Thank you so much!
StarBee
Creator of
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I really liked Paranoid Shopping Spree
https://heraldod.itch.io/paranoid-shopping-spree
I would qualify it as Best Game Feel (Game Juice)
I really liked the concept of the game, a little twitst on the concept of the jam
The visuals are pretty good!
The only thing is that I lost my first game I think because i didn't recognized the 'dog tounge' or something like that... I would like to have a book or something to help me know what part is what
Also, you could add more difficult by making them move aroud :D But that's just an idea
Thank you SO much for playing the game! ♥
You are right, I'll add a little tutorial on the Itch page
The plan was to have like 5 different crops, upgrades to your shop, your water can, your boxes, the market , etc etc etc Especially audio
But I think I overscoped with this project haha
The day night cycle was one of the latest aditions to the game, so, a clock was on paper, but no in game :c
This is so fun to play!
You have to get use to the movement and the mechanics, but once you do that, you can really enjoy a full run until it's impossible to walk haha
My score is 68696
Just some notes, I would change the mouse button to right, to feel more like games as LoL or some RTS games (AoE) where you select with left and move with right
Also, I would increase the ammount of W-E-R-T abilities you have
But only that! Great job! ♥
Okay, this game is awesome! ♥ This is contendient to 1st place of the Jam
The music is pretty good, the visual are fantastic and the game loop wants me to keep playing
I didn't realized that in my game, there was no characters other than enemies until I see the screenshots haha
Also, my game bugged at my 3rd run :c An inmortal slime with 0 hp killed me
I think the thing that I can complain is that the passive colored cards are not very helpful.. Sure they give you stats or something but also make your draws/hands worst and it feels like i should not play them. Maybe it's just my perception
Other than that, the game is amazing haha i'll play more later today tbh
Thank you so much for the feedback! ♥
Yes, in fact, the crops were even slower early the development and there was a lot of waiting, since I didn't have much time playtasting the entire game (I think I've only beat it like 3 or 4 times). It's considerably faster than before, but I'm aware that it's not perfect
And you are right! The Tarots needs to be more positive than negative, that way, would be more fun to play, but only for some tarot, I wanted a little bit of risk/reward. Also Luck affects things like the crops increasing or decreasing water or love level, and was planned to affect if you receive Tips or not, but time was rough :c
I was planning to add every Tarot card (Like 22 cards I think) plus Inversed Cards, all of them with different abilities, but as you might guess, I was not able to implement them
The game is totally inspired by a very old game called "Alice Greenfingers" wich have the same way of controlling the character and farm
Assignin a queue of actions and watching you character reacting in order is so satisfaying haha I liked it a lot
Thank you so much for playing!! ♥
It's funny because the visuals are just sprites and animations made fast. They're placeholders because I wanted to make cute sprites with a soft color palette, but didn't have much time
And yes :/ Also I was thinking on a dialog system for a short tutorial, so much stuff I wanted to add
I barely made it haha (I can't post a screenshot but I win with 2 HP and 3 Spiders surrounding me)
The game is very interesting, the instructions are unclear and having so much text is worst. I think the best way to do it is visually, and playing, starting with smaller boards, fewer enemies and increasing the difficulty gradually
Still, the game have a lot of potential! Keep it up ♥