- For the Darkmoon Faire faction and event information, see Darkmoon Faire (faction). For the event prior to patch 4.3.0, see Darkmoon Faire (Classic).
The Darkmoon Faire | |
---|---|
Type | Faire |
Leader(s) | Silas Darkmoon |
Race(s) | Various |
Resource(s) | Entertainment, [Darkmoon Prize Ticket] |
Affiliation(s) | Darkmoon Faire |
Location | Southern Darkmoon Island |
Status | Active (first week every month) |
Characteristics | |
Facilities |
Inn Mailbox Stables Anvil & Forge Bank Auctions |
Trainers |
Class Profession |
Travel |
Flight Master(s) Mass-transit Portal(s) |
- Ahead of You, Down the Path
- A Majestic, Magical Faire!
- Ignore the Darkened, Eerie Woods
- Ignore the Eyes That Blink and Stare
- Fun & Games & Wondrous Sights!
- Music & Fireworks to Light Up the Night!
- Do Not Stop! You're Nearly There!
- Behold, My Friend: THE DARKMOON FAIRE!
- —Arrow signs along the Darkmoon Path guiding visitors to the fairegrounds
The Darkmoon Faire (or the Darkmoon Theater Troupe)[1] is a large gathering of activities on the southern area of Darkmoon Island, brought together by Silas Darkmoon. The faire opens on the second Sunday of the month at 3 AM realm time and lasts for one week. At the conclusion of that week, players on the island are automatically teleported off the island, back to Elwynn Forest/Mulgore.
Prior to patch 4.3.0, the Darkmoon Faire could be found at one of three locations: Outside Goldshire in Elwynn Forest, outside Thunder Bluff in Mulgore, and on the outskirts of Shattrath City in Outland's Terokkar Forest.
Attendees can complete daily quests associated with each sideshow game to win a [Darkmoon Game Prize] containing a [Darkmoon Prize Ticket] and possibly another prize. Each game requires a [Darkmoon Game Token] which is purchasable from vendors scattered throughout the faire. Tokens and prize tickets are also rewarded from once-per-faire profession-specific quests, which grant +5 skill in the appropriate profession. Prize tickets can be used to purchase pets, mounts, vanity items, heirlooms, and replica armor for use in transmogrification. Plus, there's a carousel that boosts experience and reputation gain.
Traveling to and from the Faire[]
The Darkmoon Faire showcases the weird and extraordinary. Gathering the exotic from around the world, Silas Darkmoon presents the Darkmoon Faire as a celebration of the wonders and mysteries found in Azeroth. The faire spends most of its time in parts unknown but is available from time to time by accessing portals in Elwynn Forest and Mulgore.[2]
Players can reach Darkmoon Island via the portal in the Darkmoon Faire Staging Grounds that are set up near one of their major cities:
- Alliance
- The Alliance Darkmoon Faire Staging Grounds are in Elwynn Forest, just south of the crossroads in Goldshire, which in turn is just down the road from Stormwind.
- Horde
- The Darkmoon Faire Staging Grounds for the Horde are in Mulgore, just southwest of Thunder Bluff. They're reachable without flying by taking the western lift down from the city.
To quickly get to the staging grounds, players may speak to Darkmoon Faire Mystic Mage located in each major city to for a teleport - they charge a low price that varies by character level. Once on the Island, the Darkmoon Path leads down the ridge to the Faire to the south, and mounts are provided for players who are too low level for standard riding.
Players need only travel to the southernmost point of the island, to the Darkmoon Boardwalk, where a "Portal Back" is under a small tent. The portal returns players to the staging grounds in either Elwynn Forest or Mulgore, depending on faction. There is a similar portal at the start of the Darkmoon Path for players who arrive on the island only to remember they forgot something (such as materials for the various profession quests at the Faire).
The staging ground in Elwynn Forest.
The staging ground in Mulgore.
The Darkmoon Faire when it was in Elwynn Forest.
The Darkmoon Faire when it was in Terokkar Forest.
Darkmoon Faire in the Trading Card Game.
Additions[]
New in patch 9.2.0[]
- The Darkmoon Faire Dance added.
New in patch 8.3.0[]
- The Mechafun Arcade added.
New in patch 8.1.5[]
- A rollercoaster ride added.
New in patch 8.0[]
- [110] Putting the Carnies Back Together Again was removed.
- Profession quests (except Archeology) award 5 skill points only to classic tier of professions.
- [Hot Buttered Popcorn] for 50 from Stamp Thunderhorn.
New in patch 7.2.5[]
- Blight Boar band, plays every hour at 30 minutes past:
New in patch 7.0[]
- Toys
- [Sparklepony XL], for 150 from Boomie Sparks, sets off fireworks for 15 seconds when your mount jumps.
- New vendor
- The Scarlet Quartermaster, located behind the Zoo sells three items if player has [Tabard of the Scarlet Crusade] equipped.
- [Cropped Tabard of the Scarlet Crusade]: 25,000
- [Ensemble: Scale of the Scarlet Crusade]: 10,000 (plate-wearers)
- [Ensemble: Chain of the Scarlet Crusade]: 10,000 (mail-wearers)
New in patch 6.2[]
- Hogs awarded from [That's Whack!], available by earning 45 points in a single session of Whack-a-Gnoll
- New vendor Galissa Sundew on the docks that sells:
- [Darkmoon Daggermaw] can be caught on the shores of the island and used as a currency.
- New elixirs from the [Sealed Crate] and the new [Sealed Darkmoon Crate]:
Collectables[]
Battle pets[]
21 battle pets are available from the Darkmoon Faire.
