-
Super cars and the best - Bugatti Chiron 300+
For the Australian motor racing series, see Supercars Championship.
For other uses, see supercar (disambiguation), hypercar (disambiguation), Supercar (TV series) or muscle car.
Examples of supercars (from left to right) Mercedes SLS AMG, Lamborghini Aventador, Pagani Huayra, Ferrari Enzo, Bugatti Veyron, Ferrari 458 Italia, Ferrari California.
A supercar – also called exotic car – is a loosely defined description of street-legal, high-performance luxury sports car. Since the 2000s or 2010s, the term hypercar has come into use for the highest performing supercars. Supercars commonly serve as the flagship model within a vehicle manufacturer's lineup of sports cars.
In the United States, muscle cars were often referred to as "supercars" during the 1960s.
published: 21 Aug 2021
-
Internet of Things / Internet-of-Things / IoT Disambiguation!
Title: Internet of Things / Internet-of-Things / IoT Disambiguation!
Speaker: Dr. Martin Serrano
Date: 18/Oct/2013
The Internet of Things (IoT) alike the semantic web, cloud computing and other interdisciplinary areas are considered as crucial in the process for designing the Future Internet. Likewise cloud-based systems have influenced end users perspective towards understanding data sharing and efficient computing processing over the Internet (mainly from an economical perspective), the Internet of Things is gradually changing how people see, understand and live with the technology and particularly "sensors". In this presentation not a complex but simple and clear explanation about the Internet of Things, and the major areas associated (i.e. Cloud Computing and Big Data Processing/Analy...
published: 21 Oct 2013
-
engine about to explode
Supercar
Article
Talk
Read
Edit
View history
From Wikipedia, the free encyclopedia
For the Australian motor racing series, see Supercars Championship. For other uses, see Supercar (disambiguation), Hypercar (disambiguation), Supercar (TV series), and Muscle car.
Examples of supercars (from left to right) Mercedes SLS AMG, Lamborghini Aventador, Pagani Huayra, Ferrari Enzo, Bugatti Veyron, Ferrari 458 Italia, Ferrari California.
A supercar – also called exotic car – is a loosely defined description of street-legal, high-performance sports cars. Since the 2010s, the term hypercar has come into use for the highest performing supercars. Supercars commonly serve as the flagship model within a vehicle manufacturer's line-up of sports cars and typically feature various performance-related techn...
published: 07 Apr 2023
-
Sprint EVO 4G LTE vs. Sprint iPhone 4S
The Winner Is.....????
(Correction: Samsung Galaxy S2=1.2 GHZ processor)
published: 03 Jun 2012
-
Comparing two approaches to bibliometric networks construction
Results of the joint research by Daria Maltseva and Vladimir Batagelj
There are two opposite strategies for bibliographic networks production in bibliometric network analysis used in the studies. The first strategy is based on the extensive, though time-consuming cleaning and entities resolution/disambiguation of the initial dataset. The second so-called "believe in statistics," approach assumes that all-important information, in any case, will pop up. It applies mostly automatic, and only partially manual, on necessary units identified by a preliminary analysis, data cleaning procedures. However, the question arises whether the first approach necessarily leads to better results, or the second approach can identify the most important parts of networks. When having the data sets on the sam...
published: 06 Oct 2020
-
SONIC in New Space
SONIC fly in New Space SONIC in New Space
This article is about the character Sonic the Hedgehog, for other uses of the name see Sonic the Hedgehog (disambiguation).
Sonic the Hedgehog (ソニック・ザ・ヘッジホッグ Sonikku za Hejjihoggu) is the main protagonist of SEGA's flagship franchise, Sonic the Hedgehog. Created in 1991 as a new mascot to replace the previously unsuccessful Opa-Opa and Alex Kidd, and to competently compete against SEGA's rival, Nintendo, Sonic gained enough popularity to become a mascot and earn notoriety in the hands of Sega.
Sonic has appeared in a number of video games released by Sega, as well as numerous spin-off comics, cartoons, books. Debuting on June 23, 1991 (also Sonic's birthday is on June 23, 1991, but his adventure starts the day of his birthday in 1991), SEGA releas...
published: 24 Mar 2023
-
WWE WVR ANDRE THE GIANT VS HULK HOGAN WRESTLEMANIA 3 1987 FULLY REMASTERED SD 4K 60FPS
This article is about the event series in general. For the first edition of the event, see WrestleMania I. For other uses, see WrestleMania (disambiguation).
WrestleMania is a professional wrestling event held annually between mid-March and mid-April by the American company WWE, the world's largest professional wrestling promotion. Since premiering in 1985, 39 editions have been held, with its most recent 39th edition occurring at SoFi Stadium in Inglewood, California on April 1 and 2, 2023. WrestleMania was WWE's first-ever pay-per-view (PPV) produced and is the most successful and longest-running professional wrestling event in history. The event has been shown through traditional PPV since 1985, and has been available to livestream on the WWE Network since 2014 and Peacock since 2021. ...
published: 11 Jan 2024
-
🏎️🏎️World🏎️ BEST 🏎️of the 🏎️🏎️SUPER Cars🏎️🏎️
A supercar – also called exotic car – is a loosely defined description of street-legal, high-performance luxury sports car. Since the 2000s or 2010s, the term hypercar has come into use for the highest performing supercars. Supercars commonly serve as flagship model within a vehicle manufacturer's lineup of sports cars.
From left: Mercedes SLS AMG, Lamborghini Aventador, Pagani Huayra, Ferrari Enzo, Bugatti Veyron, Ferrari 458 Italia, Ferrari California.
For the Australian motor racing series, see Supercars Championship.
For other uses, see Supercar (disambiguation).
In the United States, muscle cars were often referred to as "supercars" during the 1960s.
