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Need help with suggestions to use either Unity or ViroReact. I need to develop an AR mobile application that is responsive and supports 3d animation. At the same time, I need to create a mini game and use a geofence to make my application fully function.","private":false,"viewCount":6814,"publishedAt":"2023-01-10T16:15:23Z","upvotesCount":3,"decisionType":"getAdvice","fromTools":[],"toTools":[],"subjectTools":[{"type":"id","generated":false,"id":"Tool:101231774544144572","typename":"Tool"},{"type":"id","generated":false,"id":"Tool:101231774277037113","typename":"Tool"},{"type":"id","generated":false,"id":"Tool:104007370310893974","typename":"Tool"}],"services":[{"type":"id","generated":false,"id":"Tool:104007370310893974","typename":"Tool"},{"type":"id","generated":false,"id":"Tool:101231774277037113","typename":"Tool"}],"topics":[],"__typename":"StackDecision"},"Tool:104007370310893974":{"id":"104007370310893974","name":"ViroReact","slug":"viroreact","title":"A platform for developers to rapidly build native cross platform AR/VR applications using React Native","verified":false,"imageUrl":"https://img.stackshare.io/service/12109/QztRdYiO_400x400.jpg","canonicalUrl":"/viroreact","path":"/viroreact","votes":0,"fans":12,"stacks":3,"followingTool":false,"followContext":null,"__typename":"Tool","thumbUrl":"https://img.stackshare.io/service/12109/thumb_QztRdYiO_400x400.jpg"},"$Tool:101231774277037113.stackDecisions({\"first\":6}).edges.1":{"node":{"type":"id","generated":false,"id":"StackDecision:109665800938033988","typename":"StackDecision"},"__typename":"StackDecisionEdge"},"User:107250712601019427":{"id":"107250712601019427","username":"gaganzedinteractive","title":null,"companyName":null,"imageUrl":"https://img.stackshare.io/user/1070410/default_de3c592dcb1310185af0eb8cbcd29171d5eec52f.png","thumbUrl":"https://img.stackshare.io/user/1070410/thumb_de3c592dcb1310185af0eb8cbcd29171d5eec52f.png","displayName":"Gagandeep Singh","__typename":"User"},"StackDecision:107348853655848223":{"user":{"type":"id","generated":false,"id":"User:107250712601019427","typename":"User"},"company":null,"link":null,"publicId":"107348853655848223","id":"107348853655848223","htmlContent":"
We already have an existing 3d interactive application for windows, mac, and iOS devices and have planned to move that app to the web for high availability to different types of users. I have been searching for different options for it. Our existing application is made in Unity so we prefer to work on unity webgl but it also has its drawbacks. Other than that we are also thinking to change the tech stack to three.js or BabylonJS due to their high compatibility with the web ecosystem.\nI want to know which engine/library/framework we should use for the development of our 3d web application. Also with unity webgl, we want to develop all UI parts in web technologies only and will use the unity3d for 3d part only. \n\nPoints that are very important to consider - \n1. Memory optimization and allocation\n2. Quality\n3. Shaders\n4. Materials\n5. Lighting\n6. Mesh editing, mesh creation at runtime\n7. Ar\n8. Vr\n10. Support on different browsers including mobile browsers\n11. Physics(gravity, collision, cloth simulation, etc.)\n12. Initial load time\n13. Speed and performance\n14. Max vertices count. What happens when we load models exceeding max vertex count?\n15. Development time\n16. Learning curve (Unity3d we already working on)\n17. Ease of use. What artists can do using any platform eg. in unity3d, artists can edit materials, set up lighting etc?\n18. Future scope\n19. Scalability\n20. Integration with web ecosystem","private":false,"viewCount":208478,"publishedAt":"2021-11-27T11:45:13Z","upvotesCount":7,"decisionType":"getAdvice","fromTools":[],"toTools":[],"subjectTools":[{"type":"id","generated":false,"id":"Tool:101231777116444928","typename":"Tool"},{"type":"id","generated":false,"id":"Tool:101231776385178532","typename":"Tool"},{"type":"id","generated":false,"id":"Tool:101231774277037113","typename":"Tool"}],"services":[{"type":"id","generated":false,"id":"Tool:101231777116444928","typename":"Tool"},{"type":"id","generated":false,"id":"Tool:101231776385178532","typename":"Tool"},{"type":"id","generated":false,"id":"Tool:101231774277037113","typename":"Tool"}],"topics":[],"__typename":"StackDecision"},"Tool:101231777116444928":{"id":"101231777116444928","name":"BabylonJS","slug":"babylonjs","title":"A real time 3D engine ","verified":false,"imageUrl":"https://img.stackshare.io/service/7348/jelqfJeI_200x200.png","canonicalUrl":"/babylonjs","path":"/babylonjs","votes":0,"fans":154,"stacks":69,"followingTool":false,"followContext":null,"__typename":"Tool","thumbUrl":"https://img.stackshare.io/service/7348/thumb_jelqfJeI_200x200.png"},"Tool:101231776385178532":{"id":"101231776385178532","name":"three.js","slug":"three-js","title":"A JavaScript 3D library","verified":false,"imageUrl":"https://img.stackshare.io/service/5883/preview.png","canonicalUrl":"/three-js","path":"/three-js","votes":0,"fans":749,"stacks":741,"followingTool":false,"followContext":null,"__typename":"Tool","thumbUrl":"https://img.stackshare.io/service/5883/thumb_preview.png"},"$Tool:101231774277037113.stackDecisions({\"first\":6}).edges.2":{"node":{"type":"id","generated":false,"id":"StackDecision:107348853655848223","typename":"StackDecision"},"__typename":"StackDecisionEdge"},"StackDecision:107348880922254378":{"user":{"type":"id","generated":false,"id":"User:107250712601019427","typename":"User"},"company":null,"link":null,"publicId":"107348880922254378","id":"107348880922254378","htmlContent":"
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