction useState(initialState) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useState(initialState);\n}\nfunction useReducer(reducer, initialArg, init) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useReducer(reducer, initialArg, init);\n}\nfunction useRef(initialValue) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useRef(initialValue);\n}\nfunction useEffect(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useEffect(create, deps);\n}\nfunction useLayoutEffect(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useLayoutEffect(create, deps);\n}\nfunction useCallback(callback, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useCallback(callback, deps);\n}\nfunction useMemo(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useMemo(create, deps);\n}\nfunction useImperativeHandle(ref, create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useImperativeHandle(ref, create, deps);\n}\nfunction useDebugValue(value, formatterFn) {\n {\n var dispatcher = resolveDispatcher();\n return dispatcher.useDebugValue(value, formatterFn);\n }\n}\n\n// Helpers to patch console.logs to avoid logging during side-effect free\n// replaying on render function. This currently only patches the object\n// lazily which won't cover if the log function was extracted eagerly.\n// We could also eagerly patch the method.\nvar disabledDepth = 0;\nvar prevLog;\nvar prevInfo;\nvar prevWarn;\nvar prevError;\nvar prevGroup;\nvar prevGroupCollapsed;\nvar prevGroupEnd;\n\nfunction disabledLog() {}\n\ndisabledLog.__reactDisabledLog = true;\nfunction disableLogs() {\n {\n if (disabledDepth === 0) {\n /* eslint-disable react-internal/no-production-logging */\n prevLog = console.log;\n prevInfo = console.info;\n prevWarn = console.warn;\n prevError = console.error;\n prevGroup = console.group;\n prevGroupCollapsed = console.groupCollapsed;\n prevGroupEnd = console.groupEnd; // https://github.com/facebook/react/issues/19099\n\n var props = {\n configurable: true,\n enumerable: true,\n value: disabledLog,\n writable: true\n }; // $FlowFixMe Flow thinks console is immutable.\n\n Object.defineProperties(console, {\n info: props,\n log: props,\n warn: props,\n error: props,\n group: props,\n groupCollapsed: props,\n groupEnd: props\n });\n /* eslint-enable react-internal/no-production-logging */\n }\n\n disabledDepth++;\n }\n}\nfunction reenableLogs() {\n {\n disabledDepth--;\n\n if (disabledDepth === 0) {\n /* eslint-disable react-internal/no-production-logging */\n var props = {\n configurable: true,\n enumerable: true,\n writable: true\n }; // $FlowFixMe Flow thinks console is immutable.\n\n Object.defineProperties(console, {\n log: _assign({}, props, {\n value: prevLog\n }),\n info: _assign({}, props, {\n value: prevInfo\n }),\n warn: _assign({}, props, {\n value: prevWarn\n }),\n error: _assign({}, props, {\n value: prevError\n }),\n group: _assign({}, props, {\n value: prevGroup\n }),\n groupCollapsed: _assign({}, props, {\n value: prevGroupCollapsed\n }),\n groupEnd: _assign({}, props, {\n value: prevGroupEnd\n })\n });\n /* eslint-enable react-internal/no-production-logging */\n }\n\n if (disabledDepth < 0) {\n error('disabledDepth fell below zero. ' + 'This is a bug in React. Please file an issue.');\n }\n }\n}\n\nvar ReactCurrentDispatcher$1 = ReactSharedInternals.ReactCurrentDispatcher;\nvar prefix;\nfunction describeBuiltInComponentFrame(name, source, ownerFn) {\n {\n if (prefix === undefined) {\n // Extract the VM specific prefix used by each line.\n try {\n throw Error();\n } catch (x) {\n var match = x.stack.trim().match(/\\n( *(at )?)/);\n prefix = match && match[1] || '';\n }\n } // We use the prefix to ensure our stacks line up with native stack frames.\n\n\n return '\\n' + prefix + name;\n }\n}\nvar reentry = false;\nvar componentFrameCache;\n\n{\n var PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map;\n componentFrameCache = new PossiblyWeakMap();\n}\n\nfunction describeNativeComponentFrame(fn, construct) {\n // If something asked for a stack inside a fake render, it should get ignored.\n if (!fn || reentry) {\n return '';\n }\n\n {\n var frame = componentFrameCache.get(fn);\n\n if (frame !== undefined) {\n return frame;\n }\n }\n\n var control;\n reentry = true;\n var previousPrepareStackTrace = Error.prepareStackTrace; // $FlowFixMe It does accept undefined.\n\n Error.prepareStackTrace = undefined;\n var previousDispatcher;\n\n {\n previousDispatcher = ReactCurrentDispatcher$1.current; // Set the dispatcher in DEV because this might be call in the render function\n // for warnings.\n\n ReactCurrentDispatcher$1.current = null;\n disableLogs();\n }\n\n try {\n // This should throw.\n if (construct) {\n // Something should be setting the props in the constructor.\n var Fake = function () {\n throw Error();\n }; // $FlowFixMe\n\n\n Object.defineProperty(Fake.prototype, 'props', {\n set: function () {\n // We use a throwing setter instead of frozen or non-writable props\n // because that won't throw in a non-strict mode function.\n throw Error();\n }\n });\n\n if (typeof Reflect === 'object' && Reflect.construct) {\n // We construct a different control for this case to include any extra\n // frames added by the construct call.\n try {\n Reflect.construct(Fake, []);\n } catch (x) {\n control = x;\n }\n\n Reflect.construct(fn, [], Fake);\n } else {\n try {\n Fake.call();\n } catch (x) {\n control = x;\n }\n\n fn.call(Fake.prototype);\n }\n } else {\n try {\n throw Error();\n } catch (x) {\n control = x;\n }\n\n fn();\n }\n } catch (sample) {\n // This is inlined manually because closure doesn't do it for us.\n if (sample && control && typeof sample.stack === 'string') {\n // This extracts the first frame from the sample that isn't also in the control.\n // Skipping one frame that we assume is the frame that calls the two.\n var sampleLines = sample.stack.split('\\n');\n var controlLines = control.stack.split('\\n');\n var s = sampleLines.length - 1;\n var c = controlLines.length - 1;\n\n while (s >= 1 && c >= 0 && sampleLines[s] !== controlLines[c]) {\n // We expect at least one stack frame to be shared.\n // Typically this will be the root most one. However, stack frames may be\n // cut off due to maximum stack limits. In this case, one maybe cut off\n // earlier than the other. We assume that the sample is longer or the same\n // and there for cut off earlier. So we should find the root most frame in\n // the sample somewhere in the control.\n c--;\n }\n\n for (; s >= 1 && c >= 0; s--, c--) {\n // Next we find the first one that isn't the same which should be the\n // frame that called our sample function and the control.\n if (sampleLines[s] !== controlLines[c]) {\n // In V8, the first line is describing the message but other VMs don't.\n // If we're about to return the first line, and the control is also on the same\n // line, that's a pretty good indicator that our sample threw at same line as\n // the control. I.e. before we entered the sample frame. So we ignore this result.\n // This can happen if you passed a class to function component, or non-function.\n if (s !== 1 || c !== 1) {\n do {\n s--;\n c--; // We may still have similar intermediate frames from the construct call.\n // The next one that isn't the same should be our match though.\n\n if (c < 0 || sampleLines[s] !== controlLines[c]) {\n // V8 adds a \"new\" prefix for native classes. Let's remove it to make it prettier.\n var _frame = '\\n' + sampleLines[s].replace(' at new ', ' at ');\n\n {\n if (typeof fn === 'function') {\n componentFrameCache.set(fn, _frame);\n }\n } // Return the line we found.\n\n\n return _frame;\n }\n } while (s >= 1 && c >= 0);\n }\n\n break;\n }\n }\n }\n } finally {\n reentry = false;\n\n {\n ReactCurrentDispatcher$1.current = previousDispatcher;\n reenableLogs();\n }\n\n Error.prepareStackTrace = previousPrepareStackTrace;\n } // Fallback to just using the name if we couldn't make it throw.\n\n\n var name = fn ? fn.displayName || fn.name : '';\n var syntheticFrame = name ? describeBuiltInComponentFrame(name) : '';\n\n {\n if (typeof fn === 'function') {\n componentFrameCache.set(fn, syntheticFrame);\n }\n }\n\n return syntheticFrame;\n}\nfunction describeFunctionComponentFrame(fn, source, ownerFn) {\n {\n return describeNativeComponentFrame(fn, false);\n }\n}\n\nfunction shouldConstruct(Component) {\n var prototype = Component.prototype;\n return !!(prototype && prototype.isReactComponent);\n}\n\nfunction describeUnknownElementTypeFrameInDEV(type, source, ownerFn) {\n\n if (type == null) {\n return '';\n }\n\n if (typeof type === 'function') {\n {\n return describeNativeComponentFrame(type, shouldConstruct(type));\n }\n }\n\n if (typeof type === 'string') {\n return describeBuiltInComponentFrame(type);\n }\n\n switch (type) {\n case exports.Suspense:\n return describeBuiltInComponentFrame('Suspense');\n\n case REACT_SUSPENSE_LIST_TYPE:\n return describeBuiltInComponentFrame('SuspenseList');\n }\n\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_FORWARD_REF_TYPE:\n return describeFunctionComponentFrame(type.render);\n\n case REACT_MEMO_TYPE:\n // Memo may contain any component type so we recursively resolve it.\n return describeUnknownElementTypeFrameInDEV(type.type, source, ownerFn);\n\n case REACT_BLOCK_TYPE:\n return describeFunctionComponentFrame(type._render);\n\n case REACT_LAZY_TYPE:\n {\n var lazyComponent = type;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n\n try {\n // Lazy may contain any component type so we recursively resolve it.\n return describeUnknownElementTypeFrameInDEV(init(payload), source, ownerFn);\n } catch (x) {}\n }\n }\n }\n\n return '';\n}\n\nvar loggedTypeFailures = {};\nvar ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame;\n\nfunction setCurrentlyValidatingElement(element) {\n {\n if (element) {\n var owner = element._owner;\n var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null);\n ReactDebugCurrentFrame$1.setExtraStackFrame(stack);\n } else {\n ReactDebugCurrentFrame$1.setExtraStackFrame(null);\n }\n }\n}\n\nfunction checkPropTypes(typeSpecs, values, location, componentName, element) {\n {\n // $FlowFixMe This is okay but Flow doesn't know it.\n var has = Function.call.bind(Object.prototype.hasOwnProperty);\n\n for (var typeSpecName in typeSpecs) {\n if (has(typeSpecs, typeSpecName)) {\n var error$1 = void 0; // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n if (typeof typeSpecs[typeSpecName] !== 'function') {\n var err = Error((componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' + 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.');\n err.name = 'Invariant Violation';\n throw err;\n }\n\n error$1 = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED');\n } catch (ex) {\n error$1 = ex;\n }\n\n if (error$1 && !(error$1 instanceof Error)) {\n setCurrentlyValidatingElement(element);\n\n error('%s: type specification of %s' + ' `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error$1);\n\n setCurrentlyValidatingElement(null);\n }\n\n if (error$1 instanceof Error && !(error$1.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error$1.message] = true;\n setCurrentlyValidatingElement(element);\n\n error('Failed %s type: %s', location, error$1.message);\n\n setCurrentlyValidatingElement(null);\n }\n }\n }\n }\n}\n\nfunction setCurrentlyValidatingElement$1(element) {\n {\n if (element) {\n var owner = element._owner;\n var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null);\n setExtraStackFrame(stack);\n } else {\n setExtraStackFrame(null);\n }\n }\n}\n\nvar propTypesMisspellWarningShown;\n\n{\n propTypesMisspellWarningShown = false;\n}\n\nfunction getDeclarationErrorAddendum() {\n if (ReactCurrentOwner.current) {\n var name = getComponentName(ReactCurrentOwner.current.type);\n\n if (name) {\n return '\\n\\nCheck the render method of `' + name + '`.';\n }\n }\n\n return '';\n}\n\nfunction getSourceInfoErrorAddendum(source) {\n if (source !== undefined) {\n var fileName = source.fileName.replace(/^.*[\\\\\\/]/, '');\n var lineNumber = source.lineNumber;\n return '\\n\\nCheck your code at ' + fileName + ':' + lineNumber + '.';\n }\n\n return '';\n}\n\nfunction getSourceInfoErrorAddendumForProps(elementProps) {\n if (elementProps !== null && elementProps !== undefined) {\n return getSourceInfoErrorAddendum(elementProps.__source);\n }\n\n return '';\n}\n/**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\n\n\nvar ownerHasKeyUseWarning = {};\n\nfunction getCurrentComponentErrorInfo(parentType) {\n var info = getDeclarationErrorAddendum();\n\n if (!info) {\n var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n\n if (parentName) {\n info = \"\\n\\nCheck the top-level render call using <\" + parentName + \">.\";\n }\n }\n\n return info;\n}\n/**\n * Warn if the element doesn't have an explicit key assigned to it.\n * This element is in an array. The array could grow and shrink or be\n * reordered. All children that haven't already been validated are required to\n * have a \"key\" property assigned to it. Error statuses are cached so a warning\n * will only be shown once.\n *\n * @internal\n * @param {ReactElement} element Element that requires a key.\n * @param {*} parentType element's parent's type.\n */\n\n\nfunction validateExplicitKey(element, parentType) {\n if (!element._store || element._store.validated || element.key != null) {\n return;\n }\n\n element._store.validated = true;\n var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);\n\n if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n return;\n }\n\n ownerHasKeyUseWarning[currentComponentErrorInfo] = true; // Usually the current owner is the offender, but if it accepts children as a\n // property, it may be the creator of the child that's responsible for\n // assigning it a key.\n\n var childOwner = '';\n\n if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n // Give the component that originally created this child.\n childOwner = \" It was passed a child from \" + getComponentName(element._owner.type) + \".\";\n }\n\n {\n setCurrentlyValidatingElement$1(element);\n\n error('Each child in a list should have a unique \"key\" prop.' + '%s%s See https://reactjs.org/link/warning-keys for more information.', currentComponentErrorInfo, childOwner);\n\n setCurrentlyValidatingElement$1(null);\n }\n}\n/**\n * Ensure that every element either is passed in a static location, in an\n * array with an explicit keys property defined, or in an object literal\n * with valid key property.\n *\n * @internal\n * @param {ReactNode} node Statically passed child of any type.\n * @param {*} parentType node's parent's type.\n */\n\n\nfunction validateChildKeys(node, parentType) {\n if (typeof node !== 'object') {\n return;\n }\n\n if (Array.isArray(node)) {\n for (var i = 0; i < node.length; i++) {\n var child = node[i];\n\n if (isValidElement(child)) {\n validateExplicitKey(child, parentType);\n }\n }\n } else if (isValidElement(node)) {\n // This element was passed in a valid location.\n if (node._store) {\n node._store.validated = true;\n }\n } else if (node) {\n var iteratorFn = getIteratorFn(node);\n\n if (typeof iteratorFn === 'function') {\n // Entry iterators used to provide implicit keys,\n // but now we print a separate warning for them later.\n if (iteratorFn !== node.entries) {\n var iterator = iteratorFn.call(node);\n var step;\n\n while (!(step = iterator.next()).done) {\n if (isValidElement(step.value)) {\n validateExplicitKey(step.value, parentType);\n }\n }\n }\n }\n }\n}\n/**\n * Given an element, validate that its props follow the propTypes definition,\n * provided by the type.\n *\n * @param {ReactElement} element\n */\n\n\nfunction validatePropTypes(element) {\n {\n var type = element.type;\n\n if (type === null || type === undefined || typeof type === 'string') {\n return;\n }\n\n var propTypes;\n\n if (typeof type === 'function') {\n propTypes = type.propTypes;\n } else if (typeof type === 'object' && (type.$$typeof === REACT_FORWARD_REF_TYPE || // Note: Memo only checks outer props here.\n // Inner props are checked in the reconciler.\n type.