'+pages+''); $('.stream > div:odd').addClass('bgr_color'); updateHeight('#history'); }); window.activateTabArea = ensure(function(tab, areas){ var parsed = false; var parts = (areas || '').split('/'); window.fsonload = $.inArray('fs', parts) >= 0; if(fsonload){ parts.splice(parts.indexOf('fs'), 1); } var replayMode = false; if($.inArray('replay', parts)>=0){ replayMode = 'replay'; } var noSoundMode = false; if($.inArray('nosound', parts)>=0){ noSoundMode = 'nosound'; } if($.inArray('ns', parts)>=0){ noSoundMode = 'ns'; } var previewMode = null; if($.inArray('p', parts)>=0){ previewMode = 'p'; } if($.inArray('preview', parts)>=0){ previewMode = 'preview'; } if($.inArray('repeat', parts)>=0){ replayMode = 'repeat'; } if($.inArray('r', parts)>=0 || $.inArray('ro', parts)>=0){ replayMode = 'r'; } if(replayMode){ parts.splice(parts.indexOf(replayMode), 1); } if(noSoundMode){ parts.splice(parts.indexOf(noSoundMode), 1); } if(previewMode){ parts.splice(parts.indexOf(previewMode), 1); } if(previewMode){ if(!parts.length){ parts = ['1-14', '999:59']; } } var area = parts[0]; if(tab == 'history' && false){ var page = parseInt(area || '1') || 1; $.ajax({ url: 'https://login.wn.com/recent/json/?pp='+history_pp+'&skip='+history_pp*(page-1), dataType: 'jsonp', success: function(response){ $ensure(function(){ renderHistory(response, page); }); } }); return true; } if(tab == 'global_history' && false){ var page = parseInt(area || '1') || 1; globalHistory.fetchStream(page, '', function(){ updateHeight('#global_history'); }); return true; } if(tab == 'my_playlists' && false){ var page = parseInt(area || '1') || 1; myPlaylists.fetchStream(page, '', function(){ updateHeight('#my_playlists'); }); return true; } if(tab == 'my_videos' && false){ var page = parseInt(area || '1') || 1; myVideos.fetchStream(page, '', function(){ updateHeight('#my_videos'); }); return true; } if(tab == 'related_sites' && areas && matchPosition(areas)){ var seconds = parsePosition(areas); scrollRelated(seconds); return false; } if(matchPosition(area) || matchAction(area)){ parts.unshift('1'); area = parts[0]; } if(tab == 'expand' && area && area.match(/\d+/)) { var num = parseInt(area); if(num < 100){ //FIX ME. 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Load timeline page with ajax here } } else if(tab.match(/^playlist\d+$/)){ var playerId = parseInt(tab.substring(8)); var vp = videoplayers[playerId]; window.descriptionsholder = $('.descriptionsplace'); if(!vp) return; // why? no player? if(replayMode){ $('.replaycurrent'+playerId).attr('checked', true); vp.setReplayCurrent(true); } var playQueue = []; window.playQueue = playQueue; var playQueuePosition = 0; var playShouldStart = null; var playShouldStop = null; var parseList = function(x){ var items = x.split(/;|,/g); var results = []; for (i in items){ try{ var action = parseAction(vp, items[i]); if(!action.video){ if(window.console && console.log) console.log("Warning: No video for queued entry: " + items[i]); }else{ results.push(action); } }catch(e){ if(window.console && console.log) console.log("Warning: Can''t parse queue entry: " + items[i]); } } return results; }; var scrollToPlaylistPosition = function(vp){ var ppos = vp.getPlaylistPosition(); var el = vp.playlistContainer.find('>li').eq(ppos); var par = el.closest('.playlist_scrollarea'); par.scrollTop(el.offset().top-par.height()/2); } var updateVolumeState = function(){ if(noSoundMode){ if(noSoundMode == 'turn-on'){ clog("Sound is on, vsid="+vp.vsid); vp.setVolumeUnMute(); noSoundMode = false; }else{ clog("Sound is off, vsid="+vp.vsid); vp.setVolumeMute(); noSoundMode = 'turn-on'; } } } var playQueueUpdate = function(){ var playPosition = playQueue[playQueuePosition]; vp.playFromPlaylist(playPosition.video); scrollToPlaylistPosition(vp); playShouldStart = playPosition.start; playShouldStop = playPosition.stop; }; var playQueueAdvancePosition = function(){ clog("Advancing play position..."); playQueuePosition ++; while(playQueuePosition < playQueue.length && !playQueue[playQueuePosition].video){ playQueuePosition ++; } if(playQueuePosition < playQueue.length){ playQueueUpdate(); }else if(vp.getReplayCurrent()){ playQueuePosition = 0; playQueueUpdate(); vp.seekTo(playShouldStart); vp.playVideo(); }else{ vp.pauseVideo(); playShouldStop = null; playShouldStart = null; } }; function loadMoreVideos(playerId, vp, start, finish, callback){ var playlistInfo = playlists[playerId-1]; if(playlistInfo.loading >= finish) return; playlistInfo.loading = finish; $.ajax({ url: '/api/upge/cheetah-photo-search/query_videos2', dataType: 'json', data: { query: playlistInfo.query, orderby: playlistInfo.orderby, start: start, count: finish-start }, success: function(response){ var pl = vp.getPlaylist().slice(0); pl.push.apply(pl, response); vp.setPlaylist(pl); callback(); } }); } if(parts.length == 1 && matchDash(parts[0])){ var pl = vp.getActualPlaylist(); var vids = parseDash(parts[0]); parts = []; for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': null }) } if(vids.length){ if(vids[vids.length-1]-1>=pl.length){ loadMoreVideos(playerId, vp, pl.length, vids[vids.length-1], function(){ if(fsonload){ activateTabArea(tab, parts[0]+'/fs'); }else{ activateTabArea(tab, parts[0]); } var pls = vp.getPlaylist(); vp.playFromPlaylist(pls[pls.length-1]); vp.playVideo(); scrollToPlaylistPosition(vp); }); return true; } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; playShouldStart = 0; } } if(previewMode){ var vids = []; var dur = 0; var pl = vp.getActualPlaylist(); area = parts[0]; if(parts.length == 1 && matchPosition(parts[0])){ vids = parseDash('1-'+pl.length); dur = parsePosition(parts[0]); parts = []; }else if(parts.length == 1 && matchDash(parts[0])){ vids = parseDash(parts[0]); dur = parsePosition("999:59"); parts = []; } if(parts.length == 2 && matchDash(parts[0]) && matchPosition(parts[1])){ vids = parseDash(parts[0]); dur = parsePosition(parts[1]); parts = []; } for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': dur }) } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } } if(parts.length>1){ for(var i = 0; i < parts.length; i++){ var sel = findMatchingVideo(vp, parts[i]); if(sel){ playQueue.push({ 'video': sel, 'start': 0, 'stop': null }) } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } }else if(area){ var sel = findMatchingVideo(vp, area); if(sel){ vp.playFromPlaylist(sel); playShouldStart = 0; parsed = true; } } if(fsonload || replayMode){ playShouldStart = 0; } if(document.location.search.match('at=|queue=')){ var opts = document.location.search.replace(/^\?