Discs of Tron is the second arcade game based on 1982Disney film Tron.
Description
While the first Tron arcade game had several mini-games (Gridbugs, Light Cycles, entering the MCP cone and Digital tanks), Discs of Tron is inspired by the Jai alai sequence in the original 1982 film in which Kevin Flynn is forced to play against Crom, leading to Crom being "derezzed" by Sark. Tron is also introduced later, as Flynn witnesses him competing against (and defeating) four of the MCP's "warrior elite".
In the movie, Flynn and Crom stand on top of a platform made of five concentric circles that disappear if an energy pellet, thrown from an arm extension, touches a target between both platforms. Discs of Tron uses several platforms, and the player must beat Sark by throwing discs at him (a maximum of three at a time, which would return to the player) and eventually derezz him or push him outside the platforms. While the player, along with the discs, can use a deflector, Sark has two more weapons: a chaser and a super chaser, that can only be destroyed with the discs.
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Played by: SCHLAUCHI
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published: 05 Aug 2015
Arcade Game: Discs of Tron (1983 Midway/Walt Disney Co.)
A 1-on-1 shooting game sequel to the arcade original where you fling discs at Sark in an attempt to knock him off his platform. Knocking off Sark will advance you to the next level. Other levels vary the level and number of platforms to jump between.
Note: Used Infinite lives cheat after down to last life. The game is endless.
published: 22 Jul 2015
Discs of TRON Xbox 360 Gameplay - Gameplay
None
published: 23 May 2011
Tron (2010) - Disc Wars - Only Action [1080p]
I didn't see the first one... Cuz I wasn't even born back then. But I've seen this one. And I like it's atmosphere. Do you?
http://www.imdb.com/title/tt1104001/
Credits goes to: Walt Disney Pictures, Sean Bailey Productions, LivePlanet.
Monetized by owner/s.
published: 30 Mar 2017
TRON Arcade1Up “Discs of Tron” tactics and tips (Early Stages)
Greetings Programs and Users!
To celebrate the 40th Anniversary release of “TRON” in the theater on July 9th, 1982, here are a few tips for the early rounds of the game that will help you acquire higher scores early in the game.
#Tron #DiscsofTron #Arcade1Up #TronArcade
published: 10 Jul 2022
Discs of Tron Arcade
The gameplay of Discs of Tron is based on several scenes in the Tron film, combining the jai alai-like combat between Flynn and Crom with the disc combat between Tron and Sark. The player controls Tron in a one-on-one battle with Sark, presented in a fixed three-dimensional view behind Tron. Using a control scheme similar to that of the original Tron arcade game, the player moves around with a joystick, throws discs using a trigger button, and defends with a thumb button. The player uses a rotary dial to move a targeting reticle around the arena walls, and in later levels the player can also pull up and push down on the knob to aim up and down.
Each match takes place in a closed arena on top of platforms made of concentric disks, like in the jai alai sequence. Tron and Sark attempt to des...
published: 25 Jan 2022
Discs of Tron (Environmental) [Arcade Longplay] (1983) Bally Midway
Full playthrough of the arcade game Discs of Tron. Environmental version of the game. Released back in 1983 by Bally Midway.
published: 03 Jan 2023
Discs of TRON Xbox 360 Gameplay - Gameplay (HD)
None
published: 23 May 2011
925 HP Brutal Audi RS e-tron GT performance is the ultimate Tesla Plaid KILLER? Vicious performance!
925 HP Brutal Audi RS e-tron GT performance is the ultimate Tesla Plaid KILLER? Vicious performance!
The RS e-tron GT performance delivers an output of 680 kW (925 PS). This makes it the most powerful production car that Audi has ever built.
0-100 km/h RS e-tron GT performance in only 2.5 seconds.
Audi offers carbon-fiber ceramic discs for the entire e-tron GT family. Here, the ten-piston calipers come as standard in anthracite and are available in red on request.
Despite the significant increase in power, Audi was able to reduce the weight of the electric motor on the rear axle by around ten kilograms by redesigning components such as the lighter rotor and stator and optimizing the cooling system. Audi strengthened the driveshaft in the powertrain to ensure smooth power distribution...
published: 18 Jun 2024
Homage to Discs of Tron
This video shows Arthur Nishimoto's "Homage to Discs of Tron" video game being played on the Electronic Visualization Laboratory's (EVL) multi-touch Cyberwall.
A 1-on-1 shooting game sequel to the arcade original where you fling discs at Sark in an attempt to knock him off his platform. Knocking off Sark will advance y...
