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Tetra Zone is a modern take on the best known arcade puzzle game of all time for classic Amiga computers (title changed for trademark/copyright reasons).

The first version of this game was written for the AmiGameJam 2024 under the theme "The Sequel that Never Was".

This game expands on the original by having 3 preview pieces, a hold function, a "ghost piece" and support for "wall kicks", functions you would expect from a Tetris game made today.

One of my goals was to learn game development on a classic Amiga system  using modern tools and methods. I wrote a  game development framework named RATR0  which implements the techniques described in my Youtube tutorial series "Amiga Hardware Programming in C"; Tetra Zone is written on top of this framework.

Another goal was to achieve a stable 50/60 fps frame rate on a 5 bitplane screen, by using double buffering and strategically organized blit and sprite operations.

Controls:

  • Cursor left/right: move piece left or right
  • Cursor up: turn piece clockwise
  • Cursor down: accelerated drop (soft drop)
  • Space bar: hard drop
  • Z: put current piece in hold or swap with current piece in hold
  • M: toggle music on/off

Min. System requirements:

  • Amiga OCS (e.g. 1000, 500, 2000) NTSC and PAL 512 KB Chip RAM, 512KB Fast RAM or higher
  • Kickstart/Workbench 1.3

Acknowledgements: 

  • Frank Wille (phx) for his work the Amiga version of VBCC and ptplayer
  • Volker Barthelmann for VBCC
Updated 9 hours ago
Published 19 days ago
StatusIn development
AuthorWei-ju Wu
GenrePuzzle
Tags2D, Amiga, amigamejam, Arcade, Indie, Retro, Tetris
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
LinksInstagram, TikTok, YouTube

Download

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Click download now to get access to the following files:

TetraZone WIP 2024/11/17 (LHA) 93 kB
TetraZone WIP 2024/11/24 (LHA) 160 kB

Development log

Comments

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Nice game!

Thank you for taking the time to make a video !

Nice game, but in minimum requirements should be 512 kB of Chip RAM (not MB) ;)

(+1)

Hi, thanks I will change that. Glad you were able to run it. I also appreciate your remarks on the ppa.pl forum. I am grateful for every honest opinion ! That's the only way to improve.