'+pages+''); $('.stream > div:odd').addClass('bgr_color'); updateHeight('#history'); }); window.activateTabArea = ensure(function(tab, areas){ var parsed = false; var parts = (areas || '').split('/'); window.fsonload = $.inArray('fs', parts) >= 0; if(fsonload){ parts.splice(parts.indexOf('fs'), 1); } var replayMode = false; if($.inArray('replay', parts)>=0){ replayMode = 'replay'; } var noSoundMode = false; if($.inArray('nosound', parts)>=0){ noSoundMode = 'nosound'; } if($.inArray('ns', parts)>=0){ noSoundMode = 'ns'; } var previewMode = null; if($.inArray('p', parts)>=0){ previewMode = 'p'; } if($.inArray('preview', parts)>=0){ previewMode = 'preview'; } if($.inArray('repeat', parts)>=0){ replayMode = 'repeat'; } if($.inArray('r', parts)>=0 || $.inArray('ro', parts)>=0){ replayMode = 'r'; } if(replayMode){ parts.splice(parts.indexOf(replayMode), 1); } if(noSoundMode){ parts.splice(parts.indexOf(noSoundMode), 1); } if(previewMode){ parts.splice(parts.indexOf(previewMode), 1); } if(previewMode){ if(!parts.length){ parts = ['1-14', '999:59']; } } var area = parts[0]; if(tab == 'history' && false){ var page = parseInt(area || '1') || 1; $.ajax({ url: 'https://login.wn.com/recent/json/?pp='+history_pp+'&skip='+history_pp*(page-1), dataType: 'jsonp', success: function(response){ $ensure(function(){ renderHistory(response, page); }); } }); return true; } if(tab == 'global_history' && false){ var page = parseInt(area || '1') || 1; globalHistory.fetchStream(page, '', function(){ updateHeight('#global_history'); }); return true; } if(tab == 'my_playlists' && false){ var page = parseInt(area || '1') || 1; myPlaylists.fetchStream(page, '', function(){ updateHeight('#my_playlists'); }); return true; } if(tab == 'my_videos' && false){ var page = parseInt(area || '1') || 1; myVideos.fetchStream(page, '', function(){ updateHeight('#my_videos'); }); return true; } if(tab == 'related_sites' && areas && matchPosition(areas)){ var seconds = parsePosition(areas); scrollRelated(seconds); return false; } if(matchPosition(area) || matchAction(area)){ parts.unshift('1'); area = parts[0]; } if(tab == 'expand' && area && area.match(/\d+/)) { var num = parseInt(area); if(num < 100){ //FIX ME. Load news page with ajax here } else if(num > 1900){ //FIX ME. Load timeline page with ajax here } } else if(tab.match(/^playlist\d+$/)){ var playerId = parseInt(tab.substring(8)); var vp = videoplayers[playerId]; window.descriptionsholder = $('.descriptionsplace'); if(!vp) return; // why? no player? if(replayMode){ $('.replaycurrent'+playerId).attr('checked', true); vp.setReplayCurrent(true); } var playQueue = []; window.playQueue = playQueue; var playQueuePosition = 0; var playShouldStart = null; var playShouldStop = null; var parseList = function(x){ var items = x.split(/;|,/g); var results = []; for (i in items){ try{ var action = parseAction(vp, items[i]); if(!action.video){ if(window.console && console.log) console.log("Warning: No video for queued entry: " + items[i]); }else{ results.push(action); } }catch(e){ if(window.console && console.log) console.log("Warning: Can''t parse queue entry: " + items[i]); } } return results; }; var scrollToPlaylistPosition = function(vp){ var ppos = vp.getPlaylistPosition(); var el = vp.playlistContainer.find('>li').eq(ppos); var par = el.closest('.playlist_scrollarea'); par.scrollTop(el.offset().top-par.height()/2); } var updateVolumeState = function(){ if(noSoundMode){ if(noSoundMode == 'turn-on'){ clog("Sound is on, vsid="+vp.vsid); vp.setVolumeUnMute(); noSoundMode = false; }else{ clog("Sound is off, vsid="+vp.vsid); vp.setVolumeMute(); noSoundMode = 'turn-on'; } } } var playQueueUpdate = function(){ var playPosition = playQueue[playQueuePosition]; vp.playFromPlaylist(playPosition.video); scrollToPlaylistPosition(vp); playShouldStart = playPosition.start; playShouldStop = playPosition.stop; }; var playQueueAdvancePosition = function(){ clog("Advancing play position..."); playQueuePosition ++; while(playQueuePosition < playQueue.length && !playQueue[playQueuePosition].video){ playQueuePosition ++; } if(playQueuePosition < playQueue.length){ playQueueUpdate(); }else if(vp.getReplayCurrent()){ playQueuePosition = 0; playQueueUpdate(); vp.seekTo(playShouldStart); vp.playVideo(); }else{ vp.pauseVideo(); playShouldStop = null; playShouldStart = null; } }; function loadMoreVideos(playerId, vp, start, finish, callback){ var playlistInfo = playlists[playerId-1]; if(playlistInfo.loading >= finish) return; playlistInfo.loading = finish; $.ajax({ url: '/api/upge/cheetah-photo-search/query_videos2', dataType: 'json', data: { query: playlistInfo.query, orderby: playlistInfo.orderby, start: start, count: finish-start }, success: function(response){ var pl = vp.getPlaylist().slice(0); pl.push.apply(pl, response); vp.setPlaylist(pl); callback(); } }); } if(parts.length == 1 && matchDash(parts[0])){ var pl = vp.getActualPlaylist(); var vids = parseDash(parts[0]); parts = []; for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': null }) } if(vids.length){ if(vids[vids.length-1]-1>=pl.length){ loadMoreVideos(playerId, vp, pl.length, vids[vids.length-1], function(){ if(fsonload){ activateTabArea(tab, parts[0]+'/fs'); }else{ activateTabArea(tab, parts[0]); } var pls = vp.getPlaylist(); vp.playFromPlaylist(pls[pls.length-1]); vp.playVideo(); scrollToPlaylistPosition(vp); }); return true; } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; playShouldStart = 0; } } if(previewMode){ var vids = []; var dur = 0; var pl = vp.getActualPlaylist(); area = parts[0]; if(parts.length == 1 && matchPosition(parts[0])){ vids = parseDash('1-'+pl.length); dur = parsePosition(parts[0]); parts = []; }else if(parts.length == 1 && matchDash(parts[0])){ vids = parseDash(parts[0]); dur = parsePosition("999:59"); parts = []; } if(parts.length == 2 && matchDash(parts[0]) && matchPosition(parts[1])){ vids = parseDash(parts[0]); dur = parsePosition(parts[1]); parts = []; } for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': dur }) } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } } if(parts.length>1){ for(var i = 0; i < parts.length; i++){ var sel = findMatchingVideo(vp, parts[i]); if(sel){ playQueue.push({ 'video': sel, 'start': 0, 'stop': null }) } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } }else if(area){ var sel = findMatchingVideo(vp, area); if(sel){ vp.playFromPlaylist(sel); playShouldStart = 0; parsed = true; } } if(fsonload || replayMode){ playShouldStart = 0; } if(document.location.search.match('at=|queue=')){ var opts = document.location.search.replace(/^\?/,'').split(/&/g); for(var o in opts){ if(opts[o].match(/^at=(\d+:)?(\d+:)?\d+$/)){ playShouldStart = parsePosition(opts[o].substr(3)) } if(opts[o].match(/^queue=/)){ playQueue = parseList(opts[o].substr(6)); if(playQueue){ playQueuePosition = 0; playQueueUpdate(); } } } } if(matchPosition(parts[1])){ playShouldStart = parsePosition(parts[1]); parsed = true; } if(matchAction(parts[1])){ var action = parseAction(vp, area+'/'+parts[1]); playShouldStart = action.start; playShouldStop = action.stop; parsed = true; } if(playShouldStart !== null && !playQueue.length){ playQueue.push({ video: vp.getCurrentVideo(), start: playShouldStart, stop: playShouldStop }); } if(playShouldStart != null){ setInterval(function(){ if(playShouldStop && vp.currentPlayer && vp.currentPlayer.getCurrentTime() > playShouldStop){ playShouldStop = null; if(vp.getCurrentVideo() == playQueue[playQueuePosition].video){ playQueueAdvancePosition(); }else{ playShouldStart = null; } } }, 500); vp.playerContainer.bind('videoplayer.player.statechange', function(e, state){ if(state == 'ended'){ // advance to the next video playQueueAdvancePosition(); } }); vp.playerContainer.bind('videoplayer.player.readychange', function(e, state){ if(state){ updateVolumeState(); if(playShouldStart !