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Hello, and congrats to your game!


I gave it a go and got some fun out of it! I really think the footsteps worked well setting the atmosphere and giving an unnerving sense that there are enemies closing by. 

Indeed at some points as the aim is a bit tricky and there is not a lot of ammo and health around it ended up being quite challenging. Maybe adding more drops, or even positioning than a little better? Or adding a melee weapon as well.

Anyway, once again, good job!

Thank you very much for your review! I have decided to re-make this game in Unity. So i will keep what you suggested in mind while making that. I was also thinking about implementing a difficulty setting that will effect how many ammo pickups, health, and buffs that spawn, aswell as the number of enemies, their health, and damage.

was the F to melee with your axe not working properly or would you rather the axe be its own weapon you equip like the shotgun?


Thank you for playing and I'm glad you enjoyed it!