-
SimCity 30 Years Later: A Retrospective
The first retail releases of SimCity launched on February 2, 1989 for the Macintosh and Amiga, with the IBM PC following later. And from that point onward, computer gaming was irreversibly changed!
● LGR links:
https://twitter.com/lazygamereviews
https://www.facebook.com/LazyGameReviews
https://www.patreon.com/LazyGameReviews
● Music credits go to:
http://www.epidemicsound.com
#LGR #Retro #Gaming
published: 01 Feb 2019
-
SimCity (SNES) - Angry Video Game Nerd (AVGN)
Go to https://expressvpn.com/cinemassacre and find out how you can get 3 months of ExpressVPN free!
In Angry Video Game Nerd episode 216, The Nerd plays a Super Nintendo classic as he tries to achieve a lifelong dream of getting a Megalopolis and Mario statue in SimCity, at any cost!
Directed and Written by James Rolfe
https://twitter.com/cinemassacre
Edited by Sean O'Rourke
https://youtube.com/moviedumpster
https://twitter.com/orourkejsean
Gameplay by James and Mike
End Narration by Mr. Lobo
https://cinemainsomnia.com/
https://www.youtube.com/CinemaInsomnia
https://www.twitch.tv/Cinemainsomnia
https://twitter.com/MisterLobo
Get Cinemassacre shirts, games, and Blu-rays on RETROWARE:
https://swm.to/3hOzDyE
OR get our merch on AMAZON:
My Autobiography: https://amzn.to/3GqSw58
My Audi...
published: 25 Jun 2024
-
Evolution of SimCity Video Games 1989-2014
Evolution of SimCity Video Games 1989-2014
I hope you will enjoy.
Thanks For Watching ❤
SimCity Games 🎮
1989 SimCity
1993 SimCity 2000
1999 SimCity 3000
2000 SimCity 64
2003 SimCity 4
SimCity 4: Rush Hour
2007 SimCity DS
SimCity Societies
2008 SimCity DS 2
SimCity Creator
2012 SimCity Social
2013 SimCity
2014 SimCity: BuildIt
published: 13 Jan 2021
-
SimCity - PC (1989)
SimCity desarrollado por Will Wright para Maxis en 1989.
www.insertcoinclasicos.com
published: 18 Jan 2012
-
SimCity gameplay (PC Game, 1989)
Enhanced gameplay available at https://www.youtube.com/watch?v=t-gA_i7nYcA
Gameplay for SimCity (aka simcity classic), Dos PC game produced by Maxis Software in 1989 - http://www.squakenet.com/download/sim-city/653/
Exploring the interface and laying the foundations of a new city.
Played through Dosbox emulation platform.
Recorded with original sound.
Similar videos you may like:
SimCity 3000 - https://youtu.be/ylnjNX1Hm3g
Air Bucks - https://youtu.be/yExEgrek5rk
SimTown - https://youtu.be/GRLyvPi7X4c
published: 24 Aug 2014
-
SimCity - longplay gameplay - Maxis, 1989 - PC / DOS / Amiga / C64 / SNES Micropolis SimCity Classic
Support on Patreon https://bit.ly/patreon-cgs
Subscribe https://bit.ly/sub-cgs
#simcity #simulation #rts
No Commentary
Platform releases: Archimedes, Electron, Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, CDTV, DESQview, MS-DOS, EPOC32, FM Towns, iOS, J2ME, Linux, Mac OS, OLPC XO-1, OS/2, PC-98, SNES, Unix, Windows, X68000, ZX Spectrum
More about SimCity (from Wikipedia):
SimCity, also known as Micropolis or SimCity Classic, is a city-building simulation video game developed by Will Wright and released for a number of platforms from 1989 to 1991. SimCity features two-dimensional graphics and an overhead perspective. The objective of the game is to create a city, develop residential and industrial areas, build infrastructure and collect taxes for further development of the ci...
published: 17 Nov 2021
-
SimCity longplay (PC Game, 1989)
Longplay for SimCity, Dos PC game produced by Maxis Software in 1989: https://www.squakenet.com/game/sim-city
Starting a city at the beginning of the 20th century and ending in 2025. Managed to get to around 20'000 inhabitants.