== null){ vp.seekTo(playShouldStart); playShouldStart = null; }else{ playShouldStop = null; // someone started other video, stop playing from playQueue } } if(fsonload) { triggerFullscreen(playerId); fsonload = false; } }); } } else if(tab.match(/^wiki\d+$/)){ if(firstTimeActivate){ load_wiki($('#'+tab), function(){ if(area){ var areaNode = $('#'+area); if(areaNode.length>0){ $('html, body').scrollTop(areaNode.offset().top + 10); return true; } } }); } } return parsed; }) window.activateTab = ensure(function(tab, area){ window.activeArea = null; if(tab == 'import_videos'){ if(area){ import_videos(area); }else{ start_import(); } return true; } if(tab == 'chat'){ update_chat_position($('.chat').eq(0)); window.activeArea = 'chat'; jQuery('.tabtrigger').offscreentabs('activateTab', 'chat'); return true; } if(tab in rev_names){ tab = rev_names[tab]; } if(tab.match(':')){ return false; } var sup = $('ul li a[id=#'+tab+']'); if(sup && sup.length>0){ window.activeArea = area; sup.first().click(); if(!window.activateTabArea(tab, area)){ window.activeArea = null; } window.activeArea = null; return true; }else{ var have_tabs = $('#playlist_menu li').length; if(tab.match(/^playlists?\d+$/)){ var to_add = +tab.substring(8).replace(/^s/,'')-have_tabs; if(to_add>0 && have_tabs){ add_more_videos(to_add); return true; } } } return false; }); window.currentPath = ensure(function(){ return window.lastHistory.replace(basepath, '').split('?')[0]; }); window.main_tab = window.main_tab || 'videos'; window.addHistory = ensure(function(path){ if(window.console && console.log) console.log("Adding to history: "+path); if(window.history && history.replaceState && document.location.hostname.match(/^(youtube\.)?(\w{2,3}\.)?wn\.com$/)){ if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = basepath; } else if( path.match('^'+main_tab+'/') ){ path = basepath + '/' + path.replace(main_tab+'/', '').replace('--','/'); } else { path = basepath + '/' + path.replace('--','/'); } if(document.location.search){ path += document.location.search; } if(window.lastHistory) { history.pushState(null, null, path); } else if(window.lastHistory != path){ history.replaceState(null, null, path); window.lastHistory = path; } } else{ path = path.replace('--','/'); if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = ''; } if(window.lastHistory != '/'+path){ window.location.hash = path? '/'+path : ''; window.lastHistory = '/'+path; } } }); $('.tabtrigger li a').live('click', ensure(function() { var tab = $(this).attr('id'); if(tab.substring(0,1) == '#'){ var name = tab.substring(1); if(name in menu_names){ name = menu_names[name][0]; } realTab = rev_names[name]; $('#'+realTab).show(); if(window.console && console.log) console.log("Triggering tab: "+name+(window.activeArea?" activeArea="+window.activeArea:'')); var path = name; if(window.activeArea){ path = path + '/' + window.activeArea; } if(tab.match(/#playlist\d+/) || tab.match(/#details\d+/)){ $('.multiple-playlists').show(); $('.related_playlist').show(); $('.longest_videos_playlist').show(); }else { $('.multiple-playlists').hide(); $('.related_playlist').hide(); $('.longest_videos_playlist').hide(); } // start the related script only when the tab is on screen showing if (tab.match(/related_sites/)) { if (mc) { mc.startCredits(); } } window.activeTab = realTab; addHistory(path); setTimeout(ensure(function(){ if(tab.match(/language--/)){ $('.tabtrigger').offscreentabs('activateTab', 'language'); } if(tab.match(/weather/)) { $('.tabtrigger').offscreentabs('activateTab', 'weather'); loadContinent(); } updateMenus(tab); updateHeight(); }), 10); } return false; })); }); -->

