THE ONE PIECE
ArionWay
Recent community posts
ther is a bug if u eqip a new item wher a item is already the other disaper. also mabe make it that u can figth the first insekts? it was nearly inpossible without a weapon to kill them and even with a weapon ther pretty hard to fight becas of how many ther are. it woud be maybe ok if u keep loot per enemy u kill but fighting 3 or more dogs and even not get every time at least one leather is crule man.
but i need to say the ui animation are clean! good work on this.
the game has got some more story elements. most attention was now paid to saving data and dividing images. + 1
many bugs have been fixed so that there are no more crashes, but from time to time there are still bugs that you have to ignore.
as usual, you often repeat scenes to get higher capacity or weight. but special events can now be triggered.
all in all, the dialogues are sometimes written in a strangely positive way. In my opinion, in a dialogue, not everyone should always just confirm each other... I also think that the controls for some sections are too unintuitive.
all in all a better game than half a year ago, but still rather average. the exceptions are those who are here for the fetish. then towards one of the better games because of the extensive content.
Also, the game is pretty big for its size... you should think about how to save memory. the easiest way would probably be to turn the quality down a bit (there are programs for it) or to change the format of the pictures. In addition, it is always good to separate the background and characters, which also saves a lot of memory in the end. it's usually worth it if you reuse a sene 3 times. E.g. normal 1 image = 4mb, only character = 2mb. 3 scenes as before = 12mb. 3 characters with background and character separated = 10mb. (simplified calculation)
the assets are quite good, but the gameplay is not. apart from the usual grind, there are tons of bugs. I think it's super important to fix all previous bugs before adding new content. maybe it would be good to share the work? just create the assets yourself and leave the programming to someone else. there will definitely be someone who wants to work with you.
cool game. As others have said, it's a bit difficult to figure out the controls at first.
another suggestion: let them do something in the camerea itself. infaltion e.g. why? first because I like it, second because it might distract others. so you don't immediately notice that someone is suddenly missing from the cameras! (evil laughter)