Played through Dosbox emulation platform.
Recorded with full original sound.
published: 28 May 2022
-
The lost sequel to SIM CITY #videogames
One of my favorite 16 bit games of all time is SimCity for the super Nintendo. But did you know that this game had a DI sequel? SimCity 64 you would think would’ve come out for the Nintendo 64. It actually came out for the N 64DD. Let’s take a look at the game. I wish I could have played back then.
#n64 #simcity #nintendo #videogames #retrogaming #90s
published: 24 Aug 2024
-
From Destruction to Construction: The history of SimCity!
Ever wondered how a game about blowing stuff up became the ultimate city-building simulator? Discover the surprising evolution of SimCity from its origins in Raid on Bungeling Bay to a groundbreaking franchise! Dive into the story of Will Wright's game-changing idea and how Maxis turned it into a multi-million dollar success. Don't miss this fascinating journey of innovation and creativity!
published: 25 Aug 2024
-
Let's Play SimCity (1989) - A Quick Look - Episode 01
Back in 1989, SimCity kickstarted not only the Simulation and City builder subgenres - it also showed that people were interested in doing more than arcade-reaction gaming or action-destruction plays. I dare claim empire and industry builders at the very least also owe SimCity their very existence for showing the potential of a true sandbox game.
Not that SimCity didn't also include some destructive tools; I'm sure Will Wright built sandcastles as a kid too, and few things are as satisfying as smashing your masterpiece to a pulp at the end of the day. :-p
This game is now abandonware, and the good people over at the Internet Archives have made it available to play in a browser dosbox, which is what I'm doing here - you can find the game at https://archive.org/details/msdos_SimCity_1989
...
published: 22 Dec 2016
20:01
SimCity 30 Years Later: A Retrospective
The first retail releases of SimCity launched on February 2, 1989 for the Macintosh and Amiga, with the IBM PC following later. And from that point onward, comp...
The first retail releases of SimCity launched on February 2, 1989 for the Macintosh and Amiga, with the IBM PC following later. And from that point onward, computer gaming was irreversibly changed!
● LGR links:
https://twitter.com/lazygamereviews
https://www.facebook.com/LazyGameReviews
https://www.patreon.com/LazyGameReviews
● Music credits go to:
http://www.epidemicsound.com
#LGR #Retro #Gaming
https://wn.com/Simcity_30_Years_Later_A_Retrospective
The first retail releases of SimCity launched on February 2, 1989 for the Macintosh and Amiga, with the IBM PC following later. And from that point onward, computer gaming was irreversibly changed!
● LGR links:
https://twitter.com/lazygamereviews
https://www.facebook.com/LazyGameReviews
https://www.patreon.com/LazyGameReviews
● Music credits go to:
http://www.epidemicsound.com
#LGR #Retro #Gaming
- published: 01 Feb 2019
- views: 1078513
19:17
SimCity (SNES) - Angry Video Game Nerd (AVGN)
Go to https://expressvpn.com/cinemassacre and find out how you can get 3 months of ExpressVPN free!
In Angry Video Game Nerd episode 216, The Nerd plays a Supe...
Go to https://expressvpn.com/cinemassacre and find out how you can get 3 months of ExpressVPN free!
In Angry Video Game Nerd episode 216, The Nerd plays a Super Nintendo classic as he tries to achieve a lifelong dream of getting a Megalopolis and Mario statue in SimCity, at any cost!
