Game mechanics are constructs of rules or methods designed for interaction with the game state, thus providing gameplay. All games use mechanics; however, theories and styles differ as to their ultimate importance to the game. In general, the process and study of game design, or ludology, are efforts to come up with game mechanics that allow for people playing a game to have an engaging, but not necessarily fun, experience.
The interaction of various game mechanics in a game determines the complexity and level of player interaction in the game, and in conjunction with the game's environment and resources determine game balance. Some forms of game mechanics have been used in games for centuries, while others are relatively new, having been invented within the past decade.
Complexity in game mechanics should not be confused with depth or even realism. Go is perhaps one of the simplest of all games, yet exhibits extraordinary depth of play. Most computer or video games feature mechanics that are technically complex (in terms of making a human do all the calculations involved) even in relatively simple designs.
Strength (STR): Strength is a measure of muscle, endurance and stamina combined. Strength affects the ability of characters to lift and carry weights, melee attack rolls, damage rolls (for both melee and ranged weapons), certain physical skills, several combat actions, and general checks involving moving or breaking objects.
Some video games making pulling off the impossible feel really fun, satisfying and intuitive. Here are some gameplay bits that we love.
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0:00 Intro
0:14 Number 10
1:57 Number 9
3:23 Number 8
5:01 Number 7
6:23 Number 6
7:42 Number 5
9:13 Number 4
10:56 Number 3
12:07 Number 2
13:32 Number 1
published: 12 Jan 2023
How To Think Like A Game Designer
🔴 Get bonus content by supporting Game Maker’s Toolkit - https://gamemakerstoolkit.com/support/ 🔴
When it comes to mechanics, a great source of inspiration is other video games. But how do you make sure those features will gel will the game you're actually making?
=== Before you watch ===
Content warning: Combat, Blood, Fear
=== Sources and Resources ===
- Sources
[1] Game Design Deep Dive: The save system of Alien: Isolation | Game Developer
https://www.gamedeveloper.com/design/game-design-deep-dive-the-save-system-of-i-alien-isolation-i-
[2] MDA: A Formal Approach To Game Design And Game Research | Research Gate
https://www.researchgate.net/publication/228884866_MDA_A_Formal_Approach_to_Game_Design_and_Game_Research
[3] Dreams And Journeys: An Interview With Jenova Chen | CGMaga...
published: 17 Feb 2023
Making Game Mechanics That Don't Suck
In the last year I've completely revamped the core mechanic for my Godot game, Bloodthief. This is what I did!
➤ WISHLIST BLOODTHIEF ON STEAM: https://store.steampowered.com/app/2533600/Bloodthief/
➤ JOIN THE DISCORD: https://discord.gg/aU5naj2fgY
This is a devlog for Bloodthief, the indie game I'm working on inspired by Quake, Hotline Miami, Ghostrunner, and ULTRAKILL. In this devlog I talk about how I fixed the core mechanic for my game - the Air Dash!
Leave a comment below if you have any feedback on the game or questions about my process!
--------------------------------------------
Chapters
0:00 Intro
1:30 Appealing Response
5:37 Predictable Results
7:50 Instantaneous Response
9:51 Player Grace
11:38 Easy But Deep Mechanics
15:45 Wrapping Up
-----------------------------------...
published: 20 Jun 2024
Mechanics and Tone - How Does Gameplay Relate to Story? - Extra Credits
Game mechanics often come "first" in the development phase, with a narrative being tacked on later. But when game mechanics become separated from story, the disjunct makes for a bad experience as players become impatient or disinterested. However many of the best games, from Shadow of the Colossus to Dark Souls, have mechanics that enhance the mood created by the story and the characters, and visa versa. Achieving that synthesis is key to the field of narrative design in video games.
Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below)
_______
Get your Extra Credits gear at the store! http://bit.ly/ExtraStore
Play games with us on Extra Play! http://bit.ly/WatchEXP
Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo
Contribute commun...
published: 17 Dec 2014
10 Mechanics We ABSOLUTELY Miss From Older Video games
Some older games introduced really cool technology and gameplay concepts that we don't see anymore.
