Today I present to you Takuzu, a little puzzle game available for Pharo. Takuzu is game I proposed to implement during my internship where I’m discovering Bloc, the low-level graphic framework for Pharo 11. The goal of this internship is to create little games with some basic UI using Bloc and after “finishing” the firstContinue reading “Takuzu, a new puzzle game using Bloc”
Tag Archives: pharo
Resurrecting Dead Images
With the abstractions provided by Polyphemus, it took us less than an hour to fix this image and recover days of work.