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@Squid-Workshop

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DaveHJT/README.md

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  1. Cpp-RayTracing-Framework Cpp-RayTracing-Framework Public

    A raytracing framework written in C++, implemented reflection; refraction; texture mapping; mesh model; 360 background; motion blur, defocus blur (depth of field).

    Makefile 3

  2. Chess-Game-Kernel Chess-Game-Kernel Public

    Forked from jychan26/a5-chess

    A graphical chess game with computer AI players.

    C++ 1

  3. Andriod-Gesture-Recognizer Andriod-Gesture-Recognizer Public

    An andriod app for recognizing gestures, user can draw a gesture and get the top three matches from the gestures in library. The gestures in the library can be added, edited, deleted or renamed.

    Java 1

  4. High-dynamic-Range-Imaging-Tutorial High-dynamic-Range-Imaging-Tutorial Public

    A tutorial of implementing the Debevec-Malik method and obtain the HDR image.

    Jupyter Notebook 4

  5. Bezier-Curve-Designer Bezier-Curve-Designer Public

    A canvas that support bezier curve drawing, with tools to modify the styles and shapes.

    Java 1

  6. Firearm-Minecraft-Squid-Workshop-Project Firearm-Minecraft-Squid-Workshop-Project Public

    A minecraft datapack that introduces ray-casting and guns into this game.

    mcfunction 2