History
Europe
The Lamborghini Miura, produced from 1966–1973, is often said to be the first supercar.[1][2][3][4] By the 1970s ...
published: 01 Oct 2020
-
Chris Re: How Machine Learning is Changing Software
Software has been "eating the world" for the last ten years. In the last few years, a new phenomenon has started to emerge: machine learning is eating software. That is, machine learning is radically changing how one builds, deploys, and maintains software — leading some to use the loosely defined phrase Software 2.0. Rather than conventional programming, Software 2.0 systems often accept high-level domain knowledge or are programmed by simply feeding them copious amounts of data.
In this Stanford HAI seminar, Stanford associate professor of computer science Chris Re describes the foundational challenges that these systems present including a theory of weak supervision, guiding self-supervised systems, and high-level abstractions to monitor these systems over time. This builds on his exp...
published: 28 Jan 2021
-
The GREATEST Unknown Car Ever Made.. No One Bought
Today, we're diving into the history of America's first attempt at a true supercar - the Saleen S7. We'll explore the life of its creator, Steve Saleen, and the incredible journey that led to the development of this groundbreaking vehicle.
Join us as we take a closer look at the S7's performance, its racing success, and how it evolved from a mid-engine, ultra-lightweight supercar to an all-out hypercar with the introduction of the twin-turbo version. We'll also touch on the future of Saleen and the highly anticipated S7 LeMans.
Throughout this episode, you'll see the Saleen S7 in all its glory - on the track, on the silver screen, and even in the hands of divine intervention. So, sit back, buckle up, and get ready for an adrenaline-filled ride through the incredible story of the Saleen S...
published: 06 Aug 2022
4:34
Super cars and the best - Bugatti Chiron 300+
For the Australian motor racing series, see Supercars Championship.
For other uses, see supercar (disambiguation), hypercar (disambiguation), Supercar (TV serie...
For the Australian motor racing series, see Supercars Championship.
For other uses, see supercar (disambiguation), hypercar (disambiguation), Supercar (TV series) or muscle car.
Examples of supercars (from left to right) Mercedes SLS AMG, Lamborghini Aventador, Pagani Huayra, Ferrari Enzo, Bugatti Veyron, Ferrari 458 Italia, Ferrari California.
A supercar – also called exotic car – is a loosely defined description of street-legal, high-performance luxury sports car. Since the 2000s or 2010s, the term hypercar has come into use for the highest performing supercars. Supercars commonly serve as the flagship model within a vehicle manufacturer's lineup of sports cars.
In the United States, muscle cars were often referred to as "supercars" during the 1960s.
https://wn.com/Super_Cars_And_The_Best_Bugatti_Chiron_300
For the Australian motor racing series, see Supercars Championship.
For other uses, see supercar (disambiguation), hypercar (disambiguation), Supercar (TV series) or muscle car.
Examples of supercars (from left to right) Mercedes SLS AMG, Lamborghini Aventador, Pagani Huayra, Ferrari Enzo, Bugatti Veyron, Ferrari 458 Italia, Ferrari California.
A supercar – also called exotic car – is a loosely defined description of street-legal, high-performance luxury sports car. Since the 2000s or 2010s, the term hypercar has come into use for the highest performing supercars. Supercars commonly serve as the flagship model within a vehicle manufacturer's lineup of sports cars.
In the United States, muscle cars were often referred to as "supercars" during the 1960s.
- published: 21 Aug 2021
- views: 205
48:26
Internet of Things / Internet-of-Things / IoT Disambiguation!
Title: Internet of Things / Internet-of-Things / IoT Disambiguation!
Speaker: Dr. Martin Serrano
Date: 18/Oct/2013
The Internet of Things (IoT) alike the seman...
Title: Internet of Things / Internet-of-Things / IoT Disambiguation!
Speaker: Dr. Martin Serrano
Date: 18/Oct/2013
The Internet of Things (IoT) alike the semantic web, cloud computing and other interdisciplinary areas are considered as crucial in the process for designing the Future Internet. Likewise cloud-based systems have influenced end users perspective towards understanding data sharing and efficient computing processing over the Internet (mainly from an economical perspective), the Internet of Things is gradually changing how people see, understand and live with the technology and particularly "sensors". In this presentation not a complex but simple and clear explanation about the Internet of Things, and the major areas associated (i.e. Cloud Computing and Big Data Processing/Analytics) will be introduced to then make a brief revision of the most relevant research challenges in the IoT services and applications to finally understand the relevance and/or relation the IoT area get with the Semantic Web.
Additionally, in this talk the most IoT related INSIGHT projects will be cited and IoT Cloud Data related application use cases introduced. It is expected that the attendee will end up with a general understanding of what is IoT and the introduction to the IoT Cloud-Based Data Service systems and what is the relation between Internet of Things and The Semantic Web. This presentation also serves as an overview about the cloud computing systems requirements supporting IoT systems. INSIGHT-Galway plays a leading role in Europe in the IoT Area (from applied research, management and policy makers) the activities conducted in INSIGTH and particularly in the USM group are influencing the continuous evolution of the Internet of Things activities in Europe.
https://wn.com/Internet_Of_Things_Internet_Of_Things_Iot_Disambiguation
Title: Internet of Things / Internet-of-Things / IoT Disambiguation!
Speaker: Dr. Martin Serrano
Date: 18/Oct/2013
The Internet of Things (IoT) alike the semantic web, cloud computing and other interdisciplinary areas are considered as crucial in the process for designing the Future Internet. Likewise cloud-based systems have influenced end users perspective towards understanding data sharing and efficient computing processing over the Internet (mainly from an economical perspective), the Internet of Things is gradually changing how people see, understand and live with the technology and particularly "sensors". In this presentation not a complex but simple and clear explanation about the Internet of Things, and the major areas associated (i.e. Cloud Computing and Big Data Processing/Analytics) will be introduced to then make a brief revision of the most relevant research challenges in the IoT services and applications to finally understand the relevance and/or relation the IoT area get with the Semantic Web.
