In 1999, he and a small part of Sonic Team moved to San Francisco to establish Sega Studio USA, in order gain feedback from the western market. Over in the U.S. his team worked on the international release of Sonic Adventure. Afterward, his team started to develop their own games, where he was the director and lead designer for Sonic Adventure 2, Sonic Heroes, Shadow the Hedgehog, and Nights: Journey of Dreams. In an effort to further broaden Sonic's appeal to western markets, Iizuka gave western developer, Backbone Entertainment, a shot at developing Sonic titles (Sonic Rivals & Sonic Rivals 2) under his team's supervision for the PSP console.
Takashi Iizuka Answers Our Burning Sonic x Shadow Generations Questions | IGN Live 2024
Sonic Team's Takashi Iizuka joins us at IGN Live to talk all about Sonic x Shadow Generations. 2024 is the Year of Shadow the Hedgehog, with Sonic's edgy rival set to star in his own campaign in an updated remaster of 2011's Sonic Generations. We ask Iizuka-san about what fans can expect from the new Shadow content, including how long the new campaign is, what classic Sonic locations Shadow will visit, and what to expect from the new Sonic Frontiers-inspired hub world.
Presented by 5-hour ENERGY
#IGN #Gaming #IGNLive
published: 08 Jun 2024
Sonic Frontiers: 123 Rapid-Fire Questions With Takashi Iizuka
Join us for another Game Informer Rapid-Fire interview. This time, we're sitting down with legendary industry icon Takashi Iizuka to ask him 123 burning questions about Sonic Frontiers!
If you want to learn more about Sonic Frontiers, be sure to check out our exclusive cover story: https://www.gameinformer.com/sonicfrontiers
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published: 12 Jul 2022
NJPW ENTRANCE VTR TAKASHI IIZUKA
飯塚高史 入場 エントランスVTR
published: 13 Jul 2010
Sonic X Shadow Generations: Takashi Iizuka Interview
Get ready for a behind-the-scenes look at Sonic X Shadow Generations as Takashi Iizuka shares his insights on game development, character design, and the evolution of the Sonic series.
published: 11 Jun 2024
NJPW Takashi Iizuka tries to eat Kevin Kelly
Wrestling NJPW Suzuki Gun Japanese Pro Wrestling
published: 18 Oct 2018
Takashi Iizuka on making Sonic Frontiers & his favourite Sonic game
We sat down with Sonic the Hedgehod Chief Creative Officer, Takashi Iizuka, on making Sonic Frontiers and much more...
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#sonic #sonicfrontiers
published: 26 Oct 2022
Takashi Iizuka on making Sonic x Shadow Generations and Year of Shadow
We spoke to Shadow the Hedgehog creator Takashi Iizuka about Year of Shadow and Sonic x Shadow Generations.
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#sonic #sega #shadow
published: 21 Jun 2024
Sonic the Hedgehog Lead Reflects on SEGA's Road to the Dreamcast
Last summer, we sat down with Sonic Team Creative Officer Takashi Iizuka to discuss his multi-decade career at Sega. We learn about his childhood fascination with becoming a manga artist, the transition from college life to working at Sega, and his early career developing games like Devi and Pii, Golden Axe 3, and Sonic the Hedgehog 3. Iizuka remembers the excitement and challenge during the transition from the Sega Genesis (known as the Sega Mega Drive in Japan) to the Sega Saturn, which allowed the team progress from 2D pixel art to 3D polygonal modeling.
Notably, the Sonic the Hedgehog lead reflects on the early Dreamcast days, moving to the United States to better implement western culture into Sonic Adventure 2, and finally, describes his emotions after hearing Sega was exiting the h...
published: 08 Apr 2024
The Wire: Takashi Iizuka Retirement Match Feb 21
#TAKASHIIIZUKA #SUZUKIGUN #THEWIRE #NJPW
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published: 15 Feb 2019
We Interview - Takashi Iizuka about his work with SEGA and the creation of Shadow the Hedgehog!
We had the honor of speaking with Takashi Iizuka, creator of Shadow the Hedgehog and longtime Director/Producer/Head of Sonic Team/Vice President of Product Development for the Sonic the Hedgehog series.
He was a delight to speak to about his work with SEGA and specifically some questions about Shadow the Hedgehog specifically.