Seven pets are available for purchase for 90 each:
- [Darkmoon Balloon]
- [Darkmoon Cub]
- [Darkmoon Monkey]
- [Darkmoon Hatchling]
- [Darkmoon Turtle]
- [Darkmoon Tonk]
- [Darkmoon Zeppelin]
Two can be obtained from defeating the pet tamers:
- [Darkmoon Eye] (from [Darkmoon Pet Supplies])
- [Syd the Squid] (from [Greater Darkmoon Pet Supplies])
Two pets drop from world bosses:
- [Darkmoon Rabbit] from Darkmoon Rabbit
- [Moon Moon] from Moonfang
One pet can be fished up:
Two pets can be purchased from Flik for 1:
Two pets can be purchased from Galissa Sundew:
One pet is a quest reward:
- [A Jubling's Tiny Home] from [1-70] Spawn of Jubjub
Two pets are achievement rewards:
Two wild pets can be captured:
Mounts[]
Four mounts are available for purchase:
- [Darkmoon Dancing Bear] for 180
- [Swift Forest Strider] for 180
- [Darkmoon Dirigible] for 1,000
- [Darkwater Skate] for 500
Toys[]
Fifteen toys are available during the Darkmoon Faire.
Four are available for purchase:
- [Flimsy Yellow Balloon] for 10 from Carl Goodup
- [Darkmoon Whistle] for 90 from Gelvas Grimegate
- [Haunting Memento] for 90 from Chester
- [Seafarer's Slidewhistle] for 25 from Galissa Sundew
One is a quest reward:
- [Ring of Broken Promises] from [40-70] Broken Promises
Eight are achievement rewards:
- [Attraction Sign] from [Wanderluster: Gold]
- [Blazing Wings] from [Brood of Alysrazor]
- [Darkmoon Gazer] from [Big Wanderluster: Gold]
- [Darkmoon Ring-Flinger] from [Triumphant Turtle Tossing]
- [Darkmoon Tonk Controller] from [Ace Tonk Commander]
- [Everlasting Darkmoon Firework] from [Rocketeer: Gold]
- [Fire-Eater's Vial] from [Darkmoon Racer Roadhog]
- [Gaze of the Darkmoon] from [Powermonger: Gold]
Two are boss drops (or found on the Auction House):
Other[]
This section consists of items that don't fit in any of the sections above:
One can be purchased from a vendor:
- [Music Roll: Darkmoon Carousel] sold by Chester for 90 (Garrison Jukebox)
Two are achievement rewards:
Sideshow games[]
The Darkmoon Faire contains several sideshow-inspired minigames. Each minigame costs one [Darkmoon Game Token] to play for a fixed amount of time. Each one also has has an associated repeatable quest which can be completed over the course of multiple play sessions - or a single one, with enough luck or skill. Completing each quest awards one [Darkmoon Game Prize].
The Darkmoon Cannon[]
Located across from the Eastern Pavilion, the Blastenheimer 5000 Ultra Cannon, owned by Maxima Blastenheimer, launches guests through the air towards a target sitting in the waters near the boardwalk south of the faire grounds. Getting a bullseye earns 5 points, landing close to it earns 3 points, and getting near it earns 1 point. A mage is located on the beach next to the target and will teleport anyone who has recently launched from the cannon back for additional attempts, or simply to continue their Faire-going...for a price.
The associated quest is [1-70 Daily] The Humanoid Cannonball and requires 5 points - a single bullseye. Getting a bullseye also awards the [Blastenheimer Bullseye] achievement.
Ring Toss[]
Located next to the Southern Pavilion, this game provides guests with 10 rings in which to toss onto the pole attached to Dubenko, a turtle in a large circular pen. Dubenko moves a few yards from time to time, and the ring toss itself is not entirely precise. Jessica Rogers runs the game and provides the associated quest, [1-70 Daily] Target: Turtle, which asks for 3 rings on the pole.
In patch 6.1.0, a new achievement was added: [Triumphant Turtle Tossing], which is awarded for a perfect run of getting all 10 rings on the turtle. The achievement awards the [Darkmoon Ring-Flinger] toy. See the achievement article for a strategy.
Shooting Gallery[]
Located next to the Western Pavilion, Rinling has finally opened his shooting gallery after years of collecting engineering parts for his equipment. Guests are given a pellet rifle to shoot the targets that light up. Players will have 60 seconds to earn 25 points, which completes the quest, [1-70 Daily] He Shoots, He Scores!.
- Notes
- You have to manually turn your body to face the target you want to shoot.
- A Quick Shot is earned by shooting a target right after it lights up. This awards two points and the [Quick Shot] achievement.
- The reload on the rifles is fast enough that unlagged players can fire twice on the same target (three times if a Quick Shot is made) before it deactivates and stops granting points.
Tonk Challenge[]
Located next to the pastry tent, guests are given a steam tonk controller with which to pilot their tonks, within a "town" modeled with small paper buildings and surrounded by a fence. Players will have 60 seconds to destroy 30 targets, while being attacked by enemy tonks and MiniZeps at the same time. Finlay Coolshot runs the game and offers [1-70 Daily] Tonk Commander.
In patch 6.1.0, a new achievement was added: [Ace Tonk Commander], which is awarded for getting 45 points in a single run (more than the 30 needed for the quest). This achievement awards the [Darkmoon Tonk Controller] toy.
Whack-a-Gnoll[]
Located near the entrance, guests receive a mallet to whack some stuffed gnolls that pop out of nine barrels in the area. Players will have 60 seconds to earn 30 points. The gnolls come in three types: normal, Hogger, and baby, awarding 1 point, 3 points, or a knockdown, respectively. Mola runs the game and gives the quest [1-70 Daily] It's Hammer Time.
