why is there a literal maze under some of the platforms???
Polytrack Meeee
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SKY
By Meeee.
Sky 1:
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Sky2:
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Sky 3:
v3HATtWeAZG4p9YlBGZgBGiYeqXHez4KSsBGsAJeXeEbgRJZgJ48XGQejCMrlAkFbgVJEeXciNwEA4TXQEI
Sky 4:
v3HATtWeAhG4p9YlBGZgBGiYeqXHez4KSsBGkkBOgzfyTsBmgwapAlBCrlBn1SgzaxwZtI4sWIcWLAILFRyWmPQeZjBmgwXXez40goS9gwCAmfnJeF
My idea for this map is a ruined city. I haven't spent long on it, so it's just an idea. I'm posting this to see if anyone actually wants a map like this. Is this a cool idea? Let me know. I'm thinking the track will go up the ramp into a building with a large banked turn:
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0zpnRPheY6R0DpHQ3nuHdX6O0tpbR3kuBd9Jayawg1gBrBDWDGsGMYNYwqig1bBr3CWvFseWw6tg1bBr3CWvFsSOY9Ww6tg1bBr3C2FIYlXwKvgVeCW5FsyLYlXwKvgVeC2pJYXeB7yHsLfgd5D2lPYXeB7yHsLfgd5D2lPYXeB7yHsLfgdWD2FNYn1gdbD2LOYfzB7ZHsPeg92D2vP4ZABPXI4ZFBPfRwzUCecmgn9E88ox6f7eNefH01nn93KiMZ8LhfAfy7oM7fv7a8fOl9f7refemf8tn7fPQ38aGD
Thats not a Kacky map, this is:
v3OALF2YrlHIGxWawB4pdTTGkdFCCDFNBeVAZF0BdQXFtLiOtrnevylGTyft65gnbeAuiIeDRlrrnbisWfVeu8jVpyz9o2aJJeszIrRWLyUnyZ0p3O9efZDsMiMr3DnKGNDS8szgmBZtccGljb50ZQHQDoOUDaHa6v75cTaA1haQ7Qb3pc1vxqaz3FzZoYRxsyTTZFk0EysUwSBLFsUwSBLFscRx32aQ7QNoO0AaCdEU8uVCaHqB1hGQHQTocfSYRxiiFFLKWUsoYRwigFBLCWEsIYRYHaxJs8L4gsHenW1qewX91Iz2NqqTZWFKMnkCd17b3efM7u85r64Ed9bve61J862txbmkvuVfy3fgUScueA
And here is a slightly easier one:
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The goal is to climb the front wall, transition to the right side wall WITH GRIP, and flip over, onto the platform, and hope that your small amount of speed flips your car over. Good luck.
Kacky Flip
A Fun Painful map.
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Turns
A Tech-Endurance track where precision is key...
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bro, good luck. make single turns that start at the world edge then cover the entirety of the ground, then at the end, go up one level and do it again. make it not shoutcuttable, and you have the world's longest track. I've started and I'm nearly halfway through the first layer (I think I can't tell)