Ping since there's leaderboards now!
minotalen
Creator of
Recent community posts
Really neat asymmetrical deckbuilder. Don't be put off by the theme, this is a really well-designed strategiy game that manages to carve its own niche.
I like how it embraces its digitality by implementing several mechanics that would not be possible/convenient in a tabletop setting like hidden information, fetching by card type and frequent shuffling.
In my opinion deckbuilders are less fun played irl (shuffling all the time is just not fun) and this digital deckbuilder has lots of QoL, which makes playing quite a seamless experience.
Looking forward to further explore the depth of card interactions (I feel like I barely scratched the surface) and get my ass beat in online PvP <3
Well, the difference is that a different color is missing from the bag each time, which means you won't get bags missing the same color twice in a row. There is a very subtle indicator on the top of the frame but I don't really want anyone to count RNG bags much (as you said, not fun to track).
I actually don't really like that it's possible to deduce the final color, though it's kinda similar in Tetris which also utilizes a bag system (different there because you don't have unlimited time to place pieces).
The only thing I sometimes do during play is deduce 'bag breaks', when a color repeats in the preview I know that somewhere between those 2 draws, the bag was refilled. So no constantly keeping track, just sometimes deducing on-the-fly.
Another fresh hint:
Sometimes it's best to bite the sour apple and use action to clear an area instead of placing a bunch of new crystals. A clean board can quickly deteriorate and end your run if you don't keep it tidy!