View our preview of Sonic x Shadow Generations from Summer Game Fest here on GamingTrend:
Visit the official website to get more information about Sonic x Shadow Generations coming soon: https://sonicxshadowgenerations.com/
Check out the Gaming Trend website for news, reviews, and more: https://gamingtrend.com
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Follow us on Twitter: https://twitter.com/gamingtrend
Check out our streams on Twitch: htt...
Sonic Team's Takashi Iizuka joins us at IGN Live to talk all about Sonic x Shadow Generations. 2024 is the Year of Shadow the Hedgehog, with Sonic's edgy rival ...
Sonic Team's Takashi Iizuka joins us at IGN Live to talk all about Sonic x Shadow Generations. 2024 is the Year of Shadow the Hedgehog, with Sonic's edgy rival set to star in his own campaign in an updated remaster of 2011's Sonic Generations. We ask Iizuka-san about what fans can expect from the new Shadow content, including how long the new campaign is, what classic Sonic locations Shadow will visit, and what to expect from the new Sonic Frontiers-inspired hub world.
Presented by 5-hour ENERGY
#IGN #Gaming #IGNLive
Sonic Team's Takashi Iizuka joins us at IGN Live to talk all about Sonic x Shadow Generations. 2024 is the Year of Shadow the Hedgehog, with Sonic's edgy rival set to star in his own campaign in an updated remaster of 2011's Sonic Generations. We ask Iizuka-san about what fans can expect from the new Shadow content, including how long the new campaign is, what classic Sonic locations Shadow will visit, and what to expect from the new Sonic Frontiers-inspired hub world.
Presented by 5-hour ENERGY
#IGN #Gaming #IGNLive
Join us for another Game Informer Rapid-Fire interview. This time, we're sitting down with legendary industry icon Takashi Iizuka to ask him 123 burning questio...
Join us for another Game Informer Rapid-Fire interview. This time, we're sitting down with legendary industry icon Takashi Iizuka to ask him 123 burning questions about Sonic Frontiers!
If you want to learn more about Sonic Frontiers, be sure to check out our exclusive cover story: https://www.gameinformer.com/sonicfrontiers
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Join us for another Game Informer Rapid-Fire interview. This time, we're sitting down with legendary industry icon Takashi Iizuka to ask him 123 burning questions about Sonic Frontiers!
If you want to learn more about Sonic Frontiers, be sure to check out our exclusive cover story: https://www.gameinformer.com/sonicfrontiers
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Get ready for a behind-the-scenes look at Sonic X Shadow Generations as Takashi Iizuka shares his insights on game development, character design, and the evolut...
Get ready for a behind-the-scenes look at Sonic X Shadow Generations as Takashi Iizuka shares his insights on game development, character design, and the evolution of the Sonic series.
Get ready for a behind-the-scenes look at Sonic X Shadow Generations as Takashi Iizuka shares his insights on game development, character design, and the evolution of the Sonic series.
We sat down with Sonic the Hedgehod Chief Creative Officer, Takashi Iizuka, on making Sonic Frontiers and much more...
WEBSITE: http://www.gamingbible.co.uk
FA...
We sat down with Sonic the Hedgehod Chief Creative Officer, Takashi Iizuka, on making Sonic Frontiers and much more...
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#sonic #sonicfrontiers
We sat down with Sonic the Hedgehod Chief Creative Officer, Takashi Iizuka, on making Sonic Frontiers and much more...
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#sonic #sonicfrontiers
We spoke to Shadow the Hedgehog creator Takashi Iizuka about Year of Shadow and Sonic x Shadow Generations.
WEBSITE: http://www.gamingbible.co.uk
FACEBOOK: htt...
We spoke to Shadow the Hedgehog creator Takashi Iizuka about Year of Shadow and Sonic x Shadow Generations.
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#sonic #sega #shadow
We spoke to Shadow the Hedgehog creator Takashi Iizuka about Year of Shadow and Sonic x Shadow Generations.
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#sonic #sega #shadow
Last summer, we sat down with Sonic Team Creative Officer Takashi Iizuka to discuss his multi-decade career at Sega. We learn about his childhood fascination wi...
Last summer, we sat down with Sonic Team Creative Officer Takashi Iizuka to discuss his multi-decade career at Sega. We learn about his childhood fascination with becoming a manga artist, the transition from college life to working at Sega, and his early career developing games like Devi and Pii, Golden Axe 3, and Sonic the Hedgehog 3. Iizuka remembers the excitement and challenge during the transition from the Sega Genesis (known as the Sega Mega Drive in Japan) to the Sega Saturn, which allowed the team progress from 2D pixel art to 3D polygonal modeling.