Subscribe for more: https://www.youtube.com/gameranxTV?sub_confirmation=1
0:00 Intro
0:29 Number 10
2:33 Number 9
4:14 Number 8
6:42 Number 7
8:44 Number 6
10:22 Number 5
11:56 Number 4
13:44 Number 3
15:27 Number 2
17:06 Number 1
published: 11 Jun 2024
10 UNREALISTIC Game Mechanics That Are HILARIOUS
The stuff that can't happen is way funnier.
Subscribe for more: https://www.youtube.com/gameranxTV?sub_confirmation=1
0:00 Intro
0:18 Number 10
2:28 Number 9
4:11 Number 8
5:57 Number 7
7:42 Number 6
9:15 Number 5
11:18 Number 4
13:20 Number 3
15:01 Number 2
16:04 Number 1
published: 29 Jun 2024
Missing an obvious game mechanic
How did that core game mechanic slip past you??
SUPPORT US ON PATREON - https://bit.ly/36Hg7ZY
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SERIES PLAYLISTS
Epic NPC Man: http://bit.ly/NPCman
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Souls Logic: http://bit.ly/Soulslogic
Music Videos: http://bit.ly/VLDLmusicvids
Wildcards: http://bit.ly/VLDLwildcard
published: 12 Oct 2022
Awesome Video Game Mechanics That Were Barely Used In The Final Release
We're going on an underused video game mechanic hunt, boys.
SOURCES:
Donkey Kong Country:
https://www.youtube.com/watch?v=I4cpqAXmsM4
https://www.youtube.com/watch?v=bXHDSA35_2k
Super Smash Bros
https://www.youtube.com/watch?v=UljFiq0031c
https://www.youtube.com/watch?v=fhanK-GQQMY
https://www.youtube.com/watch?v=JhKtJojZUmo
https://www.youtube.com/watch?v=-Y5mZqwhanw&list=PLQDiUKLK3nM80LZ2yIXrgr-JYrzGLazKj
https://www.youtube.com/watch?v=uvVRseBICus&list=PLQDiUKLK3nM80LZ2yIXrgr-JYrzGLazKj&index=4
https://www.youtube.com/watch?v=jtmtLP2ONLQ&list=PLQDiUKLK3nM80LZ2yIXrgr-JYrzGLazKj&index=12
https://www.youtube.com/watch?v=PotBOtJLxJw
https://www.youtube.com/watch?v=aweaj8wgebU
https://www.youtube.com/watch?v=KNpSeKKQtUI
https://www.youtube.com/watch?v=8fjZ3geBxZ4
https://www.youtube.com/...
published: 03 Aug 2024
Assassin's Creed Shadows: Game Mechanics (Cinematic Gameplay)
Welcome to the 'Assassin's Creed Shadows: Cinematic Movie Walkthrough' series about japan! 🎥 In this first episode, you'll experience full gameplay without commentary. 🎮
Highlight reel! 🌟 Subscribe to Sherikan for more cinematic gameplay content! 🔔
Assassin's Creed Shadows Gameplay Cinematic Movie (No Commentary) 🎬 Legendado - PT-BR português 🇧🇷
#AssassinsCreed #AssassinsCreedshadows #cinematicgameplay
published: 13 Sep 2024
games that think more gameplay mechanics equals more fun
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Use the lin...
Some video games making pulling off the impossible feel really fun, satisfying and intuitive. Here are some gameplay bits that we love.
Subscribe for more: http...
Some video games making pulling off the impossible feel really fun, satisfying and intuitive. Here are some gameplay bits that we love.
Subscribe for more: https://www.youtube.com/gameranxTV?sub_confirmation=1
0:00 Intro
0:14 Number 10
1:57 Number 9
3:23 Number 8
5:01 Number 7
6:23 Number 6
7:42 Number 5
9:13 Number 4
10:56 Number 3
12:07 Number 2
13:32 Number 1
Some video games making pulling off the impossible feel really fun, satisfying and intuitive. Here are some gameplay bits that we love.