Directed and Written by James Rolfe
https://twitter.com/cinemassacre
Edited by Sean O'Rourke
https://youtube.com/moviedumpster
https://twitter.com/orourkejsean
Gameplay by James and Mike
End Narration by Mr. Lobo
https://cinemainsomnia.com/
https://www.youtube.com/CinemaInsomnia
https://www.twitch.tv/Cinemainsomnia
https://twitter.com/MisterLobo
Get Cinemassacre shirts, games, and Blu-rays on RETROWARE:
https://swm.to/3hOzDyE
OR get our merch on AMAZON:
My Autobiography: https://amzn.to/3GqSw58
My Audiobook voiced by myself: https://swm.to/3uSOgUT
(Also Available on iTunes)
Nintendo Switch AVGN Game: https://amzn.to/3XarsNc
PlayStation 4 AVGN Game: https://amzn.to/3TJYmBE
AVGN BFG Collection: https://amzn.to/3U0RyzL
AVGN The Movie Blu-ray: https://amzn.to/3tC8CBl
Board James Complete Blu-ray: https://amzn.to/3V8A5WH
AVGN X Blu-ray Collection: https://amzn.to/3tKuzxP
For everything else Cinemassacre:
https://cinemassacre.com/
#simcity #angryvideogamenerd #avgn
https://wn.com/Simcity_(Snes)_Angry_Video_Game_Nerd_(Avgn)
Go to https://expressvpn.com/cinemassacre and find out how you can get 3 months of ExpressVPN free!
In Angry Video Game Nerd episode 216, The Nerd plays a Super Nintendo classic as he tries to achieve a lifelong dream of getting a Megalopolis and Mario statue in SimCity, at any cost!
Directed and Written by James Rolfe
https://twitter.com/cinemassacre
Edited by Sean O'Rourke
https://youtube.com/moviedumpster
https://twitter.com/orourkejsean
Gameplay by James and Mike
End Narration by Mr. Lobo
https://cinemainsomnia.com/
https://www.youtube.com/CinemaInsomnia
https://www.twitch.tv/Cinemainsomnia
https://twitter.com/MisterLobo
Get Cinemassacre shirts, games, and Blu-rays on RETROWARE:
https://swm.to/3hOzDyE
OR get our merch on AMAZON:
My Autobiography: https://amzn.to/3GqSw58
My Audiobook voiced by myself: https://swm.to/3uSOgUT
(Also Available on iTunes)
Nintendo Switch AVGN Game: https://amzn.to/3XarsNc
PlayStation 4 AVGN Game: https://amzn.to/3TJYmBE
AVGN BFG Collection: https://amzn.to/3U0RyzL
AVGN The Movie Blu-ray: https://amzn.to/3tC8CBl
Board James Complete Blu-ray: https://amzn.to/3V8A5WH
AVGN X Blu-ray Collection: https://amzn.to/3tKuzxP
For everything else Cinemassacre:
https://cinemassacre.com/
#simcity #angryvideogamenerd #avgn
- published: 25 Jun 2024
- views: 1867389
9:05
Evolution of SimCity Video Games 1989-2014
Evolution of SimCity Video Games 1989-2014
I hope you will enjoy.
Thanks For Watching ❤
SimCity Games 🎮
1989 SimCity
1993 SimCity 2000
1999 SimCity 3000
2000 ...
Evolution of SimCity Video Games 1989-2014
I hope you will enjoy.
Thanks For Watching ❤
SimCity Games 🎮
1989 SimCity
1993 SimCity 2000
1999 SimCity 3000
2000 SimCity 64
2003 SimCity 4
SimCity 4: Rush Hour
2007 SimCity DS
SimCity Societies
2008 SimCity DS 2
SimCity Creator
2012 SimCity Social
2013 SimCity
2014 SimCity: BuildIt
https://wn.com/Evolution_Of_Simcity_Video_Games_1989_2014
Evolution of SimCity Video Games 1989-2014
I hope you will enjoy.