A 1-on-1 shooting game sequel to the arcade original where you fling discs at Sark in an attempt to knock him off his platform. Knocking off Sark will advance you to the next level. Other levels vary the level and number of platforms to jump between.
Note: Used Infinite lives cheat after down to last life. The game is endless.
A 1-on-1 shooting game sequel to the arcade original where you fling discs at Sark in an attempt to knock him off his platform. Knocking off Sark will advance you to the next level. Other levels vary the level and number of platforms to jump between.
Note: Used Infinite lives cheat after down to last life. The game is endless.
I didn't see the first one... Cuz I wasn't even born back then. But I've seen this one. And I like it's atmosphere. Do you?
http://www.imdb.com/title/tt1104001...
I didn't see the first one... Cuz I wasn't even born back then. But I've seen this one. And I like it's atmosphere. Do you?
http://www.imdb.com/title/tt1104001/
Credits goes to: Walt Disney Pictures, Sean Bailey Productions, LivePlanet.
Monetized by owner/s.
I didn't see the first one... Cuz I wasn't even born back then. But I've seen this one. And I like it's atmosphere. Do you?
http://www.imdb.com/title/tt1104001/
Credits goes to: Walt Disney Pictures, Sean Bailey Productions, LivePlanet.
Monetized by owner/s.
Greetings Programs and Users!
To celebrate the 40th Anniversary release of “TRON” in the theater on July 9th, 1982, here are a few tips for the early rounds of ...
Greetings Programs and Users!
To celebrate the 40th Anniversary release of “TRON” in the theater on July 9th, 1982, here are a few tips for the early rounds of the game that will help you acquire higher scores early in the game.
#Tron #DiscsofTron #Arcade1Up #TronArcade
Greetings Programs and Users!
To celebrate the 40th Anniversary release of “TRON” in the theater on July 9th, 1982, here are a few tips for the early rounds of the game that will help you acquire higher scores early in the game.
#Tron #DiscsofTron #Arcade1Up #TronArcade
The gameplay of Discs of Tron is based on several scenes in the Tron film, combining the jai alai-like combat between Flynn and Crom with the disc combat betwee...
The gameplay of Discs of Tron is based on several scenes in the Tron film, combining the jai alai-like combat between Flynn and Crom with the disc combat between Tron and Sark. The player controls Tron in a one-on-one battle with Sark, presented in a fixed three-dimensional view behind Tron. Using a control scheme similar to that of the original Tron arcade game, the player moves around with a joystick, throws discs using a trigger button, and defends with a thumb button. The player uses a rotary dial to move a targeting reticle around the arena walls, and in later levels the player can also pull up and push down on the knob to aim up and down.
Each match takes place in a closed arena on top of platforms made of concentric disks, like in the jai alai sequence. Tron and Sark attempt to destroy each other by either directly hitting their opponent or causing him to fall off his platform. Tron and Sark can each throw up to three discs at a time. Assuming it is not destroyed, each disc automatically returns to the player (destroyed discs regenerate). Tron can defend himself by hitting Sark's discs with his own or by using a deflector, of which he has a limited supply. Sark can additionally attack Tron with high-speed missiles, chaser orbs, and "super chasers" (which consist of an orb and two orbiting disks), which cannot be deflected.
In later levels, platforms begin to move up and down vertically, requiring the player to aim up and down as well. Tron and Sark can bounce discs off the ceiling (similar to the energy ball in the jai alai sequence) with the goal of hitting one of their opponent's platforms. If successful, the platform flashes briefly and then disappears, reducing the character's movement or possibly causing him to fall and die. The platform reappears after about ten seconds. For some levels, a continuously scrolling wall of blocks appears between Tron and Sark; these blocks must be destroyed to open gaps in the wall before either character can hit the other.
The game has a total of twelve levels, with Sark becoming more aggressive throughout the game. Once the twelfth level is completed, levels repeat from six to twelve until the player runs out of lives.
Facebook: https://www.facebook.com/InsertCoinArcadeOfficial/
Email: [email protected]
The gameplay of Discs of Tron is based on several scenes in the Tron film, combining the jai alai-like combat between Flynn and Crom with the disc combat between Tron and Sark. The player controls Tron in a one-on-one battle with Sark, presented in a fixed three-dimensional view behind Tron. Using a control scheme similar to that of the original Tron arcade game, the player moves around with a joystick, throws discs using a trigger button, and defends with a thumb button. The player uses a rotary dial to move a targeting reticle around the arena walls, and in later levels the player can also pull up and push down on the knob to aim up and down.
