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The furnace melts down unwanted scrap- weapons, armour etc- back into raw iron. It's also a good way to dispose of any severed limbs you have lying around your base after a battle. |
Players can construct this building. After researching Weapon Melting it will appear in the Crafting category in the Build Mode menu. All items can be burned but only some types produce Raw Iron, mainly melee weapons. The stack of produced iron can go as high as 2,000. This building can only be constructed on the ground, so it is impossible to build one in a bought house.
Amount of Raw Iron produced[]
If the item is a weapon, it will give Raw Iron equal to the weight of the weapon / 5. This has a minimum of 0.5 and a Maximum of 5. This cap only applies to weapons. As you cannot be given half of an item any fraction of ore it says you will get will be lost.
Armour gives Raw Iron (As long as it is made of Chain or Armour Plating) based off the coverage of the item. The amount of Raw Iron given is equal to (Chest Coverage/62.5(2/3)) + (Remaining coverage/62.5)
If we use Samurai Armour as an example which has 100% Chest coverage and 85% Left arm, 85% Right Arm and 85% Stomach coverage it would result in (100/62.5(2/3)) + (255/62.5) = 2.4 + 4.08 = 6.48 Raw Iron. Which in game will show as 6.4. If you add another Samurai Armour into the furnace it will display as 12.9 Raw Iron (12.96).
Many items which have Raw Iron listed as an ingredient somewhere along the chain can also give Raw Iron when put into an Item Furnace.
Iron Plates, Bolts, Authentic Skeleton Repair Kits, Generator Cores (Generator Cores cannot be crafted but have Copper Alloy Plates as an ingredient in FCS which has Iron Plates as an ingredient which has Raw Iron as an ingredient) will each give 0.5 Raw Iron.
Skeleton Muscles give 1.0 Raw Iron each.
Robotic Components give 1.5 Raw Iron each.
Skeleton Repair Kits give 2.0 Raw Iron each.
Trivia[]
- An ulterior use of the Item Furnace is laundering stolen goods. Any items put in and then removed will lose their stolen status and stack properly.
- Although Robotic limbs require Iron ore at some point in their materials to be made, they give no Raw Iron when smelted.
- As Robotic limbs fill a "slot" similar to what clothing does the game might try to use the "coverage" to determine the materials given which limbs cannot have resulting in 0 Raw Iron.