Thanks For Watching ❤
SimCity Games 🎮
1989 SimCity
1993 SimCity 2000
1999 SimCity 3000
2000 SimCity 64
2003 SimCity 4
SimCity 4: Rush Hour
2007 SimCity DS
SimCity Societies
2008 SimCity DS 2
SimCity Creator
2012 SimCity Social
2013 SimCity
2014 SimCity: BuildIt
- published: 13 Jan 2021
- views: 32553
59:13
SimCity - PC (1989)
SimCity desarrollado por Will Wright para Maxis en 1989.
www.insertcoinclasicos.com
SimCity desarrollado por Will Wright para Maxis en 1989.
www.insertcoinclasicos.com
https://wn.com/Simcity_Pc_(1989)
SimCity desarrollado por Will Wright para Maxis en 1989.
www.insertcoinclasicos.com
- published: 18 Jan 2012
- views: 191660
9:21
SimCity gameplay (PC Game, 1989)
Enhanced gameplay available at https://www.youtube.com/watch?v=t-gA_i7nYcA
Gameplay for SimCity (aka simcity classic), Dos PC game produced by Maxis Software i...
Enhanced gameplay available at https://www.youtube.com/watch?v=t-gA_i7nYcA
Gameplay for SimCity (aka simcity classic), Dos PC game produced by Maxis Software in 1989 - http://www.squakenet.com/download/sim-city/653/
Exploring the interface and laying the foundations of a new city.
Played through Dosbox emulation platform.
Recorded with original sound.
Similar videos you may like:
SimCity 3000 - https://youtu.be/ylnjNX1Hm3g
Air Bucks - https://youtu.be/yExEgrek5rk
SimTown - https://youtu.be/GRLyvPi7X4c
https://wn.com/Simcity_Gameplay_(Pc_Game,_1989)
Enhanced gameplay available at https://www.youtube.com/watch?v=t-gA_i7nYcA
Gameplay for SimCity (aka simcity classic), Dos PC game produced by Maxis Software in 1989 - http://www.squakenet.com/download/sim-city/653/
Exploring the interface and laying the foundations of a new city.
Played through Dosbox emulation platform.
Recorded with original sound.
Similar videos you may like:
SimCity 3000 - https://youtu.be/ylnjNX1Hm3g
Air Bucks - https://youtu.be/yExEgrek5rk
SimTown - https://youtu.be/GRLyvPi7X4c
- published: 24 Aug 2014
- views: 10328
1:53:00
SimCity - longplay gameplay - Maxis, 1989 - PC / DOS / Amiga / C64 / SNES Micropolis SimCity Classic
Support on Patreon https://bit.ly/patreon-cgs
Subscribe https://bit.ly/sub-cgs
#simcity #simulation #rts
No Commentary
Platform releases: Archimedes, Electron...
Support on Patreon https://bit.ly/patreon-cgs
Subscribe https://bit.ly/sub-cgs
#simcity #simulation #rts
No Commentary
Platform releases: Archimedes, Electron, Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, CDTV, DESQview, MS-DOS, EPOC32, FM Towns, iOS, J2ME, Linux, Mac OS, OLPC XO-1, OS/2, PC-98, SNES, Unix, Windows, X68000, ZX Spectrum
More about SimCity (from Wikipedia):
SimCity, also known as Micropolis or SimCity Classic, is a city-building simulation video game developed by Will Wright and released for a number of platforms from 1989 to 1991. SimCity features two-dimensional graphics and an overhead perspective. The objective of the game is to create a city, develop residential and industrial areas, build infrastructure and collect taxes for further development of the city. Importance is put on increasing the standard of living of the population, maintaining a balance between the different sectors, and monitoring the region's environmental situation to prevent the settlement from declining and going bankrupt.
SimCity was independently developed by Will Wright beginning in 1985, and would not see its first release until 1989. Because the game lacked any of the arcade or action elements that dominated the video game market in the 1980s, video game publishers declined to release the title in fear of its commercial failure, until Broderbund eventually agreed to distribute it. Although the game initially sold poorly, positive feedback from the gaming press boosted its sales. After becoming a best-seller, SimCity was released on several other platforms, most notably on the Super NES in 1991, in which its gameplay was significantly improved with Nintendo's involvement.