Additionally, in this talk the most IoT related INSIGHT projects will be cited and IoT Cloud Data related application use cases introduced. It is expected that the attendee will end up with a general understanding of what is IoT and the introduction to the IoT Cloud-Based Data Service systems and what is the relation between Internet of Things and The Semantic Web. This presentation also serves as an overview about the cloud computing systems requirements supporting IoT systems. INSIGHT-Galway plays a leading role in Europe in the IoT Area (from applied research, management and policy makers) the activities conducted in INSIGTH and particularly in the USM group are influencing the continuous evolution of the Internet of Things activities in Europe.
- published: 21 Oct 2013
- views: 588
0:07
engine about to explode
Supercar
Article
Talk
Read
Edit
View history
From Wikipedia, the free encyclopedia
For the Australian motor racing series, see Supercars Championship. For othe...
Supercar
Article
Talk
Read
Edit
View history
From Wikipedia, the free encyclopedia
For the Australian motor racing series, see Supercars Championship. For other uses, see Supercar (disambiguation), Hypercar (disambiguation), Supercar (TV series), and Muscle car.
Examples of supercars (from left to right) Mercedes SLS AMG, Lamborghini Aventador, Pagani Huayra, Ferrari Enzo, Bugatti Veyron, Ferrari 458 Italia, Ferrari California.
A supercar – also called exotic car – is a loosely defined description of street-legal, high-performance sports cars. Since the 2010s, the term hypercar has come into use for the highest performing supercars. Supercars commonly serve as the flagship model within a vehicle manufacturer's line-up of sports cars and typically feature various performance-related technology derived from motorsports. Some examples include the Ferrari 458 Italia, Lamborghini Aventador, and McLaren 720S.
In the United States, muscle cars were often referred to as "supercars" during the 1960s.
History
Europe
The Lamborghini Miura, produced from 1966–1973, is often said to be the first supercar.[1][2][3][4] By the 1970s and 1980s the term was in regular use, if not precisely defined.[5][6] One interpretation up until the 1990s was to use it for mid-engine two-seat cars with at least eight cylinders (but typically a V12 engine), a power output of at least 400 bhp (298 kW) and a top speed of at least 180 mph (290 km/h).[7] Other interpretations state that "it must be very fast, with sporting handling to match", "it should be sleek and eye-catching" and its price should be "one in a rarefied atmosphere of its own"[8] or regard exclusivity (i.e. limited production volumes) as an important characteristic (such as those made by Ferrari or Lamborghini).[4]
It is also claimed that the definition of a supercar has always been subjective and a matter of blind prejudice.[7]
United States
See also: Muscle car § Supercars
During the 1960s, cars that are now considered to be muscle cars were then referred to as supercars.[9][10]: 8 The term was sometimes spelled with a capital S.[11] In 1966 the sixties supercar became an official industry trend.[9]: 8 For example, the May 1965 issue of the American magazine Car Life includes multiple references to supercars and "the supercar club"[12] and a 1968 issue of Car & Driver magazine refers to "the Supercar street racer gang" market segment.[13] In the model name of the AMC S/C Rambler, the "S/C" is an abbreviation for "SuperCar".[14]
Since the decline of the muscle car in the 1970s, the word supercar came to mean a car that has high performance[9]: 5 interpretations of the term are for limited-production models produced by small manufacturers for enthusiasts, and, less so, standard-looking cars modified for increased performance.[15]
Hypercar
A more recent term for high-performance sportscars is "hypercar", which is sometimes used to describe the highest performing supercars.[16] As per supercars, there is no set definition for what constitutes a hypercar. An attempt to define these is "a limited-production, top-of-the-line supercar with a price of around or more than US$1 million."[17]
Some people consider the 1993 McLaren F1 to be the first hypercar,[18] while others believe the 2005 Bugatti Veyron was the first hypercar.[19]
With a recent shift towards electrification, many recent hypercars use a hybrid drivetrain, a trend started in 2013 by the McLaren P1, Porsche 918 Spyder, and LaFerrari, then continued in 2016 with the Koenigsegg Regera, in 2017 with the Mercedes-AMG One, and in 2019 with the Ferrari SF90 Stradale and McLaren Speedtail.[20][21][22]
Modern hypercars such as Pininfarina Battista, NIO EP9, Rimac Nevera, and Lotus Evija have also gone full-electric.
Hypercars will also be able to be used as a base for Le Mans Prototype cars when rule changes come into effect from 2021.[23]
https://wn.com/Engine_About_To_Explode
Supercar
Article
Talk
Read
Edit
View history
From Wikipedia, the free encyclopedia
For the Australian motor racing series, see Supercars Championship. For other uses, see Supercar (disambiguation), Hypercar (disambiguation), Supercar (TV series), and Muscle car.
Examples of supercars (from left to right) Mercedes SLS AMG, Lamborghini Aventador, Pagani Huayra, Ferrari Enzo, Bugatti Veyron, Ferrari 458 Italia, Ferrari California.
A supercar – also called exotic car – is a loosely defined description of street-legal, high-performance sports cars. Since the 2010s, the term hypercar has come into use for the highest performing supercars. Supercars commonly serve as the flagship model within a vehicle manufacturer's line-up of sports cars and typically feature various performance-related technology derived from motorsports. Some examples include the Ferrari 458 Italia, Lamborghini Aventador, and McLaren 720S.
In the United States, muscle cars were often referred to as "supercars" during the 1960s.