Each match takes place in a closed arena on top of platforms made of concentric disks, like in the jai alai sequence. Tron and Sark attempt to destroy each other by either directly hitting their opponent or causing him to fall off his platform. Tron and Sark can each throw up to three discs at a time. Assuming it is not destroyed, each disc automatically returns to the player (destroyed discs regenerate). Tron can defend himself by hitting Sark's discs with his own or by using a deflector, of which he has a limited supply. Sark can additionally attack Tron with high-speed missiles, chaser orbs, and "super chasers" (which consist of an orb and two orbiting disks), which cannot be deflected.
In later levels, platforms begin to move up and down vertically, requiring the player to aim up and down as well. Tron and Sark can bounce discs off the ceiling (similar to the energy ball in the jai alai sequence) with the goal of hitting one of their opponent's platforms. If successful, the platform flashes briefly and then disappears, reducing the character's movement or possibly causing him to fall and die. The platform reappears after about ten seconds. For some levels, a continuously scrolling wall of blocks appears between Tron and Sark; these blocks must be destroyed to open gaps in the wall before either character can hit the other.
The game has a total of twelve levels, with Sark becoming more aggressive throughout the game. Once the twelfth level is completed, levels repeat from six to twelve until the player runs out of lives.
Facebook: https://www.facebook.com/InsertCoinArcadeOfficial/
Email: [email protected]
925 HP Brutal Audi RS e-tron GT performance is the ultimate Tesla Plaid KILLER? Vicious performance!
The RS e-tron GT performance delivers an output of 680 kW ...
925 HP Brutal Audi RS e-tron GT performance is the ultimate Tesla Plaid KILLER? Vicious performance!
The RS e-tron GT performance delivers an output of 680 kW (925 PS). This makes it the most powerful production car that Audi has ever built.
0-100 km/h RS e-tron GT performance in only 2.5 seconds.
Audi offers carbon-fiber ceramic discs for the entire e-tron GT family. Here, the ten-piston calipers come as standard in anthracite and are available in red on request.
Despite the significant increase in power, Audi was able to reduce the weight of the electric motor on the rear axle by around ten kilograms by redesigning components such as the lighter rotor and stator and optimizing the cooling system. Audi strengthened the driveshaft in the powertrain to ensure smooth power distribution and further reworked the electronics responsible for all-wheel drive distribution, optimizing them for all Audi drive select modes.
A new standard boost function allows the RS e-tron GT2 and the RS e-tron GT performance3 to provide a noticeable 70 kW increase in power while driving. The driver can activate the boost function with the left control satellite on the steering wheel. The boost activates for ten seconds, as indicated by a countdown in the cockpit.
925 HP Brutal Audi RS e-tron GT performance is the ultimate Tesla Plaid KILLER? Vicious performance!
The RS e-tron GT performance delivers an output of 680 kW (925 PS). This makes it the most powerful production car that Audi has ever built.
0-100 km/h RS e-tron GT performance in only 2.5 seconds.
Audi offers carbon-fiber ceramic discs for the entire e-tron GT family. Here, the ten-piston calipers come as standard in anthracite and are available in red on request.
Despite the significant increase in power, Audi was able to reduce the weight of the electric motor on the rear axle by around ten kilograms by redesigning components such as the lighter rotor and stator and optimizing the cooling system. Audi strengthened the driveshaft in the powertrain to ensure smooth power distribution and further reworked the electronics responsible for all-wheel drive distribution, optimizing them for all Audi drive select modes.
A new standard boost function allows the RS e-tron GT2 and the RS e-tron GT performance3 to provide a noticeable 70 kW increase in power while driving. The driver can activate the boost function with the left control satellite on the steering wheel. The boost activates for ten seconds, as indicated by a countdown in the cockpit.
This video shows Arthur Nishimoto's "Homage to Discs of Tron" video game being played on the Electronic Visualization Laboratory's (EVL) multi-touch Cyberwall.
This video shows Arthur Nishimoto's "Homage to Discs of Tron" video game being played on the Electronic Visualization Laboratory's (EVL) multi-touch Cyberwall.
This video shows Arthur Nishimoto's "Homage to Discs of Tron" video game being played on the Electronic Visualization Laboratory's (EVL) multi-touch Cyberwall.
A 1-on-1 shooting game sequel to the arcade original where you fling discs at Sark in an attempt to knock him off his platform. Knocking off Sark will advance you to the next level. Other levels vary the level and number of platforms to jump between.
Note: Used Infinite lives cheat after down to last life. The game is endless.