$$typeof === REACT_MEMO_TYPE)) {\n propTypes = type.propTypes;\n } else {\n return;\n }\n\n if (propTypes) {\n // Intentionally inside to avoid triggering lazy initializers:\n var name = getComponentName(type);\n checkPropTypes(propTypes, element.props, 'prop', name, element);\n } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) {\n propTypesMisspellWarningShown = true; // Intentionally inside to avoid triggering lazy initializers:\n\n var _name = getComponentName(type);\n\n error('Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', _name || 'Unknown');\n }\n\n if (typeof type.getDefaultProps === 'function' && !type.getDefaultProps.isReactClassApproved) {\n error('getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.');\n }\n }\n}\n/**\n * Given a fragment, validate that it can only be provided with fragment props\n * @param {ReactElement} fragment\n */\n\n\nfunction validateFragmentProps(fragment) {\n {\n var keys = Object.keys(fragment.props);\n\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n\n if (key !== 'children' && key !== 'key') {\n setCurrentlyValidatingElement$1(fragment);\n\n error('Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key);\n\n setCurrentlyValidatingElement$1(null);\n break;\n }\n }\n\n if (fragment.ref !== null) {\n setCurrentlyValidatingElement$1(fragment);\n\n error('Invalid attribute `ref` supplied to `React.Fragment`.');\n\n setCurrentlyValidatingElement$1(null);\n }\n }\n}\nfunction createElementWithValidation(type, props, children) {\n var validType = isValidElementType(type); // We warn in this case but don't throw. We expect the element creation to\n // succeed and there will likely be errors in render.\n\n if (!validType) {\n var info = '';\n\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and named imports.\";\n }\n\n var sourceInfo = getSourceInfoErrorAddendumForProps(props);\n\n if (sourceInfo) {\n info += sourceInfo;\n } else {\n info += getDeclarationErrorAddendum();\n }\n\n var typeString;\n\n if (type === null) {\n typeString = 'null';\n } else if (Array.isArray(type)) {\n typeString = 'array';\n } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) {\n typeString = \"<\" + (getComponentName(type.type) || 'Unknown') + \" />\";\n info = ' Did you accidentally export a JSX literal instead of a component?';\n } else {\n typeString = typeof type;\n }\n\n {\n error('React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info);\n }\n }\n\n var element = createElement.apply(this, arguments); // The result can be nullish if a mock or a custom function is used.\n // TODO: Drop this when these are no longer allowed as the type argument.\n\n if (element == null) {\n return element;\n } // Skip key warning if the type isn't valid since our key validation logic\n // doesn't expect a non-string/function type and can throw confusing errors.\n // We don't want exception behavior to differ between dev and prod.\n // (Rendering will throw with a helpful message and as soon as the type is\n // fixed, the key warnings will appear.)\n\n\n if (validType) {\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], type);\n }\n }\n\n if (type === exports.Fragment) {\n validateFragmentProps(element);\n } else {\n validatePropTypes(element);\n }\n\n return element;\n}\nvar didWarnAboutDeprecatedCreateFactory = false;\nfunction createFactoryWithValidation(type) {\n var validatedFactory = createElementWithValidation.bind(null, type);\n validatedFactory.type = type;\n\n {\n if (!didWarnAboutDeprecatedCreateFactory) {\n didWarnAboutDeprecatedCreateFactory = true;\n\n warn('React.createFactory() is deprecated and will be removed in ' + 'a future major release. Consider using JSX ' + 'or use React.createElement() directly instead.');\n } // Legacy hook: remove it\n\n\n Object.defineProperty(validatedFactory, 'type', {\n enumerable: false,\n get: function () {\n warn('Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.');\n\n Object.defineProperty(this, 'type', {\n value: type\n });\n return type;\n }\n });\n }\n\n return validatedFactory;\n}\nfunction cloneElementWithValidation(element, props, children) {\n var newElement = cloneElement.apply(this, arguments);\n\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], newElement.type);\n }\n\n validatePropTypes(newElement);\n return newElement;\n}\n\n{\n\n try {\n var frozenObject = Object.freeze({});\n /* eslint-disable no-new */\n\n new Map([[frozenObject, null]]);\n new Set([frozenObject]);\n /* eslint-enable no-new */\n } catch (e) {\n }\n}\n\nvar createElement$1 = createElementWithValidation ;\nvar cloneElement$1 = cloneElementWithValidation ;\nvar createFactory = createFactoryWithValidation ;\nvar Children = {\n map: mapChildren,\n forEach: forEachChildren,\n count: countChildren,\n toArray: toArray,\n only: onlyChild\n};\n\nexports.Children = Children;\nexports.Component = Component;\nexports.PureComponent = PureComponent;\nexports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = ReactSharedInternals;\nexports.cloneElement = cloneElement$1;\nexports.createContext = createContext;\nexports.createElement = createElement$1;\nexports.createFactory = createFactory;\nexports.createRef = createRef;\nexports.forwardRef = forwardRef;\nexports.isValidElement = isValidElement;\nexports.lazy = lazy;\nexports.memo = memo;\nexports.useCallback = useCallback;\nexports.useContext = useContext;\nexports.useDebugValue = useDebugValue;\nexports.useEffect = useEffect;\nexports.useImperativeHandle = useImperativeHandle;\nexports.useLayoutEffect = useLayoutEffect;\nexports.useMemo = useMemo;\nexports.useReducer = useReducer;\nexports.useRef = useRef;\nexports.useState = useState;\nexports.version = ReactVersion;\n })();\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react/cjs/react.development.js?"); /***/ }), /***/ "./node_modules/react/index.js": /*!*************************************!*\ !*** ./node_modules/react/index.js ***! \*************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { "use strict"; eval("\n\nif (false) {} else {\n module.exports = __webpack_require__(/*! ./cjs/react.development.js */ \"./node_modules/react/cjs/react.development.js\");\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react/index.js?"); /***/ }), /***/ "./node_modules/react/jsx-runtime.js": /*!*******************************************!*\ !*** ./node_modules/react/jsx-runtime.js ***! \*******************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { "use strict"; eval("\n\nif (false) {} else {\n module.exports = __webpack_require__(/*! ./cjs/react-jsx-runtime.development.js */ \"./node_modules/react/cjs/react-jsx-runtime.development.js\");\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/react/jsx-runtime.js?"); /***/ }), /***/ "./node_modules/redux-thunk/es/index.js": /*!**********************************************!*\ !*** ./node_modules/redux-thunk/es/index.js ***! \**********************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (__WEBPACK_DEFAULT_EXPORT__)\n/* harmony export */ });\n/** A function that accepts a potential \"extra argument\" value to be injected later,\r\n * and returns an instance of the thunk middleware that uses that value\r\n */\nfunction createThunkMiddleware(extraArgument) {\n // Standard Redux middleware definition pattern:\n // See: https://redux.js.org/tutorials/fundamentals/part-4-store#writing-custom-middleware\n var middleware = function middleware(_ref) {\n var dispatch = _ref.dispatch,\n getState = _ref.getState;\n return function (next) {\n return function (action) {\n // The thunk middleware looks for any functions that were passed to `store.dispatch`.\n // If this \"action\" is really a function, call it and return the result.\n if (typeof action === 'function') {\n // Inject the store's `dispatch` and `getState` methods, as well as any \"extra arg\"\n return action(dispatch, getState, extraArgument);\n } // Otherwise, pass the action down the middleware chain as usual\n\n\n return next(action);\n };\n };\n };\n\n return middleware;\n}\n\nvar thunk = createThunkMiddleware(); // Attach the factory function so users can create a customized version\n// with whatever \"extra arg\" they want to inject into their thunks\n\nthunk.withExtraArgument = createThunkMiddleware;\n/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (thunk);\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/redux-thunk/es/index.js?"); /***/ }), /***/ "./node_modules/redux/es/redux.js": /*!****************************************!*\ !*** ./node_modules/redux/es/redux.js ***! \****************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ __DO_NOT_USE__ActionTypes: () => (/* binding */ ActionTypes),\n/* harmony export */ applyMiddleware: () => (/* binding */ applyMiddleware),\n/* harmony export */ bindActionCreators: () => (/* binding */ bindActionCreators),\n/* harmony export */ combineReducers: () => (/* binding */ combineReducers),\n/* harmony export */ compose: () => (/* binding */ compose),\n/* harmony export */ createStore: () => (/* binding */ createStore),\n/* harmony export */ legacy_createStore: () => (/* binding */ legacy_createStore)\n/* harmony export */ });\n/* harmony import */ var _babel_runtime_helpers_esm_objectSpread2__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @babel/runtime/helpers/esm/objectSpread2 */ \"./node_modules/@babel/runtime/helpers/esm/objectSpread2.js\");\n\n\n/**\n * Adapted from React: https://github.com/facebook/react/blob/master/packages/shared/formatProdErrorMessage.js\n *\n * Do not require this module directly! Use normal throw error calls. These messages will be replaced with error codes\n * during build.\n * @param {number} code\n */\nfunction formatProdErrorMessage(code) {\n return \"Minified Redux error #\" + code + \"; visit https://redux.js.org/Errors?code=\" + code + \" for the full message or \" + 'use the non-minified dev environment for full errors. ';\n}\n\n// Inlined version of the `symbol-observable` polyfill\nvar $$observable = (function () {\n return typeof Symbol === 'function' && Symbol.observable || '@@observable';\n})();\n\n/**\n * These are private action types reserved by Redux.\n * For any unknown actions, you must return the current state.\n * If the current state is undefined, you must return the initial state.\n * Do not reference these action types directly in your code.\n */\nvar randomString = function randomString() {\n return Math.random().toString(36).substring(7).split('').join('.');\n};\n\nvar ActionTypes = {\n INIT: \"@@redux/INIT\" + randomString(),\n REPLACE: \"@@redux/REPLACE\" + randomString(),\n PROBE_UNKNOWN_ACTION: function PROBE_UNKNOWN_ACTION() {\n return \"@@redux/PROBE_UNKNOWN_ACTION\" + randomString();\n }\n};\n\n/**\n * @param {any} obj The object to inspect.\n * @returns {boolean} True if the argument appears to be a plain object.\n */\nfunction isPlainObject(obj) {\n if (typeof obj !== 'object' || obj === null) return false;\n var proto = obj;\n\n while (Object.getPrototypeOf(proto) !== null) {\n proto = Object.getPrototypeOf(proto);\n }\n\n return Object.getPrototypeOf(obj) === proto;\n}\n\n// Inlined / shortened version of `kindOf` from https://github.com/jonschlinkert/kind-of\nfunction miniKindOf(val) {\n if (val === void 0) return 'undefined';\n if (val === null) return 'null';\n var type = typeof val;\n\n switch (type) {\n case 'boolean':\n case 'string':\n case 'number':\n case 'symbol':\n case 'function':\n {\n return type;\n }\n }\n\n if (Array.isArray(val)) return 'array';\n if (isDate(val)) return 'date';\n if (isError(val)) return 'error';\n var constructorName = ctorName(val);\n\n switch (constructorName) {\n case 'Symbol':\n case 'Promise':\n case 'WeakMap':\n case 'WeakSet':\n case 'Map':\n case 'Set':\n return constructorName;\n } // other\n\n\n return type.slice(8, -1).toLowerCase().replace(/\\s/g, '');\n}\n\nfunction ctorName(val) {\n return typeof val.constructor === 'function' ? val.constructor.name : null;\n}\n\nfunction isError(val) {\n return val instanceof Error || typeof val.message === 'string' && val.constructor && typeof val.constructor.stackTraceLimit === 'number';\n}\n\nfunction isDate(val) {\n if (val instanceof Date) return true;\n return typeof val.toDateString === 'function' && typeof val.getDate === 'function' && typeof val.setDate === 'function';\n}\n\nfunction kindOf(val) {\n var typeOfVal = typeof val;\n\n if (true) {\n typeOfVal = miniKindOf(val);\n }\n\n return typeOfVal;\n}\n\n/**\n * @deprecated\n *\n * **We recommend using the `configureStore` method\n * of the `@reduxjs/toolkit` package**, which replaces `createStore`.\n *\n * Redux Toolkit is our recommended approach for writing Redux logic today,\n * including store setup, reducers, data fetching, and more.\n *\n * **For more details, please read this Redux docs page:**\n * **https://redux.js.org/introduction/why-rtk-is-redux-today**\n *\n * `configureStore` from Redux Toolkit is an improved version of `createStore` that\n * simplifies setup and helps avoid common bugs.\n *\n * You should not be using the `redux` core package by itself today, except for learning purposes.\n * The `createStore` method from the core `redux` package will not be removed, but we encourage\n * all users to migrate to using Redux Toolkit for all Redux code.\n *\n * If you want to use `createStore` without this visual deprecation warning, use\n * the `legacy_createStore` import instead:\n *\n * `import { legacy_createStore as createStore} from 'redux'`\n *\n */\n\nfunction createStore(reducer, preloadedState, enhancer) {\n var _ref2;\n\n if (typeof preloadedState === 'function' && typeof enhancer === 'function' || typeof enhancer === 'function' && typeof arguments[3] === 'function') {\n throw new Error( false ? 0 : 'It looks like you are passing several store enhancers to ' + 'createStore(). This is not supported. Instead, compose them ' + 'together to a single function. See https://redux.js.org/tutorials/fundamentals/part-4-store#creating-a-store-with-enhancers for an example.');\n }\n\n if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {\n enhancer = preloadedState;\n preloadedState = undefined;\n }\n\n if (typeof enhancer !== 'undefined') {\n if (typeof enhancer !== 'function') {\n throw new Error( false ? 0 : \"Expected the enhancer to be a function. Instead, received: '\" + kindOf(enhancer) + \"'\");\n }\n\n return enhancer(createStore)(reducer, preloadedState);\n }\n\n if (typeof reducer !== 'function') {\n throw new Error( false ? 0 : \"Expected the root reducer to be a function. Instead, received: '\" + kindOf(reducer) + \"'\");\n }\n\n var currentReducer = reducer;\n var currentState = preloadedState;\n var currentListeners = [];\n var nextListeners = currentListeners;\n var isDispatching = false;\n /**\n * This makes a shallow copy of currentListeners so we can use\n * nextListeners as a temporary list while dispatching.\n *\n * This prevents any bugs around consumers calling\n * subscribe/unsubscribe in the middle of a dispatch.\n */\n\n function ensureCanMutateNextListeners() {\n if (nextListeners === currentListeners) {\n nextListeners = currentListeners.slice();\n }\n }\n /**\n * Reads the state tree managed by the store.\n *\n * @returns {any} The current state tree of your application.\n */\n\n\n function getState() {\n if (isDispatching) {\n throw new Error( false ? 0 : 'You may not call store.getState() while the reducer is executing. ' + 'The reducer has already received the state as an argument. ' + 'Pass it down from the top reducer instead of reading it from the store.');\n }\n\n return currentState;\n }\n /**\n * Adds a change listener. It will be called any time an action is dispatched,\n * and some part of the state tree may potentially have changed. You may then\n * call `getState()` to read the current state tree inside the callback.\n *\n * You may call `dispatch()` from a change listener, with the following\n * caveats:\n *\n * 1. The subscriptions are snapshotted just before every `dispatch()` call.\n * If you subscribe or unsubscribe while the listeners are being invoked, this\n * will not have any effect on the `dispatch()` that is currently in progress.\n * However, the next `dispatch()` call, whether nested or not, will use a more\n * recent snapshot of the subscription list.