History
Europe
The Lamborghini Miura, produced from 1966–1973, is often said to be the first supercar.[1][2][3][4] By the 1970s and 1980s the term was in regular use, if not precisely defined.[5][6] One interpretation up until the 1990s was to use it for mid-engine two-seat cars with at least eight cylinders (but typically a V12 engine), a power output of at least 400 bhp (298 kW) and a top speed of at least 180 mph (290 km/h).[7] Other interpretations state that "it must be very fast, with sporting handling to match", "it should be sleek and eye-catching" and its price should be "one in a rarefied atmosphere of its own"[8] or regard exclusivity (i.e. limited production volumes) as an important characteristic (such as those made by Ferrari or Lamborghini).[4]
It is also claimed that the definition of a supercar has always been subjective and a matter of blind prejudice.[7]
United States
See also: Muscle car § Supercars
During the 1960s, cars that are now considered to be muscle cars were then referred to as supercars.[9][10]: 8 The term was sometimes spelled with a capital S.[11] In 1966 the sixties supercar became an official industry trend.[9]: 8 For example, the May 1965 issue of the American magazine Car Life includes multiple references to supercars and "the supercar club"[12] and a 1968 issue of Car & Driver magazine refers to "the Supercar street racer gang" market segment.[13] In the model name of the AMC S/C Rambler, the "S/C" is an abbreviation for "SuperCar".[14]
Since the decline of the muscle car in the 1970s, the word supercar came to mean a car that has high performance[9]: 5 interpretations of the term are for limited-production models produced by small manufacturers for enthusiasts, and, less so, standard-looking cars modified for increased performance.[15]
Hypercar
A more recent term for high-performance sportscars is "hypercar", which is sometimes used to describe the highest performing supercars.[16] As per supercars, there is no set definition for what constitutes a hypercar. An attempt to define these is "a limited-production, top-of-the-line supercar with a price of around or more than US$1 million."[17]
Some people consider the 1993 McLaren F1 to be the first hypercar,[18] while others believe the 2005 Bugatti Veyron was the first hypercar.[19]
With a recent shift towards electrification, many recent hypercars use a hybrid drivetrain, a trend started in 2013 by the McLaren P1, Porsche 918 Spyder, and LaFerrari, then continued in 2016 with the Koenigsegg Regera, in 2017 with the Mercedes-AMG One, and in 2019 with the Ferrari SF90 Stradale and McLaren Speedtail.[20][21][22]
Modern hypercars such as Pininfarina Battista, NIO EP9, Rimac Nevera, and Lotus Evija have also gone full-electric.
Hypercars will also be able to be used as a base for Le Mans Prototype cars when rule changes come into effect from 2021.[23]
- published: 07 Apr 2023
- views: 4689
14:22
Sprint EVO 4G LTE vs. Sprint iPhone 4S
The Winner Is.....????
(Correction: Samsung Galaxy S2=1.2 GHZ processor)
The Winner Is.....????
(Correction: Samsung Galaxy S2=1.2 GHZ processor)
https://wn.com/Sprint_Evo_4G_Lte_Vs._Sprint_Iphone_4S
The Winner Is.....????
(Correction: Samsung Galaxy S2=1.2 GHZ processor)
- published: 03 Jun 2012
- views: 27125
1:07:09
Comparing two approaches to bibliometric networks construction
Results of the joint research by Daria Maltseva and Vladimir Batagelj
There are two opposite strategies for bibliographic networks production in bibliometric n...
Results of the joint research by Daria Maltseva and Vladimir Batagelj
There are two opposite strategies for bibliographic networks production in bibliometric network analysis used in the studies. The first strategy is based on the extensive, though time-consuming cleaning and entities resolution/disambiguation of the initial dataset. The second so-called "believe in statistics," approach assumes that all-important information, in any case, will pop up. It applies mostly automatic, and only partially manual, on necessary units identified by a preliminary analysis, data cleaning procedures. However, the question arises whether the first approach necessarily leads to better results, or the second approach can identify the most important parts of networks. When having the data sets on the same topic constructed in both ways, the question will be addressed.
The dataset on the literature in social network science produced by Lietz (2017), which consists of 25,760 bibliographical records retrieved from Web of Science up to 2012, required a lot of efforts in cleaning and disambiguation, and that's why it can be seen as an example of the first strategy for networks construction. Another dataset on the literature in social network analysis presented by Maltseva and Batagelj (2019), consisting of 70,792 bibliographical records from Web of Science up to 2018, can be seen as an example of the second strategy. As the two datasets are devoted to the same topic, parallel datasets can be constructed (both up to 2012) and used for analysis. Comparing the results, we check whether several methods lead to similar or different products and evaluate their differences.
https://wn.com/Comparing_Two_Approaches_To_Bibliometric_Networks_Construction
Results of the joint research by Daria Maltseva and Vladimir Batagelj
There are two opposite strategies for bibliographic networks production in bibliometric network analysis used in the studies. The first strategy is based on the extensive, though time-consuming cleaning and entities resolution/disambiguation of the initial dataset. The second so-called "believe in statistics," approach assumes that all-important information, in any case, will pop up. It applies mostly automatic, and only partially manual, on necessary units identified by a preliminary analysis, data cleaning procedures. However, the question arises whether the first approach necessarily leads to better results, or the second approach can identify the most important parts of networks. When having the data sets on the same topic constructed in both ways, the question will be addressed.
The dataset on the literature in social network science produced by Lietz (2017), which consists of 25,760 bibliographical records retrieved from Web of Science up to 2012, required a lot of efforts in cleaning and disambiguation, and that's why it can be seen as an example of the first strategy for networks construction. Another dataset on the literature in social network analysis presented by Maltseva and Batagelj (2019), consisting of 70,792 bibliographical records from Web of Science up to 2018, can be seen as an example of the second strategy. As the two datasets are devoted to the same topic, parallel datasets can be constructed (both up to 2012) and used for analysis. Comparing the results, we check whether several methods lead to similar or different products and evaluate their differences.
- published: 06 Oct 2020
- views: 54
2:22
SONIC in New Space
SONIC fly in New Space SONIC in New Space
This article is about the character Sonic the Hedgehog, for other uses of the name see Sonic the Hedgehog (disambiguat...
SONIC fly in New Space SONIC in New Space
This article is about the character Sonic the Hedgehog, for other uses of the name see Sonic the Hedgehog (disambiguation).
Sonic the Hedgehog (ソニック・ザ・ヘッジホッグ Sonikku za Hejjihoggu) is the main protagonist of SEGA's flagship franchise, Sonic the Hedgehog. Created in 1991 as a new mascot to replace the previously unsuccessful Opa-Opa and Alex Kidd, and to competently compete against SEGA's rival, Nintendo, Sonic gained enough popularity to become a mascot and earn notoriety in the hands of Sega.
