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That was a great little atmospheric game. The eerie soundtrack was perfect and kinda scary (if you consider I've played this alone at night and was kinda scared that maybe there would be some jumpscares and thank GOD that never happened), the graphics were fitting and worked well, I especially liked the low-light-pokémon-cave-like vignette filter and the way you've used the colors splitting up to emphasize the character retrieving their memories.

I kinda wished the memories where more scattered through the map though, finding them it felt kinda easy  because they seemed to be placed almost linearly,? Except for the last memory I found, I've never had to deviate too much from the path, I was almost aways just going up. I think the way you've handled the hints was pretty neat thought, both the character saying they felt "something was there" and the transluscent hints of the memory appearing on screen as I was closer to them were nice touches.

The main thing I loved about this was how you crafted the atmosphere. The narrative elements could worked really well in this setting if they were more developed (SPOILERS: I especially liked the abrupt ending and wished more had come out of it, like an after game surprise, some files being created on the game folder, some surprised when I've opened the game again, idk, there's some games who made this kind of stuff and I always find it neat, even if a little scary haha).  

Overall, this was a really nice experience. Good job!

- Matheus, from Scroplus

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btw: I had to download Löve2d to play your game, as the windows executable version didn't work. For it to work, you have to distribute it including some files from the engine. The easiest way to do that would be downloading the official 32bits zipped version of Löve, pasting your executable in that folder and zipping it before uploading it here :p