\n *\n * 2. The listener should not expect to see all state changes, as the state\n * might have been updated multiple times during a nested `dispatch()` before\n * the listener is called. It is, however, guaranteed that all subscribers\n * registered before the `dispatch()` started will be called with the latest\n * state by the time it exits.\n *\n * @param {Function} listener A callback to be invoked on every dispatch.\n * @returns {Function} A function to remove this change listener.\n */\n\n\n function subscribe(listener) {\n if (typeof listener !== 'function') {\n throw new Error( false ? 0 : \"Expected the listener to be a function. Instead, received: '\" + kindOf(listener) + \"'\");\n }\n\n if (isDispatching) {\n throw new Error( false ? 0 : 'You may not call store.subscribe() while the reducer is executing. ' + 'If you would like to be notified after the store has been updated, subscribe from a ' + 'component and invoke store.getState() in the callback to access the latest state. ' + 'See https://redux.js.org/api/store#subscribelistener for more details.');\n }\n\n var isSubscribed = true;\n ensureCanMutateNextListeners();\n nextListeners.push(listener);\n return function unsubscribe() {\n if (!isSubscribed) {\n return;\n }\n\n if (isDispatching) {\n throw new Error( false ? 0 : 'You may not unsubscribe from a store listener while the reducer is executing. ' + 'See https://redux.js.org/api/store#subscribelistener for more details.');\n }\n\n isSubscribed = false;\n ensureCanMutateNextListeners();\n var index = nextListeners.indexOf(listener);\n nextListeners.splice(index, 1);\n currentListeners = null;\n };\n }\n /**\n * Dispatches an action. It is the only way to trigger a state change.\n *\n * The `reducer` function, used to create the store, will be called with the\n * current state tree and the given `action`. Its return value will\n * be considered the **next** state of the tree, and the change listeners\n * will be notified.\n *\n * The base implementation only supports plain object actions. If you want to\n * dispatch a Promise, an Observable, a thunk, or something else, you need to\n * wrap your store creating function into the corresponding middleware. For\n * example, see the documentation for the `redux-thunk` package. Even the\n * middleware will eventually dispatch plain object actions using this method.\n *\n * @param {Object} action A plain object representing “what changed”. It is\n * a good idea to keep actions serializable so you can record and replay user\n * sessions, or use the time travelling `redux-devtools`. An action must have\n * a `type` property which may not be `undefined`. It is a good idea to use\n * string constants for action types.\n *\n * @returns {Object} For convenience, the same action object you dispatched.\n *\n * Note that, if you use a custom middleware, it may wrap `dispatch()` to\n * return something else (for example, a Promise you can await).\n */\n\n\n function dispatch(action) {\n if (!isPlainObject(action)) {\n throw new Error( false ? 0 : \"Actions must be plain objects. Instead, the actual type was: '\" + kindOf(action) + \"'. You may need to add middleware to your store setup to handle dispatching other values, such as 'redux-thunk' to handle dispatching functions. See https://redux.js.org/tutorials/fundamentals/part-4-store#middleware and https://redux.js.org/tutorials/fundamentals/part-6-async-logic#using-the-redux-thunk-middleware for examples.\");\n }\n\n if (typeof action.type === 'undefined') {\n throw new Error( false ? 0 : 'Actions may not have an undefined \"type\" property. You may have misspelled an action type string constant.');\n }\n\n if (isDispatching) {\n throw new Error( false ? 0 : 'Reducers may not dispatch actions.');\n }\n\n try {\n isDispatching = true;\n currentState = currentReducer(currentState, action);\n } finally {\n isDispatching = false;\n }\n\n var listeners = currentListeners = nextListeners;\n\n for (var i = 0; i < listeners.length; i++) {\n var listener = listeners[i];\n listener();\n }\n\n return action;\n }\n /**\n * Replaces the reducer currently used by the store to calculate the state.\n *\n * You might need this if your app implements code splitting and you want to\n * load some of the reducers dynamically. You might also need this if you\n * implement a hot reloading mechanism for Redux.\n *\n * @param {Function} nextReducer The reducer for the store to use instead.\n * @returns {void}\n */\n\n\n function replaceReducer(nextReducer) {\n if (typeof nextReducer !== 'function') {\n throw new Error( false ? 0 : \"Expected the nextReducer to be a function. Instead, received: '\" + kindOf(nextReducer));\n }\n\n currentReducer = nextReducer; // This action has a similiar effect to ActionTypes.INIT.\n // Any reducers that existed in both the new and old rootReducer\n // will receive the previous state. This effectively populates\n // the new state tree with any relevant data from the old one.\n\n dispatch({\n type: ActionTypes.REPLACE\n });\n }\n /**\n * Interoperability point for observable/reactive libraries.\n * @returns {observable} A minimal observable of state changes.\n * For more information, see the observable proposal:\n * https://github.com/tc39/proposal-observable\n */\n\n\n function observable() {\n var _ref;\n\n var outerSubscribe = subscribe;\n return _ref = {\n /**\n * The minimal observable subscription method.\n * @param {Object} observer Any object that can be used as an observer.\n * The observer object should have a `next` method.\n * @returns {subscription} An object with an `unsubscribe` method that can\n * be used to unsubscribe the observable from the store, and prevent further\n * emission of values from the observable.\n */\n subscribe: function subscribe(observer) {\n if (typeof observer !== 'object' || observer === null) {\n throw new Error( false ? 0 : \"Expected the observer to be an object. Instead, received: '\" + kindOf(observer) + \"'\");\n }\n\n function observeState() {\n if (observer.next) {\n observer.next(getState());\n }\n }\n\n observeState();\n var unsubscribe = outerSubscribe(observeState);\n return {\n unsubscribe: unsubscribe\n };\n }\n }, _ref[$$observable] = function () {\n return this;\n }, _ref;\n } // When a store is created, an \"INIT\" action is dispatched so that every\n // reducer returns their initial state. This effectively populates\n // the initial state tree.\n\n\n dispatch({\n type: ActionTypes.INIT\n });\n return _ref2 = {\n dispatch: dispatch,\n subscribe: subscribe,\n getState: getState,\n replaceReducer: replaceReducer\n }, _ref2[$$observable] = observable, _ref2;\n}\n/**\n * Creates a Redux store that holds the state tree.\n *\n * **We recommend using `configureStore` from the\n * `@reduxjs/toolkit` package**, which replaces `createStore`:\n * **https://redux.js.org/introduction/why-rtk-is-redux-today**\n *\n * The only way to change the data in the store is to call `dispatch()` on it.\n *\n * There should only be a single store in your app. To specify how different\n * parts of the state tree respond to actions, you may combine several reducers\n * into a single reducer function by using `combineReducers`.\n *\n * @param {Function} reducer A function that returns the next state tree, given\n * the current state tree and the action to handle.\n *\n * @param {any} [preloadedState] The initial state. You may optionally specify it\n * to hydrate the state from the server in universal apps, or to restore a\n * previously serialized user session.\n * If you use `combineReducers` to produce the root reducer function, this must be\n * an object with the same shape as `combineReducers` keys.\n *\n * @param {Function} [enhancer] The store enhancer. You may optionally specify it\n * to enhance the store with third-party capabilities such as middleware,\n * time travel, persistence, etc. The only store enhancer that ships with Redux\n * is `applyMiddleware()`.\n *\n * @returns {Store} A Redux store that lets you read the state, dispatch actions\n * and subscribe to changes.\n */\n\nvar legacy_createStore = createStore;\n\n/**\n * Prints a warning in the console if it exists.\n *\n * @param {String} message The warning message.\n * @returns {void}\n */\nfunction warning(message) {\n /* eslint-disable no-console */\n if (typeof console !== 'undefined' && typeof console.error === 'function') {\n console.error(message);\n }\n /* eslint-enable no-console */\n\n\n try {\n // This error was thrown as a convenience so that if you enable\n // \"break on all exceptions\" in your console,\n // it would pause the execution at this line.\n throw new Error(message);\n } catch (e) {} // eslint-disable-line no-empty\n\n}\n\nfunction getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {\n var reducerKeys = Object.keys(reducers);\n var argumentName = action && action.type === ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer';\n\n if (reducerKeys.length === 0) {\n return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';\n }\n\n if (!isPlainObject(inputState)) {\n return \"The \" + argumentName + \" has unexpected type of \\\"\" + kindOf(inputState) + \"\\\". Expected argument to be an object with the following \" + (\"keys: \\\"\" + reducerKeys.join('\", \"') + \"\\\"\");\n }\n\n var unexpectedKeys = Object.keys(inputState).filter(function (key) {\n return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key];\n });\n unexpectedKeys.forEach(function (key) {\n unexpectedKeyCache[key] = true;\n });\n if (action && action.type === ActionTypes.REPLACE) return;\n\n if (unexpectedKeys.length > 0) {\n return \"Unexpected \" + (unexpectedKeys.length > 1 ? 'keys' : 'key') + \" \" + (\"\\\"\" + unexpectedKeys.join('\", \"') + \"\\\" found in \" + argumentName + \". \") + \"Expected to find one of the known reducer keys instead: \" + (\"\\\"\" + reducerKeys.join('\", \"') + \"\\\". Unexpected keys will be ignored.\");\n }\n}\n\nfunction assertReducerShape(reducers) {\n Object.keys(reducers).forEach(function (key) {\n var reducer = reducers[key];\n var initialState = reducer(undefined, {\n type: ActionTypes.INIT\n });\n\n if (typeof initialState === 'undefined') {\n throw new Error( false ? 0 : \"The slice reducer for key \\\"\" + key + \"\\\" returned undefined during initialization. \" + \"If the state passed to the reducer is undefined, you must \" + \"explicitly return the initial state. The initial state may \" + \"not be undefined. If you don't want to set a value for this reducer, \" + \"you can use null instead of undefined.\");\n }\n\n if (typeof reducer(undefined, {\n type: ActionTypes.PROBE_UNKNOWN_ACTION()\n }) === 'undefined') {\n throw new Error( false ? 0 : \"The slice reducer for key \\\"\" + key + \"\\\" returned undefined when probed with a random type. \" + (\"Don't try to handle '\" + ActionTypes.INIT + \"' or other actions in \\\"redux/*\\\" \") + \"namespace. They are considered private. Instead, you must return the \" + \"current state for any unknown actions, unless it is undefined, \" + \"in which case you must return the initial state, regardless of the \" + \"action type. The initial state may not be undefined, but can be null.\");\n }\n });\n}\n/**\n * Turns an object whose values are different reducer functions, into a single\n * reducer function. It will call every child reducer, and gather their results\n * into a single state object, whose keys correspond to the keys of the passed\n * reducer functions.\n *\n * @param {Object} reducers An object whose values correspond to different\n * reducer functions that need to be combined into one. One handy way to obtain\n * it is to use ES6 `import * as reducers` syntax. The reducers may never return\n * undefined for any action. Instead, they should return their initial state\n * if the state passed to them was undefined, and the current state for any\n * unrecognized action.\n *\n * @returns {Function} A reducer function that invokes every reducer inside the\n * passed object, and builds a state object with the same shape.\n */\n\n\nfunction combineReducers(reducers) {\n var reducerKeys = Object.keys(reducers);\n var finalReducers = {};\n\n for (var i = 0; i < reducerKeys.length; i++) {\n var key = reducerKeys[i];\n\n if (true) {\n if (typeof reducers[key] === 'undefined') {\n warning(\"No reducer provided for key \\\"\" + key + \"\\\"\");\n }\n }\n\n if (typeof reducers[key] === 'function') {\n finalReducers[key] = reducers[key];\n }\n }\n\n var finalReducerKeys = Object.keys(finalReducers); // This is used to make sure we don't warn about the same\n // keys multiple times.\n\n var unexpectedKeyCache;\n\n if (true) {\n unexpectedKeyCache = {};\n }\n\n var shapeAssertionError;\n\n try {\n assertReducerShape(finalReducers);\n } catch (e) {\n shapeAssertionError = e;\n }\n\n return function combination(state, action) {\n if (state === void 0) {\n state = {};\n }\n\n if (shapeAssertionError) {\n throw shapeAssertionError;\n }\n\n if (true) {\n var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache);\n\n if (warningMessage) {\n warning(warningMessage);\n }\n }\n\n var hasChanged = false;\n var nextState = {};\n\n for (var _i = 0; _i < finalReducerKeys.length; _i++) {\n var _key = finalReducerKeys[_i];\n var reducer = finalReducers[_key];\n var previousStateForKey = state[_key];\n var nextStateForKey = reducer(previousStateForKey, action);\n\n if (typeof nextStateForKey === 'undefined') {\n var actionType = action && action.type;\n throw new Error( false ? 0 : \"When called with an action of type \" + (actionType ? \"\\\"\" + String(actionType) + \"\\\"\" : '(unknown type)') + \", the slice reducer for key \\\"\" + _key + \"\\\" returned undefined. \" + \"To ignore an action, you must explicitly return the previous state. \" + \"If you want this reducer to hold no value, you can return null instead of undefined.\");\n }\n\n nextState[_key] = nextStateForKey;\n hasChanged = hasChanged || nextStateForKey !== previousStateForKey;\n }\n\n hasChanged = hasChanged || finalReducerKeys.length !== Object.keys(state).length;\n return hasChanged ? nextState : state;\n };\n}\n\nfunction bindActionCreator(actionCreator, dispatch) {\n return function () {\n return dispatch(actionCreator.apply(this, arguments));\n };\n}\n/**\n * Turns an object whose values are action creators, into an object with the\n * same keys, but with every function wrapped into a `dispatch` call so they\n * may be invoked directly. This is just a convenience method, as you can call\n * `store.dispatch(MyActionCreators.doSomething())` yourself just fine.\n *\n * For convenience, you can also pass an action creator as the first argument,\n * and get a dispatch wrapped function in return.\n *\n * @param {Function|Object} actionCreators An object whose values are action\n * creator functions. One handy way to obtain it is to use ES6 `import * as`\n * syntax. You may also pass a single function.\n *\n * @param {Function} dispatch The `dispatch` function available on your Redux\n * store.\n *\n * @returns {Function|Object} The object mimicking the original object, but with\n * every action creator wrapped into the `dispatch` call. If you passed a\n * function as `actionCreators`, the return value will also be a single\n * function.\n */\n\n\nfunction bindActionCreators(actionCreators, dispatch) {\n if (typeof actionCreators === 'function') {\n return bindActionCreator(actionCreators, dispatch);\n }\n\n if (typeof actionCreators !== 'object' || actionCreators === null) {\n throw new Error( false ? 0 : \"bindActionCreators expected an object or a function, but instead received: '\" + kindOf(actionCreators) + \"'. \" + \"Did you write \\\"import ActionCreators from\\\" instead of \\\"import * as ActionCreators from\\\"?\");\n }\n\n var boundActionCreators = {};\n\n for (var key in actionCreators) {\n var actionCreator = actionCreators[key];\n\n if (typeof actionCreator === 'function') {\n boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);\n }\n }\n\n return boundActionCreators;\n}\n\n/**\n * Composes single-argument functions from right to left. The rightmost\n * function can take multiple arguments as it provides the signature for\n * the resulting composite function.\n *\n * @param {...Function} funcs The functions to compose.\n * @returns {Function} A function obtained by composing the argument functions\n * from right to left. For example, compose(f, g, h) is identical to doing\n * (...args) => f(g(h(...args))).