Skip to content

Issues: gscept/nebula

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Id types can be implicitly initialized from integer types, which is a common cause of bugs refactor Refactor code to facilitate functionalities or to tidy things up
#189 opened Oct 24, 2023 by fLindahl
HDR support category: graphics Graphics enhancement Improvements on already existing code
#147 opened Apr 14, 2023 by kaffeewolf
Refractive materials category: graphics Graphics enhancement Improvements on already existing code
#141 opened Mar 28, 2023 by Duttenheim
3 tasks
Add support for particle curves category: graphics Graphics category: pipeline Content pipeline, texture/mesh import enhancement Improvements on already existing code
#137 opened Oct 18, 2022 by Duttenheim
Create MSAA frame script category: graphics Graphics enhancement Improvements on already existing code
#135 opened Oct 4, 2022 by Duttenheim
Frame script automatic cross-queue sync category: graphics Graphics enhancement Improvements on already existing code
#129 opened Sep 18, 2022 by Duttenheim
Make RW lock work recursively bug Something isn't working category: foundation Containers, math, network implementation, threading and synchronisation, etc
#114 opened Sep 15, 2022 by Duttenheim
Implement using a focal point in the depth buffer for DoF category: graphics Graphics feature request New features we should implement
#96 opened Aug 18, 2022 by Duttenheim
Implement a proof of concept for code hotswapping category: build Building with CMake, pre/post build hooks category: experiment Experiments category: foundation Containers, math, network implementation, threading and synchronisation, etc feature request New features we should implement
#95 opened Aug 18, 2022 by Duttenheim
Bokeh category: graphics Graphics feature request New features we should implement
#94 opened Aug 18, 2022 by Duttenheim
Implement API for interacting with Ultralight category: application Game/application layer feature request New features we should implement
#93 opened Aug 17, 2022 by Duttenheim
Implement tests for render category: graphics Graphics category: testing Testing feature request New features we should implement
#92 opened Aug 17, 2022 by Duttenheim
Outline shader category: graphics Graphics feature request New features we should implement
#91 opened Aug 17, 2022 by Duttenheim
Add support for detail maps category: graphics Graphics feature request New features we should implement
#90 opened Aug 17, 2022 by Duttenheim
Temporal Anti-aliasing category: graphics Graphics feature request New features we should implement
#89 opened Aug 17, 2022 by Duttenheim
Add support for clear coat category: graphics Graphics feature request New features we should implement
#88 opened Aug 17, 2022 by Duttenheim
Add support for cloth shading category: graphics Graphics feature request New features we should implement
#87 opened Aug 17, 2022 by Duttenheim
IES light profiles category: graphics Graphics feature request New features we should implement
#85 opened Aug 17, 2022 by Duttenheim
Implement physically based cameras category: graphics Graphics enhancement Improvements on already existing code
#84 opened Aug 17, 2022 by Duttenheim
Implement input handling for Ultralight category: application Game/application layer
#82 opened Aug 17, 2022 by Duttenheim
Implement null graphics device category: graphics Graphics feature request New features we should implement
#81 opened Aug 17, 2022 by Duttenheim
Jobify frame script execution category: concurrency Data/condition races category: graphics Graphics performance Performance improvements
#80 opened Aug 17, 2022 by Duttenheim
ProTip! Updated in the last three days: updated:>2024-12-08.