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The Cutting Room Floor

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Welcome to The Cutting Room Floor. 30,618 articles and counting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.

Did You Know...

  • ...that Mickey Mania on the Genesis has a special message that can only be seen by changing the region of the console after the game has loaded?
  • ...that LEGOLAND once had a difficulty system based on age?
  • ...that Homefront: The Revolution contains almost the entirety of TimeSplitters 2?
  • ...that Persona 5 Royal has over two hours worth of unused cutscenes?
  • ...that graphics for an unused blimp object exist in Castlevania: Bloodlines?
  • ...that the instructions for reaching the final stage of the NES X-Men were hidden in the in-game text?
  • ...that at least 19 games released on today's date have articles?

Contributing

Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...

  • Instructions for creating and editing articles
  • Guides that will help you find debug modes, unused graphics, hidden levels, and more
  • A list of what needs to be done
  • Common things that can be found in hundreds of different games


We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

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