Subscribe for more: https://www.youtube.com/gameranxTV?sub_confirmation=1
0:00 Intro
0:14 Number 10
1:57 Number 9
3:23 Number 8
5:01 Number 7
6:23 Number 6
7:42 Number 5
9:13 Number 4
10:56 Number 3
12:07 Number 2
13:32 Number 1
🔴 Get bonus content by supporting Game Maker’s Toolkit - https://gamemakerstoolkit.com/support/ 🔴
When it comes to mechanics, a great source of inspiration is ...
In the last year I've completely revamped the core mechanic for my Godot game, Bloodthief. This is what I did!
➤ WISHLIST BLOODTHIEF ON STEAM: https://store.s...
In the last year I've completely revamped the core mechanic for my Godot game, Bloodthief. This is what I did!
➤ WISHLIST BLOODTHIEF ON STEAM: https://store.steampowered.com/app/2533600/Bloodthief/
➤ JOIN THE DISCORD: https://discord.gg/aU5naj2fgY
This is a devlog for Bloodthief, the indie game I'm working on inspired by Quake, Hotline Miami, Ghostrunner, and ULTRAKILL. In this devlog I talk about how I fixed the core mechanic for my game - the Air Dash!
Leave a comment below if you have any feedback on the game or questions about my process!
--------------------------------------------
Chapters
0:00 Intro
1:30 Appealing Response
5:37 Predictable Results
7:50 Instantaneous Response
9:51 Player Grace
11:38 Easy But Deep Mechanics
15:45 Wrapping Up
--------------------------------------------
Links
Game Feel book and website: http://www.game-feel.com/
Roman Perry SFX: https://www.romanperry.rocks/portfolio
Speed lines shader: https://godotshaders.com/shader/speed-lines-shader-for-godot-4/
Streamers
https://www.twitch.tv/generaldeletus
https://www.youtube.com/@UC1MJ_Z8Jkj4PWnS-mb1aRyw
#devlog #gamedev #godot #indiegame #indiedev
In the last year I've completely revamped the core mechanic for my Godot game, Bloodthief. This is what I did!
➤ WISHLIST BLOODTHIEF ON STEAM: https://store.steampowered.com/app/2533600/Bloodthief/
➤ JOIN THE DISCORD: https://discord.gg/aU5naj2fgY
This is a devlog for Bloodthief, the indie game I'm working on inspired by Quake, Hotline Miami, Ghostrunner, and ULTRAKILL. In this devlog I talk about how I fixed the core mechanic for my game - the Air Dash!
Leave a comment below if you have any feedback on the game or questions about my process!
--------------------------------------------
Chapters
0:00 Intro
1:30 Appealing Response
5:37 Predictable Results
7:50 Instantaneous Response
9:51 Player Grace
11:38 Easy But Deep Mechanics
15:45 Wrapping Up
--------------------------------------------
Links
Game Feel book and website: http://www.game-feel.com/
Roman Perry SFX: https://www.romanperry.rocks/portfolio
Speed lines shader: https://godotshaders.com/shader/speed-lines-shader-for-godot-4/
Streamers
https://www.twitch.tv/generaldeletus
https://www.youtube.com/@UC1MJ_Z8Jkj4PWnS-mb1aRyw
#devlog #gamedev #godot #indiegame #indiedev
Game mechanics often come "first" in the development phase, with a narrative being tacked on later. But when game mechanics become separated from story, the dis...
Game mechanics often come "first" in the development phase, with a narrative being tacked on later. But when game mechanics become separated from story, the disjunct makes for a bad experience as players become impatient or disinterested. However many of the best games, from Shadow of the Colossus to Dark Souls, have mechanics that enhance the mood created by the story and the characters, and visa versa. Achieving that synthesis is key to the field of narrative design in video games.
Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below)
_______
Get your Extra Credits gear at the store! http://bit.ly/ExtraStore
Play games with us on Extra Play! http://bit.ly/WatchEXP
Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo
Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p...
Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
Get our list of recommended games on Steam: http://bit.ly/ECCurator
_________
Would you like James to speak at your school or organization? For info, contact us at: [email protected]
_________
♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS
♪ Outro Music: "Chrono Trigger Title/Main Theme" by Super Guitar Bros.
http://bit.ly/ERSuperGuitarBros
Game mechanics often come "first" in the development phase, with a narrative being tacked on later. But when game mechanics become separated from story, the disjunct makes for a bad experience as players become impatient or disinterested. However many of the best games, from Shadow of the Colossus to Dark Souls, have mechanics that enhance the mood created by the story and the characters, and visa versa. Achieving that synthesis is key to the field of narrative design in video games.
Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below)
_______
Get your Extra Credits gear at the store! http://bit.ly/ExtraStore
Play games with us on Extra Play! http://bit.ly/WatchEXP
Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo
Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p...
Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
Get our list of recommended games on Steam: http://bit.ly/ECCurator
_________
Would you like James to speak at your school or organization? For info, contact us at: [email protected]
_________
♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS
♪ Outro Music: "Chrono Trigger Title/Main Theme" by Super Guitar Bros.
http://bit.ly/ERSuperGuitarBros
Some older games introduced really cool technology and gameplay concepts that we don't see anymore.
Subscribe for more: https://www.youtube.com/gameranxTV?sub_c...
Some older games introduced really cool technology and gameplay concepts that we don't see anymore.
Subscribe for more: https://www.youtube.com/gameranxTV?sub_confirmation=1
0:00 Intro
0:29 Number 10
2:33 Number 9
4:14 Number 8
6:42 Number 7
8:44 Number 6
10:22 Number 5
11:56 Number 4
13:44 Number 3
15:27 Number 2
17:06 Number 1
Some older games introduced really cool technology and gameplay concepts that we don't see anymore.
Subscribe for more: https://www.youtube.com/gameranxTV?sub_confirmation=1
0:00 Intro
0:29 Number 10
2:33 Number 9
4:14 Number 8
6:42 Number 7
8:44 Number 6
10:22 Number 5
11:56 Number 4
13:44 Number 3
15:27 Number 2
17:06 Number 1
The stuff that can't happen is way funnier.
Subscribe for more: https://www.youtube.com/gameranxTV?sub_confirmation=1
0:00 Intro
0:18 Number 10
2:28 Numb...
The stuff that can't happen is way funnier.
Subscribe for more: https://www.youtube.com/gameranxTV?sub_confirmation=1
0:00 Intro
0:18 Number 10
2:28 Number 9
4:11 Number 8
5:57 Number 7
7:42 Number 6
9:15 Number 5
11:18 Number 4
13:20 Number 3
15:01 Number 2
16:04 Number 1
The stuff that can't happen is way funnier.
Subscribe for more: https://www.youtube.com/gameranxTV?sub_confirmation=1
0:00 Intro
0:18 Number 10
2:28 Number 9
4:11 Number 8
5:57 Number 7
7:42 Number 6
9:15 Number 5
11:18 Number 4
13:20 Number 3
15:01 Number 2
16:04 Number 1
How did that core game mechanic slip past you??
SUPPORT US ON PATREON - https://bit.ly/36Hg7ZY
ALL SOCIALS - https://linktr.ee/vldl
TWITCH - https://www.twit...
How did that core game mechanic slip past you??
SUPPORT US ON PATREON - https://bit.ly/36Hg7ZY
ALL SOCIALS - https://linktr.ee/vldl
TWITCH - https://www.twitch.tv/team/vldl
MERCH - https://vldl.shop
SONGS - https://bit.ly/2OBeB4O
SERIES PLAYLISTS
Epic NPC Man: http://bit.ly/NPCman
Bored: http://bit.ly/VLDLbored
PUBG Logic: http://bit.ly/PUBGlogic
FPS Logic: http://bit.ly/FPSlogic
Souls Logic: http://bit.ly/Soulslogic
Music Videos: http://bit.ly/VLDLmusicvids
Wildcards: http://bit.ly/VLDLwildcard
How did that core game mechanic slip past you??
SUPPORT US ON PATREON - https://bit.ly/36Hg7ZY
ALL SOCIALS - https://linktr.ee/vldl
TWITCH - https://www.twitch.tv/team/vldl
MERCH - https://vldl.shop
SONGS - https://bit.ly/2OBeB4O
SERIES PLAYLISTS
Epic NPC Man: http://bit.ly/NPCman
Bored: http://bit.ly/VLDLbored
PUBG Logic: http://bit.ly/PUBGlogic
FPS Logic: http://bit.ly/FPSlogic
Souls Logic: http://bit.ly/Soulslogic
Music Videos: http://bit.ly/VLDLmusicvids
Wildcards: http://bit.ly/VLDLwildcard
We're going on an underused video game mechanic hunt, boys.