/,'').split(/&/g); for(var o in opts){ if(opts[o].match(/^at=(\d+:)?(\d+:)?\d+$/)){ playShouldStart = parsePosition(opts[o].substr(3)) } if(opts[o].match(/^queue=/)){ playQueue = parseList(opts[o].substr(6)); if(playQueue){ playQueuePosition = 0; playQueueUpdate(); } } } } if(matchPosition(parts[1])){ playShouldStart = parsePosition(parts[1]); parsed = true; } if(matchAction(parts[1])){ var action = parseAction(vp, area+'/'+parts[1]); playShouldStart = action.start; playShouldStop = action.stop; parsed = true; } if(playShouldStart !== null && !playQueue.length){ playQueue.push({ video: vp.getCurrentVideo(), start: playShouldStart, stop: playShouldStop }); } if(playShouldStart != null){ setInterval(function(){ if(playShouldStop && vp.currentPlayer && vp.currentPlayer.getCurrentTime() > playShouldStop){ playShouldStop = null; if(vp.getCurrentVideo() == playQueue[playQueuePosition].video){ playQueueAdvancePosition(); }else{ playShouldStart = null; } } }, 500); vp.playerContainer.bind('videoplayer.player.statechange', function(e, state){ if(state == 'ended'){ // advance to the next video playQueueAdvancePosition(); } }); vp.playerContainer.bind('videoplayer.player.readychange', function(e, state){ if(state){ updateVolumeState(); if(playShouldStart !== null){ vp.seekTo(playShouldStart); playShouldStart = null; }else{ playShouldStop = null; // someone started other video, stop playing from playQueue } } if(fsonload) { triggerFullscreen(playerId); fsonload = false; } }); } } else if(tab.match(/^wiki\d+$/)){ if(firstTimeActivate){ load_wiki($('#'+tab), function(){ if(area){ var areaNode = $('#'+area); if(areaNode.length>0){ $('html, body').scrollTop(areaNode.offset().top + 10); return true; } } }); } } return parsed; }) window.activateTab = ensure(function(tab, area){ window.activeArea = null; if(tab == 'import_videos'){ if(area){ import_videos(area); }else{ start_import(); } return true; } if(tab == 'chat'){ update_chat_position($('.chat').eq(0)); window.activeArea = 'chat'; jQuery('.tabtrigger').offscreentabs('activateTab', 'chat'); return true; } if(tab in rev_names){ tab = rev_names[tab]; } if(tab.match(':')){ return false; } var sup = $('ul li a[id=#'+tab+']'); if(sup && sup.length>0){ window.activeArea = area; sup.first().click(); if(!window.activateTabArea(tab, area)){ window.activeArea = null; } window.activeArea = null; return true; }else{ var have_tabs = $('#playlist_menu li').length; if(tab.match(/^playlists?\d+$/)){ var to_add = +tab.substring(8).replace(/^s/,'')-have_tabs; if(to_add>0 && have_tabs){ add_more_videos(to_add); return true; } } } return false; }); window.currentPath = ensure(function(){ return window.lastHistory.replace(basepath, '').split('?')[0]; }); window.main_tab = window.main_tab || 'videos'; window.addHistory = ensure(function(path){ if(window.console && console.log) console.log("Adding to history: "+path); if(window.history && history.replaceState && document.location.hostname.match(/^(youtube\.)?(\w{2,3}\.)?wn\.com$/)){ if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = basepath; } else if( path.match('^'+main_tab+'/') ){ path = basepath + '/' + path.replace(main_tab+'/', '').replace('--','/'); } else { path = basepath + '/' + path.replace('--','/'); } if(document.location.search){ path += document.location.search; } if(window.lastHistory) { history.pushState(null, null, path); } else if(window.lastHistory != path){ history.replaceState(null, null, path); window.lastHistory = path; } } else{ path = path.replace('--','/'); if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = ''; } if(window.lastHistory != '/'+path){ window.location.hash = path? '/'+path : ''; window.lastHistory = '/'+path; } } }); $('.tabtrigger li a').live('click', ensure(function() { var tab = $(this).attr('id'); if(tab.substring(0,1) == '#'){ var name = tab.substring(1); if(name in menu_names){ name = menu_names[name][0]; } realTab = rev_names[name]; $('#'+realTab).show(); if(window.console && console.log) console.log("Triggering tab: "+name+(window.activeArea?" activeArea="+window.activeArea:'')); var path = name; if(window.activeArea){ path = path + '/' + window.activeArea; } if(tab.match(/#playlist\d+/) || tab.match(/#details\d+/)){ $('.multiple-playlists').show(); $('.related_playlist').show(); $('.longest_videos_playlist').show(); }else { $('.multiple-playlists').hide(); $('.related_playlist').hide(); $('.longest_videos_playlist').hide(); } // start the related script only when the tab is on screen showing if (tab.match(/related_sites/)) { if (mc) { mc.startCredits(); } } window.activeTab = realTab; addHistory(path); setTimeout(ensure(function(){ if(tab.match(/language--/)){ $('.tabtrigger').offscreentabs('activateTab', 'language'); } if(tab.match(/weather/)) { $('.tabtrigger').offscreentabs('activateTab', 'weather'); loadContinent(); } updateMenus(tab); updateHeight(); }), 10); } return false; })); }); -->