Sonic has appeared in a number of video games released by Sega, as well as numerous spin-off comics, cartoons, books. Debuting on June 23, 1991 (also Sonic's birthday is on June 23, 1991, but his adventure starts the day of his birthday in 1991), SEGA released the first game in the series, Sonic the Hedgehog, since then having sold over 80 million copies across all games by 2011.
Artist Naoto Ohshima, designer Hirokazu Yasuhara and programmer Yuji Naka are generally credited with the creation of the character.
#sonic#sonicgreenscreenmovie
https://wn.com/Sonic_In_New_Space
SONIC fly in New Space SONIC in New Space
This article is about the character Sonic the Hedgehog, for other uses of the name see Sonic the Hedgehog (disambiguation).
Sonic the Hedgehog (ソニック・ザ・ヘッジホッグ Sonikku za Hejjihoggu) is the main protagonist of SEGA's flagship franchise, Sonic the Hedgehog. Created in 1991 as a new mascot to replace the previously unsuccessful Opa-Opa and Alex Kidd, and to competently compete against SEGA's rival, Nintendo, Sonic gained enough popularity to become a mascot and earn notoriety in the hands of Sega.
Sonic has appeared in a number of video games released by Sega, as well as numerous spin-off comics, cartoons, books. Debuting on June 23, 1991 (also Sonic's birthday is on June 23, 1991, but his adventure starts the day of his birthday in 1991), SEGA released the first game in the series, Sonic the Hedgehog, since then having sold over 80 million copies across all games by 2011.
Artist Naoto Ohshima, designer Hirokazu Yasuhara and programmer Yuji Naka are generally credited with the creation of the character.
#sonic#sonicgreenscreenmovie
- published: 24 Mar 2023
- views: 91
21:03
WWE WVR ANDRE THE GIANT VS HULK HOGAN WRESTLEMANIA 3 1987 FULLY REMASTERED SD 4K 60FPS
This article is about the event series in general. For the first edition of the event, see WrestleMania I. For other uses, see WrestleMania (disambiguation).
W...
This article is about the event series in general. For the first edition of the event, see WrestleMania I. For other uses, see WrestleMania (disambiguation).
WrestleMania is a professional wrestling event held annually between mid-March and mid-April by the American company WWE, the world's largest professional wrestling promotion. Since premiering in 1985, 39 editions have been held, with its most recent 39th edition occurring at SoFi Stadium in Inglewood, California on April 1 and 2, 2023. WrestleMania was WWE's first-ever pay-per-view (PPV) produced and is the most successful and longest-running professional wrestling event in history. The event has been shown through traditional PPV since 1985, and has been available to livestream on the WWE Network since 2014 and Peacock since 2021. WrestleMania was conceptualized by WWE executive chairman Vince McMahon and named by ring announcer and WWE Hall of Famer Howard Finkel. It is the company's flagship event and along with Royal Rumble, SummerSlam, Survivor Series, and Money in the Bank, it is referred to as one of the "Big Five", WWE's five biggest annual events of the year.
WrestleMania
The standard WrestleMania logo used since WrestleMania 35 in 2019; since WrestleMania 29 in 2013, each year's event uses a modified variation that usually references the host city.
Created byVince McMahonPromotionWWEBrandsRaw
(2003–2011, 2017–present)
SmackDown
(2003–2011, 2017–present)
ECW
(2007–2009)
205 Live
(2018–2019)
NXT
(2020)Nicknames"The Grandest Stage of Them All"
"The Showcase of the Immortals"
"The Show of Shows"
"The Greatest Spectacle in Sports Entertainment"
"The Super Bowl of Sports Entertainment"
"The Granddaddy of Them All"First eventWrestleMania I (1985)
The widespread success of WrestleMania helped transform professional wrestling. The annual event has facilitated the rise to stardom of several top WWE wrestlers. Celebrities such as Aretha Franklin, Cyndi Lauper, Muhammad Ali, Mr. T, Mike Tyson, Donald Trump, Floyd Mayweather Jr., Snoop Dogg, Ronda Rousey, Rob Gronkowski, Shaquille O'Neal, and Bad Bunny, among many others, have made special appearances within the events, with some participating in matches. Rousey herself later became a full-time professional wrestler and was one of three women to compete in the first women's match to headline a WrestleMania in 2019.
The first WrestleMania was held in Madison Square Garden in New York City; the 10th and 20th editions were also held there. WrestleMania III in the Detroit suburb of Pontiac, Michigan was the highest-attended indoor sports event in the world, with 93,173 fans in attendance. The record stood until February 14, 2010, when the 2010 NBA All-Star Game broke the indoor sporting event record with an attendance of 108,713 at Cowboys Stadium, since renamed AT&T Stadium, in Arlington, Texas.[1] In 2016, WrestleMania 32 surpassed WrestleMania III as the highest-attended professional wrestling event ever held in America, with 101,763 fans in attendance at AT&T Stadium, although the company revealed that attendance figures are manipulated for marketing purposes through investor calls. All editions of the event have been hosted in North American cities, with 37 in the United States and two in Canada.
The only WrestleMania in the event's history to not air live and be held without fans in attendance was WrestleMania 36 in 2020 due to the COVID-19 pandemic; it was the first major professional wrestling event to be affected by the pandemic. It was also the first to be held across two nights, with each WrestleMania since becoming two-night events. WrestleMania 37 in 2021 was WWE's first event back with a live crowd, but at a reduced venue capacity before the company resumed live touring with full capacity crowds in July that year.