SOURCES:
Donkey Kong Country:
https://www.youtube.com/watch?v=I4cpqAXmsM4
https://www.youtube.com...
We're going on an underused video game mechanic hunt, boys.
SOURCES:
Donkey Kong Country:
https://www.youtube.com/watch?v=I4cpqAXmsM4
https://www.youtube.com/watch?v=bXHDSA35_2k
Super Smash Bros
https://www.youtube.com/watch?v=UljFiq0031c
https://www.youtube.com/watch?v=fhanK-GQQMY
https://www.youtube.com/watch?v=JhKtJojZUmo
https://www.youtube.com/watch?v=-Y5mZqwhanw&list=PLQDiUKLK3nM80LZ2yIXrgr-JYrzGLazKj
https://www.youtube.com/watch?v=uvVRseBICus&list=PLQDiUKLK3nM80LZ2yIXrgr-JYrzGLazKj&index=4
https://www.youtube.com/watch?v=jtmtLP2ONLQ&list=PLQDiUKLK3nM80LZ2yIXrgr-JYrzGLazKj&index=12
https://www.youtube.com/watch?v=PotBOtJLxJw
https://www.youtube.com/watch?v=aweaj8wgebU
https://www.youtube.com/watch?v=KNpSeKKQtUI
https://www.youtube.com/watch?v=8fjZ3geBxZ4
https://www.youtube.com/watch?v=6J4gYO27BEA
https://www.youtube.com/watch?v=-asVVLOKXy8
https://www.youtube.com/watch?v=e56eOBxQVds
Ocarina of Time:
https://www.youtube.com/watch?v=fc-Yjim-Sd0
https://www.youtube.com/watch?v=ogzk1pq6x3I&t=254s
https://www.youtube.com/watch?v=kFJWUlC5D7k
https://www.youtube.com/watch?v=oYWcFehOITQ
https://www.youtube.com/watch?v=AhjStBTXpOk
https://www.youtube.com/watch?v=G32A4ukvhto
https://www.youtube.com/watch?v=3NywJtocmn8
https://www.youtube.com/watch?v=M_Nmq5Qo_L0
https://www.youtube.com/watch?v=cIMKS7LnRxY
https://www.youtube.com/watch?v=xFSAJ_KPDis&list=TLPQMDMwODIwMjQadD2D_-LgbA&index=2
https://www.youtube.com/watch?v=19tfF9C7_XA
Devil May Cry:
https://www.youtube.com/watch?v=M35jdvGe3Fc
https://www.youtube.com/watch?v=t1rePw4bEDA
https://www.youtube.com/watch?v=1zI0DQTRfnE
Arkham Knight:
https://www.youtube.com/watch?v=XGBjyO6V6VE
https://www.youtube.com/watch?v=CMza01skDAg
https://www.youtube.com/watch?v=uyKsuCQH47A
Etc:
https://www.youtube.com/watch?v=LtaLQJVY1BQ
https://www.youtube.com/watch?v=U8HZlrCbOJ0&list=PLyj4UFt4ma48SVWr4VqqbEg981WQ4yUhe&index=6
https://www.youtube.com/watch?v=ikiuidSRcTM&t=5s
https://www.youtube.com/watch?v=GafLrEeTxYI&list=PLAFB6t2ex9LRUCkJF-nqxcRttIcPWLJqY&index=2
https://www.youtube.com/watch?v=YpRZEObdj3s
https://www.youtube.com/watch?v=fxlWw-Cmwfc
Welcome to the 'Assassin's Creed Shadows: Cinematic Movie Walkthrough' series about japan! 🎥 In this first episode, you'll experience full gameplay without comm...