TurboGrafx-16

The TurboGrafx-16 Entertainment SuperSystem, known in Japan and in France as the PC Engine (PCエンジン Pī Shī Enjin), is a home video game console joint-developed by Hudson Soft and NEC, released in Japan on October 30, 1987, in the United States on August 29, 1989, and in France on November 22, 1989. It was the first console released in the 16-bit era, albeit still utilizing an 8-bit CPU. Originally intended to compete with the Nintendo Entertainment System (NES), it ended up competing with the Sega Genesis, and later on the Super NES.

The TurboGrafx-16 has an 8-bit CPU and a dual 16-bit GPU. The GPU is capable of displaying 482 colors simultaneously, out of 512. With dimensions of 14 cm×14 cm×3.8 cm (5.5 in×5.5 in×1.5 in), the NEC PC Engine once held the record for the world's smallest game console.

In France, the system was released shortly after its American debut under its original Japanese name, PC Engine. In the United Kingdom, Telegames released a slightly altered version of the American model simply as the TurboGrafx in 1990 in extremely limited quantities. This model was also released in Spain through selected retailers. Although there was no full-scale PAL region release of the system, imported PC Engine consoles were largely available in France and Benelux through major retailers thanks to the unlicensed importer Sodipeng (Société de Distribution de la PC Engine, a subsidiary of Guillemot International).

Ray Alder

Ray Alder (born as Ray Balderrama on August 20, 1967) has been the lead vocalist of the progressive metal band Fates Warning since their 1988 release No Exit.

He has released two albums Engine in 1999 and Superholic in 2002 with Engine.

He also sang on Redemption's albums The Origins of Ruin, The Fullness of Time, Snowfall on Judgment Day and This Mortal Coil, having produced their debut self-titled release in 2002.

He has recently worked with underground emcee/producer Necro for his album entitled Death Rap.

Ray Alder was featured at a show with the band Dream Theater at Los Angeles, California on May 18, 1998.

On March 16, 2010, Fates Warning released a deluxe edition of their 1991 album, Parallels. This edition has been fully re-mastered and contains over three hours of music and live footage. Parallels was one of Fates Warning's most successful releases due to the commercial success of the singles Eye To Eye, Point Of View and We Only Say Goodbye. According to Metal Blade records (2010) Parallels has proven to be one of the most influential albums in the prog and metal genres, despite its hotly debated status among fans as a "commercial" sounding album. Commenting on the album, Ray Alder is quoted on the "Metal Blade Records Website".  as follows, "I think it's one of the best albums we ever put out and I'm happy that fans have the chance to take a second look at this important record. The lineup, the songs and the cover art all came together to make a great package when originally recorded and the bonus DVD really adds a fresh perspective to the album."

Engine (TV series)

Engine (エンジン Enjin) is a Japanese television drama series from Fuji Television, first shown in Japan from 18 April to 27 June 2005.

Plot

Kanzaki Jiro (Takuya Kimura) (who used to be a star driver back in Japan) is a backup F3000 driver in Europe. During a practice run, he accidentally crashes into his first driver and loses his job. No other club in Europe would hire him as he is deemed too old for the sports. He has no choice but to return to Japan to his previous racing team. Unfortunately, the team now has a better and younger driver, and feels Jiro has nothing more to contribute to the team, and do not want him back.

He goes back to stay with his foster father and sister, and finds out his foster father has converted their home into an orphanage for unfortunate children whose parents are unable to take care of them. Tomomi Sensei (Koyuki), is a newly hired caregiver at the orphanage. She is not popular with the children as she does not seem to understand their feelings and makes misguided attempts to help them. Jiro, on the other hand, was an orphan himself, and being a big kid at heart is able to click with the children.

Top (clothing)

A top is clothing that covers at least the chest, but which usually covers most of the upper human body between the neck and the waistline. The bottom of tops can be as short as mid-torso, or as long as mid-thigh. Men's tops are generally paired with pants, and women's with pants or skirts. Common types of tops are t-shirts, blouses and shirts.

Design

The neckline is the highest line of the top, and may be as high as a head-covering hood, or as low as the waistline or bottom hem of the top. A top may be worn loose or tight around the bust or waist, and may have sleeves or shoulder straps, spaghetti straps (noodle straps), or may be strapless. The back may be covered or bare. Tops may have straps around the waist or neck, or over the shoulders.

Types

Neck styles

See also

  • Toplessness
  • References

    External links


    Category of topological spaces

    In mathematics, the category of topological spaces, often denoted Top, is the category whose objects are topological spaces and whose morphisms are continuous maps or some other variant; for example, objects are often assumed to be compactly generated. This is a category because the composition of two continuous maps is again continuous. The study of Top and of properties of topological spaces using the techniques of category theory is known as categorical topology.

    N.B. Some authors use the name Top for the category with topological manifolds as objects and continuous maps as morphisms.

    As a concrete category

    Like many categories, the category Top is a concrete category (also known as a construct), meaning its objects are sets with additional structure (i.e. topologies) and its morphisms are functions preserving this structure. There is a natural forgetful functor

    to the category of sets which assigns to each topological space the underlying set and to each continuous map the underlying function.

    Record chart

    A record chart is a ranking of recorded music according to popularity during a given period of time. Examples of music charts are the Hit parade, the Billboard Hot 100 or Top 40.

    Many different criteria are used in different charts, including sales of records, cassettes and compact discs, the amount of radio airplay, and since the introduction of digital technology, the number of downloads and the amount of streaming activity.

    Some charts are specific to a particular musical genre and most to a particular geographical location (although download charts are not easily pinned down in this way). The most common period of time covered by a chart is one week with the chart being printed or broadcast at the end of this time. Summary charts for years and decades are then calculated from their component weekly charts. Component charts have become an increasingly important way to measure the commercial success of individual songs.

    Chart hit

    Alphabet

    An alphabet is a standard set of letters (basic written symbols or graphemes) which is used to write one or more languages based on the general principle that the letters represent phonemes (basic significant sounds) of the spoken language. This is in contrast to other types of writing systems, such as syllabaries (in which each character represents a syllable) and logographies (in which each character represents a word, morpheme, or semantic unit).

    The Proto-Canaanite script, later known as the Phoenician alphabet, is the first fully phonemic script. Thus the Phoenician alphabet is considered to be the first alphabet. The Phoenician alphabet is the ancestor of most modern alphabets, including Arabic, Greek, Latin, Cyrillic, Hebrew, and possibly Brahmic. According to terminology introduced by Peter T. Daniels, an "alphabet" is a script that represents both vowels and consonants as letters equally. In this narrow sense of the word the first "true" alphabet was the Greek alphabet, which was developed on the basis of the earlier Phoenician alphabet. In other alphabetic scripts such as the original Phoenician, Hebrew or Arabic, letters predominantly or exclusively represent consonants; such a script is also called an abjad. A third type, called abugida or alphasyllabary, is one where vowels are shown by diacritics or modifications of consonantal base letters, as in Devanagari and other South Asian scripts.