\n */\nfunction compose() {\n for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) {\n funcs[_key] = arguments[_key];\n }\n\n if (funcs.length === 0) {\n return function (arg) {\n return arg;\n };\n }\n\n if (funcs.length === 1) {\n return funcs[0];\n }\n\n return funcs.reduce(function (a, b) {\n return function () {\n return a(b.apply(void 0, arguments));\n };\n });\n}\n\n/**\n * Creates a store enhancer that applies middleware to the dispatch method\n * of the Redux store. This is handy for a variety of tasks, such as expressing\n * asynchronous actions in a concise manner, or logging every action payload.\n *\n * See `redux-thunk` package as an example of the Redux middleware.\n *\n * Because middleware is potentially asynchronous, this should be the first\n * store enhancer in the composition chain.\n *\n * Note that each middleware will be given the `dispatch` and `getState` functions\n * as named arguments.\n *\n * @param {...Function} middlewares The middleware chain to be applied.\n * @returns {Function} A store enhancer applying the middleware.\n */\n\nfunction applyMiddleware() {\n for (var _len = arguments.length, middlewares = new Array(_len), _key = 0; _key < _len; _key++) {\n middlewares[_key] = arguments[_key];\n }\n\n return function (createStore) {\n return function () {\n var store = createStore.apply(void 0, arguments);\n\n var _dispatch = function dispatch() {\n throw new Error( false ? 0 : 'Dispatching while constructing your middleware is not allowed. ' + 'Other middleware would not be applied to this dispatch.');\n };\n\n var middlewareAPI = {\n getState: store.getState,\n dispatch: function dispatch() {\n return _dispatch.apply(void 0, arguments);\n }\n };\n var chain = middlewares.map(function (middleware) {\n return middleware(middlewareAPI);\n });\n _dispatch = compose.apply(void 0, chain)(store.dispatch);\n return (0,_babel_runtime_helpers_esm_objectSpread2__WEBPACK_IMPORTED_MODULE_0__[\"default\"])((0,_babel_runtime_helpers_esm_objectSpread2__WEBPACK_IMPORTED_MODULE_0__[\"default\"])({}, store), {}, {\n dispatch: _dispatch\n });\n };\n };\n}\n\n\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/redux/es/redux.js?"); /***/ }), /***/ "./node_modules/reselect/es/defaultMemoize.js": /*!****************************************************!*\ !*** ./node_modules/reselect/es/defaultMemoize.js ***! \****************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ createCacheKeyComparator: () => (/* binding */ createCacheKeyComparator),\n/* harmony export */ defaultEqualityCheck: () => (/* binding */ defaultEqualityCheck),\n/* harmony export */ defaultMemoize: () => (/* binding */ defaultMemoize)\n/* harmony export */ });\n// Cache implementation based on Erik Rasmussen's `lru-memoize`:\n// https://github.com/erikras/lru-memoize\nvar NOT_FOUND = 'NOT_FOUND';\n\nfunction createSingletonCache(equals) {\n var entry;\n return {\n get: function get(key) {\n if (entry && equals(entry.key, key)) {\n return entry.value;\n }\n\n return NOT_FOUND;\n },\n put: function put(key, value) {\n entry = {\n key: key,\n value: value\n };\n },\n getEntries: function getEntries() {\n return entry ? [entry] : [];\n },\n clear: function clear() {\n entry = undefined;\n }\n };\n}\n\nfunction createLruCache(maxSize, equals) {\n var entries = [];\n\n function get(key) {\n var cacheIndex = entries.findIndex(function (entry) {\n return equals(key, entry.key);\n }); // We found a cached entry\n\n if (cacheIndex > -1) {\n var entry = entries[cacheIndex]; // Cached entry not at top of cache, move it to the top\n\n if (cacheIndex > 0) {\n entries.splice(cacheIndex, 1);\n entries.unshift(entry);\n }\n\n return entry.value;\n } // No entry found in cache, return sentinel\n\n\n return NOT_FOUND;\n }\n\n function put(key, value) {\n if (get(key) === NOT_FOUND) {\n // TODO Is unshift slow?\n entries.unshift({\n key: key,\n value: value\n });\n\n if (entries.length > maxSize) {\n entries.pop();\n }\n }\n }\n\n function getEntries() {\n return entries;\n }\n\n function clear() {\n entries = [];\n }\n\n return {\n get: get,\n put: put,\n getEntries: getEntries,\n clear: clear\n };\n}\n\nvar defaultEqualityCheck = function defaultEqualityCheck(a, b) {\n return a === b;\n};\nfunction createCacheKeyComparator(equalityCheck) {\n return function areArgumentsShallowlyEqual(prev, next) {\n if (prev === null || next === null || prev.length !== next.length) {\n return false;\n } // Do this in a for loop (and not a `forEach` or an `every`) so we can determine equality as fast as possible.\n\n\n var length = prev.length;\n\n for (var i = 0; i < length; i++) {\n if (!equalityCheck(prev[i], next[i])) {\n return false;\n }\n }\n\n return true;\n };\n}\n// defaultMemoize now supports a configurable cache size with LRU behavior,\n// and optional comparison of the result value with existing values\nfunction defaultMemoize(func, equalityCheckOrOptions) {\n var providedOptions = typeof equalityCheckOrOptions === 'object' ? equalityCheckOrOptions : {\n equalityCheck: equalityCheckOrOptions\n };\n var _providedOptions$equa = providedOptions.equalityCheck,\n equalityCheck = _providedOptions$equa === void 0 ? defaultEqualityCheck : _providedOptions$equa,\n _providedOptions$maxS = providedOptions.maxSize,\n maxSize = _providedOptions$maxS === void 0 ? 1 : _providedOptions$maxS,\n resultEqualityCheck = providedOptions.resultEqualityCheck;\n var comparator = createCacheKeyComparator(equalityCheck);\n var cache = maxSize === 1 ? createSingletonCache(comparator) : createLruCache(maxSize, comparator); // we reference arguments instead of spreading them for performance reasons\n\n function memoized() {\n var value = cache.get(arguments);\n\n if (value === NOT_FOUND) {\n // @ts-ignore\n value = func.apply(null, arguments);\n\n if (resultEqualityCheck) {\n var entries = cache.getEntries();\n var matchingEntry = entries.find(function (entry) {\n return resultEqualityCheck(entry.value, value);\n });\n\n if (matchingEntry) {\n value = matchingEntry.value;\n }\n }\n\n cache.put(arguments, value);\n }\n\n return value;\n }\n\n memoized.clearCache = function () {\n return cache.clear();\n };\n\n return memoized;\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/reselect/es/defaultMemoize.js?"); /***/ }), /***/ "./node_modules/reselect/es/index.js": /*!*******************************************!*\ !*** ./node_modules/reselect/es/index.js ***! \*******************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ createSelector: () => (/* binding */ createSelector),\n/* harmony export */ createSelectorCreator: () => (/* binding */ createSelectorCreator),\n/* harmony export */ createStructuredSelector: () => (/* binding */ createStructuredSelector),\n/* harmony export */ defaultEqualityCheck: () => (/* reexport safe */ _defaultMemoize__WEBPACK_IMPORTED_MODULE_0__.defaultEqualityCheck),\n/* harmony export */ defaultMemoize: () => (/* reexport safe */ _defaultMemoize__WEBPACK_IMPORTED_MODULE_0__.defaultMemoize)\n/* harmony export */ });\n/* harmony import */ var _defaultMemoize__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./defaultMemoize */ \"./node_modules/reselect/es/defaultMemoize.js\");\n\n\n\nfunction getDependencies(funcs) {\n var dependencies = Array.isArray(funcs[0]) ? funcs[0] : funcs;\n\n if (!dependencies.every(function (dep) {\n return typeof dep === 'function';\n })) {\n var dependencyTypes = dependencies.map(function (dep) {\n return typeof dep === 'function' ? \"function \" + (dep.name || 'unnamed') + \"()\" : typeof dep;\n }).join(', ');\n throw new Error(\"createSelector expects all input-selectors to be functions, but received the following types: [\" + dependencyTypes + \"]\");\n }\n\n return dependencies;\n}\n\nfunction createSelectorCreator(memoize) {\n for (var _len = arguments.length, memoizeOptionsFromArgs = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n memoizeOptionsFromArgs[_key - 1] = arguments[_key];\n }\n\n var createSelector = function createSelector() {\n for (var _len2 = arguments.length, funcs = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n funcs[_key2] = arguments[_key2];\n }\n\n var _recomputations = 0;\n\n var _lastResult; // Due to the intricacies of rest params, we can't do an optional arg after `...funcs`.\n // So, start by declaring the default value here.\n // (And yes, the words 'memoize' and 'options' appear too many times in this next sequence.)\n\n\n var directlyPassedOptions = {\n memoizeOptions: undefined\n }; // Normally, the result func or \"output selector\" is the last arg\n\n var resultFunc = funcs.pop(); // If the result func is actually an _object_, assume it's our options object\n\n if (typeof resultFunc === 'object') {\n directlyPassedOptions = resultFunc; // and pop the real result func off\n\n resultFunc = funcs.pop();\n }\n\n if (typeof resultFunc !== 'function') {\n throw new Error(\"createSelector expects an output function after the inputs, but received: [\" + typeof resultFunc + \"]\");\n } // Determine which set of options we're using. Prefer options passed directly,\n // but fall back to options given to createSelectorCreator.\n\n\n var _directlyPassedOption = directlyPassedOptions,\n _directlyPassedOption2 = _directlyPassedOption.memoizeOptions,\n memoizeOptions = _directlyPassedOption2 === void 0 ? memoizeOptionsFromArgs : _directlyPassedOption2; // Simplifying assumption: it's unlikely that the first options arg of the provided memoizer\n // is an array. In most libs I've looked at, it's an equality function or options object.\n // Based on that, if `memoizeOptions` _is_ an array, we assume it's a full\n // user-provided array of options. Otherwise, it must be just the _first_ arg, and so\n // we wrap it in an array so we can apply it.\n\n var finalMemoizeOptions = Array.isArray(memoizeOptions) ? memoizeOptions : [memoizeOptions];\n var dependencies = getDependencies(funcs);\n var memoizedResultFunc = memoize.apply(void 0, [function recomputationWrapper() {\n _recomputations++; // apply arguments instead of spreading for performance.\n\n return resultFunc.apply(null, arguments);\n }].concat(finalMemoizeOptions)); // If a selector is called with the exact same arguments we don't need to traverse our dependencies again.\n\n var selector = memoize(function dependenciesChecker() {\n var params = [];\n var length = dependencies.length;\n\n for (var i = 0; i < length; i++) {\n // apply arguments instead of spreading and mutate a local list of params for performance.\n // @ts-ignore\n params.push(dependencies[i].apply(null, arguments));\n } // apply arguments instead of spreading for performance.\n\n\n _lastResult = memoizedResultFunc.apply(null, params);\n return _lastResult;\n });\n Object.assign(selector, {\n resultFunc: resultFunc,\n memoizedResultFunc: memoizedResultFunc,\n dependencies: dependencies,\n lastResult: function lastResult() {\n return _lastResult;\n },\n recomputations: function recomputations() {\n return _recomputations;\n },\n resetRecomputations: function resetRecomputations() {\n return _recomputations = 0;\n }\n });\n return selector;\n }; // @ts-ignore\n\n\n return createSelector;\n}\nvar createSelector = /* #__PURE__ */createSelectorCreator(_defaultMemoize__WEBPACK_IMPORTED_MODULE_0__.defaultMemoize);\n// Manual definition of state and output arguments\nvar createStructuredSelector = function createStructuredSelector(selectors, selectorCreator) {\n if (selectorCreator === void 0) {\n selectorCreator = createSelector;\n }\n\n if (typeof selectors !== 'object') {\n throw new Error('createStructuredSelector expects first argument to be an object ' + (\"where each property is a selector, instead received a \" + typeof selectors));\n }\n\n var objectKeys = Object.keys(selectors);\n var resultSelector = selectorCreator( // @ts-ignore\n objectKeys.map(function (key) {\n return selectors[key];\n }), function () {\n for (var _len3 = arguments.length, values = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {\n values[_key3] = arguments[_key3];\n }\n\n return values.reduce(function (composition, value, index) {\n composition[objectKeys[index]] = value;\n return composition;\n }, {});\n });\n return resultSelector;\n};\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/reselect/es/index.js?"); /***/ }), /***/ "./node_modules/resize-observer-polyfill/dist/ResizeObserver.es.js": /*!*************************************************************************!*\ !*** ./node_modules/resize-observer-polyfill/dist/ResizeObserver.es.js ***! \*************************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (__WEBPACK_DEFAULT_EXPORT__)\n/* harmony export */ });\n/**\r\n * A collection of shims that provide minimal functionality of the ES6 collections.\r\n *\r\n * These implementations are not meant to be used outside of the ResizeObserver\r\n * modules as they cover only a limited range of use cases.\r\n */\r\n/* eslint-disable require-jsdoc, valid-jsdoc */\r\nvar MapShim = (function () {\r\n if (typeof Map !== 'undefined') {\r\n return Map;\r\n }\r\n /**\r\n * Returns index in provided array that matches the specified key.\r\n *\r\n * @param {Array<Array>} arr\r\n * @param {*} key\r\n * @returns {number}\r\n */\r\n function getIndex(arr, key) {\r\n var result = -1;\r\n arr.some(function (entry, index) {\r\n if (entry[0] === key) {\r\n result = index;\r\n return true;\r\n }\r\n return false;\r\n });\r\n return result;\r\n }\r\n return /** @class */ (function () {\r\n function class_1() {\r\n this.__entries__ = [];\r\n }\r\n Object.defineProperty(class_1.prototype, \"size\", {\r\n /**\r\n * @returns {boolean}\r\n */\r\n get: function () {\r\n return this.__entries__.length;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n /**\r\n * @param {*} key\r\n * @returns {*}\r\n */\r\n class_1.prototype.get = function (key) {\r\n var index = getIndex(this.__entries__, key);\r\n var entry = this.__entries__[index];\r\n return entry && entry[1];\r\n };\r\n /**\r\n * @param {*} key\r\n * @param {*} value\r\n * @returns {void}\r\n */\r\n class_1.prototype.set = function (key, value) {\r\n var index = getIndex(this.__entries__, key);\r\n if (~index) {\r\n this.__entries__[index][1] = value;\r\n }\r\n else {\r\n this.__entries__.push([key, value]);\r\n }\r\n };\r\n /**\r\n * @param {*} key\r\n * @returns {void}\r\n */\r\n class_1.prototype.delete = function (key) {\r\n var entries = this.__entries__;\r\n var index = getIndex(entries, key);\r\n if (~index) {\r\n entries.splice(index, 1);\r\n }\r\n };\r\n /**\r\n * @param {*} key\r\n * @returns {void}\r\n */\r\n class_1.prototype.has = function (key) {\r\n return !!~getIndex(this.__entries__, key);\r\n };\r\n /**\r\n * @returns {void}\r\n */\r\n class_1.prototype.clear = function () {\r\n this.__entries__.splice(0);\r\n };\r\n /**\r\n * @param {Function} callback\r\n * @param {*} [ctx=null]\r\n * @returns {void}\r\n */\r\n class_1.prototype.forEach = function (callback, ctx) {\r\n if (ctx === void 0) { ctx = null; }\r\n for (var _i = 0, _a = this.__entries__; _i < _a.length; _i++) {\r\n var entry = _a[_i];\r\n callback.call(ctx, entry[1], entry[0]);\r\n }\r\n };\r\n return class_1;\r\n }());\r\n})();\n\n/**\r\n * Detects whether window and document objects are available in current environment.\r\n */\r\nvar isBrowser = typeof window !== 'undefined' && typeof document !== 'undefined' && window.document === document;\n\n// Returns global object of a current environment.\r\nvar global$1 = (function () {\r\n if (typeof __webpack_require__.g !== 'undefined' && __webpack_require__.g.Math === Math) {\r\n return __webpack_require__.g;\r\n }\r\n if (typeof self !== 'undefined' && self.Math === Math) {\r\n return self;\r\n }\r\n if (typeof window !== 'undefined' && window.Math === Math) {\r\n return window;\r\n }\r\n // eslint-disable-next-line no-new-func\r\n return Function('return this')();\r\n})();\n\n/**\r\n * A shim for the requestAnimationFrame which falls back to the setTimeout if\r\n * first one is not supported.\r\n *\r\n * @returns {number} Requests' identifier.