It's a jam game, so it has balancing issues. The only end is if you don't meet the target or the ulong max size 😅. Thanks for playing either way, hope you liked it!
Nyacu
Creator of
Recent community posts
Hey Bubbon, Thank you for your feedback and for the kind words!
The bug that you mentioned I will try to fix it at the end of next week, the issue is that the button to buy the right tile gets at the top of the reroll button, and you essentially buy the tile. From what I've seen if you always reroll from the right part of the button it doesn't happen.
This is what we fixed:
- Watermills causing the game to crash was fixed.
- Negative points wasn't fixed, I can't reproduce it. Do you have some steps to reproduce?
- We also fixed another issue with the watermils giving points to tiles in the shop.
- Fixed an issue with the camera not scaling correctly.
- Now you can move the camera with arrows or wasd
- Zoom in / zoom out
- Fixed disappering tiles on the hand.
We will update it next week with some other fixes.
Interesting idea, I think the ball should always reflect the paddle depending on the position it collides in the paddle, like the original game. Because like this, it can stay in a vertical position and there is no way to break this cycle (or I couldn't find it). Other than that it was good and I also liked the art!