    Podcasts:

    • Is the TurboGrafx-16 Worth Playing / Collecting? - Retro Bird

      When it comes to consoles that most people passed on back in the day, the TurboGrafx-16 is right at the top of the list. Luckily, the retro gaming community has given it a second chance. But should you? I will help you answer that question as I break down the pros and cons of either collecting for or simply playing the TurboGrafx-16. My other TurboGrafx-16 videos: -"How Does the TurboGrafx-16 Compare to the Sega Genesis and Super Nintendo?" https://youtu.be/WKrNsvi2tLc -"Which Console Is More Underappreciated: TurboGrafx-16 or Neo Geo?" https://youtu.be/ldPA6LdhgXY Is the TurboGrafx 16 Worth Playing / Collecting? - Retro Bird / PC Engine Collecting / Turbo Duo / CoreGrafx / PC Engine Duo / NEC / Hudson If you'd like to gain access to my retro blog or just support the channel - y...

      published: 11 Feb 2023
    • Genesis vs. TurboGrafx-16! *33* Games Compared!

      Did you know there are this many games (and a few more) that appeared on the Sega Genesis and NEC TurboGrafx-16 / PC Engine? Wow! I think you will be surprised which game I preferred in some of these comparisons! Games Covered: Air Buster, Aero Blasters, Afterburner II, Altered Beast, Best of the Best, Andre Panza Kickboxking, Bonanza Bros., Cadash, Castlevania Bloodlines, Castlevania Rondo of Blood, Chase HQ II, Chiki Chiki Boys, Double Dragon II: The Revenge, Dragon's Fury, Devil's Crush, Forgotten Worlds, Gain Ground, Golden Axe, Hellfire, Hit the Ice, Klax, Lords of Thunder, Mega Bomberman, Bomberman '94, Mega Turrican, Turrican, MUSHA, Seirei Senshi Spriggan, Ninja Warriors, Out Run, Prince of Persia, Raiden Trad, Raiden, Shadow of the Beast, Slime World, Space Harrier 2, Street Figh...

      published: 12 Sep 2023
    • Games That Push The Limits of the TurboGrafx-16

      It's the TG16, the other '16-bit' console, or maybe it's 8-bit. Whatever it had a whole load of amazing games and I'm going to take a look at a few that pushed it to the limits. Support me on Patreon: https://www.patreon.com/Sharopolis Index: 00:00 Intro 00:30 R-Type 02:17 Coryoon: Child of Dragon 04:02 Air Zonk 05:06 Darius Plus 05:27 FLASHING IMAGES - Ninja Gaiden 08:58 END OF FLASHING - Parasol Stars 12:50 Ninja Spirit 14:55 Street Fighter II Champion Edition 18:48 Blazing Lazers 19:48 Silent Debuggers 20:34 Castlevania: Rondo of Blood 20:58 Patreon Thanks

      published: 12 Jul 2023
    • TurboGrafx 16 was a flop; why is it popular now?

      This is one of gaming's greatest turnaround stories of all time! Here's why. The GameCube Was A Flop; Why Do People Covet It Now? ➡️ https://youtu.be/xyGWGlgJOb8 ❤️ If this video has been helpful, leave a Super Thanks by the video to support the channel! 📱 Official Website! ➡️ http://www.forever8bit.com 🔔 Subscribe for more videos just like this one: ➡️ https://www.youtube.com/channel/UC082x7PWJza72zzMPHYvaEA?sub_confirmation=1 Connect with me on social: Facebook: https://www.facebook.com/blainelocklair Instagram: https://www.instagram.com/blainelocklair Twitter: https://www.twitter.com/blainelocklair — 🎮 TG-16 MERCH YOU'LL LOVE! 🎮 Get the TurboGrafx-16 Game Release Guide here: ➡️ https://geni.us/tg16gamereleaseguide (Amazon linl0 Connect your TG-16 over HDMI - no TurboBooster n...

      published: 26 Feb 2023
    • The Early Days of the Turbografx 16

      Here we take a look at 1989 and the launch of NEC's Turbografx 16. I talk about the games and why I think it failed to do well in North America. I'm now on Patreon! Help support the channel. https://www.patreon.com/segalordx Check out my Sega Lord X merchandise page! https://segalordx.threadless.com/ If you would like to support the channel directly: https://www.paypal.me/segalordx Head over to Facebook to hear me ramble about various things: https://www.facebook.com/segalordx/ I'm now on Twitter! https://twitter.com/Sega_Lord_X Opening 3D Logo By: Jan Neves YouTube Page - https://www.youtube.com/user/Jan3d Opening 2D Animation By: Kevin Bhall Facebook - https://www.facebook.com/kevin.bhall.14 Episode Notes: 1. Games captured from real hardware via S-Video. 2. I also have a "F...

      published: 27 Mar 2021
    • Every TurboGrafx-16 Game REVIEWED! - Card and CD

      Episode 325 - The TurboGrafx-16 stayed far behind Nintendo and Sega during the 16-bit days and only had 138 games total which were released in North America. Outside of North America the console was known as the PC Engine. 0:00 - Intro and stuff 0:51 - A 2:43 - B 7:57 - C 11:18 - D 16:18 - E 17:01 - F 18:48 - G 20:24 - H 20:42 - I 21:40 - J 23:31 - K 24:20 - L 26:34 - M 28:31 - N 30:06 - O 30:25 - P 32:12 - R 33:05 - S 39:44 - T 42:51 - V 44:52 - W 45:48 - Y 47:45 - TurboGrafx-16 Commercial Parody ►Consider supporting Game Sack on Patreon! - http://www.patreon.com/gamesack ►Shirts and Blu-rays - https://store.screenwavemedia.com/collections/game-sack ►Twitter! - http://www.twitter.com/GameSack ►Instagram! - http://www.instagram.com/gamesackofficial ►The Game Sack Web Site! - http:...

