As a huge fan of Night Doner I was hotly anticipating Night Reception, where we play as a receptionist of a shady-looking motel. I enjoyed the mechanic of finding customer's rooms on the PC, showing them to their rooms and serving the food. Not sure if I downloaded an early version of the game but there were a few things I thought were missing - I couldn't seem to find the second ending, not sure if I'm meant to do something before a certain guest arrives at reception, and 'Ronald' also mentions that a guest was saying they were being bothered which didn't happen in my gameplay?
Overall, I think there should be more interactivity with the guests themselves. Maybe heighten the tension that someone amongst them may be holding secrets, or encounters to make the player think they have a hidden agenda? The guy on the swing was pretty creepy, but he just disappeared after one interaction? Would like to see him pop up again somewhere.
Really liked the concept here - looking forward to the next shady motel or kebab shop experience!