Oh awesome! I can't wait! I'll be honest and say that when I first saw this I thought it was a SMS ROM. No wonder there isn't a download button yet! lol!
GreatBitBlog
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Hey there, I'm enjoying the game, but I will admit that it's not perfect.
It would be great if there was a means to keep moving down and not have to wait for the monster to eat the top of the dungeon and pull down. Secondly, it would be great not to show the touch screen cursor keys when you're not using a touch screen so that you don't lose the bottom of the screen like that, there would be more screen real estate doing that.
Awesome game, but I wish there were a better way to control the ball. In your typical break-out and pong games, you can change the ball's trajectory by making the ball land on different parts of the paddle. if the ball lands on the very centre of the paddle, the ball bounces straight up, but if it is to the sides of the paddle, you can then change the angle and make the ball go where you want it to.
Don't get me wrong, it's a great game, but it does need a little polish.
Nah, I don't need a refund. I have x86 machines I can run the game on. It's just that I've been doing little projects where I build little arcade cabs with Raspberry Pis inside, and I thought I would try Mixolumia, seeing as there's a Pico-8 version, but I totally forgot that the Raspberry Pi is ARM-based and not x86 based.
Maybe there's an embedded Linux system out there that uses x86?