'+pages+''); $('.stream > div:odd').addClass('bgr_color'); updateHeight('#history'); }); window.activateTabArea = ensure(function(tab, areas){ var parsed = false; var parts = (areas || '').split('/'); window.fsonload = $.inArray('fs', parts) >= 0; if(fsonload){ parts.splice(parts.indexOf('fs'), 1); } var replayMode = false; if($.inArray('replay', parts)>=0){ replayMode = 'replay'; } var noSoundMode = false; if($.inArray('nosound', parts)>=0){ noSoundMode = 'nosound'; } if($.inArray('ns', parts)>=0){ noSoundMode = 'ns'; } var previewMode = null; if($.inArray('p', parts)>=0){ previewMode = 'p'; } if($.inArray('preview', parts)>=0){ previewMode = 'preview'; } if($.inArray('repeat', parts)>=0){ replayMode = 'repeat'; } if($.inArray('r', parts)>=0 || $.inArray('ro', parts)>=0){ replayMode = 'r'; } if(replayMode){ parts.splice(parts.indexOf(replayMode), 1); } if(noSoundMode){ parts.splice(parts.indexOf(noSoundMode), 1); } if(previewMode){ parts.splice(parts.indexOf(previewMode), 1); } if(previewMode){ if(!parts.length){ parts = ['1-14', '999:59']; } } var area = parts[0]; if(tab == 'history' && false){ var page = parseInt(area || '1') || 1; $.ajax({ url: 'https://login.wn.com/recent/json/?pp='+history_pp+'&skip='+history_pp*(page-1), dataType: 'jsonp', success: function(response){ $ensure(function(){ renderHistory(response, page); }); } }); return true; } if(tab == 'global_history' && false){ var page = parseInt(area || '1') || 1; globalHistory.fetchStream(page, '', function(){ updateHeight('#global_history'); }); return true; } if(tab == 'my_playlists' && false){ var page = parseInt(area || '1') || 1; myPlaylists.fetchStream(page, '', function(){ updateHeight('#my_playlists'); }); return true; } if(tab == 'my_videos' && false){ var page = parseInt(area || '1') || 1; myVideos.fetchStream(page, '', function(){ updateHeight('#my_videos'); }); return true; } if(tab == 'related_sites' && areas && matchPosition(areas)){ var seconds = parsePosition(areas); scrollRelated(seconds); return false; } if(matchPosition(area) || matchAction(area)){ parts.unshift('1'); area = parts[0]; } if(tab == 'expand' && area && area.match(/\d+/)) { var num = parseInt(area); if(num < 100){ //FIX ME. Load news page with ajax here } else if(num > 1900){ //FIX ME. Load timeline page with ajax here } } else if(tab.match(/^playlist\d+$/)){ var playerId = parseInt(tab.substring(8)); var vp = videoplayers[playerId]; window.descriptionsholder = $('.descriptionsplace'); if(!vp) return; // why? no player? if(replayMode){ $('.replaycurrent'+playerId).attr('checked', true); vp.setReplayCurrent(true); } var playQueue = []; window.playQueue = playQueue; var playQueuePosition = 0; var playShouldStart = null; var playShouldStop = null; var parseList = function(x){ var items = x.split(/;|,/g); var results = []; for (i in items){ try{ var action = parseAction(vp, items[i]); if(!action.video){ if(window.console && console.log) console.log("Warning: No video for queued entry: " + items[i]); }else{ results.push(action); } }catch(e){ if(window.console && console.log) console.log("Warning: Can''t parse queue entry: " + items[i]); } } return results; }; var scrollToPlaylistPosition = function(vp){ var ppos = vp.getPlaylistPosition(); var el = vp.playlistContainer.find('>li').eq(ppos); var par = el.closest('.playlist_scrollarea'); par.scrollTop(el.offset().top-par.height()/2); } var updateVolumeState = function(){ if(noSoundMode){ if(noSoundMode == 'turn-on'){ clog("Sound is on, vsid="+vp.vsid); vp.setVolumeUnMute(); noSoundMode = false; }else{ clog("Sound is off, vsid="+vp.vsid); vp.setVolumeMute(); noSoundMode = 'turn-on'; } } } var playQueueUpdate = function(){ var playPosition = playQueue[playQueuePosition]; vp.playFromPlaylist(playPosition.video); scrollToPlaylistPosition(vp); playShouldStart = playPosition.start; playShouldStop = playPosition.stop; }; var playQueueAdvancePosition = function(){ clog("Advancing play position..."); playQueuePosition ++; while(playQueuePosition < playQueue.length && !playQueue[playQueuePosition].video){ playQueuePosition ++; } if(playQueuePosition < playQueue.length){ playQueueUpdate(); }else if(vp.getReplayCurrent()){ playQueuePosition = 0; playQueueUpdate(); vp.seekTo(playShouldStart); vp.playVideo(); }else{ vp.pauseVideo(); playShouldStop = null; playShouldStart = null; } }; function loadMoreVideos(playerId, vp, start, finish, callback){ var playlistInfo = playlists[playerId-1]; if(playlistInfo.loading >= finish) return; playlistInfo.loading = finish; $.ajax({ url: '/api/upge/cheetah-photo-search/query_videos2', dataType: 'json', data: { query: playlistInfo.query, orderby: playlistInfo.orderby, start: start, count: finish-start }, success: function(response){ var pl = vp.getPlaylist().slice(0); pl.push.apply(pl, response); vp.setPlaylist(pl); callback(); } }); } if(parts.length == 1 && matchDash(parts[0])){ var pl = vp.getActualPlaylist(); var vids = parseDash(parts[0]); parts = []; for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': null }) } if(vids.length){ if(vids[vids.length-1]-1>=pl.length){ loadMoreVideos(playerId, vp, pl.length, vids[vids.length-1], function(){ if(fsonload){ activateTabArea(tab, parts[0]+'/fs'); }else{ activateTabArea(tab, parts[0]); } var pls = vp.getPlaylist(); vp.playFromPlaylist(pls[pls.length-1]); vp.playVideo(); scrollToPlaylistPosition(vp); }); return true; } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; playShouldStart = 0; } } if(previewMode){ var vids = []; var dur = 0; var pl = vp.getActualPlaylist(); area = parts[0]; if(parts.length == 1 && matchPosition(parts[0])){ vids = parseDash('1-'+pl.length); dur = parsePosition(parts[0]); parts = []; }else if(parts.length == 1 && matchDash(parts[0])){ vids = parseDash(parts[0]); dur = parsePosition("999:59"); parts = []; } if(parts.length == 2 && matchDash(parts[0]) && matchPosition(parts[1])){ vids = parseDash(parts[0]); dur = parsePosition(parts[1]); parts = []; } for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': dur }) } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } } if(parts.length>1){ for(var i = 0; i < parts.length; i++){ var sel = findMatchingVideo(vp, parts[i]); if(sel){ playQueue.push({ 'video': sel, 'start': 0, 'stop': null }) } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } }else if(area){ var sel = findMatchingVideo(vp, area); if(sel){ vp.playFromPlaylist(sel); playShouldStart = 0; parsed = true; } } if(fsonload || replayMode){ playShouldStart = 0; } if(document.location.search.match('at=|queue=')){ var opts = document.location.search.replace(/^\?/,'').split(/&/g); for(var o in opts){ if(opts[o].match(/^at=(\d+:)?(\d+:)?\d+$/)){ playShouldStart = parsePosition(opts[o].substr(3)) } if(opts[o].match(/^queue=/)){ playQueue = parseList(opts[o].substr(6)); if(playQueue){ playQueuePosition = 0; playQueueUpdate(); } } } } if(matchPosition(parts[1])){ playShouldStart = parsePosition(parts[1]); parsed = true; } if(matchAction(parts[1])){ var action = parseAction(vp, area+'/'+parts[1]); playShouldStart = action.start; playShouldStop = action.stop; parsed = true; } if(playShouldStart !== null && !playQueue.length){ playQueue.push({ video: vp.getCurrentVideo(), start: playShouldStart, stop: playShouldStop }); } if(playShouldStart != null){ setInterval(function(){ if(playShouldStop && vp.currentPlayer && vp.currentPlayer.getCurrentTime() > playShouldStop){ playShouldStop = null; if(vp.getCurrentVideo() == playQueue[playQueuePosition].video){ playQueueAdvancePosition(); }else{ playShouldStart = null; } } }, 500); vp.playerContainer.bind('videoplayer.player.statechange', function(e, state){ if(state == 'ended'){ // advance to the next video playQueueAdvancePosition(); } }); vp.playerContainer.bind('videoplayer.player.readychange', function(e, state){ if(state){ updateVolumeState(); if(playShouldStart !