Releases: pmndrs/postprocessing
v6.36.6
Requires three ≥ 0.157.0 < 0.173.0
What's Changed
- Updated dependencies.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the continued support! 🎆
Full Changelog: v6.36.5...v6.36.6
v6.36.5
Requires three ≥ 0.157.0 < 0.172.0
What's Changed
- Updated dependencies.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the continued support! 🌟
Full Changelog: v6.36.4...v6.36.5
v6.36.4
Requires three ≥ 0.157.0 < 0.171.0
What's Changed
- Updated dependencies.
- Updated type declarations.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the continued support! 🚀
Full Changelog: v6.36.3...v6.36.4
v7.0.0-beta.4
Requires three ≥ 0.168.0 < 0.170.0
What's Changed
- Removed
engines
field frompackage.json
. - Updated dependencies.
- ToneMappingEffect: Renamed
OPTIMIZED_CINEON
toCINEON
. - RenderPipeline: Dispose
Pass.fullscreenGeometry
. - Added more
/* @__PURE__ */
annotations. - BlendFunction: Implement
Identifiable
and useIdManager
.
Full Changelog: v7.0.0-beta.3...v7.0.0-beta.4
v6.36.3
Requires three ≥ 0.157.0 < 0.170.0
What's Changed
- Updated dependencies.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the continued support! ✨
Full Changelog: v6.36.2...v6.36.3
v6.36.2
v6.36.1
Requires three ≥ 0.157.0 < 0.169.0
What's Changed
- Selection: auto increase layer id. See #653 and 1f64632.
- Pass: dispose fullscreenGeometry and fullscreenMaterial. See #648, 90d7b9d and 06905f8.
- LUT3DEffect: fix texture update. See 39c4da1.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the continued support! 🚀
Full Changelog: v6.36.0...v6.36.1
v7.0.0-beta.3
Requires three ≥ 0.167.0 < 0.168.0
What's Changed
- Input/Output
- Resolution
- Add
copyBaseSize
andcopyPreferredSize
. See 94b374a.
- Add
- TextureResource
- Add
bindUniform
andunbindUniform
. See f60d0e9.
- Add
- Pass
- MipmapBlurPass
- GeometryPass
- Improve copy pass config, 3da81a9.
- Improve resource handling with
Resource
wrappers. See 952857c. - Improve
autoRenderToScreen
setup. See 656b479.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the continued support! 🌟
Full Changelog: v7.0.0-beta.2...v7.0.0-beta.3
v7.0.0-beta.2
Requires three ≥ 0.167.0 < 0.168.0
What's Changed
- Remove unnecessary info message. See 9bb9816.
- Fix lens distortion shader. See 9f1b1ab.
- Assign input buffer to geo pass. See d883948.
- Mute events until passes are added to a pipeline. See 40425d8, f25a0b5, 6356005.
- Fix color space management. See 75c4b14.
- SMAAEffect: minor adjustments. See 426ec33, ea688f9, 72ef684.
- FullscreenMaterial: extend ShaderMaterial instead of RawShaderMaterial. See f54db7e.
- Reason: mrdoob/three.js#28880 and other settings don't apply to RawShaderMaterial.
- ClearPass: prioritize override clear color over background. See a8ee427.
- BufferDebugPass: add support for view space position visualization. See e438239, 08cbb9b.
- Create LUT1DEffect. See 8836abc.
- Update LookupTexture and add test. See 5c3d189.
- Create LUT3DEffect. See 09fb298.
- Removed unused LogLevel enum.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the continued support! 🌟
Full Changelog: v7.0.0-beta.1...v7.0.0-beta.2
v6.36.0
Requires three ≥ 0.157.0 < 0.168.0
What's Changed
- Raised the minimum required version of
three
to r157. - Updated
DepthPickingPass
to be compatible with mrdoob/three.js#28789. - Updated
EffectPass
to be compatible with mrdoob/three.js#28901. - Removed
engines
field frompackage.json
.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the continued support! ❤️
Full Changelog: v6.35.6...v6.36.0