Organization
AT&T Stadium during WrestleMania 32
Most WrestleMania events have taken place in large stadiums in large cities, with some in sports arenas. Much like the Super Bowl, cities bid for the right to host the year's edition of WrestleMania.[2] The most-attended events include WrestleMania III (93,173) in Pontiac, WrestleMania VI (67,678) in Toronto, WrestleMania VIII (62,167) in Indianapolis, WrestleMania X-Seven (67,925) in Houston, WrestleMania X8 (68,237) also in Toronto, WrestleMania XIX (54,097) in Seattle, WrestleMania 23 (80,103) in Detroit, WrestleMania XXIV (74,635) in Orlando, WrestleMania 25 (72,744) also in Houston, WrestleMania XXVI (72,219) in Phoenix, WrestleMania XXVII (71,617) in Atlanta, WrestleMania XXVIII (78,363) in Miami, WrestleMania 29 (80,676) in East Rutherford, WrestleMania XXX (75,167) in New Orleans, WrestleMania 31 (76,976) in Santa Clara, and WrestleMania 32 (101,763) in Arlington.[3][4] Since moving to large stadiums and running WrestleMania Axxess, the event produces a local economy boost for the host cities.[5][6][7][8]
https://wn.com/Wwe_Wvr_Andre_The_Giant_Vs_Hulk_Hogan_Wrestlemania_3_1987_Fully_Remastered_Sd_4K_60Fps
This article is about the event series in general. For the first edition of the event, see WrestleMania I. For other uses, see WrestleMania (disambiguation).
WrestleMania is a professional wrestling event held annually between mid-March and mid-April by the American company WWE, the world's largest professional wrestling promotion. Since premiering in 1985, 39 editions have been held, with its most recent 39th edition occurring at SoFi Stadium in Inglewood, California on April 1 and 2, 2023. WrestleMania was WWE's first-ever pay-per-view (PPV) produced and is the most successful and longest-running professional wrestling event in history. The event has been shown through traditional PPV since 1985, and has been available to livestream on the WWE Network since 2014 and Peacock since 2021. WrestleMania was conceptualized by WWE executive chairman Vince McMahon and named by ring announcer and WWE Hall of Famer Howard Finkel. It is the company's flagship event and along with Royal Rumble, SummerSlam, Survivor Series, and Money in the Bank, it is referred to as one of the "Big Five", WWE's five biggest annual events of the year.
WrestleMania
The standard WrestleMania logo used since WrestleMania 35 in 2019; since WrestleMania 29 in 2013, each year's event uses a modified variation that usually references the host city.
Created byVince McMahonPromotionWWEBrandsRaw
(2003–2011, 2017–present)
SmackDown
(2003–2011, 2017–present)
ECW
(2007–2009)
205 Live
(2018–2019)
NXT
(2020)Nicknames"The Grandest Stage of Them All"
"The Showcase of the Immortals"
"The Show of Shows"
"The Greatest Spectacle in Sports Entertainment"
"The Super Bowl of Sports Entertainment"
"The Granddaddy of Them All"First eventWrestleMania I (1985)
The widespread success of WrestleMania helped transform professional wrestling. The annual event has facilitated the rise to stardom of several top WWE wrestlers. Celebrities such as Aretha Franklin, Cyndi Lauper, Muhammad Ali, Mr. T, Mike Tyson, Donald Trump, Floyd Mayweather Jr., Snoop Dogg, Ronda Rousey, Rob Gronkowski, Shaquille O'Neal, and Bad Bunny, among many others, have made special appearances within the events, with some participating in matches. Rousey herself later became a full-time professional wrestler and was one of three women to compete in the first women's match to headline a WrestleMania in 2019.
The first WrestleMania was held in Madison Square Garden in New York City; the 10th and 20th editions were also held there. WrestleMania III in the Detroit suburb of Pontiac, Michigan was the highest-attended indoor sports event in the world, with 93,173 fans in attendance. The record stood until February 14, 2010, when the 2010 NBA All-Star Game broke the indoor sporting event record with an attendance of 108,713 at Cowboys Stadium, since renamed AT&T Stadium, in Arlington, Texas.[1] In 2016, WrestleMania 32 surpassed WrestleMania III as the highest-attended professional wrestling event ever held in America, with 101,763 fans in attendance at AT&T Stadium, although the company revealed that attendance figures are manipulated for marketing purposes through investor calls. All editions of the event have been hosted in North American cities, with 37 in the United States and two in Canada.
The only WrestleMania in the event's history to not air live and be held without fans in attendance was WrestleMania 36 in 2020 due to the COVID-19 pandemic; it was the first major professional wrestling event to be affected by the pandemic. It was also the first to be held across two nights, with each WrestleMania since becoming two-night events. WrestleMania 37 in 2021 was WWE's first event back with a live crowd, but at a reduced venue capacity before the company resumed live touring with full capacity crowds in July that year.
Organization
AT&T Stadium during WrestleMania 32
Most WrestleMania events have taken place in large stadiums in large cities, with some in sports arenas. Much like the Super Bowl, cities bid for the right to host the year's edition of WrestleMania.[2] The most-attended events include WrestleMania III (93,173) in Pontiac, WrestleMania VI (67,678) in Toronto, WrestleMania VIII (62,167) in Indianapolis, WrestleMania X-Seven (67,925) in Houston, WrestleMania X8 (68,237) also in Toronto, WrestleMania XIX (54,097) in Seattle, WrestleMania 23 (80,103) in Detroit, WrestleMania XXIV (74,635) in Orlando, WrestleMania 25 (72,744) also in Houston, WrestleMania XXVI (72,219) in Phoenix, WrestleMania XXVII (71,617) in Atlanta, WrestleMania XXVIII (78,363) in Miami, WrestleMania 29 (80,676) in East Rutherford, WrestleMania XXX (75,167) in New Orleans, WrestleMania 31 (76,976) in Santa Clara, and WrestleMania 32 (101,763) in Arlington.[3][4] Since moving to large stadiums and running WrestleMania Axxess, the event produces a local economy boost for the host cities.[5][6][7][8]
- published: 11 Jan 2024
- views: 55
1:26
🏎️🏎️World🏎️ BEST 🏎️of the 🏎️🏎️SUPER Cars🏎️🏎️
A supercar – also called exotic car – is a loosely defined description of street-legal, high-performance luxury sports car. Since the 2000s or 2010s, the term h...