== null){ vp.seekTo(playShouldStart); playShouldStart = null; }else{ playShouldStop = null; // someone started other video, stop playing from playQueue } } if(fsonload) { triggerFullscreen(playerId); fsonload = false; } }); } } else if(tab.match(/^wiki\d+$/)){ if(firstTimeActivate){ load_wiki($('#'+tab), function(){ if(area){ var areaNode = $('#'+area); if(areaNode.length>0){ $('html, body').scrollTop(areaNode.offset().top + 10); return true; } } }); } } return parsed; }) window.activateTab = ensure(function(tab, area){ window.activeArea = null; if(tab == 'import_videos'){ if(area){ import_videos(area); }else{ start_import(); } return true; } if(tab == 'chat'){ update_chat_position($('.chat').eq(0)); window.activeArea = 'chat'; jQuery('.tabtrigger').offscreentabs('activateTab', 'chat'); return true; } if(tab in rev_names){ tab = rev_names[tab]; } if(tab.match(':')){ return false; } var sup = $('ul li a[id=#'+tab+']'); if(sup && sup.length>0){ window.activeArea = area; sup.first().click(); if(!window.activateTabArea(tab, area)){ window.activeArea = null; } window.activeArea = null; return true; }else{ var have_tabs = $('#playlist_menu li').length; if(tab.match(/^playlists?\d+$/)){ var to_add = +tab.substring(8).replace(/^s/,'')-have_tabs; if(to_add>0 && have_tabs){ add_more_videos(to_add); return true; } } } return false; }); window.currentPath = ensure(function(){ return window.lastHistory.replace(basepath, '').split('?')[0]; }); window.main_tab = window.main_tab || 'videos'; window.addHistory = ensure(function(path){ if(window.console && console.log) console.log("Adding to history: "+path); if(window.history && history.replaceState && document.location.hostname.match(/^(youtube\.)?(\w{2,3}\.)?wn\.com$/)){ if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = basepath; } else if( path.match('^'+main_tab+'/') ){ path = basepath + '/' + path.replace(main_tab+'/', '').replace('--','/'); } else { path = basepath + '/' + path.replace('--','/'); } if(document.location.search){ path += document.location.search; } if(window.lastHistory) { history.pushState(null, null, path); } else if(window.lastHistory != path){ history.replaceState(null, null, path); window.lastHistory = path; } } else{ path = path.replace('--','/'); if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = ''; } if(window.lastHistory != '/'+path){ window.location.hash = path? '/'+path : ''; window.lastHistory = '/'+path; } } }); $('.tabtrigger li a').live('click', ensure(function() { var tab = $(this).attr('id'); if(tab.substring(0,1) == '#'){ var name = tab.substring(1); if(name in menu_names){ name = menu_names[name][0]; } realTab = rev_names[name]; $('#'+realTab).show(); if(window.console && console.log) console.log("Triggering tab: "+name+(window.activeArea?" activeArea="+window.activeArea:'')); var path = name; if(window.activeArea){ path = path + '/' + window.activeArea; } if(tab.match(/#playlist\d+/) || tab.match(/#details\d+/)){ $('.multiple-playlists').show(); $('.related_playlist').show(); $('.longest_videos_playlist').show(); }else { $('.multiple-playlists').hide(); $('.related_playlist').hide(); $('.longest_videos_playlist').hide(); } // start the related script only when the tab is on screen showing if (tab.match(/related_sites/)) { if (mc) { mc.startCredits(); } } window.activeTab = realTab; addHistory(path); setTimeout(ensure(function(){ if(tab.match(/language--/)){ $('.tabtrigger').offscreentabs('activateTab', 'language'); } if(tab.match(/weather/)) { $('.tabtrigger').offscreentabs('activateTab', 'weather'); loadContinent(); } updateMenus(tab); updateHeight(); }), 10); } return false; })); }); -->

