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Thanks for playing, I'm glad you enjoyed! 

Good catch on the typo, will fix that. I considered showing all moves at the start but wanted to give some surprises for when the player unlocked them, but for a small game like this I think you're right that I should just show everything up front. I added some text and icons after leveling up that stay on the HUD after leveling up telling the player to checkout the menu to see the new moves (right side of the screen), but it can be unhelpful because it doesn't say what they unlocked and can be easy to miss. Appreciate the feedback!

(+1)

Oh I didn't mean to say that you should show all the unlocks at the start, I don't have an opinion on that. But I do think that there should be more of a push to show the player the move details once they've unlocked them - aka - "You've unlocked a new skill! Would you like to see how it works?"  - yes, no. Anyways, good stuff, keep it up.