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A member registered Jun 11, 2020

Recent community posts

Unfortunately I'm not sure what you mean by 'go through Whisky'

Could you elaborate, please?

I just downloaded the program wanting to try a new tracker after using MilkyTracker for a while. After reading through the guide, the first thing I do is click to create a note. 

Now I'm stuck. 

Moving my mouse around just changes the where the note is and makes it longer but I can't un-select the note. Nothing I do works. Clicking, right-clicking, alt or ctrl clicking — none of the other buttons in the program work or do anything to change the situation. Keyboard commands don't work and menus don't work either. 

Plus, when I change to a different program such as my web browser I can still hear the note changing whenever I move my mouse like I was running my finger up and down a keyboard, as if my mouse is just stuck connected to the program. I'm not even using the program on full-screen mode.

To do anything at all I have to quit the program, which itself takes two or three attempts to work for some reason.

I'm using the program on a 2023 iMac running macOS Sonoma 14.2.1. I also tried launching the game from Steam with the same result.

Basically, I can't use the program at all at the moment.

I'd appreciate any form of help or assistance.

GLITCH:
Code Remix stops working after a minute or so. The screen just goes black, the sound effects stop, and the background music keeps playing. All controls stop working — even Esc., leaving me no choice but to force quit and restart the program.

SUGGESTIONS:

While having the file window (in Mac) pop up each time you go to choose a level isn't a huge issue, an in-program level select would be much nicer.

This could really use an in-program control guide for the original RH minigames (when it comes to the remixes) too; not everyone remembers each minigames' controls, much less how they translate over to the current control scheme they're using. The control guide website is fine but I don't like having to tab out of the game to go find the controls, especially since I don't know the names of each minigame and therefore have to scan down the list to see if the controls for a minigame match the description of what I'm seeing in the program.

Also, this could really use some sort of adjustable 'lag buffer' setting, letting one who has slight input delay with their control setup (due to Bluetooth or otherwise) choose how much buffer they want to set for the button press detection. It would probably offset just the detection while keeping the graphics and visual/audio timing the same. It's just hard to go for a Perfect when you have to press the button a fraction of a second early in order for it to get recognized as being on time.



Otherwise this is really fun and very well-made. A great way to play RH inspired things for someone like me who doesn't have a current easily-accessible way to play official RH games (unless they decide to finally make one for the Switch).