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Kitchen Scaler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1122 | 3.813 | 3.813 |
Overall | #1288 | 3.563 | 3.563 |
Creativity | #1497 | 3.594 | 3.594 |
Enjoyment | #1675 | 3.281 | 3.281 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game fits the theme 'Built to Scale' by implementing the concept of balance into the core gameplay. The players must carefully manage weights across a scale, ensuring that both sides remain balanced. The challenge lies in maintaining this Balance and players can strategically buy upgrades to keep the scale from tipping too far in either direction. The entire experience is designed around the idea of scaling and balancing, making every move a critical decision. In our game, 'Built to Scale' is the foundation of how you play and succeed.
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Comments
Great visuals and interesting combination of 2d and 3d. I liked how it introduced restraint in what and how many veggies you chop to subvert expectations from this genre's typical approach. Well done!
The Graphics are great but i unfortenetly dont get it how to play :(
oh like what exactly? what the controls are or what the purpose ist :D
I didn't get the purpose right ^-^
Liked the enemy variety and the mix of 2D and 3D art. I didn’t get the idea first, but when it clicked, I found it interesting and adds some strategy to the mix.
Good job!