Some useful tools that I’ve put together, with explanations of the underlying principles.
Most of it is my own take on established techniques, so I’ve credited sources / inspiration where relevant.
TOOLS / TUTORIALS
Rain bounce demo for Nuke
How to quickly created rain interaction within Nuke
FadeLoop and QuickEdit
Here are a couple of tools I made to allow basic editing within Nuke.
FrameBlendMerge
A way to automatically blend a large number of frames, but using an operation other than just “over” – a way of combining a FrameBlend with a Merge.
CameraSmooth for Nuke
A Nuke tool to smooth out wobble in camera moves.
Colour Smear for Nuke (UPDATE v2.0)
Smear out the colour of your A plate to create better edges.
Auto Cleanplate for Nuke (update v1.1)
Automatically clean foreground from background like the Mocha “Remove” tool.
Rebuilding bad frames using OFlow
Tool for fixing arbitrary ‘bad’ frames by rebuilding them using OFlow in Nuke.
VFX ScreenFiller
I crashed together this little app that should cover most screen insert needs on set. Greenscreen and bluescreen with various tracking markers, a checkerboard, Macbeth chart and simulated website.
Keyframe Reduction script for Nuke
Python script that reduces the number of keyframes on a baked animation curve.
Fractal Blur For Nuke (updated 28/01/2015)
Create more natural looking soft edge masks by applying fractal noise. Now wrapped up in a single, handy Nuke node.
Custom motion vector blur using trackers
Using trackers to creating a motion vector pass, to add motion blur to stock footage.
Import “Mocha-AE” tracks to Nuke via Python
My project to re-create my Mocha-AE import script in Python, so that it runs natively within Nuke.
(sl)Edge-hammer to reduce light wrap
Clamp your edges where light wrap is causing a problem.
Convert “Mocha for AE” tracking data to Shake / Nuke nodes via PHP
A PHP script that takes a “Mocha for AE” planar track and exports a Shake “Stabilize” node and Nuke “Tracker” node.