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Hey, it´s a very beautiful minimap plugin for RPG Maker MV. I´m using the paid version and it´s working great.

However, I have a browser deployed game and on some devices (Android mobile / weak laptop) it´s creating lags/heavy fps drops, even on very small maps (10x10).

I´m currently trying your new feature for a performance boost for large maps, but I don´t think it´s working (also it´s a lot of work to make every tileset smaller). 

What could be the reason? The console is showing no errors/other stuff at all.

You're not the first person to report performance issues when using MV. I will definitely look for improvements here. Right now, it could be due to too many Events on the Map, but I cannot give a clear answer right now. I'm really sorry about that.

Thanks for your quick response. Maybe I´ll try 1-2 things. If I find anything what might be causing it, I´ll let you know.

I just uploaded a new version (1.2.9), it should noticeably reduce lag.

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Thanks, I think it´s helping a bit. However, it´s still lagging / fps dropping. I did some tests and I´m 99% about the problem:

YEP_CoreEngine

If Yanfly´s core engine plugin is active together with the minimap then it´s resulting in fps drops. At least for browser deployment and no "high end computers".

If only one of them is active, then no problem. I did change a lot plugin parameters in minimap and Yanfly plugin, but nothing was working.

EDIT: Problem has been fixed in a new version of the Minimap. Thanks to the awesome developer Aerosys!

(+1)

Thanks, that info helps me a lot! I will see what I can do.