“The go-to designer for beloved fictional characters, from Tony Stark and Nick Fury to Star-Lord and Spiderman.”
Jayse Hansen is known for his future-forward design and animation of computer interfaces, holograms, HUDs, and medical simulations for blockbuster film franchises such as Marvel’s The Avengers, Iron Man, Spider-Man, Guardians of the Galaxy, Star Wars, and The Hunger Games. His designs advance and clarify storylines in films like Batman v Superman, Star Trek: Beyond, Ender’s Game, Big Hero 6, and the recently announced Top Gun: Maverick.
Digital Production Buzz writes:
“From designing R2-D2’s holographic map to Luke Skywalker, to Iron Man’s holograms and heads-up displays, Jayse Hansen has created iconic user interfaces that define how we view the future and help tell the stories we love.”

Jayse Hansen is known for his future-forward design and animation of computer interfaces, holograms, HUDs, and medical simulations for blockbuster film franchises such as Marvel’s The Avengers, Iron Man, Spider-Man, Guardians of the Galaxy, Star Wars, and The Hunger Games. His designs advance and clarify storylines in films like Batman v Superman, Star Trek: Beyond, Ender’s Game, Big Hero 6, and the recently announced Top Gun: Maverick.
Digital Production Buzz writes:
“From designing R2-D2’s holographic map to Luke Skywalker, to Iron Man’s holograms and heads-up displays, Jayse Hansen has created iconic user interfaces that define how we view the future and help tell the stories we love.”
Consultancy
_Currently
Principle Spatial UX Research Scientist VIII Army Futures Command, UAH, Human Performance Augmentation, Emerging Spatial HCI, Future Casting, Volumetric UI/UX Design for XR
_Entertainment
Top Gun Maverick: Future-Gen High-Altitude Jet Cockpit HUD/UI Designer/Advisor Paramount Pictures, with Lockheed Martin Skunkworks Division
SIGHT: Extended Executive Producer & UI HUD Advisor Robot Genius
Blaze: Next Gen/Future Jet Holographic HUD Advisor Disneytoon Studios, Toby Wilson
Iron Man HUD/Marvel UI Subject Matter Expert Disney Imagineering, Marvel STATION Experiences + various games, toys, commercials spinoffs and future lands.
Star Trek Picard SE 2+3: Military Holographic UI Advisor Images on Screen, Todd A. Marks
_Real-World: Various Special Projects UI/UX/HCI Design for XR HMD and Volumetric Holographic UIs.
Special Forces HUD, SEAL Paratrooper/Ground Multi-Mode UX Design, HCI Dev Jack Cloud, Naval Special Warfare, US Special Operations Command (SOCOM)
Human-Machine Teaming with Robotic Autonomous Systems (RAS) Jack Cloud, Naval Special Warfare, Future Concepts and Innovation Directorate (N9), US Special Operations Command (SOCOM)
Artificial Intelligence for Small Unit Maneuver (AISUM) Jack Cloud, Naval Special Warfare, Future Concepts and Innovation Directorate (N9), US Special Operations Command (SOCOM)
Intuitive, Da Vinci Robotic-Assisted Surgical Systems UI Consultant for Minimally Invasive Surgical UX, Mike Hanuschik
NGCV Next Generation Combat Vehicle (Tank), Indirect Vision Systems (HMD), Volumetric Spatial UI/UX Dev Jeff Hansberger, Army Research Laboratory
Air Superiority VR/AR Demonstrator, Volumetric Tactical Situation Display Design/Dev Air Dominance, Northrop Grumman
Next-Gen Cross-Domain Multi-Spectrum Comms UX/Design Spectrum Dominance, Jack Cloud, Joint Special Operations Command (JSOC)
Virtual Reality Spatial Ai+UI for Exploited Media Analysis, Triage & Sense-making Jeff Hansberger, RDECOM Army Development and Engineering Command, Army Future’s Command
Augmented Reality Transparent Volumetric Spatial 3D OS Development with Meron Gribetz, Steve Mann, Carolyn Farino, Steve Feiner, Meta AR
Air and Space Operations UX/Design, Time Sensitive Targets, Combat Search and Rescue, ISR Jack Cloud, Air and Space Operations Center (AOC)
Next Generation Air Dominance (NGAD) / Augmediated Reality Next-Gen Fighter Jet Cockpit Volumetric UI Design/Dev Jack Cloud, NGAD, Northrop Grumman
Resources and Training
I’ve just launched a free FUI Design Newsletter.
I occasionally write some behind the scenes stuff there. Be the first to know when I release updates, tools, behind the scenes and other good resources for Fictional and Disruptive UI design.
Interviews/Press/Features
_Audio
SolopreneurHour – Podcast: Superstar Podcaster Micheal O’Neal visits my studio to chat business and UI design in Film.
Digital Production Buzz 2 – Podcast: I return to discuss screen design in films with a few great colleagues.
PixelHub – Podcast: discussion about what we do as FUI designers in the film industry on set and in post production.