' }else{ weather_info += '
'+tempC+' °C
' } weather_info += '
  • Pressure: '+weather_data.main.pressure+' hPa
  • ' if (weather_data.main.humidity) { weather_info += '
  • Humidity: '+weather_data.main.humidity+' %
  • '; } if (clouds) { weather_info += '
  • Clounds: '+clouds.all+'%
  • ' } if (weather) { weather_info += '
  • '+weather.description+'
  • ' } weather_info += '
' } } global_geo_obj.html(weather_info); var global_geo = jQuery('#forecast'); get_forecast_details(city, 4, global_geo, country); }) }); }); function forecast_status(msg) { jQuery('#forecast-header').html(msg); } function get_forecast_details(city, days_count, global_geo, country) { global_geo.html('Loading forecast ...'); jQuery.ajax({ data: { city: city, report: 'daily' }, dataType: 'jsonp', url: 'https://upge.wn.com/api/upge/cheetah-photo-search/weather_forecast_4days', success: function(data) { if(!data) { text = ('weater data temporarily not available'); } // loop through the list of weather info weather_info = ''; var weather_day_loop = 0; jQuery.each(data.list, function(idx, value) { if (idx < 1) { return; } if (weather_day_loop >= days_count) { return false; } weather = value.weather.shift() clouds = value.clouds d = new Date(value.dt*1000) t = d.getMonth()+1 + '-' + d.getDate() + '-' + d.getFullYear() moment.lang('en', { calendar : { lastDay : '[Yesterday]', sameDay : '[Today]', nextDay : '[Tomorrow]', lastWeek : '[last] dddd', nextWeek : 'dddd', sameElse : 'L' } }); mobj = moment(value.dt*1000) // skip today if (t == today) { return; } tempC = parseInt(parseFloat(value.temp.day)-273.15) tempF = parseInt(tempC*1.8+32) today = t; weather_day_loop += 1; weather_info += '
'+mobj.calendar()+'
'; weather_info += '
' weather_info += '
' if (country == 'United States'){ weather_info += '
'+tempF+' °F
' }else{ weather_info += '
'+tempC+' °C
' } weather_info += '
  • '+value.pressure+' hPa
  • ' if (value.humidity) { weather_info += '
  • Humidity: '+value.humidity+' %
  • '; } if (clouds) { weather_info += '
  • Clouds: '+clouds+'%
  • ' } if (weather) { weather_info += '
  • ' +weather.description+'
  • ' } weather_info += '
' }); global_geo.html(weather_info); } }); } //-->
'); } else { var query = elem.find('.keywords').html(); $.ajax({ context: elem, url: 'https://wn.com/api/upge/cheetah-search-adv/video', cache: true, data: { 'query': query }, dataType: 'jsonp', success: function(text) { if (text.length > 0) { video_id = text[0].id; elem.find('.player').html(''); } } }); } } var stopAllYouTubeVideos = function() { var iframes = document.querySelectorAll('iframe'); Array.prototype.forEach.call(iframes, function(iframe) { iframe.contentWindow.postMessage(JSON.stringify({ event: 'command', func: 'pauseVideo' }), '*'); }); } jQuery(function() { jQuery(".playVideo").live("click", function() { if(!$(this).hasClass("played")){ stopAllYouTubeVideos(); var elem = $(this); setTimeout(function(){ mouseOverMe(elem); }, 1000); } }); jQuery(".description_box .expandContent").live("click", function() { elem = $(this).parent().parent().parent().find('.descContent'); if(elem.height() > 51) { elem.css('height', '44px'); $(this).html('Show More '); }else{ elem.css('height', 'auto'); $(this).html('Hide '); } }); jQuery('.interview-play-off').click(function() { $(".interview-play-off").hide(); $(".interview-play").show(); $(".videoplayer-control-pause").click(); }); jQuery(".video-desc .show_author_videos").live("click", function() { query = $(this).attr('title'); container = $(this).parent().parent().parent().find('.video-author-thumbs'); $(this).parent().parent().parent().find('.video-author-thumbs').css('height', '220px'); jQuery.ajax({ url: '/api/upge/cheetah-photo-search/videoresults', data: {'query': query}, success: function(text) { if(!text) { text = i18n("No results"); } container.html(jQuery(text)); } }); }); }); // -->