In patch 6.2.0, the [That's Whack!] achievement was added. It requires scoring 45 points in a single session of Whack-a-Gnoll and rewards [Hogs' Studded Collar].
Firebird's Challenge[]
Added in patch 6.0.2, near the fireworks vendor, guests are given ten seconds of flight and tasked to fly through 15 floating rings of fire, which are spread out all over Darkmoon Island (and not just the Faire area). Each fire ring flown through refreshes the 10-second flight timer. Fly through 10, 20, or 50 rings in a single Darkmoon Game Token-costing session to earn achievements: [Flying High], [Ringmaster], and [Brood of Alysrazor], respectively. Completing the Brood of Alysrazor achievement awards the toy [Blazing Wings]. Ziggie Sparks runs the game and gives the quest [1-70 Daily] Firebird's Challenge.
Darkmoon Races[]
Malle Earnhard runs the Darkmoon Races, starting at the boardwalk. The objective is to make it from the start/finish line to a set number of colored checkpoints, and then back to the finish line in as few bell tolls as possible, while taking advantage of speed and jump boosts and avoiding electrified fences.
There are a few quests:
- [1-70] Welcome to the Darkmoon Races
- [1-70 Daily] The Real Race
- [1-70] Let's Keep Racing! (repeatable)
Wait, speed boosts? There are a number of power-ups, which can be triggered by running over objects on the race course, including:
- Speed Boost (boot) - +100% movement speed
- Super Jump (spring) - launch about 50 yards forward in the direction of motion
While racing, players have access to a special ability while on the Racing Strider.
- Jump To Banner 100 yd range — Jumps to a banner and grants immunity to hazards for 4 sec. Instant (10 sec cooldown)
The Real Race is timed, and there are achievements awarded for completing the race in a set amount of time:
- [Darkmoon Racer Novice] (25)
- [Darkmoon Racer Jockey] (20)
- [Darkmoon Racer Leadfoot] (15)
- [Darkmoon Racer Roadhog] (11, rewards the [Fire-Eater's Vial])
Schedule[]
Each month, a new wrinkle is added. Old options are still available, and achievements are possible using each combination
- March
- The Real Race, with the Racing Strider
- April
- The Real Big Race is added, with the Rocketeer
- May
- The Wanderluster is added
- June
- The Powermonger is added
Race map[]
Here is the map for "The Real Race":
Darkmoon Faire Dance[]
Added in patch 9.2, Simon Sezdans runs the Darkmoon Faire Dance in the South Pavilion. Square off against dance masters and earn combos by matching their moves. Do your best and earn the following achievements.
- [Can't Stop the Feeling]
- [Dancing Machine]
- [Don't Stop Dancing]
- [Feeling It]
- [First Dance]
- [Make You Sweat]
- [Maniac on the Dance Floor]
- [What a Feeling]
- [You Got the Beat]
Profession quests[]
The Darkmoon Faire offers a quest corresponding to each primary and secondary profession. These can only be completed once per monthly faire, and only by players who have the corresponding profession. Some quests can be completed at the faire, and some require ingredients imported from outside the faire, but Archaeology is the only one that asks for anything that cannot be purchased at a goods vendor near the Faire Staging Areas. Completing each quest awards one [Darkmoon Game Token], a few Darkmoon Prize Tickets, and 5 skill points in the associated profession!
All the profession quests require the player's skill level to be at least 75 in order to see the following quests.
Profession | Quest | Reward | Required external items |
---|---|---|---|
Cooking | [1-70] Putting the Crunch in the Frog | 3 | 5 [Simple Flour] |
Fishing | [1-70] Spoilin' for Salty Sea Dogs | 3 | |
Archaeology | [1-70] Fun for the Little Ones | 3 | 15 [Fossil Archaeology Fragment] |
Alchemy | [1-70] A Fizzy Fusion | 4 | 5 [Moonberry Juice] |
Blacksmith | [1-70] Baby Needs Two Pair of Shoes | 4 | |
Enchanting | [1-70] Putting Trash to Good Use | 4 | |
Engineering | [1-70] Talkin' Tonks | 4 | |
Herbalism | [1-70] Herbs for Healing | 4 | |
Inscription | [1-70] Writing the Future | 4 | 5 [Light Parchment] |
Jewelcrafting | [1-70] Keeping the Faire Sparkling | 4 | |
Leatherworking | [1-70] Eyes on the Prizes | 4 | 5 [Blue Dye], 10 [Shiny Bauble], 5 [Coarse Thread] |
Mining | [1-70] Rearm, Reuse, Recycle | 4 | |
Skinning | [1-70] Tan My Hide | 4 | |
Tailoring | [1-70] Banners, Banners Everywhere! | 4 | [Blue Dye], [Coarse Thread], [Red Dye] |
Other activities[]
Darkmoon Cards[]
An important function of the Darkmoon Faire is to allow the return of decks of Darkmoon Cards. These are collectible sets of cards which may be created through inscription or (for level 60 and level 70 cards) found as loot. When all the cards in a set are collected, they form a deck. Higher-level decks may be returned to The Darkmoon Faire for an epic trinket. Lower-level decks reward the returner with more modest items. Returning any kind of deck also awards reputation with the Darkmoon Faire.
Refer to Darkmoon Cards for a complete list of the rewards, and the sources of the cards.
Fortunes[]
- See also: Sayge's Fortunes
Located between the Southern Pavilion and the Ring Toss, Sayge, a wise gnoll, will give guests a fortune after answering a couple of questions. With this fortune guests are given a buff, which will depend on the answers given. This buff lasts two hours.
