hi im trying to have a tile become unwalkable ... in the tile properties when character exits tile i have this script
add_tile("blok", coord[0, 0, 0], "entity_id");
but i dont see any change. i tried putting it on a tile directly but it said tile already there. the other tile "blok" is not passable, so im trying to get it when the player leaves a tile he cant go back to that tile. Please help thanks.