Latest News for: ezio auditore da firenze

Edit

Assassin's Creed 2's Ezio actor says getting to play the iconic assassin remains "the single ...

Games Radar 21 Nov 2024
"Getting to be the voice of Ezio Auditore da Firenze was the single coolest thing I've done in my career," says Smith in an impeccable Italian accent ... Ezio was a stark contrast to the self-serious Altaïr.
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AEW's Will Ospreay Breaks Down His Assassin's Creed: Shadows Entrance At All In 2024

Gamespot 27 Aug 2024
Shadows game. Ubisoft made Ospreay an official ambassador for the game, even having Roger Craig Smith reprise his role as Ezio Auditore da Firenze, narrating Ospreay's own story as part of his entrance for his match ... "I've got an amazing team.
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Video game locations in real life

Manila Bulletin 09 Jul 2024
Images By THE AUTHOR, WIKIPEDIA, and WIKIA ... Counter-Strike 2’s Canals ... First featured in Counter-Strike ... Filling in the shoes of Florentine nobleman Ezio Auditore da Firenze, we follow his journey as he carries out tasks for the Assassin Brotherhood ... .
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All ‘Assassin’s Creed’ games in order

NME 17 May 2024
Assassin’s Creed 2 follows Desmond Miles as he delves into the genetic memories of his ancestor, Ezio Auditore da Firenze, a young nobleman in Renaissance Italy ... Brotherhood continues the story of Ezio Auditore da Firenze.
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How Roger Craig Smith Went From "Really Bad" Stand-Up to Voice Acting

Collider 27 Apr 2024
Before becoming the man behind beloved video game icons like Sonic the Hedgehog and Assassin's Creed's Ezio Auditore da Firenze or ...
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Ezio, Altair, And More Magic: The Gathering Cards Revealed For New Assassin's Creed Set

Gamespot 24 Feb 2024
Multiple cards were revealed featuring characters from Ubisoft's stealth-action franchise, with Ezio Auditore da Firenze, Altair Ibn-La'Ahad, and Eivor from Assassin's Creed Valhalla among them.
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Assassin’s Creed Nexus VR review – historical reality

Metro UK 29 Nov 2023
Not that you’ll notice any of that to start with, because the game begins by putting you in the soft soled shoes of everyone’s favourite lethally armed Renaissance man, Ezio Auditore da Firenze.
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Every Assassin's Creed Game, Ranked

Gamespot 28 Oct 2023
Ezio Auditore da Firenze, a rich Italian playboy who fell into the Assassin's Brotherhood and was instrumental in spreading the organization throughout Italy ... By this point, Ezio was older and weathered, with a distinguished salt-and-pepper beard.
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‘Assassin’s Creed Nexus VR’ shows off parkour and stealth in new deep dive

NME 20 Oct 2023
Assassin’s Creed Nexus VR features the memories of Assassins Ezio Auditore da Firenze, Connor, and Kassandra as the player steps into the shoes of an undercover Abstergo hacker trying to prevent ...
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Best Assassin’s Creed Games, Ranked

The Escapist 05 Oct 2023
The entry is one of the few rare direct sequels, as it continues the story of Assassin’s Creed 2’s Ezio Auditore da Firenze as he sharpens his abilities as an assassin ... Unlike Brotherhood, Ezio’s ...
Edit

Ubisoft teases virtual reality version of hit game ‘Assassin’s Creed’

The Jordan Times 15 Jun 2023
Players will see through the virtual eyes of Ezio Auditore da Firenze in Renaissance Italy; Kassandra in Ancient Greece and Connor in Colonial America in a storyline that lets them slip in and out of the memories of ancestors ... Image. Section ... Right .
Edit

Assassin's Creed Nexus VR Will Feature 3 Playable Protagonists From The Franchise

Gamespot 13 Jun 2023
Ezio, Conner, and Kassandra ... Embody legendary Assassins Ezio Auditore da Firenze, Kassandra, and Connor in an all-new Assassin’s Creed story built exclusively for VR.
Edit

Ubisoft teases VR version of Assassin's Creed

The Manila Times 13 Jun 2023
LOS ANGELES ... Players will see through the virtual eyes of Ezio Auditore da Firenze in Renaissance Italy; Kassandra in Ancient Greece; and Connor in Colonial America in a storyline that lets them slip in and out of the memories of ancestors ... ....
Edit

Assassin's Creed: Powerful Quotes By Ezio

Game Rant 11 Apr 2023
Ezio Auditore da Firenze is one of the most charismatic and complex ...

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Loading...'); var query = jQuery('.radio_query').val(); jQuery.ajax({ data: { query: query }, url: '/api/upge/cheetah-photo-search/radio', success: function(text) { jQuery('.radio-search-results').html(jQuery(text)); updateHeight(); $('#RadioSearchTable').tablesorter(); $('#RadioSearchTable').trigger("update"); } }); return false; // do not submit the form }); $(".search-tools-btn").click(function () { header = $(this); content = $(".search-tools-content"); if(content.is(':visible')) { content.hide('slow'); header.html('Tools '); }else{ content.show('slow'); header.html('Hide '); } }); });