SimCity was commercially successful, selling 300,000 units for personal computers and nearly 2 million units for the SNES. The game was recognized as a new phenomenon within the gaming industry, and it broke the widespread belief that computer games were primarily intended for children. SimCity was met with critical appraisal for its innovative and addictive gameplay in spite of the absence of platformer or shooter elements. Reviewers considered the game to be instructive and helpful toward the player's understanding of the basics of urban planning, politics and economics. SimCity received numerous awards from various news publishers and associations. The success of SimCity marked the beginning of the urban simulation genre of video games, as well as publisher Maxis' tradition of producing non-linear simulation games, one of which – The Sims – would surpass all its predecessors in popularity and become one of the best-selling franchises in the video game industry. It is considered one of the greatest video games ever made.
https://wn.com/Simcity_Longplay_Gameplay_Maxis,_1989_Pc_Dos_Amiga_C64_Snes_Micropolis_Simcity_Classic
Support on Patreon https://bit.ly/patreon-cgs
Subscribe https://bit.ly/sub-cgs
#simcity #simulation #rts
No Commentary
Platform releases: Archimedes, Electron, Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, CDTV, DESQview, MS-DOS, EPOC32, FM Towns, iOS, J2ME, Linux, Mac OS, OLPC XO-1, OS/2, PC-98, SNES, Unix, Windows, X68000, ZX Spectrum
More about SimCity (from Wikipedia):
SimCity, also known as Micropolis or SimCity Classic, is a city-building simulation video game developed by Will Wright and released for a number of platforms from 1989 to 1991. SimCity features two-dimensional graphics and an overhead perspective. The objective of the game is to create a city, develop residential and industrial areas, build infrastructure and collect taxes for further development of the city. Importance is put on increasing the standard of living of the population, maintaining a balance between the different sectors, and monitoring the region's environmental situation to prevent the settlement from declining and going bankrupt.
SimCity was independently developed by Will Wright beginning in 1985, and would not see its first release until 1989. Because the game lacked any of the arcade or action elements that dominated the video game market in the 1980s, video game publishers declined to release the title in fear of its commercial failure, until Broderbund eventually agreed to distribute it. Although the game initially sold poorly, positive feedback from the gaming press boosted its sales. After becoming a best-seller, SimCity was released on several other platforms, most notably on the Super NES in 1991, in which its gameplay was significantly improved with Nintendo's involvement.
SimCity was commercially successful, selling 300,000 units for personal computers and nearly 2 million units for the SNES. The game was recognized as a new phenomenon within the gaming industry, and it broke the widespread belief that computer games were primarily intended for children. SimCity was met with critical appraisal for its innovative and addictive gameplay in spite of the absence of platformer or shooter elements. Reviewers considered the game to be instructive and helpful toward the player's understanding of the basics of urban planning, politics and economics. SimCity received numerous awards from various news publishers and associations. The success of SimCity marked the beginning of the urban simulation genre of video games, as well as publisher Maxis' tradition of producing non-linear simulation games, one of which – The Sims – would surpass all its predecessors in popularity and become one of the best-selling franchises in the video game industry. It is considered one of the greatest video games ever made.
- published: 17 Nov 2021
- views: 7416
1:26:17
SimCity longplay (PC Game, 1989)
Longplay for SimCity, Dos PC game produced by Maxis Software in 1989: https://www.squakenet.com/game/sim-city
Starting a city at the beginning of the 20th cent...
Longplay for SimCity, Dos PC game produced by Maxis Software in 1989: https://www.squakenet.com/game/sim-city
Starting a city at the beginning of the 20th century and ending in 2025. Managed to get to around 20'000 inhabitants.
Played through Dosbox emulation platform.
Recorded with full original sound.
https://wn.com/Simcity_Longplay_(Pc_Game,_1989)
Longplay for SimCity, Dos PC game produced by Maxis Software in 1989: https://www.squakenet.com/game/sim-city
Starting a city at the beginning of the 20th century and ending in 2025. Managed to get to around 20'000 inhabitants.
Played through Dosbox emulation platform.
Recorded with full original sound.
- published: 28 May 2022
- views: 4334
0:59
The lost sequel to SIM CITY #videogames
One of my favorite 16 bit games of all time is SimCity for the super Nintendo. But did you know that this game had a DI sequel? SimCity 64 you would think woul...