A supercar – also called exotic car – is a loosely defined description of street-legal, high-performance luxury sports car. Since the 2000s or 2010s, the term hypercar has come into use for the highest performing supercars. Supercars commonly serve as flagship model within a vehicle manufacturer's lineup of sports cars.
From left: Mercedes SLS AMG, Lamborghini Aventador, Pagani Huayra, Ferrari Enzo, Bugatti Veyron, Ferrari 458 Italia, Ferrari California.
For the Australian motor racing series, see Supercars Championship.
For other uses, see Supercar (disambiguation).
In the United States, muscle cars were often referred to as "supercars" during the 1960s.
History
Europe
The Lamborghini Miura, produced from 1966–1973, is often said to be the first supercar.[1][2][3][4] By the 1970s and 1980s the term was in regular use, if not precisely defined.[5][6] One interpretation up until the 1990s was to use it for mid-engine two-seat cars with at least eight cylinders (but typically a V12 engine), a power output of at least 400 bhp (298 kW) and a top speed of at least 180 mph (290 km/h).[7] Other interpretations state that "it must be very fast, with sporting handling to match", "it should be sleek and eye-catching" and its price should be "one in a rarefied atmosphere of its own"[8] or regard exclusivity (i.e. limited production volumes) as an important characteristic.[4]
It is also claimed that the definition of a supercar has always been subjective and a matter of blind prejudice.[7]
United States
See also: Muscle car #Supercars
During the 1960s, cars that are now considered to be muscle cars were then referred to as supercars.[9][10](p8) The term was sometimes spelled with a capital S.[11] In 1966 the sixties supercar became an official industry trend.[9](p8) For example, the May 1965 issue of the American magazine Car Life includes multiple references to supercars and "the supercar club"[12] and a 1968 issue of Car & Driver magazine refers to "the Supercar street racer gang" market segment.[13] In the model name of the AMC S/C Rambler, the "S/C" is an abbreviation for "SuperCar".[14]
Since the decline of the muscle car in the 1970s, the word supercar came to mean a car in the mold of a Lamborghini or Ferrari.[9](p5) Other interpretations of the term are for limited-production models produced by small manufacturers for enthusiasts, and, less so, standard-looking cars modified for increased performance.[15]
Hypercar
A more recent term for high-performance sportscars is "hypercar", which is sometimes used to describe the highest performing supercars.[16] As per supercars, there is no set definition for what constitutes a hypercar. An attempt to define these is "a limited-production, top-of-the-line supercar with a price of around or more than US$1 million."[17]
Some people consider the 1993 McLaren F1 to be the first hypercar,[18] while others believe the 2005 Bugatti Veyron was the first hypercar.[19]
With a recent shift towards electrification, many recent hypercars use a hybrid drivetrain, a trend started in 2013 by the McLaren P1, Porsche 918 Spyder, and LaFerrari in 2016 Koenigsegg Regera, in 2017 Mercedes-AMG One, in 2019 Ferrari SF90 Stradale. [20][21][22]
Modern hypercars such as Pininfarina Battista, Rimac C Two and Lotus Evija have also gone full-electric.
🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️
https://wn.com/🏎️🏎️World🏎️_Best_🏎️Of_The_🏎️🏎️Super_Cars🏎️🏎️
A supercar – also called exotic car – is a loosely defined description of street-legal, high-performance luxury sports car. Since the 2000s or 2010s, the term hypercar has come into use for the highest performing supercars. Supercars commonly serve as flagship model within a vehicle manufacturer's lineup of sports cars.
From left: Mercedes SLS AMG, Lamborghini Aventador, Pagani Huayra, Ferrari Enzo, Bugatti Veyron, Ferrari 458 Italia, Ferrari California.
For the Australian motor racing series, see Supercars Championship.
For other uses, see Supercar (disambiguation).
In the United States, muscle cars were often referred to as "supercars" during the 1960s.
History
Europe
The Lamborghini Miura, produced from 1966–1973, is often said to be the first supercar.[1][2][3][4] By the 1970s and 1980s the term was in regular use, if not precisely defined.[5][6] One interpretation up until the 1990s was to use it for mid-engine two-seat cars with at least eight cylinders (but typically a V12 engine), a power output of at least 400 bhp (298 kW) and a top speed of at least 180 mph (290 km/h).[7] Other interpretations state that "it must be very fast, with sporting handling to match", "it should be sleek and eye-catching" and its price should be "one in a rarefied atmosphere of its own"[8] or regard exclusivity (i.e. limited production volumes) as an important characteristic.[4]
It is also claimed that the definition of a supercar has always been subjective and a matter of blind prejudice.[7]
United States
See also: Muscle car #Supercars
During the 1960s, cars that are now considered to be muscle cars were then referred to as supercars.[9][10](p8) The term was sometimes spelled with a capital S.[11] In 1966 the sixties supercar became an official industry trend.[9](p8) For example, the May 1965 issue of the American magazine Car Life includes multiple references to supercars and "the supercar club"[12] and a 1968 issue of Car & Driver magazine refers to "the Supercar street racer gang" market segment.[13] In the model name of the AMC S/C Rambler, the "S/C" is an abbreviation for "SuperCar".[14]
Since the decline of the muscle car in the 1970s, the word supercar came to mean a car in the mold of a Lamborghini or Ferrari.[9](p5) Other interpretations of the term are for limited-production models produced by small manufacturers for enthusiasts, and, less so, standard-looking cars modified for increased performance.[15]
Hypercar
A more recent term for high-performance sportscars is "hypercar", which is sometimes used to describe the highest performing supercars.[16] As per supercars, there is no set definition for what constitutes a hypercar. An attempt to define these is "a limited-production, top-of-the-line supercar with a price of around or more than US$1 million."[17]
Some people consider the 1993 McLaren F1 to be the first hypercar,[18] while others believe the 2005 Bugatti Veyron was the first hypercar.[19]
With a recent shift towards electrification, many recent hypercars use a hybrid drivetrain, a trend started in 2013 by the McLaren P1, Porsche 918 Spyder, and LaFerrari in 2016 Koenigsegg Regera, in 2017 Mercedes-AMG One, in 2019 Ferrari SF90 Stradale. [20][21][22]
Modern hypercars such as Pininfarina Battista, Rimac C Two and Lotus Evija have also gone full-electric.
🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️
- published: 01 Oct 2020
- views: 10
58:36
Chris Re: How Machine Learning is Changing Software
Software has been "eating the world" for the last ten years. In the last few years, a new phenomenon has started to emerge: machine learning is eating software....
Software has been "eating the world" for the last ten years. In the last few years, a new phenomenon has started to emerge: machine learning is eating software. That is, machine learning is radically changing how one builds, deploys, and maintains software — leading some to use the loosely defined phrase Software 2.0. Rather than conventional programming, Software 2.0 systems often accept high-level domain knowledge or are programmed by simply feeding them copious amounts of data.
In this Stanford HAI seminar, Stanford associate professor of computer science Chris Re describes the foundational challenges that these systems present including a theory of weak supervision, guiding self-supervised systems, and high-level abstractions to monitor these systems over time. This builds on his experience with systems including Snorkel, Overton, and Bootleg, which are in use in flagship products at Google, Apple, and many more.
This seminar took place on Jan. 27, 2021. Learn more about upcoming HAI events: https://hai.stanford.edu/events-hub
https://wn.com/Chris_Re_How_Machine_Learning_Is_Changing_Software
Software has been "eating the world" for the last ten years. In the last few years, a new phenomenon has started to emerge: machine learning is eating software. That is, machine learning is radically changing how one builds, deploys, and maintains software — leading some to use the loosely defined phrase Software 2.0. Rather than conventional programming, Software 2.0 systems often accept high-level domain knowledge or are programmed by simply feeding them copious amounts of data.
In this Stanford HAI seminar, Stanford associate professor of computer science Chris Re describes the foundational challenges that these systems present including a theory of weak supervision, guiding self-supervised systems, and high-level abstractions to monitor these systems over time. This builds on his experience with systems including Snorkel, Overton, and Bootleg, which are in use in flagship products at Google, Apple, and many more.
This seminar took place on Jan. 27, 2021. Learn more about upcoming HAI events: https://hai.stanford.edu/events-hub
- published: 28 Jan 2021
- views: 5720
11:10
The GREATEST Unknown Car Ever Made.. No One Bought
Today, we're diving into the history of America's first attempt at a true supercar - the Saleen S7. We'll explore the life of its creator, Steve Saleen, and the...
Today, we're diving into the history of America's first attempt at a true supercar - the Saleen S7. We'll explore the life of its creator, Steve Saleen, and the incredible journey that led to the development of this groundbreaking vehicle.
Join us as we take a closer look at the S7's performance, its racing success, and how it evolved from a mid-engine, ultra-lightweight supercar to an all-out hypercar with the introduction of the twin-turbo version. We'll also touch on the future of Saleen and the highly anticipated S7 LeMans.
Throughout this episode, you'll see the Saleen S7 in all its glory - on the track, on the silver screen, and even in the hands of divine intervention. So, sit back, buckle up, and get ready for an adrenaline-filled ride through the incredible story of the Saleen S7!
#saleen #supercars #ideal
Join The Ideal Fam - http://bit.ly/IdealMembership
Our best videos aren't out yet! Subscribe so you won't miss a thing!
►Subscribe HERE: http://bit.ly/IdealCarsYouTube
►Follow us on Facebook! https://www.facebook.com/idealcarsofficial/
►Snag An Ideal Shirt Or Slap! https://bit.ly/IdealMediaShop
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►Join The Ideal Car Strategies - http://bit.ly/IdealCarStrategies130
Ideal Cars is at the center of shifting the way next generation car enthusiasts buy, drive and enjoy Ideal Cars!
Life's Short. Learn How To Drive Ideal Cars - http://bit.ly/IdealCarStrategies130
CHECK OUT AND BUY ALL OUR GEAR: https://www.amazon.com/shop/idealcars
https://wn.com/The_Greatest_Unknown_Car_Ever_Made.._No_One_Bought
Today, we're diving into the history of America's first attempt at a true supercar - the Saleen S7. We'll explore the life of its creator, Steve Saleen, and the incredible journey that led to the development of this groundbreaking vehicle.
Join us as we take a closer look at the S7's performance, its racing success, and how it evolved from a mid-engine, ultra-lightweight supercar to an all-out hypercar with the introduction of the twin-turbo version. We'll also touch on the future of Saleen and the highly anticipated S7 LeMans.
Throughout this episode, you'll see the Saleen S7 in all its glory - on the track, on the silver screen, and even in the hands of divine intervention. So, sit back, buckle up, and get ready for an adrenaline-filled ride through the incredible story of the Saleen S7!
#saleen #supercars #ideal
Join The Ideal Fam - http://bit.ly/IdealMembership
Our best videos aren't out yet! Subscribe so you won't miss a thing!
►Subscribe HERE: http://bit.ly/IdealCarsYouTube
►Follow us on Facebook! https://www.facebook.com/idealcarsofficial/
►Snag An Ideal Shirt Or Slap! https://bit.ly/IdealMediaShop
►Follow Our Instagram! - http://bit.ly/IdealCarsInsta
►Join The Ideal Car Strategies - http://bit.ly/IdealCarStrategies130
Ideal Cars is at the center of shifting the way next generation car enthusiasts buy, drive and enjoy Ideal Cars!
Life's Short. Learn How To Drive Ideal Cars - http://bit.ly/IdealCarStrategies130
CHECK OUT AND BUY ALL OUR GEAR: https://www.amazon.com/shop/idealcars
- published: 06 Aug 2022
- views: 46404