December Adventure 2024

December Adventure is an event based on the idea of writing a little code every day of the month and writing about it. It's a fun idea, so I'm getting in on the action! I don't really have a project, per se, but I have been (very slowly) working through the Compudanzas UXN tutorial for the last couple of weeks. I think December Adventure is a good opportunity to pick up the pace on learning UXN.

Day 2

I started the evening off by going through the helpful setup I found on Eli's website to make my UXN experience a little more ergonomic. I'm still a linux noob so I just don't think of things like writing bash scripts and whatnot. Maybe next I'll get my emacs setup working a little better, since I'm not loving the Uxntal Mode I've been using.

I got a little sidetracked, so I didn't get much else done. I'm not going to lie, I was a little confused about where to put the bash scripts. I did get pretty well set up, though, so I should be rocking and rolling tomorrow!

Day 1

I didn't manage to get any coding done today. I figured since this website was part of December Adventure, I should make it presentable at least. That meant finally finishing the one article I started writing for this site. If you think about it, since I use .php files to include the menu and randomized header, I did use a real programming language today :D I also do everything in emacs so even blogging feels like some real hacker shit.

For the rest of the evening, I'm going to keep working on the site. I'm remastering all of the mazes I've been drawing since I was a kid. A lot of them were drawn with pencil, which has faded over the years. I'm converting them to vector format, and then I can colorize them so they'll fit the Catppuccin theme the rest of the site uses. This is all heading towards creating a Maze Zone for the site, which will host all of my mazes and maze-based content.