      published: 10 Oct 2021
    • My Top 10 Turbografx 16 Games

      I continue my quest to put up my favorite 10 games for every system I owned, and this time, it's the Turbografx 16 up to bat. This list includes Japanese and CD titles as well. I'm now on Patreon! Help support the channel. https://www.patreon.com/segalordx Check out my Sega Lord X merchandise page! https://segalordx.threadless.com/ If you would like to support the channel directly: https://www.paypal.me/segalordx Head over to Facebook to hear me ramble about various things: https://www.facebook.com/segalordx/ I'm now on Twitter! https://twitter.com/Sega_Lord_X Opening 3D Logo By: Jan Neves YouTube Page - https://www.youtube.com/user/Jan3d Episode Notes: 1. I used a combination of real hardware and emulation to do this episode. Modern emulation is exceptional for this platform, an...

      published: 22 Apr 2020
    • The TurboGrafx 16, The story of how NEC lost the console war

      The TurboGrafx 16 a console that by all means should have been a hit, but do to factors that interrupted that destiny it never reached its full potential in North America. Join me as we dive into the TG16 an amazing console with a fascinating history and daunting events and events that lead to its ultimate demise. This video leans heavily on the work of Christian Nutt's Article Stalled Engine, a fantastic piece of history that is sure worth the read. https://www.gamasutra.com/view/feature/225466/stalled_engine_the_turbografx16_.php Special Thanks to Dalton Paul Videos https://www.youtube.com/channel/UCUgnpTnycGoQJpe00xpHkVA N.Tyler Bowling www.brasslampmusic.com Original Music and Sound Design by Jon Georgievski https://www.jongeorgievski.com Some Shots of the Turbografx CD provide...

      published: 29 Jun 2020
    • TG16

      a Kanye West project Couple songs from TurboGrafx were blocked by youtube so i added some random ones 0:00 Tongues 0:46 Can't Look In My Eyes 6:11 All Eyes On Ye 12:34 Rich Nigga Drunk 15:58 Powerful 20:26 UCLA (muted) 22:37 Only Ye 26:32 Deja Vu 30:49 Problem 33:40 That's On You 36:03 Feel Me 38:40 Bad Night (muted) (I don’t have the original songs but somebody provided a google drive) https://drive.google.com/drive/u/0/mobile/folders/18Lp0LFdAWyphq30xTTO2XqFOhPdo_U0y?fbclid=IwAR1qLKEJ9BPbd6lqVdSsCnvmFL8vyCqIM_6NscxREsQ4Fpbg37ktAYdtbkw

      published: 10 Jan 2020
    • 10 Essential Games for TurboGrafx 16 - Player One Start

      In this video, I take a look at 10 games that those interested in the TurboGrafx-16 should play. The TurboGrafx was an often overlooked system back in the day, but has gained more of a following thanks to emulation and virtual console. Let's take a look! ► Help support this channel at https://www.patreon.com/playeronestart ► SUBSCRIBE: https://www.youtube.com/playeronestart/ ********************************************* Related Player One Start Videos: • The Ultimate TurboGrafx-16 Review (Full Playlist): https://youtube.com/playlist?list=PLMGWiG1DPPy0q3ohtWJeU6D2V_VO4VF4j ********************************************* #playeronestart #retrogaming #turbografx #turbografx16 #turboduo #16bit #games Music Credit(s): Fugitive by | e s c p | https://escp-music.bandcamp.com Music promoted by...

      published: 03 Aug 2023
    Is the TurboGrafx-16 Worth Playing / Collecting? - Retro Bird
    14:27

    Is the TurboGrafx-16 Worth Playing / Collecting? - Retro Bird

    • Order:
    • Duration: 14:27
    • Uploaded Date: 11 Feb 2023
    • views: 44953
    When it comes to consoles that most people passed on back in the day, the TurboGrafx-16 is right at the top of the list. Luckily, the retro gaming community has given it a second chance. But should you? I will help you answer that question as I break down the pros and cons of either collecting for or simply playing the TurboGrafx-16. My other TurboGrafx-16 videos: -"How Does the TurboGrafx-16 Compare to the Sega Genesis and Super Nintendo?" https://youtu.be/WKrNsvi2tLc -"Which Console Is More Underappreciated: TurboGrafx-16 or Neo Geo?" https://youtu.be/ldPA6LdhgXY Is the TurboGrafx 16 Worth Playing / Collecting? - Retro Bird / PC Engine Collecting / Turbo Duo / CoreGrafx / PC Engine Duo / NEC / Hudson If you'd like to gain access to my retro blog or just support the channel - you can find my Patreon here: https://www.patreon.com/retrobird New videos uploaded every Friday! Be sure to ring the bell if you subscribe! Follow me on Twitter here: https://twitter.com/RetroBirdGaming or on Instagram here: https://www.instagram.com/retrobirdmatt/ #retrobird
    https://wn.com/Is_The_Turbografx_16_Worth_Playing_Collecting_Retro_Bird
    Genesis vs. TurboGrafx-16! *33* Games Compared!
    41:21

    Genesis vs. TurboGrafx-16! *33* Games Compared!

    • Order:
    • Duration: 41:21
    • Uploaded Date: 12 Sep 2023
    • views: 14971
    Did you know there are this many games (and a few more) that appeared on the Sega Genesis and NEC TurboGrafx-16 / PC Engine? Wow! I think you will be surprised which game I preferred in some of these comparisons! Games Covered: Air Buster, Aero Blasters, Afterburner II, Altered Beast, Best of the Best, Andre Panza Kickboxking, Bonanza Bros., Cadash, Castlevania Bloodlines, Castlevania Rondo of Blood, Chase HQ II, Chiki Chiki Boys, Double Dragon II: The Revenge, Dragon's Fury, Devil's Crush, Forgotten Worlds, Gain Ground, Golden Axe, Hellfire, Hit the Ice, Klax, Lords of Thunder, Mega Bomberman, Bomberman '94, Mega Turrican, Turrican, MUSHA, Seirei Senshi Spriggan, Ninja Warriors, Out Run, Prince of Persia, Raiden Trad, Raiden, Shadow of the Beast, Slime World, Space Harrier 2, Street Fighter II: Special Champion Edition, Super Thunder Blade, Truxton, Valis III, Wonderboy III Monster Lair - I hope you enjoyed the video. Please check out the following links: https://www.youtube.com/@GregsVlog https://www.facebook.com/groups/1252321131587915 https://www.instagram.com/gregsgameroom http://www.ataritimes.com #videogames #retrogaming #retrogames #classicgaming #classicgames #classicvideogames #vintagegaming #vintagegames #arcadegames #atari #atari2600 #atari5200 #atari7800 #atarilynx #atarijaguar #nintendo #nintendones #nes #nintendosnes #supernintendo #nintendowii #sega #segagenesis #megadrive #segasaturn #segadreamcast #turbografx #pcengine #colecovision #intellivision #arcade1up #arcadegames #playstation #sony #xbox #microsoft
    https://wn.com/Genesis_Vs._Turbografx_16_33_Games_Compared
    Games That Push The Limits of the TurboGrafx-16
    21:21