Test Your Strength[]
Kerri Hicks challenges adventurers to go forth and challenge worthy opponents and bring back trophies of your victories to show just how strong you can be. She offers the quest [1-70] Test Your Strength, which requires the [Darkmoon Adventurer's Guide] to be in the bags. Kerri gives 10 prize tickets for bringing back 250 trophies.
It is anticipated that players will carry the adventurer's guide with them even when the faire is not accessible to keep accumulating artifacts and trophies to turn in when the faire returns.
Darkmoon Zoo Bizarre[]
Near the end of the faire, is the zoo, which is run by Yebb Neblegear. The zoo contains many animals and even a petting area with penguins, bush chickens, rams, and even ponies. The rams and ponies can also be ridden. There's a special VIP waiting area in which random VIPs wait for a tour. Oddly, Yebb calls his zoo a "Bizarre" rather than a Bazaar.
|
Respond to /pet, /pat, and /hug |
VIP guests that occasionally appear |
Deathmatch Pit[]
Located at the Deathmatch Pavilion, contestants compete every three hours (starting at midnight) for a chance at the Darkmoon Treasure Chest. Enter through the gate at any time to enter the contest, or for some free for all action, even when no prize is available.
Korgol Crushskull will announce when the chest is soon to appear.
Battle Pets[]
Just south of the Shooting Gallery where the Tonk Free-for-All originally was is a spectator ring, with Gilnean Master Pet Tamer Jeremy Feasel ready to take on all challengers. You may challenge Feasel once a day with one [Darkmoon Game Token] for a bag of [Darkmoon Pet Supplies]. There is a rare chance of getting a new companion from the bag, the [Darkmoon Eye]. The associated quest is [1-70 Daily] Darkmoon Pet Battle!.
In 6.0.2, Christoph VonFeasel has appeared to show up Jeremy. Use a Darkmoon Game Token and defeat Cristoph to receive a bag of [Greater Darkmoon Pet Supplies]. Rarely in the bag is the magical pet [Syd the Squid]. The associated quest is [1-70 Daily] A New Darkmoon Challenger!.
Merry-Go-Round[]
The Darkmoon carousel has been installed between The Darkmoon Cannon and the Shooting Gallery. For 50 to 1, varying by level, Kae Ti sells a [Ride Ticket Book], which contains five Darkmoon Ride Tickets. Stepping onto or riding the carousel will grant the [WHEE!] buff, granting +10% to reputation and experience gains, the duration of which will increase in 5-minute increments every couple seconds the Carousel is ridden up to a maximum of 1 hour. Players will be teleported out of the area if they have no ticket, in the same way they are removed from the sideshow areas without having started (or at the end of) the respective game.
Tickets are consumed when a fresh buff is granted (without having one yet or after it has expired), whereas returning before the buff falls off allows refreshing of the duration without paying a new ticket. You are still required to have a ticket with you in order to enter the area, so each character that plans to employ the buff during the event needs 2 tickets, one to get in the first time, and one to refresh the duration. The tickets are not soulbound and can, therefore, be sent to alts accordingly.
A player may also save 98 by buying the tickets at a low level and sending them to 5 high-level characters - remember, mailing costs money too.
Sandbox[]
A children's sandbox is located at the northeastern side of the fairgrounds. It contains several rideable Sandbox Tigers, which function identically to Darkmoon "Tiger"s. Around the sandbox are four tonk controllers, available for free-for-all matches.
The Tauren Chieftains' concert[]
At the top of every hour The Tauren Chieftains perform Power of the Horde on their own stage.
Darkmoon Despoiler[]
Players equipped with a [Darkmoon Adventurer's Guide] have the opportunity to obtain artifacts that are occasionally dropped by instance bosses and enemy players. These artifacts can be accumulated even when the Faire is not active, and start quests to turn themselves in to Professor Thaddeus Paleo (for the most part - Sayge and Yebb Neblegear each also accept one item). Each of the nine can only be redeemed once per Faire, but all nine items may be turned in each month, and reward Darkmoon Prize Tickets for everyone. Completing all nine quests awards the [Darkmoon Despoiler] achievement, including 2 sub-achievements for the dungeon-specific and PvP-specific drops separately.
Quest | Starting item | Reward | Related achievement | Source |
---|---|---|---|---|
[1-70] A Curious Crystal | [Imbued Crystal] | 10 | [Darkmoon Dungeoneer] | Dungeon |
[1-70] A Wondrous Weapon | [Ornate Weapon] | 10 | [Darkmoon Dungeoneer] | Dungeon |
[1-70] An Exotic Egg | [Monstrous Egg] | 10 | [Darkmoon Dungeoneer] | Dungeon |
[1-70] An Intriguing Grimoire | [Mysterious Grimoire] | 10 | [Darkmoon Dungeoneer] | Dungeon |
[1-70] The Master Strategist | [A Treatise on Strategy] | 15 | [Darkmoon Dungeoneer] | Heroic dungeon |
[1-70] Tools of Divination | [Soothsayer's Runes] | 10 | [Darkmoon Despoiler] | Raid |
[1-70] A Captured Banner | [Banner of the Fallen] | 5 | [Darkmoon Defender] | PvP |
[1-70] The Captured Journal | [Fallen Adventurer's Journal] | 5 | [Darkmoon Defender] | PvP |
[1-70] The Enemy's Insignia | [Captured Insignia] | 5 | [Darkmoon Defender] | PvP |
Gryvern roller coaster[]
Added in patch 8.1.5, for a [Darkmoon Ride Ticket] sold by Mae Ti one can take a roller coaster ride on a Gryphon or a Wyvern seat. Completing a ride awards you with the [WHEE!] buff.