Welcome to the 'Assassin's Creed Shadows: Cinematic Movie Walkthrough' series about japan! 🎥 In this first episode, you'll experience full gameplay without commentary. 🎮
Highlight reel! 🌟 Subscribe to Sherikan for more cinematic gameplay content! 🔔
Assassin's Creed Shadows Gameplay Cinematic Movie (No Commentary) 🎬 Legendado - PT-BR português 🇧🇷
#AssassinsCreed #AssassinsCreedshadows #cinematicgameplay
Welcome to the 'Assassin's Creed Shadows: Cinematic Movie Walkthrough' series about japan! 🎥 In this first episode, you'll experience full gameplay without commentary. 🎮
Highlight reel! 🌟 Subscribe to Sherikan for more cinematic gameplay content! 🔔
Assassin's Creed Shadows Gameplay Cinematic Movie (No Commentary) 🎬 Legendado - PT-BR português 🇧🇷
#AssassinsCreed #AssassinsCreedshadows #cinematicgameplay
My Twitter: https://twitter.com/prozd
My Let's Play channel, Press Buttons n Talk:
https://www.youtube.com/channel/UCSHsNH4FZXFeSQMJ56AdrBA
My Merch/T-Shirt Sto...
My Twitter: https://twitter.com/prozd
My Let's Play channel, Press Buttons n Talk:
https://www.youtube.com/channel/UCSHsNH4FZXFeSQMJ56AdrBA
My Merch/T-Shirt Store: http://www.theyetee.com/prozd
My Tumblr: http://prozdvoices.tumblr.com/
My Twitch: https://www.twitch.tv/prozd
My Instagram: https://instagram.com/prozd
My Patreon: http://www.patreon.com/prozd
Use the link below and the coupon code ProZDCrate to get 10% off any Loot Crate:
https://lootcrate.com/ProZD
Use the link below and the coupon code PROZDSNACKS to get $3 off your first Japan Crate Premium or Original:
http://japancrate.com/?tap_a=13976-19476b&tap_s=76467-12d24b
Use the link below and the coupon code PROZDRAMEN to get $3 off your first Umai Crate:
http://japancrate.com/umai?tap_a=18655-b8af8b&tap_s=76467-12d24b
Use the link below to get a free 14-day trial of Funimation anime streaming:
https://www.funimation.com/prozd
Use the link below and coupon code PROZD10 to get $10 off any Classic Bokksu subscription:
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Use the link below and coupon code PROZD to get $3 off your first Tokyo Treat premium box, YumeTwins box, or nmnl box:
https://tokyotreat.refersion.com/c/2b878
My Twitter: https://twitter.com/prozd
My Let's Play channel, Press Buttons n Talk:
https://www.youtube.com/channel/UCSHsNH4FZXFeSQMJ56AdrBA
My Merch/T-Shirt Store: http://www.theyetee.com/prozd
My Tumblr: http://prozdvoices.tumblr.com/
My Twitch: https://www.twitch.tv/prozd
My Instagram: https://instagram.com/prozd
My Patreon: http://www.patreon.com/prozd
Use the link below and the coupon code ProZDCrate to get 10% off any Loot Crate:
https://lootcrate.com/ProZD
Use the link below and the coupon code PROZDSNACKS to get $3 off your first Japan Crate Premium or Original:
http://japancrate.com/?tap_a=13976-19476b&tap_s=76467-12d24b
Use the link below and the coupon code PROZDRAMEN to get $3 off your first Umai Crate:
http://japancrate.com/umai?tap_a=18655-b8af8b&tap_s=76467-12d24b
Use the link below to get a free 14-day trial of Funimation anime streaming:
https://www.funimation.com/prozd
Use the link below and coupon code PROZD10 to get $10 off any Classic Bokksu subscription:
http://www.bokksu.com?rfsn=498614.9d328&utm_source=refersion&utm_medium=influencers&utm_campaign=498614.9d328
Use the link below and coupon code PROZD to get $3 off your first Tokyo Treat premium box, YumeTwins box, or nmnl box:
https://tokyotreat.refersion.com/c/2b878
Some video games making pulling off the impossible feel really fun, satisfying and intuitive. Here are some gameplay bits that we love.
Subscribe for more: https://www.youtube.com/gameranxTV?sub_confirmation=1
0:00 Intro
0:14 Number 10
1:57 Number 9
3:23 Number 8
5:01 Number 7
6:23 Number 6
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In the last year I've completely revamped the core mechanic for my Godot game, Bloodthief. This is what I did!