I didn't see the first one... Cuz I wasn't even born back then. But I've seen this one. And I like it's atmosphere. Do you?
http://www.imdb.com/title/tt1104001/
Credits goes to: Walt Disney Pictures, Sean Bailey Productions, LivePlanet.
Monetized by owner/s.
Greetings Programs and Users!
To celebrate the 40th Anniversary release of “TRON” in the theater on July 9th, 1982, here are a few tips for the early rounds of the game that will help you acquire higher scores early in the game.
#Tron #DiscsofTron #Arcade1Up #TronArcade
The gameplay of Discs of Tron is based on several scenes in the Tron film, combining the jai alai-like combat between Flynn and Crom with the disc combat between Tron and Sark. The player controls Tron in a one-on-one battle with Sark, presented in a fixed three-dimensional view behind Tron. Using a control scheme similar to that of the original Tron arcade game, the player moves around with a joystick, throws discs using a trigger button, and defends with a thumb button. The player uses a rotary dial to move a targeting reticle around the arena walls, and in later levels the player can also pull up and push down on the knob to aim up and down.
Each match takes place in a closed arena on top of platforms made of concentric disks, like in the jai alai sequence. Tron and Sark attempt to destroy each other by either directly hitting their opponent or causing him to fall off his platform. Tron and Sark can each throw up to three discs at a time. Assuming it is not destroyed, each disc automatically returns to the player (destroyed discs regenerate). Tron can defend himself by hitting Sark's discs with his own or by using a deflector, of which he has a limited supply. Sark can additionally attack Tron with high-speed missiles, chaser orbs, and "super chasers" (which consist of an orb and two orbiting disks), which cannot be deflected.
In later levels, platforms begin to move up and down vertically, requiring the player to aim up and down as well. Tron and Sark can bounce discs off the ceiling (similar to the energy ball in the jai alai sequence) with the goal of hitting one of their opponent's platforms. If successful, the platform flashes briefly and then disappears, reducing the character's movement or possibly causing him to fall and die. The platform reappears after about ten seconds. For some levels, a continuously scrolling wall of blocks appears between Tron and Sark; these blocks must be destroyed to open gaps in the wall before either character can hit the other.
The game has a total of twelve levels, with Sark becoming more aggressive throughout the game. Once the twelfth level is completed, levels repeat from six to twelve until the player runs out of lives.
Facebook: https://www.facebook.com/InsertCoinArcadeOfficial/
Email: [email protected]
925 HP Brutal Audi RS e-tron GT performance is the ultimate Tesla Plaid KILLER? Vicious performance!
The RS e-tron GT performance delivers an output of 680 kW (925 PS). This makes it the most powerful production car that Audi has ever built.
0-100 km/h RS e-tron GT performance in only 2.5 seconds.
Audi offers carbon-fiber ceramic discs for the entire e-tron GT family. Here, the ten-piston calipers come as standard in anthracite and are available in red on request.
Despite the significant increase in power, Audi was able to reduce the weight of the electric motor on the rear axle by around ten kilograms by redesigning components such as the lighter rotor and stator and optimizing the cooling system. Audi strengthened the driveshaft in the powertrain to ensure smooth power distribution and further reworked the electronics responsible for all-wheel drive distribution, optimizing them for all Audi drive select modes.
A new standard boost function allows the RS e-tron GT2 and the RS e-tron GT performance3 to provide a noticeable 70 kW increase in power while driving. The driver can activate the boost function with the left control satellite on the steering wheel. The boost activates for ten seconds, as indicated by a countdown in the cockpit.
This video shows Arthur Nishimoto's "Homage to Discs of Tron" video game being played on the Electronic Visualization Laboratory's (EVL) multi-touch Cyberwall.
Discs of Tron is the second arcade game based on 1982Disney film Tron.
Description
While the first Tron arcade game had several mini-games (Gridbugs, Light Cycles, entering the MCP cone and Digital tanks), Discs of Tron is inspired by the Jai alai sequence in the original 1982 film in which Kevin Flynn is forced to play against Crom, leading to Crom being "derezzed" by Sark. Tron is also introduced later, as Flynn witnesses him competing against (and defeating) four of the MCP's "warrior elite".
In the movie, Flynn and Crom stand on top of a platform made of five concentric circles that disappear if an energy pellet, thrown from an arm extension, touches a target between both platforms. Discs of Tron uses several platforms, and the player must beat Sark by throwing discs at him (a maximum of three at a time, which would return to the player) and eventually derezz him or push him outside the platforms. While the player, along with the discs, can use a deflector, Sark has two more weapons: a chaser and a super chaser, that can only be destroyed with the discs.