' }else{ weather_info += '
'+tempC+' °C
' } weather_info += '
  • Pressure: '+weather_data.main.pressure+' hPa
  • ' if (weather_data.main.humidity) { weather_info += '
  • Humidity: '+weather_data.main.humidity+' %
  • '; } if (clouds) { weather_info += '
  • Clounds: '+clouds.all+'%
  • ' } if (weather) { weather_info += '
  • '+weather.description+'
  • ' } weather_info += '
' } } global_geo_obj.html(weather_info); var global_geo = jQuery('#forecast'); get_forecast_details(city, 4, global_geo, country); }) }); }); function forecast_status(msg) { jQuery('#forecast-header').html(msg); } function get_forecast_details(city, days_count, global_geo, country) { global_geo.html('Loading forecast ...'); jQuery.ajax({ data: { city: city, report: 'daily' }, dataType: 'jsonp', url: 'https://upge.wn.com/api/upge/cheetah-photo-search/weather_forecast_4days', success: function(data) { if(!data) { text = ('weater data temporarily not available'); } // loop through the list of weather info weather_info = ''; var weather_day_loop = 0; jQuery.each(data.list, function(idx, value) { if (idx < 1) { return; } if (weather_day_loop >= days_count) { return false; } weather = value.weather.shift() clouds = value.clouds d = new Date(value.dt*1000) t = d.getMonth()+1 + '-' + d.getDate() + '-' + d.getFullYear() moment.lang('en', { calendar : { lastDay : '[Yesterday]', sameDay : '[Today]', nextDay : '[Tomorrow]', lastWeek : '[last] dddd', nextWeek : 'dddd', sameElse : 'L' } }); mobj = moment(value.dt*1000) // skip today if (t == today) { return; } tempC = parseInt(parseFloat(value.temp.day)-273.15) tempF = parseInt(tempC*1.8+32) today = t; weather_day_loop += 1; weather_info += '
'+mobj.calendar()+'
'; weather_info += '
' weather_info += '
' if (country == 'United States'){ weather_info += '
'+tempF+' °F
' }else{ weather_info += '
'+tempC+' °C
' } weather_info += '
  • '+value.pressure+' hPa
  • ' if (value.humidity) { weather_info += '
  • Humidity: '+value.humidity+' %
  • '; } if (clouds) { weather_info += '
  • Clouds: '+clouds+'%
  • ' } if (weather) { weather_info += '
  • ' +weather.description+'
  • ' } weather_info += '
' }); global_geo.html(weather_info); } }); } //-->
'); } else { var query = elem.find('.keywords').html(); $.ajax({ context: elem, url: 'https://wn.com/api/upge/cheetah-search-adv/video', cache: true, data: { 'query': query }, dataType: 'jsonp', success: function(text) { if (text.length > 0) { video_id = text[0].id; elem.find('.player').html(''); } } }); } } var stopAllYouTubeVideos = function() { var iframes = document.querySelectorAll('iframe'); Array.prototype.forEach.call(iframes, function(iframe) { iframe.contentWindow.postMessage(JSON.stringify({ event: 'command', func: 'pauseVideo' }), '*'); }); } jQuery(function() { jQuery(".playVideo").live("click", function() { if(!$(this).hasClass("played")){ stopAllYouTubeVideos(); var elem = $(this); setTimeout(function(){ mouseOverMe(elem); }, 1000); } }); jQuery(".description_box .expandContent").live("click", function() { elem = $(this).parent().parent().parent().find('.descContent'); if(elem.height() > 51) { elem.css('height', '44px'); $(this).html('Show More '); }else{ elem.css('height', 'auto'); $(this).html('Hide '); } }); jQuery('.interview-play-off').click(function() { $(".interview-play-off").hide(); $(".interview-play").show(); $(".videoplayer-control-pause").click(); }); jQuery(".video-desc .show_author_videos").live("click", function() { query = $(this).attr('title'); container = $(this).parent().parent().parent().find('.video-author-thumbs'); $(this).parent().parent().parent().find('.video-author-thumbs').css('height', '220px'); jQuery.ajax({ url: '/api/upge/cheetah-photo-search/videoresults', data: {'query': query}, success: function(text) { if(!text) { text = i18n("No results"); } container.html(jQuery(text)); } }); }); }); // -->