World bosses[]
There are two world bosses on Darkmoon Island, Moonfang, a wolf that frequently spawns in the western forest, west of the main faire area, and the Darkmoon Rabbit, which rarely spawns in a cave on the southeastern shore of the island. Both will require a raid to defeat.
Darkmoon Island[]
Since the Faire is the only time they have access to it, players should make sure to explore the non-Faire portions of Darkmoon Island while they have a chance. The island's waters offer an impossible variety of fish appropriate to each fishing level and the chance to hook a [Sea Pony], as well as Shipwreck Debris for those searching for a more unusual catch.
Ticket redemption[]
- Main article: Darkmoon Prize Ticket
The tickets earned by completing quests can be redeemed for a variety of vanity items and heirlooms from vendors near the center of the Faire. Lhara sells companion pets and mounts, while Gelvas Grimegate offers souvenirs and toys, including two transmogrification items, a 16-slot bag, Darkmoon Top Hats, and another companion pet. Daenrand Dawncrest makes all Justice Heirlooms available, and Barum and Baruma will exchange tickets for numerous replica items. Additionally, Rona Greenteeth will trade for two legs of old mutton usable as maces, at her food cart in the woods outside the Faire. See the ticket page for full item lists.
Refreshments[]
There's three booths found at the faire for refreshments:
- The Food Stand
- Run by Stamp Thunderhorn, he offers decent food for hungry guests
- The Drink Stand
- Run by Sylannia, she offers the usual beverages for thirsty guests
- The Dessert Stand
- Run by Aimee, which has traveled all the way from Dalaran in order to provided the best treats to the guests.
Unfortunately, the eating area and booths were built right next to the Tonk Challenge game, offering very little quiet while trying to enjoy your meal.
There is also a more questionable food wagon, just west of the faire in the nearby woods, that is run by Rona Greenteeth. She sells food that she has caught herself and made into dishes that may give customers pause.
Pavilions[]
Currently nothing exists in any pavilion and are currently under construction, except for the Deathmatch Pavilion.
- East Pavilion
- Exposition Pavilion
- South Pavilion
West Pavilion- Replaced with Merry-Go-Round
NPCs[]
|
|
|
Achievements[]
Title | Description | Rewards |
---|---|---|
[Blastenheimer Bullseye] | Score a bullseye when launched from the Darkmoon Cannon. | 10 |
[Darkmoon Duelist] | Win the Darkmoon Deathmatch and receive a Pit Fighter trinket. | 10 |
[Darkmoon Dominator] | Win the Darkmoon Deathmatch twelve times and receive a Master Pit Fighter trinket.
|
10 |
[Darkmoon Dungeoneer] | Turn in all five dungeon Darkmoon Artifacts. | 10 |
[Darkmoon Defender] | Turn in all three battleground Darkmoon Artifacts. | 10 |
[Darkmoon Despoiler] | Turn in all nine Darkmoon Artifacts
|
10 |
[Fairegoer's Feast] | Consume one of every Darkmoon food and drink.
|
10 |
[I Was Promised a Pony] | Ride a Darkmoon Pony. | 5 |
[Quick Shot] | Score a Quick Shot at the Shooting Gallery. | 10 |
[Step Right Up] | Play five different Darkmoon games. | 10 |
[That Rabbit's Dynamite!] | Slay the ferocious Darkmoon Rabbit. Darkmoon Rabbit slain |
10 |
[Flying High] | Collect 10 Blazing Rings in one flight session of Firebird's Challenge. | 10 |
[Ringmaster] | Collect 25 Blazing Rings in one flight session of Firebird's Challenge. | 10 |
[Brood of Alysrazor] | Collect 50 Blazing Rings in one flight session of Firebird's Challenge. | 10 Blazing Wings |
[Ace Tonk Commander] | Score 45 hits in one session of the Tonk Challenge. | 10 Darkmoon Tonk Controller |
[Triumphant Turtle Tossing] | Successfully toss 10 rings onto Dubenko the Darkmoon Turtle in one session of the Ring Toss. | 10 Darkmoon Ring-Flinger |
[That's Whack!] | Score 45 points in one session of Whack-a-Gnoll. | 10 Hogs |
[Darkmoon Race Enthusiast] | Successfully complete your first Darkmoon Race | 5 |
[Darkmoon Racer Novice] | Complete The Real Race with the Racing Strider within 25 tolls. | 5 |
[Darkmoon Racer Jockey] | Complete The Real Race with the Racing Strider within 20 tolls. | 5 |
[Darkmoon Racer Leadfoot] | Complete The Real Race with the Racing Strider within 15 tolls. | 5 |
[Darkmoon Racer Roadhog] | Complete The Real Race with the Racing Strider within 11 tolls. | 5 Fire-Eater's Vial |
[Blast Off!] | Complete The Real Race with the Rocketeer within 25 tolls. | 5 |
[Rocketeer: Bronze] | Complete The Real Race with the Rocketeer within 20 tolls. | 5 |
[Rocketeer: Silver] | Complete The Real Race with the Rocketeer within 15 tolls. | 5 |
[Rocketeer: Gold] | Complete The Real Race with the Rocketeer within 11 tolls. | 5 Everlasting Darkmoon Firework |
[Wayfarer] | Complete The Real Race with the Wanderluster within 25 tolls. | 5 |
[Wanderluster: Bronze] | Complete The Real Race with the Wanderluster within 20 tolls. | 5 |
