Super moody experience. Very artsy cinematography (Lynch comes to mind) and fleshy, visceral map design. Big kudos to the ambient soundtrack, as well. I still find myself intrigued by the prototype—that early version of the game that was, at the time, in full color and stuck in a perpetual cycle. Something about the process of looping through familiar maps feels particularly oppressive to me. It feels inescapable, no matter what you do. A different type of prison.