    Games That Push The Limits of the TurboGrafx-16

    • Order:
    • Duration: 21:21
    • Uploaded Date: 12 Jul 2023
    • views: 36554
    It's the TG16, the other '16-bit' console, or maybe it's 8-bit. Whatever it had a whole load of amazing games and I'm going to take a look at a few that pushed it to the limits. Support me on Patreon: https://www.patreon.com/Sharopolis Index: 00:00 Intro 00:30 R-Type 02:17 Coryoon: Child of Dragon 04:02 Air Zonk 05:06 Darius Plus 05:27 FLASHING IMAGES - Ninja Gaiden 08:58 END OF FLASHING - Parasol Stars 12:50 Ninja Spirit 14:55 Street Fighter II Champion Edition 18:48 Blazing Lazers 19:48 Silent Debuggers 20:34 Castlevania: Rondo of Blood 20:58 Patreon Thanks
    https://wn.com/Games_That_Push_The_Limits_Of_The_Turbografx_16
    TurboGrafx 16 was a flop; why is it popular now?
    11:48

    TurboGrafx 16 was a flop; why is it popular now?

    • Order:
    • Duration: 11:48
    • Uploaded Date: 26 Feb 2023
    • views: 50626
    This is one of gaming's greatest turnaround stories of all time! Here's why. The GameCube Was A Flop; Why Do People Covet It Now? ➡️ https://youtu.be/xyGWGlgJOb8 ❤️ If this video has been helpful, leave a Super Thanks by the video to support the channel! 📱 Official Website! ➡️ http://www.forever8bit.com 🔔 Subscribe for more videos just like this one: ➡️ https://www.youtube.com/channel/UC082x7PWJza72zzMPHYvaEA?sub_confirmation=1 Connect with me on social: Facebook: https://www.facebook.com/blainelocklair Instagram: https://www.instagram.com/blainelocklair Twitter: https://www.twitter.com/blainelocklair — 🎮 TG-16 MERCH YOU'LL LOVE! 🎮 Get the TurboGrafx-16 Game Release Guide here: ➡️ https://geni.us/tg16gamereleaseguide (Amazon linl0 Connect your TG-16 over HDMI - no TurboBooster needed! ➡️ https://geni.us/tg16hdmicable (Amazon link) Get aTurboEverdrive and play all of the TG-16 games from a microSD card! ➡️ https://geni.us/turboeverdrive (Amazon link) This is the ULTIMATE wireless gamepad for your TG-16: ➡️ https://geni.us/8bitdotg16wireless Get a new A/C adapter for your TG-16: ➡️ https://geni.us/tg16acadapter (Amazon link) — ⚠️ 𝐃𝐈𝐒𝐂𝐋𝐎𝐒𝐔𝐑𝐄 ⚠️ I often review or link to products & services I regularly use and think you might find helpful. Wherever possible I use referral links, which means if you click one of the links in this video or description and make a purchase I may receive a small commission or other compensation. I'm a big fan of Amazon, and many of my links to products/gear are links to those products on Amazon. I am a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for me to earn fees by linking to Amazon.com and related sites. —- #forever8bit
    https://wn.com/Turbografx_16_Was_A_Flop_Why_Is_It_Popular_Now
    The Early Days of the Turbografx 16
    17:52

    The Early Days of the Turbografx 16

    • Order:
    • Duration: 17:52
    • Uploaded Date: 27 Mar 2021
    • views: 70007
    Here we take a look at 1989 and the launch of NEC's Turbografx 16. I talk about the games and why I think it failed to do well in North America. I'm now on Patreon! Help support the channel. https://www.patreon.com/segalordx Check out my Sega Lord X merchandise page! https://segalordx.threadless.com/ If you would like to support the channel directly: https://www.paypal.me/segalordx Head over to Facebook to hear me ramble about various things: https://www.facebook.com/segalordx/ I'm now on Twitter! https://twitter.com/Sega_Lord_X Opening 3D Logo By: Jan Neves YouTube Page - https://www.youtube.com/user/Jan3d Opening 2D Animation By: Kevin Bhall Facebook - https://www.facebook.com/kevin.bhall.14 Episode Notes: 1. Games captured from real hardware via S-Video. 2. I also have a "Final Days" episode planned for the Turbografx. 3. Fantasy Zone wasn't the only Sega game released on the platform. You can also find games like Space Harrier, OutRun, and Shinobi on it. 4. The Turbo had a price drop in the US really fast. It originally launched at $199, but was cut to $159 in early 1990. I got mine soon after. 5. The Legendary Axe was one of my favorite early 16-bit games. The sequel was OK, but I much preferred the original. 6. I saved up for a Turbo Duo when it was released. I figured since the CD cost $150 at that time anyway, I might as well go for the new hardware. 7. I had a good friend sell his Turbografx for a Genesis in 1991. He had been ridiculed for owning it at school. I tried to get him to get the CDROM for it, but he insisted it would not help its weak 8-bit CPU. The power of mob is strong, indeed. 8. Many of these games are on the Turbografx Mini.
    https://wn.com/The_Early_Days_Of_The_Turbografx_16
    Every TurboGrafx-16 Game REVIEWED! - Card and CD
    48:27

    Every TurboGrafx-16 Game REVIEWED! - Card and CD

    • Order:
    • Duration: 48:27
    • Uploaded Date: 10 Oct 2021
    • views: 320170
    Episode 325 - The TurboGrafx-16 stayed far behind Nintendo and Sega during the 16-bit days and only had 138 games total which were released in North America. Outside of North America the console was known as the PC Engine. 0:00 - Intro and stuff 0:51 - A 2:43 - B 7:57 - C 11:18 - D 16:18 - E 17:01 - F 18:48 - G 20:24 - H 20:42 - I 21:40 - J 23:31 - K 24:20 - L 26:34 - M 28:31 - N 30:06 - O 30:25 - P 32:12 - R 33:05 - S 39:44 - T 42:51 - V 44:52 - W 45:48 - Y 47:45 - TurboGrafx-16 Commercial Parody ►Consider supporting Game Sack on Patreon! - http://www.patreon.com/gamesack ►Shirts and Blu-rays - https://store.screenwavemedia.com/collections/game-sack ►Twitter! - http://www.twitter.com/GameSack ►Instagram! - http://www.instagram.com/gamesackofficial ►The Game Sack Web Site! - http://www.gamesack.net ►Facebook! - http://www.facebook.com/GameSack ►Game Sack Subreddit! - http://www.reddit.com/r/GameSack #turbografx #turbografx16 #turboduo
    https://wn.com/Every_Turbografx_16_Game_Reviewed_Card_And_Cd
    My Top 10 Turbografx 16 Games
    16:44

