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There are a plethora of 'convenience store' short horror indie games on itch.io and most of them follow the same tried and tested formula, but 'Kiosk' elevates itself above these with food packaging mechanics,  a Fears To Fathom-esque storyline and an unsettling atmosphere throughout. 

The different array of customers (and returning customers) itself should grant a pat on the back for this developer - from cheesy 'pun' guy, to a woman who can also see the spectral shenanigans, you'll be swept up in the unfolding drama (as well as making sure you don't burn your burgers.)

At first I thought the 'smoke ghost' was a little goofy, but on one of the 'appearances' it did actually make me jump. And I consider myself someone that doesn't jump that much. So congrats on that.

The ending was a little abrupt and ambiguous  -  I generally wanted to experience more of this little kiosk and find the mysteries behind it . Did we ever get to find out what happened to the last guy that worked there? Did he explode?

And remember kids...don't drink and drive.