\r\n */\r\nvar requestAnimationFrame$1 = (function () {\r\n if (typeof requestAnimationFrame === 'function') {\r\n // It's required to use a bounded function because IE sometimes throws\r\n // an \"Invalid calling object\" error if rAF is invoked without the global\r\n // object on the left hand side.\r\n return requestAnimationFrame.bind(global$1);\r\n }\r\n return function (callback) { return setTimeout(function () { return callback(Date.now()); }, 1000 / 60); };\r\n})();\n\n// Defines minimum timeout before adding a trailing call.\r\nvar trailingTimeout = 2;\r\n/**\r\n * Creates a wrapper function which ensures that provided callback will be\r\n * invoked only once during the specified delay period.\r\n *\r\n * @param {Function} callback - Function to be invoked after the delay period.\r\n * @param {number} delay - Delay after which to invoke callback.\r\n * @returns {Function}\r\n */\r\nfunction throttle (callback, delay) {\r\n var leadingCall = false, trailingCall = false, lastCallTime = 0;\r\n /**\r\n * Invokes the original callback function and schedules new invocation if\r\n * the \"proxy\" was called during current request.\r\n *\r\n * @returns {void}\r\n */\r\n function resolvePending() {\r\n if (leadingCall) {\r\n leadingCall = false;\r\n callback();\r\n }\r\n if (trailingCall) {\r\n proxy();\r\n }\r\n }\r\n /**\r\n * Callback invoked after the specified delay. It will further postpone\r\n * invocation of the original function delegating it to the\r\n * requestAnimationFrame.\r\n *\r\n * @returns {void}\r\n */\r\n function timeoutCallback() {\r\n requestAnimationFrame$1(resolvePending);\r\n }\r\n /**\r\n * Schedules invocation of the original function.\r\n *\r\n * @returns {void}\r\n */\r\n function proxy() {\r\n var timeStamp = Date.now();\r\n if (leadingCall) {\r\n // Reject immediately following calls.\r\n if (timeStamp - lastCallTime < trailingTimeout) {\r\n return;\r\n }\r\n // Schedule new call to be in invoked when the pending one is resolved.\r\n // This is important for \"transitions\" which never actually start\r\n // immediately so there is a chance that we might miss one if change\r\n // happens amids the pending invocation.\r\n trailingCall = true;\r\n }\r\n else {\r\n leadingCall = true;\r\n trailingCall = false;\r\n setTimeout(timeoutCallback, delay);\r\n }\r\n lastCallTime = timeStamp;\r\n }\r\n return proxy;\r\n}\n\n// Minimum delay before invoking the update of observers.\r\nvar REFRESH_DELAY = 20;\r\n// A list of substrings of CSS properties used to find transition events that\r\n// might affect dimensions of observed elements.\r\nvar transitionKeys = ['top', 'right', 'bottom', 'left', 'width', 'height', 'size', 'weight'];\r\n// Check if MutationObserver is available.\r\nvar mutationObserverSupported = typeof MutationObserver !== 'undefined';\r\n/**\r\n * Singleton controller class which handles updates of ResizeObserver instances.\r\n */\r\nvar ResizeObserverController = /** @class */ (function () {\r\n /**\r\n * Creates a new instance of ResizeObserverController.\r\n *\r\n * @private\r\n */\r\n function ResizeObserverController() {\r\n /**\r\n * Indicates whether DOM listeners have been added.\r\n *\r\n * @private {boolean}\r\n */\r\n this.connected_ = false;\r\n /**\r\n * Tells that controller has subscribed for Mutation Events.\r\n *\r\n * @private {boolean}\r\n */\r\n this.mutationEventsAdded_ = false;\r\n /**\r\n * Keeps reference to the instance of MutationObserver.\r\n *\r\n * @private {MutationObserver}\r\n */\r\n this.mutationsObserver_ = null;\r\n /**\r\n * A list of connected observers.\r\n *\r\n * @private {Array<ResizeObserverSPI>}\r\n */\r\n this.observers_ = [];\r\n this.onTransitionEnd_ = this.onTransitionEnd_.bind(this);\r\n this.refresh = throttle(this.refresh.bind(this), REFRESH_DELAY);\r\n }\r\n /**\r\n * Adds observer to observers list.\r\n *\r\n * @param {ResizeObserverSPI} observer - Observer to be added.\r\n * @returns {void}\r\n */\r\n ResizeObserverController.prototype.addObserver = function (observer) {\r\n if (!~this.observers_.indexOf(observer)) {\r\n this.observers_.push(observer);\r\n }\r\n // Add listeners if they haven't been added yet.\r\n if (!this.connected_) {\r\n this.connect_();\r\n }\r\n };\r\n /**\r\n * Removes observer from observers list.\r\n *\r\n * @param {ResizeObserverSPI} observer - Observer to be removed.\r\n * @returns {void}\r\n */\r\n ResizeObserverController.prototype.removeObserver = function (observer) {\r\n var observers = this.observers_;\r\n var index = observers.indexOf(observer);\r\n // Remove observer if it's present in registry.\r\n if (~index) {\r\n observers.splice(index, 1);\r\n }\r\n // Remove listeners if controller has no connected observers.\r\n if (!observers.length && this.connected_) {\r\n this.disconnect_();\r\n }\r\n };\r\n /**\r\n * Invokes the update of observers. It will continue running updates insofar\r\n * it detects changes.\r\n *\r\n * @returns {void}\r\n */\r\n ResizeObserverController.prototype.refresh = function () {\r\n var changesDetected = this.updateObservers_();\r\n // Continue running updates if changes have been detected as there might\r\n // be future ones caused by CSS transitions.\r\n if (changesDetected) {\r\n this.refresh();\r\n }\r\n };\r\n /**\r\n * Updates every observer from observers list and notifies them of queued\r\n * entries.\r\n *\r\n * @private\r\n * @returns {boolean} Returns \"true\" if any observer has detected changes in\r\n * dimensions of it's elements.\r\n */\r\n ResizeObserverController.prototype.updateObservers_ = function () {\r\n // Collect observers that have active observations.\r\n var activeObservers = this.observers_.filter(function (observer) {\r\n return observer.gatherActive(), observer.hasActive();\r\n });\r\n // Deliver notifications in a separate cycle in order to avoid any\r\n // collisions between observers, e.g. when multiple instances of\r\n // ResizeObserver are tracking the same element and the callback of one\r\n // of them changes content dimensions of the observed target. Sometimes\r\n // this may result in notifications being blocked for the rest of observers.\r\n activeObservers.forEach(function (observer) { return observer.broadcastActive(); });\r\n return activeObservers.length > 0;\r\n };\r\n /**\r\n * Initializes DOM listeners.\r\n *\r\n * @private\r\n * @returns {void}\r\n */\r\n ResizeObserverController.prototype.connect_ = function () {\r\n // Do nothing if running in a non-browser environment or if listeners\r\n // have been already added.\r\n if (!isBrowser || this.connected_) {\r\n return;\r\n }\r\n // Subscription to the \"Transitionend\" event is used as a workaround for\r\n // delayed transitions. This way it's possible to capture at least the\r\n // final state of an element.\r\n document.addEventListener('transitionend', this.onTransitionEnd_);\r\n window.addEventListener('resize', this.refresh);\r\n if (mutationObserverSupported) {\r\n this.mutationsObserver_ = new MutationObserver(this.refresh);\r\n this.mutationsObserver_.observe(document, {\r\n attributes: true,\r\n childList: true,\r\n characterData: true,\r\n subtree: true\r\n });\r\n }\r\n else {\r\n document.addEventListener('DOMSubtreeModified', this.refresh);\r\n this.mutationEventsAdded_ = true;\r\n }\r\n this.connected_ = true;\r\n };\r\n /**\r\n * Removes DOM listeners.\r\n *\r\n * @private\r\n * @returns {void}\r\n */\r\n ResizeObserverController.prototype.disconnect_ = function () {\r\n // Do nothing if running in a non-browser environment or if listeners\r\n // have been already removed.\r\n if (!isBrowser || !this.connected_) {\r\n return;\r\n }\r\n document.removeEventListener('transitionend', this.onTransitionEnd_);\r\n window.removeEventListener('resize', this.refresh);\r\n if (this.mutationsObserver_) {\r\n this.mutationsObserver_.disconnect();\r\n }\r\n if (this.mutationEventsAdded_) {\r\n document.removeEventListener('DOMSubtreeModified', this.refresh);\r\n }\r\n this.mutationsObserver_ = null;\r\n this.mutationEventsAdded_ = false;\r\n this.connected_ = false;\r\n };\r\n /**\r\n * \"Transitionend\" event handler.\r\n *\r\n * @private\r\n * @param {TransitionEvent} event\r\n * @returns {void}\r\n */\r\n ResizeObserverController.prototype.onTransitionEnd_ = function (_a) {\r\n var _b = _a.propertyName, propertyName = _b === void 0 ? '' : _b;\r\n // Detect whether transition may affect dimensions of an element.\r\n var isReflowProperty = transitionKeys.some(function (key) {\r\n return !!~propertyName.indexOf(key);\r\n });\r\n if (isReflowProperty) {\r\n this.refresh();\r\n }\r\n };\r\n /**\r\n * Returns instance of the ResizeObserverController.\r\n *\r\n * @returns {ResizeObserverController}\r\n */\r\n ResizeObserverController.getInstance = function () {\r\n if (!this.instance_) {\r\n this.instance_ = new ResizeObserverController();\r\n }\r\n return this.instance_;\r\n };\r\n /**\r\n * Holds reference to the controller's instance.\r\n *\r\n * @private {ResizeObserverController}\r\n */\r\n ResizeObserverController.instance_ = null;\r\n return ResizeObserverController;\r\n}());\n\n/**\r\n * Defines non-writable/enumerable properties of the provided target object.\r\n *\r\n * @param {Object} target - Object for which to define properties.\r\n * @param {Object} props - Properties to be defined.\r\n * @returns {Object} Target object.\r\n */\r\nvar defineConfigurable = (function (target, props) {\r\n for (var _i = 0, _a = Object.keys(props); _i < _a.length; _i++) {\r\n var key = _a[_i];\r\n Object.defineProperty(target, key, {\r\n value: props[key],\r\n enumerable: false,\r\n writable: false,\r\n configurable: true\r\n });\r\n }\r\n return target;\r\n});\n\n/**\r\n * Returns the global object associated with provided element.\r\n *\r\n * @param {Object} target\r\n * @returns {Object}\r\n */\r\nvar getWindowOf = (function (target) {\r\n // Assume that the element is an instance of Node, which means that it\r\n // has the \"ownerDocument\" property from which we can retrieve a\r\n // corresponding global object.\r\n var ownerGlobal = target && target.ownerDocument && target.ownerDocument.defaultView;\r\n // Return the local global object if it's not possible extract one from\r\n // provided element.\r\n return ownerGlobal || global$1;\r\n});\n\n// Placeholder of an empty content rectangle.\r\nvar emptyRect = createRectInit(0, 0, 0, 0);\r\n/**\r\n * Converts provided string to a number.\r\n *\r\n * @param {number|string} value\r\n * @returns {number}\r\n */\r\nfunction toFloat(value) {\r\n return parseFloat(value) || 0;\r\n}\r\n/**\r\n * Extracts borders size from provided styles.\r\n *\r\n * @param {CSSStyleDeclaration} styles\r\n * @param {...string} positions - Borders positions (top, right, ...)\r\n * @returns {number}\r\n */\r\nfunction getBordersSize(styles) {\r\n var positions = [];\r\n for (var _i = 1; _i < arguments.length; _i++) {\r\n positions[_i - 1] = arguments[_i];\r\n }\r\n return positions.reduce(function (size, position) {\r\n var value = styles['border-' + position + '-width'];\r\n return size + toFloat(value);\r\n }, 0);\r\n}\r\n/**\r\n * Extracts paddings sizes from provided styles.\r\n *\r\n * @param {CSSStyleDeclaration} styles\r\n * @returns {Object} Paddings box.\r\n */\r\nfunction getPaddings(styles) {\r\n var positions = ['top', 'right', 'bottom', 'left'];\r\n var paddings = {};\r\n for (var _i = 0, positions_1 = positions; _i < positions_1.length; _i++) {\r\n var position = positions_1[_i];\r\n var value = styles['padding-' + position];\r\n paddings[position] = toFloat(value);\r\n }\r\n return paddings;\r\n}\r\n/**\r\n * Calculates content rectangle of provided SVG element.\r\n *\r\n * @param {SVGGraphicsElement} target - Element content rectangle of which needs\r\n * to be calculated.\r\n * @returns {DOMRectInit}\r\n */\r\nfunction getSVGContentRect(target) {\r\n var bbox = target.getBBox();\r\n return createRectInit(0, 0, bbox.width, bbox.height);\r\n}\r\n/**\r\n * Calculates content rectangle of provided HTMLElement.\r\n *\r\n * @param {HTMLElement} target - Element for which to calculate the content rectangle.\r\n * @returns {DOMRectInit}\r\n */\r\nfunction getHTMLElementContentRect(target) {\r\n // Client width & height properties can't be\r\n // used exclusively as they provide rounded values.\r\n var clientWidth = target.clientWidth, clientHeight = target.clientHeight;\r\n // By this condition we can catch all non-replaced inline, hidden and\r\n // detached elements. Though elements with width & height properties less\r\n // than 0.5 will be discarded as well.\r\n //\r\n // Without it we would need to implement separate methods for each of\r\n // those cases and it's not possible to perform a precise and performance\r\n // effective test for hidden elements. E.g. even jQuery's ':visible' filter\r\n // gives wrong results for elements with width & height less than 0.5.\r\n if (!clientWidth && !clientHeight) {\r\n return emptyRect;\r\n }\r\n var styles = getWindowOf(target).getComputedStyle(target);\r\n var paddings = getPaddings(styles);\r\n var horizPad = paddings.left + paddings.right;\r\n var vertPad = paddings.top + paddings.bottom;\r\n // Computed styles of width & height are being used because they are the\r\n // only dimensions available to JS that contain non-rounded values. It could\r\n // be possible to utilize the getBoundingClientRect if only it's data wasn't\r\n // affected by CSS transformations let alone paddings, borders and scroll bars.\r\n var width = toFloat(styles.width), height = toFloat(styles.height);\r\n // Width & height include paddings and borders when the 'border-box' box\r\n // model is applied (except for IE).\r\n if (styles.boxSizing === 'border-box') {\r\n // Following conditions are required to handle Internet Explorer which\r\n // doesn't include paddings and borders to computed CSS dimensions.\r\n //\r\n // We can say that if CSS dimensions + paddings are equal to the \"client\"\r\n // properties then it's either IE, and thus we don't need to subtract\r\n // anything, or an element merely doesn't have paddings/borders styles.\r\n if (Math.round(width + horizPad) !== clientWidth) {\r\n width -= getBordersSize(styles, 'left', 'right') + horizPad;\r\n }\r\n if (Math.round(height + vertPad) !== clientHeight) {\r\n height -= getBordersSize(styles, 'top', 'bottom') + vertPad;\r\n }\r\n }\r\n // Following steps can't be applied to the document's root element as its\r\n // client[Width/Height] properties represent viewport area of the window.\r\n // Besides, it's as well not necessary as the <html> itself neither has\r\n // rendered scroll bars nor it can be clipped.\r\n if (!isDocumentElement(target)) {\r\n // In some browsers (only in Firefox, actually) CSS width & height\r\n // include scroll bars size which can be removed at this step as scroll\r\n // bars are the only difference between rounded dimensions + paddings\r\n // and \"client\" properties, though that is not always true in Chrome.\r\n var vertScrollbar = Math.round(width + horizPad) - clientWidth;\r\n var horizScrollbar = Math.round(height + vertPad) - clientHeight;\r\n // Chrome has a rather weird rounding of \"client\" properties.\r\n // E.g. for an element with content width of 314.2px it sometimes gives\r\n // the client width of 315px and for the width of 314.7px it may give\r\n // 314px. And it doesn't happen all the time. So just ignore this delta\r\n // as a non-relevant.\r\n if (Math.abs(vertScrollbar) !== 1) {\r\n width -= vertScrollbar;\r\n }\r\n if (Math.abs(horizScrollbar) !== 1) {\r\n height -= horizScrollbar;\r\n }\r\n }\r\n return createRectInit(paddings.left, paddings.top, width, height);\r\n}\r\n/**\r\n * Checks whether provided element is an instance of the SVGGraphicsElement.\r\n *\r\n * @param {Element} target - Element to be checked.\r\n * @returns {boolean}\r\n */\r\nvar isSVGGraphicsElement = (function () {\r\n // Some browsers, namely IE and Edge, don't have the SVGGraphicsElement\r\n // interface.\r\n if (typeof SVGGraphicsElement !== 'undefined') {\r\n return function (target) { return target instanceof getWindowOf(target).SVGGraphicsElement; };\r\n }\r\n // If it's so, then check that element is at least an instance of the\r\n // SVGElement and that it has the \"getBBox\" method.\r\n // eslint-disable-next-line no-extra-parens\r\n return function (target) { return (target instanceof getWindowOf(target).SVGElement &&\r\n typeof target.getBBox === 'function'); };\r\n})();\r\n/**\r\n * Checks whether provided element is a document element (<html>).