    My Top 10 Turbografx 16 Games

    • Order:
    • Duration: 16:44
    • Uploaded Date: 22 Apr 2020
    • views: 152425
    I continue my quest to put up my favorite 10 games for every system I owned, and this time, it's the Turbografx 16 up to bat. This list includes Japanese and CD titles as well. I'm now on Patreon! Help support the channel. https://www.patreon.com/segalordx Check out my Sega Lord X merchandise page! https://segalordx.threadless.com/ If you would like to support the channel directly: https://www.paypal.me/segalordx Head over to Facebook to hear me ramble about various things: https://www.facebook.com/segalordx/ I'm now on Twitter! https://twitter.com/Sega_Lord_X Opening 3D Logo By: Jan Neves YouTube Page - https://www.youtube.com/user/Jan3d Episode Notes: 1. I used a combination of real hardware and emulation to do this episode. Modern emulation is exceptional for this platform, and provides a more than adequate experience. 2. The sequels to Splatterhouse, parts 2 and 3, would be on the Sega Genesis. 3. The opening and ending monologue music is from Gate of Thunder. 4. The opening monologue games are in the following order: Bonk's Revenge China Warrior Bomberman 93 Batman Keith Courage in Alpha Zones 5. The closing monologue games are in the following order: R-Type Neutopia Lords of Thunder Spriggan OutRun Madden Ninja Gaiden Blazing Lasers 6. The PC Engine and Turbografx hucard games are not compatible without an adapter. The CD games however, are region free. 7. There is a English translation for Dracula X these days for the PC Engine Super CD. It's based off the official one Konami did for the PSP. 8. I paid for the Turbografx 16 with my own money. It was one of the first systems I ever got on my own. It was also one of the first I imported games for. 9. While the Turbo/PCE had its share of shoot'em ups, don't let that deter you. There are plenty of other games worth playing.
    https://wn.com/My_Top_10_Turbografx_16_Games
    The TurboGrafx 16, The story of how NEC lost the console war
    31:11

    The TurboGrafx 16, The story of how NEC lost the console war

    • Order:
    • Duration: 31:11
    • Uploaded Date: 29 Jun 2020
    • views: 59154
    The TurboGrafx 16 a console that by all means should have been a hit, but do to factors that interrupted that destiny it never reached its full potential in North America. Join me as we dive into the TG16 an amazing console with a fascinating history and daunting events and events that lead to its ultimate demise. This video leans heavily on the work of Christian Nutt's Article Stalled Engine, a fantastic piece of history that is sure worth the read. https://www.gamasutra.com/view/feature/225466/stalled_engine_the_turbografx16_.php Special Thanks to Dalton Paul Videos https://www.youtube.com/channel/UCUgnpTnycGoQJpe00xpHkVA N.Tyler Bowling www.brasslampmusic.com Original Music and Sound Design by Jon Georgievski https://www.jongeorgievski.com Some Shots of the Turbografx CD provided by Sarumaru https://www.youtube.com/channel/UCbhX2JLuTRXlhj5yzlGHx4w Research credit to Ethan Johnson of The History of how we Play https://thehistoryofhowweplay.wordpress.com/
    https://wn.com/The_Turbografx_16,_The_Story_Of_How_Nec_Lost_The_Console_War
    TG16
    42:56

    TG16

    • Order:
    • Duration: 42:56
    • Uploaded Date: 10 Jan 2020
    • views: 489831
    a Kanye West project Couple songs from TurboGrafx were blocked by youtube so i added some random ones 0:00 Tongues 0:46 Can't Look In My Eyes 6:11 All Eyes On Ye 12:34 Rich Nigga Drunk 15:58 Powerful 20:26 UCLA (muted) 22:37 Only Ye 26:32 Deja Vu 30:49 Problem 33:40 That's On You 36:03 Feel Me 38:40 Bad Night (muted) (I don’t have the original songs but somebody provided a google drive) https://drive.google.com/drive/u/0/mobile/folders/18Lp0LFdAWyphq30xTTO2XqFOhPdo_U0y?fbclid=IwAR1qLKEJ9BPbd6lqVdSsCnvmFL8vyCqIM_6NscxREsQ4Fpbg37ktAYdtbkw
    https://wn.com/Tg16
    10 Essential Games for TurboGrafx 16 - Player One Start
    16:23

    10 Essential Games for TurboGrafx 16 - Player One Start

    • Order:
    • Duration: 16:23
    • Uploaded Date: 03 Aug 2023
    • views: 1043
    In this video, I take a look at 10 games that those interested in the TurboGrafx-16 should play. The TurboGrafx was an often overlooked system back in the day, but has gained more of a following thanks to emulation and virtual console. Let's take a look! ► Help support this channel at https://www.patreon.com/playeronestart ► SUBSCRIBE: https://www.youtube.com/playeronestart/ ********************************************* Related Player One Start Videos: • The Ultimate TurboGrafx-16 Review (Full Playlist): https://youtube.com/playlist?list=PLMGWiG1DPPy0q3ohtWJeU6D2V_VO4VF4j ********************************************* #playeronestart #retrogaming #turbografx #turbografx16 #turboduo #16bit #games Music Credit(s): Fugitive by | e s c p | https://escp-music.bandcamp.com Music promoted by https://www.free-stock-music.com Creative Commons / Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0/ Viewing Guide: Intro: (0:00) Final Lap Twin: (1:54) Air Zonk: (3:13) Neutopia II: (4:30) The Legendary Axe: (6:19) Bomberman: (7:12) R-Type: (8:27) Ninja Spirit: (9:45) Bonk: (10:47) Splatterhouse: (12:16) Blazing Lazers: (13:39) Outro: (15:27)
    https://wn.com/10_Essential_Games_For_Turbografx_16_Player_One_Start
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    Is the TurboGrafx-16 Worth Playing / Collecting? - Retro Bird