Digital Production Buzz – YouTube Podcast Interview: Make the Dream Real. User Interfaces for Film (Jayse Hansen)
Collective Podcast – Podcast: Ash and I chat about everything except work!
FanboyConfidential – Podcast: Talking Screen Design with Jayse Hansen
_Written – In depth interviews
Mograph
The Creators Project
Pushing Pixels
Inventing Interactive
ProVideo Coalition
Greyscale Gorilla
The Next Web
fxGuide
FxFactory
TheAirSpace
Noise Industries
_Features
Behind the Title – Artist Jayse Hansen
VFXer – “Now seems like a good time to revisit the amazing screen graphics & HUD design of Jayse Hansen.”
Info We Trust – DataViz in the Movies
LeapMotion – Video series featuring my work on how film design may or may not shape future UI’s
Ergonomics in VR Design – Leap Motion Article about Ergonomics in VR Design
Marvel – Design Process is a Myth
Startup Playbook Podcast – Meta coFounder Ben Sand on empathy and Storytelling
Notodo Animation – Iron Man Motion Graphics, HUDs, Screen Graphics and Animation by Jayse Hansen
Motionographer – “Ender’s Game motion graphics reel is every bit as epic as you’d expect.”
Huds and Gui’s – “Ender’s Game UI Breakdown from the super-talented Jayse Hansen”
AEScripts – Ender’s Game Scripts and Plugins
Toolfarm – Inspirations: Ender’s Game GUI/Holograph Reel
FxFactory – Ender’s Game Nodes
TooFab – Big Hero 6 – the perfect Superhero Movie
Variety – My work as the backdrop for the Big Hero 6 Premiere
IMDB – More of my designs at the Big Hero 6 Premiere
OrlandoSentinel – Some of my designs for the film used in Disney’s official “Baymax Blast” game.
Lionsgate – The Hunger Games: Mockingjay Official Production Notes
DigitalMedia – Need For Speed: Cantina Creative & Bandito Brothers
MoviePilot – Robert Downey Jr. Talks Iron Man 4
FXGuide – Iron Man 3: More Suits to Play with
TightsNotIncluded – On set from Iron Man 3
Hollywood.com – Hollywood Celebrities: Jayse Hansen
Comic Book Movie – A Look behind the Avengers User Interface Designs
iamdashet – “The head designer behind the interfaces in the movies”
GizmodoA look at all those over-the-top interfaces in The Avengers
The Airspace– Under the HUD: Discussions with Avengers’ HUD designer
I Am Da Shet – The Avengers Interfaces
Vector Vault – Vector Graphics Assemble!
Design Superstars – Stunning UI Design Examples from The Avengers
Typ 3d– UI Design For Film with Gmunk and Jayse Hansen
GizmodoA look at all those over-the-top interfaces in The Avengers
The Airspace– Under the HUD: Discussions with Avengers’ HUD designer
I Am Da Shet – The Avengers Interfaces
Vector Vault – Vector Graphics Assemble!
Design Superstars – Stunning UI Design Examples from The Avengers
iamdashet – “The head designer behind the interfaces in the movies”
Typ 3d– UI Design For Film with Gmunk and Jayse Hansen
IO9 – See the Avengers finale through Tony Stark’s eyes!
studio2talks – UI設計的頂點-Jayse Hansen
Minwt – 純視覺也能打出一片天「Jayse Hansen復仇者聯盟UI
Nerd Approved – Up Close With The Avengers HUD Designs
Blastr – Artist Jayse Hansen on the bleeding edge of 14 computer interfaces that gave Avengers its high-tech texture
Spooool – Getting inside Iron Man and S.H.I.E.L.D.’s user interfaces…
animafactory – Jayse Hansen – UI Designer
Perfectionalism – Jayse Hansen—storytelling, fictional UI design for film
BloodyLoud – Jayse Hansen’s Amazing User Interface Designs
Neatorama– The Avengers HUD graphics by Jayse Hansen
Wikipedia – A113 in Disney Movies
HudsAndGuis – Iron Man HUD – The detail is truly inspiring.
Abduzeedo – UI Design by Jayse Hansen
Comics Alliance – Jayse Hansen shares beefy images of Glass UI’s
VlCreative – Jayse Hansen gives and inside look on his UI design
Might and Wonder – Rise of the Apes
CG Record – Rise of the Planet of the Apes Screen Graphics
Keynotes / Speaking
SxSW | IEEE, Austin, Texas
Adobe Stage NAB | Las Vegas, NV
MGLA | Los Angeles, CA
FMC | Tel Aviv, Israel
Pushing Boundaries Talk | Various Private Companies Worldwide
Maxon | Kyoto and Tokyo, Japan
Wearables | Tech Tokyo, Japan
After Effects World Keynote | Seattle, WA
AWE Keynote | Augmented World Expo | San Francisco, CA
Meta Vision | Los Angeles / San Francisco, CA
CG Event | Moscow, Russia
Maxon | Barcelona, Spain
LVL UP Expo | Las Vegas, NV
Adobe Panel w/Andrew Kramer | Las Vegas, NV
Comic Con | Las Vegas, NV
Comic Con | San Diego, CA