\r\n *\r\n * @param {Element} target - Element to be checked.\r\n * @returns {boolean}\r\n */\r\nfunction isDocumentElement(target) {\r\n return target === getWindowOf(target).document.documentElement;\r\n}\r\n/**\r\n * Calculates an appropriate content rectangle for provided html or svg element.\r\n *\r\n * @param {Element} target - Element content rectangle of which needs to be calculated.\r\n * @returns {DOMRectInit}\r\n */\r\nfunction getContentRect(target) {\r\n if (!isBrowser) {\r\n return emptyRect;\r\n }\r\n if (isSVGGraphicsElement(target)) {\r\n return getSVGContentRect(target);\r\n }\r\n return getHTMLElementContentRect(target);\r\n}\r\n/**\r\n * Creates rectangle with an interface of the DOMRectReadOnly.\r\n * Spec: https://drafts.fxtf.org/geometry/#domrectreadonly\r\n *\r\n * @param {DOMRectInit} rectInit - Object with rectangle's x/y coordinates and dimensions.\r\n * @returns {DOMRectReadOnly}\r\n */\r\nfunction createReadOnlyRect(_a) {\r\n var x = _a.x, y = _a.y, width = _a.width, height = _a.height;\r\n // If DOMRectReadOnly is available use it as a prototype for the rectangle.\r\n var Constr = typeof DOMRectReadOnly !== 'undefined' ? DOMRectReadOnly : Object;\r\n var rect = Object.create(Constr.prototype);\r\n // Rectangle's properties are not writable and non-enumerable.\r\n defineConfigurable(rect, {\r\n x: x, y: y, width: width, height: height,\r\n top: y,\r\n right: x + width,\r\n bottom: height + y,\r\n left: x\r\n });\r\n return rect;\r\n}\r\n/**\r\n * Creates DOMRectInit object based on the provided dimensions and the x/y coordinates.\r\n * Spec: https://drafts.fxtf.org/geometry/#dictdef-domrectinit\r\n *\r\n * @param {number} x - X coordinate.\r\n * @param {number} y - Y coordinate.\r\n * @param {number} width - Rectangle's width.\r\n * @param {number} height - Rectangle's height.\r\n * @returns {DOMRectInit}\r\n */\r\nfunction createRectInit(x, y, width, height) {\r\n return { x: x, y: y, width: width, height: height };\r\n}\n\n/**\r\n * Class that is responsible for computations of the content rectangle of\r\n * provided DOM element and for keeping track of it's changes.\r\n */\r\nvar ResizeObservation = /** @class */ (function () {\r\n /**\r\n * Creates an instance of ResizeObservation.\r\n *\r\n * @param {Element} target - Element to be observed.\r\n */\r\n function ResizeObservation(target) {\r\n /**\r\n * Broadcasted width of content rectangle.\r\n *\r\n * @type {number}\r\n */\r\n this.broadcastWidth = 0;\r\n /**\r\n * Broadcasted height of content rectangle.\r\n *\r\n * @type {number}\r\n */\r\n this.broadcastHeight = 0;\r\n /**\r\n * Reference to the last observed content rectangle.\r\n *\r\n * @private {DOMRectInit}\r\n */\r\n this.contentRect_ = createRectInit(0, 0, 0, 0);\r\n this.target = target;\r\n }\r\n /**\r\n * Updates content rectangle and tells whether it's width or height properties\r\n * have changed since the last broadcast.\r\n *\r\n * @returns {boolean}\r\n */\r\n ResizeObservation.prototype.isActive = function () {\r\n var rect = getContentRect(this.target);\r\n this.contentRect_ = rect;\r\n return (rect.width !== this.broadcastWidth ||\r\n rect.height !== this.broadcastHeight);\r\n };\r\n /**\r\n * Updates 'broadcastWidth' and 'broadcastHeight' properties with a data\r\n * from the corresponding properties of the last observed content rectangle.\r\n *\r\n * @returns {DOMRectInit} Last observed content rectangle.\r\n */\r\n ResizeObservation.prototype.broadcastRect = function () {\r\n var rect = this.contentRect_;\r\n this.broadcastWidth = rect.width;\r\n this.broadcastHeight = rect.height;\r\n return rect;\r\n };\r\n return ResizeObservation;\r\n}());\n\nvar ResizeObserverEntry = /** @class */ (function () {\r\n /**\r\n * Creates an instance of ResizeObserverEntry.\r\n *\r\n * @param {Element} target - Element that is being observed.\r\n * @param {DOMRectInit} rectInit - Data of the element's content rectangle.\r\n */\r\n function ResizeObserverEntry(target, rectInit) {\r\n var contentRect = createReadOnlyRect(rectInit);\r\n // According to the specification following properties are not writable\r\n // and are also not enumerable in the native implementation.\r\n //\r\n // Property accessors are not being used as they'd require to define a\r\n // private WeakMap storage which may cause memory leaks in browsers that\r\n // don't support this type of collections.\r\n defineConfigurable(this, { target: target, contentRect: contentRect });\r\n }\r\n return ResizeObserverEntry;\r\n}());\n\nvar ResizeObserverSPI = /** @class */ (function () {\r\n /**\r\n * Creates a new instance of ResizeObserver.\r\n *\r\n * @param {ResizeObserverCallback} callback - Callback function that is invoked\r\n * when one of the observed elements changes it's content dimensions.\r\n * @param {ResizeObserverController} controller - Controller instance which\r\n * is responsible for the updates of observer.\r\n * @param {ResizeObserver} callbackCtx - Reference to the public\r\n * ResizeObserver instance which will be passed to callback function.\r\n */\r\n function ResizeObserverSPI(callback, controller, callbackCtx) {\r\n /**\r\n * Collection of resize observations that have detected changes in dimensions\r\n * of elements.\r\n *\r\n * @private {Array<ResizeObservation>}\r\n */\r\n this.activeObservations_ = [];\r\n /**\r\n * Registry of the ResizeObservation instances.\r\n *\r\n * @private {Map<Element, ResizeObservation>}\r\n */\r\n this.observations_ = new MapShim();\r\n if (typeof callback !== 'function') {\r\n throw new TypeError('The callback provided as parameter 1 is not a function.');\r\n }\r\n this.callback_ = callback;\r\n this.controller_ = controller;\r\n this.callbackCtx_ = callbackCtx;\r\n }\r\n /**\r\n * Starts observing provided element.\r\n *\r\n * @param {Element} target - Element to be observed.\r\n * @returns {void}\r\n */\r\n ResizeObserverSPI.prototype.observe = function (target) {\r\n if (!arguments.length) {\r\n throw new TypeError('1 argument required, but only 0 present.');\r\n }\r\n // Do nothing if current environment doesn't have the Element interface.\r\n if (typeof Element === 'undefined' || !(Element instanceof Object)) {\r\n return;\r\n }\r\n if (!(target instanceof getWindowOf(target).Element)) {\r\n throw new TypeError('parameter 1 is not of type \"Element\".');\r\n }\r\n var observations = this.observations_;\r\n // Do nothing if element is already being observed.\r\n if (observations.has(target)) {\r\n return;\r\n }\r\n observations.set(target, new ResizeObservation(target));\r\n this.controller_.addObserver(this);\r\n // Force the update of observations.\r\n this.controller_.refresh();\r\n };\r\n /**\r\n * Stops observing provided element.\r\n *\r\n * @param {Element} target - Element to stop observing.\r\n * @returns {void}\r\n */\r\n ResizeObserverSPI.prototype.unobserve = function (target) {\r\n if (!arguments.length) {\r\n throw new TypeError('1 argument required, but only 0 present.');\r\n }\r\n // Do nothing if current environment doesn't have the Element interface.\r\n if (typeof Element === 'undefined' || !(Element instanceof Object)) {\r\n return;\r\n }\r\n if (!(target instanceof getWindowOf(target).Element)) {\r\n throw new TypeError('parameter 1 is not of type \"Element\".');\r\n }\r\n var observations = this.observations_;\r\n // Do nothing if element is not being observed.\r\n if (!observations.has(target)) {\r\n return;\r\n }\r\n observations.delete(target);\r\n if (!observations.size) {\r\n this.controller_.removeObserver(this);\r\n }\r\n };\r\n /**\r\n * Stops observing all elements.\r\n *\r\n * @returns {void}\r\n */\r\n ResizeObserverSPI.prototype.disconnect = function () {\r\n this.clearActive();\r\n this.observations_.clear();\r\n this.controller_.removeObserver(this);\r\n };\r\n /**\r\n * Collects observation instances the associated element of which has changed\r\n * it's content rectangle.\r\n *\r\n * @returns {void}\r\n */\r\n ResizeObserverSPI.prototype.gatherActive = function () {\r\n var _this = this;\r\n this.clearActive();\r\n this.observations_.forEach(function (observation) {\r\n if (observation.isActive()) {\r\n _this.activeObservations_.push(observation);\r\n }\r\n });\r\n };\r\n /**\r\n * Invokes initial callback function with a list of ResizeObserverEntry\r\n * instances collected from active resize observations.\r\n *\r\n * @returns {void}\r\n */\r\n ResizeObserverSPI.prototype.broadcastActive = function () {\r\n // Do nothing if observer doesn't have active observations.\r\n if (!this.hasActive()) {\r\n return;\r\n }\r\n var ctx = this.callbackCtx_;\r\n // Create ResizeObserverEntry instance for every active observation.\r\n var entries = this.activeObservations_.map(function (observation) {\r\n return new ResizeObserverEntry(observation.target, observation.broadcastRect());\r\n });\r\n this.callback_.call(ctx, entries, ctx);\r\n this.clearActive();\r\n };\r\n /**\r\n * Clears the collection of active observations.\r\n *\r\n * @returns {void}\r\n */\r\n ResizeObserverSPI.prototype.clearActive = function () {\r\n this.activeObservations_.splice(0);\r\n };\r\n /**\r\n * Tells whether observer has active observations.\r\n *\r\n * @returns {boolean}\r\n */\r\n ResizeObserverSPI.prototype.hasActive = function () {\r\n return this.activeObservations_.length > 0;\r\n };\r\n return ResizeObserverSPI;\r\n}());\n\n// Registry of internal observers. If WeakMap is not available use current shim\r\n// for the Map collection as it has all required methods and because WeakMap\r\n// can't be fully polyfilled anyway.\r\nvar observers = typeof WeakMap !== 'undefined' ? new WeakMap() : new MapShim();\r\n/**\r\n * ResizeObserver API. Encapsulates the ResizeObserver SPI implementation\r\n * exposing only those methods and properties that are defined in the spec.\r\n */\r\nvar ResizeObserver = /** @class */ (function () {\r\n /**\r\n * Creates a new instance of ResizeObserver.\r\n *\r\n * @param {ResizeObserverCallback} callback - Callback that is invoked when\r\n * dimensions of the observed elements change.\r\n */\r\n function ResizeObserver(callback) {\r\n if (!(this instanceof ResizeObserver)) {\r\n throw new TypeError('Cannot call a class as a function.');\r\n }\r\n if (!arguments.length) {\r\n throw new TypeError('1 argument required, but only 0 present.');\r\n }\r\n var controller = ResizeObserverController.getInstance();\r\n var observer = new ResizeObserverSPI(callback, controller, this);\r\n observers.set(this, observer);\r\n }\r\n return ResizeObserver;\r\n}());\r\n// Expose public methods of ResizeObserver.\r\n[\r\n 'observe',\r\n 'unobserve',\r\n 'disconnect'\r\n].forEach(function (method) {\r\n ResizeObserver.prototype[method] = function () {\r\n var _a;\r\n return (_a = observers.get(this))[method].apply(_a, arguments);\r\n };\r\n});\n\nvar index = (function () {\r\n // Export existing implementation if available.\r\n if (typeof global$1.ResizeObserver !== 'undefined') {\r\n return global$1.ResizeObserver;\r\n }\r\n return ResizeObserver;\r\n})();\n\n/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (index);\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/resize-observer-polyfill/dist/ResizeObserver.es.js?"); /***/ }), /***/ "./node_modules/resolve-pathname/esm/resolve-pathname.js": /*!***************************************************************!*\ !*** ./node_modules/resolve-pathname/esm/resolve-pathname.js ***! \***************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (__WEBPACK_DEFAULT_EXPORT__)\n/* harmony export */ });\nfunction isAbsolute(pathname) {\n return pathname.charAt(0) === '/';\n}\n\n// About 1.5x faster than the two-arg version of Array#splice()\nfunction spliceOne(list, index) {\n for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1) {\n list[i] = list[k];\n }\n\n list.pop();\n}\n\n// This implementation is based heavily on node's url.parse\nfunction resolvePathname(to, from) {\n if (from === undefined) from = '';\n\n var toParts = (to && to.split('/')) || [];\n var fromParts = (from && from.split('/')) || [];\n\n var isToAbs = to && isAbsolute(to);\n var isFromAbs = from && isAbsolute(from);\n var mustEndAbs = isToAbs || isFromAbs;\n\n if (to && isAbsolute(to)) {\n // to is absolute\n fromParts = toParts;\n } else if (toParts.length) {\n // to is relative, drop the filename\n fromParts.pop();\n fromParts = fromParts.concat(toParts);\n }\n\n if (!fromParts.length) return '/';\n\n var hasTrailingSlash;\n if (fromParts.length) {\n var last = fromParts[fromParts.length - 1];\n hasTrailingSlash = last === '.' || last === '..' || last === '';\n } else {\n hasTrailingSlash = false;\n }\n\n var up = 0;\n for (var i = fromParts.length; i >= 0; i--) {\n var part = fromParts[i];\n\n if (part === '.') {\n spliceOne(fromParts, i);\n } else if (part === '..') {\n spliceOne(fromParts, i);\n up++;\n } else if (up) {\n spliceOne(fromParts, i);\n up--;\n }\n }\n\n if (!mustEndAbs) for (; up--; up) fromParts.unshift('..');\n\n if (\n mustEndAbs &&\n fromParts[0] !== '' &&\n (!fromParts[0] || !isAbsolute(fromParts[0]))\n )\n fromParts.unshift('');\n\n var result = fromParts.join('/');\n\n if (hasTrailingSlash && result.substr(-1) !== '/') result += '/';\n\n return result;\n}\n\n/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (resolvePathname);\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/resolve-pathname/esm/resolve-pathname.js?"); /***/ }), /***/ "./node_modules/scheduler/cjs/scheduler-tracing.development.js": /*!*********************************************************************!*\ !*** ./node_modules/scheduler/cjs/scheduler-tracing.development.js ***! \*********************************************************************/ /***/ ((__unused_webpack_module, exports) => { "use strict"; eval("/** @license React v0.20.2\n * scheduler-tracing.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n\n\nif (true) {\n (function() {\n'use strict';\n\nvar DEFAULT_THREAD_ID = 0; // Counters used to generate unique IDs.\n\nvar interactionIDCounter = 0;\nvar threadIDCounter = 0; // Set of currently traced interactions.\n// Interactions \"stack\"–\n// Meaning that newly traced interactions are appended to the previously active set.\n// When an interaction goes out of scope, the previous set (if any) is restored.\n\nexports.__interactionsRef = null; // Listener(s) to notify when interactions begin and end.\n\nexports.__subscriberRef = null;\n\n{\n exports.__interactionsRef = {\n current: new Set()\n };\n exports.__subscriberRef = {\n current: null\n };\n}\nfunction unstable_clear(callback) {\n\n var prevInteractions = exports.__interactionsRef.current;\n exports.__interactionsRef.current = new Set();\n\n try {\n return callback();\n } finally {\n exports.__interactionsRef.current = prevInteractions;\n }\n}\nfunction unstable_getCurrent() {\n {\n return exports.__interactionsRef.current;\n }\n}\nfunction unstable_getThreadID() {\n return ++threadIDCounter;\n}\nfunction unstable_trace(name, timestamp, callback) {\n var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID;\n\n var interaction = {\n __count: 1,\n id: interactionIDCounter++,\n name: name,\n timestamp: timestamp\n };\n var prevInteractions = exports.__interactionsRef.current; // Traced interactions should stack/accumulate.\n // To do that, clone the current interactions.\n // The previous set will be restored upon completion.\n\n var interactions = new Set(prevInteractions);\n interactions.add(interaction);\n exports.__interactionsRef.current = interactions;\n var subscriber = exports.__subscriberRef.current;\n var returnValue;\n\n try {\n if (subscriber !== null) {\n subscriber.onInteractionTraced(interaction);\n }\n } finally {\n try {\n if (subscriber !== null) {\n subscriber.onWorkStarted(interactions, threadID);\n }\n } finally {\n try {\n returnValue = callback();\n } finally {\n exports.__interactionsRef.current = prevInteractions;\n\n try {\n if (subscriber !== null) {\n subscriber.onWorkStopped(interactions, threadID);\n }\n } finally {\n interaction.__count--; // If no async work was scheduled for this interaction,\n // Notify subscribers that it's completed.