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This is a devlog for Bloodthief, the indie game I'm working on inspired by Quake, Hotline Miami, Ghostrunner, and ULTRAKILL. In this devlog I talk about how I fixed the core mechanic for my game - the Air Dash!
Leave a comment below if you have any feedback on the game or questions about my process!
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Chapters
0:00 Intro
1:30 Appealing Response
5:37 Predictable Results
7:50 Instantaneous Response
9:51 Player Grace
11:38 Easy But Deep Mechanics
15:45 Wrapping Up
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Links
Game Feel book and website: http://www.game-feel.com/
Roman Perry SFX: https://www.romanperry.rocks/portfolio
Speed lines shader: https://godotshaders.com/shader/speed-lines-shader-for-godot-4/
Streamers
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Game mechanics often come "first" in the development phase, with a narrative being tacked on later. But when game mechanics become separated from story, the disjunct makes for a bad experience as players become impatient or disinterested. However many of the best games, from Shadow of the Colossus to Dark Souls, have mechanics that enhance the mood created by the story and the characters, and visa versa. Achieving that synthesis is key to the field of narrative design in video games.
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Some older games introduced really cool technology and gameplay concepts that we don't see anymore.
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0:00 Intro
0:29 Number 10
2:33 Number 9
4:14 Number 8
6:42 Number 7
8:44 Number 6
10:22 Number 5
11:56 Number 4
13:44 Number 3
15:27 Number 2
17:06 Number 1
The stuff that can't happen is way funnier.
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0:00 Intro
0:18 Number 10
2:28 Number 9
4:11 Number 8
5:57 Number 7
7:42 Number 6
9:15 Number 5
11:18 Number 4
13:20 Number 3
15:01 Number 2
16:04 Number 1
How did that core game mechanic slip past you??
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Welcome to the 'Assassin's Creed Shadows: Cinematic Movie Walkthrough' series about japan! 🎥 In this first episode, you'll experience full gameplay without commentary. 🎮
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Assassin's Creed Shadows Gameplay Cinematic Movie (No Commentary) 🎬 Legendado - PT-BR português 🇧🇷
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Game mechanics are constructs of rules or methods designed for interaction with the game state, thus providing gameplay. All games use mechanics; however, theories and styles differ as to their ultimate importance to the game. In general, the process and study of game design, or ludology, are efforts to come up with game mechanics that allow for people playing a game to have an engaging, but not necessarily fun, experience.
The interaction of various game mechanics in a game determines the complexity and level of player interaction in the game, and in conjunction with the game's environment and resources determine game balance. Some forms of game mechanics have been used in games for centuries, while others are relatively new, having been invented within the past decade.
Complexity in game mechanics should not be confused with depth or even realism. Go is perhaps one of the simplest of all games, yet exhibits extraordinary depth of play. Most computer or video games feature mechanics that are technically complex (in terms of making a human do all the calculations involved) even in relatively simple designs.
I’m here to show you all the official and community hubs to learn everything there is to know about the game ... Here are all the community hubs for Dig It where you can read about all the content in the game ... Various mechanics in the game.
On a more mechanical note, from the trailer alone it's already clear just how much 10 Chambers is taking advantage of the game's sci-fi framing to have fun with the tools at your disposal, and what ...
I believe it's the job of the founder and funder to understand what game they want to play, match the right kind of funding mechanism to the right business model and context, so they can pursue the ...
When I started playing the game, it was all about catching ... Hence, I had to focus on one game mechanic at a time before moving on to the next ... Besides the in-game mechanics, "Pok�mon Go" is also a social game.
These games simulate the experience of real-money gambling, offering the same features and mechanics ... They provide a fun, risk-free environment where players can try different games, test strategies, and learn game mechanics ... PopularGame Types.
Both characters were introduced in Sonic CD back in 1993, which used time travel as a game mechanic. If the fourth movie uses the game as a basis, we could see Sonic eating chili dogs in the past and/or future.
When considering the old-school and new wave of Ys games, The Oath in Felghana falls somewhere in the middle ...Again, it all sounds so simple, especially compared to all the mechanics of contemporary games ... This game was reviewed on the PlayStation 5.