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Remember those old Forza games where you could race against a ghost car that you could never make contact with because it was only a hollow outline of another racer? That’s exactly what this short reminded be of, and for all of the bullshit Pan films ranging from stupid to gross that I’ve had to endure, this is one of only two that was actually conceptually intriguing and technically impressive.
I wouldn’t say this series went out with a bang, more like a crackle, but I’ll take what I can get.
So far the only Frampton related thing I like. The eerie ghost cars with no human being in sight clashing against dilapidated urban project buildings is a haunting image. It reminds me of the cover to Nas's Illmatic, there is just something so offputting about superimposing something transparent and innocuous over the weathered towers complete with decrepit windows, broken ladders, and barren rooftops.
Pan 700 is yet again a very simple sequence that has some inklings of an idea, a morsel of something to keep it from being insufferable, but it's still not really enough to be anything more than "uninteresting". A static, one-minute shot of a street scene, where cars drive on in their normal business and typical days, is accentuated a little bit through the use of double-exposure, making the cars appears transparent and specters of the day, driving alongside empty streets in a dilapidated area of the city, and again turning something seemingly simple into an abstract variation based on its presentation. But is there a…
Pensive, a bit whimsical, feels like the kind of thought that pops into your head when you sit on a bench in the city and just look around. Mundane and humane in a way that feels surprisingly unpretentious.