\n\n if (subscriber !== null && interaction.__count === 0) {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n }\n }\n }\n }\n }\n\n return returnValue;\n}\nfunction unstable_wrap(callback) {\n var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID;\n\n var wrappedInteractions = exports.__interactionsRef.current;\n var subscriber = exports.__subscriberRef.current;\n\n if (subscriber !== null) {\n subscriber.onWorkScheduled(wrappedInteractions, threadID);\n } // Update the pending async work count for the current interactions.\n // Update after calling subscribers in case of error.\n\n\n wrappedInteractions.forEach(function (interaction) {\n interaction.__count++;\n });\n var hasRun = false;\n\n function wrapped() {\n var prevInteractions = exports.__interactionsRef.current;\n exports.__interactionsRef.current = wrappedInteractions;\n subscriber = exports.__subscriberRef.current;\n\n try {\n var returnValue;\n\n try {\n if (subscriber !== null) {\n subscriber.onWorkStarted(wrappedInteractions, threadID);\n }\n } finally {\n try {\n returnValue = callback.apply(undefined, arguments);\n } finally {\n exports.__interactionsRef.current = prevInteractions;\n\n if (subscriber !== null) {\n subscriber.onWorkStopped(wrappedInteractions, threadID);\n }\n }\n }\n\n return returnValue;\n } finally {\n if (!hasRun) {\n // We only expect a wrapped function to be executed once,\n // But in the event that it's executed more than once–\n // Only decrement the outstanding interaction counts once.\n hasRun = true; // Update pending async counts for all wrapped interactions.\n // If this was the last scheduled async work for any of them,\n // Mark them as completed.\n\n wrappedInteractions.forEach(function (interaction) {\n interaction.__count--;\n\n if (subscriber !== null && interaction.__count === 0) {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n }\n });\n }\n }\n }\n\n wrapped.cancel = function cancel() {\n subscriber = exports.__subscriberRef.current;\n\n try {\n if (subscriber !== null) {\n subscriber.onWorkCanceled(wrappedInteractions, threadID);\n }\n } finally {\n // Update pending async counts for all wrapped interactions.\n // If this was the last scheduled async work for any of them,\n // Mark them as completed.\n wrappedInteractions.forEach(function (interaction) {\n interaction.__count--;\n\n if (subscriber && interaction.__count === 0) {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n }\n });\n }\n };\n\n return wrapped;\n}\n\nvar subscribers = null;\n\n{\n subscribers = new Set();\n}\n\nfunction unstable_subscribe(subscriber) {\n {\n subscribers.add(subscriber);\n\n if (subscribers.size === 1) {\n exports.__subscriberRef.current = {\n onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted,\n onInteractionTraced: onInteractionTraced,\n onWorkCanceled: onWorkCanceled,\n onWorkScheduled: onWorkScheduled,\n onWorkStarted: onWorkStarted,\n onWorkStopped: onWorkStopped\n };\n }\n }\n}\nfunction unstable_unsubscribe(subscriber) {\n {\n subscribers.delete(subscriber);\n\n if (subscribers.size === 0) {\n exports.__subscriberRef.current = null;\n }\n }\n}\n\nfunction onInteractionTraced(interaction) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onInteractionTraced(interaction);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onInteractionScheduledWorkCompleted(interaction) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onWorkScheduled(interactions, threadID) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onWorkScheduled(interactions, threadID);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onWorkStarted(interactions, threadID) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onWorkStarted(interactions, threadID);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onWorkStopped(interactions, threadID) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onWorkStopped(interactions, threadID);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onWorkCanceled(interactions, threadID) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onWorkCanceled(interactions, threadID);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nexports.unstable_clear = unstable_clear;\nexports.unstable_getCurrent = unstable_getCurrent;\nexports.unstable_getThreadID = unstable_getThreadID;\nexports.unstable_subscribe = unstable_subscribe;\nexports.unstable_trace = unstable_trace;\nexports.unstable_unsubscribe = unstable_unsubscribe;\nexports.unstable_wrap = unstable_wrap;\n })();\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/scheduler/cjs/scheduler-tracing.development.js?"); /***/ }), /***/ "./node_modules/scheduler/cjs/scheduler.development.js": /*!*************************************************************!*\ !*** ./node_modules/scheduler/cjs/scheduler.development.js ***! \*************************************************************/ /***/ ((__unused_webpack_module, exports) => { "use strict"; eval("/** @license React v0.20.2\n * scheduler.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n\n\nif (true) {\n (function() {\n'use strict';\n\nvar enableSchedulerDebugging = false;\nvar enableProfiling = false;\n\nvar requestHostCallback;\nvar requestHostTimeout;\nvar cancelHostTimeout;\nvar requestPaint;\nvar hasPerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';\n\nif (hasPerformanceNow) {\n var localPerformance = performance;\n\n exports.unstable_now = function () {\n return localPerformance.now();\n };\n} else {\n var localDate = Date;\n var initialTime = localDate.now();\n\n exports.unstable_now = function () {\n return localDate.now() - initialTime;\n };\n}\n\nif ( // If Scheduler runs in a non-DOM environment, it falls back to a naive\n// implementation using setTimeout.\ntypeof window === 'undefined' || // Check if MessageChannel is supported, too.\ntypeof MessageChannel !== 'function') {\n // If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore,\n // fallback to a naive implementation.\n var _callback = null;\n var _timeoutID = null;\n\n var _flushCallback = function () {\n if (_callback !== null) {\n try {\n var currentTime = exports.unstable_now();\n var hasRemainingTime = true;\n\n _callback(hasRemainingTime, currentTime);\n\n _callback = null;\n } catch (e) {\n setTimeout(_flushCallback, 0);\n throw e;\n }\n }\n };\n\n requestHostCallback = function (cb) {\n if (_callback !== null) {\n // Protect against re-entrancy.\n setTimeout(requestHostCallback, 0, cb);\n } else {\n _callback = cb;\n setTimeout(_flushCallback, 0);\n }\n };\n\n requestHostTimeout = function (cb, ms) {\n _timeoutID = setTimeout(cb, ms);\n };\n\n cancelHostTimeout = function () {\n clearTimeout(_timeoutID);\n };\n\n exports.unstable_shouldYield = function () {\n return false;\n };\n\n requestPaint = exports.unstable_forceFrameRate = function () {};\n} else {\n // Capture local references to native APIs, in case a polyfill overrides them.\n var _setTimeout = window.setTimeout;\n var _clearTimeout = window.clearTimeout;\n\n if (typeof console !== 'undefined') {\n // TODO: Scheduler no longer requires these methods to be polyfilled. But\n // maybe we want to continue warning if they don't exist, to preserve the\n // option to rely on it in the future?\n var requestAnimationFrame = window.requestAnimationFrame;\n var cancelAnimationFrame = window.cancelAnimationFrame;\n\n if (typeof requestAnimationFrame !== 'function') {\n // Using console['error'] to evade Babel and ESLint\n console['error'](\"This browser doesn't support requestAnimationFrame. \" + 'Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills');\n }\n\n if (typeof cancelAnimationFrame !== 'function') {\n // Using console['error'] to evade Babel and ESLint\n console['error'](\"This browser doesn't support cancelAnimationFrame. \" + 'Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills');\n }\n }\n\n var isMessageLoopRunning = false;\n var scheduledHostCallback = null;\n var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main\n // thread, like user events. By default, it yields multiple times per frame.\n // It does not attempt to align with frame boundaries, since most tasks don't\n // need to be frame aligned; for those that do, use requestAnimationFrame.\n\n var yieldInterval = 5;\n var deadline = 0; // TODO: Make this configurable\n\n {\n // `isInputPending` is not available. Since we have no way of knowing if\n // there's pending input, always yield at the end of the frame.\n exports.unstable_shouldYield = function () {\n return exports.unstable_now() >= deadline;\n }; // Since we yield every frame regardless, `requestPaint` has no effect.\n\n\n requestPaint = function () {};\n }\n\n exports.unstable_forceFrameRate = function (fps) {\n if (fps < 0 || fps > 125) {\n // Using console['error'] to evade Babel and ESLint\n console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing frame rates higher than 125 fps is not supported');\n return;\n }\n\n if (fps > 0) {\n yieldInterval = Math.floor(1000 / fps);\n } else {\n // reset the framerate\n yieldInterval = 5;\n }\n };\n\n var performWorkUntilDeadline = function () {\n if (scheduledHostCallback !== null) {\n var currentTime = exports.unstable_now(); // Yield after `yieldInterval` ms, regardless of where we are in the vsync\n // cycle. This means there's always time remaining at the beginning of\n // the message event.\n\n deadline = currentTime + yieldInterval;\n var hasTimeRemaining = true;\n\n try {\n var hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);\n\n if (!hasMoreWork) {\n isMessageLoopRunning = false;\n scheduledHostCallback = null;\n } else {\n // If there's more work, schedule the next message event at the end\n // of the preceding one.\n port.postMessage(null);\n }\n } catch (error) {\n // If a scheduler task throws, exit the current browser task so the\n // error can be observed.\n port.postMessage(null);\n throw error;\n }\n } else {\n isMessageLoopRunning = false;\n } // Yielding to the browser will give it a chance to paint, so we can\n };\n\n var channel = new MessageChannel();\n var port = channel.port2;\n channel.port1.onmessage = performWorkUntilDeadline;\n\n requestHostCallback = function (callback) {\n scheduledHostCallback = callback;\n\n if (!isMessageLoopRunning) {\n isMessageLoopRunning = true;\n port.postMessage(null);\n }\n };\n\n requestHostTimeout = function (callback, ms) {\n taskTimeoutID = _setTimeout(function () {\n callback(exports.unstable_now());\n }, ms);\n };\n\n cancelHostTimeout = function () {\n _clearTimeout(taskTimeoutID);\n\n taskTimeoutID = -1;\n };\n}\n\nfunction push(heap, node) {\n var index = heap.length;\n heap.push(node);\n siftUp(heap, node, index);\n}\nfunction peek(heap) {\n var first = heap[0];\n return first === undefined ? null : first;\n}\nfunction pop(heap) {\n var first = heap[0];\n\n if (first !== undefined) {\n var last = heap.pop();\n\n if (last !== first) {\n heap[0] = last;\n siftDown(heap, last, 0);\n }\n\n return first;\n } else {\n return null;\n }\n}\n\nfunction siftUp(heap, node, i) {\n var index = i;\n\n while (true) {\n var parentIndex = index - 1 >>> 1;\n var parent = heap[parentIndex];\n\n if (parent !== undefined && compare(parent, node) > 0) {\n // The parent is larger. Swap positions.\n heap[parentIndex] = node;\n heap[index] = parent;\n index = parentIndex;\n } else {\n // The parent is smaller. Exit.\n return;\n }\n }\n}\n\nfunction siftDown(heap, node, i) {\n var index = i;\n var length = heap.length;\n\n while (index < length) {\n var leftIndex = (index + 1) * 2 - 1;\n var left = heap[leftIndex];\n var rightIndex = leftIndex + 1;\n var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.\n\n if (left !== undefined && compare(left, node) < 0) {\n if (right !== undefined && compare(right, left) < 0) {\n heap[index] = right;\n heap[rightIndex] = node;\n index = rightIndex;\n } else {\n heap[index] = left;\n heap[leftIndex] = node;\n index = leftIndex;\n }\n } else if (right !== undefined && compare(right, node) < 0) {\n heap[index] = right;\n heap[rightIndex] = node;\n index = rightIndex;\n } else {\n // Neither child is smaller. Exit.\n return;\n }\n }\n}\n\nfunction compare(a, b) {\n // Compare sort index first, then task id.\n var diff = a.sortIndex - b.sortIndex;\n return diff !== 0 ? diff : a.id - b.id;\n}\n\n// TODO: Use symbols?\nvar ImmediatePriority = 1;\nvar UserBlockingPriority = 2;\nvar NormalPriority = 3;\nvar LowPriority = 4;\nvar IdlePriority = 5;\n\nfunction markTaskErrored(task, ms) {\n}\n\n/* eslint-disable no-var */\n// Math.pow(2, 30) - 1\n// 0b111111111111111111111111111111\n\nvar maxSigned31BitInt = 1073741823; // Times out immediately\n\nvar IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out\n\nvar USER_BLOCKING_PRIORITY_TIMEOUT = 250;\nvar NORMAL_PRIORITY_TIMEOUT = 5000;\nvar LOW_PRIORITY_TIMEOUT = 10000; // Never times out\n\nvar IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap\n\nvar taskQueue = [];\nvar timerQueue = []; // Incrementing id counter. Used to maintain insertion order.\n\nvar taskIdCounter = 1; // Pausing the scheduler is useful for debugging.\nvar currentTask = null;\nvar currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.\n\nvar isPerformingWork = false;\nvar isHostCallbackScheduled = false;\nvar isHostTimeoutScheduled = false;\n\nfunction advanceTimers(currentTime) {\n // Check for tasks that are no longer delayed and add them to the queue.\n var timer = peek(timerQueue);\n\n while (timer !== null) {\n if (timer.callback === null) {\n // Timer was cancelled.\n pop(timerQueue);\n } else if (timer.startTime <= currentTime) {\n // Timer fired. Transfer to the task queue.\n pop(timerQueue);\n timer.sortIndex = timer.expirationTime;\n push(taskQueue, timer);\n } else {\n // Remaining timers are pending.\n return;\n }\n\n timer = peek(timerQueue);\n }\n}\n\nfunction handleTimeout(currentTime) {\n isHostTimeoutScheduled = false;\n advanceTimers(currentTime);\n\n if (!isHostCallbackScheduled) {\n if (peek(taskQueue) !== null) {\n isHostCallbackScheduled = true;\n requestHostCallback(flushWork);\n } else {\n var firstTimer = peek(timerQueue);\n\n if (firstTimer !== null) {\n requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);\n }\n }\n }\n}\n\nfunction flushWork(hasTimeRemaining, initialTime) {\n\n\n isHostCallbackScheduled = false;\n\n if (isHostTimeoutScheduled) {\n // We scheduled a timeout but it's no longer needed. Cancel it.\n isHostTimeoutScheduled = false;\n cancelHostTimeout();\n }\n\n isPerformingWork = true;\n var previousPriorityLevel = currentPriorityLevel;\n\n try {\n if (enableProfiling) {\n try {\n return workLoop(hasTimeRemaining, initialTime);\n } catch (error) {\n if (currentTask !== null) {\n var currentTime = exports.unstable_now();\n markTaskErrored(currentTask, currentTime);\n currentTask.isQueued = false;\n }\n\n throw error;\n }\n } else {\n // No catch in prod code path.\n return workLoop(hasTimeRemaining, initialTime);\n }\n } finally {\n currentTask = null;\n currentPriorityLevel = previousPriorityLevel;\n isPerformingWork = false;\n }\n}\n\nfunction workLoop(hasTimeRemaining, initialTime) {\n var currentTime = initialTime;\n advanceTimers(currentTime);\n currentTask = peek(taskQueue);\n\n while (currentTask !== null && !(enableSchedulerDebugging )) {\n if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || exports.unstable_shouldYield())) {\n // This currentTask hasn't expired, and we've reached the deadline.\n break;\n }\n\n var callback = currentTask.callback;\n\n if (typeof callback === 'function') {\n currentTask.callback = null;\n currentPriorityLevel = currentTask.priorityLevel;\n var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;\n\n var continuationCallback = callback(didUserCallbackTimeout);\n currentTime = exports.unstable_now();\n\n if (typeof continuationCallback === 'function') {\n currentTask.callback = continuationCallback;\n } else {\n\n if (currentTask === peek(taskQueue)) {\n pop(taskQueue);\n }\n }\n\n advanceTimers(currentTime);\n } else {\n pop(taskQueue);\n }\n\n currentTask = peek(taskQueue);\n } // Return whether there's additional work\n\n\n if (currentTask !== null) {\n return true;\n } else {\n var firstTimer = peek(timerQueue);\n\n if (firstTimer !