Notably, the Sonic the Hedgehog lead reflects on the early Dreamcast days, moving to the United States to better implement western culture into Sonic Adventure 2, and finally, describes his emotions after hearing Sega was exiting the hardware business and ending production of the Dreamcast.
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#sonicthehedgehog #dreamcast #sega
Last summer, we sat down with Sonic Team Creative Officer Takashi Iizuka to discuss his multi-decade career at Sega. We learn about his childhood fascination with becoming a manga artist, the transition from college life to working at Sega, and his early career developing games like Devi and Pii, Golden Axe 3, and Sonic the Hedgehog 3. Iizuka remembers the excitement and challenge during the transition from the Sega Genesis (known as the Sega Mega Drive in Japan) to the Sega Saturn, which allowed the team progress from 2D pixel art to 3D polygonal modeling.
Notably, the Sonic the Hedgehog lead reflects on the early Dreamcast days, moving to the United States to better implement western culture into Sonic Adventure 2, and finally, describes his emotions after hearing Sega was exiting the hardware business and ending production of the Dreamcast.
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#sonicthehedgehog #dreamcast #sega
#TAKASHIIIZUKA #SUZUKIGUN #THEWIRE #NJPW
You can enjoy the matches on NJPW World! Sign up Now▶ https://goo.gl/4zPwL5
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We had the honor of speaking with Takashi Iizuka, creator of Shadow the Hedgehog and longtime Director/Producer/Head of Sonic Team/Vice President of Product Dev...
We had the honor of speaking with Takashi Iizuka, creator of Shadow the Hedgehog and longtime Director/Producer/Head of Sonic Team/Vice President of Product Development for the Sonic the Hedgehog series.
He was a delight to speak to about his work with SEGA and specifically some questions about Shadow the Hedgehog specifically.
View our preview of Sonic x Shadow Generations from Summer Game Fest here on GamingTrend:
Visit the official website to get more information about Sonic x Shadow Generations coming soon: https://sonicxshadowgenerations.com/
Check out the Gaming Trend website for news, reviews, and more: https://gamingtrend.com
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We had the honor of speaking with Takashi Iizuka, creator of Shadow the Hedgehog and longtime Director/Producer/Head of Sonic Team/Vice President of Product Development for the Sonic the Hedgehog series.
He was a delight to speak to about his work with SEGA and specifically some questions about Shadow the Hedgehog specifically.
View our preview of Sonic x Shadow Generations from Summer Game Fest here on GamingTrend:
Visit the official website to get more information about Sonic x Shadow Generations coming soon: https://sonicxshadowgenerations.com/
Check out the Gaming Trend website for news, reviews, and more: https://gamingtrend.com
Follow us on Facebook: https://www.facebook.com/GamingTrend/
Follow us on Twitter: https://twitter.com/gamingtrend
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Sonic Team's Takashi Iizuka joins us at IGN Live to talk all about Sonic x Shadow Generations. 2024 is the Year of Shadow the Hedgehog, with Sonic's edgy rival set to star in his own campaign in an updated remaster of 2011's Sonic Generations. We ask Iizuka-san about what fans can expect from the new Shadow content, including how long the new campaign is, what classic Sonic locations Shadow will visit, and what to expect from the new Sonic Frontiers-inspired hub world.
Presented by 5-hour ENERGY
#IGN #Gaming #IGNLive
Join us for another Game Informer Rapid-Fire interview. This time, we're sitting down with legendary industry icon Takashi Iizuka to ask him 123 burning questions about Sonic Frontiers!
If you want to learn more about Sonic Frontiers, be sure to check out our exclusive cover story: https://www.gameinformer.com/sonicfrontiers
// S U B S C R I B E
Don't miss any of our video features or exclusive coverage!
Subscribe to the channel: https://www.YouTube.com/GameInformer?sub_confirmation=1
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Get ready for a behind-the-scenes look at Sonic X Shadow Generations as Takashi Iizuka shares his insights on game development, character design, and the evolution of the Sonic series.
We sat down with Sonic the Hedgehod Chief Creative Officer, Takashi Iizuka, on making Sonic Frontiers and much more...
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#sonic #sonicfrontiers
We spoke to Shadow the Hedgehog creator Takashi Iizuka about Year of Shadow and Sonic x Shadow Generations.
