I am a programming language designer, amateur lexicologist, musician, and aspiring visual artist.
My open source project is Curv: a pure functional programming language, for procedural generation of 2D and 3D full colour animated art. Supports live programming and tweaking parameters with sliders. Models can be exported to images and to triangle meshes for (full colour) 3D printing. Shapes are represented by signed distance fields, which are rendered by compiling Curv programs into GPU shader programs. https://github.com/curv3d