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Great plugin. I also buy the bundle and they're all good !

Thanks for your good work !

Thank you for purchasing my plugins, any suggestions to improve are welcome, and I’m glad that they all work perfectly for you!

Deleted 254 days ago
Deleted 254 days ago
Deleted 254 days ago

Managed to install the plug-in, but can’t find where I can activate or mess with its features in the game engine

You can activate it in the plugin parameters, and for filtering, the help section shows an example of script calls!

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Activate the Pixel engine. The help description includes script calls for enabling and disabling filters in-game. Alternatively, you can enable or disable them in the plugin parameters.

This is a powerful and versatile plugin, very recommended, thank you for making it!

I was just wondering, do you have any recommended settings for getting the sharpest picture possible? I see the recommendation for the 16:9 aspect ratio, I'm working with 640x360 for a retro project in MZ. Do you have suggestions for minimum/maximum screen widths? Does this work with screen scale?

All 16:9 resolutions works with the scale, you are using the minimum 16:9 res 640x360, you need to test: https://boords.com/blog/what-is-16-9-aspect-ratio-definition-and-examples, makes supports max 16:9 resolution - 1920x1080.

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The higher the resolution, more sharper it will be, test which resolution best suits your project!

Since the plugin auto scales according to the resolution, the higher the resolution, the better it will look not only for you but for those who play like this, your project is at 1920x1080, which would be the maximum, if a person who has a 1280x720 monitor is going to see it in good quality despite rescaling

This also works the other way around if you set the project to 640x360 and it is played by someone who has a 1920x1080 monitor, it will auto rescale but maybe the quality is really bad since the base is very low

Thanks to you for buying my plugin, any suggest or feature just comment i will try to implement it!