[Wanderluster: Silver] | Complete The Real Race with the Wanderluster within 15 tolls. | 5 |
[Wanderluster: Gold] | Complete The Real Race with the Wanderluster within 11 tolls. | 5 Attraction Sign |
[Go-Getter] | Complete The Real Race with the Powermonger within 25 tolls. | 5 |
[Powermonger: Bronze] | Complete The Real Race with the Powermonger within 20 tolls. | 5 |
[Powermonger: Silver] | Complete The Real Race with the Powermonger within 15 tolls. | 5 |
[Powermonger: Gold] | Complete The Real Race with the Powermonger within 11 tolls. | 5 Gaze of the Darkmoon |
[Big Race Enthusiast] | Complete The Real Big Race with the Racing Strider within 40 tolls. | 5 |
[Big Race Novice] | Complete The Real Big Race with the Racing Strider within 35 tolls. | 5 |
[Big Race Jockey] | Complete The Real Big Race with the Racing Strider within 30 tolls. | 5 |
[Big Race Leadfoot] | Complete The Real Big Race with the Racing Strider within 25 tolls. | 5 |
[Big Race Roadhog] | Complete The Real Big Race with the Racing Strider within 20 tolls. | 5 [Checkered Flag] |
[Rocket Man] | Complete The Real Big Race with the Rocketeer within 40 tolls. | 5 |
[Big Rocketeer: Bronze] | Complete The Real Big Race with the Rocketeer within 30 tolls. | 5 |
[Big Rocketeer: Silver] | Complete The Real Big Race with the Rocketeer within 25 tolls. | 5 |
[Big Rocketeer: Gold] | Complete The Real Big Race with the Rocketeer within 20 tolls. | 5 Race MiniZep Controller |
[Vagabond] | Complete The Real Big Race with the Wanderluster within 40 tolls. | 5 |
[Big Wanderluster: Bronze] | Complete The Real Big Race with the Wanderluster within 30 tolls. | 5 |
[Big Wanderluster: Silver] | Complete The Real Big Race with the Wanderluster within 25 tolls. | 5 |
[Big Wanderluster: Gold] | Complete The Real Big Race with the Wanderluster within 20 tolls. | 5 Darkmoon Gazer |
[Goal-Oriented] | Complete The Real Big Race with the Powermonger within 40 tolls. | 5 |
[Big Powermonger: Bronze] | Complete The Real Big Race with the Powermonger within 30 tolls. | 5 |
[Big Powermonger: Silver] | Complete The Real Big Race with the Powermonger within 25 tolls. | 5 |
[Big Powermonger: Gold] | Complete The Real Big Race with the Powermonger within 20 tolls. | 5 [Darkmoon Cannon] |
[Darkmoon Like the Wind] | Stay aloft with the Wanderluster's Glider for more than 10 seconds. | 5 |
[Hey, You're a Rockstar!] | Participate in the Blight Boar concert. | 10 |
[Taking this Show on the Road] | Have each of the band's roles assigned to you after participating in the Blight Boar concert.
|
10 |
[Perfect Performance] | Participate in a perfect performance of the Blight Boar concert. | 10 |
[Mosh Pit] | Get a combination of 8 players and Scarlet Defenders caught up in Armsmaster Harlan's Blades of Light simultaneously and then defeat Armsmaster Harlan in Scarlet Halls on Heroic Difficulty. | 10 |
[Taking the Show on the Road] | Launch off Darkmoon Fireworks in every friendly capital city. | 10 |
[Come One, Come All!] | Attend the Darkmoon Faire. | 5 |
[Faire Favors] | Complete at least five profession-based quests at the Darkmoon Faire. | 10 |
[First Dance] | Successfully participate in the Darkmoon Faire Dance game. | 5 |
[Don't Stop Dancing] | Successfully participate in 30 Darkmoon Faire Dance games. | 10 |
[You Got the Beat] | Earn a perfect score in the Darkmoon Faire Dance game on the easiest difficulty. | 5 |
[Feeling It] | Earn a perfect score in the Darkmoon Faire Dance game on the easiest difficulty 10 times. | 10 |
[What a Feeling] | Earn a perfect score in the Darkmoon Faire Dance game on the medium difficulty. | 5 |
[Can't Stop the Feeling] | Earn a perfect score in the Darkmoon Faire Dance game on the medium difficulty 10 times. | 10 |
[Make You Sweat] | Earn a perfect score in the Darkmoon Faire Dance game on the hardest difficulty. | 5 |
[Maniac on the Dance Floor] | Earn a perfect score in the Darkmoon Faire Dance game on the hardest difficulty 10 times. | 10 |
[Dancing Machine] | Complete the Darkmoon Faire achievements listed below. | 10 [Dance Dance Darkmoon] |
In the RPG[]
The Darkmoon Faire travels the world gathering mysterious delights and delightful mysteries. It spends most of its time in "parts unknown," as its members say, but every month or so it stops south of Thunder Bluff in Mulgore, or near Goldshire in Azeroth's Elwynn Forest.
Brann Bronzebeard tried, but he couldn't get a straight answer as to the Darkmoon Faire's history. No one seemed to know, or to want to tell him. Since the Darkmoon Faire appeared in the world only recently, it must have come to being only recently. Brann knows that Silas Darkmoon is in charge of the Faire and invented it. The Faire includes members of many different races, so his guess is that the Darkmoon Faire was once a small and forgettable operation that gradually recruited more interesting individuals until it was the Darkmoon Faire that exists today.