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#sonic #sega #shadow
Last summer, we sat down with Sonic Team Creative Officer Takashi Iizuka to discuss his multi-decade career at Sega. We learn about his childhood fascination with becoming a manga artist, the transition from college life to working at Sega, and his early career developing games like Devi and Pii, Golden Axe 3, and Sonic the Hedgehog 3. Iizuka remembers the excitement and challenge during the transition from the Sega Genesis (known as the Sega Mega Drive in Japan) to the Sega Saturn, which allowed the team progress from 2D pixel art to 3D polygonal modeling.
Notably, the Sonic the Hedgehog lead reflects on the early Dreamcast days, moving to the United States to better implement western culture into Sonic Adventure 2, and finally, describes his emotions after hearing Sega was exiting the hardware business and ending production of the Dreamcast.
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You can enjoy the matches on NJPW World! Sign up Now▶ https://goo.gl/4zPwL5
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We had the honor of speaking with Takashi Iizuka, creator of Shadow the Hedgehog and longtime Director/Producer/Head of Sonic Team/Vice President of Product Development for the Sonic the Hedgehog series.
He was a delight to speak to about his work with SEGA and specifically some questions about Shadow the Hedgehog specifically.
View our preview of Sonic x Shadow Generations from Summer Game Fest here on GamingTrend:
Visit the official website to get more information about Sonic x Shadow Generations coming soon: https://sonicxshadowgenerations.com/
Check out the Gaming Trend website for news, reviews, and more: https://gamingtrend.com
Follow us on Facebook: https://www.facebook.com/GamingTrend/
Follow us on Twitter: https://twitter.com/gamingtrend
Check out our streams on Twitch: https://www.twitch.tv/gamingtrend
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In 1999, he and a small part of Sonic Team moved to San Francisco to establish Sega Studio USA, in order gain feedback from the western market. Over in the U.S. his team worked on the international release of Sonic Adventure. Afterward, his team started to develop their own games, where he was the director and lead designer for Sonic Adventure 2, Sonic Heroes, Shadow the Hedgehog, and Nights: Journey of Dreams. In an effort to further broaden Sonic's appeal to western markets, Iizuka gave western developer, Backbone Entertainment, a shot at developing Sonic titles (Sonic Rivals & Sonic Rivals 2) under his team's supervision for the PSP console.
The “UglySonic” design had been the result of Fowler and his team, ... Fowler also got in touch with Sonic Team in Japan, including the games’ longtime lead designer Takashi Iizuka.
Game designer and Shadow the Hedgehog co-creator Takashi Iizuka has high praise for the upcoming third Sonic movie, which will see Shadow enter the big-screen fray.
What Other Games Could Use Bayonetta 3's Family-Friendly Mode? ...Along with a brief look at the game, Sega also released an interview with original character designer Naoto Ohshima and Sonic Team creative officer Takashi Iizuka about the game.
The Sega GenesisMini 2's 60-game line-up includes two unreleased titles ... There’s Devi & Pii, a "paddle-style" game designed by Sonic 3's Takashi Iizuka, as well as Mindware's finished but unpublished puzzler StarMobile.
Devi & Pii – Paddle-style game developed by Takashi Iizuka in 1993, before he developed Sonic the Hedgehog 3. Iizuka san designed the game, characters, and sprites ... The game was created by the ...
One of these unreleased games is Devi & Pii, a paddle-style game developed by Takashi Iizuka in 1993 before he would go on to make Sonic 3 and Space Harrier II (+Space Harrier), a port of the original game that had updated sprites.
A trailer detailing all the games on the Sega GenesisMini 2, some of which are fresh releases or ports ... Those unreleased retro games include Devi & Pii, a title designed by Sonic 3 developer Takashi Iizuka.
Those unreleased retro games include Devi & Pii, a title designed by Sonic 3 developer Takashi Iizuka ... The puzzle-heavy gameplay involves stacking stars on a carefully balanced mobile in a way that reminds us of the tabletop game Topple.
Devi & Pii – Paddle-style game developed by Takashi Iizuka in 1993, before he developed Sonic the Hedgehog 3. Iizuka san designed the game, characters, and sprites. The game never released ... The game was created by the graphic designer of Flicky.
The 60-game catalog (shown in full below) includes two previously unreleased games, for starters. You'll find Devi & Pii, a "paddle-style" game designed by Sonic 3's Takashi Iizuka, as well as Mindware's finished but unpublished puzzler StarMobile.