== null) {\n requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);\n }\n\n return false;\n }\n}\n\nfunction unstable_runWithPriority(priorityLevel, eventHandler) {\n switch (priorityLevel) {\n case ImmediatePriority:\n case UserBlockingPriority:\n case NormalPriority:\n case LowPriority:\n case IdlePriority:\n break;\n\n default:\n priorityLevel = NormalPriority;\n }\n\n var previousPriorityLevel = currentPriorityLevel;\n currentPriorityLevel = priorityLevel;\n\n try {\n return eventHandler();\n } finally {\n currentPriorityLevel = previousPriorityLevel;\n }\n}\n\nfunction unstable_next(eventHandler) {\n var priorityLevel;\n\n switch (currentPriorityLevel) {\n case ImmediatePriority:\n case UserBlockingPriority:\n case NormalPriority:\n // Shift down to normal priority\n priorityLevel = NormalPriority;\n break;\n\n default:\n // Anything lower than normal priority should remain at the current level.\n priorityLevel = currentPriorityLevel;\n break;\n }\n\n var previousPriorityLevel = currentPriorityLevel;\n currentPriorityLevel = priorityLevel;\n\n try {\n return eventHandler();\n } finally {\n currentPriorityLevel = previousPriorityLevel;\n }\n}\n\nfunction unstable_wrapCallback(callback) {\n var parentPriorityLevel = currentPriorityLevel;\n return function () {\n // This is a fork of runWithPriority, inlined for performance.\n var previousPriorityLevel = currentPriorityLevel;\n currentPriorityLevel = parentPriorityLevel;\n\n try {\n return callback.apply(this, arguments);\n } finally {\n currentPriorityLevel = previousPriorityLevel;\n }\n };\n}\n\nfunction unstable_scheduleCallback(priorityLevel, callback, options) {\n var currentTime = exports.unstable_now();\n var startTime;\n\n if (typeof options === 'object' && options !== null) {\n var delay = options.delay;\n\n if (typeof delay === 'number' && delay > 0) {\n startTime = currentTime + delay;\n } else {\n startTime = currentTime;\n }\n } else {\n startTime = currentTime;\n }\n\n var timeout;\n\n switch (priorityLevel) {\n case ImmediatePriority:\n timeout = IMMEDIATE_PRIORITY_TIMEOUT;\n break;\n\n case UserBlockingPriority:\n timeout = USER_BLOCKING_PRIORITY_TIMEOUT;\n break;\n\n case IdlePriority:\n timeout = IDLE_PRIORITY_TIMEOUT;\n break;\n\n case LowPriority:\n timeout = LOW_PRIORITY_TIMEOUT;\n break;\n\n case NormalPriority:\n default:\n timeout = NORMAL_PRIORITY_TIMEOUT;\n break;\n }\n\n var expirationTime = startTime + timeout;\n var newTask = {\n id: taskIdCounter++,\n callback: callback,\n priorityLevel: priorityLevel,\n startTime: startTime,\n expirationTime: expirationTime,\n sortIndex: -1\n };\n\n if (startTime > currentTime) {\n // This is a delayed task.\n newTask.sortIndex = startTime;\n push(timerQueue, newTask);\n\n if (peek(taskQueue) === null && newTask === peek(timerQueue)) {\n // All tasks are delayed, and this is the task with the earliest delay.\n if (isHostTimeoutScheduled) {\n // Cancel an existing timeout.\n cancelHostTimeout();\n } else {\n isHostTimeoutScheduled = true;\n } // Schedule a timeout.\n\n\n requestHostTimeout(handleTimeout, startTime - currentTime);\n }\n } else {\n newTask.sortIndex = expirationTime;\n push(taskQueue, newTask);\n // wait until the next time we yield.\n\n\n if (!isHostCallbackScheduled && !isPerformingWork) {\n isHostCallbackScheduled = true;\n requestHostCallback(flushWork);\n }\n }\n\n return newTask;\n}\n\nfunction unstable_pauseExecution() {\n}\n\nfunction unstable_continueExecution() {\n\n if (!isHostCallbackScheduled && !isPerformingWork) {\n isHostCallbackScheduled = true;\n requestHostCallback(flushWork);\n }\n}\n\nfunction unstable_getFirstCallbackNode() {\n return peek(taskQueue);\n}\n\nfunction unstable_cancelCallback(task) {\n // remove from the queue because you can't remove arbitrary nodes from an\n // array based heap, only the first one.)\n\n\n task.callback = null;\n}\n\nfunction unstable_getCurrentPriorityLevel() {\n return currentPriorityLevel;\n}\n\nvar unstable_requestPaint = requestPaint;\nvar unstable_Profiling = null;\n\nexports.unstable_IdlePriority = IdlePriority;\nexports.unstable_ImmediatePriority = ImmediatePriority;\nexports.unstable_LowPriority = LowPriority;\nexports.unstable_NormalPriority = NormalPriority;\nexports.unstable_Profiling = unstable_Profiling;\nexports.unstable_UserBlockingPriority = UserBlockingPriority;\nexports.unstable_cancelCallback = unstable_cancelCallback;\nexports.unstable_continueExecution = unstable_continueExecution;\nexports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;\nexports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;\nexports.unstable_next = unstable_next;\nexports.unstable_pauseExecution = unstable_pauseExecution;\nexports.unstable_requestPaint = unstable_requestPaint;\nexports.unstable_runWithPriority = unstable_runWithPriority;\nexports.unstable_scheduleCallback = unstable_scheduleCallback;\nexports.unstable_wrapCallback = unstable_wrapCallback;\n })();\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/scheduler/cjs/scheduler.development.js?"); /***/ }), /***/ "./node_modules/scheduler/index.js": /*!*****************************************!*\ !*** ./node_modules/scheduler/index.js ***! \*****************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { "use strict"; eval("\n\nif (false) {} else {\n module.exports = __webpack_require__(/*! ./cjs/scheduler.development.js */ \"./node_modules/scheduler/cjs/scheduler.development.js\");\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/scheduler/index.js?"); /***/ }), /***/ "./node_modules/scheduler/tracing.js": /*!*******************************************!*\ !*** ./node_modules/scheduler/tracing.js ***! \*******************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { "use strict"; eval("\n\nif (false) {} else {\n module.exports = __webpack_require__(/*! ./cjs/scheduler-tracing.development.js */ \"./node_modules/scheduler/cjs/scheduler-tracing.development.js\");\n}\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/scheduler/tracing.js?"); /***/ }), /***/ "./node_modules/string-convert/camel2hyphen.js": /*!*****************************************************!*\ !*** ./node_modules/string-convert/camel2hyphen.js ***! \*****************************************************/ /***/ ((module) => { eval("var camel2hyphen = function (str) {\n return str\n .replace(/[A-Z]/g, function (match) {\n return '-' + match.toLowerCase();\n })\n .toLowerCase();\n};\n\nmodule.exports = camel2hyphen;\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/string-convert/camel2hyphen.js?"); /***/ }), /***/ "./node_modules/style-to-js/cjs/index.js": /*!***********************************************!*\ !*** ./node_modules/style-to-js/cjs/index.js ***! \***********************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { "use strict"; eval("\nvar __importDefault = (this && this.__importDefault) || function (mod) {\n return (mod && mod.__esModule) ? mod : { \"default\": mod };\n};\nexports.__esModule = true;\nvar style_to_object_1 = __importDefault(__webpack_require__(/*! style-to-object */ \"./node_modules/style-to-object/index.js\"));\nvar utilities_1 = __webpack_require__(/*! ./utilities */ \"./node_modules/style-to-js/cjs/utilities.js\");\nfunction StyleToJS(style, options) {\n var output = {};\n if (!style || typeof style !== 'string') {\n return output;\n }\n (0, style_to_object_1[\"default\"])(style, function (property, value) {\n if (property && value) {\n output[(0, utilities_1.camelCase)(property, options)] = value;\n }\n });\n return output;\n}\nexports[\"default\"] = StyleToJS;\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/style-to-js/cjs/index.js?"); /***/ }), /***/ "./node_modules/style-to-js/cjs/utilities.js": /*!***************************************************!*\ !*** ./node_modules/style-to-js/cjs/utilities.js ***! \***************************************************/ /***/ ((__unused_webpack_module, exports) => { "use strict"; eval("\nexports.__esModule = true;\nexports.camelCase = void 0;\nvar CUSTOM_PROPERTY_REGEX = /^--[a-zA-Z0-9-]+$/;\nvar HYPHEN_REGEX = /-([a-z])/g;\nvar NO_HYPHEN_REGEX = /^[^-]+$/;\nvar VENDOR_PREFIX_REGEX = /^-(webkit|moz|ms|o|khtml)-/;\nvar MS_VENDOR_PREFIX_REGEX = /^-(ms)-/;\nvar skipCamelCase = function (property) {\n return !property ||\n NO_HYPHEN_REGEX.test(property) ||\n CUSTOM_PROPERTY_REGEX.test(property);\n};\nvar capitalize = function (match, character) {\n return character.toUpperCase();\n};\nvar trimHyphen = function (match, prefix) { return \"\".concat(prefix, \"-\"); };\nvar camelCase = function (property, options) {\n if (options === void 0) { options = {}; }\n if (skipCamelCase(property)) {\n return property;\n }\n property = property.toLowerCase();\n if (options.reactCompat) {\n property = property.replace(MS_VENDOR_PREFIX_REGEX, trimHyphen);\n }\n else {\n property = property.replace(VENDOR_PREFIX_REGEX, trimHyphen);\n }\n return property.replace(HYPHEN_REGEX, capitalize);\n};\nexports.camelCase = camelCase;\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/style-to-js/cjs/utilities.js?"); /***/ }), /***/ "./node_modules/style-to-object/index.js": /*!***********************************************!*\ !*** ./node_modules/style-to-object/index.js ***! \***********************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { eval("var parse = __webpack_require__(/*! inline-style-parser */ \"./node_modules/inline-style-parser/index.js\");\n\n/**\n * Parses inline style to object.\n *\n * @example\n * // returns { 'line-height': '42' }\n * StyleToObject('line-height: 42;');\n *\n * @param {String} style - The inline style.\n * @param {Function} [iterator] - The iterator function.\n * @return {null|Object}\n */\nfunction StyleToObject(style, iterator) {\n var output = null;\n if (!style || typeof style !== 'string') {\n return output;\n }\n\n var declaration;\n var declarations = parse(style);\n var hasIterator = typeof iterator === 'function';\n var property;\n var value;\n\n for (var i = 0, len = declarations.length; i < len; i++) {\n declaration = declarations[i];\n property = declaration.property;\n value = declaration.value;\n\n if (hasIterator) {\n iterator(property, value, declaration);\n } else if (value) {\n output || (output = {});\n output[property] = value;\n }\n }\n\n return output;\n}\n\nmodule.exports = StyleToObject;\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/style-to-object/index.js?"); /***/ }), /***/ "./node_modules/tiny-warning/dist/tiny-warning.esm.js": /*!************************************************************!*\ !*** ./node_modules/tiny-warning/dist/tiny-warning.esm.js ***! \************************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (__WEBPACK_DEFAULT_EXPORT__)\n/* harmony export */ });\nvar isProduction = \"development\" === 'production';\nfunction warning(condition, message) {\n if (!isProduction) {\n if (condition) {\n return;\n }\n\n var text = \"Warning: \" + message;\n\n if (typeof console !== 'undefined') {\n console.warn(text);\n }\n\n try {\n throw Error(text);\n } catch (x) {}\n }\n}\n\n/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (warning);\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/tiny-warning/dist/tiny-warning.esm.js?"); /***/ }), /***/ "./node_modules/value-equal/esm/value-equal.js": /*!*****************************************************!*\ !*** ./node_modules/value-equal/esm/value-equal.js ***! \*****************************************************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (__WEBPACK_DEFAULT_EXPORT__)\n/* harmony export */ });\nfunction valueOf(obj) {\n return obj.valueOf ? obj.valueOf() : Object.prototype.valueOf.call(obj);\n}\n\nfunction valueEqual(a, b) {\n // Test for strict equality first.\n if (a === b) return true;\n\n // Otherwise, if either of them == null they are not equal.\n if (a == null || b == null) return false;\n\n if (Array.isArray(a)) {\n return (\n Array.isArray(b) &&\n a.length === b.length &&\n a.every(function(item, index) {\n return valueEqual(item, b[index]);\n })\n );\n }\n\n if (typeof a === 'object' || typeof b === 'object') {\n var aValue = valueOf(a);\n var bValue = valueOf(b);\n\n if (aValue !== a || bValue !== b) return valueEqual(aValue, bValue);\n\n return Object.keys(Object.assign({}, a, b)).every(function(key) {\n return valueEqual(a[key], b[key]);\n });\n }\n\n return false;\n}\n\n/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (valueEqual);\n\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/value-equal/esm/value-equal.js?"); /***/ }), /***/ "./node_modules/@babel/runtime/helpers/esm/defineProperty.js": /*!*******************************************************************!*\ !*** ./node_modules/@babel/runtime/helpers/esm/defineProperty.js ***! \*******************************************************************/ /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ _defineProperty)\n/* harmony export */ });\n/* harmony import */ var _toPropertyKey_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./toPropertyKey.js */ \"./node_modules/@babel/runtime/helpers/esm/toPropertyKey.js\");\n\nfunction _defineProperty(obj, key, value) {\n key = (0,_toPropertyKey_js__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(key);\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n return obj;\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/@babel/runtime/helpers/esm/defineProperty.js?"); /***/ }), /***/ "./node_modules/@babel/runtime/helpers/esm/extends.js": /*!************************************************************!*\ !*** ./node_modules/@babel/runtime/helpers/esm/extends.js ***! \************************************************************/ /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ _extends)\n/* harmony export */ });\nfunction _extends() {\n _extends = Object.assign ? Object.assign.bind() : function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n return target;\n };\n return _extends.apply(this, arguments);\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/@babel/runtime/helpers/esm/extends.js?"); /***/ }), /***/ "./node_modules/@babel/runtime/helpers/esm/inheritsLoose.js": /*!******************************************************************!*\ !*** ./node_modules/@babel/runtime/helpers/esm/inheritsLoose.js ***! \******************************************************************/ /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ _inheritsLoose)\n/* harmony export */ });\n/* harmony import */ var _setPrototypeOf_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./setPrototypeOf.js */ \"./node_modules/@babel/runtime/helpers/esm/setPrototypeOf.js\");\n\nfunction _inheritsLoose(subClass, superClass) {\n subClass.prototype = Object.create(superClass.prototype);\n subClass.prototype.constructor = subClass;\n (0,_setPrototypeOf_js__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(subClass, superClass);\n}\n\n//# sourceURL=webpack://cms-telling-front/./node_modules/@babel/runtime/helpers/esm/inheritsLoose.js?"); /***/ }), /***/ "./node_modules/@babel/runtime/helpers/esm/objectSpread2.js": /*!******************************************************************!*\ !*** ./node_modules/@babel/runtime/helpers/esm/objectSpread2.js ***! \******************************************************************/ /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => { "use strict"; eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"default\": () => (/* binding */ _objectSpread2)\n/* harmony export */ });\n/* harmony import */ var _defineProperty_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./defineProperty.js */ \"./node_modules/@babel/runtime/helpers/esm/defineProperty.js\");\n\nfunction ownKeys(e, r) {\n var t = Object.keys(e);\n if (Object.getOwnPropertySymbols) {\n var o = Object.getOwnPropertySymbols(e);\n r && (o = o.filter(function (r) {\n return Object.getOwnPropertyDescriptor(e, r).enumerable;\n })), t.push.apply(t, o);\n }\n return t;\n}\nfunction _objectSpread2(e) {\n for (var r = 1; r < arguments.length; r++) {\n var t = null != arguments[r] ? arguments[r] : {};\n r % 2 ? ownKeys(Object(t), !0).forEach(function (r) {\n (0,_defineProperty_js__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(e, r, t[r]);\n }) : Object.getOwnPropertyDescriptors ? 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