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A jam submission

Kitchen ScalerView game page

Be mindful of the fruits and vegetables—don't cut too much, or it could be your downfall!
Submitted by ManaTro (@manatrooo), AzraelUG, Mastermori — 27 minutes, 23 seconds before the deadline
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Kitchen Scaler's itch.io page

Results

CriteriaRankScore*Raw Score
Style#11223.8133.813
Overall#12883.5633.563
Creativity#14973.5943.594
Enjoyment#16753.2813.281

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game fits the theme 'Built to Scale' by implementing the concept of balance into the core gameplay. The players must carefully manage weights across a scale, ensuring that both sides remain balanced. The challenge lies in maintaining this Balance and players can strategically buy upgrades to keep the scale from tipping too far in either direction. The entire experience is designed around the idea of scaling and balancing, making every move a critical decision. In our game, 'Built to Scale' is the foundation of how you play and succeed.

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted

Great visuals and interesting combination of 2d and 3d. I liked how it introduced restraint in what and how many veggies you chop to subvert expectations from this genre's typical approach. Well done!

Submitted

The Graphics are great but i unfortenetly dont get it how to play :(

Developer

oh like what exactly? what the controls are or what the purpose ist :D

Submitted

I didn't get the purpose right ^-^

Submitted

Liked the enemy variety and the mix of 2D and 3D art. I didn’t get the idea first, but when it clicked, I found it interesting and adds some strategy to the mix.

Good job!

Viewing comments 23 to 21 of 23 · Next page · Last page