The Darkmoon Faire has a huge variety of tasks available for heroes, from crafting items to collecting obscure trinkets from the far corners of Azeroth. Heroes could also join the Faire, if they enjoyed its particular traveling lifestyle. As members of the Faire, the heroes fight monsters and bandits that attack the caravan as it travels — and, since no one knows exactly where the Faire goes when it's not in Mulgore or Elwynn, these creatures may be strange indeed. If the heroes prove able, they may be in charge of all defense for the Faire, including police-type action when the Faire is in session.
The Faire may also send the heroes on various quests of the sorts they would normally send adventurers on; doing so gives the heroes a constant source of patronage. As the heroes are eventually quite powerful, Silas Darkmoon may let them in on the Faire's secrets, and perhaps send them to much stranger locales to gather mysteries and relics.[3]
Organization[]
The most important members of the Darkmoon Faire are those who run the booths. The booths offer many different things: You can see the self-styled strongest woman in the world, play a variety of games involving hammers and thrown balls, eat delicious food, and drink yourself silly. Each vendor (for lack of a better term — not all of them sell goods) is in charge of his or her own booth and is in a constant state of improving his or her power to draw an audience. A vendor may alter her booth by providing new attractions or with new costumes or fireworks to enhance the booth's visual appeal.
Silas Darkmoon is in charge of the Faire as a whole, but he allows his vendors pretty free rein. As long as the vendors bring in people who spend money, Silas is happy. Silas is also in charge of making sure the caravan moves when it's supposed to move and goes to the places to which it is scheduled. Many other individuals are also involved with the Faire, and these people's duties are myriad. They sweep trash and hammer spikes. They prop up tents and make the food for the vendors. They repair wagon axles and replace elderly pack animals. They are also responsible for protecting the caravan as it travels, and, as the Faire includes many noncombatants and travels through mysterious lands, this job should not be underestimated. They bludgeon their enemies with everything from maces to last year's mutton. These are tough customers![4]
Members[]
The Darkmoon Faire is unique for many reasons; one of them is that its members come from all races. Alliance and Horde races are all represented in their ranks, as are members of neutral or ordinarily hostile races. Orc children dash about, trolls hawk food and games, gnomes expound on their services from brightly-colored booths, and a gnoll fortune teller reveals the future. If it is nothing else, the Darkmoon Faire is proof that the varied races can still work together for a common goal.
The Darkmoon Faire accepts anyone willing to make the trek with them, as far as I can tell. I believe that recruits must also swear an oath of secrecy so that they do not reveal the Faire's movements. Other than that, as long as you are reasonably healthy and dedicated, you are welcome to join. Enterprising businessmen can maintain their own booths, though the costs of building, maintaining, and transporting it fall to the owner. The entrepreneur also divides his profits between himself and the Faire, but benefits from the draw the Faire creates, the prestige of being associated with it, and the protection of journeying with a large and well-armed caravan.
The Faire always needs workers, as well, who do everything from set up stages to fight hostile creatures on the caravan's journeys. These folks are usually young and join the Faire because of a desire to travel the world and experience some excitement, but don't want to take the risks of being real adventurers.
Most individuals who join the Faire share a few things in common. Since they spend so much time in foreign lands, most have no families (or don't particularly like their families). For similar reasons, the Faire attracts its fair share (so to speak) of criminals on the run, though these are usually con artists and similar types, as their skills are helpful for marketing and Silas Darkmoon allows no violence among his troupe.[5]
Darkmoon Faire Forces[]
The Darkmoon Faire is not a military organization, so it doesn't have an official military. However, the Faire travels through dangerous places as it moves across the world, and not all of its patrons have its best interests in mind. When it is set up and functioning, the gold in its coffers and the magic items in its vaults make tempting targets for bandits. Thus, the Faire needs some sort of protection, and it gets it from the Faire workers who are also responsible for hammering tent spikes and mucking out the stables.
About half the Faire workers have official combat training. These are soldiers, warriors, or, more rarely, barbarians, hunters, or scouts. Scouts are particularly valuable as they are adept at blazing trails, avoiding dangerous wilderness areas, and tracking down mules and small children who wander away. If attacked while traveling, the caravan pulls into as close a formation as it can. The Faire workers move out to combat the threat. The noncombatants, including children and most of the booth proprietors, hide in the wagons. Those members who may prove useful in a fight — such as Silas Darkmoon, Professor Thaddeus Paleo, Kerri Hicks (the “Strongest Woman Alive”), and Sayge the fortune-teller — take up positions to defend the noncombatants and the stores of gold and magic hidden in the wagons. Some of them may move to the frontlines to assist the Faire workers if the situation warrants. The Darkmoon Faire has never suffered attack while it has been set up and entertaining patrons, but if it were, it would use similar tactics. Children and booth owners would hide wherever was convenient while the Faire workers grabbed whatever weapons were on hand to combat the threat. They would also petition their customers to help — and, as the Faire draws many adventurers, they could provide valuable support indeed.[6]
Special security forces in the Darkmoon Faire wear clown suits.[7]
Activities[]
The Darkmoon Faire boasts a host of entertainments for the connoisseur of the questionable. On the surface, it appears to be a business, and it makes money by inviting people in to participate in a variety of games, ogle strange beasts, and see interesting sights and individuals, including the strongest woman in the world. You can also have your fortune read.
The Darkmoon Faire is a traveling carnival. When it's not vanished into mysterious parts of the world, it sets up its colorful booths and banners in Mulgore or Elwynn (so members of both the Alliance and the Horde can partake of its wonders). The Faire offers a variety of diversions for people of all stripes. Brann admit he was a little suspicious when he passed beneath the Faire's lively green and purple bunting for the first time. He doubted there was anything in there that would appeal to him — a dwarf of deep thoughts with an eye for true mysteries. Though the fact that members of various races would get together to create something like the Darkmoon Faire does have an intrigue.
