I SOLEMLY SWEAR THAT EVERY LEVEL IN THIS GAME IS POSSIBLE TO BEAT,  EVEN IF THAT DOES NOT SEEM TO BE THE CASE AT FIRST GLANCE.

This game is controlled with the mouse. The EXIT GRID,  UNDO and RESTART buttons are at the top of each level, from left to right.

This game might be more challenging with color-blindness. If that is the case for you, then I am terribly sorry.


Thanks and acknowledgements:

Stephen Lavelle, for creating Puzzlescript and for being pretty great in general.

Auroriax, for creating Puzzlescript+, which was used to make this game.

Qrostar, for creating Jelly No Puzzle, which was one of the primary inspirations for this game.

Stéphane Giner, for creating SculptGL, which was used for the thumbnail and background of this page.

Anyone who has decided to spend some of their limited time of this earth playing any of my games, because you probably are at least somewhat aware of your imminent demise and still decided my stuff was worth your time.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorMonakrom
GenrePuzzle
Made withPuzzleScript
Tags2D, Difficult, Funny, Indie, Pixel Art, PuzzleScript, Retro, Singleplayer, Top-Down
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Touchscreen

Comments

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Finally jellied my way to the end! These were a lot of fun :)

35 and, weirdly, 15, were the last to go. I had convinced myself that 15 required some elaborate pushing contraption, so when I finally saw the actual solution, I facepalmed a little bit.

Glad you liked the game! 35 is definitely a tricky one, and 15 is pretty large, so I can see why those were tough.

Puzzle 28 is way too easy.  Maybe it wasn't intended to be so easy?

I didn't make it with the intent of being super easy, but I eventually decided that it was fine considering there are a lot of pretty difficult levels, so maybe a really easy level would be ok.

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Really good puzzles.  Lots of them. Thanks for making this.  It gave me lots of puzzle solving fun. 

PuzzleScript Broh

One month later

one year later