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olinkalex

342
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A member registered Jul 13, 2017 · View creator page →

Creator of

Recent community posts

Thanks for playing, as for the questions I honestly prefer letting players try and figure it out.

Did you use the Mouse Wheel?

I'll look into what cause it, for some reason this is a very rare bug that even I never crossed it during my play test. So I wonder what causes this bug to happen.

Yeah, could be a just a Troll or someone that just really didn't like the game so much they disagree with everyone that comment. Really who knows the reason?

LOL, there are only 3 Endings.

Do need a screenshot or a video clip to really see the bug and figure out what causes this.

you got all 3, LOL

Thanks, but maybe don't spoil the ending

Unreal 5

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Strange, from my play test and from videos I watch I never witness any issues with the cars getting stuck. I can only guess is the game Lagging on your PC mess with timing/signals with the Cars A.I. which lead them to not behaving correctly leading to getting stuck. Also, guessing your PC doesn't handle something like Unreal Engine 5.

Pretty impressive that this was an RPG Maker game, its very rare seeing 3D games made from it so nice work.

Pixel animation on the character are pretty in this game, and the gameplay was pretty alright. Would say the blood on the screen felt a bit annoying and feel like it should been pixelized to match the pixel art-style. Also game could of used a block or a roll cause your pretty much always gonna get hit by the enemies.

NP, and thanks for playing and rated my game

Oh yes I did play, even saw the model of Terrifier not sure why he is in the game. For what it is I think its okay, but again I'm not a fan of the Backrooms and this style of gameplay so really take my opinion with a massive grain of salt.

I couldn't play the game, not because I couldn't run it, but because the amount text I was required to read at the start to understand what I needed to do, was giving problems that I pretty much ended up skipping through it all resulting in me not knowing what I needed to do and failing instantly.

The Aesthetics was pretty good in the game, sadly didn't play to much of it. Press ESC to pause and instead it closed the game.

Can't say I would have a good opinion on the game, mostly cause I have a Meh opinion when it comes to the Backrooms themselves and dozens of games that been made on the setting.

Thanks for playing it.

Nice simple story, was impressed by the cutscenes.

NP, be sure Play and Rate my game when you get the chance.

Shame its unfinished, but can see it being an interesting concept for a game.

Understandable, be sure to check out my game when you can

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I can see the IRON LUNG inspirations. Big issue is I wish I could press a button or click on the map to get a better view of it or the green cluster would be more easily noticeable cause if your not looking hard enough they kind of blend in with the map. Would of also been nice to have some idea of where I was located on the map and much like another user said I ended up getting a black screen when I exit the drill for a second time.

So I notice that this is the exact same house that was in another horror game called CLAP CLAP. Wasn't aware that house was an Asset. Anyway the atmosphere was good, but I really couldn't tell what I needed to do in the game.

A.I. does need some work, it attacked me once and then it just completely ignored me, even walked in front of it and they just acted like I wasn't there.

Had 30 minutes to beat the puzzles, did it in 3 minutes, LOL

Style is very much HYLICS inspired which is pretty nice.

Sadly I discovered that you can just hug the the wall of the fence and be able to reach the ending without needing to avoid the monsters.

be sure play and rate my game

Has some pretty interesting effects.

LOL, your not the only one develop that didn't think of using [LMB]

While I am a fan of Point-&-Click I have to say I had trouble playing this one, namely cause the navigating through the park was really confusing when clicking some arrow point forward sends me back to where I started and I do wish there was more to look at then a red square. At least a drawing with some mosaic effect would of been nice.

Simple, but a solid little game. Wish I could of used the [LMB] to Interact, sense the mouse buttons are not being used for anything.

Decent Arcade style horror game, would of like to have some kind of Mini map to help show where enemies are coming from, cause many times I couldn't tell where the enemies are coming from.

Decently little horror game, though I didn't finish it. The atmosphere was pretty sold. few issues I have is the Flashlight appears to be a physical object that got caught on other object when I try looking around, also wish I could of use [LMB] to interact with objects sense the button is not being used to fire a gun or anything.

LOL, Yeah pretty true

Thanks, and yeah I had planned thoughts of you need to check tickets, talk to drivers, and even needing to steer the Ferry. However I chose those things would be something I add to the game if I decided to expand on the concept. Cause those elements would be allot to try and implement within a week.

No prob, and be sure to play and rate my game.

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Not a bad little horror game. The PSX style visuals looked good.

It was pretty interesting, sadly I have issue with heavy ready so really couldn't pay to much to the actual story the game was tell.