Latest News for: feudal japan

Edit

Hiro Murai Is Going Long

New York Magazine 12 Nov 2024
Photo. Kevin Winter/Getty Images for Film Independent. A longer Hiro Murai project has been a long time coming ... While plot details are yet to be officially confirmed, we can reportedly expect to see high-stakes action in feudal Japan ... Go, Bushido, go.
Edit

‘The Bear’ EP Hiro Murai to make feature directorial debut on samurai film ‘Bushido’ for A24

Screen Daily 11 Nov 2024
Plot details remain under the proverbial wraps on the project, although A24 did share that the saga will take place against the backdrop of feudal Japan ... marks the latest collaboration between Square Peg and A24 after , , and ... &nbsp;. .
Edit

Accomplished TV director Hiro Murai lands his feature-length debut with A24

AV Club 11 Nov 2024
Over the past few years, Hiro Murai has quietly become one of the most prolific creators of modern pop culture ... & Mrs ... According to the outlet, Murai's film, Bushido, is said to be "a high-stakes action film set against the backdrop of feudal Japan." ... .
Edit

Hiro Murai to Make Feature Debut With A24’s Japanese Action Epic ‘Bushido’

The Wrap 11 Nov 2024
Hiro Murai is making the leap to the big screen ... & Mrs ... While details on the movie’s storyline are being kept out of sight, it is being described as a high-stakes action film set against the backdrop of feudal Japan ... .
Edit

Assassin's Creed boss admits the series grew "more predictable" after the third game, but says ...

Games Radar 04 Nov 2024
He continues ... exploring our history." ... With all this in mind, Ubisoft has a plan for the future of the franchise that'll begin with the upcoming feudal Japan adventure, Assassin's Creed Shadows ... Catherine Lewis. Social Links Navigation. News Writer ... ....
Edit

Shelf-sharing seeks to save bookstores in Japan

The Peninsula 02 Nov 2024
"Regular bookstores sell books that are popular based on sales statistics while excluding books that don't sell well," Imamura, who also writes novels about warring samurai in Japan's feudal era, told AFP.
Edit

How shelf-sharing bookstores are rebuilding Japan’s literary landscape

Hindustan Times 01 Nov 2024
"Regular bookstores sell books that are popular based on sales statistics while excluding books that don't sell well," Imamura, who also writes novels about warring samurai in Japan's feudal era, told AFP.
Edit

Assassin's Creed Shadows lead shuts down "attacks driven by intolerance" over the game's Black samurai ...

Games Radar 01 Nov 2024
While the inclusion of a Black samurai in feudal Japan has sparked questions and even controversy, Naoe, as a fictional character, has also faced scrutiny for her gender ... (Image credit. Ubisoft) ... Sign up to the GamesRadar+ Newsletter ... Austin Wood ... Latest.
Edit

The genuinely scary demo for this PS1-style survival horror game is like Silent Hill mixed ...

Games Radar 31 Oct 2024
The game is set in a war, disease, and famine-ravaged alternate version of feudal Japan, and you play as a footsoldier named Ashigaru who will need to trudge through the Labyrinth of the Demon King in ...
Edit

The 30 best drama series to binge on

Harpers Bazaar 31 Oct 2024
With so many streaming platforms, each packed with numerous series and films to enjoy, you may find yourself paralysed by the paradox of choice ... The show follows John Blackthorne (Cosmo Jarvis), an English pilot who gets shipwrecked in feudal Japan ... .
Edit

Japanese Feudalism Samurai

Ancient Origins 30 Oct 2024
The Many Fierce Warrior Classes of Feudal Japan The Rise of Feudalism in the Far East. Feudalism in ancient Japan developed as a direct response to the troubled state of the nation in early Middle Ages.
Edit

Ubisoft is tackling "dynamics behind the polarized comments" facing games like Assassin's Creed Shadows with ...

Games Radar 30 Oct 2024
The reveal of Assassin's Creed Shadows' feudal Japan setting and Black protagonist, Yasuke whipped certain corners of the internet into a frenzy over a perceived lack of historical accuracy and forced diversity ... Jordan Gerblick ... Latest ... ....
Edit

Shogun Season 2 Gets Very Confident Update From FX Boss

Collider 29 Oct 2024
Fans are no doubt eager to return to the tense political landscape of feudal Japan after the explosive first season, ...
Edit

How a Japanese café owner from Moose Jaw became an FBI-targeted black nationalist

Moosejaw Today 22 Oct 2024
The man the FBI thought was a much younger Tokyoite named Takahashi was actually born Naka Nakane (中根中) in 1870 in Kitsuki, Japan ... After centuries of exclusion and execution, Christian missionaries had returned to Japan ... Naka’s Japan upbringing.
Edit

'Batman Ninja vs. Yakuza League' Trailer - The Caped Crusader Takes on a Familiar Foe

Collider 18 Oct 2024
After taking down the Clown Prince of Crime on his trip to feudal Japan, it's up to Batman and his allies to stop the Demon's Head ...

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