One of my favorite 16 bit games of all time is SimCity for the super Nintendo. But did you know that this game had a DI sequel? SimCity 64 you would think would’ve come out for the Nintendo 64. It actually came out for the N 64DD. Let’s take a look at the game. I wish I could have played back then.
#n64 #simcity #nintendo #videogames #retrogaming #90s
https://wn.com/The_Lost_Sequel_To_Sim_City_Videogames
One of my favorite 16 bit games of all time is SimCity for the super Nintendo. But did you know that this game had a DI sequel? SimCity 64 you would think would’ve come out for the Nintendo 64. It actually came out for the N 64DD. Let’s take a look at the game. I wish I could have played back then.
#n64 #simcity #nintendo #videogames #retrogaming #90s
- published: 24 Aug 2024
- views: 23463
1:00
From Destruction to Construction: The history of SimCity!
Ever wondered how a game about blowing stuff up became the ultimate city-building simulator? Discover the surprising evolution of SimCity from its origins in Ra...
Ever wondered how a game about blowing stuff up became the ultimate city-building simulator? Discover the surprising evolution of SimCity from its origins in Raid on Bungeling Bay to a groundbreaking franchise! Dive into the story of Will Wright's game-changing idea and how Maxis turned it into a multi-million dollar success. Don't miss this fascinating journey of innovation and creativity!
https://wn.com/From_Destruction_To_Construction_The_History_Of_Simcity
Ever wondered how a game about blowing stuff up became the ultimate city-building simulator? Discover the surprising evolution of SimCity from its origins in Raid on Bungeling Bay to a groundbreaking franchise! Dive into the story of Will Wright's game-changing idea and how Maxis turned it into a multi-million dollar success. Don't miss this fascinating journey of innovation and creativity!
- published: 25 Aug 2024
- views: 527
30:34
Let's Play SimCity (1989) - A Quick Look - Episode 01
Back in 1989, SimCity kickstarted not only the Simulation and City builder subgenres - it also showed that people were interested in doing more than arcade-reac...
Back in 1989, SimCity kickstarted not only the Simulation and City builder subgenres - it also showed that people were interested in doing more than arcade-reaction gaming or action-destruction plays. I dare claim empire and industry builders at the very least also owe SimCity their very existence for showing the potential of a true sandbox game.
Not that SimCity didn't also include some destructive tools; I'm sure Will Wright built sandcastles as a kid too, and few things are as satisfying as smashing your masterpiece to a pulp at the end of the day. :-p
This game is now abandonware, and the good people over at the Internet Archives have made it available to play in a browser dosbox, which is what I'm doing here - you can find the game at https://archive.org/details/msdos_SimCity_1989
Word of caution - this title is PC speaker audio only, so you might want to lower the volume before unleashing disasters. :-p
This series is best viewed through its playlist at https://www.youtube.com/playlist?list=PL_o2VnuBhnV4folPrQt_6q5lI5_Z7v837
IGN Submission per their request.
https://wn.com/Let's_Play_Simcity_(1989)_A_Quick_Look_Episode_01
Back in 1989, SimCity kickstarted not only the Simulation and City builder subgenres - it also showed that people were interested in doing more than arcade-reaction gaming or action-destruction plays. I dare claim empire and industry builders at the very least also owe SimCity their very existence for showing the potential of a true sandbox game.
Not that SimCity didn't also include some destructive tools; I'm sure Will Wright built sandcastles as a kid too, and few things are as satisfying as smashing your masterpiece to a pulp at the end of the day. :-p
This game is now abandonware, and the good people over at the Internet Archives have made it available to play in a browser dosbox, which is what I'm doing here - you can find the game at https://archive.org/details/msdos_SimCity_1989
Word of caution - this title is PC speaker audio only, so you might want to lower the volume before unleashing disasters. :-p
This series is best viewed through its playlist at https://www.youtube.com/playlist?list=PL_o2VnuBhnV4folPrQt_6q5lI5_Z7v837
IGN Submission per their request.
- published: 22 Dec 2016
- views: 2574