Brann think he was mostly correct — entering the Darkmoon Faire, you want to check your brain at the door. However, he underestimated the sheer entertainment value inherent in the place. The enthusiasm of the barkers and the booth minders and the patrons develops into something irresistible, and Brann found himself hooked. He also has a suspicion that the Darkmoon Faire is more than it appears.[8]
Locations[]
The Darkmoon Faire frequents two places: an area of Mulgore southwest of Thunder Bluff, and the Elwynn Forest near Goldshire. Where the Darkmoon Faire is when it isn't in either of these places, Brann was not able to discern, nor did he know how it gets from one place to another. The closest thing to a real answer he got was that the Faire spends a substantial amount of time in “parts unknown,” supposedly meaning that they have no idea where the Faire is (instead of meaning that the Faire is in an area of Azeroth that we have yet to discover).
Brann's personal theory is that the Darkmoon Faire wanders certain areas in the wilds of Azeroth, gathering secrets. He has a suspicion that the carnival is just a front. The Faire's true purpose is to gather information and uncover mysteries. He could appreciate this, as secrets and forgotten lore are far more valuable to him — and to many adventurers — than glowing table legs and a few hours of idle enjoyment. Perhaps Silas shares what he discovers, for a price, with those who know the proper way to ask.[9]
Relationships[]
The Darkmoon Faire is a business (don't be fooled by the surprisingly few goblins involved), and good business practice is to be friends to everyone. The Faire splits its time between Mulgore and Goldshire, and therefore between the Alliance and the Horde; it is certainly a neutral organization. And unlike some other neutral organizations, it does not use violence and underhanded tricks to pursue its agenda. Thus, others tend to view the Darkmoon Faire with amusement, whether or not they ever avail themselves of its services. Of special note is the Faire's relationship with adventurers. It seems the Darkmoon Faire's members always have a need for free agents for one reason or another, from making boots to gathering missing cards to collecting the eyes of dead bats. The Faire pays its benefactors with Darkmoon Faire tickets, which the recipients can turn in to receive prizes — mostly of the mysterious “What's in this box?” variety. In this way, the Faire manages to secure outside services without really paying for them.[10]
RPG notes[]
- A gnome at the Faire tells the heroes of his new booth ideas, which they realize are unstable and could destroy a substantial part of the countryside.
- An apothecary opens a booth at the Faire, peddling minor healing potions and other aids. His customers don't know that his potions don't cure a thing — in fact, they are samples of his latest experiments.[11]
Notes and trivia[]
- If players visit the faire all 7 days, they have the chance to earn up to 162 prize tickets a month.
- Without getting any artifacts, it would take approximately 3 months to earn enough for one mount and about 15 months to earn enough tickets to buy both mounts and the six companion pets.
- The faire features as an attraction in the Blizzard World in-universe map in Overwatch, but is not seen in the in-game map itself.
Gallery[]
- Hearthstone
Videos[]
Patch changes[]
- Patch 8.1.0 (2018-12-11): Darkmoon Faire quest-based skillups now apply automatically to the most recent expansion profession progress that is not at its maximum.
- Patch 8.0.1 (2018-07-17): Profession quests now only apply skill-ups to the Classic module.
- Hotfix (2014-11-03):
- Reduced the levels of Moonfang, Moonfang Packmate, Moonfang Dreadhowl, Moonfang Snarler, and Darkmoon Rabbit back to pre-Warlords expansion levels. The creatures needs to respawn for the changes to take effect.
- Heirloom items sold at the Darkmoon Faire should no longer have a gold cost associated with them.
- [1-70 Daily] Firebird's Challenge: Blazing Rings are no longer shared with other players.
- [1-70 Daily] It's Hammer Time: Characters that have been flagged as PvP enabled should now be able to complete the quest.
- Patch 6.1.0 (2015-02-24):
- New sideshow attraction: The Darkmoon Races! All players have the same race vehicle each day, but the available vehicles and races change from month to month, giving opportunity for different strategies for each vehicle (and plenty of achievements!). The race comes in two lengths: "real", and "big", with four racing vehicle types.
- Heirloom costs drastically reduced 110 → 50 .
- Patch 6.0.2 (2014-10-14): Firebird's Challenge and Christoph VonFeasel added.
- Patch 5.1.0 (2012-11-27): Pet battle trainer (Jeremy Feasel) and carousel added.
- Hotfix (2012-02-02):
- Soothsayer's Runes and A Treatise on Strategy should now drop from all appropriate Heroic and raid bosses.
- Murozond's Temporal Cache now has a chance to contain Monstrous Egg and A Treatise on Strategy.
- Hotfix (2012-01-09): Players should now be able to complete the quests " [1-70] The Captured Journal" and " [1-70] The Enemy's Insignia" after having completed them in a previous month.
- Hotfix (2011-12-06): Darkmoon Faire revelers who enter an off-limits area in ghost form should now be properly ported out.
- Patch 4.3.0 (2011-11-29): Completely revamped and moved to Darkmoon Island.
See also[]
- Darkmoon Faire (TCG), TCG card
References[]
- ^ [Blackened Pamphlet]
- ^ World of Warcraft: The Official Cookbook
- ^ Dark Factions, pg. 136-138
- ^ Dark Factions, pg. 137-138
- ^ Dark Factions, pg. 138-139
- ^ Dark Factions, pg. 173-174
- ^ Dark Factions, pg. 97
- ^ Dark Factions, pg. 136
- ^ Dark Factions, pg. 138
- ^ Dark Factions, pg. 137
- ^ Dark Factions, pg. 139
External links[]
|