    When it comes to consoles that most people passed on back in the day, the TurboGrafx-16 is right at the top of the list. Luckily, the retro gaming community has given it a second chance. But should you? I will help you answer that question as I break down the pros and cons of either collecting for or simply playing the TurboGrafx-16. My other TurboGrafx-16 videos: -"How Does the TurboGrafx-16 Compare to the Sega Genesis and Super Nintendo?" https://youtu.be/WKrNsvi2tLc -"Which Console Is More Underappreciated: TurboGrafx-16 or Neo Geo?" https://youtu.be/ldPA6LdhgXY Is the TurboGrafx 16 Worth Playing / Collecting? - Retro Bird / PC Engine Collecting / Turbo Duo / CoreGrafx / PC Engine Duo / NEC / Hudson If you'd like to gain access to my retro blog or just support the channel - you can find my Patreon here: https://www.patreon.com/retrobird New videos uploaded every Friday! Be sure to ring the bell if you subscribe! Follow me on Twitter here: https://twitter.com/RetroBirdGaming or on Instagram here: https://www.instagram.com/retrobirdmatt/ #retrobird
    14:27
    Is the TurboGrafx-16 Worth Playing / Collecting? - Retro Bird
    When it comes to consoles that most people passed on back in the day, the TurboGrafx-16 is...
    published: 11 Feb 2023
    Play in Full Screen
    41:21
    Genesis vs. TurboGrafx-16! *33* Games Compared!
    Did you know there are this many games (and a few more) that appeared on the Sega Genesis ...
    published: 12 Sep 2023
    Play in Full Screen
    21:21
    Games That Push The Limits of the TurboGrafx-16
    It's the TG16, the other '16-bit' console, or maybe it's 8-bit. Whatever it had a whole lo...
    published: 12 Jul 2023
    Play in Full Screen
    11:48
    TurboGrafx 16 was a flop; why is it popular now?
    This is one of gaming's greatest turnaround stories of all time! Here's why. The GameCube ...
    published: 26 Feb 2023
    Play in Full Screen
    17:52
    The Early Days of the Turbografx 16
    Here we take a look at 1989 and the launch of NEC's Turbografx 16. I talk about the games ...
    published: 27 Mar 2021
    Play in Full Screen
    48:27
    Every TurboGrafx-16 Game REVIEWED! - Card and CD
    Episode 325 - The TurboGrafx-16 stayed far behind Nintendo and Sega during the 16-bit day...
    published: 10 Oct 2021
    Play in Full Screen
    16:44
    My Top 10 Turbografx 16 Games
    I continue my quest to put up my favorite 10 games for every system I owned, and this time...
    published: 22 Apr 2020
    Play in Full Screen
    31:11
    The TurboGrafx 16, The story of how NEC lost the console war
    The TurboGrafx 16 a console that by all means should have been a hit, but do to factors th...
    published: 29 Jun 2020
    Play in Full Screen
    42:56
    TG16
    a Kanye West project Couple songs from TurboGrafx were blocked by youtube so i added some ...
    published: 10 Jan 2020
    Play in Full Screen
    16:23
    10 Essential Games for TurboGrafx 16 - Player One Start
    In this video, I take a look at 10 games that those interested in the TurboGrafx-16 should...
    published: 03 Aug 2023
    Play in Full Screen

    TurboGrafx-16

    The TurboGrafx-16 Entertainment SuperSystem, known in Japan and in France as the PC Engine (PCエンジン Pī Shī Enjin), is a home video game console joint-developed by Hudson Soft and NEC, released in Japan on October 30, 1987, in the United States on August 29, 1989, and in France on November 22, 1989. It was the first console released in the 16-bit era, albeit still utilizing an 8-bit CPU. Originally intended to compete with the Nintendo Entertainment System (NES), it ended up competing with the Sega Genesis, and later on the Super NES.

    The TurboGrafx-16 has an 8-bit CPU and a dual 16-bit GPU. The GPU is capable of displaying 482 colors simultaneously, out of 512. With dimensions of 14 cm×14 cm×3.8 cm (5.5 in×5.5 in×1.5 in), the NEC PC Engine once held the record for the world's smallest game console.

    In France, the system was released shortly after its American debut under its original Japanese name, PC Engine. In the United Kingdom, Telegames released a slightly altered version of the American model simply as the TurboGrafx in 1990 in extremely limited quantities. This model was also released in Spain through selected retailers. Although there was no full-scale PAL region release of the system, imported PC Engine consoles were largely available in France and Benelux through major retailers thanks to the unlicensed importer Sodipeng (Société de Distribution de la PC Engine, a subsidiary of Guillemot International).

    '); } else { var query = elem.find('.keywords').html(); $.ajax({ context: elem, url: 'https://wn.com/api/upge/cheetah-search-adv/video', cache: true, data: { 'query': query }, dataType: 'jsonp', success: function(text) { if (text.length > 0) { video_id = text[0].id; elem.find('.player').html(''); } } }); } } var stopAllYouTubeVideos = function() { var iframes = document.querySelectorAll('iframe'); Array.prototype.forEach.call(iframes, function(iframe) { iframe.contentWindow.postMessage(JSON.stringify({ event: 'command', func: 'pauseVideo' }), '*'); }); } jQuery(function() { jQuery(".playVideo").live("click", function() { if(!$(this).hasClass("played")){ stopAllYouTubeVideos(); var elem = $(this); setTimeout(function(){ mouseOverMe(elem); }, 1000); } }); jQuery(".description_box .expandContent").live("click", function() { elem = $(this).parent().parent().parent().find('.descContent'); if(elem.height() > 51) { elem.css('height', '44px'); $(this).html('Show More '); }else{ elem.css('height', 'auto'); $(this).html('Hide '); } }); jQuery('.interview-play-off').click(function() { $(".interview-play-off").hide(); $(".interview-play").show(); $(".videoplayer-control-pause").click(); }); jQuery(".video-desc .show_author_videos").live("click", function() { query = $(this).attr('title'); container = $(this).parent().parent().parent().find('.video-author-thumbs'); $(this).parent().parent().parent().find('.video-author-thumbs').css('height', '220px'); jQuery.ajax({ url: '/api/upge/cheetah-photo-search/videoresults', data: {'query': query}, success: function(text) { if(!text) { text = i18n("No results"); } container.html(jQuery(text)); } }); }); }); // -->
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